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And The Fandom Rejoiced: Sonic the Hedgehog
Hell, just the logo is winking to longtime Sonic fans...


Sonic the Hedgehog 4

Sonic Colors

Sonic Generations

Sonic Lost World
  • Sonic Lost World has been getting this reaction upon the reveal of its teaser trailer, namely due to the new gameplay style that looks like a crossover between the cancelled Sonic X-treme and Super Mario Galaxy. The new gameplay style also has parkour gameplay elements and brings back the fan-favorite spindash gameplay move.
  • The revealed designs of the Deadly Six have been well received, but the green female one in particular has received a ton of attention and subsequent fanart.
  • Many fans were happy to hear that the 3DS handheld version will also be a 2D/3D platformer like its Wii U cousin. Especially notable since it's the first Sonic handheld to have 3D gameplay. Past handheld Sonic games have been strictly 2D or 2.5D.
  • Elements from the Genesis Sonic games have been brought back, such as the "badnik" animal robots and the tiny animals that they contain as well as the return of the spindash and Sonic's Super Peel-Out animation.
  • EAGLE!!! This troper may be the only who got excited seeing that, though.
  • Sonic Lost World Deadly Six Edition? Cause we really need an extra version of the same ga-NiGHTS DLC?!?
  • And now that the game is out, it is receiving more DLC support from both Sega and Nintendo in the form of FREE Nintendo-themed stages! The first of these stages? Yoshi's Island!
    • The second DLC stage? THE LEGEND OF ZELDA! Sonic gets to wear Link's signature green tunic, solve puzzles, run around a variation of the Twilight Princess version of Hyrule field, fight stalchildren from Ocarina of Time, explore a dungeon that resembles some of the more tubular levels from the main game, avoid rolling gorons inside of said dungeon, open treasure chests with heart containers (complete with the famous "chest opening" jingle), collect rupees, see cameos of Skyward Sword Link riding atop his loftwing, and even FIND THE TRIFORCE!
  • The December 2013 patch. Why would a patch be reason for rejoicing? The patch fixed some of the more common gameplay complaints that many (even from those who love the game) had! Rings now give players one ups again if they collect 100 of them (originally this series-standard feature was mysteriously absent), the controls for various wisp powers have been altered to now allow for more traditional controls for players who found the touch screen controls not precise enough, if one should get a game over then they will restart with 10 lives instead of 5 (alleviating the problem that the game's increased difficulty meant certain players had a harder time getting through levels without "life farming" first), and sometimes special items will randomly appear on the world map to help out players who need them (though of course players looking more a challenge can choose to ignore these if they wish). Last but not least, it also fixed a rather odd graphical bug that might have been harmful to players with epilepsy. Goes to show that even after the game is out, Sega is still listening to the fans in order to make improvements where they can!

Sonic Boom
  • In late 2013, SEGA teased a new Sonic TV show with redesigns for the characters. Naturally, everyone was enraged. But then, SEGA revealed, not only the series, but a BRAND NEW WII U AND 3DS PREQUEL GAME FOR IT. And that's only the beginning. The current voice actors reprising their roles? Check. Series standard of great animation and actual humor? Check. The return of Adventure-style character gameplay? Check. Possible 4-Player co-op? Check. And much more to come...
    • People still worried about the franchises future can (try to) breathe easy: this show won't affect the main series any more than a show like Sonic Sat AM.

Other

PersonaAndTheFandomRejoiced/Video GamesSony

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