YMMV: Final Fantasy

Games with their own subpages:

Main series


Other media with their own subpages:

In the series as a whole:

  • Broken Base: Let's leave it at that.
  • Complete Monster: Has its own page.
  • Contested Sequel: Every Final Fantasy game somehow manages to become more controversial than the last one.
  • Crack Is Cheaper: All thirteen games, for Sony consoles, were bundled together as part of the franchise's 25th anniversary. Said bundle's price? $446.
  • Critical Dissonance: The entire series. Critics almost universally give Final Fantasy games high scores. Fans on the other hand are a heavily fragmented Broken Base. Name any game in the series and, though the proportions will vary, you will find people who hate it, those who love it, and those who don't feel strongly either way.
  • Crowning Music of Awesome: The soundtrack. Nobuo Uematsu's scores are practically worshiped by many fans of the series, and have spawned tons of remix projects and orchestrations.
  • Enjoy the Story, Skip the Game: The games in general are better known for their story and characters than for their gameplay.
  • Ensemble Darkhorse: Has its own page thanks to the length of the franchise.
  • Evil Is Cool: Who doesn't remember the villains in this series? There are even a few examples in online fandom of people who have stated they want to be like Sephiroth or Kefka.
  • Growing the Beard: It is generally agreed that the series has done this, but there is no absolute consensus to when this happened, being the subject of massive Flame Wars. General consensus is it happened somewhere from IV to VII. Each game in that span, in their own ways, radically improved upon the gameplay, plot and/or characters compared to what came before.
    • The franchise may also be on the way toward pulling this off twice; XII was divisive, XIII was polarizing and XIV was the biggest franchise disaster since The Spirits Within. But the Realm Reborn version of XIV has gotten glowing praise, Bravely Default is basically tallied with the franchise and is wonderful, XV is the game a number of people (including Nomura) have wanted to make since the Nineties (and the resulting trailer quality is leading to a lot of hype), and Type-0 has gotten mostly positive reception. Eyes are on XV now to truly secure the beard's regrowth.
  • Hilarious in Hindsight: The story behind the series' title.
  • Magnificent Bastard: Every Big Bad in all of the games is usually this in some way.
  • Memetic Mutation: As seen here.
  • Mis-blamed: Some have unfairly pointed fingers at Final Fantasy for making people think Bahamut, a whale from Arabic Mythology, was a dragon. In fact, Final Fantasy got it from Dungeons & Dragons, as Final Fantasy I was based a lot off of D&D Second edition.
  • My Real Daddy: Some fans will tell you the series began to lose its way once Hironobu Sakaguchi resigned from Squaresoft, and its subsequent merger with Enix from 2001-2003. Following this came the Compilation, the slew of remakes and ports of earlier titles to handhelds and smartphones, and the troubled development of XII and XIII, all of which lend some grain of truth to the opinion.
  • Older Than They Think: People think that the pretty, angsty protagonist only started happening when the games moved onto the Playstation. Either they do not know about Cecil Harvey, or they are actively practicing denial.
    • Granted, this was only really obvious in the Japanese promotional art. The English promo art used in Nintendo Power and the likes was... different.
    • Percentage-based damage. The Gravity spell family—which first appeared in Final Fantasy V—is the most famous example of this: Gravity takes 50% of the enemy's HP, no matter how much HP he has. However this first appeared all the way back in Final Fantasy II with the Blood Sword, which always took a certain percentage of the enemy's HP, no matter how large it was.
    • Especially prominent for many game and narrative mechanics, since three of the first five games were originally only released in Japan.
  • Scapegoat Creator:
    • Tetsuya Nomura became this trope thanks to the Compilation of Final Fantasy VII that was a major focus of the company in the early 2000s. His manga-style drawings were easier to translate to 3D models than Yoshitaka Amano's work which had been used for art direction in the first six games, thus Nomura took over as main character designer and monster designer for VII, with another credit for helping develop the scenario. When VII became a huge hit, Nomura not only became the go-to artist for many subsequent main series titles, but he became director and producer of several Compilation titles. Thus he became this trope, with fans blaming anything wrong with the series on Nomura. It must be emphasized, outside the Compilation, he has only ever been an art designer; some 2010-era games credit him as Creative Producer, but by his own account he's hands-off and just advises the teams rather than manage them.
    • After XIII came out, Motomu Toriyama took Nomura's place as this trope. Many fans see him as a hack Trolling Creator and blame him for the poor quality of the XIII trilogy. A bit more justifiable than Nomura, as Toriyama is the director of those games and thus does merit proper blame for their quality.
  • The Scrappy: There's usually at least one character per game that nobody wants in their party, no matter how good they are.
    • Sometimes entire games are considered Scrappies in certain parts of the fandom, which is a small part of the reason behind the Broken Base.
  • Sequelitis: Much like the beard-growing above, a majority of the fanbase is of the opinion that the series is suffering from this now (or is just now clawing its way out of such), and just like the beard example, nobody can quite agree or pin down where the rot first set in, or if it's even been a consistent malaise. A lot of oldschool NES/SNES-era fans say VII, a fairly significant number these days say VIII, some point the finger at X, some at X-2, people who dislike the MMO entries pulling resources away accuse XI... you get the idea.
    • About the only thing largely agreed on is that XIII and the original version of XIV are/were the most significant expressions of the problem. Final Fantasy All The Bravest also gets a ton of this sort of flak.
  • Silent Majority: These games are best-sellers, but you would not know this by looking around the internet, though. Before examples were removed, the Final Fantasy fandom was listed as an example of the fans who still buy the games and enjoy them, but don't feel the need to scream about it on the internet.
  • True Art Is Incomprehensible: As the series progressed, plots became increasingly complex and convoluted... and the individual games got more and more critical praise. VII is considered one of the greatest games of all time, nevermind that it's plot is very confusing and was not translated very well to boot. Subverted with some later games; critics and fans have begun to single out poor and confusing plotlines as a weakness of the series.
  • Vocal Minority: The "Final Fantasy Yaoi Fangirl" stereotype...hoo boy.