The confirmation that Episode II is completely reworking the physics in response to the complaints about Episode I. Also the confirmation that Episode II will have Tails as a playable character in 2-Player mode.
"Lock-On" between Episodes 1 and 2 confirmed. Connecting the Episodes together unlocks a bonus Episode called "Episode Metal", allowing you to play as Metal Sonic in 4 exclusive levels - Specifically, the Episode 1 levels, with updated level designs and physics engine!
The idea of Tails speaking was initially terrifying, until it was revealed that he no longer sounded like a 5-year-old girl, courtesy of Kate Higgins. And as for the new voice of Knuckles... Travis Willingham.
Another Sonic gameis coming. And just in time for his 20th Anniversary to boot. Starts out with Sonic running through the frozen remains of the Green Hill Zone, which is pretty cool until IS THAT RETRO SONIC?!◊ Fans rejoiced even more when they heard that classic Sonic was voiced by the same voice actor who did the voice of GordonFreeman.
There was also CITY ESCAPE, and both Sonics get to play through the stage, board-riding and all. The truck is back. As Modern Sonic, it has friggin' chainsaws and chases you for far longer than it did in Adventure 2, destroying buildings and chasing you sideways across walls! Even Omochao makes a brief cameo! And to put the cherry on top, Sega contacted Tony Harnell, the original singer of "Escape from the City", to do a rearrangement of the song for Generations. Take my rings, Sega.
Sonic Lost World has been getting this reaction upon the reveal of its teaser trailer, namely due to the new gameplay style that looks like a crossover between the cancelled Sonic X-treme and Super Mario Galaxy. The new gameplay style also has parkour gameplay elements and brings back the fan-favorite spindash gameplay move.
Many fans were happy to hear that the 3DS handheld version will also be a 2D/3D platformer like its Wii U cousin. Especially notable since it's the first Sonic handheld to have 3D gameplay. Past handheld Sonic games have been strictly 2D or 2.5D.
Elements from the Genesis Sonic games have been brought back, such as the "badnik" animal robots and the tiny animals that they contain as well as the return of the spindash and Sonic's Super Peel-Out animation.
And now that the game is out, it is receiving more DLC support from both Sega and Nintendo in the form of FREE Nintendo-themed stages! The first of these stages? Yoshi's Island!
The second DLC stage? THE LEGEND OF ZELDA! Sonic gets to wear Link's signature green tunic, solve puzzles, run around a variation of the Twilight Princess version of Hyrule field, fight stalchildren from Ocarina of Time, explore a dungeon that resembles some of the more tubular levels from the main game, avoid rolling gorons inside of said dungeon, open treasure chests with heart containers (complete with the famous "chest opening" jingle), collect rupees, see cameos of Skyward Sword Link riding atop his loftwing, and even FIND THE TRIFORCE!
The December 2013 patch. Why would a patch be reason for rejoicing? The patch fixed some of the more common gameplay complaints that many (even from those who love the game) had! Rings now give players one ups again if they collect 100 of them (originally this series-standard feature was mysteriously absent), the controls for various wisp powers have been altered to now allow for more traditional controls for players who found the touch screen controls not precise enough, if one should get a game over then they will restart with 10 lives instead of 5 (alleviating the problem that the game's increased difficulty meant certain players had a harder time getting through levels without "life farming" first), and sometimes special items will randomly appear on the world map to help out players who need them (though of course players looking more a challenge can choose to ignore these if they wish). Last but not least, it also fixed a rather odd graphical bug that might have been harmful to players with epilepsy. Goes to show that even after the game is out, Sega is still listening to the fans in order to make improvements where they can!
In late 2013, SEGA teased a new Sonic TV show with redesigns for the characters. Naturally, everyone was enraged. But then, SEGA revealed, not only the series, but a BRAND NEW WII U AND 3DS PREQUEL GAME FOR IT. And that's only the beginning. The current voice actors reprising their roles? Check. Series standard of great animation and actual humor? Check. The return of Adventure-style character gameplay? Check. Possible 4-Player co-op? Check. And much more to come...
People still worried about the franchises future can (try to) breathe easy: this show won't affect the main series any more than a show like Sonic Sat AM.
Near the end of Unleashed's development cycle, we had a very odd one - the game got delayed. Most people would think this was a bad thing, but after having rushed games for the past few years, the delay showed a lot of fans something they had been doubting, which was that SEGA cared enough for the game's quality to hold it back for touch-ups.
So, Sonic the Hedgehog 2 is finally heading over to the iOS and Android by the same people who did Sonic CD's remastering. That's awesome... Wait... Is that...? It is! It's the ORIGINAL HIDDEN PALACE ZONE!