I'm O.K - A Murder Simulator is a freeware Beat 'em Up platformer game created in 2005 by Derek Yu and others in response to Jack Thompson's "A Modest Video Game Proposal", a letter in which he asked the Entertainment Software Association to create a videogame involving the mass murder of videogame industry employees. Thompson claimed that he would donate $10,000 to a charity of Paul Eibeler's (former chairman of Take-Two Interactive, a company heavily criticized by Thompson) choosing if such a game were made.
This game involves... well, rampant cartoonish over-the-top violence against video game industry customers, vendors, developers, and executives. In the course of several levels the main character, a distraught father named Osaki Kim (O.K. for short) whose son perished in a videogame-induced shooting, goes on an angry rampage to avenge his son's death.
As a footnote: Thompson later reneged on this promise, saying that the game had to be commercially published and sold. He later even tried to sue Penny Arcade when it donated the $10K in Thompson's name to the Entertainment Software Association Foundation charity.
This game provides examples of:
- Arms Dealer: Where you buy ammunition between levels. For fun, try poking him with your cursor.
- Batter Up!: From Thompson's letter, describing the weapons Mr. Kim should have access to: "even baseball bats. Especially baseball bats."
- Berserker Tears: Osaki never stops crying.
- Bland-Name Product: One of the bonus stages takes place in Beast Buy.
- Beast Buy, P.U. Games and Mal-Wart, to list them all.
- Boring, but Practical: Nothing clears a room faster than the submachine gun.
- Classic Cheat Code: Entering the Konami code on the title screen shows an... interesting cutscene.
- Collapsing Lair: The final obstacle, and no, there's no checkpoint in that level.
- Dance Battler: Azn_Dragon and his DanceDanceRevolution arcade cabinet.
- Gainaxing: The final level has women in the background with ridiculously bouncy breasts.
- Giant Space Flea from Nowhere: The final boss WOULD have been the developers of the game, but they were stomped on by a giant Mario with a Trade Snark symbol above his head.
- Gorn: Oh yes.
- Hide Your Children: Completely averted. The first level has you exploding children's heads.
- Incredibly Lame Pun: Too many to count.
- Load-Bearing Boss: Killing the Final Boss causes the entire building to start collapsing.
- Ludicrous Gibs: Every enemy type has an over-the-top death animation. The attorneys, for example, vomit fountains of blood.
- Machete Mayhem: It's a throwing weapon, for whatever reason.
- Mock Hollywood Sign: When the game scrolls up the title screen building, letters standing next to each other on a hill reading "JOLLYGOOD" are shown.
- Murder Simulators: This game is one designed by the Trope Namer himself.
- Musical Nod: Listen carefully to the Final Boss theme. You can hear a variation of a snippet of the main Super Mario Bros. theme.
- No Celebrities Were Harmed: Paula Eibel (for Paul Eibeler), obviously.
- Also, you know, Jack Offson.
- Retraux: This 2005 game goes for a 16-bit aesthetic.
- Soundtrack Dissonance: The entire second stage is set to a 16-bit mix of "Lawyers In Love" (at Jack Thompson's specific request).
- Take That!: This is a videogame made entirely as an Insult Backfire, and it is actually fun to play.
- Made by Thompsonsoft. "We'll do anything for attention!"
- Unexpected Gameplay Change: The bonus levels are gallery shooters. Ready your mouse.
- Urine Trouble: Osaki Kim inherits the peeing button from Postal (again, at Jack Thompson's specific request). In addition to desecrating brains, the pee also functions as a fire extinguisher.