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This page is for characters whose only appearance is in Fable III. For characters who appear in III as well as another game, see Fable.


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     The Hero of Brightwall 
Voiced by: Louis Tamone (male), Kellie Bright (female)

The child of the Hero of Bowerstone and heir to the throne of Albion.


  • The Ace: While all heroes are Aces to some extent The Hero of Brightwall becomes the best of them. They are one of the strongest fighters in the series, so skilled with fire arms they don't even look at their targets most of the time, and have an unrivaled command of combat magic.
  • Action Girl: The Princess, depending on whether she is played as Good or Evil (in which case she would be a Dark Action Girl).
  • Authority Equals Asskicking: You're the King/Queen of Albion, and nothing is capable of stopping you from cutting a bloody swath through hordes of enemies. Not even an Eldritch Abomination and all of his children.
  • Awesome Moment of Crowning: After you succeed in overthrowing Logan.
  • Badass Back: Yes, you can win entire battles by firing your gun over your shoulder, without looking, and hit your targets dead-on.
  • Badass Longcoat: There are a number of outfits that involve these.
  • Badass Long Robe: The Magic Suit outfits.
  • Batman Can Breathe in Space: Wander through a Demon Door. Find yourself on a moon-like planet whose atmosphere changes with the press of a switch. Fail to die.
  • Be Careful What You Wish For: The Hero of Brightwall is definitely less than enthused by the realities of being King/Queen, judging by the way s/he slouches on the throne. The beginning of Traitor's Keep sees the Hero only being jerked out of his/her boredom with affairs of the state by an assassination attempt. Before that, s/he was falling asleep.
  • Berserk Button: Do not mess with the Hero's dog.
  • Blow You Away: The Vortex Gauntlet, with Force Push being a lesser example.
  • Deadpan Snarker: Every now and then.
  • Elemental Powers: As granted by the various Gauntlets the Hero can obtain over the course of the story.
  • Empowered Badass Normal: After receiving the Gauntlets that allow you to use magic.
  • Heroic Lineage: S/he's the son/daughter of the Hero of Bowerstone who, in turn, was descended from the Hero of Oakvale.
  • An Ice Person: The Ice Storm Gauntlet.
  • Improbable Aiming Skills: Anyone who can win a gunfight without even bothering to look at their targets most certainly qualifies.
  • Kicking Ass in All Her Finery: In "The Masquerade" quest, the female Hero is wearing a Pimped-Out Dress as she mows downs waves of enemies. And whether the Hero is male or female, you can feel free to kick ass in all kinds of fancy skirts and dresses.
  • Kill It with Fire: The Fireball Gauntlet.
  • Known Only by Their Nickname: First "Prince/Princess," then "Hero (of Brightwall)," and finally "King/Queen."
  • Lady of War: The female Hero can either play this straight or subvert it, depending on the player's style of combat. While you can certainly hurl your enemies about with magic and shoot them from afar, you can also bash their skulls in with a giant-ass hammer.
  • Large and in Charge: One of the tallest people in Albion.
  • Last of His Kind: The sequel establishes that they are the last of the Archon's descendants to awaken as a Hero. After their death, the Heroes of old are officially extinct, forcing Heroes to rise in new ways.
  • No Badass to His Valet: Whether you're a pillar of moral strength or a murdering monster, Jasper will never stop snarking the hell out of you.
  • One Head Taller: By the end of the game the Hero will be this compared to the majority of inhabitants, and by extension to any couple s/he chooses to marry. One of the few inhabitants who is taller than the hero is Walter who is not a romantic option.
  • Offhand Backhand: It's entirely possible to be kicking the crap out of the enemies in front of you with your melee weapon, then abruptly switch to your gun, fire off a shot over your shoulder to hit and kill the enemy running up behind you, and then continue to beat his buddies into submission.
  • Power Crutch: Unlike their parent and ancestor, they can't use magic on their own. They require a pair of enchanted gauntlets to tap into their magical power and must swap between specific sets of gauntlets for each different spell rather than have each spell inherently memorized. While mixing and matching gauntlets allows them to combine different spells as needed, having to rely on external tools for something that should be inherent to them serves as a sign that the Archon's bloodline has become highly diluted by their generation.
  • Power Gives You Wings: Angelic wings for a good hero, demonic wings for an evil hero.
  • Power Glows: If you use your magic enough, any tattoos you apply won't be black anymore. They'll be glowing bright blue.
  • Prince Charming: The Male Hero.
  • The Quiet One: His/her dialogue is fully voiced, and this trope is well averted during the prologue, but for some reason, the player character goes all quiet after that and very, very rarely speaks for the rest of the game.
  • Rebel Leader: The plot of the first act.
  • Royals Who Actually Do Something: The Hero doesn't stop going on adventures after being crowned. By the time of the Traitor's Keep DLC, the Hero is so bored of doing nothing but administrative duties that they are almost excite to learn that they have an assassination plot against them just because it gives them an excuse to get back into action.
  • Shock and Awe: The Shock Gauntlet.
  • Silent Protagonist: The first protagonist in the Fable franchise to completely avert this. He or she does not speak often, however, and still mostly makes odd grunting noises when performing expressions.
  • Statuesque Stunner: The Princess, provided she's attractive, since she's taller than almost everyone else in the game.
  • Storm of Blades: The Blade Gauntlet.
  • Supermodel Strut: When the Princess walks normally, she swivels her hips quite a bit.
  • Sword and Gun: If the player chooses; it could be Hammer and Gun.
  • Tiny Guy, Huge Girl: Or Huge Guy, Tiny Girl depending on the player's gender choice. The Hero is always taller than the spouse he/she chooses, as well as pretty much everyone else in the Kingdom.
  • Took a Level in Badass: After escaping the castle and gaining the Gauntlets, which officially cement you as being a Hero.
  • Universally Beloved Leader: If the hero manages to keep his/her promises, does not increase prices or taxes, and makes sure to save the kingdom, it will end up becoming this among the population. With almost everyone considering him or her a friend, or even best friends (if they are not attracted to the hero gender) or are in love with him or her. (If they are attracted to the hero gender)
  • Your Size May Vary: When interacting, a hero looks much taller, to the point that playing Online, a hero can look much taller than the other in an interaction, even if they are the same height.
  • Warrior Prince: This heir to the throne travels the lands to fight evil.
  • Whole Costume Reference: The Military Suit is similar to Richard Sharpe.
    • You can also have other types of costume reference with some clothes and dye combinations.

     Allies 

Elise/Elliot

Voiced by: Rachel Atkins (Elise), Nicholas Hoult (Elliot)

The Hero's initial love interest.


  • Absence Makes the Heart Go Yonder: Assuming they survive the first ten minutes of the game, in the short time you're gone, they meet and fall in love with the proprietor of a homeless shelter/orphanage because they believed you were never coming back.
  • Always Save the Girl: Can be subverted or played straight, depending on whether or not you choose to save Elise/Elliot or the protesters at the very beginning of the game.
  • Damsel in Distress: Or Distressed Dude if the Hero is female. At the very beginning of the game, her/his life is in your hands. If you choose to save her/him, you have to rescue her/him again later, when s/he is kidnapped by Nigel Ferret's gang.
  • Disposable Fiancé: Can be played straight or subverted. If you tell Elise/Elliot to come back to you, then they break up with Laszlo/Linda to marry you. If you stay silent or tell them to stay with Laszlo/Linda, they choose to get married to their current fiancé/e.
  • Face Death with Dignity: If they choose to have Elise/Eillot executed they calmly tell you that you the right thing and says their goodbyes as they are dragged to their death.
  • First Girl Wins: If you tell Elise/Elliot to dump their fiancé/e and come back to you.
  • Green-Eyed Monster: Elliot shows hints of this if you marry him. Though, oddly, he does this if you give money to a beggar, yet not if you passionately kiss an unmarried lover in front of him.
    Elliot: I'm not a jealous man, but stay away from my wife.
    Elliot: (to the Heroine) You're not putting what we have in jeopardy, are you?
  • Happily Married: With the Hero or with Laszlo/Linda, if they survive. However, if they decide to marry Laszlo/Linda, their dialogue before they leave strongly implies that they never quite got over you.
  • Inter-Class Romance: Elise/Elliot actually isn't a noble despite being close friends with and possibly the spouse of the prince/ss. The character description lists her/him as "Middle Class."
  • Old Flame: The Hero is this if they meet Elise/Elliot in the sewers. It can either turn into a Disposable Fiancé situation or a possible case of The One That Got Away.
  • The One That Got Away: Implied to be their feelings toward you if you tell them to marry Laszlo/Linda.
  • Past Experience Nightmare: If you marry Elise/Elliot, s/he will say that s/he still has nightmares about the last day in the castle, and believes s/he always will.
  • Purely Aesthetic Gender: Save for a few sentences in the beginning, Elise and Elliot have identical dialogue.
  • Red String of Fate: If you marry her/him, Elise/Elliot will occasionally make comments about how s/he thinks that s/he and the Hero were always meant to be together, and it was fate that brought them back together again.
  • Sadistic Choice: When the Hero confronts Logan about his intention to kill a group of protesters, Logan forces you to choose between Elise/Elliot and the protesters. This is one of the few choices which has no moral ramifications.
    • And just to drive the point home, Logan will have both the protesters and Elise/Elliot killed if you take too long to choose between them.
  • Satellite Love Interest: Elise/Elliot is sympathetic to the plight of the people in Bowerstone and very fond of you, but other than that, there isn't much to his/her personality.
  • Second Love: With Laszlo/Linda.
  • Survivor Guilt: If you choose to allow Logan to execute the protestors in exchange for sparing Elise/Elliot, s/he expresses guilt when you meet again over both the fact that s/he survived and the fact that s/he felt happy to know that s/he was going to survive, even through the horror of watching the protestors dragged away to be killed.
  • Tiny Guy, Huge Girl / Huge Guy, Tiny Girl: If you decide to marry him/her, by that point in the game the hero will tower over them.
  • Victorious Childhood Friend: or Unlucky Childhood Friend Depending on the choices the player makes.

Sir Walter Beck

Voiced by: Bernard Hill

The Hero's mentor and father figure, and an old friend of the Hero of Bowerstone.


  • Apologetic Attacker: While possessed by the Crawler. He encourages the player to "Don't hold back!" when you attack him.
  • Big Guy, Little Guy: f the hero is male, Walter will initially be one head taller than him, although this is averted later, since by the end of the game the prince will be almost as tall as Walter.
  • Catchphrase: He has a tendency toward saying or shouting "balls" when frustrated.
  • Claustrophobia: Walter suffers from this. It becomes a plot point later on when his debilitating fear leads him to become a target for the Crawler. It stems from being trapped inside a pitch-black cave for three days with no hope of rescue in his youth.
  • Cool Old Guy: He's at least in his sixties, but active enough for a man half his age.
  • Deadpan Snarker: In about the same way as Alistair come about fifty years.
  • Genre Blindness: Hey, look, a swirling purple seal on a pit in the middle of an ominous cave surrounded by skeletons. I know! Let's pick up a book full of arcane symbols and read from it! Though, in his defense, there was no way either of them could have expected what they ran into in that cave. Plus, it was kinda the only way out, so even if he did, he more or less didn't have a choice.
  • Huge Guy, Tiny Girl: If the hero is female, Walter will initially be one head taller than her, although this is averted later, since by the end of the game the princess will be almost as tall as Walter.
  • The Lancer: Although he doesn't particularly serve as your foil, he is your eternal sidekick and mentor.
  • Like a Son to Me: He practically raised the Hero after their parents died when they were very young.
  • The Mentor: To the Hero of Brightwall.
  • Mentor Occupational Hazard: Tragically. And even worse, you have to kill him yourself.
  • Parental Substitute: He trained the Hero after their parents died in their youth. By the time of the story, the Hero still views him as a father-figure. Which makes it all the more devastating when the hero is forced to kill him after the Crawler possesses his body.
  • Retired Badass: He served under your Hero parent around fifty years ago.
  • Why Did It Have to Be Snakes?: Walter hates caves, as during a war in the past, he and his unit sought shelter in a cave to hide from the enemy's army. The enemy did not follow them; they blasted the entrance, leaving him and his two surviving men trapped in absolute darkness for three days without food or hope of rescue.

Jasper

Voiced by: John Cleese

The Hero's butler.


  • My Master, Right or Wrong: Jasper will continue to serve the Hero no matter how many villagers s/he kills, how many unjust decisions s/he makes as a tyrannical ruler...and no matter how ridiculously they dress.
  • Non-Action Guy: He cowers (very gracefully, Walter adds) in the one instance you see him in battle, and keeps well away safe in the Sanctuary as soon as he arrives.
  • Servile Snarker: Very politely, but still, he'll make his opinion of silly choices on clothing or hair known.
  • Undying Loyalty: "You currently have the support of two friends. Jasper, who will serve you forever..."

Samuel

Voiced by: Wayne Forester

Samuel is the head of the Brightwall Academy. He gives his support to the Hero on the condition that s/he re-open the Brightwall Academy (which Logan closed some years earlier).


Sabine

Voiced by: Ben Kingsley

Sabine is the King of Mistpeak and leader of the Dwellers. He is the first ally that the Hero recruits to overthrow Logan, on the condition that the Hero restore the mountains to him and his people.


  • Big Guy, Little Guy: His Bodyguard Boulder is one of the tallest characters in the game, rivaling Captain Saker. While Sabine is probably the smallest adult human.
  • Blood Knight: He enjoys taking part in the Battle of Bowerstone.
  • Deadpan Snarker: He often makes dry comments.
  • Mad Bomber: He's quite enthusiastic about causing explosions, yes.
  • Small Name, Big Ego: He may be the leader of the Dwellers and all, but he isn't the biggest name in Albion.

Boulder

Sabine's bodyguard.
  • Bait-and-Switch Character Intro: Boulder manages to summon this trope twice.
    • He initially appears to be the boss of Dwellers, in a clear case of Large and in Charge, only to quickly reveal that Sabine (a very small man) is the real boss.
    • Also at first he comes off as a very intimidating person, only to be revealed to be a Gentle Giant.
  • Big Guy, Little Guy: Boulder is one of the tallest characters in the game, rivaling Captain Saker. His boss is probably the smallest adult human.
  • Gentle Giant: Is seen playing with the Hero's dog.
  • Large and in Charge: Subverted, at first it gives the impression of being this, but the real boss is Sabine who is short.
  • The Voiceless: The only noises he makes are some grunts.

Captain Benjamin "Ben" Finn

https://static.tvtropes.org/pmwiki/pub/images/BenFinnFable_6374.png
Voiced by: Simon Pegg

"We're going to show Logan just what traitors can do."

Ben is Major Swift's second-in-command and member of the Old Guard. He is a friend of Walter's, and joined the army to escape a life of crime. Protagonist of the book Fable: Blood Ties.


  • The Big Guy: Not in terms of physical appearance, but he sure as hell is one of the first to leap into the fray.
  • The Captain: His rank in the military.
  • Casanova Wannabe: His attempts to seduce Page are ignored at best, or considered annoying at worst.
  • Deadpan Snarker: Ben likes to make witty remarks, even in the heat of battle.
  • Four-Star Badass: Gets promoted to General after the Crawler attacks, but resigns following Walter's funeral, having tired of military life.
  • Number Two: To Major Swift.
  • Walking the Earth: He tells the Hero of Brightwall he will be doing this at Walter's funeral, feeling that military life is no longer for him. The Expanded Universe novel Blood Ties follows him on the beginning of his journey.
  • White Sheep: He's the only brother in his family not willingly a criminal.

Page

Voiced by: Naomie Harris

The leader of the Bowerstone Resistance against Logan's policies.


  • Action Girl: Kicks plenty of ass right alongside the Hero.
  • If You Kill Him, You Will Be Just Like Him!: She's the only person who speaks out against executing Logan during his trial since she wants to send out a message that you're a different kind of monarch.
  • Kicking Ass in All Her Finery: During "The Masquerade" quest, she accompanies you while wearing an aristocratic masquerade suit.
  • Rebel Leader: Until the Hero comes along, though she remains in charge of operations in Bowerstone.

Major Swift

https://static.tvtropes.org/pmwiki/pub/images/MajorSwift_2382.png
Voiced by: Edward Hardwicke

The commander of Mourningwood Fort, Swift is an old friend of Walter's who swears to support the Hero in their bid to overthrow Logan if they restore the integrity of the army. He is executed by Logan after his defection is discovered.


Kalin

The leader of Aurora, a dying civilization across the sea from Albion. She agrees to join the Hero if they agree to protect Aurora and make it part of Albion, not just a colony.


Hobson

The player's personal adviser/butler upon becoming the ruler of Albion. His job is to remind them of their Royal Agendas for the day.


  • Miser Advisor: While he's completely loyal to the player, Hobson almost always tries to urge the player to take choices that puts wealth above all else. While it's understandable considering the situation of the kingdom, he goes beyond that and encourages the ruler to just be a greedy bastard. He's nothing compared to Reaver, however.

Mark, Jim, and Ben

Three novice wizards who enjoy playing Hallows and Hobbes and invite the Hero to play a game with them, causing the Hero to shrink down and enter the game.


  • Covert Pervert: All 3 are excited at the idea of the princess kissing the damsel in distress, even Mark.
  • Only Sane Man: Mark constantly acts as the voice of reason when Jim and Ben start bickering.
  • Red Oni, Blue Oni: Jim is the red to Ben's blue.

     Villains 

Logan

The King of Albion at the start of the game.


  • Aloof Big Brother: There's never any indication that you ever got along with him as your brother or that he ever treated you as anything other than an inferior nuisance. His opinion dramatically changes when you overthrow him.
    • Elliot/Elise does mention in the beginning of the game that he has undergone a dramatic personality shift within the past four years, hinting that Logan may have actually been a fairly decent brother before the Crawler attacked him in Aurora. The stress of ruling a kingdom likely plays into it as well.
  • Beard of Evil: Or rather, Soul Patch of Evil.
  • But Now I Must Go: If he's alive at the end he decides to leave Albion due to his actions and that the kingdom is in good hands.
  • The Caligula: Deconstructed. He only acts tyrannical because he needs to raise money to save Albion from the Crawler.
  • Cassandra Truth: In the novels, the reason he never told anyone about the Crawler was because he was certain no one would believe him. His advisers just wrote it off as PTSD from his trip to Aurora. They were dead wrong.
  • The Dark Side Will Make You Forget: Logan is actually a subversion. He never forgot what drove him to tyranny.
  • Face Death with Dignity: Should you decide not to spare him.
  • Fascist, but Inefficient: Fear of the Crawler and trying to build an army doesn't explain some of the more inexplicably evil things he does, or why he didn't stop doing them once it became obvious he was driving the economy into the ground. It seems that regardless of whether or not he's actually evil, Logan is at least an incompetent ruler.
  • Graceful Loser: He isn't that bothered losing the throne. If anything he's relieved at no longer having the pressure of ruling on his shoulders. He even offers the services of those loyal to him and stays on as an adviser.
  • Heel–Face Turn: If you chose to spare him.
  • Inadequate Inheritor: The successor to the greatest hero in Albion and the previous ruler turns out to be an utter tyrant unable to even maintain the economy. If you choose to spare him, he outright admits that he's glad to be rid of the crown.
  • Ink-Suit Actor: He does slightly resemble his voice actor, Michael Fassbender, though it's unknown whether or not it's intentional on part of the animators.
  • Karma Houdini: If you choose to spare him. However, If you do so, he becomes The Atoner, Making this a Downplayed Trope.
  • Lean and Mean: Noticeably thinner and taller than most characters in the game.
  • Muggle Born of Mages: Despite being a descendant of the Archon and child of the previous Hero, Logan inherited none of the power of his bloodline, unlike his younger sibling. When confronted by his sibling after they awakened as a Hero, Logan surrenders to them without attempting to fight as he knows he stands no chance against them.
  • Non-Action Big Bad: Once you storm his throne room, he surrenders with surprising grace.
  • Promotion to Parent: Of course, he never seems to behave that way to you, and instead lets Walter and Jasper handle all of your business.
  • Stealth Mentor: After the revolution, he tells you that you've grown to be the Hero he always wanted you to be.
  • Well-Intentioned Extremist: Logan became a ruthless tyrant, implementing several cruel policies like child labor, but it was all to raise funds to build an army to save Albion from the Crawler.
  • When He Smiles: If you choose to spare him after replacing him as monarch, you'll see him smile for the only time in the game out of what looks a lot like touched surprise.

Captain Saker

Voiced by: Sean Pertwee
A mercenary leader and the first enemy that can be considered the starting boss of the game.

  • Degraded Boss: Other giant mercenaries will appear as normal enemies and there are cases in which the hero will have to fight against several at the same time.
  • Evil Is Bigger: One of the tallest characters in the game, the difference is more significant, because at this point in the game the hero is still as tall as an average citizen.
  • Gameplay and Story Segregation: Despite being the starting boss, he somehow managed to score over 80,000 points in a quesr designed for a Mid Game hero.
  • Large and in Charge: He is a giant, and the leader of the mercenaries in that area.
  • Offscreen Moment of Awesome: Achieved over 80,000 points in the "Reaver's Wheel of Misfortune". Being his score only below Reaver, and eventually the hero.
  • Wake-Up Call Boss: He is the first boss of the game, and can represent the first death of the hero if s/he is careless or forgot to buy potions.

Barry Hatch

Voiced by: Jonathan Ross

Butler to Reaver.


  • Asshole Victim: Ends up as Balverine food when he feels up a woman at Reaver's masquerade party.

The Crawler

An Eldritch Abomination that ravaged Aurora. It desires to spread darkness and death to all corners of the world, and its gaze is now fixed upon Albion. Its origins in Fable III are a mystery, as are its motives beyond destroying all life. In Fable: The Journey, it is revealed to be a creature of the Void and an agent of the Corrupter. Its goal was to pave the way for its masters return from the Void.


  • Demonic Possession: Poor Walter.
  • Eldritch Abomination: Defies the laws of physics, can teleport at will and warp reality; and has complete control over darkness. Think a far less cute version of The Heartless, and you have it.
  • Evil Laugh: He makes a spine-chilling, always soft chuckle, proving most definitely that it's not a Dead Horse Trope.
  • Giant Space Flea from Nowhere: He's clearly sentient, but no one knows who or what he is, why he's in Aurora, why he's fixated on Albion...he's just a great big evil thing coming your way, and no explanation is ever provided until Fable: The Journey reveals his origins. He is part of the Corruption that sprung from the illness that William Black received during his first encounter with Jack of Blades. He is, in fact, an agent of the Corrupter.
  • Greater-Scope Villain: In regards to Logan in Fable III. Though Fable: The Journey reveals that he is an agent of the series' Greater-Scope Villain, the Corruption, and was merely a taste of things to come.
  • Mirror Boss: Instead of fighting you in his "normal" form, for the final battle he possesses Sir Walter and uses his body to fight you using the same skills that you have.
  • Not-So-Well-Intentioned Extremist: He claims that destroying Aurora and Albion in the most horrific and cruel way possible is a good thing. Though he could just be sneering at the Hero.

     Other characters 

Lemmy

Lemmy is a mercenary who used to work for Saker and becomes the new leader after Saker is defeated. (Either the hero spares his life or kills him)

  • Authority Equals Asskicking: Averted or downplayed, despite being the new leader of the mercenaries of that area, he himself is a regular Mercenary no different from his subordinates,, although his high score in the shooting test may indicate that he has better aim than a regular mercenary.
  • Dragon Ascendant: He becomes the new mercenary leader after Saker is defeated.
  • Offscreen Moment of Awesome: He scored 450 points on the shooting range.
  • Retired Monster: He and his mercenaries decided to retire from that job, to open a tourist center.
  • Suspiciously Specific Denial: When he talks to the hero, he assures that the camp is now a tourist center where he can have fun and spend his/her money and it is obviously not a trap. Subverted in that the camp really is now tourist center.

     Traitor's Keep DLC 

Commander Milton

Voiced by: Nicholas Boulton, Louis Tamone (as the male Hero's doppelganger), Kellie Bright (as the female Hero's doppelganger)

  • And Your Little Dog, Too!: Milton decided it to be a good idea to throw a fireball at your dog while having you tied to an electric chair. Bad move. And unlike Fable II, your dog survives this attack.
  • Big Bad: Of the Traitors Keep DLC. Turns out he's a disciple of General Turner and took up his cause when he died.
  • Big Bad Friend: As mentioned below, all the guidance and help he gave was his means of studying you so as to imitate you better.
  • Gender Bender: If your Hero is female, Milton will swap genders when he assumes your form, including voice and gaining power.
  • Kill and Replace: His ultimate plan is to use Witchcraft Mary's essence-extracting machine to draw out your Heroic power, transform himself into a copy of you and then kill you so he can take your place and topple the monarchy from within. All the guidance and help he gave was his means of studying you so as to imitate you better.
  • Mirror Boss: When transforming himself into a replica of the Hero of Brightwall...with the evil Hero's dark, fiery wings.

General Solomon Turner

  • The Revolution Will Not Be Vilified: He maintains early on that he has no desire to rule, and that the military should simply supervise the democratic process.
    • Unless that's his way of saying it will be a military dictatorship. Puppet governments and all that. Considering his diary entries advocate the military's involvement so heavily, it's likely this is true, although he sincerely seems not to see it that way.

Prof. Ernest Faraday

Voiced by: Sebastian Abineri

  • Expy: Faraday's armored suit and Logan wanting to use his inventions for war may be a reference to Iron Man.
  • Evil Genius: Subverted. He never wanted his creations to become war machines.
  • Motherly Scientist: Well, Fatherly Scientist. He loves his robots so much he'll go to the mat for them in a suit of Powered Armor, despite being quite elderly. His statue even depicts him holding a robot in his lap like a grandfather with a small child.
  • Powered Armor: His "Industrial Knight" armor.
  • Mad Scientist: In the form of an army of robots and single-handedly inventing Albion's industrial age, somehow.
  • Reluctant Mad Scientist: But he ultimately handed over the reigns of his company to Reaver and retired to build what amounted to an amusement park. His creations weren't meant to be weapons; all he ever wanted was to make everyone happy and safe, robots included.
  • Shout-Out: To chemist and pioneer of electricity Michael Faraday.

"Witchcraft" Mary Godwin

  • Bio-Augmentation: Her essence-extracting machines and the poisonous Balverines she created.
  • Freudian Excuse: Her grandfather's estate maintained a massive menagerie, which contained Balverines. Commander Milton surmises she grew up thinking these were beautiful.
  • Humans Are the Real Monsters: Mary hates humanity, seeing them as a blight on the natural, ancient order. Her greatest desire is to join "the pure" (Balverines, Hollow Men, and Hobbes).
  • Mad Scientist: Of a more biology-oriented sort than Professor Faraday, but it still involves steam, machines, beakers, and weird chemicals.
  • Misanthrope Supreme: She hates humans so much, she doesn't even want to be one; Turner roped her in by implying his plans would help her Kill All Humans.
  • Motherly Scientist: Just a little. Why else would she build a bubble and light machine for her Hobbes to play with?
  • Playing with Syringes: The other aspect of her mad science, though since Albion predates syringes she just has to make do.
  • Shoot the Dog: She's genuinely sorry she has to murder a Hobbe, a Balverine and a Hollow Man so she can go One-Winged Angel, but does it anyway, though not without a little sadness.
  • Technicolor Science: Complete with disco lights!
  • Villainous Breakdown: Once defeated, she reverts to humanity and hates it, tearfully demanding death over life as a human.

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