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Literature: Ender's Game

"The enemy's gate is down."
Ender Wiggin

Ender's Game is the book that put Orson Scott Card on the map, and it remains his most famous work ever, with its sequel Speaker for the Dead a close second.

In the not-too-distant future, mankind has barely survived two invasions by an insectoid alien race, formally known as Formics, but called Buggers by most of the viewpoint characters. As the threat of a third invasion looms nigh, the world's most talented children are taken to an orbiting Battle School. There they study physics, mathematics, history, psychology, politics, and play a lot of games. And the biggest, best game of all is the Battle Room, where they organize into "armies" and play 41-on-41 zero-G laser tag as the adults look on, searching for future commanders against the incoming menace.

Enter Andrew "Ender" Wiggin, six-year old and third child of his family, a stigma due to the population restriction laws. He is the only one of his family to be accepted to the school, and so, leaving behind his parents, his loving sister Valentine, and his sadistic brother Peter, he leaves for Battle School... and things won't be at all easy.

The novel acted as a springboard for not one but two series and other associated works, dealing with different time periods in the same canon.
  • The first, consisting of A War of Gifts: An Ender Story, Ender in Exile, Speaker for the Dead, Xenocide, and Children of the Mind follow Ender in the far future and focus on worldbuilding combined with a major dose of morality. By Card's admission, Ender's Game was expanded from its short story form just to set up Speaker for the Dead.
  • The second begins with Ender's Shadow, a retelling of Ender's Game from the viewpoint of Bean, one of his friends. The Shadow series then follows Bean in the Twenty More Minutes Into The Future Earth, consisting of Shadow of the Hegemon, Shadow Puppets, and Shadow of the Giant. The Shadow series—whose novels might accurately be described as Thrillers—is a more direct continuation of the original novel and its themes of war and politics (with Hegemon being described by its author as "a giant game of Risk"), and many more characters from the original book appear in it. Shadows in Flight loses the politics and is more contemporary with the Ender Sequels, though still a Bean story.

In other works, there is also a short story collection called First Meetings. Marvel Comics has published Comic Adaptations of Ender's Game, Ender's Shadow, Speaker for the Dead, and Ender in Exile, as well as several one shots. Additionally, they launched the Formic Wars series, which function as prequels to the books. A trilogy of novels, beginning with Earth Unaware, is being co-written by Aaron Johnston and Card, expanding upon the characters and events of the comics.

The novels have been quite well-received, though not without their share of detractors. Ender's Game and Speaker For The Dead in particular put Card in the Guinness Book of World Records as the only person to win both the Hugo Award and Nebula Award for best novel in two consecutive years.

A movie adaptation of Ender's Game was long rumored, but languished in Development Hell for around two decades. However, the project was finally greenlit in 2011. Written and directed by Gavin Hood (X-Men Origins: Wolverine), executive produced by Roberto Orci and Alex Kurtzman, and starring Asa Butterfield as Ender, Hailee Steinfeld as Petra, Abigail Breslin as Valentine, Harrison Ford as Colonel Graff and Ben Kingsley as Mazer Rackham, the production wrapped filming in summer of 2012, with a projected November 2013 release date. That's right folks, a year and a half of post-production. You can watch the trailer here.


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    Ender's Game 

"...I can't help it. I like the kid. I think we're going to screw him up."
"Of course we are. It's our job. We're the wicked witch. We promise gingerbread, but we eat the little bastards alive."

  • Achilles in His Tent: Ender is allowed to go on leave between Battle School and Command School. He spends it on Earth, and decides he'd rather stay there, build a raft and lie around on a lake. The teachers are afraid of forcing him to return against his will, so they eventually send Valentine to shame him into returning. She despises them for using her to manipulate Ender, but she does it anyway because she knows what's at stake.
  • Action Girl: Petra. A great shot who has much to teach Ender early on, and who proves to be one of the most competent fighters throughout the book. She suffers a breakdown later by pushing herself too far, as a direct consequence of being so valuable to Ender.
  • Adaptation Expansion: The novel is this to the original short story. It gives Ender a family and elaborates on his life before he was sent to Battle School, and it provides details about the enemy aliens and the background of the war. In the short story, Ender has no memories of life before Battle School, and the aliens are never named or described.
  • Adults Are Useless: Justified as being part of Ender's Training from Hell. Alternatively, averted, as the adults are disturbingly good at what they do: making Ender's life suck.
  • Alas, Poor Villain: invoked Ender's combination of empathy and pragmatism leaves him constantly feeling this way. By extension, after Ender writes his book about the buggers, the whole of humanity experiences this toward them, to the extent that in the sequels, humanity considers Ender the villain for fighting them and his name is a taboo word.
  • Alternate History
  • And You Thought It Was a Game: In much of the later quarter of the novel, Ender and his friends believe they are playing simulations, when really they are actually in command of a full invasion force.
  • Angst Coma: Ender enters one for a few days when he discovers that he unwittingly won the war committed mass genocide/xenocide against the buggers while believing he was only undergoing training for it. Justified in a number of ways: physical and mental exhaustion, the fact that he was trying to convince the military that he was ethically unfit for command, and possibly psychic backlash from being connected to the buggers themselves at the moment he killed them all.
  • Ape Shall Never Kill Ape: The Buggers made this faulty assumption.
  • Arc Words: "The enemy's gate is down."
  • Artistic License - Biology: Apparently, 1920's era eugenic breeding works really well in the Enderverse.
  • Asshole Victim: The time that we know Bonzo and the Stilson doesn't really make us feel sorry that they're gone. Ender, however, still feels guilt over their deaths.
  • The Atoner: Ender at the conclusion of the original novel
    • The Buggers themselves by allowing Ender to destroy them.
      "The humans have not forgiven us. We shall surely die."
  • Badass Israeli: Invoked and subverted. There is a legend at Battle School that Jewish generals cannot lose, and Rat Army, led by the Jewish Rose "de nose", is second in the ranking when Ender joins; on the other hand, Rose "de Nose" is portrayed as not really being that great, and it is pointed out that despite an all-Jewish triumvirate (American Jewish Hegemon, Israeli Jewish Strategos, and Russian Jewish Polemarch), it was the half-Maori, entirely non-Jewish Mazer Rackham who drove off the Second Invasion.
  • Beware the Nice Ones: Ender has his sister's compassion but his brother's ruthlessness (much to Ender's dismay).
  • Big Brother Bully: Peter, oh so very much.
  • Blessed with Suck: His ability to empathize with his enemy gives him what he needs to destroy them.
    Ender: In the moment when I truly understand my enemy, understand him well enough to defeat him, then in that very moment I also love him. I think it’s impossible to really understand somebody, what they want, what they believe, and not love them the way they love themselves. And then, in that very moment when I love them-..... I destroy them. I make it impossible for them to ever hurt me again. I grind them and grind them until they don’t exist.
  • Bug War
  • The Chains of Commanding
  • Chekhov M.I.A.: Ender's surprise guest on Eros: Mazer Rackham.
  • Chekhov's Gun: In his first battle, the other army is able to pass through the gate even though Ender isn't frozen. In his last battle, he wins by sending a boy through the gate, even though the other army hasn't been defeated yet.
  • A Child Shall Lead Them: Invoked. The military commanders are searching for child prodigies specifically due to their lack of awareness of the larger picture, so they won't be subject to fatal hesitation.
  • Child Soldiers: Every Battle School participant joins under the age of 12.
  • Combat Pragmatist: Ender. There is NOTHING he won't do to win a fight and ensure it never happens again. He learned this lesson when he was five.
    Ender: It was just him and me. He fought with honor. If it weren't for his honor, he and the others would have beaten me together. They might have killed me, then. His sense of honor saved my life. I didn't fight with honor... I fought to win.
    • Mazer Rackham reinforces the same lesson. War is about doing whatever you can to win. There are no rules except what you can do to your enemy and what you can stop him from doing to you. (Apparently there's no Geneva Convention in a war against aliens).
  • Complacent Gaming Syndrome: In-Universe example. The other commanders at Battle School rely on tried-and-true strategies that have been in place for years. Ender wins by exploiting the flaws in them.
  • Curb-Stomp Battle: Pretty much any battle Ender walks into. Nicely justified, since Ender was born and conditioned his entire life to be the best military commander humans have ever had.
    • Mazer Rackham had one of these as well: he hit one ship (the queen's) and his war was over. The fact that he was the only human on Earth to figure out how to do this is why he was kept around to be Ender's teacher.
  • Deconstruction: It deconstructs the concept of the Boring Invincible Hero.
  • Despair Event Horizon: It's revealed at the end that the Bugger queens crossed it the moment they lost the first battle of the Third Invasion. By then they had realized with utter horror and deep remorse that each human they had killed in the First and Second invasions was an independent, sapient being, as opposed to the Buggers' Hive Mind. Now they realized the humans were counterattacking in earnest. Summed up succinctly by the thought:
    The humans have not forgiven us. We shall surely die.
  • Disproportionate Retribution: Many examples from the original novel, specifically the outcome of the Third Invasion and Ender's retaliation when ambushed.
  • Dramatic Irony: Ender, one of the most compassionate people ever born, is a ruthless killer. Peter, a sociopath, gave the humans peace and unity. This is not lost on Ender.
    • And the scary part is that it makes sense, as Ender's empathy would allow him to understand and anticipate his enemies' plan and reactions and counteract them with brutal efficiency, While Peter's sociopathy would allow him to make rational judgement(once he gets over his homicidal tendencies), and ignore petty emotions that often spark 90% of the human conflicts(such as nationalism, pride, ambition,etc).
  • Drill Sergeant Nasty: In general, the teachers in Battle School are this. Ender is Genre Savvy with regard to this trope, except that his instructors take it much farther than the TV shows he's familiar with.
    • Graff also subverts this. One purpose of the Drill Sergeant Nasty is to give the recruits a common adversary: they all hate him, and it draws them together into a team. He picks on someone so the rest will sympathize with him. Graff, on the other hand, tells the rest of the recruits that Ender is the greatest soldier ever, and none of them have a prayer of measuring up to him. This turns them against Ender and isolates him, forcing him to develop the leadership and command abilities they need from him.
  • Earth-Shattering Kaboom: The MD Device actually causes an Earth Dissolving Kaboom, but considering a single firing will wipe out a planet, this qualifies.
  • Eating Lunch Alone: Ender at the beginning of his time at Battle School.
  • Expanded Universe: Launched with Formic Wars - first Ender-related comics that is not an adaptation, but official prequel.
  • Faster Than Light Travel: Subverted; ships can travel at significant fractions of the speed of light, but relativity means that going to the nearest star is still a one-way trip decades into the future.
    • However, secretly, the International Fleet has developed a way to send messages faster than light, with the ansible. This is how Ender commanded his battles without ever knowing the truth. And the "buggers" evolved to do it naturally, which is where the IF got the idea.
    • Played straight in Xenocide and Children of the Mind after Jane figures out how to bring things Outside and back In.
    • There also appears to be some confusion with the relativistic travel. In Speaker for the Dead, the Park Shift is mentioned, which allows a ship to go from standing still (relatively-speaking) to near-light speeds in an instant with almost no energy drain. In Children of the Mind, the Lusitania fleet exits the Shift at slower-than-relativistic speeds in order to avoid spending months slowing down. Then again, the admiral treats it as if there's some sort of threshold for relativistic travel, when it's really a matter of perspective.
  • First Contact
  • Flexible Tourney Rules: The teachers at Battle School start purposely stacking the deck against Ender as he racks up an unbroken string of wins, challenging him to adapt, and seeing how far he can bend without breaking.
  • Full Frontal Assault: Ender was attacked by Bonzo and many others while he's in the shower, so Ender is naturally naked, but Bonzo takes off his clothes after Ender goads him, telling him how cowardly it is to attack a kid naked in the shower who's smaller than you, with lots of reinforcements.
    Ender: Be proud, Bonito, pretty boy. You can go home and tell your father, "Yes, I beat up Ender Wiggin, who was barely ten years old, and I was thirteen. And I had only six of my friends to help me, and somehow we managed to defeat him, even though he was naked and wet and alone - Ender Wiggin is so dangerous and terrifying it was all we could do not to bring two hundred."
  • Gag Penis: When Ender first meets Rose de Nose, he's lying naked on his bed with the holographic notepad thing over his groin with an oversized pair of genitals projecting onto it that waggle whenever he moves.
  • General Failure: Bonzo, apparently. Even after Ender prevents him from losing a battle (for which the rest of the army likes him) Bonzo punches him in the stomach and insults him. Ender can hear mutinous muttering over this from the rest of the Salamanders.
    • He also can't get it into his head that Ender is just that good, after Ender destroys one army after another, thinking that the teachers are rigging things in Ender's favor, when it's clearly the other way around. Even after Bonzo's own Salamander army gets a 20-minute head start to pre-position their forces for an ambush, Ender, once again, destroys them. Unfortunately, Bean makes it worse by telling Bonzo that the teachers have chosen Ender and not Bonzo as their commander. Bonzo goes ballistic and tries to attack Ender.
  • Genocide Dilemma: Forms a major part of the novel's theme, in a complicated and very brutal way.
    • Lampshaded in the last book of the first series, Children of the Mind. "I'm more afraid that we're varelse. That humanity is the species that should be destroyed," for the sake of all other sentient life.
  • Going Cosmic: While Ender's Game itself is tightly focused, the sequels get progressively more and more Cosmic.
  • The Great Politics Mess-Up: The "Warsaw Pact" is still around and ready to threaten world peace after the Third Invasion is over. Retconned in the later books by calling it the New Warsaw Pact.
  • Groin Attack: Ender does this while defending himself against bullies, on two separate occasions, and ends up killing two people - though this was during a No-Holds-Barred Beatdown.
    • Subverted when Ender is ambushed later, as he knows Bonzo will be expecting this and opts for a headbutt
  • Hive Mind/Hive Queen: The composition of the Bugger race.
  • Honor Before Reason: After being goaded by Ender over ganging up on him in the shower, Bonzo Madrid decides to fight Ender one-on-one. It doesn't go well.
    • Averted with most of the other characters. The series repeatedly plays on the fact that war isn't about honor, it's about defeating your enemy any way you can. The protagonists fight to win.
  • Informed Ability: Ender certainly seems brilliant when compared to his fellow students. However there are times when he seems merely up against unimaginative opponents whose only real shortfall is Crippling Overspecialization.
  • Innocence Lost: A central theme in the original novel.
  • Insectoid Aliens: There's a reason they call them Buggers...
  • Instant-Win Condition:
    • Ender wins a match at Battle School by capturing the enemy gate without "killing" the entire enemy team, which up until that point was assumed to be necessary. This was set up earlier in the novel: Salamander Army loses a battle even though Ender is "wounded" but not fully disabled.
    • Comes up when dealing with the Bugger queens, as killing her will result in the "death" of all her drones.
  • Insult Backfire: While still in school, Ender gets taunted by other kids sending covert IMs over the net-enabled school desks. Ender, who figured out how to do this in the first place, sees every message as a tribute to his intelligence.
  • Insult to Rocks: Shen and Ender on Bernard
    Shen: He's a pig.
    Ender: On the whole, pigs aren't so bad.
    Shen: You're right. I wasn't being fair to the pigs.
  • It's A Small Net After All: Averted, the "Net" in Ender's world is just about as accurate as someone in 1985 could predict. He even predicted Trolls, Sock Puppets and the blogosphere.
    • Played straight, in retrospect, in that Peter and Valentine could manage to get their work under the right people's noses. Our Internet is huge, with thousands of people pushing and shoving, trying to make it big just like Peter and Valentine. In the 1980's, as Card was writing this story, the idea of breaking in like they did seemed more reasonable.
    • It can be marked as justifed, as it's mentioned early on that there are barriers in place prohibiting underage citizens from even accessing the non-school Net, and it itself is divided into tiers dependant on your recognition and reputation levels, effectively averting Eternal September - you have to get recognized in your local area to be invited to speak/write on a more global scale (Peter even took the time to plan out where and how they will attain that), and both of them had stepping-stones of being invited to be columnists for old media outlets along the way. In our world, they'd be the YouTube personalities with millions of views that get hired by major newspapers or magazines and boosting their recognition levels through those.
  • Keystone Army: The Buggers — the queens are their keystone.
  • Kick Them While They Are Down: Ender does this to Stilson so the bullies will think he's too crazy/dirty-fighting to mess with again. He doesn't know it at the time, partly because he's shipped off to Battle School right afterwards, but he kills Stilson when he does it.
  • Kids Are Cruel: Very cruel at Battle School.
  • Loners Are Freaks: Ender is intentionally isolated by his teachers so he'll be able to command other students.
  • Loophole Abuse: Ender's entire modus operandi is to thoroughly master the rules of any game, then reinterpret or just plain screw them in new and imaginative ways. His teachers, counting on him to become the greatest living weapon in the history of humanity, are only too happy to let him do so, and have deliberately designed the school environment to favor such thinking.
  • Meaningful Name: One of the Battle School leaders points out that "Ender," a mispronunciation of the name Andrew, can be taken to mean "Finisher," as they hope that he will finish the war between humans and the Formics.
  • Most Writers Are Adults: Attempted Justified Trope.
  • Multi National Team: The International Fleet and the children at Battle School come from a wide array of nationalities.
  • My God, What Have I Done?: The Buggers on realizing the fundamental mistake in how they had attempted first contact (that killing any human means killing a sentient person as opposed to a drone), Ender on finding out the Twist Ending.
  • Nietzsche Wannabe: Peter, in the spirit of Machiavelli. Ender and Bean are similarly ruthless in exploiting the weaknesses of their opponents in true Unfettered style.
  • No-Holds-Barred Beatdown: Ender seems to invoke this anytime someone tries to ambush him, specifically when dealing with Stilson and Bonzo
  • Not So Different: Ender struggles with the realization of how similar he is to his brother Peter. Likewise Valentine and Peter, which is how he coaxes her into becoming Demosthenes.
  • Obvious Rule Patch: The immediate reaction to Dragon Army winning by exploiting an Instant-Win Condition in the Battle Room game. From then on, all enemy soldiers must be killed or disabled before the gate can be opened.
  • One-Man Army: Subverted, each of the Battle School grads is dangerous precisely because of how they can work with groups.
  • Only Known by Their Nickname: All over the place. Ender (childhood mispronunciation of Andrew), Rose de Nose, Bean (from another street kid saying he "wasn't worth a bean"), Hot Soup (romanization/bastardization of Han Tzu), Crazy Tom (self-explanatory), Dumper, Fly Molo...
  • Performance Anxiety: Petra suffers from this, making her much less useful to Ender than she could've been, mostly because of the sheer weight of responsibility she carries.
  • Poor Communication Kills: At the end we find that the buggers were not evil or xenocidal, they were simply trying to colonize the solar system and weren't aware humans were intelligent on an individual level, so in their eyes killing a few million people was just their way of formally declaring their intent and asserting their ability to do so. This was a big reason for Humanity's fear and hatred of the buggers; when they happened upon a human colony, they dismantled our technology to see how it worked - after they "dismantled" the colonists to see how they worked. They didn't understand how much that would piss us off any more than they could comprehend that we would kill a sentient queen, rather than the nonsentient workers. After their first two invasions, they realize this and stop, but by this point it's too late. Only at the very end does Ender learn this. He ends up being friends with the last queen who was created to both continue on her species and apologize.
  • Population Control: Ender is a third child in a society where that's generally illegal.
  • Positive Discrimination: Ender uses this with a select few of his commanders, but in Petra's case it has unintended consequences.
  • Ragtag Bunch of Misfits: Dragon Army seems like this, as none of the members really stood out from the crowd in their previous armies. Ender's leadership and empathy draws them together into the finest unit the school has ever seen. Later played with in Ender's Shadow: It's revealed that the teachers had assigned Bean to handpick the best army possible, with the stipulation that they all had to be either launchies or on transfer lists. So, rookies and misfits, but specifically the best possible bunch of rookies and misfits.
  • Reality Is Unrealistic: Some people complain that the kids at the battle school are too smart, but Orson Scott Card has received letters from gifted children telling him that they found the children in the battle school to be realistic (Ender is over the top, but he's supposed to be).
  • Ringworld Planet: Battle School is built as a ring, though it later turns out the Fleet acquired Artificial Gravity from the Formics.
  • Science Marches On: Notably averted in the remarkably accurate descriptions of tablet-sized computers, the Internet and the blogosphere, in a book written before the creation of the World Wide Web. Although, as xkcd points out, it missed the mark on the blogosphere in terms of scale if nothing else.
  • Scifi Writers Have No Sense Of Scale: Lampshaded by Ender himself, when reviewing war footage and noting that real-life space battles are nothing like in popular media. The ships are so far apart that they navigate and aim their weapons entirely on instruments, and never see each other except for the flash of a direct-impact nuke.
  • Sealed Badass in a Can: Mazer Rackham.
  • Sibling Yin-Yang: Valentine is Yin, Peter is Yang, and Ender is Yin-Yang.
  • Sock Puppet: "Locke" and "Demosthenes."
  • Space Cadet Academy: The Battle School.
  • The Spartan Way: Although students at Battle School are not subject to physical abuse (at least, not by the instructors) they do undergo the psychological equivalent of Training from Hell.
  • Subspace Ansible: Namechecking Le Guin, even.
  • Super Soldier: Almost everyone in the Battle School… the best of the best move on to Tactical and/or Command training to become super-generals actually.
    • Ender, being the best of the best of the best, skips a few grades here and there, graduating to effectively become the supreme commander of all Earth's (space-bound) military forces by the time he's starting to enter puberty.
  • Take A Third Option: Ender's modus operandi. One reason he's such an effective strategist is because he's a lateral thinker. Give him two options, he will find a third one.
    • For a specific example: The game the title refers to (one of them, anyway) is a computer simulation that the teachers use to monitor the students' mental health. One scenario in the game is called the Giant's Drink, and it's designed to be unwinnable. A giant offers you a choice between two drinks, supposedly with one containing life and one containing death. But in reality, you will be killed in creatively horrible ways no matter which drink you choose. Ender plays the scenario repeatedly, to the point where the teachers worry about his obsession with it. Eventually he figures out that there's no way to win playing by the giant's rules, so he kicks over the drinks and kills the giant by digging into his eye with his bare hands.
  • Tech Marches On: Locke and Demosthenes are awfully influential for a couple of bloggers, aren't they?
  • Theme Park Version: In-verse. The entire world knows about Mazer Rackham, but the details of his victory over the Buggers/Formics is not revealed until Ender actually meets him years after he should have died. It turns out to have been a lot more subtle and a lot less grand than anything in the popular imagination could come up with.
  • Time Dilation: Responsible for the Chekhov M.I.A.. Also becomes a significant factor in later books, explaining how Ender and Valentine manage to remain alive millenia after the events of the first book.
  • Token Girl: Petra Arkanian, the only Battle School girl of any importance (until the sequels add Virlomi to the Battle School roster). Possibly justified in that, according to the novel, fewer girls have the necessary personality and levels of aggression to be chosen for Battle School.
    • It does seem that there's a degree of sociopathy necessary for a child to even be considered for Battle School, much less succeed there. Current psychological research suggests that less than a quarter of sociopaths are female, with the most common line of descent being father-to-son.
  • Tournament Arc: Battle School is run this way.
  • Tranquil Fury: One of Ender's defining features is his emotional control - he gets angry, but he doesn't show it unless he needs to for dramatic effect. The fight with Bonzo highlights this:
    "He could see Bonzo's anger growing hot. Hot anger was bad. Ender's anger was cold, and he could use it. Bonzo's was hot, and so it used him.”
  • Trickster Mentor: Ender's mentor on Eros: Mazer Rackham.
  • Truth and Lies: Peter's campaign to manipulate the public via Sock Puppet bloggers.
  • Trying To Catch Me Fighting Dirty: If you think Ender is playing fair, it is either a coincidence or a set up. Either way, you're screwed.
  • Twist Ending: Two of them:
    • The later battles against the buggers were real, not simulations.
    • The buggers weren't actually trying to kill humanity, they just couldn't communicate with humans and fundamentally did not understand them.
  • 2-D Space: Completely subverted. In fact, Ender uses his understanding of 3-dimensional space to his early advantage at Battle School.
  • Tykebomb: The entire school is set up so innocent kids can be manipulated into perfect commanders. This works a bit too well for them in the Ender's Shadow series, as the kids that return to Earth after Command School go on to vie for world domination before the still-literally psychopathic Peter Wiggin saves the whole world by semi-exiling all of them to interstellar colonies; one to each, so that they can each get to rule a world.
  • The Unfettered: Ender may have mercy, but you sure as hell won't see it in the Battle Room. Or if you decide to ambush him.
  • The Verse: Orson Scott Card kind of, sort of, made up the term, maybe.
  • Wave Motion Gun: the Little Doctor, a.k.a. MD Device, which operates on the principle of crossing two lasers to create a chain reaction of molecular disintegration. In the first novel it's described as a beam weapon; the P.O.V. Sequel houses the device in a bomb.
    • The first novel also implies that the fleets are armed with only the Little Doctor, but without clustering, the ships are picked off one at a time. In Ender's Shadow, it's claimed that the Little Doctor is used only twice. The rest of the time, (presumably) nukes are used. This is probably why the weapon was retconned.
  • What Measure Is a Non-Human?: For once, the aliens are guilty of this. By the time they realized their mistake, they knew it was too late. While they resist their destruction, they harbor no malice toward humanity.
  • Word Of God: In one interview on National Review, Card says that he was inspired by Bruce Catton's histories of the American Civil War, and that part of the message was that war means sacrificing the innocence of young people for the Greater Good and that it is the duty of the old to make sure their civilization is worth it.
  • Would Be Rude to Say "Genocide": The "third invasion" is painted to look like the Buggers were the aggressors in propaganda. The truth is the humans were committing xenocide against the Buggers, and the Buggers had no intent of attacking Earth again, but we didn't know that at the time.
    • Additionally, when the Starways Congress decides to send an evacuation fleet to Lusitania (in reality, they have orders to destroy the planet), Valentine (under the name Demosthenes) publishes articles attacking the Congress and revealing the true mission of the fleet, to the point of calling it the Second Xenocide. The Congress immediately sends their State Sec to discover who is writing the articles to shut up Demosthenes, declaring whoever it is to be a traitor to the Hundred Worlds. Anyone using the term the Second Xenocide is likewise considered to be speaking treason. So much for free speech.
  • You Won't Feel a Thing: At one point, Ender is told "it won't hurt a bit" to have his monitor taken out, but Ender knows that adults say that when it is going to hurt.
  • Zeerust: Peter gains control of the world by anonymously distributing political articles on the Internet. Nowadays we call that "blogging," which has become so common that the idea of a blogger gaining that much power seems unlikely. Parodied by XKCD here.

    The rest of the Ender series 

"I don't have to be your commander anymore, do I? I don't want to command anybody again."
"You don't have to command anybody, but you're always our commander".

  • A.I. Is a Crapshoot: Played with and examined with Jane. She's spent most of her existence hiding in the Galactic "Internet" because she's aware of the whole Killer Robot cliche and worried how humans will react to her, and they do indeed try to kill her by essentially shutting off every computer in the galaxy at once. However, this was after her overreaction to Ender doing the equivalent of hanging up the phone on her nearly got his planet blown up...
  • Alien Non-Interference Clause: The colonists of Luisitania initially practice this towards the pequenios. Turns out the pequenios are less than happy with this arrangement. Turns out later that breaking the clause brings the threat that the human government will try to subject you to rather extreme "decontamination" procedures.
  • Artistic License - Biology: Microbiology and crop cultivation are two overlapping fields but have vastly different implications. Justified by Xenobiologists being extreme Omnidisciplinary Scientist types.
  • Babies Ever After: Subverted when it ends the second book: there's still half a series to go, and plus Ender never actually has a child. Played straight otherwise.
  • Bizarre Alien Biology: Well, let's put it this way: to have babies, pequenino males have to turn into a tree.
  • Bizarre Alien Senses: The creators of the Descolada in Children of the Mind are implied to have this.
  • Bread, Eggs, Milk, Squick: In Xenocide, one of the mentioned methods that the godspoken use to commune with the gods is "checking for accidental murders". This is in a list with "doorway-standing" and "counting multiples of five".
  • Break the Haughty: Ender does this to Zeck. Also Novinha's children, particularly Quim.
  • Brother-Sister Incest: Twice over. Surprise Incest is responsible for one. The other is (probably) nonexistent, but rather maliciously suggested by New Peter, after Ender's soul accidentally creates teenage versions of his siblings from Outside the universe, with New Valentine being inaccurately saintly and beautiful.
    • This allows Card to issue a Take That toward one of his more obnoxious critics, who decided it was "obvious" that Ender and Valentine were incestuous. Ender replies to the remark above with "God forbid that a brother and sister should love each other!"
  • Chekhov's Gun: Wang-mu's dream of being the wife and companion of the long-dead Peter the Hegemon.
  • Commander Contrarian: Quara
  • Common Tongue: Stark, an English-based language.
    • Derived from "STARways Kommon."
  • Conflict Ball: Quara has one superglued to herself. Ventures often into Too Dumb to Live, such as when she indirectly ends up causing Quim's death by inflaming the fathertrees
  • Dark and Troubled Past: Novinha
  • Decoy Protagonist: The real protagonist of the Path story thread in Xenocide isn't Qing-Jao, it's Wang-Mu.
  • Defrosting Ice Queen: Novinha, though she only gets a certain amount defrosted.
  • Deus ex Machina: Outside solves all the major problems of the story, though it causes a few of its own.
    • Qing-Jao's searches for information discover Demosthenes' identity, i.e. one of the greatest mysteries of the past few millenia, with pretty much no explanation behind it.
  • Disappeared Dad: Marcao. It takes Ender to point out the trauma that this really inflicted on the family.
  • Eye Scream: Olhado lost his eyes in a freak accident with a hologram projector.
  • Failsafe Failure: Averted in how a Doctor Device is designed to be easy to disarm. Pretty important for a planet buster.
  • Faster Than Light Travel: Achieved using a modified version of Subspace Or Hyperspace and the series' particle which adheres to Minovsky Physics.
  • Freudian Excuse: Novinha builds her entire life around trying not to get her lover killed. (She fails.)
  • Genetic Engineering Is The New Nuke: The "godspoken" of Path are hyperintelligent OCD sufferers. The aliens who designed the descolada seemingly outright communicate by genetically engineering viruses to send to each other, and their idea of terraforming turned the piggies into what they are now.
  • Genocide Dilemma: Hangs over the series even more prominently than it did Ender's Game. The third book is even named "Xenocide," which is a portmanteau of "xeno" (aliens) and "genocide."
  • Genre Shift: Speaker for the Dead is an excellent book by any standards, and it's still science fiction, but it's very philosophical and revolves about stopping a war, not winning one.
  • Go Mad From The Revelation: Qing Jao goes mad about a quarter of the way through Xenocide and never goes back. Ends up being an Ironic Hell, as she's viewed slowly as the most holy person in all the Hundred Worlds eventually.
  • Ice Cream Koan: At one point, Wang Mu has to pretend to be a philosopher that specializes in these, but she's too logical to last long.
  • Idiot Ball: Some of Novinha and Libo's decisions, and how the Xenologers act towards the pequinos before Ender shows up.
    • Qing Jao has one superglued to herself, justified because of her devotion to the gods.
    • Jane's idea to alert Congress about the Xenologists' meddling out of a misguided desire to move things along for Ender ends up causing most of the major conflicts in the series.
  • Inscrutable Aliens: A species that humanity cannot communicate with is called "varelse". The formics initially fit into this category, although later on the understanding between them and humanity improved. Later on, the Descoladores are another example.
  • Instant A.I., Just Add Water: Averted. AI evolves on the Internet after a few thousand years of maturation and deliberate intervention by the Buggers.
  • Jerk Ass: Quara.
  • Keeping Secrets Sucks: Novinha's desire to keep potentially lethal information away from her beloved meant that she couldn't marry him, since married couples on Lusitania have complete access to each other's files.
  • Knight Templar
  • Limb Sensation Fascination: Jane gets transferred into the human body of Valentine's clone. She describes the process as like putting on a glove, individually finding each part and fitting into it. Each new feeling surprises her, from touching to crying, etc. When she briefly returns to her AI network a few chapters later she finds it lacking, as even virtual omniscience pales to the visceral taste of life.
  • Love at First Sight: Ender, to Novinha. Also Jane to Ender, because she assimilated the old Battle School psychology program's files on him. And the Buggers did it.
  • Love Martyr: Deconstructed in the person of Marcao.
  • Mama Bear: Novinha
  • A Man Is Not a Virgin: subverted by Miro (and, until he marries, possibly by Ender too). Which makes Miro resent his paralysis even more...
  • Minovsky Physics: Philotes. Pay attention to that word, it shows up a lot.
  • Missing Mom: Han Qing-jao
  • My Beloved Smother: Novinha, although more cold and detached, and neither was she directly abusive.
  • My God, What Have I Done?: The Pequeninos' reaction after being told that humans, unlike them, can't become Fathertrees upon death, meaning instead of honoring their most favored humans, they ritually murdered them. There is literal wailing and gnashing of teeth when they find out.
  • Never Speak Ill of the Dead: the whole point of being a Speaker For The Dead is to avert this custom, by telling the truth instead. (Fortunately, the kind of people who have Speakers at their funeral tend to have more interesting truths than lies.)
  • The Nondescript: Plikt, through personal habits
  • Not Blood Siblings: The Reveal is inverted: they are blood siblings, and didn't know it.
  • Obfuscating Stupidity: Olhado is quite possibly the most intelligent person in the entire series, but is content with his happy home life, as he learned from Ender that it was worth more than science. In Xenocide, he's revealed to have basically solved Grego's questions about the nature of the universe long before Grego even brought them up to him.
  • Only Known by Their Nickname: Olhado ("the guy with the eyes") is the big one, but it's true of everyone on Lusitania, mostly due to the Overly Long Names that seem to be the vogue for the Brazilian colonists.
    • Played straight and then averted with Quim (which comes from his middle name Rei, meaning "King", which is transliterated into Portuguese), whom Bishop Peregrino insists on calling "Father Estevăo" after the latter becomes a priest, even by his family members.
  • Our Souls Are Different: They're subatomic particles and involve quantum entanglement!
  • The Plan: Peter's Locke and Demosthenes plan, the Command School's "game", the Warsaw Pact issue; in fact, there's enough of this going on to be quite accurately described as a Gambit Pileup.
  • Planimal: a lot of species on the Pequenino's world, including them.
  • Planet of Hats: Justified as a natural consequence of instant communication with sub-lightspeed travel. In the later books, after the 3,000 year Time Skip, many specific cultures - industrialist Japanese, Nordic sailors, and Brazilian Catholics, for example - have entire worlds to themselves. The gulf of space keeps them from having to butt heads with each other, while ansible technology allows them to stay in constant contact.
    • Revealed to be a deliberate plan by Graff, who grouped colonists by culture so that humanity would become more diverse and therefore stronger.
      • Justified too; we only ever see a smattering of planets, and the two of the only ones shown in any detail are limited in certain habitable areas, meaning that they more adequately represent a nation rather than a completely separate planet.
  • Poor Communication Kills: While a lack of understanding and proper communication between formics and humans lead to xenocide in the first book, the Starways Congress decides that to prevent the same thing from ever happening again... they should be as conservative as possible and deliberately withhold as much knowledge as they can from another sapient species. This leads to two men being killed in what is merely a gross misunderstanding of alien biology.
  • Preacher Man: Quim
  • Promotion to Parent: Ela, and to a lesser extent Miro, due to their parents' messy lives
  • Rewrite: Several details of the conclusion of Xenocide and the beginning of Children of the Mind don't line up with each other:
    • In Xenocide, Jane is said to have never been possible to kill by the disconnecting of the ansible network, but Children of the Mind starts again with that plot point.
    • Novinha's becoming a nun and begging Andrew to join her, with him refusing on the grounds that he still wants to live his life with her is inexplicably changed to Andrew deciding to join her immediately, and Novinha had never actually become an official nun.
    • Faster-than-Light travel in Xenocide requires Ender to be there, or Peter and New Valentine, because they contain Jane. Children of the Mind treats this as optional with no explanation.
  • Science Marches On: Xenology. In part thanks books like this, the xenologer's assumption that piggies have similar biology to humans (a pivotal part of Speaker for the Dead would scarcely be considered at all. In fact, even the study of the piggies would probably be avoided, given advances in remote probes.
  • Single-Biome Planet: Lusitania. Of course, it was deliberately terraformed by some heartless-bastard aliens.
  • Starfish Aliens: The central moral quandary of this series is whether an alien species is too different to co-exist with. It occasionally descends into Humans Are Bastards territory. Four alien species are seen in story, and none of them remotely resemble each other. The makers of the Descolada are never contacted in any official capacity though, and may be impossible to communicate with, and Jane ceases to truly be a separate intelligence, as part of her becomes human and another part becomes piggie, while her relatively non-sentient functions remain in the ansible net.
  • Surprise Incest : Miro and Ouanda are siblings but don't find out right until Ender speaks Marcao's death.
    • Of course, thanks to them being Catholic, they never actualy do it, Ouanda for religious and Miro for practical reasons.
  • Technology Marches On: Oh, Speaker for the Dead, let me count the ways:
    • Right at the end of the book, Miro is very impressed by the AI's unique capability of... auto-completion.
    • The fact that the xenologists have no unobtrusive recording devices. We already have cameras attachable to eye-glasses, shouldn't be too hard to place a couple in their clothes or wherever.
    • Olhado's mechanical eyes aren't quite yet possible, but we can be sure that within five years of the first, very obviously mechanical version that we get, there will be ones that aren't easily distinguished as such from a distance. Also, even today, no one in their right mind would insert the plug in the other eye socket rather than at the side or back of the skull.
      • Olhado mentions that he could have opted for binocular vision instead of the socket, but decided on the latter. As it is, he sees everything as a flat image with people appearing as cardboard cut-outs.
    • The concept that a husband and wife can automatically gain complete read access to all the files of their mate, even the very important ones pertaining to their job, is rather ridiculous from today's information security standpoint. Of course, one must remember that they were living in a Catholic Mission colony in which marriage was still a high sacrament with lots of strings attached.
    • Likewise the concept of a team of a handful of people doing the work of dozens (Xenologists and Xenobiologist both) is completely ridiculous. As mentioned above in Science Marches On, it's unlikely that Xenologists would even be allowed to make contact, due to great advances in remote probes.
    • In Xenocide, Card mispredicted how searches for information would go. Waiting hours for information to turn up simply doesn't happen anymore; the problem is figuring out how to word your queries in such a way to turn up adequate information.
  • There Is No Kill Like Overkill: It's established in the first novel that a single ship can be used to blow up a planet, if it's armed with the MD Device. When the Congress decides to blow up Lusitania, they send an entire fleet with only the flagship armed with the MD Device. Lusitania has minimal industry and no capability to defend itself, being a tiny colony of farmers.
    • This is because the fleet is expecting to evacuate Lusitania, and their orders only change when they realise that the Descolada is still present and highly contagious.
  • Trilogy Creep: Xenocide and Children of the Mind were originally supposed to be one book. It didn't work out, and Children of the Mind ended up being published five years after Xenocide.
  • True Companions: a big part of what keeps Ender on Lusitania
  • TV Genius: Most of the main cast is of above average intelligence, but never is this really displayed outside of ridiculous feats of intuition and scientific discovery.
  • Two Part Trilogy: Ender's Game began as a stand-alone short story, then was later expanded into a novel. The novel is also sufficiently stand-alone, but the final chapter does have a sequel hook that allows for a sequel if you choose to read it. The sequel also sits surprisingly well as a stand-alone conclusion to Ender's story, but also has a sequel hook if you want to tie up some below-the-surface loose ends. This is where it gets into Two Part Trilogy country. The final two books in the series, Xenocide and Children of the Mind, are far more connected than the previous books and were originally intended to be a single volume, but were broken off into two with a superficial cliffhanger between them. Children of the Mind returns to being a suitable conclusion, if you count the main character Ender dying, but only opens up the biggest cliffhanger in literature since Chapterhouse: Dune. Like the Dune series, it's near impossible to differentiate between the overlapping Sequelitis, Two Part Trilogy, and Trilogy Creep.
    • The Sequel Hook at the end of Ender's Game is actually a complete aversion of the trope, because the entire novel was written only after Card was stumped on creating a good protagonist for Speaker. See Going Cosmic under Ender's Game above for the whole story.
  • Unlucky Childhood Friend: Miro to Ouanda. Not to mention Novinha and Libo.
  • The Untwist: In universe. The piggies never bother concealing anything about their culture; when they refer to trees as fathers they are being literal.
  • The Virus: the descolada, complete with mutation. "Descolada" translates to "ungluing," for what it does to DNA.
  • Time Dilation: Occasionally veering into Timey Wimey Ball territory. Speaker for the Dead establishes that the first ships of the Lusitania fleet will get to their destination in 22 years - as long as it took Ender himself to travel there from Trondheim. When Valentine departs for Lusitania, it's said that her trip would take upwards of 31 years because she's taking detours so as not to let her destination be discovered (and it is confirmed in Xenocide that the detour was made). Yet, she arrives on Lusitania in Xenocide with over a year to spare before the arrival of the Fleet.
    • Children of the Mind piles on another: Miro refers to himself having been crippled "for years" despite that in his subjective time, he'd spent at best a year in this state (several months prior to his departure from Lusitania to meet Valentine's ship mid-way, which took five days in either direction, subjectively for him, and at best a half-year after his return to Lusitania before the philotic FTL travel is discovered which has the side-effect of giving him a new body).
  • Voice with an Internet Connection: Jane. (Actually more like an Internet with a voice.)
  • What Happened to the Mouse?: In an early chapter of Speaker for the Dead, Valentine's eldest daughter Syfte is set up as having a bit of a hero-worship for her uncle Ender, and planning to maybe follow him to Lusitania to help him. In the next book, Valentine's family does do that... But Syfte is barely mentioned. (Of course, this is the series that can't make up its mind how many children Valentine actually had.)
    • It also doesn't help that the plot of Xenocide treats the Ribeiro family as the only scientists (or, in fact, the only remotely intelligent people not serving the church) on Lusitania, for the most part ignoring any contributions that Ouanda or Valentine's extended family (Plikt and Syfte in particular) could have made other than doing the occasional mundane task or being in crowd scenes.
    • Similarly, Jakt and his trouble in adapting to life on Lusitania get a few mentions early on and then are promptly forgotten.
    • Word Of God states that it took many rewrites to avert this for Novinha's children in Speaker for the Dead to begin with, so perhaps it is the ever-expanding cast size that is the root of the problem?
  • What Measure Is a Non-Human?: Zig-zagged with the philotic creations. Jane is treated in full accordance with the Hierarchy of Foreignness as raman, a friendly intelligent non-human that can be reasoned with, as are the buggers even after the revelation that Hive Queens are possessed by philotes from Outside rather than actually born intelligent. Yet, the remade Peter and Valentine summoned from Outside by Ender during the FTL test jump are immediately treated as subhuman, inhuman abominations, by virtually all characters, including themselves.
  • Write What You Know: OSC's Mormon mission trip was to Brazil. Lusitania is a colony made up of Brazilians.
  • You Should Know This Already: Lusitanian biology is made up of symbiotic plant and animal relationships. Piggies literally become trees, flies pollinate grass, etc.
  • Zero Approval Gambit: Admiral Lands tries to pull one.
    • His reason for disobeying orders seems pretty petty. While it's true that he's prepared to bear the consequences of committing another Xenocide to protect humanity, his main reason appear to be so as not to cause his men additional discomfort by forcing them to be placed in long-term duty above the surface of Lusitania.

    Shadow series 

"You think anybody will ask me for military advice? Because I'm going to get into this war, even if I have to lie about my age and join the marines."

  • Action Girl: any female Battle School grad would be this, but Petra and Virlomi are the only ones who have any major prominence in the story, so they get the awards.
  • After the End: of the Formic War, that is.
  • Air Vent Passageway: Used for various stealth tactics.
  • Amazingly Embarrassing Parents: how Peter perceives his family.
  • Ascended Extra: Bean and Petra, who become the main characters of this series after getting only a few lines in Ender's Game (despite being two of his best friends, thanks to Ender's isolation).
    • Not to mention all the other Battle School graduates that warranted maybe one or two lines in the original book.
  • Babies Ever After: Orson Scott Card's opinion that raising a family is the only true happiness is certainly in full force here. Leads to, among other things, Chickification.
    • Slightly subverted in "Shadow Puppets", where John Paul is shown contemplating why and how much he loves his children.
  • Be Careful What You Wish For: Bean wants to get bigger. He will. Too big.
  • Becoming the Mask: Peter spends so long pretending to be a benevolent ruler that he eventually does legitimately become one.
  • Beware The Superman: The Battle School graduates are treated as People Of Mass Destruction throughout the series, for increasingly justifiable reasons. And then there's the fear and loathing about Bean.
  • Bilingual Bonus: This series introduces Battle School slang, which is appropriately polyglot since Battle School draws children from all over the world. All of them are variations or corruptions of extant non-English words and phrases, but we'll stick with the one you'll hear most: the slang term for a personal army, "jeesh," comes from the Arabic جيش ("jaysh"), literally meaning "army" or "corps".
  • Blessed with Suck: Bean. His brain can keep growing and making new neurons... but only because his body grows too, until his heart gives out or his spine caves in, thanks to the Square/Cube Law.
  • A Child Shall Lead Them
  • Confusion Fu: Achilles's M.O.
    • Adopted by Bean when he Kills Achilles
  • Cut Lex Luthor a Check: Hyper-competitive supergeniuses are throwing earth into nonstop war, so Graff gives each of them a planet to rule.
  • Evilutionary Biologist: Volescu.
  • Fake Defector: Revealed with the Meaningful Echo below.
  • False Flag Operation: Several in Shadow of the Hegemon. When the Chakri (Thailand's supreme commander) desides to get rid of Bean and Suriyawong, he blows up the barracks where they are staying and blames it on an Indian strike force in order to justify a military response. However, as the boys survive, the Chakri's deception is discovered, but the Prime Minister of Thailand decides to maintain the ruse for the same purpose.
    • Also, when preparing to attack Thailand, China sends a truck with a hidden missile launcher across the border in order to shoot down a Chinese plane in Chinese airspace full of Thai passengers. Then China would claim that Thailand deliberately set up the attack on its own citizens in order to justify attacking China, thus allowing China to strike first.
  • Fantastic Slur: "Bugger" is retconned into this (the aliens are officially called "Formics").
  • Friendly Enemies: though the members of Ender's Jeesh end up opposing each other at various times, the lines of communication remain open. (Especially since they all have each other's email addresses.)
  • Gambit Pileup: Hoo boy. The whole world is one big Gambit Pileup.
  • Gambit Roulette: Petra's dragon. She sends a message to a single individual by creating an internet meme and hiding the actual message in one of the pixels, when there is no way Bean could have known that she was sending him a message at all before he saw it.
  • Genetic Engineering Is The New Nuke
  • A God Am I: Virlomi
  • Happily Married: The Wiggins and the Delphikis.
  • The Hero Dies: Bean finally succumbs to his condition at the very end of Shadows in Flight.
  • If You Kill Him, You Will Be Just Like Him: subverted, for laughs. (They don't actually kill him.)
  • Insufferable Genius: Bean. (Dies down a little once he stops being an emossin' little showoff.)
  • Intelligence Equals Isolation: Bean is a loner for the most part.
  • Long Lost Sibling
  • Manipulative Bastard: Achilles de Flandres.
  • Meaningful Echo: "I expect you to solve your own problems."
  • Memetic Mutation: invoked by Petra, who starts a meme to send a Message in a Bottle.
  • Moe Greene Special: Achilles.
  • My God, What Have I Done?: multiple Battle School grads, in a row, though most particularly Virlomi. (Deliberately set up by Graff so that he can cut them a check.)
  • Nice Job Breaking It, Hero: Nice job getting Bonzo so pissed off he tries to kill/maim Ender, Bean.
  • Not Blood Siblings: once again inverted. Bean becomes very close friends with Nikolai Delphiki and calls him as good as a brother, before discovering that his "creator" (Volescu) stole some of the Delphikis' IVF embryos for modification. One of those embryos became, of course, Bean.
  • Not My Driver
    • Lampshaded by Petra.
  • Number Two / Hypercompetent Sidekick: Julian "Bean" Delphiki, by definition: there's a reason the first two book titles are, "Shadow of [Someone Else]". (At least, until the final book, where it is him casting the shadow.)
  • Obfuscating Stupidity: what John Paul and Theresa Wiggin have been displaying to let their kids run mad.
  • The Plan: Even more so than the original novel, now that there are multiple Battle School grads and worthy contenders all trying to outthink, outmaneuver, and outpsych each other for their own ends.
  • P.O.V. Sequel: Basically the whole point of Ender's Shadow.
  • Pretty Little Headshots: Averted. Many people are shot in the head, and it's a messy affair. Specifically, when Achilles shoots Petra's protector in the head from point-blank range, Petra is covered in blood and brain matter. Later on, the blood spatter is used to analyze the size and rough shape of who was sitting in the back seat and walked out alive (i.e. the missing silhouette).
    • However, Achilles gets a Moe Greene Special, and it strikes so perfectly that it'd said he looks like he just fell asleep.
  • Properly Paranoid: Bean. As soon as he starts feeling that he's currently too vulnerable, it probably means there's an airstrike headed in his direction.
  • Ranked By IQ: A Battle School teacher creates resentment toward young Bean from his classmates by revealing that Bean scored highest among them not just on IQ, but on every aptitude measure but one — that of physical ability, since Bean is much younger and smaller.
    • It is later revealed that he also scored extremely low in what is arguably one of the most important traits, ambition. Or specifically, the need to dominate and destroy others.
  • Remember the New Guy: Shows up a fair bit once Shadow of the Hegemon starts, particularly with several of the Battle School graduates. A particular twist is the language: the word "jeesh" is used constantly, as it's the Battle School slang for an army or team, despite the fact that it was never once used in Ender's Game or Ender's Shadow.
  • Retcon: Bean's internal monologues from Ender's Game have been replaced with new ones in Ender's Shadow to better fit with his new backstory and characterization. For example, there's a brief scene from Bean's POV where he remembers his mother and father back on earth, whereas in the Shadow series he's been a street urchin since he was an infant. However, any other scenes shared in the two books remain the same.
    • Also, the same lines of dialogue replace the word "Bugger" with "Formic", likely because of the other meaning of the first word. Though "Bugger" comes up in an early conversation between Bean and Sister Carlotta, it's retconned as a Fantastic Slur (Carlotta corrects Bean when he insists on referring to the aliens by it).
  • Serial Killer: Achilles.
  • Take Over the World: Shadow of the Hegemon and Shadow Puppets are a reconstruction of this trope. They present a well thought-out political scenario where this could actually happen, and a super-genius villain who could probably pull it off.
  • Unusual Euphemism: Battle School slang allows OSC to get away with swearing in foreign languages.
  • We Have Reserves: At the time of Shadow of the Hegemon, India has the largest army in the world (with a population of over 1.5 billion). So, naturally, their military leaders try to overwhelm their enemies with sheer numbers despite heavy attrition. All the Battle School kids can see how stupid this idea is. Not only do you lose a lot of men but you also strain your supply lines, which can be easily raided by hit-and-run strike forces, causing the massive army to starve and quickly run out of ammunition. Of course, it turns out that the whole thing is designed to allow China to take over India.
  • Well Done Son Guy: Peter. With an added bonus that he has been Overshadowed by Awesome Younger Brother by the age of 16, even though he (Peter) had already proved himself at that point to be one of the greatest statesmen in history. This is basically Peter's Freudian Excuse and combines with his sociopathy in interesting ways.
  • Writers Cannot Do Math: Super genius Bean adds up the number of toon leaders and seconds in an army divided into five toons, adds one for himself (who was in command of a special "part-time" toon) and comes up with nine instead of eleven. Card was apparently still thinking of the four-toon system the armies used before Ender shook things up.
  • Xanatos Speed Chess: Peter's bid for permanent world peace and united govenment.
    • Also Acilles playing the same game, except as a villain.
  • You Fail History Forever: In-universe. Achilles seems to think that Vladimir Lenin made Joseph Stalin into his trusted Dragon, until Stalin turned against him and killed him. In Real Life, Lenin hated Stalin and tried to discourage him from gaining power, only for Stalin to do so after Vladimir's death.

    Prequel novels 
  • Artistic License - Physics: El Cavador has retro-rockets counteracting the pushing effect of the laser drill during mining operations. If a laser beam encounters a pocket of ice, it quickly cuts through it, and the ship "lurches" forward, as the forces acting on it are now out of balance. The problem is, lasers are not physical objects with which a ship touches the asteroid. The force pushing it back is from the laser firing, not from impacting the asteroid. therefore, it shouldn't matter how fast the laser is cutting through matter. Besides, such force would be negligible, the thrust of the retro-rockets would need to be minimal to compensate.
  • Asteroid Miners: Many mining ships prowl the Asteroid Belt and the Kuiper Belt of the Solar System in search of resource-rich asteroids. A good number of them belong to corporations, but some are owned and operated by families of free miners. El Cavador is one such ship, home to a Venezuelan clan.
  • Attack Drone: The first successful attack on the Formic mothership is performed using automated Jukes, Ltd., prospector drones refitted with gravity lasers. All but one of the drones are shut down by the mothership's turret. The remaining drone takes out the turret and damages the ship but is destroyed by "gamma plasma" emitters.
  • Bittersweet Ending: Earth Unaware ends with El Cavador destroyed in the battle with the Buggers with Victor and a group of children as the only survivors. However, Victor manages to transmit the evidence of the Buggers' arrival to the Net, although the rumors of an alien invasion have already started to spread.
  • Conveniently Close Space Station: Why did the Formics destroy Weigh Station Four? It was on their trajectory to Earth.
  • Corrupt Corporate Executive: Ukko Jukes, the owner and CEO of Juke, Ltd.
  • Curb-Stomp Battle: The attack on the Formic/Bugger starship by the Asteroid Miners (involving getting men on the surface of the ship and planing mines) is a spectacular failure. The Formic ship is only slightly damaged, while El Cavador is obliterated.
  • Future Badass: The novel introduces Lieutenant Mazer Rackham. Slightly subverted in that he's already a badass, considering he's in the New Zealand SAS.
    • It's also a bit of a surprise that he fails the MOPs test by misinterpreting the requirements and sent back to his SAS unit.
  • Improvised Weapon: The gravity laser (AKA glaser) is a new mining drill developed by Juke, Ltd., to quickly and efficiently break apart asteroids for resources. The engineers claim that the bigger the asteroid, the larger the effect of the directed gravity field. When the Formics attack, none of the weapons in Earth's arsenal prove useful against the shielded Formic ships. Then Ukko Jukes suggests using the glaser, believing that the gravity field will pass right through the shields and break the enemy ships down into molecules. Hmm, maybe it's just what the doctor ordered.
  • Inadequate Inheritor: No matter what Lem Jukes does, it's never good enough for his father Ukko Jukes. The only thing that Lem thinks will impress his old man is if Lem takes over Juke, Ltd., from within. However, even this turns out to be part of Ukko's plan, who wants to turn his son into a hero who personally led the attack on the Formics in the final battle (which is partly true), hand the company over to Lem, and become the first Hegemon.
  • Kissing Cousins: Earth Unaware starts with Concepción calling Victor into her office and telling him that they're sending his second cousin and good friend Alejandra to live on an Italian miner ship, as all the adults can see that Victor and Alejandra are behaving more than just "good friends" or "good cousins". Victor is initially indignant of the notion that he would be "dogging" (i.e. marrying within the clan) but then realizes that he really did unconsciously love Alejandra. He accepts Concepción's decision for the good of the clan and refuses to see Alejandra off so as not to unintentionally reveal his affection to the Italians.
  • Mega Corp: Juke, Ltd., runs most of the mining operations in the Solar System. It's owner and CEO Ukko Jukes realizes that the best weapon against the Formics is his company's latest invention, the gravity laser, designed to quickly cut through asteroids, and seeks to weaponize it.
  • The Mothership: The First Invasion involves a single huge ship arriving to the Solar System and heading straight for Earth. The ship is armed with a single turret but also has emitters all along its hull that violently expel "gamma plasma" collected with its Ramscoop. The mothership holds a number of landers and hundreds of smaller fighter craft.
  • Retcon: In Ender's Game, it's stated that the Formic presense was discovered when astronomers saw the asteroid Eros "blacking out" and sent a ship to investigate. The ship subsequently transmitted a video showing Formics boarding and slaughtering the crew but not touching communications equipment (as they don't understand radio-communication). In the Formic Wars comic and the prequel novels, Eros is not mentioned at all. Instead, the Formics send a mothership that heads straight for Earth, destroying several mining ships and several Space Stations on the way. The final battle between the Formics and the humans isn't even done by an organized military force but by a Mega Corp using repurposed mining equipment. It's also claimed in Ender's Game that the First and Second Invasions were fought with nuclear missiles. In the prequels, nothing the Earth militaries are throwing at the Formic mothership and the landers has any effect due to Deflector Shields. Only gravity-based weapons developed by Jukes, Ltd., have any effect. These are later repurposed for the newly-created International Fleet.
  • Space Navy: The International Fleet is formed right after the First Invasion. Nothing of the kind has existed before that. Humanity's only presence in the Solar System mostly consisted of Asteroid Miners, a few Space Stations, and a Moon base.
  • We Have Reserves: The miners are shocked to see the Formics fight in this manner, sacrificing two or three of them to get rid of one miner, exiting their ship without spacesuits.
    • The Chinese also fight like this when invaded by the Formics, who are using face-melting gas.
  • Well Done Son Guy: See Inadequate Inheritor.

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alternative title(s): Enders Game; Speaker For The Dead; Enders Shadow
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