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YMMV: Final Fantasy

Games with their own subpages:

Main series

Spinoffs


Other media with their own subpages:


In the series as a whole:

  • Broken Base: Let's leave it at that.
  • Complete Monster: Has its own page.
  • Contested Sequel: Every Final Fantasy game somehow manages to become more controversial than the last one.
  • Crack is Cheaper: All thirteen games, for Sony consoles, were bundled together as part of the franchise's 25th anniversary. Said bundle's price? $446.
  • Critical Dissonance: The entire series. Critics almost universally give Final Fantasy games high scores. Fans on the other hand are a heavily fragmented Broken Base. Name any game in the series and, though the proportions will vary, you will find people who hate it, those who love it, and those who don't feel strongly either way.
  • Crowning Music of Awesome: The soundtrack. Nobuo Uematsu's scores are practically worshiped by many fans of the series, and have spawned tons of remix projects and orchestrations.
  • Ensemble Darkhorse: While more-or-less each game has its own darkhorse, there are a few recurring monsters/summons that get a lot of love from the fandom:
    • Tonberries are generally well-loved for looking adorable for such little killers, not to mention often giving decent rewards for (managing to) defeat them.
    • Cactuars
    • Chocobos and Moogles, but generally Chocobos are prefered (as they can restore all MP, and allow you bypass monster you don't feel like fighting).
    • Amongst Summons, Ifrit and Shiva are this, despite being more or less useless against enemies that are effected by their element.
    • As of late, Flans. Especially the XIII-2's incarnation of miniflans.
  • Evil Is Cool: Who doesn't remember the villains in this series? There are even a few examples in online fandom of people who have stated they want to be like Sephiroth or Kefka.
  • Growing the Beard: It is generally agreed that the series has done this, but there is no absolute consensus to when this happened, being the subject of massive Flame Wars. General consensus is it happened somewhere from IV to VII. Each game in that span, in their own ways, radically improved upon the gameplay, plot and/or characters compared to what came before.
    • The franchise may also be on the way toward pulling this off twice; XII was divisive, XIII was polarizing and XIV was the biggest franchise disaster since Spirits Within. But the Realm Reborn version of XIV is drawing in a hell of a lot of positive attention, Bravely Default is basically tallied with the franchise and is wonderful, XV is the game a number of people (including Nomura) have wanted to make since the Nineties (and the resulting trailer quality is leading to a lot of hype), and while Lightning Returns is still polarizing for various aspects, it so far has a fairly positive reception based on trailers and gameplay footage, and in Japan, Type-0 was real damn good. Now if only we'd get that last one overseas...
  • Hilarious in Hindsight: The story behind the series' title.
  • Magnificent Bastard: Every Big Bad in all of the games is usually this in some way.
  • Memetic Mutation: As seen here.
  • Mis-blamed: Some have unfairly pointed fingers at Final Fantasy for making people think Bahamut, a whale from Arabic Mythology, was a dragon. In fact, Final Fantasy got it from Dungeons & Dragons, as Final Fantasy I was based a lot off of D&D Second edition.
    • Also, people can't seem to get straight who does what in the production. People often blamed for the direction of a game or the story are actually the character designers. (Granted, this is not assisted by a fairly prominent example of a character designer moving up to a director's position where he did have more control over game and story direction, or getting top billing in games where he's still merely the character designer.)
  • My Real Daddy: Some fans will tell you the series began to lose its way once Hironobu Sakaguchi resigned from Squaresoft, and its subsequent merger with Enix from 2001-2003. Following this came the Compilation, the slew of remakes and ports of earlier titles to handhelds and smartphones, and the troubled development of XII and XIII, all of which lend some grain of truth to the opinion.
  • Older Than They Think: People think that the pretty, angsty protagonist only started happening when the games moved onto the Playstation. Either they do not know about Cecil Harvey, or they are actively practicing denial.
    • Granted, this was only really obvious in the Japanese promotional art. The English promo art used in Nintendo Power and the likes was... different.
    • Percentage-based damage. The Gravity spell family—which first appeared in Final Fantasy V—is the most famous example of this: Gravity takes 50% of the enemy's HP, no matter how much HP he has. However this first appeared all the way back in Final Fantasy II with the Blood Sword, which always took a certain percentage of the enemy's HP, no matter how large it was.
    • Especially prominent for many game and narrative mechanics, since three of the first five games were originally only released in Japan.
  • Scapegoat Creator: As mentioned above, some people tend to blame the wrong people for the direction of the games. note 
  • The Scrappy: There's usually at least one character per game that nobody wants in their party, no matter how good they are.
    • Sometimes entire games are considered Scrappies in certain parts of the fandom, which is a small part of the reason behind the Broken Base.
  • Sequelitis: Much like the beard-growing above, a majority of the fanbase is of the opinion that the series is suffering from this now (or is just now clawing its way out of such), and just like the beard example, nobody can quite agree or pin down where the rot first set in, or if it's even been a consistent malaise. A lot of oldschool NES/SNES-era fans say VII, a fairly significant number these days say VIII, some point the finger at X, some at X-2, people who dislike the MMO entries pulling resources away accuse XI... you get the idea.
    • About the only thing largely agreed on is that XIII and the original version of XIV are/were the most significant expressions of the problem. Final Fantasy All The Bravest also gets a ton of this sort of flak.
  • Silent Majority: These games are best-sellers, but you would not know this by looking around the internet, though. Before examples were removed, the Final Fantasy fandom was listed as an example of the fans who still buy the games and enjoy them, but don't feel the need to scream about it on the internet.
  • True Art Is Incomprehensible: Pick any game from the Final Fantasy franchise. Good luck trying to follow its plot. Even the original, with the most lightweight plot of all, manages to be confusing with what it has.
  • Unfortunate Implications: In the main series there have only been two female protagonists out of ten total note , and there is debate on X and XII on if Yuna and Ashe could be considered the main heroes over Tidus and Vaan. Square-Enix insists though that VI is an Ensemble Cast, and heavily emphasize that Tidus and Vaan are the heroes in their eyes no matter what the story might say. And then they've referred to Lightning as the "only" female protagonist of the series, re-stating VI is an ensemble piece and ignoring that Serah was the hero of XIII-2 — and for a time before, they said that they felt XIII was an ensemble piece too. Can't get their girl germs all over The Hero role!
  • Vocal Minority: The "Final Fantasy Yaoi Fangirl" stereotype...hoo boy.

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