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In General

The dragonets are coming
They're coming to save the day!
They're coming to fight
For they know what's right!
The dragonets are coming!

https://static.tvtropes.org/pmwiki/pub/images/dodsgn_2.png
From left to right: Starflight, Sunny, Clay, Glory, and Tsunami

  • The Chosen Many: The prophecy calls for one dragonet from each type. Glory is the exception, having been substituted in when the SkyWing egg was lost.
  • Children Are Innocent: Invoked by the prophecy's manufacturers, and later the dragonets themselves (although the setting overall subverts this trope). Many of the queens' soldiers balk at hurting children, perhaps because of their own bitterness and self-doubt.
  • Cultural Rebel: Their unusual upbringing gave them many beliefs- such as egalitarianism and a democratic way of resolving disputes- that normal dragons can barely comprehend. Naturally, these beliefs are vital to saving the world.
  • Delightful Dragon: All of them, definitely. Especially Clay and Sunny, but even Tsunami and Glory aren't THAT bad.
  • Family of Choice: They've never met their birth families as of the start of the series, but they see each other as family.
  • Fire-Forged Friends: They grew up with no-one else around but their abusive "caretakers", so they basically had to be good to each other. The alternative was utter loneliness.
  • Hope Bringer: Many dragons across the world are given hope by the prophecy.
  • Kid Hero: They're all six years old, which is teenaged for a dragon.
  • Reasonable Authority Figure: In the second series, they found the Jade Mountain Academy, a school dedicated to teaching dragons of all races and classes to work together. There are a few speed bumps, especially since the student body involves more than one member of royalty, but eventually the Academy becomes a success that inspires future generations (and according to Darkness of Dragons, there's a waiting list to enroll).
  • Rebellious Rebel: They rebel against both the Talons of Peace and the warring tribes.
  • Vitriolic Best Buds: They may fight from time to time (okay, all the time), but they always have each other's backs. As opposed to their replacement dragonets, who always fight and don't care if they get injured.

    Clay 

Clay - MudWing

https://static.tvtropes.org/pmwiki/pub/images/claytemplate_3.png
"Maybe we're [the Dragonets] supposed to end this war peacefully, without all this killing."

The oldest of the Dragonets and their resident strong-man/moral center.

Narrates The Dragonet Prophecy.


  • Actual Pacifist: Clay hates fighting and wants to resolve the war peacefully... but that's not always an option.
  • All-Loving Hero: He is sympathetic and protective to all dragons. This tends to annoy Peril.
  • Angel/Devil Shipping: In-Universe with Peril. Dragons like Sunny wonder how someone like Peril could ever deserve Clay.
  • Audience Surrogate: He has a poor memory for scrolls and details, meaning that he's always hearing information about the Wings of Fire world for the first time that he remembers clearly. Tui notes that this makes him a perfect choice for the POV of the first book in the series.
  • Big Brother Instinct: It turns out the whole reason he tried to smash the others' eggs after hatching was this, since the first duty of a bigwings is to help his siblings out of their shells.
  • Big Damn Heroes: Appears just in time to save Glory and Kinkajou from the NightWings in The Hidden Kingdom.
  • Big Eater: Clay is constantly hungry and thinking about food. He eats multiple cows while most dragons eat less and Sunny only eats about a lizard a week.
  • The Big Guy: Clay is the biggest of the Dragonets.
  • Book Dumb: Clay has a terrible memory and often doesn't remember things that he learned from lessons or from scrolls.
  • Chaste Hero: He doesn't have any interest in or exactly understand romantic relationships, though it is implied he likes Peril back.
  • Chick Magnet: Moon's thoughts in Moon Rising shows that a lot of the dragonets at Jade Mountain Academy have crushes on him in a typical teenage girl fashion, with one of them thinking about his "heroic limp".
  • Classical Anti-Hero: Thought of by himself and his guardians as a useless dragonet of destiny due to not being very vicious, determined or intelligent. A lot of his narrative in the first book consists of him remarking on how he's not fit for his "Big Heroic Destiny".
  • Cool Teacher: During the bomb attack in Moon Rising, he runs into the burning classroom to save injured students. Even before that, an unnamed character recognizes him as one of the Dragonets of Destiny and squees over his "heroic limp".
  • The Chosen Zero: Thinks of himself as this.
  • Defusing The Tykebomb: Tries to get Peril away from Scarlet, and out of the Dragonets of Destiny is the only one who fully believes she can be a good dragon, even more so than Sunny.
  • Dream Walker: Uses the dreamvisitor along with Sunny to stop Burn's army from invading the Ice kingdom.
  • Dreaming of Things to Come: The graphic novel version of the first book has Clay having a nightmare of what Scarlet is going to do to the other four Dragonets and Kestrel. Part of the dream shows Sunny in a round cage, when Tsunami, Glory & him reunite with her near the end of the book, guess what Scarlet has done to her.
  • Enfante Terrible: He tried to kill the other unhatched dragonets when he had just hatched, though he shows no sign of being evil as an older dragonet. That's because he wasn't trying to kill them in the first place, but to help them out of their shells.
  • Every Scar Has a Story: In the fifth book, Clay takes a poisonous snakebite to protect Starflight. He survives because Peril burns the venom out, but that in itself marks his leg. He's never quite as fast as he was before.
  • Flanderization: Clay has always been a Big Eater, but after the first book, he's constantly hungry and thinking about food to the point where he has dreams about it.
  • Foil: To Ochre. They's both Big Eaters who are part of their respective sets of Dragonets of Destiny, but Clay is a kind and loyal dragonet whereas Ochre is greedy and unfriendly.
  • Gentle Giant: He's an unusually large dragon for his age, and also one of the kindest in the series.
  • Heroic Fire Rescue: Rushes into the burning history cave after the dragonflame cactus bomb goes off. He isn't hurt much because he's immune to fire.
  • Heroic Sacrifice: At the end of the fifth book, He pushes Starflight, Sunny and Fatespeaker away from a dragonbite viper and gets bitten himself. He survives thanks to Peril burning out the venom, though.
  • The Heart: As Sunny mentions, he helps to hold the dragonets together and avoids them becoming like the alternates.
  • Idiot Hero: Clay's not the smartest of dragons.
  • Imagine Spot: In the graphic novel, he's asked by his birth siblings if he'd like to join them. On the positive side, he could have fun with them, protect them from danger, teach them everything he knows, and just be a big brother to them overall. On the negative side, he'd have to leave his friends forever, he'd get scolded for not knowing how to lead a group of MudWings, go into war with his siblings, and watching them die.
  • Innocently Insensitive: Has a tendency for this. Sometimes Tsunami and Glory have to cover for him when he's around Peril, and one time it even leads to Glory pretending to leave the group, teaming up with Tsunami to pull this trick.
  • It's All My Fault: In The Dragonet Prophecy, he decides to set up a smoke signal in order to get back to the mountain he escaped from to save his friends. Instead, Dune (one of their guardians) gets killed by Scarlet and her SkyWings, and Clay and his friends are captured. All this time as it happens, Clay blames himself for setting up the smoke signal in the first place.
  • Martyr Without a Cause: He always chooses to take a hit for another dragon or otherwise protect them with his life, even if he isn't the best-equipped to handle the deadly situation - like when he nearly dies fighting Fjord, who Tsunami would have been able to handle much more easily.
  • Mercy Kill: He kills a sloth for this reason after seeing is slowly dying from a maggot-infested wound.
  • Morality Chain: Gets upgrades from Morality Pet to this for Peril after her Heel–Face Turn. She notes that she would just burn down the world if he ever died, leading to her befriending Turtle so Clay can be more expendable.
  • Morality Pet: To Peril, who is trying to redeem herself for his sake.
  • More Hero than Thou: Argues with Tsunami about who should fight in the arena first. He "wins" because MudWings and Skywings are allies, so fighting them is rare.
  • Motor Mouth: He talks a lot when he is anxious.
  • Negate Your Own Sacrifice: His virtual immunity to fire and heat means he is constantly taking every potentially deadly attack of that sort for the other dragonets but being completely fine afterward, like shielding Starflight from an erupting volcano, and protecting the [SeaWings] from a dragonflame cactus bombs. A borderline example when he is bitten by a dragonbite viper while protecting Starflight, Sunny, and Fatespeaker; while dragonbite venom is just as deadly to him as to anyone else, no other dragon would have been able to survive the methods Peril used to heal him.
  • Nice Guy: He is a kind and jovial dragon to those who are friendly. He doesn't even get angry at Tsunami and Glory for long (he does get a little miffed, though) in spite of them tricking him in the first book.
  • Nice Job Breaking It, Hero: His plan to use a fire signal so he can find his way back to the cave in The Dragonet Prophecy leads to Dune's death and the dragonets and Kestrel being imprisoned by Queen Scarlet.
  • Nightmare Sequence: He gets one about Sunny being trapped in a cage, Starflight being mauled by a big skeleton dragon, Glory being drugged, and Tsunami and Kestrel being killed. This actually happens in the graphic novel.
  • No One Should Survive That!: Several fans have noted that based on the amount of time it took the dragon bite viper to kill Burn, he should have been dead by the time Peril arrived to burn out the venom from his leg, or at least have the venom spread so much that Peril couldn't help him.
  • No-Sell: Becomes immune to fire after bathing himself in mud for the first time.
  • Not Evil, Just Misunderstood: Dragons tend to assume that he's a monster because of what he did when he was just born but even then, he was trying to help the dragonets hatch.
  • Oblivious to Love: He has no idea that Peril is madly in love with him. He gets called out on it by Tsunami and several other dragons who tease him over his obliviousness.
  • Obsessed with Food: He even dreams about food!
  • Psychic Static: He tries it when confronted by Morrowseer.
    THINK ABOUT COWS THINK ABOUT COWS THINK ABOUT COWS
  • Rousing Speech: Gives one to the other dragonets about finding Starflight, only to have Morrowseer drop him off immediately afterwards.
  • Separated at Birth: He has six siblings from the same clutch of eggs as him that he gets to meet for the first time at the end of The Dragonet Prophecy.
  • Song of Courage: His singing the "Dragonets are coming" song to the dragons imprisoned in the Sky Kingdom leads to them all singing, giving them hope even though they are about to be killed.
  • Superpowered Evil Side: He tried to smash the others' eggs after hatching, leading Kestrel to think he has suppressed bloodlust. Subverted, as while everyone thinks he has one, it turns out it's just Big Brother Instinct.
  • Talented Princess, Regular Guy: The regular guy to Tsunami's talented princess. He's always narrating about how much more of a competent and perfect hero Tsunami is than him.
  • Teach Him Anger: Kestrel tries to do this to him in their training fights, trying to awaken the monster she believes is inside of him based on how he acted when he was first hatched, even though he's a Gentle Giant in the present. It doesn't work because he never had hidden deadly instincts in the first place.
  • Undying Loyalty: His defining characteristic. He'll die for his friends and never even consider betraying them, and the guardians note that, once Tsunami is chained, he's the only one who might try to stop them from killing Glory - he may not be the smartest dragon, but he's ridiculously loyal.
  • Unskilled, but Strong: He is large, strong and theoretically a good fighter, but he isn't particularly good at the skill part of it, especially due to being an Actual Pacifist.
  • You Shall Not Pass!: Does this to Morrowseer alongside Tsunami, Starflight and Sunny.

    Tsunami 

Tsunami - SeaWing

https://static.tvtropes.org/pmwiki/pub/images/tsunamitemplate.png
"EXCUSE ME. I CAN BE VERY DIPLOMATIC WHEN I WANT TO BE."

A tomboyish dragonet who acts as the group's leader/spokesperson.

Narrates The Lost Heir.


  • Anger Born of Worry: Her reaction to Glory letting herself be killed by Kestrel is to shout at her, though the other dragonets realize that she just doesn't want her dead.
    • She also yells at Sunny about how worried she's been about Sunny disappearing suddenly to go pursue Fierceteeth, Strongwings, and Preyhunter.
  • Assassin Outclassin': She faces at least three assassination attempts, fighting off two assassins despite one being an armored adult and another being a Living Statue that cannot be killed by normal means, and managing to fly away from the other despite being hit in the wing with his Deadly Disc.
  • Berserk Button: Don't mention prophecies in front of her. Or threaten to harm her sisters.
  • Big Damn Heroes: Arrives just in time to save the other dragonets from drowning in their prison.
  • Big Brother Instinct: She is very determined to protect her younger siblings.
  • Blinded by the Light: Uses her bioluminescence this way, to great effect. Nobody expects it because it's not a tactic used by most SeaWings.
  • Book Dumb: She isn't a fan of scrolls except for exciting ones involving strong women, but when it comes to thinking quickly during a fight or even a less physical danger, she easily outwits her opponents.
  • Cain and Abel: With her sister Orca. She died before Tsunami was born, but she has to fight the Living Statue that she created.
  • Child Marriage Veto: She is not happy about Coral's attempt to marry her to Whirlpool.
  • Complaining About Rescues They Don't Like: She resents Webs for kidnapping her, though it is pointed out to her that she would be dead if he hadn't just like almost all of Coral's other daughters.
  • Crime of Self-Defense: The other dragonets feel this way about her nearly killing a SkyWing guard in The Lost Heir and to a lesser extent killing Gill. She herself is annoyed with this and sees her actions as Designated Evil, noting that Glory also kills dragons in self-defense and isn't criticized for it, though she is internally always questioning herself about whether her actions were right especially when she finds out that Gill was her father.
  • Dating What Daddy Hates: A gender-flipped example - her relationship with Riptide is not at all approved of by her mother, considering, besides not being a noble that she thinks is fit to marry royalty, Riptide's father is the dragon who stole her egg, and she's never forgiven either of them.
  • Deadpan Snarker: Tsunami is fond of employing biting sarcasm, which irks the other Dragonets on occasion.
  • Death Wail: Does this after Scarlet presents Glory's fake severed head to the dragonets.
  • Declaration of Protection: Says "I will protect" in aquatic to Coral's only surviving egg.
  • Distinguishing Mark: Her unusual pattern of bioluminescent scales allows Shark to identify her as a member of the SeaWing royal family.
  • Drill Sergeant Nasty: In The Dark Secret her role as general of the RainWings involves training them for battle with the NightWings. Since most of them just prefer to nap, she ends up becoming this.
  • Fighting the Lancer: She gets into fights with Glory all the time, to the point where Starlight has learned tricks on talking diplomatically from how Sunny deals with them. Onscreen, they fight about things like how or whether to save Glory when Kestrel decides to kill her and whether Tsunami was justified in attacking the SkyWing guard who might have been about to kill them. When they fight after Tsunami wakes up from being tranquilized by RainWings, it's so intriguing to the RainWing speculators that they look like SkyWings watching a gladiator match.
  • Friendly Scheming: With Glory, when they try to teach Clay a lesson about being Innocently Insensitive.
  • Friendship Moment: Gets several throughout the series. With Starflight in The Dragonet Prophecy when she hugs him when they're supposed to kill each other in the arena, just after she's killed Gill and Starflight is terrified, with Starflight again in The Lost Heir when they admit they admire each other for their positive traits despite how annoying each one can be to the other, with Glory in The Hidden Kingdom when Tsunami is injured and Glory realizes that Tsunami really has been trying to change, and then with Sunny in The Brightest Night when Tsunami hugs her and Sunny realizes that despite how condescending she can be, she really does care for her.
  • Hot-Blooded: She has a very strong and determined personality and tends to fight before asking questions, and defy any destiny that adult dragons want from her. She can also be VERY LOUD!!
  • I'm Standing Right Here: In the first book, Queen Scarlet and Burn talk about how to kill the prophecy dragonets in front of said dragonets. Tsunami lampshades this by angrily asking if they can go hatch their plans somewhere else.
  • Jerk with a Heart of Gold: As much of her list of entries indicates, she's rather rough around the edges, being brash, hot-headed, and loud. However, she genuinely cares about her fellow dragonets, and and will fight hard and bloody for them.
  • The Leader: She is the de facto leader of the group.
  • Large Ham: When she's not snarking, she's yelling.
  • Lost Orphaned Royalty: Like all of the other dragons, she doesn't know her parents, though she dreams of being the lost sole heir of the SeaWings. Subverted because it turns out that she really is a princess, but the book that describes the SeaWings as having no other heirs is outdated and she has a younger sister. Later, a third is even born.
  • Loud of War: She sings "The Dragonets are coming" loudly and off-key to annoy the guardians when she's angry at them.
  • More Hero than Thou: Argues with Clay over who should fight in Scarlet's arena. She "loses" because Clay points out that MudWings and SkyWings are allies so a fight involving a MudWing would be more unusual.
  • Mundane Utility: Uses her bioluminescence for navigation.
  • Murder Is the Best Solution: Gets criticized by the other dragonets a lot for reacting to most situations by fighting and even killing.
  • My God, What Have I Done?: Briefly when she finds out that the SeaWing she was forced to kill in the SkyWing arena, Gill, was her father.
  • My Hovercraft Is Full of Eels: Her unintentional use of Aquatic.
  • Offscreen Moment of Awesome: In The Dark Secret, she trains the RainWing army and defeats the NightWings sent to capture her completely offscreen.
  • Patricide: She killed her father Gill, without realizing his true identity.
  • Really Royalty Reveal: Tsunami constantly fantasizes she is the legendary stolen princess of the SeaWings. It's revealed that she is.
  • Rebellious Princess: She rebels against Coral and much of the SeaWing royal court, from having to marry Whirlpool to having to side with Blister in the war to having to deal with the council.
  • Red Oni, Blue Oni: The red oni to Glory and Starflight's blue oni.
  • Roar Before Beating: She tends to be very loud when attacking or chasing after dragons, particularly in Escaping Peril when she thinks Glory is dead.
  • Screw Destiny: More than any of the other dragonets, she doesn't want her actions dictated by a prophecy, and leads them in defying the guardians.
  • Spanner in the Works: Her status as the dragonets' headstrong leader ruins Morrowseer's plan to have Starflight as the leader and keep the dragonets obedient to him and the guardians. It leads to him wanting her dead, though he initially thinks of her as one of the best dragonets for the prophecy, until he finds out that her fame among the SkyWings means trying to pass of Squid as her would be an even greater problem.
  • Tail Slap: Her main means of offense is to hit things with her powerful tail.
  • Talented Princess, Regular Guy: The talented princess to Clay's regular guy. Clay is always noting how much more competent Tsunami is than him at leading and fighting.
  • Tomboy with a Girly Streak: She loves the pearl necklaces that Coral gives her.
  • Training the Peaceful Villagers: Is responsible for this with the RainWings offscreen.
  • Tsundere: She spends most of her time shouting and snarking at the other dragonets, but she has a hidden kind side.
  • Uniqueness Decay: At the end of The Dragonet Prophecy, we find out that she is the only surviving daughter of Queen Coral.. However, in The Lost Heir, it is revealed that she has a sister who was born after the book Starflight was citing was published, and later another sister, Auklet is born thanks to Tsunami defeating Orca's Living Statue that was killing her sisters in the hatchery.
  • Vitriolic Best Buds: With Glory, as they frequently quarrel and snark at each other.
  • What the Hell, Hero?: The other dragonets do this to her when she nearly gets them caught by a SkyWing soldier by attacking him, though she thought that he had spotted them and was about to attack or yell for help.
  • Working with the Ex: In Escaping Peril, where she teams up with Riptide offscreen to capture Queen Scarlet.
  • You and What Army?: Says this to Glory during the dragonets' reenactments of the start of the War of SandWing succession, when she is playing Burn and Glory is playing Blister. Glory responds that she will use an army of SeaWings.
  • Young and in Charge: Is general of the RainWing army at six years old and the head of Jade Mountain Academy six months later.
  • Your Answer to Everything: Whenever a dragonet complains, Tsunami tells them to "jump in the river". Clay mentions that whether it be boredom, dry scales, aching bones, or a brain loaded with history lessons, Tsunami will always tell them to jump in the river.
  • You Shall Not Pass!: Does this to Morrowseer alongside Clay, Starflight and Sunny.
  • You're Cute When You're Angry: Narrates this about Sunny in her thoughts. Sunny knows she thinks this and hates it.

    Glory 

Glory - RainWing

https://static.tvtropes.org/pmwiki/pub/images/glory.jpg
"Wake me if anything exciting happens, but make sure it's actually exciting and not Sunny exciting"

A dry-witted and sarcastic dragonet who hates being patronized and underestimated.

Narrates The Hidden Kingdom.


  • All of the Other Reindeer: Dragons constantly treat her with little respect and see her as lazy because she's a RainWing.
  • Apparently Powerless Puppetmaster: After the dragonets escape from the SkyWing prison, she reveals that she was only pretending to be asleep the whole time so she could plot a way to free them while looking innocuous. However, Book 3 reveals that she was affected by her sun time more than she admitted then.
  • Assassin Outclassin': Pins down Deathbringer using his own weapon while lecturing him on how he aimed for the wrong throat artery when trying to kill Blaze. Earlier, she manages to evade Kestrel just by her camouflage. Both times without her venom.
  • Awesome Moment of Crowning: All hail Queen Glory of the RainWings!
  • Badass Bookworm: She is an intelligent dragon who has a great memory for the scrolls she reads comparable to Starflight's, and after The Dragonet Prophecy her venom makes her very threatening in fights as well.
  • Berserk Button: Never call her lazy.
  • Big Good: Of the second series, thanks to being queen of the RainWings and NightWings.
  • Boomerang Bigot: When she finds out that RainWings act more like the rumors of them than she'd initially hoped, she begins to despise the rest of her people. Her friends have to point out to her that the pacifism and communal nature of the RainWings are actually pretty good and a lot of dragons could stand to learn from them. Some of them also have to point out that by denying her own RainWing nature, she's doing herself harm, such as by denying herself valuable "sun time".
  • Bound and Gagged: In The Hidden Kingdom, courtesy of the NightWings. This leads to Kinkajou talking to her for a very long time...
  • Broken Bird: Her sarcasm and cynicism is largely a result of the way she was treated by the guardians as a dragonet.
  • *Cough* Snark *Cough*: Delivers a variant in book 2, when she tries to hide a snorting noise with fake coughing.
  • Crush Blush: To Deathbringer, due to RainWings changing scale colors with emotion.
  • Deadpan Snarker: Talks almost entirely in biting sarcasm.
  • The Dog Bites Back: After years of being abused by the guardians, objectified by Scarlet, and about to watch her only friends die, she turns against Scarlet and attacks her with her venom.
  • Famed In-Story: The NightWings have heard that there is one RainWing who fights back. This is a terrifying subject for them, not only because of RainWings' natural strength but because they think it means there's a dragon out there so savage that even RainWing ancestrynote  could not suppress her bloodlust. Of course, the concept that "the dangerous one" might not want to fight and just be driven to it by the NightWings's atrocities, never occurs to them.
  • Friendly Scheming: With Tsunami, when they try to teach Clay a lesson about being Innocently Insensitive.
  • Foolish Sibling, Responsible Sibling: The responsible sibling to Jambu's foolish sibling.
  • Forgiveness Requires Death: After Clay tells her that Kestrel is going to kill her on Morrowseer's orders, she refuses to do anything about it, saying that she is not part of the prophecy either and it is her fight, despite knowing that she will die. Tsunami is not happy about this.
  • From Zero to Hero: She goes from the neglected replacement dragonet who everyone thinks will amount to nothing to the respected and feared queen of two tribes.
  • The Good Queen: Her first act as queen was to fight on the front lines, personally rescuing her imprisoned people. Her second was to save a tribe of "entitled little worms", who she would have been quite justified in killing, just because she valued life that much. Telepathic characters note that nearly all of Glory's subjects are happy with her rule, and that it inspired nearly all NightWings to be less racist.
  • Hates Being Touched: And she wonders if this is a natural RainWing trait, though it turns out it is just her.
  • I Am Not Left-Handed: She only uses her venom in battle as a last resort, so she can keep it secret and keep the advantage of surprise.
  • Ineffectual Loner: Played with. She has a tendency to be a loner and her Character Development involves seeing how much more beneficial The Power of Friendship is, but she is recognizes this tendency could lead to harm, tries to curb it, and is frustrated at herself when she fails.
  • I Am What I Am: By The end of The Hidden Kingdom, she is proud of her [RainWing] tribe and her identity and, as queen, is determined to do everything to protect them.
  • Internalized Categorism: She can get addicted to sun time just like other RainWings, and even has a sloth who follows her around. All of this makes her think for a while that she might really be lazy, and it's in her RainWing nature to do so, so she should just give up trying.
  • Jerk with a Heart of Gold: She's rather cold and distant at first, but can warm up to someone with time. She's also ultimately loyal to the other dragonets.
  • Kill and Replace: She disguises herself as a dragon she killed, Fjord, though she only chose to replicate that particular dragon because he was the only IceWing that she had ever seen, and she needed to be disguised as an IceWing.
  • Knight in Sour Armor: She's the most cynical of the dragonets but will still protect them and her tribe at any cost.
  • The Lancer: Is the foil to Tsunami, and the one who most frequently calls her out.
  • Last-Second Word Swap: When she is talking to Deathbringer disguised as an IceWing, she almost points out that she's the only one with venom, before realizing that she's suppose to be an IceWing and saying she's the only one with frostbreath instead.
  • Lazy Dragon: Defied. The Dragonets of Destiny's caregivers accuse Glory of being lazy because she likes to sleep in the afternoon, but it turns out that "suntime" is an important part of a RainWing's daily routine.
  • Morality Pet: Becomes this to Deathbringer.
  • Our Hero Is Dead: In Escaping Peril, Scarlet gives the dragonets at Jade Mountain Academy her severed head. But it turns out to be a MudWing changed to look like Glory by Chameleon.
  • Photographic Memory: She remembers everything she reads in scrolls, which allows her to quickly recognize the eels in Coral's prison and the dream visitor that Queen Scarlet is using.
  • Pre-Mortem One-Liner: Right before she kills Crocodile. She has just been talking to the dragonets about what might have happened to Queen Scarlet.
    Glory: Lucky you. You're about to find out. (spits venom in her eyes)
  • Psychic Static: She's very difficult to mind-read, since she suppresses her thoughts well.
  • A Protagonist Shall Lead Them: Becomes the queen of the RainWings in order to save her tribe from being killed by the NightWings.
  • Really Royalty Reveal: It's revealed that she's descended from the original line of RainWing queens.
  • Red Oni, Blue Oni: The blue oni to Tsunami's red oni.
  • Replacement Goldfish: For the SkyWing egg that got killed by Burn.
  • Rousing Speech: Gives one to her tribe about freeing the imprisoned RainWings. It's quickly followed with her trying to figure out what exactly a dragon is supposed to do after she's done with her epic speech.
  • Royals Who Actually Do Something: The reason why she becomes Queen of the RainWings in the first place is because they don't do anything even when they're threatened.
  • She's Not My Girlfriend: She will not admit that she's in love with Deathbringer, and responds this way if anyone asks.
  • Sour Outside, Sad Inside: She uses her bitter, sarcastic personality to hide her sadness over how she has been treated as inferior her whole life.
  • The Snark Knight: She is very sarcastic and critical of other dragons, but she's the same about herself and will do anything to protect her tribe despite her criticism of them.
  • Sneaky Departure: Does this in The Dragonet Prophecy, though it turns out that it was a trick to show Clay how hurtful him being Innocently Insensitive could be.
  • Stop Being Stereotypical: She strongly dislikes it when any other Rainwings do things that in any way fit the stereotypes of her people. Then again, she's had the allegedly negative nature of those traits driven into her all her life, so it's not really surprising she'd rebel against them.
  • Tomboy with a Girly Streak: She loves her pet sloth Silver, though she doesn't want to admit it because it is too stereotypical for RainWings.
  • Took a Level in Badass: She is noted to be one of the weakest dragonets in battle, due to RainWings not being naturally suited for fighting. That all changes when time in the sun leads her to being able to shoot venom.
  • The Unchosen One / The Unfavorite: Simply because the prophecy called for a SkyWing and not a RainWing.
  • Unscrupulous Hero: Is cynical, willing to kill, and often unforgiving or vengeful, but she is still ultimately a hero who fights for peace with the other dragonets. She's less of an Anti-Hero than the average Unscrupulous Hero, but she does have both the cynical outlook and pragmatic and often lethal strategy.
  • Vitriolic Best Buds: With Tsunami, as they frequently quarrel and snark at each other.
  • What Would X Do?: Sometimes thinks of what Tsunami would do in a situation.
  • Young and in Charge: Becomes queen of the RainWings and NightWings at six years old.

    Starflight 

Starflight - NightWing

https://static.tvtropes.org/pmwiki/pub/images/starflighttemplate.png
"This is important and fascinating! Listen!"

The brains to Clay's brawn, he's a well-meaning but anxious dragonet.

Narrates The Dark Secret.


  • Anguished Declaration of Love: Declares his love for Sunny right before going into battle with the rest of the NightWing tribe.
  • Arbitrary Skepticism: Reacts to Battlewinner coming out of the volcano by saying that it is scientifically impossible.
  • Berserk Button: He doesn't like when you say NightWings are anything but the most awesome dragons in front of him until he goes to the NightWing island himself.
  • Big Ego, Hidden Depths: He is initially introduced as the most arrogant of the dragonets, despite often being the Butt-Monkey, but The Dark Secret, where he is the protagonist, shows he's a lot more complicated than that and ultimately a heroic dragon whose arrogance is only on the outside.
  • Broken Pedestal: His admiration of the NightWings takes a large hit in The Dark Secret.
  • Butt-Monkey: Spends most of The Hidden Kingdom being mocked by Glory for his cowardice, crush on Sunny, and unwillingness to believe that the NightWings could have done anything wrong. By the second chapter, there's a scene with him clumsily bumping into just about every tree in the rainforest. The next book, on the other hand...
  • Casting a Shadow: He can blend into shadows perfectly.
  • Category Traitor: Most of the NightWings don't like him for not being a proper NightWing, as Moonwatcher's mind reading reveals.
  • Cowardly Lion: Even Starflight himself underestimates his own courage and resourcefulness.
  • Classical Anti-Hero: Like Clay, he's an inadequate fighter and always feels like he's messing up. However, he makes up for it with his intelligence and arrogance, at least on the surface.
  • Crush Blush: To Sunny at the end of The Dragonet Prophecy, when the NightWings drop him off.
  • Cool Teacher: In the Jade Mountain arc. He's the school librarian and noted down every student's reading preferences so he could put scrolls they'd like in their dorms. For example, the illiterate Kinkajou was given a scroll that shows her how to form letters.
  • Dream Walker: He uses a dreamvisitor to warn the other dragonets when Morrowseer wants to kidnap Tsunami to replace Squid.
  • Dream Spying: Invoked when he uses a dream visitor to find out what is happening in the rainforest, and gets to see it by dream visiting Kinkajou, who is still half-conscious due to recovering from wounds.
  • Eye Scream: At the end of Dark Secret. He is blinded after getting hit by a fireball from an exploding volcano.
  • Heroic Sacrifice: In The Dark Secret, he pushes Tsunami out of the way of an erupting volcano and survives, but is permanently blinded.
  • Inferiority Superiority Complex: The other Dragonets see him as thinking of himself as being inherently superior due to being a Nightwing, despite him not having any powers yet. Internally, however, he berates himself for not being as brave or daring as his friends and thinks that he's a failure. He wants to believe that the NightWings are good and noble and awe-inspiring but just like Clay and Glory he's let down by what they really are.
  • Insufferable Genius: Can't stop talking about how fascinating the history and politics of Pyrrhia is, and how infinitely superior NightWings are. But the other dragonets still acknowledge him as the smartest dragon they've ever met or probably will meet.
  • It's for a Book: He manages to avoid getting killed by the Alternates by hiding near the prisons and claiming it's for a school project. He gets away with it because it turns out Mastermind is always making dragonets do school projects like that.
  • Keeping the Handicap: After he and Tamarin are blinded, Darkstalker offers to use his animus powers to cure their blindness, but they refuse, feeling that they don't want to make a habit of solving their problems the easy way out with magic.
  • Large Ham: He admits that he talks like an epic scroll sometimes.
  • Like Father, Like Son: His father, Mastermind, is also a science-oriented intellectual complete with a penchant for scrolls, inventions... and gruesome experiments. He later states the latter was Just Following Orders in an effort to get clemency from the severely pissed off RainWings.
  • Lovable Nerd: He is a sympathetic character who is terrified of not providing himself to the NightWings or Sunny. He truly cares about his friends and wants to use his considerable intelligence to be a hero, though it doesn't always pan out.
  • Mama's Baby, Papa's Maybe: No one is sure who his father (or Fierceteeth's) is for a long time, though Mastermind always insists he's his. When Morrowseer sees the similarities in how they act, he concludes that Mastermind must be his father.
  • The Mole: Becomes one for Morrowseer, although he regrets this decision.
  • Motor Mouth: Once he gets started on a topic it's tough to get him to stop.
  • Nice Job Breaking It, Hero: His betraying Blister leads to Tsunami and Glory becoming targets for assassination. Later, in The Dark Secret, he reveals part of Glory's plans to the other NightWings, leading him to feel guilty and inadequate.
  • Non-Action Guy: He's the weakest fighter of the dragonets.
  • Not Blood Siblings: Has a crush on one of the other Dragonets. Sunny does not reciprocate it given they were raised together from birth as virtual siblings.
  • Old Windbag: Acts like this, though he's a teenager in dragon years. Other dragons are typically very annoyed.
  • Professional Butt-Kisser: Becomes this towards Blister in the second book, much to the others annoyance, until it's revealed that she killed Kestrel.
  • Red Herring Mole: At the end of The Hidden Kingdom, Starflight disappears when he was around the portal to the Night kingdom, right after he was trying to convince Glory to not judge the NightWings, and Glory and the readers assume the worst. It actually turns out that the NightWings kidnapped him to see whether he or Fatespeaker was more suitable to the prophecy.
  • Red Oni, Blue Oni: The blue oni to Tsunami's red oni.
  • Regretful Traitor: Morrowseer convinces him to be his mole among the dragonets, but he regrets this and turns against Blister despite his orders to support her, telling everyone how she killed Kestrel.
  • Savvy Guy, Energetic Girl: The savvy guy to Fatespeaker's energetic girl.
  • Sesquipedalian Loquaciousness: Frequently employs verbose language when pontificating.
  • The So-Called Coward: The other dragonets and Morrowseer see him as very cowardly, but it doesn't stop him from going personally to the NightWings to convince them to swear allegiance to Glory and thus be saved, while a volcano is about to erupt.
  • The Smart Guy: Starflight is the most scholastically inclined of the Dragonets, and is thus the most intelligent of them.
  • What Would X Do?: Sometimes thinks of what Tsunami would do in a situation.
  • You Didn't Ask: He never mentioned that dragonets born from blood-red eggs were immune to fire until the dragonets were imprisoned and about to die, even though he read it in a book and it would have been very useful. lampshaded in the story.
  • You Shall Not Pass!: Does this to Morrowseer alongside Clay, Tsunami and Sunny.

    Sunny 

Sunny - SandWing

https://static.tvtropes.org/pmwiki/pub/images/sunnytemplate_8.png
"I don't think everything is exciting. You guys just don't think enough things are exciting."

The cheerful and optimistic baby of the dragonets.

Narrates The Brightest Night.


  • All-Loving Hero: She cares for and sees the best in all dragons, and as a result is very excited about changing the world according to the prophecy. Her narration in The Brightest Night shows that she tries to curb this tendency sometimes because she knows the other dragonets will criticize her.
  • Ambition Is Evil: Subverted. Sunny's certainty that she is a hero drives her to act like it, caring for everybody no matter how awful they are, working hard in her training under the mountain, and pushing her teammates to think beyond their own happiness. Later in the series, it drives her to let go of the SandWing crown, knowing that she doesn't need its power to be respected or have the effect she wants to have on the world.
  • The Anti-Nihilist: By the end of The Brightest Night, having decided that even if she has no destined meaning to her life, she can create her own identity and meaning and end the war regardless.
  • Befriending the Enemy: She will try to make friends with any dragon, no matter what side of the war they're on, like Camel and the SkyWing guards who are imprisoning her.
  • Berserk Button: Don't think she's useless or dismiss her ideas just because she's small and optimistic. And especially don't tell her the prophecy was fake.
  • Big Brother Worship: Clay is unquestionably her favorite sibling, as he comes the closest to sharing her mindset and is often willing to relay her suggestions to the others (who tend to ignore what Sunny says). She is deeply relieved when he survives his snakebite.
  • Birdcaged: Scarlet does this to her when she captures the dragonets.
  • Blood-Splattered Innocents: Gets splattered with Blaze's blood when Deathbringer attacks her. She is very disturbed by the whole incident.
  • Break the Believer: Her belief in the prophecy gets broken when Morrowseer reveals that he made it up.
  • Break the Cutie: When Morrowseer reveals that the prophecy was a lie, Sunny takes the news the hardest.
  • Broken Hero: She has had just a just as horrible childhood as the rest of the dragonets, as well as being a small/weak/somewhat deformed dragonet, as the guardians never cease to remind her. It doesn't stop her from being the most cheerful of the dragonets.
  • Cannot Keep a Secret: The reason why the others choose to leave her out of their escape plan.
  • Commonality Connection: With Fatespeaker. They were both raised outside their tribe and find they tend to think about the world the same way.
  • Conversational Troping: She loves fiction's tendency to have odd-looking heroes, because it makes her feel better about her own odd looks. She feels the same way about fictional orphans.
  • Conveniently an Orphan: She isn't upset about not knowing her parents because of this trope.
  • Dream Walker: Uses a dreamvisitor along with Clay to stop Burn's army from attacking the Ice Kingdom.
  • Everyone's Baby Sister: The Dragonets of Destiny outright state this to Peril when they're talking about how they need to rescue her in The Dragonet Prophecy.
  • The Fatalist: She believes that the dragons' actions are dictated by the prophecy. That's part of why she is so optimistic - since according to the prophecy, they are guaranteed to succeed and they can't die.
  • Glory Seeker: Pun not intended. A big part of her heroics is to gain the love and respect lacking in her childhood. The fear- planted by Morrowseer- that she might look like a failure to dragons who don't know the prophecy is fake effectively neutralizes her during book four's climax.
  • Good Is Not Dumb: Most dragons assume she's dumb and incompetent due to being an optimist and idealist. As it turns out, she's not, and she doesn't like when dragons assume she is.
  • Green-Eyed Epiphany: Subverted. When she feels jealous of Fatespeaker due to her crush on Starflight, she wonders if it means she might be in love with Starflight after all, but she ultimately decides that they're Like Brother and Sister. She just wanted his attention because he was a friend she hadn't seen in a long time.
  • The Heart: Her eternal optimism serves as the Dragonets' uniting force.
  • Hidden Badass: Though she's not as much of a fighter as Tsunami and Glory, she is much more capable then other dragons realize and fights successfully several times.
  • Hybrid All Along: Sunny is assumed to be a deformed SandWing dragon at first; she's missing her kind's venomous tail barb, and her scales are golden instead of pale yellow. It's only at the end of the first arc that she learns that her father was a NightWing.
  • Immortal Hero: Believes herself to be one thanks to the prophecy, and thinks the same of the other dragonets. Indeed, they all survive the series, and Sunny manages to survive being nearly killed and stuffed by Burn twice, almost drowning in the SeaWing prison, and almost being bitten by a dragonbite viper.
  • The Ingenue: Sunny's eternal optimism and naivete cause the other Dragonets to ignore or dismiss her, which greatly annoys her to the point that she decides to set out to end the war herself - prophecy or no prophecy.
  • Innocently Insensitive: She victim-blames Glory for not trying to impress their bigoted guardians, as if those guardians haven't shown themselves to be completely irrational, or any child should need to earn basic affection. The weird part is that she genuinely doesn't hate Glory. She just refuses to understand that Glory's upbringing has been drastically different to her own.
    • She didn't think through how her disappearance might affect people other than her family, even though she did it during a very volatile political situation. Glory came very close to killing NightWing refugees because she thought they might have been responsible for it.
  • In the Blood: Naturally for a NightWing hybrid, she has unshakable faith in destiny and a strange tendency to know exactly what is going to happen.
    • Her distant ancestor- Whiteout, another hybrid- was confirmed by Word of God to have latent prophetic abilities. invoked
  • Like Brother and Sister: Turns down Starflight's confession due to viewing him as a brother. She suggests he accept Fatespeaker's feelings instead.
  • Literal-Minded: Thinks Kestrel's mention of cutting off the head of a problem means literally cutting of Tsunami's head. But given how The Brightest Night shows she knows it is practically impossible to cut off a dragon's head, it is possible she was joking but was mistaken as this.
  • The Living Dead: During a play the dragonets put on depicting the start of the War of SandWing Succession, she accidentally talks while playing the dead Queen Oasis.
  • Love Freak: The POVs of some of the other dragons, like Tsunami, Glory, and Peril, portray her as this. However, hew own perspective shows she is much more competent than they give her credit for and does not like when others see her as this.
  • Meaningful Name: She has a very sunny disposition.
  • Messianic Archetype: Sunny is a flawed character, but she ticks several boxes of the trope- most notably interceding with her royal parent to save people who tried to kill her.
  • Murder by Inaction: Wonders if the dragonets should have left the NightWings to die in the volcano eruption.
  • Nice Girl: She's very compassionate, wanting nothing more than to see the best in everyone.
  • Not Now, Kiddo: The other Dragonets ignore Sunny's opinions due to perceiving her as The Ingenue, which she takes offence to.
  • O.O.C. Is Serious Business: She usually has Clay voice her more important suggestions, but near the end of her POV book she is so horrified by the cynicism her siblings are descending into that she screams her opinion.
    "We are not killing any of them!"
  • Offered the Crown: By Smolder, who tries to give her the Eye of Onyx. She gives it to Thorn instead.
  • Once Done, Never Forgotten: The other dragonets never tell her secrets because of the one time she told the guardians about the dragonets' plans when they were so young that they couldn't even fly yet. In her notes for The Dragonet Prophecy, Tui even points this out.
  • Please Wake Up: Does this to Dune in The Dragonet Prophecy.
  • Plucky Girl: She is optimistic and never gives up on actively trying to fulfill the prophecy and stop the war, no matter what trials she has to go through though it does affect her when she finds out that the prophecy isn't even real.
  • Politically-Active Princess: Technically, although her most historically notable deed happened before her mother was crowned queen, and neither of them believe in monarchal trappings anyway.
  • Reconcile the Bitter Foes: Her ultimate goal.
  • Smarter Than You Look: Dragons like Tsunami think she is not particularly smart thanks to her personality. However, she's actually an intelligent dragon.
  • Sneaky Departure: In The Brightest Night, after she escapes Fierceteeth, Strongwings and Preyhunter, she decides to use the opportunity of the chaos following the last book's finale to go out on her own and chase them.
  • The So-Called Coward: The other dragonets see her as cowardly, if not to the extent that Starflight is viewed as such. She calls Glory out for this at one point.
  • Suspiciously Specific Denial: She narrates at length about how the fact that "her parents obviously didn't want her" doesn't bother her at all. Of course, if this were true, she wouldn't phrase it that way.
  • Suddenly Shouting: When the dragonets start ignoring her idea of a peace meeting in The Brightest Night, she finally roars over their talking; "Stop! I SAID STOP!", and that gets them to listen to her for once.
  • Sympathy for the Devil: Tends to feel this, like for Preyhunter and Addax, but she internally berates herself for it since it is exactly what her friends would criticize her for doing.
  • Take a Third Option: She is given the choice between letting Blister be queen or becoming queen herself. So she decides to give the Eye of Onyx to Thorn.
  • Technical Pacifist: She relies on non-deadly fighting techniques or tricks when she has to fight, though she prefers a peaceful resolution to conflict, and thinks of the idea of using tranquilizer darts in the battle between the RainWings and NightWings.
  • Terror Hero: One of her common fighting tactics involves taking advantage of dragons' Primal Fear of SandWing tails. She also leads Fierceteeth, Strongwings and Preyhunter off of her trail when she steals the Obsidian Mirror by giving them a message threatening to kill them, which works far better than she expected due to her methods resembling the Darkstalker's.
  • The Unchosen One: Decides to become this after she finds out the prophecy was false, deciding that the dragonets can end the war anyway.
  • Unreliable Narrator: Her bitterness over being marginalized by the other dragonets is founded in truth...but she tends to forget that they are her friends and they want to help the tribes as much as she does. When they agree to help her end the war, she is quite surprised.
  • Jumped at the Call: At the beginning of The Brightest Night. She escapes her kidnappers quickly, and she could go back to her friends to live a comfortable life in the rainforest. Instead she shadows the kidnappers to find out what they're planning and eliminate the threat in front of her now.
  • Weak, but Skilled: Though her small size and lack of a poisonous tail gives her a disadvantage in fighting, she is very skilled at fighting techniques, which means she isn't as easy of a target as she looks.
  • Wide-Eyed Idealist: Sunny is an eternal optimist and willing to see the good in anyone and anything.
  • Wrong Genre Savvy: All of her actions are based on her false assumption that Prophecies Are Always Right.
  • You Remind Me of X: She reminds Darkstalker of Whiteout.
  • You Shall Not Pass!: Does this to Morrowseer alongside Clay, Tsunami and Starflight, but flies away from the scene when Morrowseer tells the dragonets that the prophecy is made up.

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