YMMV: Final Fantasy X-2

  • Alternate Character Interpretation: As noted under Angst? What Angst?, Gippal isn't as broken by Nooj shooting him as Baralai is. A possible reason could be that, as an Al Bhed, he's probably used to being treated like a heathen. So the betrayal might not have come as big a shock as him. Or else Gippal knows what it's like to be in a difficult situation and could have accepted Nooj simply going mad from the events. A third interpretation is that, right after it happened, Home was destroyed. Gippal was then forced to help the Al Bhed regroup and work out a new way of live. Being forced into that situation could have taken his mind off it, rather than having the time to think too much about it. Baralai meanwhile appears to have lived a rather sheltered life in Bevelle, making the Break the Cutie affect him in such a bad way.
  • Angst? What Angst?: Gippal has considerably less angst about his past than the other three Crimson Squad members. He isn't as traumatized like the others by the events, but you can tell from his actions that there was a lesson learned. He's the only one who acknowledges Paine when he meets her - he excitedly says "you!" but plays along when she pretends they've never met.
  • Anticlimax Boss: Vegnagun, which can be taken down almost effortlessly if the characters' levels are above average. Then, the Final Boss is a piece of cake in comparison and has unoriginal movements.
  • Awesome Music: As with all games in the series.
  • Base Breaker: Yuna. Some believe her change of personality was acceptable while other find her annoying as she acts nothing like the one from the first game.
    • The skimpier outfits (specifically Rikku's).
    • Chuami from the audio drama. You either like her for how direct she is or you are annoyed by her. And that's without addressing her claim that she's Auron's daughter.
  • Best Known for the Fanservice: Most people know this as that game where Yuna and Rikku gain much skimpier outfits than their Final Fantasy X incarnations, as well as the first 10 minutes of the game, the hot springs scene, and the scene where a disguised Yuna has to give LeBlanc a back massage and LeBlanc sounds really into it.
  • Contested Sequel: A controversial sequel for reasons such Lighter and Softer tone contrasted against Final Fantasy X. Possibly the rest of the series too, aside from Final Fantasy V anyway. Interestingly, both games share gameplay mechanics.
  • Ear Worm:
    • Has probably the goofiest Chocobo theme in the whole series, but boy is it catchy!
    • "Yuna's Theme". Throw in that it's used so frequently in the game, and you'll never get it out of your head.
  • Fanon:
    • Shuyin being the 'real' Tidus or the person on whom Tidus is modeled after by the dreaming Fayth. Word of God says that the resemblance is just a coincidence but the situation isn't really explained in the game, making it a common interpretation for the character.
    • Lenne somehow being Yuna's past life is another popular theory. This is mainly due to Shuyin mistaking Yuna for Lenne when the two look nothing alike. The in-universe reason for the mistake is that the Songstress dressphere represents itself as Lenne's outfit and her memories are imprinted on it - and it's also implied that Yuna sings with Lenne's voice.
      • This particular point is even better represented in the Japanese version, where Lenne's speaking and singing voice are both provided by Koda Kumi.
    • A smaller one is the ages of the Crimson Squad members. Baralai is mistakenly thought to be the youngest, possibly due to being voiced by Rick Gomez's younger brother Josh. However Gippal is actually the youngest, only being eighteen while Baralai is twenty. It's All There in the Manual.
    • Likewise Rikku and Gippal being an Official Couple is mostly Fanon. While there are definite hints in the game, it's entirely a Maybe Ever After situation.
  • Game Breaker:
    • An accessory that makes all hits do max damage when on low health, combined with the Gunner class's technique that hits an upwards of 20 or so times. What's more, this attack can be done during 1000 Needles, which lasts a good 10-20 seconds, and ensures the enemy can't attack. It's possible to string these together multiple times in a row for ridiculous amounts of damage one after the other. Yet, this is almost necessary to get through the Bonus Dungeon. There's a reason this game allows you to add an extra 9 to the damage cap. Un-broken in the International version, in which it also grants the user Auto-Berserk status, thereby preventing use of multi-hit abilities (although the Thief still gets two hits per turn, which helps).
  • Lady Luck's Random Reels ability, lining up three 7s using a combination of carefully timed pauses. This activates an ability called CONGRATS! which will bribe any bribeable target (including all Via Infinito bosses except Trema) and give the player gil and all of the items, gil and EXP they would normally win for winning the battle. It's a cheap and easy way to win just about any battle, hampered only by the disadvantage that it takes a long time to activate and you have to survive until it does in order to use it.
  • The alchemist class has free healing potions as well as mixes that make you invincible. First strike, Smooth Sailing and Adamantine can turn a songstress into a tank and her terrible agility allows her to spam her songs the entire battle.
  • Two Dark Knights spamming Darkness + an Alchemist spamming Mega Potions = most enemies/bosses not exclusive to the Bonus Dungeon go down like chumps. What's more is that there's an accessory called Ragnarok that (when equipped) will stop Darkness draining the Dark Knight's HP.
  • Rikku and Paine's Special Dresspheres (Yuna's doesn't get powerful until high levels, by which time there are probably far better options available), so much so that some players play the game without using them, much like the Aeons from the previous installment.
  • Also qualifying as a Disk One Nuke in international version is the Psychic dressphere. This dressphere's abilities "Excellence" or just "Magic Guard" and "Physics Guard" grants a character immunity to all magic and physical attacks, meaning that the one way to damage them is through status effects, which can be amended through a "ribbon accessory". The high AP cost to learn these skills can be amended through by the level up system level up dressphere's means that you can learn these skills first. High MP cost? No problem! the high cost for those using those skills can also be amended through the use of any of the special accessories more specifically the "Ragnarok accessory", which brings down the cost for all MP skills to 0. In other words the the character can become invincible.
  • Covering O'aka's debt early can make the player very rich, especially if you do so in Chapter One. He sells items at a reduced price, so you can stock up on items, then immediately turn around and sell them all to Barkeep for a tidy profit.
  • In the International/Remaster, Shinra's Creature Creator menu includes tournaments and Battle Simulator, where you can fight monsters. Fighting them in the CC grants the same benefits of fighting them elsewhere in the game, e.g. experience, AP, items. But there's also no penalty for dying, and no limit to how often you can fight. And you're also completely healed after every fight. It's entirely possible to get all three girls to level 99 before you even begin the game proper.
    • That's just the tip of the iceberg. Once all girls are ready for Trema, you can defeat anything save for Major Numerus quite easily. This means that you can obtain those very rare drops and things you need without fear of death and quite easily from the arena. Need that pain in the ass Cry In The Night Blue Bullet but hate chancing it in the Via Infinito? Fight it here one on one after slaughtering the prerequisite tonberries and you'll get a surefire oversoul!
  • Girl-Show Ghetto: Although it received positive reviews upon release, the game has a sizable hatedom simply for having a more female focus than other Final Fantasy games.
  • Hilarious in Hindsight: George Newbern voicing a soldier that went mad from his experiences and shot a lot of people becomes kind of hilarious since he was picked to be the voice actor for Sephiroth in the Compilation of Final Fantasy VII. Because Sephiroth is those things but Up to Eleven.
  • Les Yay: There's quite a bit of it between the three girls, particularly during the Hot Spring scene in Gagazet. Rikku checks out both Yuna and Paine, making it clear that she's commenting on their boobs. The girls proceed to have a bit of a playful Cat Fight until Brother interrupts them.
  • Most Wonderful Sound: When you change to Lady Luck mid-battle. "Ladies and gentlemen!"
  • Nightmare Fuel: Shinra fusing with and separating from Omega Weapon in the International version
  • Sidetracked by the Gold Saucer: Sphere Break. Possibly the Calms Lands agencies.
    • Choco-Digging!
    • Creature Creator in the international and HD editions. Being able to recruit nearly every fiend out there and use them in your party instead of YRP, and every single one of them have their own small story. That's not even going into the tournament-style Fiend Arena, which gives you incredibly good items in later tournaments, and not going into fulfilling requirements needed to unlock certain fiends and tournament cups. There's just so much to do, that you can spend hours in creature creator without even progressing in the main story.
  • That One Attack: The "Delta Attack" overdrive by The Dark Magus Sisters. It automatically drops the HP of all characters to 1. It was never that strong when they were on your side.
    • Yojimbo's Zenmato does the same thing with the added bonus of depleting all of your MP. Unlike the Magus Sisters, that attack was worse when he was on your side, but justified in that keeping it that way would've made the boss fight with him next to impossible. Oh, but keep in mind that he uses an attack that poisons, so either guard against that, or heal it, or you're still in trouble because at 1 HP, a hit from poison = toast. Helped by Yojimbo being an optional boss, but of course required to be faced for 100% completion.
  • That One Boss: Far too many of the bonus bosses than should be healthy.
    • Nooj deserves special mention. Lightfall is what you NEVER want to see hit you. Not only does it drain MP, but it hits HP pretty heavily too.
    • Azi Daharka, a skippable boss. His normal physical attack is several attacks done as one attack (so you can't stagger him at all) and drains your HP, while his Damocles Photon attack does 50% of your max HP. The best part is that it's Lost Forever if you don't try to encounter it in the final dungeon.
    • The Experiment machina at Djose with all of its stats at level five and wreck even a high level part with ease. In particular, its (mercifully rarely used) Lifeslicer does damage equal to its target's MAX hp. Unless you're use some sphere grid or accessory with Break HP Limit, whoever he uses it on WILL die.
  • That One Level: The Thunder Plains New Cave that's unlocked after completing the quest in Act 5. A veritable maze with non-sequential doors that rely on adding up certain numbers that are given to you throughout. Have a pen and paper with you, because you will be referring back to it, as the combinations of later doors often involve the codes from previous doors.
    • It also helps to wear a Charm Bangle to prevent random encounters, because you'll also have to keep track of the amount of gil you've earned since entering the dungeon.
  • That One Sidequest: The matchmaking/publicity sidequests, which require you to walk up to random NPCs and pick from a list of five statements, which will prompt either a positive or negative response from the NPC. The problem is, you're given no clues whatsoever as to which statement to pick for which NPC, and if you want the best results for either sidequest (which is required for 100% Completion), you have to be near perfect. In a sidequest involving the worst kind of Trial-and-Error Gameplay imaginable. You're thus reduced to either consulting a guide, Save Scumming to oblivion or blowing all your money at the Calm Lands building up rep the slow way. Even if you DO consult a guide for it; it's a GAME-Spanning quest!
    • The last sidequest before the Final Boss gets as long as possible even more if you make a mistake and have to restart.
    • Sphere Break against Shinra if you're bad at math. If you're not, it still requires a bit of luck, because his core tends to generate 1s, which is likely to break your chain combos.
  • The Scrappy:
    • While Brother was quite likable in Final Fantasy X due to how useful he was in Blitzball, here his incest and childish tendencies have bothered more than one player. He is also a Replacement Scrappy of Cid.
    • The audio drama manages to turn Yuna into when she breaks up with Tidus out of nowhere by claiming there is somebody else she loves. Several fans have lost all of their respect for the character, while for others, this is one reason they would rather not acknowledge it at all.
  • They Just Didn't Care: Most of the game's material is recycled from Final Fantasy X. Even character models that are supposed to be updated to show a pregnant Lulu uses the original one from Final Fantasy X. Most bosses were recycled too but given different levels.
  • They Wasted a Perfectly Good Plot:
    • While dealing with the groups that emerged in the political fallout of the last game made for interesting final act, the game would have been a lot more interesting if that was the plot main story.
    • The Good and True ending came out as random. There was no build up or reason (except one vague line from Bahumat) to explain why Tidus revives two years after the events of Final Fantasy X and how is Shuyin's incident related with him.
    • Additionally, Shuyin's similarities with Tidus confused a lot of players and wondered what was their relationship. Word of God is that it is a coincidence.
  • Vindicated by History:
    • After the novel was released a lot people are praising the game for not having the quality of the novel (see Internet Backdraft).
    • Years later, people have reflected more warmly on the gameplay, even considering it to have one of the best gameplay mechanics of the series.