1-Up: Great job, Stinkoman! You got the Green Crystal Shard!A long time ago, several magical items were created. What were these amazing planet-destroying-if-ever-found-by-the-Big-Bad artifacts? Jewels, of course! They're shiny and glowy, and geometric, and crystalline. And let's not forget the allusions to wealth and regency. Every super powerful Plot Coupon has to be a diamond or gem of some sort. Bonus if it's been somehow shattered into easily re-assembled pieces. And you, our heroes, in all likelihood Gotta Catch 'Em All. Bonus bonus points if there's a Set Bonus. Or just the one in the case of the Crystal Prison. If there are more than one gem, they'll usually be conveniently Colour Coded by their Elemental Powers, although sometimes they're only different colors because it looks cool. That is, cut and polished Green Rocks. You can even slap them on just about anything to give them a power boost... or just to look neat! There's probably an entire subtrope one could write for plots in which it turns out the villain wants a jewel not for its monetary value, but because it's necessary to focus the beam of a giant frickin' laser. Such gems can even be plucked straight from a mine wall and put into said laser thanks to their All-Natural Gem Polish. Because Tropes Are Flexible, anything that isn't strictly speaking mineral but looks like it may also qualify for this trope.
Stinkoman: Will we ever find all the colors before the bad guy?
Stinkoman: Will we ever find all the colors before the bad guy?
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Anime and Manga
- Dualium in AKB0048 which serves as the reason why entertainment is banned.
- Sakuradite in Code Geass. Though it has most of the functional properties of weapons-grade uranium, it's played more like oil in the Middle East. It powers most everything in modern society, including the Knightmare Frames, and it's worth invading a country over.
- The eponymous Dragon Balls.
- The Philosopher's Stone from Fullmetal Alchemist.
- The Prism Stones in Futari wa Pretty Cure.
- One ancient and powerful jewel is the Shikon Jewel (shikon no tama or "Jewel of Four Souls" in the dub) from InuYasha. It shatters early on, setting in motion the Gotta Catch Them All plot.
- Jewelpet, in case the title didn't clue you in.
- Jewelpet Twinkle: The heroes collect 12 Jewel Stones each to become eligible to enter a tournament.
- Jewelpet Sunshine: The Rainbow Jewel from the Summer arc is an object of great power that's protected by pirates. The heroes need it to save Dragon Land.
- Jewelpet Kira Deco: The Deco Stones, shards of the Mirror Ball that the heroes want to complete.
- Jewelpet Happiness: The Magic Gems, which the heroes are collecting to fill the Jewel Box.
- Jewelpet: Magical Change: The Magical Stone owned by Airi, which is the thing that allows the pets to transform into humans.
- The Moonstone from Kimba the White Lion.
- The Jewel Seeds from Magical Girl Lyrical Nanoha.
- The pearls in Mermaid Melody Pichi Pichi Pitch.
- The Star Crystal in Negima!?.
- The Ruby and Sapphire Orbs from Pokémon. As well as the various evolution stones.
- Princess Tutu. The titular princess gathers shards of Mythos' heart (which conveniently look like shards of a jewel) then finds out that the last shard is the jewel around her neck that helps her transform!
- The Jewel of Life from Ronin Warriors.
- The Soul Stones from Sacred Seven.
- The Red Stone of Aja from Part Two of JoJo's Bizarre Adventure definitely counts, seeing as the Stone serves as the catalyst for Kars' ascension to Ultimate Lifeform, but also as the only thing potentially able to defeat the Aztec God of Fitness.
- Sailor Moon is absolutely flooded with both good and evil jewelry, the most famous being the Silver Crystal (which had to be assembled from 7 Rainbow Crystals in the first anime). Most of the jewelry is, oddly, physically manifested aspects of the human soul. Any given person apparently has a friggin jewelry store in there somewhere.
- The Heart of Paradise in the Magi-Nation card game.
Films — Animated
Films — Live-Action
- Although non-magical, the Heart of the Ocean was the elusive MacGuffin that kicked off the framing story of James Cameron's Titanic (1997).
- The Unobtainium (no, seriously, that's what it's called) in Avatar is actually more of a Mineral MacGuffin — aside from being a source of Human-Na'vi conflict, its only use is to sit there and be expensive. In the various wikis and other supplementary sources, it's revealed that the element, though not a fuel source per se, is vital to the operation of interstellar vehicles — in other words, it's an oil allegory.
- El Corazon ("The Heart"), an enormous emerald in Romancing the Stone. Subverted in the sequel, Jewel of the Nile, which sounds like a Mineral MacGuffin, but is actually... a person.
- The "Blue Water" sapphire in the 1926 and 1938 adaptations of Beau Geste.
- The eponymous stone from The Dark Crystal, as well as the shard that must be reunited with it. Unusually, both shard and Crystal aren't cut gemstones, but hunks of rough crystal in its natural state.
- In Joe Versus the Volcano, the reason Samuel Graynamore sends Joe on his journey is to bargain for a rare mineral called Boobaroo, needed in his manufacturing industry.
- The eponymous Blood Diamond.
- The film Cash revolved around stealing three diamonds owned by three different people. Since they were cut from one original stone, together they provide a full set bonus.
- The diamond that is the target of the thieves in The Hot Rock. It reaches the point that the monetary value of the diamond is forgotten, and Dortmunder believes that the stone is cursed and his life will never run smoothly till he manages to successfully steal it.
- Sinbad of the Seven Seas is about Sinbad fighting to retrieve the four sacred gems of Basra that Evil Sorcerer Jaffar scattered across various islands.
- In the Lone Wolf gamebooks and spin-offs, there are several Mineral MacGuffins:
- First and foremost is the Moonstone, a powerful artifact crafted by a race of demigods, the Shianti. So important it is in Magnamund that Year I of this world's calendar is set on the date of its creation.
- Then, there are the Lorestones, made by Nyxator the Dragon, which spun the Gotta Catch Them All plot of the whole Magnakai series.
- Even the villains have their own set, the Doomstones created by Agarash the Damned (as a mockery of the Lorestones), which any hero is better off destroying on sight.
- In Chivalric Romances, the magical jewel that shone of its own light is a stock magical item.
- J. R. R. Tolkien
- The Silmarils from The Silmarillion, and to a lesser extent, the rings of the Elves, which are set with diamond, sapphire, and ruby.
- In The Hobbit, Thorin Oakenshield covets the Arkenstone, or "Heart of the Mountain", a unique precious gem and family heirloom that is lost amongst the treasure hoarded by the dragon Smaug.
- Diadem: All gems were magic and each had their own power, but only someone with magical talent could unlock them.
- The Sun Stones from the Dinotopia books, used to power the strutters.
- David Eddings
- The Orb of Aldur and its evil counterpart, the Sardion from the Belgariad and its sequel series, The Malloreon. Individually they're both quite powerful. If any one person (or being) can manage to hold both of them, it would become a god. Literally.
- The Elenium has another another sapient (and almost as powerful) blue jewel, The Sapphire Rose (or Bhelliom), at the center.
- The gems of the Belt of Deltora in Deltora Quest.
- The more powerful and plot-important gelstei crystals in Ea Cycle, especially the gold and silver varieties.
- Lampshaded brilliantly in the fantasy novel Villains by Necessity, with the Spectrum Key: a spherical crystal worldgate broken into six identically-sized pieces in six different colors, each hidden in a different location by a different Hero and protected by a different clever trap. Several characters comment on the colors; one character is from a colorblind species and can't understand what they're blathering about.
- The "Blue Water" sapphire in Beau Geste (1924).
- Robert E. Howard
The red heart of the night it is, strong to save or to damn. It came from afar, and from long ago. While I held it, none could stand before me. But it was stolen from me, and Acheron fell, and I fled an exile into dark Stygia.
- In Conan the Barbarian story "Jewels Of Gwahlur", the Teeth of Gwahlur.
- The Elephant's Heart in "The Tower of the Elephant". There are also a number of glowing gems that they ignore for the real thing.
- The Heart of Ahriman in The Hour of the Dragon.
Above all, why had Ka-nu shown him the green gem of terror, stolen long ago from the temple of the Serpent, for which the world would rock in wars were it known to the weird and terrible keepers of that temple, and from whose vengeance not even Ka-nu's ferocious tribesmen might be able to save him?
- In Kull story "The Shadow Kingdom", the stolen gem.
- Subverted in an Artemis Fowl mini-book that takes place between the first two novels. Artemis goes to a lot of trouble to steal a unique jewel from a group of dwarves pretending to be a human circus troupe. He gives the stock "focus a new laser I'm developing" excuse to dwarf ally Mulch Diggums, who seems sceptical but doesn't push it. Artemis really wants it as a present for his mother, since it matches the colour of his missing father's eyes.
- In Alan Garner's The Weirdstone of Brisingamen, the titular gemstone is part of a magical bracelet that can be used to protect its wearer, but serves a more important purpose in powering the enchantments which keep Arthur and his Knights agelessly asleep in Fundindelve.
- In Sarah A. Hoyt's Draw One in the Dark, the triad is chasing after Tom for a pearl.
- In Andre Norton's The Zero Stone, the title stone. Not much to look at, but harder than diamond.
- In Clive Cussler's Raise the Titanic! and the movie adaptation it spawned. The mineral in question is Byzanium, which is required to power a new missile defense system for the USA. The trouble is, the last known deposit was on the Titanic when it sank in 1912.
- Kindling Ashes: Gold is a essential nutrient for young dragons. Without it they are flightless and stupid lizards. The pre-story war was about the supply of this mineral.
- The titular MacGuffin in Wilkie Collins' The Moonstone
- The odd black gems in Fred Saberhagen's Empire of the East. Nothing much to ordinary sight, but incredibly beautiful to spirits and wizards who could see the inner structure. But only Ardneh knew that they were originally the magneto-hydrodynamic cores of hydrogen fusion power lamps, from which he could draw enormous amounts of power.
- In the War Of Vengeance, the battles between the humans and the Parshendi were driven by this trope. Each chasmfiend has an enormous gemstone within its body (about the size of a man's head, referred to as "gemhearts"), and each gemheart could pay for an army for months.
- The Quantum Thief-trilogy has the Kaminari Jewel, a piece of crystallised spacetime that contains encoded instructions towards breaking the Planck Locks and solving causality, itself. The catch is that its creators ensured that it can only be opened by someone performing an altruistic action from the perspective of the entire universe.
- Power Rangers is quite fond of this. The Power Crystals used in zord piloting in Mighty Morphin' Power Rangers season 1, the Zeo Crystal(s) in Mighty Morphin' season 3 and Power Rangers Zeo, the Trizerium Crystals in Power Rangers Time Force, the Animal Crystals in Power Rangers Wild Force, the Dino Gems in Power Rangers Dino Thunder, the jewels of the Corona Aurora in Power Rangers Operation Overdrive...
- Doctor Who
- There was a season-long storyline involving the search for all the pieces of the Key to Time.
- Later, in one of the specials, a perfectly ordinary diamond becomes one of these when it makes it out of the Time-Lock sealing the Time War away, creating an anchor the Time Lords can use to escape.
- The magical and sometimes mischievous Stone which changed hands several times in The Wanderer.
- How many times did various Star Trek series base a plotline on the ship running out of dilithium crystals, exactly? Dozens? A hundred?
- Most Dungeons & Dragons settings have a fair few scattered about, but most notably Eberron has the dragonshards, magical crystals believed to be formed from the essence of the three progenitor dragons that created the world. Almost everything magical in Eberron, especially any MacGuffin, is going to have a dragonshard in it somewhere. As well, abundant Siberys dragonshards are the biggest reason everyone wants to explore the previously-neglected continent of Xen'drik, in a fair parallel to the search for gold and silver in the New World during Spain's Golden Age.
- Armello has Spirit Stones. Collecting 4 of theses allows you to cure the King's Rot infection and thus win the game without fighting.
- In RuneScape, players can cut and enchant various gems and make them into rings, amulets, necklaces, bracelets or even bolt tips for a large variety of effects. In the Desert Treasure quest, the player must defeat four guardians to retrieve the smoke, shadow, blood and ice diamonds to free Azzanadra from his pyramid prison.
- The eight elemental crystals from MARDEK RPG. Each of them is is the font of all energy of their type: aside from the basic elements, the Light and Dark crystals are responsible for Good and Evil, the Fig crystal for all thoughts and dreams, and the Aether crystal for all souls and lifeforces. Every planet has its own set, although non-life-bearing planets don't need the Moral or Spiritual ones.
- Sonic the Hedgehog
- The Chaos Emeralds from the original series, also present in most games.
- The Time Stones from Sonic the Hedgehog CD.
- The Master Emerald from Sonic and Knuckles onwards.
- The Sol Emeralds from the Sonic Rush Series.
- The Chaos Rings from Knuckles Chaotix.
- The Precioustones from Sonic Shuffle.
- The World Rings from Sonic and the Secret Rings.
- The Phantom Ruby from Sonic Mania and Sonic Forces.
- The Crystal Stars from Paper Mario: The Thousand-Year Door, and an honorable mention to the pieces of Star Road from Mario RPG, which at least look the part.
- Any Final Fantasy game involving crystals.
- The Huge Materia from Final Fantasy VII count.
- In Final Fantasy IX, the summoning doodads (which are implied to look like regular gemstones) get considerably more play than the traditional Four Crystals also in the game.
- Final Fantasy XII has nethicite, which is capable of causing Earth-Shattering Kaboom|s (and therefore the perfect deterrent)
- The Legend of Zelda has a bunch of these, usually in the colours green, red and blue to represent the Goddesses and their respective powers (courage, power and wisdom). The Legend of Zelda: A Link to the Past has the three Pendants of Virtue; The Legend of Zelda: Ocarina of Time has the three Spiritual Stones; The Legend of Zelda: The Wind Waker has the Goddess Pearls; and The Legend of Zelda: Phantom Hourglass has the Pure Metals. The Legend of Zelda: Four Swords, The Legend of Zelda: Four Swords Adventures and The Legend of Zelda: The Minish Cap all feature the four Elements/Royal Jewels.
- Freshly-Picked Tingle's Rosy Rupeeland's entire gameplay revolves around getting as many rupees as possible — including the Super Rupees that act as the games dungeon counters and the final Master Rupee.
- The Moon Crystals in Skies of Arcadia.
- The red stone in Shadow of Destiny.
- The Kingdom Stone in Freedom Planet.
- The four Elemental Stars in the Golden Sun series.
- Null Crystals from zOMG. Their exact origin hasn't been explained yet, but they do seem to have enormous power. Null Crystals have the power to neutralize G'hi energy, forcing The Animated to avoid them at risk of de-Animation. The crystals come in three varieties.
- Null Fragments are used in Item Crafting, and are Hand Waved as the reason why some recipes use rather illogical ingredients.
- Transit Crystals are large crystal outcroppings that can repel and de-animate The Animated. When touched, they can teleport a person to its partner crystal, assuming that they are attuned to it. They're used to send people to the Null Chamber.
- The Null Chamber serves as zOMG's hub. It is filled with "Dark Crystals", which have the power to neutralize G'hi energy, allowing players to swap out and charge rings. In addition, the Null Chamber grants anyone who enters it a form of immortality. If you are killed in the field, you can release your lifeforce and reform at the Null Chamber.
- Somewhat used in Paul's chapter of Eternal Darkness. Three gems, a ruby, a sapphire, and an emerald, are needed to open catacombs within a church and proceed through the level — they seriously are just plain gems, though, with no power of their own. Their color does seem to hold some significance with the game's unique element system, however, depending on where they're found. Green represents sanity and the emerald is found in the staff of a priest depicted in a wall carving, and Paul's own staff is used for sanity recovery. The blue gem, blue representing magic, has to be taken from a Horror, a hulking monster that fires bolts of magic from a distance. The last gem is taken after a miniboss fight with a 600+ -year-old and very zombified Anthony. Defeating him allows you to take his Woobie - pardon me, ruby eye, red representing strength.
- Kirby 64: The Crystal Shards. The titular crystals were all pieces of an even bigger crystal.
- Dark Cloud
- The Atlamillia. There is just one in first game, and it functions as a tool exclusive to the hero. In the sequel, they are three Cosmic Keystones that enable Time Travel and grant godlike power to anyone who collects all three. Note: it is a very bad idea to actually collect all three. Very bad. Lousy Ancients and their failsafes...
- A more traditional kind of MacGuffin is found in Dark Cloud 2: the mineral known as zelmite. In the post-game chapter, Max ventures into the Zelmite Mine beneath Palm Brinks merely to go and fetch some of it as fuel for the Blackstone One.
- Refractors in the Mega Man Legends/Rockman Dash series are big crystals left over from an earlier civilization. Small ones serve as money, big ones power airships.
- Practically all gemstones in Fate have magical powers, except the Lampshadingly-names Gem of Lost Hopes.
- In Pokémon Platinum, the Red Chain. Cyrus essentially found three spirits that are considered mirages with how god damn rare they are, had them taken to a lab with their powers somehow being subdued (If Uxie opened its eyes, it would have mind wiped the people on board. Touching Mesprit would render one emotionless in three days (although that would likely suit Cyrus), and harming Azelf renders one immobile for eternity within a scant five days.), RIPPING JEWELS OUT OF THEM, crafting the jewels into a chain, cloning the chain, then using both chains to drag Dialga and Palkia out of their dimensions, knowing that the pixies would come and neutralize the gods. However, he planned ahead, knowing that they could only contain one god, so he would be free to remake the universe by using the other. However, Giratina came in and dragged him to the world's polar opposite to stop him. Man, Arceus did a good job at setting up that failsafe.
- Hell, the Pokémon games themselves could be considered Mineral MacGuffins to die-hard collectors. You've got Gold, Silver, Crystal, Ruby, Sapphire, Emerald, Diamond, Pearl, and Platinum. Of course, this is averted by the fact that the games aren't actually made of these materials...
- Pokémon, in general, has been using this one a lot lately. On top of the gems involves with Cyrus' plot (by the way, Dialga, Palkia, and Giratina each have a plot-uniportant gem that boosts their power considerably), the bulk of Ruby and Sapphire was about trying to hunt down gems that woke up legendary Pokemon. In Black and White, it's a similar situation, except the magic stones ARE the legendary Pokemon. It also introduced elemental jems that give an attack of the same type a huge power boost, but they're common enough to be junk items.
- In Ruff 'n' Tumble, the big bad needs marbles in order to power a world-domination machine.
- The entire backstory for Torchlight revolves around the discovery of a mine with a rich seam of Ember.
- They are more than just bling in Tail Concerto.
- The PC game Jazz Jackrabbit 2 had the titular character trying to get back the diamond from his fiancée's (the princess's) wedding ring—an enormous diamond the main villain was using to power his time machine so he could erase rabbits from history.
- In the adventure game Darkstone, the seven Crystals of Virtue are a combination of this trope and Gotta Catch 'Em All; once united, they form the Time Orb.
- In platformer Cactus McCoy and the Curse of Thorns the title character stole the Thorned Emerald for the guy who hired him and was cursed to remain green and spiny until he delivered the jewel to its rightful location.
- The Eberron RTS Dragonshard is focused around three factions fighting for control of a massive dragonshard, a magical crystal known as the Heart of Siberys. The Church of the Silver Flame and the Umbragen want it for their own purposes while the Lizardfolk just want it to be left alone because of its cultural significance to them.
- The Fantasm Jewelry in Valis: The Fantasm Soldier.
- The titular gemstones of 8 Eyes were said to have been formed in the midst of nuclear explosions, with a king trying to use them to help rebuild the world After the End. However, his eight dukes (the most powerful one is actually a duchess) turned against him, stole the gems and banished him to the wastelands. The exiled king's guardsman is charged with fighting off the dukes and retrieving the gems, and properly aligning them on an altar after defeating the final boss.
- The nine Talismans in Dragon's Crown, which are needed to harm the Ancient Dragon.
- While it doesn't have gemstones, portions of the plot of Phoenix Wright: Ace Attorney: Trials & Tribulations revolved around Dahlia's heart-shaped bottle necklace. It contains poison, and was used to nearly kill Diego Armando and aid Terry Fawles' suicide. Dahlia pretended to date a young Phoenix Wright to have him unknowingly hide the necklace, and then try to make him give it back again. Its eventual fate? Phoenix ate it. Don't worry, he got better.
- Spoofed on Homestar Runner with a mention of "Stinkoman and the Challenge of the Crystal Shards" (at the end of this cartoon).
- The Lucky Dime in episode 3 Of Ducktalez, as part of a set of magical stones that grant the owner immortality and great power if they are collected. However, during his Heroic BSOD, Scrooge gives it to Magica, who then uses it to buy bubblegum.
- Soulstones, found in the Earthsong 'verse, formed of semi-sentient minerals which make up the consciousness of planets (read the comic, it's much clearer there) crystallise out of characters' blood INSIDE THEIR CHESTS. If not dealt with correctly by teleporting the relevant character to Earthsong, they then proceed to spontaneously explode.
- El Goonish Shive has the Dewitchery Diamond, a huge green diamond that is responsible for creating one of the main characters.
- Wayward Sons: The Star Core brought the protagonists and antagonists to earth, and empowered them. It's currently set in the hilt of Suras' Cool Sword.
- In Agents of the Realm, the amulets all have parts of the Provenance in them, the Provenance being a giant magical gem.
- Super Stories features the Trabethan Jewel, a large jewel with the ability to amplify various kinds of waves. Its adaptability has made it the focus of many a failed doomsday weapon, and it is thus usually sought by somebody and spends most of its time in police evidence lockers.
- In Rain Quest, there's Solarite, a powerful stone from a mysterious meteorite. It was shattered by an evil, living lightning bolt, forcing Joel and Nina to travel across the land to find the pieces before the lightning bolt does.
- The Reality Gems from Danny Phantom, a homage to the Infinity Gems from Marvel above.
- The Thirteen Treasures of Rule in The Pirates of Dark Water. Subverted by the eighth, which became a creature, with prior foreshadowing of other subversions to come.
- My Little Pony
- Three episodes have three different gems: The Sun Stone ("The End of Flutter Valley"), the Flashstone ("The Ghost of Paradise Estate"), and the Heart Stone ("Crunch the Rockdog").
- Also in the recent remake My Little Pony: Friendship Is Magic where the power to defeat gods and god-like entities can be wielded by those attuned to the "Elements of Harmony", artifacts traditionally depicted as six gemstones. Since the elements were re-activated by the main characters, their powers have been stored within 5 jeweled necklaces and one Big Crown-Thingy.
- In Magi-Nation there are the dreamstones and the Moonlands Diamond. Whomever possesses the dreamstones are capable of summoning and controlling the guardian hyrens of the 12 realms. Gathered together and placed in the Book of Elders, they form the Core Glyph which was used to capture and seal the Big Bad. The Moonlands Diamond can store and channel massive amounts of energy. It is half of the relic Realms' Honor and can be used to offset the massive energy drain of summoning the guardian hyrens, as well as fuse them together.
- Spoofed in Duck Dodgers in the 24˝th Century. Duck Dodgers and Marvin the Martian end up destroying the entire planet in their attempt to claim the last remaining supplies of Illudium Phosdex, the shaving cream atom.
- Tenko and the Guardians of the Magic has 16 different sorts of "Starfire Gems", which are kept in a tenko box. They give powers to whoever owns them.
- ThunderCats (2011) has the Eye of Thundera, an Amplifier Artifact and Power Crystal for the Sword of Omens and three other unnamed crystals the Thundercats must find.
- The Crystal of Gawayn from Gawayn is a magical crystal which will restore Princess Gwendolyn to her correct size.
- The Long Life Stone became the MacGuffin for Grandpa Smurf's adversary Nemesis in a few of The Smurfs episodes.
- In Yoohoo and Friends, Yoohoo and his friends have to complete tasks for Father Time in order to collect gems. Whe they have a full set of gems, Father Time will grant them a wish, which they intended to use to become human again.
Films — Live-Action
- The diamonds needed by Mr Freeze's for his frost-beam in the film Batman & Robin.
- The James Bond film Diamonds Are Forever, where the only reason Blofeld set up the diamond-smuggling pipeline in the first place was to snag enough gems to power his Kill Sat's Frickin' Laser Beams.
- One of The Pink Panther films used the eponymous Pink Panther diamond for this.
- Dr. Claw uses a giant ruby as part of his time-freezing beam in Inspector Gadget 2.
- Through the majority of Congo the blue diamonds are wanted for laser communication with satellites. The last few minutes subvert this when the main character when said laser gets turned Up to Eleven and destroys the satellite. This was a spur of the moment solution, thus the diamonds maintain their MacGuffin status up to that moment.
- Subverted in a short story in The Artemis Fowl Files: Artemis claims to want a blue diamond for a laser he's building, but at the end of the story it turns out he was just saying that to save face — in fact, the diamond is the exact same color as his missing father's eyes, and he has it made into a necklace to comfort his mother on Artemis, Sr.'s birthday.
- In the War Of Vengeance, the battles between the humans and the Parshendi were driven by this trope. Each chasmfiend has an enormous gemstone within its body (about the size of a man's head, referred to as "gemhearts"). Both sides use gems as the focus for the Magitek that feeds their armies, and the larger the gem the better.
- In some endings of the Choose Your Own Adventure book Mountain of Mirrors, you can use a huge diamond to focus sunlight on the ice pillar that supports a gigantic frozen cavern, melting it away and collapsing the roof on a monstrous army.
- Doctor Who
- The episode "Tooth and Claw". In this case, it's the good guys who want it, to create a moonlight laser to overload a werewolf. It being the very real Koh-i-Noor diamond.
- Done before in the episode "Horror of Fang Rock".
- Done in Power Rangers RPM, where they need a specific black diamond owned by the yellow ranger's family.
- Done in the original Knight Rider, where an experimental laser focused with a black crystal is stolen and weaponized. And it could've taken out KITT, except that Bonnie developed a spray-on deflective coating.
- Sonic the Hedgehog
- Sonic Adventure 2, in which Eggman needs the Chaos Emeralds to power the Eclipse Cannon.
- Eggman does this again in Sonic Unleashed, where he uses Super Sonic to suck the Emeralds' power dry in order to power the Chaos Energy Cannon and shatter Earth into pieces, releasing Dark Gaia from within. It gets better as you go through the game.
- Not unsimilarly, Crash Bandicoot 2: Cortex Strikes Back sees Cortex trying to get his hands on 25 crystals to activate his brainwashing device, while Nitrus Brio wants the 42 gems to blow up the aforementioned device.
- Done by the villain in the first story arc of the webcomic Amazing Superteam.
- The Inexplicable Adventures of Bob! has borfomite, which when combined with caramel can power a gun to make things explode real good. Also, Galatea used a stolen French ruby to focus the laser of her hologram gizmo.
- In Strays Meela finds one.
- In Endstone, the title stone and others — the Toadstone, the Dragonstone, etc. — can be "rocked" by those with the talent and produce powerful magic.
- Done in the Five-Episode Pilot of Chip 'n Dale Rescue Rangers.
- Likewise the pilot of TaleSpin, where the gem produced unlimited amounts of electricity instead of focusing it.
- A similar plot happens in The Powerpuff Girls. At least twice, and probably several times.
- Inverted and played straight in an episode of Where on Earth Is Carmen Sandiego?. The initial inversion is when Carmen breaks into the central computer at ACME and places a diamond into the path of the CPU's laser to sabotage the system. Played straight when, after the commercial break, Teen Genius Zach just fiddles with the controls to collimate the beam again and make the computer faster than before.