When you think about it
, this image is about an old man who just lost his only reason to live. (His daughter just died.)
Sometimes, the high drama in Final Fantasy
games doesn't quite come out as intended
Final Fantasy I
Final Fantasy III
"Light and darkness: one cannot exist without the other, much like the sun and the world."
Final Fantasy IV:
- In the DS version, it's a bit hard to see the villains as genuine threats when they're in chibi style, especially for Big Bad Xande. The Cloud of Darkness mostly evades this by being a sphere of light, though.
- In the DS version's ending: "Thank you for saving the world!"
Final Fantasy V
- Tellah's cry of "you spoony bard!" has become beloved by RPG players worldwide. Although the original Japanese meant something completely different, when the game was rereleased in America with a retranslated, far more faithful script, "You spoony bard!" was kept in for nostalgia's sake. Three times! For reference, the insult is part of Tellah attacking Edward because Tellah's daughter Anna is now dead because she ran off with Edward. The "spoony" part refers to how Edward's foolish young love for her caused her death. Clearly, this line is the epitome of serious and moving character drama.
- The line became famous enough to be parodied many times, both within and outside of the franchise:
- In Phoenix Wright, the Judge says he's not a spoony bard at one point.
- Final Fantasy Tactics A2 uses the spoony bit as an insult where one character calls another "A spoony Seeq".
- An NPC in Final Fantasy X whines: "I asked a warrior monk out to the cafe, but she called me a spoony bard! Unbelievable!"
- In Dragon Quest IX, there is a Side Quest called Big-headed Bard. And yes, the bard in question is very spoony.
- Edward himself is full of Narm. In one scene, he needs his dead girlfriend's spirit's support to take down a common Mook. In another, he gets told to stop being a wuss by Rydia, at the time an eight-year-old girl. An eight year old girl who had just lost her entire family, and village, in an act of genocide. Yep, she handles that better than Edward handles the death of his girlfriend.
- Even better in the DS remake, where you get treated to watching Cecil punch out Edward, honestly better than watching Tellah beat him up with a cane.
- While the scene was believable in the other versions, the scene in Final Fantasy IV DS where Cecil unintentionally destroys Mist was pushed too far. They actually decided to go with a Skyward Scream, with him yelling "WHYYYYYYYYYYYYYYYYYYY?!" and then "NOO!". Combined with his armor, it made him seem like Darth Vader. You know what, just take a look yourself.
Final Fantasy VI
- Overly dramatic delivery (in text form!) hurts a flashback sequence in which the main character's mother dies unexpectedly. Her name is Stella.
- When Exdeath, the game's Big Bad, meets Guido, the turtle sage. In the old Super Famicom version, the depicted sprite fight between them has to be seen to be believed. It's a bit "DBZ action turtle." (The scene is similar in the GBA version, but the turtle aspect is lampshaded.) He even declares that he didn't sit in a sewer eating pizza all these years, which in and of itself is narmy.
- Neo Exdeath's nonsensical garble: "I am Neo Exdeath! All memories... dimensions... existence... All that is shall be returned to nothing. Then I, too, can disappear... forever!
- In the Anthology translation, when the last crystal shatters and the world begins to fall into ruin, Bartz decides to respond with the distinctly underwhelming statement of "Oh, Crap!". It's an especially great source of Narm when you haven't even played the game and you already know it'd throw you out of the moment.
- Gilgamesh is made of meta-narm. He's so over-the-top nobody besides himself takes him seriously.
- The Anthology translation gives Faris a really awful pirate "accent," which ruins every dramatic scene she's in—inevitably she will yell something like "D'garrr" or "T'arrr," even while visiting Stella's grave.
Final Fantasy VII
Final Fantasy VII: Crisis Core:
Final Fantasy VII: Dirge of Cerberus
Final Fantasy VIII
- Certain dramatic scenes would have been much easier to take seriously had an important character in them not been named Madonna. This was probably meant to draw a Virgin Mary parallel, but if one knows that her Japanese name was the relatively normal "Madeline"... (And if any gamers make parallels with the other Madonna, it's even worse.)
- The unintentionally funny Bum Rush (changed for the GBA), which sounds like something you'd find in a Slash Fic.
- The Opera Scene. It's meant to be a beautiful tearjerker, but the "voice acting" was so bad (saying "oh oh oh oh" in time and tune to the music) that it causes one to laugh out loud. It sounds more like a dog barking than a person singing. It doesn't help that we've just seen a fanged, letter-writing octopus lying in wait. Thankfully, later remakes handle things better.
- Kefka revealing his evil plot of reviving the statues to no one in particular (except the player who is conveniently hiding to hear him reveal his plans).
- The Remake on the GBA featured a scene where Banon is addressing the Returners in their hideout, and promptly kills the tension when he explains that the Empire is amassing "weapons of Magitek destruction".
- In the climactic battle between Gestahl and Kefka in the SNES version, Gestahl's fiery spells aren't working. "N... ... nooooo! Why isn't my magic working? Merton!!!" As it turns out, Merton is the most powerful fire spell in the game. At this point, however, the player has yet to see it in use, there is no animation for the spell due to the circumstances of the battle, and the name is sufficiently mistranslated from its original intent ("Meltdown") that it looks like Gestahl just screamed a random geeky-sounding name for no reason. It's even better if you're from the UK, where the 'Merton!' part can conjure up images of an angry Ian Hislop.
Final Fantasy IX
- Though It Makes Sense in Context, Squall's outburst when the characters believe Seifer to be dead and try to speak well of him: "I won't have it!" "I won't have anyone talk about me in the past tense!", especially funny when you consider that his entire speech about death and being forgotten was in his head and the aforementioned words are the only ones spoken aloud.
- Ultimecia's ridiculous Funetik Aksent. Thankfully dropped during the actual battle and Dissidia.
Final Fantasy X
- The dancing scene in Cleyra. Bad celtic folk music + Irish dancing. Dancing anthropomorphic rats no less. Awesome.
- Kuja's horrifying fashion sense. For God's sake, the man's wearing a thong!
Final Fantasy X-2
- In the ending, the moment when Yuna runs into Tidus arms'... and ridiculously falls onto the floor because she went through him. Considering that Tidus is fading from existence at this point, it's probably supposed to be dramatic.
- The scene in Home where Tidus learns what is going to happen to Yuna. Though it is clearly supposed to be a touching and dramatic moment, some people laugh at Tidus' hysterics, particularly the part where he just... squeaks out a cry as the camera shifts upward. Thank you so much, James Arnold Taylor.
- The Bevelle scene where Yuna's threatening to jump off the extremely high building; while she's saying she can fly and telling Tidus to believe, he goes from shaking his head quickly to nodding super fast, it ruins a potentially dramatic scene.
- The way Tidus and Yuna have a tendency to say "okay" really fast, like they're trying to fit lip movements.
- Some of Tidus' comments after using certain spells. Tidus saying "Hey, hey, hey", sounds like Fat Albert.
- It seems that Tidus tends to move and act like he's buzzed out on caffeine or cocaine, maybe both, such as the first time they defeated Seymour.
- The scene where Tidus cries, saying "I hate you, Dad," in EXTRA-SPECIAL-SUPER-AMAZING-GRAPHICS. Out of context, it's extra fuel for Tidus's Hatedom, though considering what he's crying about, it's justified enough for most people.
- Rikku's Verbal Tic of "you know?" (which was probably added to fit the mouth movements) ruins the Wham Line in Home. "Yunie will die, you know!?"
- "STAY AWAY FROM THE SUMMONER!"
- The notoriously bad fake laughter scene. Okay, it was supposed to sound forced, but the scene is still shamelessly narmful.
Final Fantasy XII
- "I don't like your plan. It sucks", which is an understatement, especially since Yuna then goes on to say that Nooj's plan to sacrifice himself, and potentially Baralai, to kill Shuyin is no different than the way Spira had fought Sin, and that there had to be a way to save the world without sacrificing innocent people.
- The infamous massage and hot spring scenes.
- "THE NERRRRRRRRRRRRRRRRVE!" Apparently, 'nerve' is now a twenty syllable word.
- It's just impossible not to laugh at Yuna and the Gullwings belief that LA LA LA LA LA LA constitutes a song.
- Key-Mon? MON-KEY! what makes this scene way more funny than it should be is the close up shot of Rikku's dead-eyed low-resolution poorly-lipsynced face as she says it. The game designers rather obviously mixed up her cutscene model with her in-game one.
Final Fantasy XIII
- Even though the game has succeeded in avoiding Narm in the more serious moments of the game, there's the infamous yelling quest in which the objective is to go around the city shouting things like "I'M CAPTAIN BASCH FON RONSENBURG OF DALMASCA!", "DON'T LISTEN TO ONDORE'S LIES!", "BASCH LIVES!" and so on. It wouldn't be so bad, if you didn't have to that around 50 times to get the quest complete. Viewable here.
- Basch's outfit. Is that a potholder? And a pink undershirt?
Lightning Returns: Final Fantasy XIII
Dissidia: Final Fantasy
- Lightning's speech to Orphan. It's a glorious mixture of bad acting and a bad script.
- It genuinely gets unintentionally hilarious as the game progresses at just how many times the party uses (or variations of) the sentence We are l'Cie, enemy of Cocoon absolutely every single time they stop and talk about their situation. Snow shouting Serah at least two dozen times throughout the course of the game is a solid gold runner up.
- This awesome opening to one of the story modes, spoken in deep bass narrator voice:
The boy is known by the legendary title of...
- Later on, Cloud of Darkness even says to Onion Knight that he is not "worthy of his title". Why the heck is everyone acting like being called an Onion Knight is something to be proud of?!
- Tidus lands one in his story mode where he narrates, stating that he has a sudden urge to yell for no reason. He than suddenly runs ahead of Firion with a scream as if he's dying. And Firion doesn't react at all. He must do this a lot.
- Firion's dream of seeing a world full of roses is a metaphor for his desire to defeat the Emperor and create a peaceful world free of tyranny and injustice. In practice, though... the characters are talking about flowers.
- Kefka has several moments; considering he's a Villainous Harlequin, it's justifiable, and possibly invoked as rule of funny.
- After Zidane confronts Kefka about Bartz being caught in Kuja's warp trap:
Kefka: Well, the mouse is... [close up pan to his face] SMACK. Dabinthemiddleofenemyterritory.
- Kuja can also be pretty narmtastic, comes with being a large ham, but the scene before Zidane fights him at the end of the destiny odyssey IX has to top it, with both of them spouting off various theater puns (Zidane works in a theater and Kuja loves luxurious things, so it's to be expected); he also ends up stuck with Kefka as his only fair weather ally, which can lead to some amusing moments.
- Cloud and Sephiroth's rivalry is played up for Fanservice, as expected, but in Dissidia it's so extreme it could even be parody. Notable is a scene where Sephiroth appears - "It's good to see you again, Cloud," - and immediately threatens him with his sword. Cloud rolls his eyes and, when asked why he isn't fighting back, says "fighting you is pointless". Sephiroth gives a heartbroken, jealous expression. Possibly because earlier Cloud was fighting with Firion, who also presented him with a glittery pink rose to represent his inner feelings.
- Each of the characters in Dissidia goes through a little Character Development quest to unlock their crystal. This leads to a scene where Cloud (lunatic and not real), Cecil (job dissatisfaction and family problems) and Tidus (family problems and not real) are sitting around discussing their issues, and Firion, from Final Fantasy II (before such gimmicks as ridiculous over-the-top Deus Angst Machina backstories were necessary), admits that he doesn't have any huge mental problems. The fact that he has no mental issues is the mental issue he has to overcome in his story.
- The Chocobos Dungeon series has some very big threats and sometimes very heavy themes, but it all kind of falls flat when you factor in that all the villains are monologuing to a baby chocobo.
- Said villains are pretty bad about delivering said threats too. You try typing "I, I have, I have, power...! Power power...!" with a straight face.
- In Final Fantasy Tactics Advance, during one of the cutscenes, Mewt kneels down and begs his attendent Babus to find his Mom who has dissappeared, but thanks to limited sprite animations, the scene winds up looking like this.