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The cast of Baten Kaitos Origins. For characters who appear in the first game, see its character page.

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The Power Trio

    Sagi 

Sagi

https://static.tvtropes.org/pmwiki/pub/images/bkii_sagi.png
"May my blade be sharp!"
Voiced by: Daisuke Namikawa (JP), Crawford Wilson (EN)
The Hero of Origins. Sagi is a fifteen-year-old assassin enlisted in the Empire's Dark Service. Another spiriter, Sagi grew up in the town of Sheratan on Hassaleh. After Emperor Olgan had most of Sheratan enslaved, Sagi joined the Imperial Army to provide for his mother's orphanage. Wields a very long katana and wears a distinctive red outfit.
  • And Then John Was a Zombie: And then Sagi was an afterling, and his spirit is actually part of a god.
  • Badass Adorable: He's fifteen, baby-faced, naive, and fairly short. Milly even tells him at one point that he's the kind of person who looks like he needs mothering.
  • Badass Normal: Nothing more than a sword and some magic. Upgrades significantly after the Heart-to-Heart.
  • Beware the Nice Ones: He's generally friendly and low-key. Every now and then, though, this kid gets vicious.
  • BFS: That sword is longer than he is tall!
  • Cheerful Teenager: For the most part. For a guy who was an assassin, he's usually pretty upbeat, acting as The Heart to his two friends.
  • Chick Magnet: Let's see. In addition to Milly, Lolo gets the hots for him almost instantly, Valara flirts with him between fights, Inca Rose makes Double Entendres during trading, and at least one shopkeeper hits on him. Even Guillo expresses interest in him, although that one was probably just for laughs. During their stay in Sadal Suud, a wanted poster claims that he's a marriage con, of all things.
  • Child Soldier: He's a member of the Dark Service, despite being only 15. Apparently, his spiriter abilities are so important, the Service was willing to bend some recruiting rules.
  • Doomed by Canon: If you believe that he's Melodia's father.
  • Elemental Powers: His finishers are mostly Playing with Fire and An Ice Person with a few odd variable-element attacks and one electrical attack early in the game. There's also one notable attack that incorporates Light 'em Up.
  • Forced to Watch: He's not strong enough to stop the machina arma, so he's frequently forced to watch their rampages without being able to do anything about it. At first.
    • He's also unable to stop soldiers from ripping his mother's wings off, with horrific consequences for everyone involved.
    • At the end of the game, when he's caught and immobilized by a heart-crushing machina trap, he's forced to watch his best friend and his love interest argue about who will make a heroic sacrifice to free him.
  • Gone Horribly Right: He is the successful tailor-made spiriter/malideiter. By all accounts, he is also the only successful malideiter.
  • The Heart: He's the one who keeps the peace in the party, while Guillo and Milly insult each other constantly. He's also usually the person who makes emotional connections with people outside the party, which often leads those people to help Sagi out.
  • Heavy Sleeper: A Running Gag.
  • Improbable Age: He's in the Dark Service, and he's only fifteen. Becomes justified later on when you realise that certain people in the empire knew damn well who he was, and had a vested interest in keeping an eye on him.
  • Jack of All Stats: Is arguably the most balanced of the party.
  • Katanas Are Just Better: And they're even better when they're as long as you are tall!
  • Magnetic Hero: Inspires die-hard loyalty from Milly and Guillo, as well as winning over the leaders of the island nations very easily.
  • Meaningful Name: 'Sagi' is the Japanese word for heron, but it can also mean 'fraud.' It fits the Guardian Spirit more than it does Sagi.
  • Mental Time Travel: Sort of. It later turns out that he's not the one doing it.
  • Momma's Boy: A lot of his decisions are based on how they will affect his mother, and she often expresses that she wants him to start doing things to make himself happy. And God help you if you hurt her...
  • Nice Guy: Compared to the cynical jerk Kalas, Sagi is very idealistic and upbeat.
  • Precision F-Strike: Directed towards Shanath, on one notable occasion.
  • Signature Move: The Scension series of attacks get the most related combos and will be mainstays in your deck through most of the game.
  • Team Dad: He's the one who breaks up fights between Guillo and Milly.
  • Tomato in the Mirror: Sagi and his spirit aren't quite what he thinks they are.
  • Took a Level in Badass: Before Heart-to-Heart, Sagi loses quite a lot of fights. Afterward, he's unstoppable.
  • Unstoppable Rage: Just ask Shanath what happens when you make Sagi angry.
  • Unwitting Pawn: Verus certainly had him under his thumb.

    Guillo 

Guillo

https://static.tvtropes.org/pmwiki/pub/images/bkii_guillo.png
"Hmm, this fight might be too much for you alone - provided their guns sting more than their wit."
Voiced by: Yukari Nozawa/ Tetsuo Komura (JP feminine/ masculine), Maura Gale/ TC Carson (EN, feminine/ masculine)
An arcane puppet animated by mysterious forces, Guillo was found buried in the Nusakan Thornwood by Sagi, who dug it up and brought it back to Sheratan. Guillo has no memories before being dug up by Sagi, aside from its name. It enlisted in the Imperial Army alongside Sagi, posing as a paramachina. Attacks with powerful magic channeled through its arms and legs.
  • Artificial Human: Not exactly human, but behaves like one.
  • Blade Below the Shoulder: Guillo's weapons are blades attached to its arms. It primarily uses them to channel magic.
  • Child Hater: Children are fascinated by Guillo and play rough with it as a result, which annoys it greatly. Additionally, Guillo mentions Kids Are Cruel plays a part.
  • Combat Stilettos: Doesn't help the gender issue at all, either.
  • Crutch Character: When it first joins your party, it's under AI control.
  • Deadpan Snarker: Might not be the snarkiest character ever created, but it's certainly up there.
  • Elemental Powers: Like the others, normal attack elements vary, but its finishers fall under all six elements. It tends to lean more towards the ice side of things, however.
  • Glass Cannon: Has the highest attack power but pitiful HP and defense.
  • Golem: In the loosest sense of the trope.
  • Heroic Sacrifice: Intentionally steps into a trap in the collapsing Tarazed to allow Sagi and Milly to escape.
  • Hold Your Hippogriffs: Frequently.
  • I'm a Humanitarian: Parodied. Guillo threatens to eat a lot of people, but never acts upon it.
  • The Lancer: To Sagi, who Guilo has known since Sagi was young. They've been pretty much inseparable sense.
  • Lost Superweapon: Guillo was abandoned by the Children of the Earth, who felt that the world didn't need weapons that could kill a god anymore.
  • More Hero than Thou: The third variant; Milly prepares to insert herself into a machina control panel to save Sagi, but Guillo dashes in before she gets the chance.
  • Ninja Pirate Zombie Robot: Or rather, magical sarcastic puppet-golem.
  • No Biological Sex: An gender-less puppet with no biological functions. On top of that, it technically has two voices; see Voice of the Legion below.
  • Not Quite Dead: It was buried and forgotten in the Thornwood, but was still alive. And possibly in the ending...
  • Ridiculously Human Robot: Justified. Guillo was controlled by the magic of two different people, and over time has become a fusion of their personalities.
  • Rubber Man: Not literally made of rubber, but sure looks it in some of its animations.
  • Sarcasm Failure: When Guillo realizes Milly is about to sacrifice herself for Sagi, it's completely at a loss for words.
  • Sarcastic Devotee: Despite frequently questioning Sagi's judgement, Guillo would never leave his side.
  • Sociopathic Hero: With the exception of Sagi and Gena (and later Milly), Guillo doesn't seem to hold human lives in high regard.
  • Take Me Instead: Uses itself to override a broken machina to free Sagi.
  • Vitriolic Best Buds: With Milly, eventually.
  • Voice of the Legion: Guillo's lines were recorded by both a voice actor and a voice actress and the tracks were edited together. The result is decidedly inhuman.
  • What the Hell, Hero?: It calls Sagi out on blaming the Guardian Spirit for the party's failures.

    Milly 

Milly / Milliarde

https://static.tvtropes.org/pmwiki/pub/images/bkii_milly.png
"Talk about unfair odds! I don't know how I do it."
Voiced by: Yuu Kobayashi (JP), Shanelle Workman Gray (EN)
A cheerful young girl who first appears as Sagi and Guillo are fleeing Mintaka, helping them escape and latching onto them immediately afterward. Milliarde is the sheltered daughter of an Alfard nobleman, who decided to run away and see the outside world. Despite annoying Guillo to no end, she gets along well with Sagi and quickly befriends him. In battle, she dual wields large spiked clubs.
  • Action Girl: Has some serious fighting prowess, and is more than happy to make use of it.
  • Badass Adorable: Anyone who says Milly isn't cute is a filthy liar. And while you wouldn't tell just by looking at her, but Milly loves jumping into battle and tearing shit up.
  • Badass Bookworm: Sort of. She's had more education than Sagi, even though she was never particularly interested in school.
  • Blood Knight: She gets very excited when fights break out.
  • Boisterous Bruiser: Very much so. She introduces herself by cheerfully butting in Sagi and Guillo's fight to help them out.
  • The Big Girl: In battle, she seems to get very into it.
  • Clingy Jealous Girl: When Lolo shows up, anyway. Played for Laughs.
  • Cute Bruiser: As cute as she is boisterous.
  • Cyborg: She was in an accident when she was young, and most of her body was replaced with machina.
  • Doomed by Canon: If you buy into the idea that she's the mother of Melodia.
  • Dual Wielding: Wields a small spiked club in each hand.
  • Elemental Powers: Normal attacks are variable, of course, but her finishers fall primarily under Shock and Awe, with some hints of An Ice Person and Playing with Fire, except for a couple which have no element at all.
  • Everyone Can See It: Her crush on Sagi is very obvious. Guillo takes a few shots at her for it.
  • Face Death with Dignity: When she realizes she's going to have to sacrifice herself for Sagi, she gets very calm. Ultimately, it's subverted; Guillo steals it, and Milly breaks down crying afterward.
  • Face Palm: When Sagi reveals that he told Lolo about their wedding.
  • Large Ham: Outside of battle, she seems like a fairly cheerful girl with a rather obvious crush on Sagi. Inside of a battle, she takes considerable bites out of the scenery with her attack cries. It clearly runs in the family.
  • Mad Scientist's Beautiful Daughter: Baelheit's. His experiments with Malpercio's afterlings cost her most of her body.
  • The Mole: She was reporting on the party's actions to her father, Baelheit. She never actually betrays you, however — she admits to this instead.
  • Pimped-Out Dress: It's actually pretty modest by Baten Kaitos standards.
  • Pretty in Mink: Her shoulder guards and collar appear to be trimmed with fur.
  • Rebellious Aristocrat: Claims that this is why she joins up with Sagi out of the blue. The truth is a bit more complicated.
  • Sheltered Aristocrat: It's how she introduces herself to Sagi and Guillo, even — a sheltered upper-class girl wanting to see the world she was hidden away from. However, her fighting prowess causes Guillo to question her story.
    Guillo: Sheltered girl...was it a bomb shelter?
  • Showgirl Skirt: It's not called to attention, but it is noticeable.
  • Tsundere: She's generally quite nice (if a bit manic) but she has a hell of a temper.
  • Undying Loyalty: To Sagi, at least once Character Development kicks in.
  • Vitriolic Best Buds: With Guillo, eventually.
  • Waif-Fu: Her attack cards frequently mention how her attacks work around her relative lack of mass. It is justified later on since most of her body is revealed to be made up of machina.

The Imperial Plot

    Baelheit 

Baelheit

https://static.tvtropes.org/pmwiki/pub/images/bkii_baelheit.png
"What you're capable of...Such an apt choice of words."
Voiced by: Bin Sasaki (JP), Fred Tatasciore (EN)
The leader of the Machina Vanguard, Lord Baelheit is a powerful Imperial politician and one of the two candidates for Emperor. He strongly advocates promachination, extolling it as the way of the future and desiring to remove magic, which he detests, from people's lives. He is rarely seen in-game, preferring to act through the Dark Service or his underlings.
  • Despair Event Horizon: After the spectacular failure of the malideiter project, he fled The Empire and tried to kill himself. Then, he met his Guardian Spirit.
  • Duel Boss: Sagi fights him one-on-one.
  • Elemental Powers: Mostly Light Is Not Good and Playing with Fire.
  • Fake Boss: Set up as the Big Bad of the Imperial plot, until Verus turns out to this.
  • Heel–Face Door-Slam: Milly almost convinces him to stop promachination and land Tarazed. Then Verus steps in...
  • Heel Realization: It takes a beatdown from Sagi and his Guardian Spirit refusing him power to realize it.
  • Hypocrite: For all he says about living without relying on the wings of the heart, his machina arma and Tarazed utilize Malpercio's afterlings, which are created using powers associated with those wings, as the power source in order to function. He is also a spriter, one of those mystical powers that his promachination campaign seeks to liberate the world from.
  • Large Ham: He's calm throughout most of the game, but when you confront him in Tarazed's control room, his VA unleashes the hog.
  • Mad Scientist: He outright states that even if he had reservations, he conducted the malideiter experiment partly because he wanted to know if it is possible to create an artificial spiriter.
  • Meaningful Name: Not he, but rather Daimon, his Guardian Spirit. The name comes from "daimons" (most commonly spelled "daemon"), beings in Classical mythology, some of which were ordered by Zeus to become guardian spirits to mortal beings. "The daimon of venerated heroes, were localized by the construction of shrines, so as not to restlessly wander, and were believed to confer protection and good fortune on those offering their respects".
  • Red Herring: He's not really all that evil (at least compared to Verus), but up until The Reveal he's made out to be much worse than he actually is.
  • Screw This, I'm Outta Here: After Sagi lays the smackdown on him, Daimon realizes how misguided they've become and denies him her power.
  • The Stoic: For the first 90% of the game. However, : Once Milly denounces his Machina, he goes completely off the deep end and begins a Villainous Breakdown.
  • Villainous Breakdown: Deconstructed. His breakdown is what leads to his Guardian Spirit having a Heel Realisation and refusing him her power; which makes it all the easier for the trio to defeat him.
  • Villain with Good Publicity: As the man mainly responsible for introducing machina to the empire, many of its citizens adore him.
  • Well-Intentioned Extremist: He genuinely belives that freeing people from wings of the heart will prevent past tragedies such as War of the Gods from occurring again and his promachination campaign will improve the world as whole in long run. Unfortunately, he is pursuing those goals in a completely destructive manner, going as far as forcibly taking off people's wings of the heart and attempting to blow up all islands, which use the power of hearts to float, when his attempt to machinate them fails.

    Shanath 

Shanath

https://static.tvtropes.org/pmwiki/pub/images/bkii_shanat.png
"Hold it right there, please. I can't allow you to run loose any longer."
Voiced by: Mitsuaki Madono (JP), Kirk Thornton (EN)
The Dragon to Baelheit, Shanath is a nasty piece of work. At the beginning of the game, he slays the Emperor and leaves Sagi to take the blame. Throughout the game, he's seen at the various promachination sites, commanding the men and hiding behind machina arma when Sagi comes calling.

Has a daughter, who never speaks.


  • Beard of Evil: He has a beard and he's evil.
  • Death by Irony: The malideiter project is supposed to make Shanath into a perfect heir for The Empire. Years later, the project's only successful sample kills Shanath. Shanath even muses on this at his last moments.
  • The Dragon: To Baelheit AND Verus.
  • The Mole: A villain-to-villain example. He is secretly working with Verus.
  • Patricide: It's heavily implied that Shanath's father is Emperor Olgan, whom Shanath murders at the beginning of the game.
  • Pet the Dog: He genuinely cares about his daughter, Savyna.
  • Revenge Before Reason: As Sagi points out, there was no need for Shanath to kill Emperor Olgen, as Sagi was moments away from doing it himself. Shanath merely says that he wanted to kill the Emperor, not let somebody else do it.
  • Smug Snake: As smug as they get.

    Valara 

Valara

https://static.tvtropes.org/pmwiki/pub/images/bkii_valara.png
"What do you think I am - nice?"
Voiced by: Kikuko Inoue (JP), Tasia Valenza (EN)

  • Worthy Opponent: Views Sagi as one after he defeats her under the Celestial Tree.

    Heughes 

Heughes

https://static.tvtropes.org/pmwiki/pub/images/bkii_heughes.png
"Let's just see how many punches I've got left in me!"
Voiced by: Katsuyuki Konishi (JP), Crispin Freeman (EN)

  • Villainous Breakdown: Goes ballistic after his arma is destroyed. If you spare him, he gets even angrier.

    Nasca 

Nasca

https://static.tvtropes.org/pmwiki/pub/images/bkii_nasca.png
"Machina will dominate this continent!"
Voiced by: Mitsuki Saiga (JP), Avrielle Corti (EN)

  • Child Soldier: Nasca is only 14, and yet he's skilled enough to be trusted with a machina arma. He's not fully aware of the consequences of what he does, and picks sides based on what people he looks up to picks. He crosses into the Tragic type when it becomes clear that he would rather die in combat than accept defeat.
  • Dual Wielding: While on foot, he fights with dual daggers.
  • Tank Goodness: His arma, a tank with artillery cannons mounted on the back.
  • Villainous Breakdown: After you destroy his machina arma, he freaks out and demands Sagi fight him to the death. If Sagi refuses, he ends up brokenly pleading with Sagi to fight him.
  • "Well Done, Son" Guy: He's following the Imperial Plot because he doesn't want to be left behind in terms of achievements by his brother Heughes.

Other characters

    Verus 

Verus

https://static.tvtropes.org/pmwiki/pub/images/bkii_verus.png
"Welcome, lad. I am Verus, head of the Empire's military affairs."
Voiced by: Wataru Yokojima (JP), Roger L. Jackson (EN)
The other candidate for Emperor, Quaestor Verus is a former hero of the Empire and a spiriter. When Sagi is being hunted by the Empire, Verus offers him a chance to work to stop Baelheit's effort at promachination. Sagi takes him up on the offer. Throughout the game, Verus serves as the Big Good for Sagi, providing him with a craft, blank magnus, and intelligence reports. He opposes promachination, believing strongly in tradition and the old ways.
  • Beard of Evil: Has a neatly-groomed beard and is one of the most morally bankrupt characters in the series.
  • Big Good: To Sagi, also serving as Mission Control. Subverted when his true colors come out.
  • Combat Pragmatist: Hides behind his machina, stomps on characters who are down, sics his flunkies on you... Yep.
  • Demonic Possession: Host to the spirit of Wiseman. It's implied that he never realised it until it was too late.
  • Glass Cannon: For a final boss, Verus has pitiful HP. Of course, he spends most of the fight invulnerable.
  • Luke, I Am Your Father: It's implied that Verus is Sagi's father.
  • Mission Control: Serves as this for Sagi, Guillo, and Milly, and regularly keeps Sagi updated on missions via a communicator.
  • Obfuscating Disability: A retired war hero who has a limp and thus needs a cane. At the end of the game, he tosses away the cane and stomps the ground, showing his leg is perfectly fine. This highlights just how far he went to deceive others, since the limp is far from the only thing he was lying about to everyone.
  • Reasonable Authority Figure: An old war hero who's more concerned about immediate threats to the safety of the empire's citizens, compared to Baelheit's posturing and grand ambitions. At least until it turns out that was all a lie.
  • Red Eyes, Take Warning: His other character portrait, which you only see after the reveal, has very noticeable red eyes.
  • Retired Badass: He's a retired war hero.
  • Torture Cellar: After The Reveal, check the room where he spoke with his spirit.

    Gena 

Gena

Voiced by: Sayuri Yamauchi (JP), Andi Matheny (EN)
Gena is Sagi's mother. She runs an orphanage in Sheratan, providing for the children whose parents were enslaved by Emperor Olgan.
  • Convenient Coma: She's left nearly comatose after her wings are ripped out. Finding the cure for her is what leads Sagi to realize that he and Marno can now control Marno's Mental Time Travel.
  • Damsel in Distress: She's used as the demonstration for the promachination movement by Shanath. Specifically, she's used because Shanath knows Sagi will be in the audience and wants him to see it.
  • Friend to All Children: She runs the orphanage in Sheratan and is beloved by all of the children there.
  • Good Parents: Sagi and the other children adore her, and with good reason. She feeds and houses them and mediate fights between the kids.
  • Winged Humanoid: She has the most elaborate wings of anyone in the series. [1] she's even known for it; everyone in Sheratan talks about how beautiful Gena's wings are.

    Minor Allies 

Wacho and Tik

Voiced by: Elizabeth Daily [Wacho] and Sherry Lynn [Tik] (EN)
Two children living at Gena's orphanage in Sheraton.
  • Vitriolic Best Buds: They pick on each other and get into fights a lot, but are nonetheless inseparable.

Palolo II

Voiced by: Junko Minagawa (JP), Aaron Fors (EN)

Lolo

Voiced by: Akemi Okamura (JP), Catherine Taber (EN)

  • Genki Girl: Very energetic, although also quite intelligent.
  • The Glomp: Gives one to Sagi after he agrees to get her celestial fell-branches, much to Milly's horror.
  • Interrupted Declaration of Love: If you complete all her sidequests. Probably for the best, considering how jealous Milly got just over a hug.
  • Wrench Wench: Repairs the Sfida, a top of the line machina-based ship. With wood.

Those from elsewhere

    Seph's Party 

In General

Seph

Voiced by: Noboyuki Koyama (JP), Robin Atken Downes (EN)

  • Deal with the Devil: He's the one who has the idea to make a deal with the Dark Brethren for the power to defeat Wiseman.
  • Doomed Hometown: Naos becomes a victim of Wiseman's promagnation campaign.
  • The Leader: The one who led the band of heroes who stood against Wiseman.
  • Rousing Speech: To Sagi, during the final boss fight.
  • The Stoic: Generally quite calm, even when selling his soul to the Dark Brethren. When he isn't, it's a sign that something has gone very wrong.

Thoran

Voiced by: Rikiya Koyama (JP), Dave Fouqette (EN)

Marno


  • Actually, I Am Him: You, the player are Marno, or at least a piece of his soul.
  • The Big Guy: Marno is stated as having little to no magical ability, but makes up for it with swordsmanship.
  • Cool Mask: If the masked figure wielding a sword in the opening is indeed Marno.
  • The Faceless: Marno never appears in the game, instead Sagi fills in for him.
  • He Who Must Not Be Seen: Sagi fills Marno's role in the Elsewhere segments, so you never see what Marno himself looks like.
  • Mistaken Identity: Seph and co. are convinced Sagi is Marno, because his "Guardian Spirit" (aka you, the player) is actually a fragment of Marno's soul showing Sagi his memories.
  • She's a Man in Japan: The original Japanese version allowed the player to pick the "guardian spirit's" gender, and by extension, Marno's. In the English version, both are male.

Pieda

Voiced by: Yukie Maeda (JP), Kim Mai Guest (EN)

Ven

Voiced by: Makoto Naruse (JP), Johnny Yong Bosch (EN)

  • The Load: In Zaurak's Keep, Ven is the only one who can break the large boulders occasionally obstructing your path...But he can't fly up the taller ladders, so you have to find alternate routes.

    Wiseman 

Wiseman

"A ruler must listen to their subjects."
Voiced by: Daisuke Gori (JP), Neil Kaplan (EN)
A mysterious figure in the past, Wiseman is the ruler of most of the world. He taught humanity the power of their hearts, giving them powerful magic, their wings, and the technology to create Magnus. For this, they worshipped him as a god. He advocates 'promagnation', which involves turning people into magnus, so they can live in a truly happy world, according to him.

After Seph and co. confront him in Cujam, he storms Naos, killing anyone who resists and turning the rest into magnus. This drives Seph to make a Deal with the Devil for the power to destroy him.


  • Alternate Character Interpretation: An In-Universe deconstruction of the concept. Every group, party and faction has differing opinions about him, his motives and his end goals and try to allocate labels to him in their own ways. In the end, it turns out that none of it matters because whatever manner of being Wiseman is is completely and utterly unknowable to human minds.
  • Ambiguously Evil: He's clearly an antagonist, but at the same time he also doesn't seem to "get" the morality of mortals.
  • Assimilation Plot: He turns people into pure Magnus and absorbs them.
  • Big Bad: Arguably. Should you complete the sidequest that involves him, he shows up after Verus is defeated and absorbs him for the final battle. Whether or not he was actually controlling him isn't confirmed.
  • Bizarre Nonhuman Biology: Whatever he is, he's clearly not human.
  • Blue-and-Orange Morality: It seems that he doesn't adhere to the same moral ideals as human beings, though his sadism and sociopathy seem to show he understands human emotions and believes that he is making people "truly happy" by turning them into Magnus.
  • Body Horror: A deranged cross between a rooster and an insect wearing a clown's clothing. His One-Winged Angel form, consisting of himself, Verus, and four afterlings fused together.
  • Devil in Plain Sight: When we're first introduced to Wiseman, it's painfully obvious to the protagonists that he's a Eldritch Abomination but the Genre Blind villagers proclaim him the best thing to happen to them, spread word of the wings he's given them through teaching them how to embrace their Hearts to encourage everybody else to do everything he says. Not to mention the fact that they revere him like a god and are either totally unaware of or don't care about the fact that this thing eats souls for breakfast. Needless to say, Seph and Sagi's respective parties are not fooled.
  • Eldritch Abomination: It's never explained exactly what manner of being he is. He somehow can turn people into magnus - essentially disembodied souls and devours them, apparently as a way to sustain himself. He becomes a truly monstrous one during the final boss fight, after he devours Verus' heart and fuses with four afterlings.
  • Evil Sounds Deep: Inhumanly deep and very slow.
  • Fusion Dance: The Final Boss battle with him, where he devours Verus' heart and fuses with his corpse.
  • Greater-Scope Villain: It is his promagnation campaign that started all the problems throughout the series.
  • Hell Is That Noise: In-universe, Sagi and co. react to his horribly sinister Evil Laugh with the series' biggest "Oh, Crap!" moment.
  • Karma Houdini: In the original past, he escaped the battle of the gods in the confusion of the fight and vanished into history. Sagi, however, can set that right.
  • Kick the Dog: While his promagnation campaign can be considered incomprehensible to normal people, killing everyone off in Naos who refuses to go along with his ideals is the point where Seph and his family become resolved to stop Wiseman at all costs.
  • Load-Bearing Boss: After taking over Verus, he sucks the afterlings out of Tarazed's core and uses them to give himself more power. Defeating him causes Tarazed to self-destruct.
  • Manipulative Bastard: Subverted. Seph's group seems to be under the impression that his reasons for eating Magnus are going to be a convoluted mess of plans and emotional manipulation. Instead, he just states his beliefs and tells them to take it or leave it.
  • Voice of the Legion: Verus-Wiseman has a weird echo to its voice. It's simple, yet very unnerving.

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