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Characters: The King Of Fighters The Orochi Saga
The characters in The King of Fighters introduced during the Orochi Saga ('95-'98) will be listed here.

Characters are listed in alphabetical order of last names. It should be noted that all the Chinese and Korean character names are rendered in the Western style (given name-surname rather than surname-given name).

And remember: this is just a part of all the characters that comprise the series. For characters who debuted in KOF '94, go here.

For characters who debuted in KOF '99 through 2002 (2002: Unlimited Match included), go here.

For characters who debuted in KOF 2003 through XIII, go here.

Finally, for characters who appeared outside the main series, go here.

    open/close all folders 

    The King of Fighters '95 

Billy Kane - England
"How does it feel to be well-done? But I bet you taste terrible."

Voiced by: Katsuhisa Namase ('95), Atsushi Yamanishi ('97-2002, Maximum Impact series), Seijirou (2003, XIII), Marc Donovan (Maximum Impact 2, English), Tomohiro Nishimura (Fatal Fury anime)

Geese's loyal right-hand man ever since the first Fatal Fury. A punk from England whose skill with a staff is second to none, he's nonetheless committed to his sister Lilly, and when Geese was killed, returned to England to support her. When Geese resurfaced, he went back to Southtown to carry out Geese's request to investigate the Orochi power in the '97 tournament. Loathes Iori Yagami, since he was on the receiving end of a beating dished out by him once. In the Maximum Impact series he's trying to convince Rock to follow in his father's footsteps. Finally, in the console version of XIII and in Climax, he returns and sports his original attire; this time he's in a personal "mission" to find and kill Iori.

  • Ambition Is Evil - Averted. Billy serves Geese because he genuinely likes the guy and wants to provide for his sister, not due to any ulterior motives on his part. This is why he hangs up his coat and relocates to the English countryside after Geese's death in the MI series (until, of course, he hears words of a new group leading Southtown).
  • Badass in a Nice Suit - His "Another" costume in the Maximum Impact series. It depicts how he dresses while serving Geese.
  • Berserk Button - Four of these. One, don't insult Geese. Two, don't bring up his sister Lilly (and worse if the other person tries to shame him because of her). Three: don't be Iori. Four: don't smoke near him.
  • Best Served Cold - Towards Iori Yagami, whom both he and Eiji hate for beating them up for their failure.
    • It's Personal - His hatred of Yagami is so great that XIII currently marks the only time he's entered KOF for reasons other than Geese's orders.
  • Big Brother Instinct - Towards Lilly.
  • Bald of Evil <- -> Blond Guys Are Evil - It depends on the game, actually. In the original Fatal Fury games and KOF '95 he has his head shaved bald. In '97, '98 and Maximum Impact, he has let his blond hair grow. And in XIII, he shaves his head bald again.
  • Boring, but Practical - His Sansetukoncyuudanuchi special attack simply involves moving toward your opponent and pressing a button. Thanks to its ridiculous range and stun properties, it also makes Billy the most broken character in The King of Fighters-i 2012, to the point where he can solo Team Battle Mode and get perfect victories on Ash Crimson.
  • British Accents - Dub only. Cockney.
  • The Dragon - To Geese Howard.
    • Noble Top Enforcer - He's a surprisingly decent chap for a crime boss' right-hand man, even being rather... friendly to the Fatal Fury crew he's usually at odds with.
  • Evil Brit
  • Gratuitous English - Notable for this, especially his infamous "I'MMA GONNA BATCHES 'N BURN!" line from Real Bout (Translation: I'm gonna bust you so bad!)
    • Surprisingly Good English - Consider his intro against Iori in '97 and '98 which had him shouting "I wish I could tear him apart!" (complete with additional Eiji backing in '98), his eponymous "Hey-hey-hey!" intro and his "Who's turn is it?" quote.
    • All in all, which side of the English/Engrish fence Billy falls upon depends on two things: a) who's voicing him and b) which installment of the series this is.
  • Hammerspace - Maybe. In his 2002 HSDM, if Billy is attacked while he doesn't have his staff, he'll pull out a second staff from underneath his jacket.
  • Hitbox Dissonance - While his Weapon of Choice gives him great range (sometimes propelling him into Game Breaker status), Billy is probably the one character in KOF most notorious for adhering to being on the wrong end of this trope. One great example can be found here.
  • Morality Pet - Lilly. Lampshaded in XIII: Climax when people like Kim or Athena bring her up in their pre-fight talks and Billy gets PISSED OFF.
  • My Sister Is Off Limits - He doesn't like it one bit that Joe Higashi is seeing Lilly.
  • No Celebrities Were Harmed - His outfit in KOF '95 (carried over from the first Fatal Fury game) appears to be modeled after former English pro-wrestler, Dynamite Kid. Later games have Billy resembling Axl Rose.
  • No Smoking - It's one of his pet peeves. He even wears the sign on the back of his outfit and will assault anyone who blows cigarette smoke in his face. The only exception to this is when Geese smokes.
  • Nice Bandana
  • Odd Friendship - With Eiji and Blue Mary. The former is more so due to their mutual hatred of Iori. He's even something of a Friendly Enemy to Terry and co. nowadays.
  • Playing with Fire
  • Precision F-Strike - He screams "Go to hell!" during his Great Windmill DM.
  • Punny Name - Subverted. His last name isn't pronounced "cane" (as in, the weapon he uses), but "kon" or "kaan."
    • Double subverted - "Kon" in Japanese roughly means "cane."
  • Simple Staff - One that separates and combines, to boot.
  • Super Strength - Relatively speaking, it would take a great deal of might to properly utilize a three-section staff held together by chains with great tensile strength.
  • Undying Loyalty - In the Maximum Impact series, even with Geese dead, Billy still serves no one other than Geese. This is why he's returned to Southtown; he believes that no one is more fitting to rule over the city than Geese.
  • Wearing a Flag on Your Head - Wore an Union Jack shirt in his Fatal Fury 2/Special appearance.

Eiji Kisaragi - Japan
"I'm a ninja! I have no pity for losers!"

Voiced by: Yoshinori Shima

A ninja assigned by Mr. Big to assassinate the Sakazaki family. He has failed repeatedly to do this, but nonetheless still pursues his goal. He joined up with Billy and Iori in the '95 tournament to form the Rival Team, but the three failed to reach the finals; Iori beat the two ruthlessly for their failure, resulting in a lifelong grudge from them. He also joined up with Kasumi and Malin in the eleventh tournament to form the Anti-Kyokugen team. If the KOF: Kyo manga is canon, he may have had an hilariously nasty run-in with Kyo's mother Shizuka at one point, too.

Saisyu Kusanagi - Japan
"Defeat is defeat. Fighting's no picnic, kid."

Voiced by: Toshimitsu Arai ('95, The King of Fighters: KYO), Keiichiro Sakagi ('98, Neowave)

The father of Kyo Kusanagi, and the current head of the clan. After the events of the '94 and '95 tournaments, he handed off the responsibilities of the clan to Kyo, claiming it was Kyo's time to face his destiny. He hasn't done much since then, aside from training Shingo.

  • Brainwashed and Crazy - In '95, done by Rugal through his secretary Vice.
  • Bunny-Ears Lawyer - Lazy, eccentric, a slacker... and an extremely powerful fighter and mentor when he bothers to get serious. The KOF: KYO manga is really good at this.
  • Cannot Spit It Out - He was so moved by Shingo's courage and determination that he couldn't reveal the fact that the Kusanagi flames are hereditary powers, thus meaning that Shingo would never be able to use fire.
  • Cool Old Guy - He's essentially Kyo with a more cheerful disposition and more lifetime experience.
  • It's A Small World After All - He and Takuma have known each other for years. It comes handy in KOF:KYO when Yuki mysteriously disappears and Saisyu ropes the Sakazakis plus Robert into helping Kyo to find her. Also, Takuma often talks about Saisyu when around Kyo, as shown in XIII.
  • Old Master - Despite being somewhat younger than the standard.
  • Open Minded Parent - Due to his status within the Kusanagi clan and the fact that his son can't avoid his destiny.
  • Playing with Fire
  • Retired Badass
  • SNK Boss - In '95, he can read your inputs and counter almost anything you attack him with.
  • Spell My Name with an S - Saishu?
    • This is when you consider that his name has been written on screen ever since as "Saisyu."
      • Both "shu" and "syu" are accepted Romanizations for the syllable しゅ, so either spelling is technically correct. SNK seems to prefer Saisyu for whatever reason.
  • The Worf Effect - Twice. First he's beaten to near death by Rugal before being captured and then Brainwashed and Crazy, which pisses the fuck out of Kyo. In the KOF:KYO manga he and Eiji are both curb-stomped by Goenitz.

Iori Yagami - Japan
"Remember me when you look at the moon."

Voiced by: Kunihiko Yasui, Eric Summerer (Maximum Impact series, English), Jack Merluzzi (XII, English), Shou Shudo (KOF live-action movie Japanese dub)

Iori is the latest descendant of the Yagami clan, formerly the Yasakani. His family was a former ally of Kyo Kusanagi's, but they became jealous of the Kusanagi clan's power, and entered into a blood pact with Orochi, their former enemy. They were granted newer, blue-tinted flames, but at with three huge downsides: suffering extreme pain when using these powers, each mother of a newborn would die in childbirth... and most importantly, they were now susceptible to the Riot of the Blood, a state in which under special circumstances, the user is driven insane until they become nothing more than mindless zombies, killing and destroying everything in their path. When the Kusanagi clan found out about this, they waged war against the Yasakani clan, who changed their name to Yagami prior to the blood pact.

Iori himself enters the '95 tournament to fight Kyo, but fails to do so, and ruthlessly beats his teammates into the ground. In '96 he finally faces Kyo, but is approached by Chizuru to ally with them. He fights Goenitz and kills him, but his flames turn crimson. Chizuru explains that this is the true power of the Yagami clan that has long been hidden inside him, and also warns him about the Riot of the Blood, but he brushes it off. While conversing with Vice and Mature, he is suddenly stricken with blindness and nausea, and starts to cough up blood. He is finally wracked with extreme pain, and he ends up killing both Vice and Mature as he enters the Riot of the Blood for the first time. In '97 he is about to face Kyo in the finals, but then he enters the Riot of the Blood along with Leona, who attacks her teammates while Iori attacks Kyo. Both are snapped back to their senses and Iori teams up with Kyo and Chizuru to fight Orochi. Orochi attempts to drive him back into the Riot, but the plan backfires when he attacks Orochi instead of Kyo, and then he holds Orochi in place long enough for him to be struck down by Kyo and resealed by Chizuru.

Iori resurfaces in '99, once again searching for Kyo, and overhears about the various Kyo clones around the world. He finds the real one and fights with him in the collapsing base. In 2000 he is also a single entry, again looking for Kyo. In 2001 he joins with Vanessa, Seth, and Ramon, under the premise that he will fight Kyo again. He teams up with Kyo and Chizuru in 2003, and witnesses Ash's theft of Chizuru's powers. In XI, he teams up with Kyo and Shingo, but due to the increased presence of Orochi, he enters the Riot of the Blood once again and attacks Shingo; Ash intervenes and takes the fance to hit Iori In the Back taking his powers. His fate afterward was unknown, but in Maximum Impact he is searching for Ash Crimson to regain his powers. In XIII he doesn't have his flames but has somewhat compensated via becoming a Badass Normal, and after a brief talk with Chizuru he is back alongside none other than Vice and Mature, who are temporarily Back from the Dead to keep Those From The Past to break the Orochi seal. In the end, Iori regains his powers, forsaking his chance for a normal life.

  • And Then What? - If playing as Flames Iori in XIII, Mature will prod at his unending goal to kill Kyo, claiming that Iori's stuck in the past because he's afraid of where the future may lead if he does end Kyo's life.
  • Arrogant Kung-Fu Guy
  • Badass
  • Badass Baritone
  • Badass Boast - His usual opening pose ("Sugu raku ni shite yaru") translates to "I'll make it easy for you" or "I'll end your pain soon." If you believe Iori's claim that he hates violence, the quote then potentially turns into Iori backhandedly giving the opponent his condolences for having the misfortune of running into him, thus promising to give them a quick death for their troubles.
  • Badass in Distress - In the KOF: KYO manga's last volume, he's captured by Goenitz and tied up to a metal cross. Then Goenitz severely injures Kensou and, when Chizuru steps in, he runs away with both Iori and Yuki as hostages; for worse, he tortures Iori via using his powers to intermittently cause him to go into the Riot of the Blood as he's is still in chains and completely defenseless. Kyo has to rescue him and Yuki with Chizuru's help.
  • Badass Longcoat - Another Iori (Iori's striker from 2000, which represents how Iori dresses outside of KOF) has one.
  • Badass Normal - He was brought down to this after Ash stole his flames.
    • There is nothing normal about Iori, with or without flames; even without the Magatama, the clawing and slashing techniques employed by the Yasakani martial arts are brutally effective and vicious enough to decimate an opponent. Combine this with Yagami's ridiculous speed and strength, and suddenly the loss of his flames do not appear to be anything more than a minor handicap.
  • Bare Your Midriff - His outfit from XII onward.
  • Battle in the Center of the Mind - Quite a few drama CDs hint at an Orochi-like presence that resides inside him, irritating him to the point that Iori usually reacts violently. His XII profile seems to confirm this, as Iori seems to be suffering from a slight identity crisis. This is presumably the reason behind his refusal to associate with others and his solitary lifestyle.
  • The Berserker
    • For some reason, losing his flames causes Iori's bloodlust and violent tendencies to intensify up to the point where the cast of KOF XIII can feel it just by being around him.
  • Bonus Boss - To the Japan Team in KOF '97, but only if Kyo beats Orochi. He's also this in KOF '99. Shares this status with Kyo, and you can only fight him if your battle points are over 190, and you fight Kyo if they are over 280.
  • Breakout Character - Something of a meta example. While Iori was a main character from the beginning (being The Rival to Kyo), he was of such a different mold from other video game characters at the time (such as his trademark Evil Laugh) that he became an instant hit with fans (and not just the female ones). Thus, most subsequent games have shoehorned him to a role of at least some significance.
    • It is said Iori's design from the start sought this end, so he may have been an invoked example.
  • Can't Stay Normal - In his ending in XIII, Iori decides to reabsorb the Yasakani-no-Magatama into his body, despite Mature and Vice warning him that he has the chance to live a normal life without needing to worry about the Riot of the Blood or his bloodline's curse. Ultimately, they go along with his choice and return to the afterlife, telling Iori that they'll perhaps meet again on a moonlit night.
  • Chick Magnet - In the CD dramas, having a very pretty prospect girlfriend who's infatuated with you is probably not much to boast about... but having her also beautiful little sister to become even more infatuated with you is definitely no small feat. And that's not mentioning the numerous amount of fangirls (and maybe even some fanboys) he managed to charmed.
  • Clothes Make the Legend - Unlike Kyo, he didn't change his clothing until KOF XII and even then, the change is rather slight.
  • Dark Is Not Evil - Very anti-heroic, though.
  • Deadly Upgrade - The pact his clan made with Orochi to acquire power reduces his life span, hurts him when he summons flames, and subjects him to the Riot of the Blood, which causes him to lose control of himself and makes him vomit blood.
  • Depower - Happens at the end of XI, leaving him to fight with his slashing hands for XII and its sequel. Unlike Chizuru, at least he stayed on the roster despite losing his flames. Though, considering the mobility and priority of Iori's movelist when exhibiting the full extent of the Yasakani martial arts, one has to wonder whether losing those flames can even constitute a depowerment or not...
  • Downloadable Content - "Iori with the Power of Flames" in XIII (i.e. his original, pre-XII moveset).
  • The Drifter
  • Emo - Again, the fans are mistaken. Let it be said that Iori's debut in 1995 predates the mainstream popularity (and common idea) of the word emo by a margin of five years. Also, it's quite clear that Iori does not match up to the emotional stereotypes.
    • Still, XIII pokes fun at this via having several characters, like in K''s case, call him "emo" to his very face. Obviously, Iori isn't amused. Joe decides to one-up the others by labeling him (or rather, Flames Iori) as this and goth.
  • Easily Forgiven - Although he killed Mature and Vice (albeit not of his own volition), they say that they don't hold a grudge against him and ask to accompany him as his teammates in XIII. Perhaps they like Iori a bit too much...
  • Enemy Mine/Teeth-Clenched Teamwork - Happens on no less than four occasions with Kyo ('96, '97, 2003, and XI). Luckily, Chizuru or Shingo is there to keep the team from falling apart.
  • Enemy Within - Orochi Iori.
  • Evil Redhead - At least, that's how his debut portrayed him. '96 and beyond have shifted Iori towards an antagonistic, but more anti-heroic role.
  • Fingerless Gloves - Again, not normally, but Another Iori has 'em.
  • Freudian Excuse - Besides the ancient Kusanagi-Yasakani feud, it's assumed by fans that Iori had a craptastic childhood, possibly killed/lost his girlfriend, and is pissed off by having to enter KOF every year to kill Kyo because he explicitly hates violence.
    • Confirmed in the semi-canon KOF: KYO manga. When Athena attempts to use her Psycho Reflector to stop him and Kyo from going into a Duel to the Death, she has a view of a very young Iori (no older than ten) in tears and covered in injuries and dirt. She's driven to tears and a brief Heroic BSOD, and later she explains to Kensou that she could feel an aura of sadness and loneliness coming from him. While the KOF 2000 manga has Iori explaining his own backstory to Kyo, it's not known if it stands for other continuities as well.
    Kensou: "Athena... That time when you and Yagami's heart had a spiritual response... What did you feel?"
    Athena: "An incurable loneliness... no, I should say, grief."
    • Also confirmed in the Radio Drama The Sun and the Moon; it shows his relationship with his bandmate Konoe (the vocalist of his band) and her sister Kikuri, who were both Morality Pets to him.
  • Gory Discretion Shot - When he killed Vice and Mature in KOF '96 only their silhouettes could be seen. Used again in SNK vs. Capcom: Chaos for his Exceed, which is a Riot of the Blood-induced attack and in Neo Geo Battle Coliseum as a leaping grab super similar to Vice.
  • Hidden Depths - If SNK vs. Capcom: SVC Chaos is anything to go by, he's well-versed in the works of Shakespeare, particularly Hamlet.
    Iori (to Chun-Li): "If you wish not to die, Get Thee to a Nunnery."
    • He also has his own Jazz band, which is reflected in his various themes over the years.
  • Iconic Sequel Character
  • Image Song - Not counting the one he shares with Kyo, he has four: "Kaze no Allegory" ("Allegory of the Wind"), "Never Lose My Way," "Moon of Crazy Flame," and "Monochrome."
  • Impossibly Cool Clothes
  • Improbable Hairstyle - To the point that it's mocked in the Maximum Impact series, with a few characters noting that his hair resembles that of a rooster.
    • Also mocked by Raiden in XIII, who says he wants to give Iori a Traumatic Haircut if he loses.
  • Irony - Kyo and Chizuru's treasures and the primary virtues they represent make a fair amount of sense: the headstrong but justly good-natured Kyo gets the sword symbolizing valor, whereas the calm and fair-minded Chizuru, usually the guiding magnetic force between the three clans, possesses a mirror that stands for wisdom. Iori? His jewel signalizes benevolence. Unless one believes Iori's claims of hating violence, there is a gaping dichotomy present.
  • I Was Just Passing Through - How Iori aids Kyo during the fight with Goenitz in '96. 'Cause, y'know, Iori's the only one that gets to kill Kyo. Arguably happens again in '97 when the Three Sacred Treasures Team faces Orochi.
  • Jerkass - Let's face it, he is one of the biggest ones in the whole friggin' series (or in fighting game history), ranging from beating the ever-loving shit out of his teammates in his '95 ending to his unreasonable hatred against Kyo, and almost any of his exchanges with other characters (whether he's regular or Flames) in XIII just screams "douchebag", if anything.
  • Lead Bassist - Since he has his own jazz band and he's a bassist, he's presumably this. Oddly enough, the only theme of his where the bass is prominent (as opposed to primarily the saxophone) is "Cool Jam ~ Arashi no Saxophone 3" in '97, and that's only more so in the arranged version. It's unknown if, additionally, Iori's the lead singer (or if the band even has a lead singer to begin with), but he at least can presumably sing, as Iori's various Image Songs can attest.
  • Leitmotif - Subverted. While he's given new themes each game, they are usually jazz-themed with a sweet saxophone solo. Many of these tunes have the words "Arashi no Saxophone" ("Stormy Saxophone") in the title.
  • Maniacal Laugh - His famous victory pose, as well as one of his super desperation moves.
  • Meaningful Name - His family's previous name, Yasakani, comes from the Yasakani-no-Magatama, legendary prayer beads symbolizing benevolence that were used in tandem with the Yata-no-Kagami. Much like the other members of the Sacred Treasures Team, Iori plays a crucial role in the battle with Orochi, especially considering that he fights against Orochi's mind control and snares him just long enough for Kyo to finish the job. His Ya Otome DM (also known as the Maiden Masher/Rage of the 8 Maidens) refers to the part of the Orochi myth where Orochi had already devoured seven of a family's eight daughters and was coming to eat the final daughter, who's saved by the clan leaders.
    • While the family name Yagami—Iori included—is usually written out as 八神 ("eight gods"), corresponding with the various references to the number eight in Iori's moveset, if the kanji was different (夜神, like a certain other Yagami), it'd instead spell out "night god." The Yagami clan is represented by the moon.
  • Monochromatic Mind-Control Eyes - As Orochi Iori. Crosses over with Glowing Eyes of Doom and Supernatural Gold Eyes Depending on the Artist.
  • Mr. Fanservice
  • Nominal Hero - Even now, after years of showing Iori's personality soften up ever so slightly, can he only be written off as amoral and largely neutral on his best days.
  • The One Guy - In SNK Gals Fighters.
  • The Only One Allowed to Defeat You - How he views his rivalry with Kyo.
  • Paper-Thin Disguise - His "Miss X" alter ego in Gals Fighters. Subverted, as the girls were not fooled.
  • Peek-a-Bangs - Given that he's somewhat of a tribute to Yasuhiro Nightow's character designs, Iori has them to an extent.
  • Perpetual Frowner - Usually depicted as stoic and moody. When he is smiling... run.
  • Pet the Dog - Both his interactions with Chizuru in XIII and his drama CD The Sun and The Moon ~ Prologue verge on the brink of painting Iori in this light. Also, this official art. Didn't think he had it in him, did you?
  • Playing with Fire - Bluish-violet fire.
    • Flip Flop of God - Are the flames blue or purple? Make up your damn minds, SNK!
  • Primal Stance/Limp and Livid - As Orochi Iori.
  • Public Domain Artifact/Amplifier Artifact - Had the Yasakani-no-Magatama inside of his body until Ash pilfered it in XI.
  • Razor Sharp Hand
  • The Rival - Was more or less the Arch-Enemy to Kyo earlier on, but has regressed to this, especially in the wake of his and Kyo's mutual archenemy, Ash. His rivalry with Kyo has recently been deified.
  • Round Bushy Hair - Depending on the Artist. Fits surprisingly well with his family crest being a crescent moon.
  • Rule of Symbolism - Iori skirts the line. There are lots of references to the number eight in his moves and other areas. His signature super/Desperation Move, the Ya Otome, is frequently translated in English as "Rage of the 8 Maidens." The move also hits exactly 8 times in its base form. Iori's other super, the Ya Sakazuki, launches a fire spark that can explode into eight advancing columns of fire at its maximum. All of this is related to Orochi being an 8-headed demon and the legend that he sought out eight maidens to devour. As his family made a pact with the Orochi, this has some meaning but ultimately does not contribute to his character in any significant way.
  • Sarcastic Confession - The fans are torn on whether or not Iori really hates violence.
    • In the KOF 2000 manga, Kyo asks him this. Iori answers that even if he doesn't care about their family feud now, Iori changed when he wanted his father to stop being overdepressed. Kid Iori would rather play piano and read than learn to fight. His own father was depressed because Saisyu was stronger than him and he heard rumours that Saisyu's son had even more potential than his father. his respect for hid father drove Iori to seek power. One night Orochi's spirit came to Iori and he asked if the boy want to grow strong; Iori says yes and thus Orochi gives him more power and complete control over his flames. Back in the present, Iori tells Kyo, "It's true that I hate violence, but I'd hate even more seeing my own family being disgraced, so if I have to use violence to destroy you, then so be it." But now, Iori just hates Kyo's guts. Thus, it became...
  • Screw Destiny - Like Kyo, Iori doesn't care about his family's history (although he is somewhat prideful about it); he just seems to instinctively hate Kyo. He also is uninterested in rectifying the mistakes of his ancestors.
    • He subverts this (and so does Kyo). Nothing he does in the Orochi saga is with the intent of preventing the release of Orochi yet everything that he actually gets involved with ends up working towards that end anyway. So ultimately, You Can't Fight Fate.
  • Sixth Ranger - Arguably.
  • Skyward Scream - Heard only in Orochi/Riot of the Blood mode.
  • Slave Collar - Symbolically, the collar worn around his neck is likely a visual representation of his clan's unending ties to Orochi. The fact that Iori has RotB'd three times so far and a particular drama CD has an image of Orochi mock him from within Iori's mind can't be coincidental.
  • Smoking Is Cool - According to his team's story in XIII, Iori smokes frequently.
  • SNK Boss - Orochi Iori. In this form he's roughly twice as fast and twice as strong. With him moving around so quickly it's easy to confuse players. When you play as him, his defense is severely weakened, and you'll be horribly surprised at exactly how hard it is to control him.
  • Sociopathic Hero
  • Solar and Lunar - With Kyo. It's easy to guess who's who.
  • The Stoic - And if you do manage to set him off, God help you.
  • This Cannot Be! - His trademark K.O. quote ("Kono mama dewa owaranzo!") translates to "It can't end like this!"
  • Troubled, but Cute - Really, really troubled.
  • Unstoppable Rage
  • Unwitting Instigator of Doom - In the KOF: KYO manga, Iori shows up in Kyo's school to challenge him. Their fight becomes increasingly violent to the point that Athena fears this will be a Duel to the Death; the fact that Yuki and later Athena step in to stop Iori from killing Kyo start triggering Kyo's own insecurities about his motives to fight.
  • Villain Override - Orochi Iori, again.
  • Vocal Evolution - Iori's voice work in '95 was a bit odd compared to Yasui's take on the character in the following years: Iori's voice was slightly higher in pitch, his "Doushita?" chant during Yami Barai was almost mocking as opposed to the harsh yell later on, and the delivery of his Signature Laugh (among other lines) was strikingly different.
  • What Could Have Been - Word of God states that Orochi Iori was a candidate to be the end boss of the Orochi Saga. Hints of this can be seen with the above Bonus Boss stint.
  • Wholesome Crossdresser/Villainous Crossdresser - In the handheld Spin-Off game Gals Fighters he is the final boss and enters the tournament disguised as a schoolgirl. He changes his name to "Miss X" and wears a mask to conceal his identity. The girls don't buy it.
  • With Great Power Comes Great Insanity/This Is Your Brain on Evil
  • With My Legs Tied - The pants legs of his original outfit are tied together by a belt. His Impossibly Cool Clothes don't stop him from having swift, amazing footwork.
  • You Have Failed Me/You Have Outlived Your Usefulness - A downplayed (read: Kick the Dog) version in which Iori thrashes Billy and Eiji after the 1995 tournament. It is for this reason that they carry a grudge against Iori to this day.

    The King of Fighters '96 

Mr. Big - Australia
"The name's Mr. Big, That's B-I-G, BIG! Burn it into your memory!"

Voiced by: Masaru Naka ('96), Nobuyuki Yuki (Neo Geo Battle Coliseum, XI)

The Big Bad of the first Art of Fighting game, he is invited by Geese Howard to join him and Wolfgang Krauser in the '96 tournament. He used to be the head of Southtown's underworld until Geese displaced him and made him second-in-command, and it was under Geese's orders that he kidnapped Yuri Sakazaki and kickstarted the events of AOF. His current status is unknown, but he is likely still serving Geese and biding his time until he can retake his claim on Southtown. Until that time, however, it's assumed he's currently living the good life with his ladies and henchmen.

Leopold Goenitz of the Wildly-Blowing Wind - Unknown
"Now the world burns in hate's flames, and chaos reigns!"

Voiced by: Yoshinori Shima

One of the Four Heavenly Kings of Orochi, Goenitz possesses the ability to control the wind. He is the one who killed Chizuru's twin sister Maki and awakened Leona's Orochi blood, causing her to completely obliterate her entire village. He also gave Rugal a portion of Orochi's power after Rugal withstood the pain of having his right eye gouged out. He tries to kill Kyo, Iori, and Chizuru in the '96 tournament, but fails and ends up being dealt a fatal blow by Iori. It's implied that his spirit escapes, though.

Leona Heidern - Unknown
"Had enough? Then beat it, fool."

Voiced by: Masae Yumi, Lisa Leonard (Maximum Impact series, English), Rachel Waltzer (XII, English)

Young Leona's father, Gaidel, was one of the Orochi heralds, but when Goenitz visited his village to remind him of his role in Orochi's resurrection, Gaidel wanted no part of it. As punishment for his betrayal, Goenitz forced his pre-teen daughter into the Riot of the Blood state, causing her to go berserk and slaughter the entire village singlehandedly, including her family. When she woke up and saw what she had done, a traumatised and amnesiac Leona then wandered aimlessly until she was found by Heidern; he planned to drop off her at an orphanage, but found Leona had cut down a tree with her bare hands, and not to mention he had lost his own daughter some time ago. She was adopted by Heidern shortly afterwards, becoming his de facto daughter. Although she appears cold, she maintains this persona out of fear that being emotional will cause her to regress into the Riot once more.

Geese Howard - USA
"You really think you can beat me? That is so unfunny."

Voiced by: Kong Kuwata, Tom Bitler (Maximum Impact series, English)

The Big Bad and Final Boss of pretty much every Fatal Fury game. Geese, along with Jeff Bogard, trained under Tung Fu Rue in the art of Hakkyokuseiken. After learning that Jeff would inherit the style's secret arts, Geese left the school embittered, and swore revenge. He eventually became the most known mastermind in the criminal underground. He took control of Southtown after winning it over from Mr. Big and making him his underling. Afterwards, Geese finally got his revenge by killing Jeff Bogard in a vicious battle, and causing his sons to train under Tung for revenge. Over the course of several years he worked his way from police commissioner to mayor of Southtown. He decided to host the first King of Fighters tournament out of boredom, and faced Terry Bogard in the final battle after Terry defeated his right hand man Billy Kane. Geese lost and was given a swift boot out of the top floor of his tower, but somehow survived the fall. Geese sends Billy in '95 to form the Rival Team and enact revenge upon the Bogard Bros. He resurfaced in '96, entering the King of Fighters tournament along with his half-brother Krauser and Mr. Big to learn more about the Orochi's power. Mr. Big, learning he was being used, attempted to assassinate Geese, but Billy arrived just in time to stop the sniper's bullet aimed at Geese's head. In '97 he chose Billy, Yamazaki, and Blue Mary to go and investigate the Orochi power further. Later that same year, he obtained the Jin Scrolls and once again held the King of Fighters tournament in Southtown. He faced Terry for the last time, and history repeated itself as Geese was once again sent out of his tower. Terry tried to save him, but Geese refused and fell. His body was never found, but in the Maximum Impact and Mark of the Wolves storylines he is Killed Off for Real, coming back as literal Nightmare Fuel. In 2003 he sponsors the Outlaw Team consisting of Yamazaki and Billy once again, as well as Gato.

Chizuru Kagura - Japan
"Playtime's over. Winning is too easy. You can't lay a finger on me!"

Voiced by: Akiko Saito ('96-'98), Yukiko Sagawa (2003), Maki Terakado (KOF live-action movie Japanese dub)

Possessor of the Yata Mirror and guardian of Orochi's seal. A wealthy businesswoman and Shinto priestess who hosted the '96 tournament in order to test the abilities of Kyo and Iori, to ensure the would be able to defeat Orochi if he was revived. Her twin older sister Maki was killed by Goenitz in order to weaken Orochi's seal, and her fond memories of her sister were used to manipulate her in the 2003 tournament by Botan, who used her to weaken Orochi's seal further. Her powers were then stolen by Ash Crimson, taking her out of the fight. She asked Shingo to form a team with Kyo and Iori in her place for the next tournament.

  • Aloof Dark-Haired Girl - Although she does become less aloof over time (thanks to the likes of her fellow Sacred Treasures members, the Women Fighters Team, and King's younger brother Jean), Chizuru does adhere pretty closely to this trope. Oh, and being a Barrier Maiden for a human-hating quasi-deity, trouble is always close behind.
  • Animal Motifs - Exclusive to the Days of Memories series, Chizuru is represented by a fox while having a spat with Mature (who is, appropriately, represented by the snake). Chizuru, however, doesn't seem to embody the traits most fox-like characters are known for. Alternatively, Word of God refers to the younger Kagura twin as a stork (despite Chizuru meaning "a thousand cranes"); a stork's attachment to their nesting site could correlate to Chizuru's devotion towards maintaining the seal on Orochi.
  • Attack Reflector
  • Barrier Maiden - She and Maki.
  • Big Fancy House - KOF XIII's backstory implies that she lives in a Japanese traditional home.
  • Big Good - As she's the one who spurs Kyo and Iori into action against Orochi, she could be seen as this for the Orochi Saga.
    • Also in KOF: Sky Stage. She's the one who gives the player characters (Kyo, Iori, Kula, Athena, Mai and Terry) the ability to fly so they can close a temporal rift caused by Orochi and rescue the fighters who have been caught on it.
  • Biker Babe - In her free time, she loves riding motorcycles. She also had Maki, her sister, as her Wrench Wench whose hobby was fixing Chizuru's motorbike, according to her profile.
  • Brainwashed and Crazy - During 2003. She recovers, only to have Ash swoop down and steal her powers.
  • Broken Bird - Had some traits early in the story, but recovered thanks to Mai, King and specially King's brother Jan.
  • Catch Phrase - "Sa hajimemasho?" ("Well, then, shall we begin?")
  • Compressed Hair - In the KOF:KYO game. As a part of her Master of Disguise stunt, she wore a short wig. When she reveals herself to Kyo, Athena and Kensou, she takes it off and they're surprised to see how long her actual hair is.
  • Chickification - Unlike Iori, once Ash took away her power, she couldn't fight anymore and had her confidence shaken by the ordeal. Isn't it sad, Chizuru?
    • In Ryo Takamisaki's KOF: G, she not only isn't seen as the sub-boss (thus only acting as the Big Good, and as much she forcibly keeps a belligerent Kensou under her thumb), but she's beaten to near death by Goenitz. To be fair Kensou also was horribly curb-stomped by him, but poor Chizuru's injuries were so bad that she almost got Stuffed into the Fridge, and she can barely ask Athena to take her place.
  • Combat Stilettos - Years have gone by, and fans are still wondering how Chizuru can fight competently in heels like those.
  • Cynicism Catalyst - Maki's death was likely this judging by Chizuru's demeanor early on.
  • Dance Battler - Her fighting style resembles traditional Japanese dancing and Chizuru even breaks out into a funky jig in a few post-battle poses.
  • Does This Remind You of Anything? - In one of her win poses, Chizuru places her hands on her chest and then lets out a breathy, heaving sigh. It sounds a bit more sexual than it probably should be.
  • Doppelgänger Attack
  • Everything's Better With Sparkles

Wolfgang Krauser - Germany
"Opposed me with such low ability, you make me laugh."

Voiced by: B.J. Love

The current Earl of Strolheim, the latest in a line of bodyguards of European nobility. He is Geese's half-brother and hosted the second King of Fighters tournament after hearing of Geese's disappearance. Krauser took the tourney worldwide, wanting to face the best of the best. Although there were rumors of his demise following his defeat at Terry's hands, they were proven wrong when Geese invited him to join a team Geese had formed for the '96 tournament. Krauser is a cruel opponent in the ring, but is a kind soul outside of it, as he sees no justification for mercy in combat.

Mature - Unknown
"Good night. Forever. Have a million sweet dreams."

Voiced by: Hiroko Tsuji, Donna Burke (XII, English)

One of the servants of Orochi. She, along with Vice, were assigned by Goenitz to watch over Rugal in case he overused his Orochi power, but he did, and both of them were reassigned to watch Iori Yagami. Both of them joined him for the '96 tournament, but they were killed by Iori after he entered the Riot of the Blood state. As revealed in XIII, both women have returned from the dead to protect the power of Orochi. Her Orochi power was the ability to create illusions.

Kasumi Todoh - Japan
"The honor of the Todoh school is in my hands. Me, the daughter of Ryuhaku!"

Voiced by: Masae Yumi

Kasumi is the daughter of Ryuhaku Todoh, the first enemy in the original Art of Fighting. She grew up learning the Todoh school of Aikido and Kobujutsu, taught to her by her father. As her family's sole heir, she does all she can to stand up for the Todoh way. When Ryuhaku stayed at Southtown to settle an old score with a man named Takuma Sakazaki, Kasumi remained in her house, waiting for her father's return. A couple of months later, she got some bad news: Ryuhaku had been defeated by Ryo Sakazaki, Takuma's son and hasn't been seen since. She decided to fight Ryo and anybody else in order to avenge her father. Unfortunately enough, her mother Mizuho did not like that idea. But she eventually makes peace with him and returns to Japan with her mother.

Vice - Unknown
"Well, I guess I'm through. There are no more bones to break."

Voiced by: Masae Yumi

One of the servants of Orochi. She, along with Mature, was assigned by Goenitz to watch over Rugal in case he overused his Orochi power, but he did, and both of them were reassigned to watch Iori Yagami. Both of them joined him for the '96 tournament, but they were killed by Iori after he entered the Riot of the Blood state. Much like Mature, she returns from the dead and teams up again with Iori in XIII to prevent Orochi's power from falling into the wrong hands. Her Orochi power was the ability to hypnotize anyone to do her bidding.

  • Pillar of Light - Often appears in her desperation moves.
  • Progressively Prettier - Weirdly subverted/inverted. While Vice was always attractive, her stances have become more bizarre and creepy over the years. She's oft-kilter in '98 and zombie-like in 2002.
    • And who can forget her introduction pose? You know the one where she crouches to all-fours and starts stretching and howling like a rutting she-wolf... Also a case of Never Live It Down.
  • Red and Black and Evil All Over - Her default colour scheme, to go with her aggressive and violent persona.
  • Rubber Woman - Much like Mature, her Deicide special. The Capcom vs. SNK series expands on this by giving Vice an anti-air version of the move.
  • Sex Is Violence - In spades. She is much more overtly sexual in her poses and attitude than Mature.
  • Sexy Secretary
  • She Cleans Up Nicely - In quite a few pieces of artwork such as this.
  • Spam Attack - Kick-based.
  • Statuesque Stunner
  • Super Strength - Presumably due to her Orochi powers. Her hobby (lifting/bench pressing) is likely done to amplify the effect.
  • Tomboy - To Mature with which she forms a classic Tomboy and Girly Girl duo. She is indeed physically stronger, wears her hair short in additions to being much more violent and sexually provocative than Mature.
  • Too Slow - Unlike Goenitz above, her "Osoi!" is expectedly delivered with far less tact and delicacy.
  • Unstoppable Rage
  • The Vamp - Unlike Mature who relies mainly on femininity and class to deceive her enemies, Vice mostly uses aggressive sexual provocations to distract her enemies... and then beat the shit out of them!
  • Wrestler in All of Us - Powerbombs are a part of her arsenal.

    The King of Fighters '97 

Chris - Sweden
"You make me laugh, chump. And laugh. And laugh. And laugh."

Voiced by: Rio Ogata

The speed-based member of the New Faces Team, and Orochi's chosen vessel. A cute boy who knows it and takes advantage of it. He uses the power of fire in his Awakened form.

Yashiro Nanakase - Japan
"You're not too bad. That is, you're second."

Voiced by: Makoto Awane

One of the Four Heavenly Kings of Orochi. Yashiro, Shermie, and Chris entered the '97 tournament to get revenge on Iori for stealing their band's gig. In the finals, the three of them reveal their true agenda, and in the end Yashiro and Shermie commit suicide, offering their energy to Orochi to resurrect him inside Chris. His Orochi power was the ability to control the earth.

  • Friend to All Living Things - In one of his winposes he whistles as if calling a dog... and summons an eagle.
  • Flash Step - A special move in his regular persona has him dashing so fast toward the enemy and punch them at such blistering speeds, he seems to fade while doing so.
  • Gaia's Vengeance
  • Hellish Pupils - His "Parched Earth" version has slitted snake eyes in R-1.
  • Invulnerable Knuckles - His HSDM in 2002(UM).
  • Kamehame Hadoken - His projectile super in '98(UM) is this.
  • Killed Off for Real
  • Lightning Bruiser - Has minor Super Speed similar to that Chris possesses and hits like hell.
  • Megaton Punch - That can be charged For Massive Damage, much like the Galactica Phantom.
    • Actually, he has three: one as normal Yashiro; two for Orochi Yashiro (one doubles as a Rocket Punch and the other is his HSDM in 2002).
  • Metronomic Man Mashing - Keeping with his parallelism to Daimon, Orochi Yashiro's Musebu Daichi (and its DM variant Ankoku Jigoku Gokuraku Otoshi) involves him chokeslaming his opponent several times in succession.
  • Mystical White Hair - Possibly indicative of his Orochi status.
    • White Hair, Black Heart - Nona's artwork from 2002 plays this up extensively, where the normally handsome Yashiro looks rugged in his normal form and downright monstrous as Orochi Yashiro.
  • No Shirt, Short Jacket
  • Not-So-Harmless Villain - A mild subversion in his case (especially in comparison to his teammates); Yashiro actually has the physical constitution of a fighter.
  • Painfully Slow Projectile - His projectile DM in '98 isn't this because of the execution itself, but because of its charging time if you want to make it useful (read: unblockable).
  • Pillar of Light
  • Real Men Wear Pink - Look at his jacket, people. And his earrings and choker. And he remains badass.
  • Red Eyes, Take Warning - As Orochi Yashiro.
  • Sealed Evil in a Can - See Chris' entry above.
  • SNK Boss - The hardest to beat of the trio, because he's a blocking whore. Most of the time you will find him blocking almost all of you attacks. And then he'll be right in the needed position to use one of his very powerful throws...
  • Super Strength - As Orochi Yashiro. He hit pretty damn hard to begin with, but Orochi Yashiro, drawing his power from the earth itself, treats his foes like they're nothing but mere toys.
  • Unknown Rival - Of Iori, due to Iori's jazz-themed band cancelling his own rock band's performance at a local venue. Iori, true to form, doesn't even care for the guy. In '98, Yashiro's intro against Iori ribs on Iori's own intro pose (while quoting Chris' standard intro).
  • Violation of Common Sense - Remember the second Megaton Punch we talked about? If you're right next to him, it whiffs.
  • Wrestler in All of Us - Borderline example: After remembering his status as a Heavenly King of Orochi, Yashiro immediately discards his old fighting style in favor of several grappling and throwing techniques. Most of said attacks lack the finesse of wrestling moves.

Orochi - Japan
"The butterfly emerges from its chrysalis..."

Voiced by: Rio Ogata (games), Motoko Kumai (CD dramas)

The infamous creature of legend. Orochi is one of the servants of Gaia, but along the way he became fanatical in his views, and believed that humans were a threat to Gaia. As such, he began putting a scheme into motion to eliminate humans from existence. He created a cult known as the Hakkesshu, or the 8 Heads of Orochi, to help him with his plans. He was stopped 1800 years ago by the Kusanagi, Yasakani, and Yata clans, who sealed him away. However, he was still able to use some of his power through the seal, and began to spread his influence to others. Through Goenitz, he managed to open the seal partially upon the death of Maki Kagura. The seal was broken in '97, when Yashiro Nanakase and Shermie offered their powers to reawaken him inside Chris. He was resealed by Kyo, Iori, and Chizuru after a fierce battle. Recently there has been a plot to try and break his seal once again by Those From The Past, meaning he may return in the final chapter of the Tales of Ash. Or not, seeing as Ash's Heroic Sacrifice in XIII nullified every event in the current saga.

Blue Mary (real name Mary Ryan) - USA
"This isn't about logic, it's about smashing your face in!"

Voiced by: Harumi Ikoma

A freelance agent who was originally hired to investigate the theft of certain important scrolls. Her activities usually revolve around Geese's intentions; it's just as well, as her grandfather was Geese's mentor. In her KOF debut, she was hired to team with and investigate Geese's right-hand-man Billy Kane and Psycho for Hire Ryuji Yamazaki, only to find that Geese was behind her employment. Since then, she has served as a semi-regular team member, usually alongside other Southtown representatives or female fighters. She gets along very well with Terry Bogard, though he wouldn't call her a girlfriend or pursue any relationship with her other than that of an "acquaintance" or "close friend."

Shermie - France
"Game over, pal! Don't forget to save. Sweet dreams!"

Voiced by: Hazuki Nishikawa

One of the Four Heavenly Kings of Orochi. Shermie, along with her bandmates Yashiro and Chris, entered the tournament to get back at Iori Yagami, stealing the American Sports Team's invitations. After the tournament, they reveal their true identities and fight the Japan Team. They then ripped their own throats out as offerings to revive Orochi inside Chris. She's normally very ditzy and somewhat clumsy, but when she reveals her true intentions she becomes extremely serious and devoted to Orochi's goal. Her element was lightning.

Shingo Yabuki - Japan
"Did you see me, Mom?! I... I won! King of the World!"

Voiced by: Takehito Koyasu

Kyo Kusanagi's biggest fan, and a junior in his old highschool. He enters the tournament to fight his idol, and in '99 goes looking for him with Benimaru, K', and Maxima. Afterwards, Saisyu takes him in as an apprentice. He re-enters the XI tournament to replace Chizuru, but though he sorta manages to keep Iori and Kyo from killing each other, he's beaten senseless by a reawakened Orochi Iori.

Ryuji Yamazaki - Japan
"Annoying. Annoying! Annoying! You're just so bleeding annoying!"

Voiced by: Kouji Ishii

The Psycho for Hire when it comes to psychos for hire. Yamazaki has been in the crime business for as long as he can remember; he actually started as an orphan from Okinawa, who at an early age joined a local Yakuza cell and ultimately became the right hand of his idol, the high-ranked Yakuza boss Sorimachi, who considered him as a sort-of surrogate son and possible successor. One day, when he and Sorimachi were on their way to make a deal in Osaka, they were set up and ambushed, and Sorimachi was bloodily killed in front of him. This drove him completely insane, and he killed everyone who was there without a scratch. He became something of a criminal mercenary, broker and arms dealer, offering his services to the highest bidder no matter how dirty the job was - his biggest activities were took place in Hong Kong, where he clashed with the policeman Hon Fu. He was approached by the Jin brothers, who hired him to obtain the Jin Scrolls, but was defeated by Terry. He also kidnapped Franco Bash's son for some reason, but Franco rescued him eventually. In '97 he decides to bust up dojos for pleasure, and Billy Kane approaches him with a substantial offer of money courtesy of Geese. At first he doesn't feel like it, but after being infuriated by a surviving student and killing him, Yamazaki agrees. It is revealed that he is a part of the Orochi bloodline, but he doesn't care about that. After the tournament he confronts Geese regarding his money and is paid. In 2003 he teams up with Billy yet again on the behest of Geese, along with Gato, but after a scuffle with Billy he has not been heard from since.

    NPC and characters from related KOF media 

Gaidel - Unknown
The biological father of Leona and a member of the Orochi Hakkesshu, Gaidel was an avatar of water. Distancing himself from the rest of his clan, Gaidel moved to a remote village with his wife and young daughter. When Goenitz visited him and asked for help with Orochi's revival, Gaidel refused, prompting Goenitz to activate the Riot of Blood in Leona. Gaidel, his wife, and the entire village was slain by Orochi Leona.

Yuki - Japan
Voiced by: Tomoko Kojima

An Ordinary High-School Student and Kyo's girlfriend. She also has the bad luck of being the last descendant of Princess Kushinada, the famous Barrier Maiden of the Orochi legend, so during KOF '97 she's kidnapped by the New Faces Team so she can be sacrificed in the ritual to bring Orochi back; luckily, she's rescued by Kyo and his team. She only had cameos in the proper games, but had her role expanded in the KOF: Kyo RPG and manga, as well as the CD dramas. Finally, SNK Gals Fighters made her a playable character.

  • Ascended Extra - First, she was a mere mention in Kyo's profile. The designers started playing around and imagining how Kyo's "girl" would be like, then Shinkiro occasionally included her in Team Japan-related illustrations, and one thing led to another... This was fully sealed in the KOF:KYO continuity, where she gets quite a bit of spotlight.
  • Badass Adorable, Lethal Joke Character and Lightning Bruiser - Only in SNK Gals Fighter.
  • Barrier Maiden
  • Break the Cutie - In the Shingyouji manga, when she's kidnapped by Rugal and used as a pawn in his cruel Deadly Game against the Japan Team; once she's free and safe, the poor girl is rather shaken by such an intense experience. It mostly fails in KOF: KYO, as she bounces back more or less well from her kidnapping at the hands of the NFT.
  • Depending on the Writer - Since there weren't many leads on her aside of how she looked like at first, the Yuki from the Tatsuya Shinjyouji manga was a borderline Shrinking Violet. Then, the KOF: KYO media rewrote her into a Girl Next Door with shades of a Type B Tsundere.
  • Distress Ball - Before she was caught in the struggles of KOF: KYO and KOF '97, the KOF '94 manga by Tatsuya Shingyouji handed her one of these. It went more or less like this: Poor Yuki gets captured per Rugal's orders, then is Bound and Gagged inside an hotel room with a bomb. The Japan team is blackmailed into fighting their upcoming rivals in the streets of Osaka with a time limit, or Yuki gets blown into smithereens. (And they get taunted all the time via cellphone calls.) They manage to win their match and are told where Yuki is. Kyo bails her out with few seconds to spare. The bomb turns out to be a fake, because Rugal was trolling Kyo and Co. For the Evulz.
    • Subverted in the KOF:KYO video game. Yuki doesn't arrive to one of her and Kyo's dates and it seems she has been kidnapped and taken abroad by some mysterious people, so Kyo has to search for her in three different countries with the help of other fighters. Then it turns out that the deal is a Secret Test of Character from Chizuru, who wants to test Kyo's will and reasons to to fight so she asked Yuki to lay low to give Kyo a "purpose" aside of merely fighting for the thrill of it. (Not to mention, Kyo had been neglecting Yuki lately and they almost had a fight as well...)
  • Girl Next Door
  • Improbable Weapon User - Her schoolbag.
  • I Will Wait for You - Her sole quote from '97 ("Matteru kara ne, Kyo!") translates to this.
    • In KOF: Kyo, she says that line during her inner monologue as she's kidnapped by Yashiro and taken away from Kyo, right before the fight against the fully Orochi-empowered New Face Team.
  • Joshikousei - Almost always shows up wearing her sailor uniform.
  • Heroic Self-Deprecation - After her disastrous Go Through Me towards Iori in KOF: KYO, Yuki tells Kyo that she felt useless upon not being able to stop them. Kyo says it's just because she doesn't know how KOF is like and tells her that she shouldn't blame herself.
  • High School Sweethearts - How Kyo and Yuki's relationship began. Not only that, but they're also classmates and in KOF: KYO they often go into dates in their high school uniforms.
    • Lady and Knight - Informal example. Yuki isn't a princess but she is the descendant of the Sole Survivor from the Eight Kushinada Maidens; Kyo is pissed off when told about that by Yashiro, and in the end he's asked to protect her by the spirit of the Yasakani.
    • Long Distance Relationship and Loved I Not Honor More - As of XIII, their relationship seems to have settled on this. In NESTS!Kyo's pre-fight talks with Athena, she tells him that he shouldn't push himself too hard and that everyone back at home love and support him, and Kyo guesses that Yuki asked Athena to tell him such things.
  • Locked Out of the Loop - In KOF: KYO, Yuki knew that Kyo was the champion of the Japanese All-Martial Arts Tournament but had no idea about the KOF Tournament and the Kusanagi myths. She was very unhappy when she found out about the first and, while not angry at Kyo, she resented him for not trusting her; some time later she, Athena and Kensou learned about the latter from Saisyu. (Kyo himself only knew two or three things, but not the whole story.)
    • Additionally, sources aren't clear about her knowing or not the full details about her own role and heritage in the Orochi storyline. The Andy Seto manhua has Yuki knowing about the myths all along; she's also present during Kyo and Iori's fight after sealing Orochi and Chizuru briefly explains the proper story before Kyo wins the fight but then goes missing. Similarly, the KOF: KYO game has Yashiro, Shermie and Chris confirming the Kushinada deal to Kyo right in front of a restrained Yuki (as seen in the above video), and later she objects to Kyo fighting Iori right after defeating Orochi but Chizuru makes her relent. Neither of this happens in the KOF '97 game itself, since the NFT had still not taken a hold of Yuki before the fight against them and Orochi.
  • Love Triangle - She, Kyo and Athena (and Kensou and Maeta), in KOF: KYO. Luckily, Athena and Yuki actually become friends after a skittish beginning (mostly due to Yuki being Innocently Insensitive towards Athena) and much drama is avoided.
  • Meaningful Name - Fanon usually gives Yuki the surname Kushinada due to her ancestry. If this is true, it hearkens to Kushinada-hime, the eighth maiden Orochi was planning on eating. Either way, her role in the story correlates to the Orochi legend.
  • Naïve Everygirl
  • No Badass to His Valet - In KOF: KYO. She and her friend Sanae discuss Kyo's behavior before class...
    Yuki: "He's just a guy who gets flaming mad at times."
    Sanae: "That's why everyone's afraid of him. They're just too scared to speak to him!"
  • Plucky Girl - Even when she's no fighter, Yuki still wants to do her best and live life as much as she can. Double in the KOF: KYO manga, where she stands up to Iori motherfucking Yagami of all people.
  • NPC - Unless we talk of Gals Fighter.
  • Revenge - Has some kind of grudge against Iori in Gals Fighter for some reason.
  • She Cleans Up Nicely - If not in uniform, she dresses up quite prettily.
  • Smooch of Victory - Subverted in the Shonjyouji manga. After Kyo rescues her from Rugal's Deadly Game, she tries to give him one while crying due to the terrifying stress that the deal brought her. However Kyo gently places a finger over her lips, smiles sadly and tells her he's not worthy of a kiss from her since she was kidnapped in an attempt to lure him out and force him to fight. She understands his reasons and doesn't insist, only watching him walk away.
  • SNK Boss - In SNK Gals Fighters, where she has the longest combo string of the entire game.
  • Stood Up - She does this twice to Kyo in the KOF:KYO game, and both times are quite plot-important. The first one happens because Chizuru asked Yuki to not show up and then play along with Kyo's belief that she has been kidnapped, as a Secret Test of Character for him. The second is much more serious since Yuki now has been kidnapped for real by the New Faces Team, who want to make her a Human Sacrifice.
  • Take That - Her entire creation is one to the rabid fangirls of Kyo. Yes, that includes Yaoi Fangirls too.
  • Textile Work Is Feminine - In one of the credits illustrations of '98, she is seen sewing Kyo's school jacket.
  • Tsundere - In the KOF: KYO games and manga. She's a Type B aka Type Dere: sweet, gentle, polite and friendly, unless she's with Kyo.
    • The manhua by Andy Seto also seems to go by this characterisation. Vice attempts to seduce Kyo while disguised as Yuki, but he blows her cover when she's about to kiss him. This is because he knows Yuki well enough to realise that, in their current situation, Yuki would actually be upset at Kyo instead of acting all sweet at him.
  • Unwilling Suspension - She finds herself into this position in KOF:KYO, when Saisyu stages a fake Hostage Situation to snap Kyo out of an Heroic BSOD that makes him vulnerable to the Riot of the Blood.
  • Virgin Sacrifice - Intended to serve as one for Orochi's resurrection, as per the real life myth (and in the KOF story, the tale of Yuki's ancestress). Note that this only applies to The King of Fighters: Kyo. In ''97'', the Orochi Team mostly needed life energy gathered from the tournament grounds in general and planned on sacrificing the winning team to revive their lord - her situation only comes up if you fight them with the Gods Caliber Team, with Yashiro telling them that they plan to kidnap Yuki to taunt Kyo.

Jokyojo Daimon - Japan
An instructor at the University of Osaka, she is the wife of Goro Daimon. It takes some unlikely matchmaking from the likes of Kyo and Shingo in The King of Fighters: Kyo to get these two together.

Shizuka Kusanagi - Japan
Voiced by: Miho Kaneta

Kyo's beautiful, young looking, always calm mother.

Souji and Aoi Kusanagi - Japan
Voiced by: Naoki Oikawa (Souji), Ayako Kawasumi (Aoi)

Kyo's cousins, introduced in The King of Fighters: Kyo. Souji was chosen to represent and lead the Kusanagi clan for his generation, but unceremoniously resigned from his duties for an unknown cause and moved from Osaka to Tokyo. His little sister Aoi is something of a rebel, although both siblings dearly love their family and clan.

The Sendo Siblings - Japan
L-R: Junko, Kyoji, and Syota
Voiced by: Hirotaka Hayashi (Kyoji, credited as Konomanma Hayashi), Yumiko Kikuchi (Junko), Taison Ohya (Syota), Miho Kaneta (Keisuke)

A trio of siblings (Kyoji, Junko, and Syota) who constantly pester Kyo throughout The King of Fighters: Kyo and try to defeat him so that they can steal his invitation and compete in the '97 tournament. It's revealed that the three wanted their younger brother Keisuke to see them fight in the tournament.

Kaoru Watabe - Japan
Voiced by: Ayako Kawasumi

An Athena fangirl who is stuck in a wheelchair and very depressed, but regains the will to live and walk thanks to seeing Athena in a TV concert. She sends Athena the letter that motivates her and Kensou to ask Chin forfeit his veto to them going to the 1997 tournament. Kaoru joins up with them at the end of the tournament, starts getting better physically speaking, and ever since then she works as their aidé, taking care of Bao and their Temple when they're not around. She also appears as a Striker in KOF 2000.

  • Big Damn Heroes - In the '99 endings, she shows up and helps the Psycho Soldiers find their way out of the NESTS base.
  • Chekhov's Gunman - It's thanks to her letter to Athena that the Psycho Soldiers team went to KOF '97, but we don't see her until the end.
  • Dynamic Entry - As a Striker, when summoned she runs towards the other character on-screen and tries to push them to the ground.
  • Hikkikomori - Was in her way to become this. She got better, fortunately.
  • Ill Girl - As said before, she's in a wheelchair at the start. She has only started to take her first steps out of it by the time she meets the Psycho Soldiers. Around '99, her health has improved dramatically, at least enough to have her help the group out of the NESTS base.
  • Meganekko
  • Meido - Her most usual attire.
  • Nice Girl - She's totally adorable, okay?
  • Romantic Two-Girl Friendship - She and Athena, as the picture shows.
  • Team Mom
  • Zettai Ryouiki - Grade A.

Rika Kashiwazaki - Japan
Athena and Yuki..., er, Rika!
Voiced by: Asano Shirakura

Athena's best friend from the Darker and Edgier game Athena: Awakening from the Ordinary Life. She is also her classmate and tries to cheer Athena up when she's down.

Konoe and Kikuri Tanima, Mr. Kuwahara - Japan
Kikuri (long hair, left) and Konoe (short hair, right). Kuwahara doesn't appear.

Voiced by: RUMI (Konoe), Yumi Kakazu (Kikuri), Daiki Nakamura (Kuwahara)

Two sisters and a band manager featured in the The Sun and the Moon ~ Prologue radio drama, released in 1999. They're from "five years in the past" of Iori Yagami: back then Konoe was the lead singer of Iori's old band, Kuwahara was the band's manager, and Kikuri was their Tagalong Kid.

Jean, Sally and Elizabeth - France
L-R: Mai, King, Jean and Chizuru. Sally and Elizabeth don't appear.

Voiced by: Harumi Ikoma (Jean, KOF: KYO)

King's closest associates. Jean is her beloved younger brother and only relative, a sweet but very sickly young boy. Sally and Elizabeth are the cute twin waitresses of King's bar, Illusion, and take care of it when she's away.

Takaya Maeta and Sanae - Japan
Maeta to the left, Sanae to the right!

Two kids who attend Kyo Kusanagi's same school, and they only show up in the KOF: KYO manga. Sanae is Yuki's closest friend outside her and Kyo's circle, Maeta is the captain of the judo team.

The Ancestors

Yasakani and Kusanagi. It's easy to see who is who.

Voiced by: Kouji Ishii (Yasakani ancestor, KOF:KYO), Eiji Tsuda (Kusanagi ancestor, KOF:KYO)

1800 years ago, three extremely powerful clans (the Yasakani, the Kusanagi and the Yata) united their forces to seal Orochi. 660 years ago, however, the Yasakanis and Kusanagis started fighting among each other, and things went From Bad to Worse (though the cathalysts and exact stories vary depending on the source) — the Yasakani clan made a Deal with the Devil with Orochi, and became the Kusanagi's mortal enemies. This part of the article will deal with the Yasakani and Kusanagi leaders of 660 years ago.

Lei-Lien - China

Chin's granddaughter, who is mentioned once in a while in the Psycho Soldiers's stories. She has only been seen in KOF:KYO.

Voiced by: Masae Yumi (KOF:KYO)


The King Of Fighters The Rugal SagaCharacters/The King of FightersThe King Of Fighters The NESTS Chronicles

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