Characters / Breath of Fire I

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    Playable Characters 


  • Accidental Pervert: In The Dragon Warrior manga, Ryu gets to see Nina first as she's bathing on a lake.
  • Badass Cape: He hangs around with a cool red cape.
  • The Cameo: Appears as a card in the Heroes and Heralds mode of Ultimate Marvel vs. Capcom 3.
  • The Chosen One: Not as prominent in the game, but a big deal in The Dragon Warrior.
  • Cute Little Fangs: In the artwork.
  • Doomed Hometown: As soon as you start!
  • Elemental Powers: Different for each dragon form. In order of cost and damage dealt:
  • Facial Markings: A dragon-shaped birthmark on his forehead.
  • Fate Worse Than Death: Myria sends Ryu into one in The Dragon Warrior: the dimension of the Soul Eaters, who would slowly nack at his soul for all eternity, with him still conscious and unable to die.
  • Fusion Dance: Agni, the most powerful dragon transformation, has the entire party melding together into one being. It can singlehandedly take on Myria.
  • Guide Dang It: How to get most of Ryu's dragon transformation sets require having certain equipments with him, all of which are well-hidden all over the world map. There's no in-game mention of even what items one needs.
    • The elders living in the ruins where Ryu gets his training will tell him something like, "You need to complete the first level and find the DragonSD." But you still have to puzzle out where to find the equipment. The most powerful transformation is only mentioned once, on a tablet you can find in a well on the world map; it's quite possible to beat the game without ever finding it and get stuck with the "bad" ending.
  • The Hero: He starts the trend of the blue-haired young men named Ryu being the heroes of their games.
  • Heroic Mime: Subverted. After saving the king of Winlan, he says "Well, there is one thing." in response to the king asking how he can help. However, he doesn't speak through the biggest part of the game.
    • Averted completely in The Dragon Warrior and Princess Of The Wings manga.
    • Also during a brief segment where the player controls Nina instead of Ryu, he can be heard talking in his sleep if the player walks up to him.
  • Heroes Prefer Swords: Slightly subverted as he's also able to use boomerangs.
  • Instant Armor: In The Dragon Warrior manga, Ryu's ultimate transformation is switched with this.
  • I Will Find You: His main motivation is to find his missing sister.
  • Outdoor Bath Peeping: Ryu (and the player) get forced into this as a plot point: The Queen of Tuneland has the Time Key and intends to give it to Emperor Zog. The heroes therefore need to steal it from the palace vault before that happens. The combination to the vault is tattooed on the Queen's back, and the Queen spends every night bathing in the pool in her throne room. Ryu and the party sneak in and peep to obtain the combination, but because of the water's reflection they get it backwards.
  • Official Couple: Probably the only couple who gets anything close to a hint of having succeeded in the backstory of the second (and third) game.
    • The manga adaptations also plays up their relationship, including the Spin-Off Little Adventurer starring their own child.
  • Our Founder: Or more aptly, "Our Hero". Ryu gets a nice gold statue in Camlon for his efforts in helping eradicate the monsters infesting the main castle.
  • Power Limiter: The Light Dragons have their powers sealed off in fear of how dangerous they were for the world. So, once the Dark Dragons have the upper hand thanks to Myria, Ryu is forced to go through trials in order to unseal his powers.
  • Precision-Guided Boomerang: He can equip these as well as swords. They hit all the enemies in the same turn.
  • Voluntary Shapeshifting: Comes with being part of the Dragon Clan. This version of Ryu seems to be the most adept at it, as he can shift into a dragon form and stay that way as long as he wants without losing AP.
  • You Gotta Have Blue Hair: Like the other Ryus that followed him. Given that his sister has blue hair as well, it's definitively a family trait.


  • Action Girl: Her first exploit ends with her being captured, but other than that she's a capable fighter.
  • All There in the Manual: Nina gained her magic by studying the lore of her people. She hated it when she was a child, and at one point, ran away from home. As an adult, she likes the ability to use the magic, though. This is never mentioned in story.
  • Arson, Murder, and Jaywalking: In The Dragon Warrior she considers peeping to be more vile than poisoning her father.
  • Bag of Sharing: Even though Ryu is just sleeping on one of the castle's rooms, and Nina never goes to visit him, she gets to use all of his inventory items during her tenure as the main character.
  • The Cameo: In II.
  • Chekhov's Gunman: The Nina "look-alike" in Tunlan.
  • Damsel in Distress: During the end of the Karma Tower arc.
    • Much more prominent in The Dragon Warrior manga.
  • Find the Cure: Happens twice; first, her introductory scenario, and the second time for her Time Travel-induced amnesia.
  • Global Airship: She becomes the airship.
  • Healer Signs On Early: An interesting variant: She is the second character who joins (and the game's primary healer) but instead of joining the party, the first player leaves and Nina runs the party. After Ryu rejoins, the trope is played in its normal fashion.
  • Healing Hands: She has access to all of the cure magics in the game, making her this.
  • Laser-Guided Amnesia: After using the Time Key in Tock, she suffers from this.
  • The Load: Deis confronts Nina with this in chapter 5 of The Dragon Warrior.
  • Missing Mom: The woman in white Ryu meets in the castle is not Nina's mother.
  • Outdoor Bath Peeping: Nina's introduction in The Dragon Warrior manga, having both Ryu and two bad guys as Accidental Perverts.
  • Pink Means Feminine: Unlike later Ninas, she wears pink.
  • Plot-Relevant Age-Up: Following a botched time travel.
  • The Power of Love: A theme in Princess of The Wings. Raifel even comments on it at one point.
  • Royal Blood: She's the princess of Wyndia.
  • Royal Rapier: Her weapons are all rapiers.
  • True Blue Femininity: After you recover her from the amnesia, she wears blue and becomes older.
  • Voluntary Shapeshifting: Post-amnesia recovering, she can turn into a bird.
  • Weaksauce Weakness: The Xeon Gas, a weakness shared by all Wyndians.
  • White Magic: She uses mainly healing and support magic, with one paralysis-inducing spell and a few Holy Hand Grenade spells only for use against undead foes.
  • Winged Humanoid: Like all Wyndians, she has bird wings.


  • Arrows on Fire: In Princess of The Wings, he uses arrows set on fire with his magic.
  • The Cameo: In II and III.
    • Back for the Dead: In the latter. note 
  • Canon Foreigner: In The Dragon Warrior manga, he gets 3: a wife, a child, and a brother-in-law.
  • Fire, Ice, Lightning: He can use all three elemental spells.
    • Doesn't have enough in his Mana Meter to back it up, though.
    • Also, the spells start off very powerful, but they'll start becoming less useful later on, as he never learns any new spells. The later parts of the game will see him relying more on physical attacks, or fusions with Karn/Danc.
  • The Hunter: His field skill is the ability to hunt animals that appear on the world map for certain items.
  • Noble Wolf: A good wolf.
  • Petting Zoo People: This wolf man is the first of many furry characters throughout the series.
  • The Quiet One: Outside of planning strategies, he's not fond of sharing his thoughts.



  • The Cameo: In II and III.
  • Cash Lure: In his cameo appearance, one can catch him in the Fishing Mini Game by using a gold coin as a lure. Once caught, he'll offer to sell some of his goods.
  • Fish People: The Merchant/Manillo race as a whole.
  • Get on the Boat: He becomes the boat.
  • Greed: A defining trait of his race throughout the series.
    • To the point where the resident thief of the party calls him out on this.
  • Honest John's Dealership: One NPC mentions that he lost his license by selling fake Happiness Jars.
  • It's All My Fault: In Chapter 5 of The Dragon Warrior, he sells out an ancient and very dangerous weapon to Judas, believing it was just junk. He then gets shocked when Judas use it on the Dark Dragons' own town. This is what causes him to join the gang at the end.
  • Prongs of Poseidon: He fights with tridents and other types of polearms.
  • This Looks Like a Job for Aquaman: A pretty much identical case to that of the Trope Namer. His field skill and special abilities only work underwater.
  • What Kind of Lame Power is Calling Fish, Anyway?: It only works underwater and doesn't even serve him while he's alone.
    • And once the sub-plot involving the attack on Prima is done, there's little left to even do underwater, making his powers useless for the remainder of the game.
  • You Owe Me: His excuse for joining the party is that the group owes him money for the Gills they needed to proceed.


  • The Big Guy: One of your main powerhouses and also the tallest and largest member of the group. His field skill is breaking certain bricks and walls with a punch. Which can also be used to get fruits from trees.
  • Bizarre Sexual Dimorphism: While Ox and all males of his clan are big muscular men with bull-looking legs, all women are human-like besides a very small set of horns on their head.
  • The Blacksmith: In fact, his entire race is this.
  • Bruiser with a Soft Center: Out of all people, this guy is one who is the most touched by Ryu and Sara's reunion.
  • The Cameo: In III.
  • Drop the Hammer: He fights with hammer.
  • Drowning My Sorrows: He's found in this state in The Dragon Warrior manga.
  • The Grim Reaper: He appeared in person when Ox was injured and dying. It took the whole team to scare him away.
  • Happily Married: Her wife is even pregnant and he assures her that he will return after defeating Zog.
  • Healing Hands: A lesser version, as he's got less healing spells than Nina.
  • Heroic B.S.O.D.: In The Dragon Warrior. Needs Karn's help to get out of it.
  • I Have Your Wife: All the women from Ox's town were kidnapped to force the blacksmiths to work on a secret weapon. Among them was Ox's pregnant wife.
  • A Load of Bull: A load of Ox in his case, and for the people of Gantz.
  • Meaningful Name: Both versions: Ox is Exactly What It Says on the Tin, while Builder comes from his day job.
  • Not Quite Dead: In The Dragon Warrior, at first it looks like Judas has just gibbed his wife. Then during the castle raid, she appears alive and well.
  • Parental Substitute: Becomes one for Karn in The Dragon Warrior, and ends up adopting him at the end.



An extremely powerful lamia sorceress who can be found through all four games, Deis is childish, lazy, irresponsible and a bit of a pervert. She's capable of surviving by spending centuries in hibernation, allowing her to be the same individual through all four games.

  • Adaptation Name Change: Referred to as "Bleu" in the English dubs of the first and second game.
  • The Alcoholic: Implied in II. Her room is full of empty bottles.
  • Black Mage: She specialises in offensive magic, complete with Fire, Ice, Lightning spells making up most of her list of destructive spells. She sits somewhere between Black Magician Girl and Lady of Black Magic, character-wise; her personality is more of the former, but her sexual design is closer to the latter.
  • Cain and Abel: The Abel to Myria's Cain.
  • Convenient Coma: Found this way in I and III.
  • Cool Big Sis: Nina looks up to her, through Bleu isn't above snarking at her.
  • Easy Amnesia: The justification for having to level her up from scratch: Her centuries-long sleep makes her forget most of her magic spells.
  • Glass Cannon: Her magic can do a lot of damage, but she can't take much in return.
  • Innocent Fanservice Girl: It didn't seem to matter to her that she's completely nude while she's administering a beating to one of the guys who imprisoned her.
  • Jerkass: In IV, Deis ratchets up her bitch meter when she takes over Rhem in Chek. She's rude, selfish, and ridiculously self-important. It gets toned down when she's put back into Ershin.
  • Queen Incognito: You meet Deis early in II, but she's disguised as a token NPC.
  • Magic Wand: Her weapon set in I.
  • Mentor: In III, since she's part of the Masters System.
  • Naked on Arrival: In III.
  • Optional Party Member: In II.
  • Really 700 Years Old: She gets to be the same Deis through all of the games. Explained in III as being Myria's sister.
  • Ring of Power: Her weapon set in II, shared with Nina Windia.
  • Sealed Good in a Can: In III. Also an Early-Bird Cameo, as one can step into her room and see her long before she becomes important.
    • Also in IV. See Ershin.
  • Small Name, Big Ego: Of all the characters, only Gobi comes close to having Deis' ego. She doesn't do anything to earn it, even with her powerful magic.
  • Snake People: She's a classic lamia type; human woman from the waist up, giant snake from the waist down. Except for her appearance in IV, where she has human legs and which has led to some fans arguing whether or not that game's Deis is the same as in the first three.
  • Snakes Are Sexy: The half-snake woman is one of the most sexual female characters in the series.
  • Squishy Wizard: She is an incredibly effective offensive caster, but has some of the worst health and defenses in the series. Keep her in the back row and in good armor, or she will go down.
  • There Is No Kill Like Overkill: Her hunting skill in II, which ends up turning everything on the field into charcoal.
  • You Gotta Have Blue Hair: Through all games.

    Non-Playable Characters 

Wyndian Soldiers/Sieg, Raifel & Enon

  • Badass Beard: Enon.
  • Blade on a Stick
  • The Captain: Enon.
  • Heroic Sacrifice: Sieg and Rai / Raifel, both in-game and in Princess of The Wings.
  • Mentors: Both Sieg and Raifel serve as Nina's instructors at the start of Princess of The Wings.
  • No Name Given: In the original SNES version and the English GBA re-release.
    • The Dragon Warrior manga averts it by giving the fist two the names Kalu and Ilu. Years later, the GBA port gives the three official names.
  • Odd Couple: Their characterization in Princess of The Wings: Sieg is the serious guard, following the King's orders and not too happy about letting Nina go on a dangerous quest; while Raifel is more easy-going, understands Nina's feelings to go help Ryu, and disregards orders to help her in her goal.
  • Palette Swap: Sieg/Raifel use the same sprite, while Enon is just a red colored swap.
  • Red Shirt: As a funny detail, Enon does use a red uniform, and he survives.
  • Shout-Out: They were given names in the GBA re-release, with Sieg and Raifel being a reference to two characters of the Princess of The Wings manga adaptation.
  • Tragic Monster: In The Dragon Warrior, the two servants of the Karma wizard are revealed to be Kalu and Ilu, resurrected as zombies and brainwashed to serve him.
  • Winged Humanoids


  • Barrier Maiden: During her brainwashed state, she creates one to forbid Ryu and group's advance.
  • Brainwashed and Crazy
  • Cool Big Sis: She protects her brother and her townsfolk from the bad guys and Ryu spends the whole game trying to rescue her. Even after brainwashing and death, she tries to help her brother.
  • Cool Mask: The Dragon Warrior.
  • Curb-Stomp Battle: Her fight in the intro against Jade/Judas.
  • Facial Markings: Same one as Ryu.
  • "I Know You're in There Somewhere" Fight: In The Dragon Warrior, she tries to restore Judas from Myria's brainwashing this way.
    • In the main game, her boss fight qualifies.
  • Indy Ploy: Sara creates the plot in the beginning to turn her brother and fellow villagers into stone and make Jade think she was the only person left. She comes up with this plan in about six seconds.
  • I Will Find You: Ryu's goal in the beginning of the game isn't to fight Zog, it is to find Sara. Only after he joins up with Nina and Bo does he think about going after Zog.
  • Lady of Black Magic: She's a master of fire and lightning spells as seen in the intro.
  • MacGuffin Delivery Service: Once Ryu finally finds her, Sara acts all kind and asks Ryu to hand over the Goddess Keys as the battle is over... And just then, it's revealed she was working for Jade. Ouch.
  • Reverse Mole: In The Dragon Warrior, she's faking siding with Judas in order to defeat him. Subverted seconds later, when she reveals it was just a ploy to get the Goddess Key on Ryu's possession.
  • So Proud of You: To Ryu in the "good" ending (where you reveal Tyr/Myria's true form by using Agni.
  • Spirit Advisor: After her death.
  • Split Personality: She seems to suffer from this due to Jade's brainwashing. It's especially notable right before her Boss Fight, as she at first creates a barrier to stop Ryu while gloating evilly, then suddenly throws herself at it to destroy it and urges Ryu to continue... Right before going evil again and attacking the group.
  • Stripperific: Near the end of The Warrior Dragon manga, courtesy of Bleu/Deis.
  • Taken for Granite: She does it to her own townsfolk in the intro, to protect them.
  • Together in Death: How she and Judas end up in The Dragon Warrior.
  • Tragic Monster: She's ultimately brainwashed into fighting her own brother.
  • Woman in White: She wears a white robe.
  • You Gotta Have Blue Hair: A family trait, since her brother has it as well.



  • Alien Sea: The strange wavy energy surrounding his dream/nightmare worlds.
  • Battle in the Center of the Mind: He traps the whole party in his head/dream.
  • Bizarrchitecture: His Nightmare Tower is a strange assortment of stairs, most of which go back to the first floor... Even if they pointed upwards.
  • Dream Land: His powers trap people in either their own Dream World (as with Mogu) or his personal Nightmare World (as he did with a bunch of people, the Guardian of the Sky Key, and the party).
  • Enemy Within: A rare case, as his own conscience sides with the good guys to stop him.
  • Hopeless Boss Fight: At first.
  • Named After Somebody Famous: His Japanese name, from Sigmund Freud.
  • Psychic Power
  • That One Boss: He's one of the trickiest bosses in the game, taken Up to Eleven by the fact that the player faces him at the end of a That One Level. At the start of the fight, he is completely pixelated, and gradually comes into focus after taking enough hits. However, once he becomes totally un-pixelated, he becomes a brick wall of defensive power. The trick is to alternate between magic attacks, which "re-pixelate" him, and physical attacks, which deal more damage in his pixelated state.



  • The Brute: Unlike the other Dark Dragons, he is mostly a physical fighter.
  • The Dragon: Acts as one to Jade/Judas near the end.
  • Dumb Muscle: For such a late-game boss, all he can do is SMASH!!!
  • Expy: His battle form bears a striking resemblance to Stone Man.
  • Flat Character: Unlike the other ones, who had a semblance of personality, Goda is almost a Drop-In Nemesis with just a scene showing he exists beforehand.
  • Golem: A giant made of stone that attacks the heroes.
  • Mighty Glacier: He is very resilient to damage.




  • Big Bad: Becomes this after Zog is removed from the equation.
  • Creepy Child: The form she initially appears in is a blonde, creepy little girl.
  • Eldritch Abomination: Her true TRUE form.
  • Emotion Eater: In The Dragon Warrior, she feeds off the feelings of anger and hatred against her. This turns into the key Ryu needed to defeat her.
  • For the Evulz: All the wars waged to get her wish-granting powers were staged for her own amusement.
  • Glamour: Her guise of a confused little child.
  • Greater Scope Villain: Is this for most of the game, with the plot being about trying to prevent her release.
  • Make a Wish: Her power; she can grant wishes to anyone that asks her. Wars were fought over this power. She can grant wishes to the hero's party, too, although the only wish that will be made will be one to fully heal the party.
  • The Man Behind the Man: The Goddess behind the Dark Dragons.
  • One-Winged Angel: Agni reveals her true self of a hideous, hydra-like demon monster.
  • Plot Coupon: The six Goddess Keys. Some are simply coupons, others have in-game applications as well as plot importance.
  • Really 700 Years Old: Even with her youthful appearance, she is actually a God-knows-how-many hundred years old being.
  • Red Eyes, Take Warning: Her child form his completely glowing red eyes.
  • Sealed Evil in a Can: She was imprisoned in a tower and sealed with six keys, but then she was freed.
  • Wounded Gazelle Gambit: After beating her first form (which doesn't attack), she cries and asks why you're hurting her. She then asks to be friends. Sara's ghost shows up to warn you about her, and to use Agni to force her into her true form.