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WARNING: Spoilers are off on Awesome Moments pages.

  • The prologue makes a point of showcasing just how potent instant matter (and by extension the Avatars) can be. Shortly thereafter, the M.S. Solar is boarded by a rogue Avatar with powers and abilities far beyond any on record, who then abducts one of their passengers while haughtily demanding the crew stay out of his business. How do the mere "mortal" humans react? By swatting the arrogant fool out of the sky with a rocket launcher and then blasting him off their ship with an EMP device the moment Lea clears the blast zone.
    Captain Jet: What's the matter? Can't your divinity handle an explosion?
  • It can be easy to dismiss Apollo as a cliched blowhard that only exists for Lea to take down a notch. Your first duel seems to reinforce this, as you'll probably win the first few rounds with ease. Suddenly, it becomes increasingly difficult to land a blow while evading his own, and things go from "manageable" to "desperate" in the span of a minute. This isn't because his stats or speed have increased either; he's learning and adapting to your play-style as the fight wears on. You've faced enemies that hit hard and fast before, but they've all been straightforward and predictable. The game essentially blindsides you with its full potential for Artificial Brilliance in one go, creating one heck of an intense and memorable fight that WILL clean your clock if you aren't on your game.
    • It is later revealed that he is actually a seasoned player who has reached endgame times before, which makes all his fights against him basically a newcomer fighting a veteran who is deliberately holding back multiple times.
  • The Combat Arts in general are as stylish as they are effective, but special mention goes to those that that are level 3; each one wouldn’t look out of place in a high-octane Shonen Anime. Of particular note is Ragnarök; not only is it devastating and impressive, it’s also the signature move Shizuka used in the prologue. The first time you see Lea wipe a room with it, you realize that both she and you have come into your own.
  • After enduring a long and emotionally raw chapter imprisoned within the Vermilion Wastes, Lea is done playing fair. Upon entering the final dungeon, she breaks the instance with a little help from Sergey. That is Not Hyperbole; she literally smashes through walls, floors, and ceilings in a beeline towards the nearest escape route, with overpowered enemies nipping at her heels.
    • It culminates with the Blue Avatar joining the fun by dropping a massive boss with more than 50 quintillion hit-points in Lea's path. With a modest damage multiplier courtesy of Sergey, Lea thrashes it while the Blue Avatar gawks in stunned admiration in the background.
    • And then when the Blue Avatar thinks he's finally got Lea cornered on the dock? Captain Jet shows up just in time, blasting the Blue Avatar again with a rocket launcher and whisking Lea away to safety. Doubles as a hilarious moment.
    Captain Jet: Still not very explosion-proof, I see! I'm here to fetch the lass!
    Blue Avatar: No! Not you AGAIN!
  • The storming of the Vermilion Wastes. Lea hasn't forgotten what happened during her last visit, but this time she's brought some friends to even the odds. What follows is practically a full-blown war sequence. Lea and her allies charge into enemy territory, facing down swarms of the shredder units who have outclassed them throughout the game, with artillery raining beams of death onto your position every ten seconds as you dash between safe zones. On top of that, you need to manipulate the enemy fire in just the right way to crash their server, fighting tooth and nail to survive and advance the whole time. It's relentless, frenetic, and a true test of skill from start to finish.
    • While the heroes' plan went off without a hitch based on everything they knew, Sidwell was smart enough to have the Evotarground server moved into Vermillion Tower, behind lots of security barriers and with a kill switch on hand. note  The one problem: it's in the Vermillion Tower, meaning the instant matter that comprises its floor could simply be removed via the Environment Server... at least, until the Blue Avatar revokes access and demands Lea face him at the tower's pinnacle, alone. Sidwell's props are from having the heroes by the short hairs despite all they did; Gautham's are from using his lingering resentment for all he did under Sidwell to screw him over at the last minute.
  • In addition to being the most powerful entity throughout Crossworlds, the Blue Avatar has been the bane of Lea's existence since the hour she awoke; chasing, assaulting, kidnapping, and blackmailing her with her friend's safety (twice) over the course of the game. After evading the maniac for several weeks and with the fate of all her fellow Evotars hanging in the balance, Lea finally puts her foot down, takes her tormentor head on, and beats him into the ground in a visually stunning and deeply cathartic final boss fight.
  • The true final boss of Crossworlds combines all four elements and all five classes in one devastating showdown on a starry background, and needing knowledge of weaknesses, manipulating the surroundings, and both dodging and blocking in a timely manner.

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