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In-progress. This is the character sheet for Legend of Legaia. It is recommended to play the game before reading, as its marked with spoilers.


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    Ra-Seru Heroes 

As a whole


  • Bad Ass Boast: Several for each, but they all use Hisastu, one hit kill, when using their Hyper Arts.
  • Freudian Trio: Vahn is Ego, Noa is Id, Gala is Superego.
  • Summon Magic: Via their Ra-Seru companions.
  • The Symbiote: Mutualism. A Ra-Seru is more powerful when fused with a human and the heroes can use their powers so they all benefit from the relationship.
  • Sympathetic Sentient Weapon: Ozma, Terra, Meta. Though being weapons is not their purpose. They are to aid mankind from the Mist and their most powerful ability is to revive the Genesis Trees and repel the Mist. Though make no mistake, their abilities make the wearers incredibly powerful.
  • True Companions: All 6 of them.

Vahn

https://static.tvtropes.org/pmwiki/pub/images/31bb97cb0244c2fe7e79f8f35ccc846a_nostalgia_lol.jpg

Voiced by: Wataru Takagi

Vahn is the first main protagonist of the game. After Juggernaut busts through Rim Elm's wall, Vahn approaches the glowing Genesis Tree, from which Meta comes out. He is then chosen by Meta, and after eradicating the Mist from Rim Elm, he begins his journey to save the world from the Mist.


  • Armed Legs: While most most boots probably count due to the games fighting-game like combat system the Ra-Seru boots, the strongest boots for Vahn in the game, get a special mention. In addition to covering Vahn's legs all the way up to the knee, which would obviously make his kicks much more dangerous, they also allow Vahn to hit floating enemies with the low command, making floating enemies MUCH less annoying. Vahn will also be the only character capable of hitting any enemy in the game with all commands.
  • BFS: The Astral Sword. It's Awesome, but Impractical as it causes Vahn's Arm block to enlarge.
  • Breaking the Fourth Wall: One of his battle quotes translates to "I am the main character".
  • Chronic Hero Syndrome: Ever since he was a child, Vahn has had the tendency to always help somebody in need. Sometimes, he's rash when it comes to helping the people he cares about.
    • As revealed in the dream at Uru Mais. In his childhood, Vahn snuck out of Rim Elm to get some Drake Water to save his dying mother. However, this only caused his father to sacrifice his legs to save him.
    • When the pillar holding Hari's residence is about to collapse in Underground Octam, Vahn rushes forward in an attempt to save them, only to be blocked by Gala.
  • Crouching Moron, Hidden Badass: Somewhat. The dialogue choices imply that Vahn is forgetful and a bit derpy in normal situations, but becomes very competent when things get serious.
  • Dance Battler: His fighting style is a mix of Kickboxing and Capoeira, with lots of spinning, acrobatics, and plenty of kicks.
  • Diving Kick: Slash Kick and Power Slash.
  • Extremity Extremist: Uses his legs a lot. His High and Low arts flow together much better than his Left and Right arts.
  • Fire-Breathing Weapon: Vahn's Hyper Arts utilize Meta's ability to shoot out fire.
  • Fridge Brilliance: Vahn's stat growth is even all around, aside from his Lower Body Defense stat being the highest. As his father has lost the use of his legs, Vahn worked them twice as hard to make up for it, not to mention him feeling that he was to blame for his father's situation.
  • Gratuitous English: Vahn sometimes calls his Hyper Arts in English.
  • Heroes Prefer Swords: His preferred weapon.
  • Heroic Mime: Vahn doesn't speak throughout the game, but he is sometimes given choices in his dialogue. He does, notably, have his own special kind of dialogue after his home town is fused with Juggernaut, and it is a traumatic silence. This is an Averted Trope in the light novel adaptation.
  • Pintsized Powerhouse: Not to the same extent as Noa, in size or damage, but he is a 14-year-old boy going up against all manner of creatures.
  • Jack of All Stats: Has no real strengths or weaknesses in terms of stats. His main strength is being able to play any role and being able to change it in the middle of battle. To be blunt; aside from a lack of flashy five-hit arts; his only real weakness is that he can't use water Seru effectively.
  • Playing with Fire: His element.

Noa

https://static.tvtropes.org/pmwiki/pub/images/noaconcept3black.jpg

Voiced by: Sachiko Sugawara

Noa is the second main protagonist of the game. Daughter of King Nebular and Queen Minea, during her infancy, she was eventually sent away from Conkram by her mother due to the Mist and Seru invasion. Unfortunately, the Soren who carried her soon lost his strength on top of Mt. Rikuroa and fell to his death. Landing in front of a Genesis Tree, Noa cried and was found by Terra, who then attached herself to a wolf that approached her. Since then, she lived in Snowdrift Cave with Terra until an earthquake struck and caused the Mist to infest the cave.


  • Badass Adorable: Cheery, energetic, and naive, and easily wrecks enemies with her combos.
  • Blow You Away: Her element.
  • Fiery Redhead: Red-haired and very energetic.
  • Fragile Speedster / Glass Cannon: The fastest of the three heroes, but also have the lowest defensive stats. Due to the number of her art blocks, she deals the most damage despite her low strength.
  • Genki Girl: Noa is always full of energy, though there are instances in which she becomes gloomy for a good reason.
  • Hates Being Alone: She admits it after losing her faith on Terra.
  • Hurricane Kick: Her final Hyper Art. Not quite a spinning kick, though. More like a flurry of wind powered kicks. Also has Jurassic Blow, a hidden art.
  • Naïve Newcomer: Especially apparent when she first meets King Drake, in which she says that King Drake has whiskers.
  • Parental Abandonment: Not quite at the beginning, but after the destruction of the Mist Generator at Jette's Absolute Fortress, her parents, who had been fused with the Sim-Seru that engulfed Conkram, died together with the Sim-Seru.
  • Parental Substitute: Terra is one to her.
  • Pintsized Powerhouse: Is a 12-ish-year-old girl — though she looks a few years older — but deals the highest amount of damage of the party members.
  • Raised by Wolves: Literally, though it's a wolf controlled by the Ra-Seru Terra.
  • Rapid-Fire Fisticuffs: Noa's high damage output is because her agility is so high that she can get a large amount of blows on her opponents. Her arts also combine very well so she can chain them together and do great damage. Basically this is her whole fighting style. Her Hurricane Kick is a single move example.
  • Strong Family Resemblance: Looks a lot like her mother. A citizen in Past Conkram also remarks that Noa resembles a younger Queen Minea.
  • Wolverine Claws: One of her preferred weapons.

Gala

https://static.tvtropes.org/pmwiki/pub/images/galaconceptartmainblack.jpg

Voiced by: Jin Yamanoi

Gala is the third main protagonist of the game. After the death of his parents, he was raised by Maya and trained under Master Zopu at Biron Monastery. At first, he didn't truly welcome Vahn and Noa due to them wielding the Ra-Seru. However, after Songi's attack on Biron Monastery and meeting Ozma, he decided to wield a Ra-Seru as well.


  • Boring, but Practical: Noa and Vahn's arts are more fantastical than Gala's. Noa's arts have more in common with gymnastics than any real world martial arts and Vahn's style is more based in reality with just enough jumping and flipping to be interesting but not unrealistic. Gala's style is comprised of headbutts, guillotines, flurries of punches, knee kicks, and hammer fists. But while these moves are usually associated with Dumb Muscle and Unskilled, but Strong characters, Gala is a skilled and refined fighter who makes damn good use of them. His arts also don't combine as well as Vahn or Noa, and for the most part, he'll have one or two good combos until later in the game.
  • The Comically Serious: Despite his seriousness, he performs very well in the stand-up comedy at Sol Broadway.
  • Cutscene Power to the Max: Considering he can fly and flex in cutscenes, yeah this counts.
  • Defrosting the Ice King: Isn't very nice to Vahn and Noa early on, but he slowly opens up to them.
  • Friendly Rivalry: With Songi, but the same can't be said later on.
  • Genius Bruiser: The wisest of the three heroes and is very knowledgeable at most things. He also has both high intelligence and physical strength.
  • Ground Punch: The opening FMV has him creating fissures by punching the ground.
  • Happily Adopted: Unique case. Gala doesn't speak about it much himself but Master Zopu and Maya became his and Songi's parental figures. Though Maya has a husband and Zopu is a Biron elder, so there is nothing non-platonic between the two. They were, however, all trapped in the monastery for ten years so it was similar to a traditional family unit.
  • Irony: The only person with any reservations regarding the use of Seru (as a result of Biron's dogma against their use) on the team is also the best user of Seru due to having the highest intellect in the party. Expect Gala to spend most boss fights on healing duty while Noa (who was practically raised by a Ra-Seru) and Vahn (who takes no issue to the use of Seru) do most of the physical fighting.
  • Magic Knight: Save agility and speed all of his stats surpass Vahn and Noa, that includes magic power as well.
  • Magikarp Power: Gala starts at level 1 when his allies were grinding since the game started. Also, his agility is very low at the beggining, making him fall behind them. However, give him some time and see him hitting enemies like a truck and tanking damage like nobody's business.
  • Mighty Glacier: Very slow, but has the highest attack and defense stats and HP.
  • Parental Abandonment: Gala's parents are said to have been killed by the Seru when he was young.
  • Red Oni, Blue Oni: Blue to Songi's red.
  • Shock and Awe: His element.
  • The Stoic: Between his parents being killed at a young age, growing up in a Mist filled world, and his strained relationship with his adopted brother, Gala has had a stressful life. Biron monks also have a very formal demeanor and strict codes, but Gala seems to have dedicated himself to the monastery's practices even more so than the other monks. As such, he is very quiet and soft-spoken and does not seem able to speak to most people in a non-formal way. Even to the people that he does show emotion to, it's rare and he still doesn't speak any more than he has to.
  • Use Your Head: One of his art moves is a headbutt. The name is Ironhead.
  • Warrior Monk: An unusual mixture of both Western and Eastern types. Biron is clearly inspired by Buddha, as are the teachings that Gala follows, but his armor is thick-plated with arm guards and straps that are clearly Western in design. His weapons, mainly Axes and Maces, also are not found in many, if any, Eastern martial arts and are associated with the West. Even his arts seem to have a Boring, but Practical feel to them much like Knight martial arts. note 
  • Yellow Lightning, Blue Lightning: His lightning Hyper Arts are blue in color.

    Cort and the Four Wise Men of Conkram 

The group as a whole:

  • Cultured Badass: All are incredibly powerful due to their Seru and were high-ranking nobles in Conkram. The Delilases were this before they were given Seru.
  • Elite Four: The Four Wise Men of Conkram, all of whom guards a structure containing a Mist Generator. Though to truly destroy the Mist Generator at Absolute Fortress, you need to defeat Cort as well.
  • Religion of Evil: The Mist is salvation. The Mist is eternal. The Mist is perfect harmony.

Cort (spoilers)

Voiced by: Jurota Kosugi

Cort is the main antagonist of the game. Son of King Nebular and Queen Minea, Cort is the prince of Conkram and also Noa's older brother. Before the Mist incident at Conkram, Cort was known to be a genius who was very dedicated to his parents' kingdoms. However, since the incident, Cort's personality changed drastically due to the rogue fragment attached to him. This culminated in his further corruption and change to Big Bad.


  • A God Am I: After fusing with Juggernaut, he believes himself to be an ultimate life form.
  • Ambition Is Evil: The rogue fragment awakens his ambitions and thus, corrupts him.
  • Barrier Warrior: During the start of his boss fight, he conjures up a barrier that renders normal attacks useless. It can be destroyed, but he'll be using the devastating Evil Seru Magic afterwards.
  • Big Bad: The original creator of the Mist Generator. He's also behind everything that starts Vahn, Noa, and Gala's journey, countless tragedies and turning Legaia into an After the End planet. He also has one of the highest body counts of any video game villain ever.
  • Dark Is Evil: Dark element and, well... Conkram. Just Conkram. Applies to Jette as well.
  • Evil Genius: See Jette's page below.
  • Fallen Hero: Once upon a time, Cort was a kind-hearted child who grew up to be a patriotic scientist who dedicated his time to winning a long war. When he came into contact with Rogue, he would travel a path that would create one of the worst Hell on Earths ever imagined and would cause the deaths of more people than can be counted.
  • Fusion Dance: With Juggernaut. Also an Emergency Transformation, as this saves him from death.
  • Geometric Magic: His Magic Circle attack.
  • Mighty Glacier: A rare magical version. His HP is the second highest in the game, its even higher than the boss that comes after him, and his Mystic Shield gives him a lot of defense on top of his crazy HP, but he is very slow. Often everyone will go before him. But his speed is rarely a problem because his attacks are so strong. Especially Mystic Circle and ESPECIALLY Evil Seru Magic.
  • Mystical White Hair: Well, Blueish grey. But still.
  • Psychic Powers: He's capable of invading Noa's dream and talking to her telepathically. He can also give her crippling headaches.
  • Purple Is Powerful: Wears a purple shirt.
  • Raise Him Right This Time: The game ends with Cort being returned to infancy and raised by Noa.
  • Soft-Spoken Sadist: When he shows up at the last Mist Generator, Cort speaks very slowly and calmly while mind-raping and threatening his little sister. Though he does say he'll kill Noa gently and send the three of them to "a world free from pain and suffering", the casual manner in which he tortures Noa is quite unnerving. It is also interesting to note his Guilty Cross attack. While crosses are often associated with faith in Christianity, it is actually a torture device.
  • White Hair, Black Heart: Likely due to the Rogue fragment's influence on him.

Jette

Jette is Cort's assistant and second-in-command. He is responsible for the creation of the Mist Generator.


  • Casting a Shadow: Is Dark-element and his Shadow Break utilizes a giant shadow.
  • The Dragon: To Cort.
  • Evil Genius: Along with Cort, he is the one responsible for the Mist generators and the creation of the Sim-Seru.
  • Genius Bruiser: A brilliant scientist and, thanks to his Sim-Seru, one of the top three most powerful characters in Legaia. He has the longest combo strings in the game, a higher block rate than any other boss, can create clones of himself, and is a VERY skilled physical fighter.
  • Psychic Powers: Can read peoples' minds.
  • Self-Duplication: One of his special abilities. However, his clones deal pathetic damage.
  • Sinister Scythe: Wields a kama, a one handed scythe used in karate, in compact.
  • The Social Darwinist: He follows Cort because he wants to evolve humans and doesn't mind killing people to do it. A lot of people.
  • Teleportation: A power he only uses outside of battle.

Zora

Voiced by: Shoko Ezaki

Zora is the former High Priestess of Conkram. She is also a co-conspirator in spreading the Mist throughout the world.


  • Blow You Away / Casting a Shadow: Her Dark Typhoon involves conjuring a tornado, which is dark in element.
  • Cannot Keep a Secret: Zora is a blabbermouth and often reveals important pieces of information when talking, including the important component of a Mist Generator, which is supposed to be a secret.
  • Gratuitous English: She shouts "Dark Typhoon" in English when using the eponymous attack.
  • Lean and Mean: Her combat form is very thin and Zora is one of the conspirators with Cort. She is also noted to be bossy and a slave driver.
  • Manipulative Bastard: To build her Floating Castle, Zora tricks Grantes into stealing Ra-Seru eggs from Buma, by promising that she'll give Cara Seru Wings in return. Of course, she doesn't keep her promise after getting the Ra-Seru eggs.
  • The Smurfette Principle: The only woman among the Four Wise Men of Conkram.
  • Taken for Granite: She can turn a character to stone with her glare.
  • Unrequited Tragic Maiden: Although a villainous one. Zora is in love with Cort, and as she painfully crawls to her Mist Generator, Songi flat out tells her that Cort doesn't love her and only uses her as a pawn. Then Songi kills her.
  • Winged Humanoid

Dohati

Dohati is formerly Conkram's Secretary of Interior and one of the conspirators in spreading the Mist. His lair is located in Sebucus Island.


  • Breath Weapon: Chaos Breath, a very damaging Deadly Gas that can inflict Venom or Toxic too.
  • Fat Bastard: Dohati is rotund even in his human form and cares less about casualties when it comes to gaining power. He has had eyes on Ratayu's technology for the creation of Juggernaut before Conkram fell. With a Sim-Seru, Dohati's form is concealed under the robes, though his combat form is a fat bird-frog hybrid. And upon being confronted by the Ra-Seru Heroes, Dohati happily brags about how he has Xain kill Hari and gets Saryu to create Juggernaut.
  • Manipulative Bastard: He gives Saryu a Sim-Seru and manipulates him into creating Juggernaut.
  • Stout Strength: His combat form is a fat bird-frog hybrid. While he hits hard with physical attacks, he is the most dangerous when most bloated because he is about to unleash Chaos Breath.

Zeto

Zeto is formerly Conkram's Secretary of State and one of the conspirators in spreading the Mist. His lair is located in Drake Kingdom.


  • Disc-One Final Boss: Zeto sparks the beginning of Vahn's journey, and is built up as an intimidating figure from the very start. With him introducing the mist to Rim Elm and guarding a Mist Generator in his lair, he looks like a last boss. As it turns out, he is the last boss of the first area in the game and far from being the hardest boss compared to many others.
  • Giant Enemy Crab: His combat form.
  • Making a Splash: His deadliest attack is summoning a big wave to wash everything away, but it takes one turn to charge up.
  • Proactive Boss: Unlike other major henchmen of the mist, Zeto actively confronts and hinders the protagonists. He starts off by destroying Rim Elm's wall, then proceeds to cause an earthquake on Snowdrift Cave to lure out Noa and Terra, and even tries to kill them both at Mt Rikuroa by summoning Caruban.

Delilas Siblings

The Royal Bodyguards, but most specifically of Zora. Gi, Lu, and Che. They are charged with overseeing the Ice-Seru Koru.

Gi voiced by: Isshin Chiba
Che voiced by: Wataru Takagi
Lu voiced by: Shoko Ezaki


    Other Mist Henchmen 

Songi

Voiced by: Takashi Nagasako

Songi is a monk of Biron and Gala's adoptive brother. He joins the Mist henchmen in search of power and appears throughout the game to harass the heroes, but his actions are not as cut-and-dry as the other Mist followers.


  • Arrogant Kung-Fu Guy: His arrogance is present even before he acquired his Seru. Early on, he's jealous that Gala is favored by Master Zopu instead of him.
  • Bare-Fisted Monk: Songi is a very skilled martial artist and loves to get hands on with conflicts.
  • Character Development: A villainous and non-positive example. Early on, Songi states that he will do anything for power and when he gets his Seru he still relies on his martial arts, but as the story progresses he takes on more monstrous forms and ceases his bragging about his martial art skills as he uses his Seru powers more and more.
  • Didn't See That Coming: With his final defeat, Songi also lost Jedo after the fight. Without a Ra-Seru on his arm, Songi no longer had the ability to breathe or even survive in the world of the Seru-Kai. He dies in painful, pitiful agony.
  • Gameplay and Story Segregation: In cutscenes, Songi is portrayed as being incredibly fast but in battle, his speed isn't very high. In the one-on-one fight with Gala, he's even slower than Gala.
  • Godhood Seeker: Attempts to absorb the Great Genesis Tree to become all-powerful.
  • Hijacked by Ganon: The Mist henchmen have been working together on their plan for ten years but when Cort is defeated at the Absolute Fortress, the game seems to be over. However, Songi reappears and uses Juggernaut to engulf Rim Elm and attempts to absorb the Great Genesis Tree, which resulted in the eventual death of all Seru.
  • Kamehame Hadoken: Has both versions. A Hadoken fire ball in the fight with Gala and uses a Kamehame-like purple beam in Zora's Castle.
  • Lightning Bruiser: Songi is the strongest monk in the monastery next to Gala and can move so fast he leaves after-images behind him. Even more so after he obtains a Seru.
  • Jerkass: Rude and condescending to anyone he feels like. He also likes to Kick the Dog whenever he can. He mocked the heroes for fighting Gaza when they had no choice and put a Sim-Seru on the swordsman that drove him insane and mocks Noa for caring about him. He brutally mocks Zora when she is defeated and rubs the fact Cort doesn't love her in her face before coldly killing her. These are just a couple of examples.
  • Super Mode: Has two rather strange ones. The first one looks like his normal form but looks like he aged sixty years, with grey hair and a slouch in his posture. His Seru also grows nearly half the size of his body and covers his entire arm. The second one is a nightmarish monstrosity with visible bones misshapen limbs.
  • Ultimate Life Form: Jedo is a Sim-Seru made from Ra-Seru and is the most powerful single entity in existence, save The Final Boss.

Xain

Xain is a bull-centaur hybrid Sim-Seru who is responsible for the earthquakes in Underground Octam.


  • Brutish Bulls: A Dumb Muscle bull-centaur hybrid who takes pleasure in killing humans by knocking down the pillars that hold Underground Octam. His Bloody Horn attack has him ram into a hero too.
  • Dumb Muscle: Very strong and muscular, but can be easily tricked into thinking that the Ra-Seru Heroes are his allies.
  • An Ice Person: His Sim-Seru possesses the power to freeze the magma that flows across Sebucus.
  • Our Centaurs Are Different: A centaur with the head of a bull.
  • Person of Mass Destruction: He cause earthquakes in Underground Octam by punching the pillars that hold the town. His punches are strong enough to knock down the pillars and the buildings atop them, and this is how he kills Hari.

Gaza

Voiced by: Takashi Nagasako

Gaza is a lone warrior from Sol who lives a path of bloodshed and carnage: fighting Seru, including the inhabitants of Sol who are possessed by the Seru.


  • Badass Normal: He can perfectly slaughter Seru, repel multiple Biron monks in one swing, and give the Ra-Seru Heroes a lot of trouble without wearing a Seru.
  • The Dreaded: Sol's best warrior and is feared by Conkram soldiers.
  • Dual Wielding: His Astral Sword. Though being equipped with a Sim-Seru changes it into a BFS.
  • Dying as Yourself: He regains his sanity as he lies there dying. In the end, he allows the Ra-Seru Heroes to use his spirit to power up the Genesis Tree seedling.
  • Purple Is Powerful: His Astral Sword is purple in color, and wearing a Sim-Seru gives more purple to his armor. He already kicks serious ass without the Sim-Seru, and with it he is even more monstrous.
  • Woobie, Destroyer of Worlds: He was a loving family man, but then the Mist came, and he watched his son and grandchildren getting slaughtered by Seru. Since then, he vows to live the rest of his life slaughtering Seru, to the point of not wanting Sol to be free of the Mist because it will mean no more Seru for him to slaughter.
  • Ye Olde Butcherede Englishe: Speaks in this manner. Noa struggles to understand his speech.
  • You Remind Me of X: He first mistakes Noa for his granddaughter Mar, then shakes it off because he knows Mar was long gone. Noa is also quite fond of him and even calls him grandpa.

Koru

Koru is a Seru placed in Nivora Ravine by Zora.


  • Brainwashed and Crazy: A peaceful Seru driven mad by the Mist.
  • Extra Eyes: Has many eyes on its face.
  • Fusion Dance: With the Delilas Siblings, who do so in order to make Koru self-destruct and destroy Karisto. Koru's attacks are also based on the siblings' power: Blade Breath, Thunder Needle, and Gigaton Press.
  • An Ice Person: Koru's ice breath renders Buma and the Genesis Trees within frozen solid. It also results in massive ice chunks that block the path to northern Karisto.
  • Time-Limit Boss: You must defeat Koru within five turns, or it will self-destruct and vaporize you and Karisto Kingdom. Despite the attack dealing 9999 damage and being a guaranteed KO, Lost Grail will not save you.

    Miscellaneous Allies 

Tetsu

Tetsu is a Biron monk who stays at Rim Elm and also Vahn's mentor.


  • Badass Normal: Despite not having a Ra-Seru, he can handle several Gimards just fine. As an Optional Boss, he can give Vahn, who has just beaten numerous monstrosities and destroyed all the Mist Generators across Legaia a hard time too.
  • Bare-Fisted Monk: He fights barehanded.
  • Duel Boss / Optional Boss: You can have Vahn fight him for a Mettle Gem after clearing Absolute Fortress. You cannot use Ra-Seru magic in the fight.
  • The Worf Effect: He is introduced as Vahn's mentor and a powerful martial artist, but once Zeto attacks Rim Elm, he gets quickly beaten down.

Mei

Mei is Vahn's childhood friend and potential love interest. She lives in Rim Elm with her father, while her mother remains at Biron Monastery due to the Mist preventing her from returning.


  • Break the Cutie: Mei is a cheery girl, and one of the earliest scenes in the game is her father being carried to Rim Elm dead. And after Juggernaut's invasion of Rim Elm, she gets fused into Juggernaut's innards along with other villagers.
  • Genki Girl: Easily excited and energetic.
  • Textile Work Is Feminine: She aspires to be a professional tailor, and one of her gifts to Vahn before he begins his journey outside Rim Elm is Hunter Clothes, Vahn's first body armor.
  • Victorious Childhood Friend: Depending on the dialogue choices, she may end up as one for Vahn or Ixis.

Maya

Maya is Mei's mother who remains at Biron Monastery due to the Mist at Drake Kingdom.


  • Genki Girl: Very chatty and energetic, similar to her daughter Mei. When meeting Noa for the first time, both of them get especially lively.
  • Parental Substitute: Became one to Gala and Songi at Biron Monastery, and part of why she chose to remain there instead of returning to Rim Elm.

Master Zopu

Master Zopu is the leader of Biron Monastery.


  • Old Master: He is old, wise, and the highest ranking member of the Biron. He leads and trains the Biron warrior-monks in the temple, including Gala and Songi.
  • Parental Substitute: To Gala and Songi.

Hari

Hari is a prophet who resides in the city of Octam and wakes up periodically to spread the words of Rem.


  • Another Dimension: Hari is said to reside in a world between the Dream Land and the human world while asleep.
  • Back for the Dead: Upon losing his life to an earthquake at Underground Octam, Hari says someday he will meet the Ra-Seru Heroes at an unexpected place. True to his words, Hari shows up as spirits at Noaru Valley when the Great Genesis Tree is about to die, but sacrifices the last of his life force to give the tree just enough time for the Ra-Seru Heroes to settle their score with Cort and Juggernaut.
  • Colour-Coded for Your Convenience: Hari appears in the form of three newborn infants. Each of them represents the Past, the Present, and the Future, and comes with a different color for their blankets, robes, and eyes.
    • Hari of the Past: Blue
    • Hari of the Present: Green
    • Hari of the Future: Red
  • Really 700 Years Old: Despite appearing as newborn infants, Hari is over thousands years old.
  • Seers: Hari knows the future, including his own fate to be swallowed by an earthquake.

Bon Saryu

Saryu is the ruler of Ratayu and a man behind the creation of Juggernaut.


  • Brainwashed and Crazy: While wearing the Sim-Seru from Dohati, Saryu becomes a malicious tyrant in Ratayu, so much that the inhabitants prefer the town being covered in the Mist. He regularly summons women to be sacrificed to Juggernaut and is not above using intimidation and violence to threaten those who refuse to do so. The taxes are also ridiculously high under his rule.
  • Dishing Out Dirt: One of his attacks in his Sim-Seru form is Earthquake, but despite how it looks and sounds, it is actually Dark elemental.
  • Easily Forgiven: With the Sim-Seru gone from him, Saryu knows what he has done while Brainwashed and Crazy and is surprised that his citizens forgive him just like that. He vows to make up for all the misdeeds.
  • Horrible Judge of Character: Immediately trusting Dohati and putting on the Sim-Seru he presents do not end well for Saryu and Ratayu citizens.
  • Oh, Crap!: As soon as his Sim-Seru is destroyed, he has this moment in the underground lab, especially after finding a record of a fully developed Juggernaut running loose in Legaia.
  • Turns Red: Literally. When his HP is low enough, he will use Jugger Power and turn red. His damage is much higher in this state.

Cara

Cara is a wandering thief who uses the chaos in the Mist to steal valuables.


  • Big Damn Heroes: After destroying the Mist Generator in Absolute Fortress, if Door of Light is not used, she will bust out of an air vent to lead the Ra-Seru Heroes to safety.
  • Classy Cat-Burglar: A very pretty thief lady.
  • Leitmotif: An OST from Alundra, titled Requiem.
  • Lovable Rogue: She makes a living by stealing, but the kids in Sol Daycare are really fond of her. She often brings them gifts and funds the daycare. Not to mention, she has helped the Ra-Seru Heroes multiple times.

Grantes

Grantes is a Soren and the son of Cructes, the Soren Elder.


  • Drowning My Sorrows: He spends his time drinking at Sol Jazz Club and being depressed. He gets better.
  • Love Makes You Dumb: With Conflicting Loyalty tossed in. Grantes falls in love with Cara, but this goes against the Soren law. Torn between abiding by the Soren law and his love for Cara, he becomes easily manipulated by Zora. Zora asks Grantes to get her Ra-Seru Eggs and promises to give Cara Seru Wings in return. Grantes agrees, but Zora never keeps her promise. Grantes ends up having his Seru Wings removed and banished to the surface.
  • Tribal Face Paint: Has one that is seen among the Soren.

    Seru Summons 

Gimard

Gimard is the Seru that was summoned by Zeto to attack Rim Elm. It is the first Fire Seru one can find.


Zenoir

Zenoir is a Seru that looks like a giant hand with a tail. It is the second Fire Seru one can find.


  • Death from Above: Zenoir has a two-combo attack when summoned. The second one is it dropping down from the sky and causing an area damage.
  • Wreathed in Flames: When summoned, it uses this and curls itself up into a fist to attack the enemies.

Gola Gola

Gola Gola is a Seru that resembles a centipede. It is the last Fire Seru one can find.


Swordie

Swordie is a Seru with blades as its arms. It is the first Wind Seru one can find.


  • Razor Wind: When summoned, it slashes the air to create this. Multiple times.

Nova

Nova is a Seru that resembles a cross between a caterpillar and a praying mantis. It is the second Wind Seru one can find.


  • Do Not Touch the Funnel Cloud: Both its Scythe Wind and Violent Wind are this. The latter can hurl pretty much anything high up into the air before letting it freefall to the ground.
  • Razor Wind: It can generate a twister that cuts up the heroes caught within it.

Barra

Barra is a Seru with a small body, a pair of wings, and talons. It is the last Wind Seru one can find.


  • Pintsized Powerhouse: When summoned, it can lift even the colossal final boss into the sky.
  • Razor Wind: Can slice the air with its talons to generate this.

Theeder

Viguro

Gilium

Gizam

Freed

Slippery

Mushura

Kemaro

Iota

Vera

Orb

Spoon

Aluru

Nighto

Puera

Meta

Terra

Ozma

Mule

Palma

Horn

Jedo

Juggernaut


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