Big things are happening on TV Tropes! New admins, new designs, fewer ads, mobile versions, beta testing opportunities, thematic discovery engine, fun trope tools and toys, and much more - Learn how to help here and discuss here.
Red Baron: He's still Konoha's Yellow Flash, folks.
Spam Attack: He uses the Hiraishin more than a hundred times during the fight with Madara, combining it with the Rasengan and even inventing a new variation of the latter on the spot.
Stepford Smiler: When dealing with people he really doesn't like. His "public smile" has been known to send people into fits of terror because of the sheer uncertainty of what he's thinking. And with someone as dangerous as he is, you don't want to be kept guessing about that. It doesn't help that he's usually broadcasting killing intent at the same time.
Action Mom: She's only got one actual kid (Naruto), but she adopted six others at various points in the prologue as well. And she's the most powerful kunoichi on the entire planet when she actually goes to fight.
Barrier Maiden: Technically, if something goes wrong with her seal, the Kyuubi would escape and wreak horrible destruction upon the world. But she subverts most of the characterization tropes regarding it.
The Prankster: He helped Kushina with most of her pranks on the Uchihas.
Red Baron: The Copy-Cat Ninja, Sharingan Obito, or Konoha's Burning Assassin. The first two are a result of him activating and mastering his Sharingan within six months, and he actually kept this development a secret from his clan; Fugaku found out about this development through an enemy's captured bingo book and never forgave Obito for keeping it a secret. The last one is a mystery.
Spared by the Adaptation: The mission to Kusa was fortunately derailed by Nariko's interference. Or at least, it was thought he was this, to both the author and everyone else. At least until Chapter 599 of the Naruto manga came out.
Training from Hell: Has been on both the giving and receiving end of this trope. His genin team never did quite recover...nor did Iruka. Most of this is because he likes to inflict Maito Gai on people.
Bunny-Ears Lawyer: Perpetually late, reads dirty novels all day, acts like the laziest person on the planet short of a Nara, and seems to have a different girlfriend every week. And yet, he can still kick your ass.
Took a Level in Badass: He ended up concentrating on improving his speed, strength, and skill with his father's tanto during the interim years he spent in ANBU. He's therefore stronger, faster, and has more endurance than his canon counterpart.
Fragile Speedster: As the team medic-nin, she's generally expected to get the hell away from the fighting long enough to help the injured. She tends not to have many mass-destruction techniques as a result.
Took a Level in Badass: Remember the little girl who got kidnapped during that one mission to Kusa? She got better. It's amazing what living to adulthood can do for a character.
Almighty Janitor: Even more so than in canon; though he managed to overpower Itachi once (when the kid was about eight or nine, admittedly) and has better scores than nearly all of the special jounin in the series, he's still too nice to be a jounin. And he actually likes teaching.
Child Soldier: He was older than Kakashi when he started, at least.
The Gift: He's still a prodigy at killing people, no matter how much he'd rather not be. It eventually led him to decide that if he was going to be good at it, he might as well be the best. Thus, we have a jounin Itachi.
Harmful to Minors: Between him and Sasuke, Itachi's the only one who was old enough to remember the Uchiha Massacre. He still gets occasional flashbacks.
Martial Pacifist: He really, honestly, does not want to fight. But he's a jounin and sometimes that's just what he has to do.
Master of Illusion: Not to a kitsune's level, but he's one of the best in the shinobi world.
Minored in Asskicking: Itachi doesn't like to fight much, preferring to stay in Konoha and teach philosophy to Academy students if given a choice, but he can and will outfight anyone dumb enough to get in his way.
Combat Medic: Not long after Kakashi realizes that her chakra control is nigh-perfect, he introduces her to Rin as a new apprentice. Thus, she gets started on her medic training much earlier than in canon — even before the Chuunin Exams.
High Heel-Face Turn: She defects from Joumae to Konoha once Obito and Nariko convince her to stick around with Kakashi. It took a bit more than that, but having a positive influence in her life certainly helped.
Torture Always Works: Completely subverted, since Hanare's special abilities allow her to completely erase suspicious information from her mind, and because she's been more rigorously trained in counter-interrogation techniques than any of the named characters.
Tyke Bomb: She was raised by the head of Joumae to be an infiltration expert and never realy questioned orders, even as an adult. At least, up until she meets Kakashi again. There was a certain element of social deprivation involved — Konoha is much more open than she's used to.
Chick Magnet: It's mentioned that Souten is his "first wife" and favorite. He's also managed to have many of those sixteen children out of wedlock. Since he's a kitsune, no one really cares all that much.
Fiery Redhead: It's more auburn, and he doesn't run as hot as some of the other characters that fall under this trope.
The Ghost: He doesn't show up in person until some fifteen chapters after he's introduced as the catalyst of the entire plot.
Awakening the Sleeping Giant: He's the most powerful neutral faction in any given conflict, even just on his own. It's generally a bad idea to annoy him, because he's capable of singlehandedly wrecking any known organization in the Naruto universe.
The Stoic: The closest he gets to showing an actual expression of emotion during the course of the story is when the Sound Four make the mistake of assuming they can slow him down. Cue Psychotic Smirk and Curb-Stomp Battle.
Original Characters from The Promise feature these tropes:
The oldest of the fox youkai who decide to stick around in Konoha, Nariko has a high opinion of herself when she arrives. That quickly changes once she gets some actual experience, and eventually she becomes a stronger and kinder person for it.
Ambadassador: Several years post-Madara, she finally earns this position among her peers and spends most of her time in Konoha, when she's not just being her family's Courier.
Boobs of Steel: As a youkai, she constantly uses her youki to augment her physical strength, in addition to whatever abilities she has normally. And as a kitsune in particular, her human form comes with a rack.
Deliberate Injury Gambit: During Kakashi Gaiden, she doesn't have a whole lot of other tricks, so she allows an Iwa-nin to run her through in order to get her claws in him.
Eyes of Gold: Again, a reference to the fact that she's a kitsune (or at least half).
Healing Factor: Which allows her to survive multiple lethal torso injuries without much trouble.
Good Thing You Can Heal: She's a bit of a kunai-magnet. Without knowing it, she actually manages to take almost all of the crippling/lethal blows meant for the other characters during Kakashi Gaiden. As a result, Team Minato survives mostly unscathed.
Heroic BSOD: She has a brief one upon realizing that she's being called back home to fight in a war and many of her human friends are dead.
And another one upon realizing that her siblings are dead.
Kitsune: A black one. More specifically, her and her siblings' natures foreshadow which of them die. White, black, and nine-tailed foxes are considered lucky in Japanese Mythology—Nariko, Haruki, and Umeko are black, white(ish) and red, respectively, and all of them have four tails or fewer. Umeko dies first. Since white is the color of death in Japan, Haruki dies next. Nariko, with four tails, black coloring, and a lot of extra help, manages to survive the prologue.
Pride Before a Fall: She has a rather inflated opinion of her own abilities, but it quickly becomes obvious that she isn't a trained fighter and her natural abilities barely make up for it. She decides to dedicate herself to actually becoming stronger thereafter.
Unusual Eyebrows: Hers are shaped more like slightly elongated black dots than anything. It's an Ōkami reference.
Victoria's Secret Compartment: She tends to keep the MacGuffin of the day in here. Along with blackmail photos, snacks, and money. It's apparently a way for her to make up for the fact that she doesn't have any pockets.
Nariko's nervous younger brother, Haruki is probably more dangerous than he lets on. He rarely does anything too out of the ordinary and actually seems to have many of his sister's traits, just less extreme. It makes him the most agreeable out of them, though he's a bit of a failure as far as prankster foxes go.
Voluntary Shapeshifting: Well, he's a fox. More specifically, he tends to lounge around as a tiny white fox when he doesn't want to attract attention.
Nariko's younger sister, Umeko is the most vicious of the three despite being the youngest and appearing to be the most innocent. She's a no-nonsense, extremely blunt kitsune with absolutely no tolerance for delays or complaints of any kind, though she can be a bit of a snarker herself.
Functional Magic: Presumeably she could pull off anything her brother or sister could, but she doesn't get any chances to fight.
Jerk with a Heart of Gold: She likes babies, and she's generally pretty good about making sure everyone stays healthy for as long as she can. But it doesn't change the fact that she's rude, a bully, and more than willing to call people out on perceived faults.
My Death Is Just the Beginning: Killing her meant that she could direct all of her dying, pent-up youki to lay a pair of curses on Madara. First, her head comes off and bites the guy's arm off. And then it's revealed that the actual curse was that he couldn't leave the village. Considering that he's already pissed off Minato and he suddenly can't pull off his own teleporting technique, it's just a matter of time before he gets killed.
Pet the Dog: She wants to be a midwife of both human and youkai patients and studies with a family friend to that end.
Youngest son of the youkai lord Sesshoumaru, Sanyu is a powerhouse at slightly more than two hundred years old. He's by no means the strongest of his father's children, owning a healing sword rather than his older siblings' WMD-class weapons, but he can hold his own in any fight he's been in so far. Even against Madara.
Youngest daughter of the youkai lord Sesshoumaru, Amaya is the calm, composed child to Sanyu's relatively boisterous nature. She is just as powerful as her brother and, occasionally, crueler. But despite her icy demeanor, she can be kind and polite in the correct circumstances. And she can take on Madara where even the most powerful human characters fail, despite being a full century younger than Nariko.
A yuki-onna Team Seven meets on the mission in Clash In The Land Of Snow's plotline, who originally shows up at Nariko's request. She's a talented young youkai, but she isn't considered an adult by most of the others.
Guest Star Party Member: She accompanies Team Seven into the depths of Yuki no Kuni, because she's around and no other Konoha-friendly parties are in the area.
Single Woman Seeks Good Man: Yukihana, as a yuki-onna who lives alone in the middle of one of the coldest inhabitable regions in the Naruto world, is looking for someone who can live with her in those conditions. Team Seven instead convinces her to follow them to Konoha, where (upon realizing that Kakashi has a girlfriend), she finds someone to stay for.
Statuesque Stunner: She's about 182 cm tall, or 6'1", which makes her taller than all of the women in the story and a lot of the men.
One of Orochimaru's oldest surviving experiments, Ai is a relatively tragic young woman who didn't really realize what she was getting into until she was already in too deep. She fights for the sake of her younger sister, who she doesn't realize is already dead.
Body Horror: A potent source of it since she's basically an evil Stitchpunk. The in-universe explanation is that Orochimaru tried to replicate Kakuzu's modifications and failed. She also later had one of her arms blown to pieces, along with about half of her face, which later led to her being given a Byakugan implant and an artificial arm.
Elemental Powers: She has two implanted hearts, much like Kakuzu, which allow her to use Water and Earth Release techniques despite not being able to form hand seals.
Handicapped Badass: She can't use hand seals because her replacement puppet arm doesn't have fingers.
You Have Failed Me: She doesn't really care about anyone or anything other than her baby sister. When it's revealed that Orochimaru lied to her about the girl's death, she turns on him. It's terminal.
Team Cameo/Team Kei/Team Codename
A chuunin-level kunoichi team who usually appear in the background of major events, commenting on everything they see. Their team specializes in search-and-destroy missions, though they can sometimes be called upon to work on search-and-rescue if there's a personnel shortage (to disastrous effect). They also are extremely useful during the Chuunin Exam invasion, since high explosives mesh well with extremely large, scaly targets. The three members are Kei, Asahina, and Nori.
Nonuniform Uniform: The only thing consistent about their outfits and those of the rest of the Konoha-nin? The fact that all of them wear a chuunin vest. Kei's is the closest to bog-standard, while Asahina's is the wildest. Nori's even has Detached Sleeves to go along with it. Also, each one of them wears a dark blue bracelet on one wrist.
Only Known by Their Nickname: All three members avoid using their actual names for varying reasons. Asahina just uses her last name instead.
Plucky Comic Relief: Two of them—Asahina and Nori—are funny all of the time. Kei only joins in as their sounding board and reluctant keeper, though she can make snide remarks with the best.
Power Trio: With Kei as the disciplinarian, and Nori and Asahina as anytypeof crazy. They usually don't argue, oddly enough. This may be because Kei has such a domineering personality.
Sibling Rivalry: All of them have siblings they'd rather not deal with, from Kei and Gin's rather mild dislike of being seen together to Nori and Kuri's mutual attempted murder.
Kei is the voice of reason, the disciplinarian, the medic, and the squad leader under most circumstances. She has a stern personality and has been known to keep teammates in line through the power of her Death Glare alone.
Combat Medic: She admits that she'd much rather fight than heal. She even uses chakra scalpels as weapons if she feels she can get away with it. But when the shortage of medics becomes a problem, she's a competent-though-not-amazing team medic under pressure.
Combat Pragmatist: One of the things Kei's father taught her is that every fight is a serious one and to treat them all the same way. So, she tends not to pay attention to little things like "honor" and "common decency" when she actually has to fight.
Cainand Abel: Nori and her sister are usually trying to kill one another when off-duty.
Cloud Cuckoo Lander: In a different direction than Asahina, though they have a tendency to egg each other on. Nori has a tendency to avoid touching the ground whenever possible, instead choosing to walk up and down buildings or cling to ceilings whenever she has a chance. She gets ffrom place to place by walking on washing lines or Roof Hopping