Drinking Game: Sonic the Hedgehog

The fastest drinking game alive!
General
  • Take a drink every time you find an underwater section in an unlikely area (such as in a carnival).
    • Down a bottle if that water section takes up a majority of the level.
  • Take a drink every time you get killed by a squish trap. Take another if you were in Super or Hyper form.
  • Take a drink every time you run full speed into an enemy or other hazard.
  • Start drinking every time you trigger the drowning music, and only stop if you recover your air. Finish the glass if you drown.
  • Take a drink every time Tails activates a trap, messes up your timing on a boss or a see-saw, or otherwise screws you over.
    • Take another drink if he defeats a badnik or lands a killing blow on a boss.
  • Take a drink every time you hit a bumper.
  • If the game features the Chaos Emeralds as collectables obtainable from bonus stages rather than Plot Coupons, take a celebratory drink every time you get all seven Emeralds.
  • In debug modes...
    • Take a drink every time you crash the game.
    • Take a drink every time you encounter an unused sprite.
    • Take a drink every time you encounter a placeholder sprite for a normally-invisible object (e.g. the Tails portraits in Sonic 2, the "GTGT" sprites in Sonic 3).
  • Take a drink every time you end up in a slot machine and get enough Robotnik/Eggman icons to lose rings. Take a second one if your ring count drops to 0 as a result.
  • In games with the 10-minute time limit, start chugging at 9 minutes and 49 seconds. Finish your drink if you hit Time Over.
  • Take a drink for every time you die to That One Boss.
    • If Biolizard, take another drink if you died via water flow.

Sonic The Hedgehog 1

Sonic the Hedgehog 2
  • In Casino Night Zone, take a drink if you lose Rings from getting Robotniks at the slot machines.
  • Take a drink every time you fall into the Mystic Cave Zone Act 2 spike pit.
    • If this is one of the smartphone ports, take a celebratory drink of champagne as you enter Hidden Palace Zone.
  • Take a drink every time one of the Metropolis Zone badniks get you.
  • Don't take any drinks in the Death Egg Zone. You'll need your sobriety to defeat Metal Robotnik.
  • Take a drink every time you get NOT ENOUGH RINGS... in a Special Stage. Take two if it was because Tails screwed you over by running into too many bombs.
    • Finish the bottle if you had 0 rings.
    • Take a drink every time you die within 10 seconds of exiting the Special Stage due to your lack of rings.
  • In 2-player mode...
    • Take a drink every time you hit a teleport item monitor. ("Teleport only" mode doesn't count.)
    • Take a drink every time you hit a Robotnik monitor.
    • Take a drink every time your opponent beats you to the goal post and you run out of time trying to finish too.

Sonic the Hedgehog CD
  • Take a drink every time you time travel when you don't want to.
    • Take a drink every time you do want to time travel, but your time travel flag is removed because you didn't sustain time travel speed long enough.
  • Take a celebratory drink every time you get a Good Future.
  • Take a drink if you lose to Metal Sonic.
    • Take another if you get killed by Robotnik's laser before the race finishes.
      • Take yet another one if you had rings.
  • If you allow the "I'm outta here!" Nonstandard Game Over to happen, drink until you pass out.

Sonic 3 & Knuckles
  • Every time Knuckles sets a trap for Sonic and Tails, take a drink.
  • Take a drink every time Sonic encounters a "keep moving or get crushed" section.
  • Take a drink every time you fight a boss that destroys itself.
  • If you are playing S3 only, take a swig if you see an area you can't get to because you aren't Knuckles.
  • Take a drink every time you are playing S3 alone and hear Michael Jackson-inspired music.
  • Take a swig if you get close to a Time Over on Carnival Night Zone Act 2.
    • Take 2 if you do get a Time Over.
    • Down the whole bottle if that is your last life, and you just got a game over.
  • In Launch Base Zone Act 2, take a drink if Big Arms grabs Super Sonic.
  • In Sandopolis Zone Act 2, take a drink if the place fully darkens and the ghosts enter aggressive mode. Yes, this means take a drink at the beginning if you're playing as Knuckles.
  • In Blue Sphere:
    • Take a drink every time the speed reaches maximum.
    • Take a drink if you hit a red sphere.
    • If there is only one sphere left, take a drink for every 10 seconds that passes without you finding it.
    • Take a drink every time you end up between two bumpers.
    • If you completed the last stage needed to get all seven Chaos or Super Emeralds, toast your victory with a glass of champagne.
  • In the non-Emerald bonus stages...
    • Take a drink for every 100 extra rings you exit with.
    • Take a drink every time you lose rings from getting three Robotniks in the slot machine stage.

Sonic Spinball
  • Take a drink every time you fall into an outlane. Take another if you don't get rescued by life-saving devices.
  • Take a drink every time the game tells you to BUST SOMETHING FIRST!
  • Take a drink every time you fall out of a boss area.
  • Take a drink for every 10 minutes you spend in a stage.
  • Take a drink every time you get a CLUCK ALERT!
  • Take a drink for every WORM BAGGED.
  • In the bonus stages, take a drink every time you get a TILT.

Sonic the Hedgehog 4
  • Take a drink every time you hit a speed booster.
  • Take a drink every time you encounter a Bubbles chain.
  • Take a drink every time you fail the 7th Special Zone in either episode.

Sonic the Hedgehog (2006) (oh god)
  • Take a small sip each time you encounter a loading screen.
    • Take a slightly longer one if you're presented with a single line of dialogue afterwards, then get put into another loading screen.
  • For that matter, just drink to the point of intoxication right away; you'll need it to tolerate the game, especially the loading screens and loads of bugs.
  • When Sonic and Elise kiss, start chugging and don't stop until it ends.
  • Take a drink any time you say the game sucks.
  • Take a drink every single time Silver says "TAKE THIS!", "IT'S NO USE!", or "THIS'LL END IT!"
    • Although at this point, you'd probably be dead of alcohol poisoning.
  • Take a small sip for every glitch you encounter.
    • If said glitch is a collision glitch that leave your character stuck to something or in an awkward position, take a drink.
    • If said glitch results in an unavoidable death, finish your drink.
  • Take a sip whenever you talk to someone and they greet you with "Hey."

Sonic Unleashed
  • Take a drink every time you fail a Quick Time Event.
    • But only take small sips if it's during one of the "Flying" sections.

Sonic Colors

Sonic Lost World
  • Take a drink every time you die during the Minecart level.
  • If you're a completionist, take one drink for every Red Ring you miss per level.
  • Take one drink if you die and have to hear one member of the deadly six taunting you.
    • Only take sips if it's during one of the final levels.

Sonic Boom (oh god, not again)
  • Take a drink if you encounter a glitch.
  • Take one drink for every time a character makes an observation about bounce pads. You will be dead before you even finish the game.
    • same thing applies to rings...
    • or buttons...
    • or boost pads...
    • or ramps...
  • Take a sip every time you hear the same repeated line over, and over, and over again.
  • Take a sip when you encounter an animation error in a cutscene.
  • Take a drink when you die in the boat section (with awful controls to boot).
  • Take a sip when you collect another ring after reaching the ring cap of 100.
  • Take a sip when the frames start to drop below 30 FPS.
  • When the graphics get worse after plugging in a second player for co-op, take two drinks.

Alternative Title(s):

Sonic 3 And Knuckles