Characters / Iji

The characters from Daniel Remar's indie game Iji.
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Iji Kataiser

  • Action Girl
  • Action Survivor: She straddles the line on this trope. She's very much a reluctant everyman in unusual circumstances, but the Nanofield she's granted means she fails on the "Normal" part of "Badass Normal".
  • Anti-Hero: Starts out as a Classical Anti-Hero, but may become a Vicious Anti-Hero on a killer run.
  • Apologetic Attacker: Until she kills enough enemies, she apologizes after each kill.
  • Artistic Age: She's supposed to be 20, but looks more like a teenager in the cutscenes.
  • Badass Pacifist: Even when on a pacifist run, her enemies notice how she's running through hostile battlefield like there's nothing in the way.
  • The Berserker: Iji can easily become this if she kills enough enemies.
  • Beware the Nice Ones: Despite starting out reluctant to kill clearly hostile aliens, she can end up with a body count in the hundreds.
  • Big Sister Instinct: She ends up protective of Dan. Due to endangering Dan, Asha is the only person Iji never shows even a shred of regret for killing, and this reaction is completely unchanged by her kill count.
  • Break the Cutie: So much.
  • Determinator: And how.
  • Everyone Calls Her Anomaly: Except Ansaksie on a pacifist run. She never actually told them her name, though.
  • The Hero
  • Heroic B.S.O.D.: She goes through a complete mental breakdown if Dan dies, including talking to him as if he's still there.
  • Hollywood Cyborg
  • Hypocrite: On a killer path. She argues the alien leaders are immoral for killing everyone, while she's been doing just that. She even admits it during the pre-battle fight with Iosa, who mocks her for being a hypocrite.
  • Implacable Woman: If you max out her health stat.
  • It Gets Easier: Kill a couple of aliens at the start of the game. Listen to Iji's reactions. Kill a hundred more aliens. Compare and contrast.
  • Kick Chick: Because she can't really punch while holding her gun, kicking is Iji's main close-combat method.
  • Last of Their Kind: While the number isn't easily discernible, there aren't that many humans left alive after the Alpha Strike.
  • Missing Mom: Word of God says that Ron had two wives, both of which left him. Neither get mentioned in the game.
  • Morph Weapon: The Nanogun.
  • One Woman Army: Actually an in-game rank.
  • Plucky Girl
  • Red Oni, Blue Oni: Red. Played pacifistic, Iji's quite the McCoy; as a killer, she's not as nice, but still quite emotional in her actions.
  • Reluctant Warrior: At first.
  • Road Runner PC: Though there are still some enemies faster than her, she can outrun most of them.
  • Sanity Slippage
  • Small Girl, Big Gun: For humans, Iji's quite tall at 6'3" (190 cm — she's taller than most men!). However, since her gun was designed for Tasen, who are 7 feet tall at the shortest (and the Elites who would get to use her gun are closer to 9'), the gun is ridiculously oversized for her.
  • Swiss Army Weapon: The Nanogun, again.
  • Technical Pacifist: There are plenty of ways to kill enemies without getting them on your counter, including arranging friendly fire accidents (e.g. blocking missiles with your face while standing next to an enemy, so that you'll survive the explosion but he won't), letting another enemy do the dirty work, setting a mine, and (in 1.6) reflecting their shots back at them. Also, machine enemies don't count, nor do Assassins (who aren't killed, but driven away).
  • Theme Naming: All the Kataisers have three-letter first names.
  • Well-Intentioned Extremist: On a killer run, she intends to drive the invading aliens back off the Earth before they can destroy what little is left... by blowing everyone in her way straight to hell.
  • Wild Hair

Dan Kataiser

Mia Kataiser

Ron Kataiser

    The Tasen 


  • General Ripper
  • King Mook: Though he has some unique attacks, the Elites found in other sectors fight in mostly the same way.
  • Law of Chromatic Superiority: While ordinary Tasen Elites wear grey armour with yellow trim, Krotera's is yellow on red.
  • The Neidermeyer
  • Skippable Boss: As long as you stay Innocent (No kills) or Pacifist (Very few kills) in the first three sectors, you can bypass the battle with him through a truce made with his men. If you don't skip him, even if you don't technically kill him (by clever use of the turrets or taking an explosive to the face while near him), Iji's guilt will count Krotera as one of her kills.
  • Unexplained Accent: Krotera seems to speak in a slight German accent, despite being, well, an alien. Of course, this suits him quite well.
  • Wake-Up Call Boss


  • Action Girl
  • Almighty Janitor: To an extent. She's no stronger than usual if you fight her, but if you keep the truce, she kills Krotera with an MPFB Devastator, which is not a Soldier-level weapon. Also, she seems to be able to remain standing while shooting it, meaning that she's almost certainly stronger than Iji.
  • Big Damn Heroes
  • Heel–Face Turn: As long as you follow the truce, she becomes an ally to Iji.
  • Honest John's Dealership: Later in the game, she can sell you armor repairs. At this point, she doesn't care if you've killed any Tasen after the truce was over - she knows she can do business with you.
  • Last of Their Kind
  • Punch Clock Villain
  • Screw This, I'm Outta Here!
  • Stop Poking Me!: If she's on your side by Sector 7, she'll make some comments on her backstory if you attempt to crack her.
  • The Dog Bites Back: If you get her on your side, she'll come in and kill Krotera right when he's trash-talking her.


The Diary Writer

Hel Sarie

    The Komato 


  • Arch-Enemy
  • Arrogant Kung-Fu Guy: He doesn't quite fit the Kung Fu part, though like all Assassins he carries a sword, but certainly the "arrogant" part. It's deconstructed as well: he's good, and he knows it, and because he's so skilled, he doesn't fight intelligently or play to his strengths.
  • Beam Spam: During the second battle, he has two special moves where he can increase his Plasma Cannon's rate of fire to about 1000 rounds per minute.
  • Break the Haughty: He breaks down and kills himself out of shame if Iji manages to get around his second fight.
  • Beyond the Impossible: In the second fight, he can dodge anything, even a nuke, in an enclosed room. He just chooses not to.
  • Degraded Boss: In the first fight with him, he fights in the same way other assassins do later on. He has a unique style for the rematch.
  • Doppelgänger Spin: Afterimages of him start to accumulate after a while during the second fight.
  • Dual Wield: The only Assassin who doesn't do this, due to having only one arm.
    • To his credit, Asha comes as close to dual wielding as any one-armed man can possible get; he teleports his guns into and out of his hand, firing two guns at their maximum fire rate with one finger!
  • Evil Laugh: "A-HA-ha-ha-HA!"
  • Fake Ultimate Hero: Fake Ultimate Villain, actually.
  • Fragile Speedster: He is the quickest teleporter among the assassins, capable of dodging any attack, but he's not that much more durable.
  • Gender-Blender Name: "Asha" is a girl's name in most parts of the world, and he's one of the most manly characters in the game. The creator didn't know that it was a real name when he came up with it.
  • Handicapped Badass: Despite telefragging his own arm off, he's still as competent in battle as other assassins.
  • Honor Before Reason: He won't dodge any small guns like a shotgun or a Buster Gun because he considers them too petty to dodge. Even if he's on his last bit of health and about to die.
  • Laser Blade
  • Law of Chromatic Superiority: Like Krotera, he's based on an ordinary enemy found later in the game, but differs slightly. In this case, he wears purple instead of black, and apparently isn't wearing a shirt.
  • Narcissist
  • Pride: Asha puts the "ass" in assassin. TWICE!
  • Skippable Boss: Through some Dungeon Bypass.
  • Smug Snake
  • Story-Breaker Power: Asha's dodging ability would make him literally invincible in an area he'd mapped out if he weren't a pathological idiot.
  • Small Name, Big Ego
  • Tele-Frag: He lost his arm when he accidentally teleported partway into a wall.
  • Teleport Spam: His preferred method of locomotion.
  • Too Clever by Half
  • Took a Level in Badass: The second fight with him, and he was already pretty badass to begin with.
  • Villainous Breakdown: Activate a single checkpoint before going into the second fight with Asha. Die to him. Activate a second checkpoint. Die to him again. Then challenge him one last time. His reaction is PRICELESS.
    • For those of you who don't want to go through sector X in a very specific and difficult way just to get this reaction, he says that he is going to "rip you apart and throw the pieces into a black hole. TEN TIMES".
    • He also suffers a breakdown and kills himself if you refuse to fight him the second time
  • Villains Never Lie: Averted, Dan's not a traitor. It's just a trap. Iji sees through this anyway.
  • Walking Shirtless Scene
  • Weaksauce Weakness: In the second fight, he can only be damaged by your weakest guns, because he thinks they're not worth his time dodging.
  • Your Head Asplode: Inverted; his head is the only part of him that doesn't explode messily when he dies.
  • Zero-Effort Boss: His first encounter is...underwhelming if you have a Nuke.

Iosa Sakera



  • Anti-Villain: Of the tragic villain sort. If he doesn't try to destroy Earth and wipe out the Tasen, the High Council will be forced to execute him and destroy Earth anyway.
  • Bait-and-Switch Boss: It's the same guy, but when you first run into him, he's just a regular Komato, so the player might expect a simple shootout. Then he summons his mech.
  • Beam Spam: Know as "Death Hail" in the official guide.
  • BFG: Tor's own gun isn't that big. His exoskeleton's, on the other hand...
  • Big Bad
  • Combat Pragmatist: He sort of invokes this during the Final Boss fight if he powers up the Phantom Hammer enough to fire it. Seeing him charge up his ultimate weapon will probably prompt the player to try to dodge it by ducking. Tor sees this coming and stomps the ground to knock the player into the air and then fire it.
  • Disintegrator Ray: His Phantom Hammer.
  • Evil Sounds Deep: To the point of incomprehensibility.
  • Four-Star Badass: Being ranked General and being the opponent for the climactic battle of the game is a sure-fire qualification for the title.
  • Final Boss
  • General Ripper: Subverted. It's just an act he puts on.
  • Jerk with a Heart of Gold: He's really a good guy inside.
  • Humongous Mecha
  • Macross Missile Massacre
  • Marathon Boss
  • One-Hit Kill: The Phantom Hammer doesn't just kill you, it wipes out all your stats.
  • Power Armor: Like Iosa, he wears an exoskeleton for his boss battle.
  • Punch Clock Villain
  • Slave to PR: The only reason he's stuck doing things he really doesn't want to do.
  • Tennis Boss: His Phantom Hammer ball-shot can be reflected into him , which also prevents him from charging up a full-power Phantom Hammer blast.
  • This Cannot Be!: Defeat him on maximum charge on Ultimortal, and you'll get this gem:
    Tor: Grraagh! Impossible... it, it's impossible!!! How could a mere human... so weak and insignificant... against a fully powered General? So much fighting skill and combat spirit... in such a frail body... Have mercy... please, I beg of you to have mercy on me!
  • Top-Heavy Guy: Has a rather impressive upper body, though it doesn't really get displayed much when he's in a mech for the majority of his screen time.
  • True Final Boss: On a New Game+, you can "maximum charge" his exoskeleton, making him even tougher.
  • Unholy Matrimony: With Iosa.
  • Wave Motion Gun: He can use the Phantom Hammer as a handheld ray. Okay, with his mech, but still.