From Clones to Genre

"I'm hesitant to use the term Grand Theft Auto clone anymore, because open world games are becoming so ubiquitous that the term feels hopelessly quaint, like how we used to call First Person Shooters Doom clones."

While genres can be known for a variety of works, they don't always start out that way. Usually they start out as loads of obvious Follow the Leader copies of a Genre-Busting or making work, or a Genre Popularizer for a genre so small that this is the first time the mainstream has heard of it. Eventually many of the followers stop being that (though copies still exist), and start having loads of works that stand on their own. This is the point that you don't just have a bunch of clones, you have a full genre.

This doesn't always happen, though. Mascot Racers have yet to go past just being Mario Kart clones in spite of both Mario Kart and the clones having been around since The '90s. On the other hand, this can happen almost immediately. Tetris was such a simple game, any clone needed to set itself apart to avoid getting sued.

Compare Derivative Differentiation (which can be used to help the clones stand out on their own). A Trope Codifier can invert this, if it comes long after the Trope Maker and the original genre was relatively differentiated and well-established before then, and it's followed by a sequence of clones.

The opposite is Genre-Killer.


Examples (State the genre, popularizer, and then the turning point to full genre):

    open/close all folders 

    Anime & Manga 

    Film (Live-Action) 

    Literature 
  • The Cyberpunk and by extension all other Punk Punk Genres were all started by William Gibson's Neuromancer. The turning point was when author K.W. Jeter decided to call the genre in which he was writing Steampunk leading to, if not every other work of Punk Punk, at least the idea of Punk Punk as a category.
  • Gonzo Journalism was launched by "The Kentucky Derby is Decadent and Depraved", written by Hunter S. Thompson for "Scanlan's Monthly" in May 1970. Scanlan's named what Thompson did—basically send his notebook of whiskey-soaked observations from the weekend in for publication barely edited—"gonzo", and Thompson more or less went along with it to both the style and the name. Afterward, both he and other writers aimed to reproduce the style of that one article. Today, various other authors have put their own spin on the style, transforming it from "Hunter S. Thompson clones" to "a form of journalism started by Hunter S. Thompson."

    Music 
  • Post Britpop. Started by the countless imitators of Radiohead's The Bends and OK Computer albums, of which the most defining were Travis's The Man Who for the folksy variety, and Doves' Lost Souls for the art-rock variety.
  • Several critics (such as this one) have expressed skepticism of the use of the term "djent" as a generic label in its own right, arguing that all of the bands in the so-called genre have yet to move past simply imitating Meshuggah.
  • Nu Metal was formed when KoRn released their self titled debut album in 1994 to unexpected success. Naturally, many bands took note of their downtuned guitars, funk-influenced bass playing, angsty lyrics, and equal use of all instrumentation, and then ran with that formula in hopes of achieving that same success. The name comes from an interview with Coal Chamber.

    Tabletop Games 
  • While trading cards had been around for years, 1993's Magic: The Gathering made them into an actual game. It was not the first — the earliest collectible card game was published in the late 19th century — but it was the first real success. This prompted a glut of trading card games that were very similar to Magic. The turning point came in the late '90s, with the success of very different trading card games like Legend of the Five Rings and Decipher's Star Wars TCG.
  • In 2008, Donald X. Vaccarino took the idea of each player using a deck, a la Magic: The Gathering, and put a new spin on it. What if, instead of players creating their deck ahead of time and bringing to the match, players had to start with the same limited deck and build it up from the same pool of cards as their opponent? Thus was born Dominion, which launched an entire genre that would be known as deck-building games. There were a fair number of forgettable clones, but games like Ascension, Thunderstone, and Marvel Legendary have established reputations as excellent games in their own right, by playing around with themes and mechanics based on Dominion's main ideas.
  • The Pokémon franchise spawned craze in Japan for anything with collectable monsters, that would later be imitated by series such as Dragon Quest (via the Dragon Quest Monsters series) and Telefang (which overseas was ironically sold as a bootleg Pokemon game, after being poorly translated). The collectable monster concept proved successful as a card game as well, when the Pokemon card game was released. This success would lead to Yu-Gi-Oh Duel Monsters becoming extremely successful. The success of Yu-Gi-Oh! lead to imitators trying to get on the bandwagon of making a show about a game, so that kids will want to buy the real version. With so many shows like this out there nowadays, such as Duel Masters, Beyblade, Battle B-Daman, Medabots, Bakugan, and Chaotic just to name a few, one could say that "Card Game Animes" have become a genre. They all feature a tournament arc, talking about what the game is "truly about", and posing dramatically while playing the game.
    • It should be noted that the concept of actually capturing monsters to fight with was first shown, in fact, with Dragon Quest V. The Pokémon series was in development at the time, though, and although it didn't start the trend it did refine it, becoming the precursor to what Monster Battling is today.
  • Genres exist in Journal Roleplay too. Though it's still fairly different from the modern understanding, Drama Drama Duck was the beginning of "reverse jamjars", where characters meet at an interdimensional hub (though in this case it's the Internet) at their own discretion and still live in their own worlds. Island is usually credited as the first crack jamjar, and Landels, its successor Damned, and Econtra made horror into a journal game genre by developing the usual traits of a horror RP — for example, free reign for character death but having it come at a price, powers being limited or removed, a mystery the players don't know the answer to, and the event system, common in other games for silly fun, being used to break the characters' spirits.
    • This is still happening now. For example, multifandom games based on existing canons began with things like Marshmallow Mateys and had Soul Campaign as the Trope Codifier, and those got more and more diverse, to the point that they've started their own genres that don't have to be based on existing properties. The two biggest instances are wide-world jamjars with player stat micromanagement (previously known as Route 29 clones) and short-term, small-cast mystery games (usually called "murdergames" and previously known as Dangan Roleplay clones).

    Video Games 

    Web Original 
  • Random Assault: First as a homage to Talk Radar, Random Assault then became it's own thing like PCN-Gen, KGB, GNA, and Pixel Heroes.
  • Nowadays, concepts used in the Journal Roleplay are no longer seen as ripoffs of previous games.
    • Sages of Chaos, initially a Kingdom Hearts-styled "dressing room" (essentially a way to test out playing characters), was the first "multiversal dressing room" game (meaning characters from all canons were welcome). Nowadays, these sorts of communities are the norm.
    • Island RP was the first game to use the concept of the "closed world" RP game or "jamjar." Nowadays, "Jamjars" or even "spooky jamjars" are quite the norm.
    • Drama Drama Duck was the first game to do the reverse and create a "nexus", where canons can all meet together without getting stuck in another universe. This one isn't used just as much.
    • The Sky Tides was the first game to take an AU route with their characters. This one is just as used as "Jamjars".
    • Dangan Roleplay was the first game to utilize the "murdergame" or the murder mystery RPG style in the same vein as Dangan Ronpa. This one is starting to gain in popularity.
  • Rap Battles. First, there was Epic Rap Battles of History. Then, Epic Rap Battle Parodies. Then, Video Game Rap Battles, Harrypotter285, Epic Rap Battles of Cartoons, Princess Rap Battles, Infinite Source Rap Battles, Epic Crap Battles of History, ad nauseum.
  • The Abridged Series. Started by Yu-Gi-Oh! The Abridged Series, now a genre unto itself with multiple variations.

Alternative Title(s): Genre Launch

http://tvtropes.org/pmwiki/pmwiki.php/Main/FromClonesToGenre