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This page is for characters whose only appearance is in Fable. For characters who appear in I as well as another game, see Fable.


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The Guild of Heroes

    The Hero 

The Hero of Oakvale

A young boy recruited into the Heroes Guild after his hometown of Oakvale is destroyed by Bandits and his entire family is assumed killed. After graduating from the Guild, he embarks on a quest to discover why his town was attacked.


  • Bald of Evil: Dropping the Karma Meter gives him a bad case of receding hairline, in part to make room for the horns.
  • Bow and Sword in Accord: Unless you use a melee weapon besides a sword.
  • Broken Bird: Implied. People at the Heroes' Guild brush off his personal tragedy, Stress Vomit, and violent nightmares and tell him to focus on his training; all the same, more than ten years later, simply being greeted by someone he last saw before the burning of Oakvale sends him into a horrific flashback.
  • Chick Magnet: Most noticeable when he is Good, but once he becomes a Living Legend, most women (and a few men) are quite vocal about their interest in him as soon as they catch sight of him.
  • Dude, Where's My Respect?: None of the other Heroes treat you respectfully besides the Guildmaster and Maze, although Briar Rose does get better in The Lost Chapters.
  • Embarrassing Nickname: His first Hero name is Chicken Chaser. He can opt to keep the name after his rise to fame, becoming a singularly odd Tom the Dark Lord.
  • Even Evil Has Loved Ones: No matter how much an evil bastard he ends up, Fable II shows that he canonically spares his sister.
  • Even Evil Has Standards: No matter how much of an evil bastard he ends up, he canonically ditches the Sword of Aeons and destroys Jack of Blades.
  • Evil Hero: No matter how much of an evil bastard he ends up, he is still officially the Hero of Oakvale.
  • Farm Boy: Grew up in the small farming town of Oakvale, and Whisper calls him "Farm Boy" as a nickname.
  • From Nobody to Nightmare: If the Hero is evil, he fits the trope, starting off as a poor farmboy who can't even remember his sister's birthday to a demonic villain slaughtering innocents en masse.
  • A Girl in Every Port: He can have a wife or husband in each of Albion's five towns. An in-universe book describes a polygamist's wives discovering his charade and subjecting their husband to a visit from the Mythical Castrating Mountain Monkey, but the Hero is able to manage his separate households without such misfortune.
  • Hair of Gold, Heart of Gold: The better of a person he is, the more golden blond his hair gets, to the point that it becomes Mystical White Hair when he is at his most saintly.
  • Heroic Build: His model gains muscle and stature as he gains strength and skill, such that most NPCs only reach up to his chest when those stats are at their highest.
  • Heroic Lineage: Descended from the Archons of the Old Kingdom through his mother's side.
  • Heroic Mime: Never says a word throughout the game (save for some expressions, like "Thanks" and "Sorry"), although he does make logbook entries detailing some of his thoughts and feelings about the story.
  • Holy Halo: If the character is good enough, he'll have a faint halo over his head, accompanied by a few spectral butterflies.
  • Horns of Villainy: He grows pointed black horns if he gets near the bottom of the Karma Meter.
  • Karma Houdini: An evil Hero of Oakvale can abuse his spouse, pillage entire towns and claim all the real estate for himself, murder half-a-dozen other heroes, dine on platters of baby chicks, and nobody will ever give him any sort of comeuppance. Not that anyone can, since he's one of the most powerful men who has ever lived.
  • Lineage Comes from the Father: Averted; he and Theresa are descendants of the old Archons through their mother. Sadly, this is why Jack of Blades had his father killed rather than taken prisoner; he didn't have Archon blood, so Jack had no use for him.
  • Malevolent Masked Man: If he puts on the mask of Jack of Blades.
  • Master of All: He's able to master the disciplines of Strength, Skill, and Will, and wield them together as a devastatingly powerful Magic Knight. In-Universe, he shares this trait with his legendary ancestor William Black, the first Archon.
  • Mook Horror Show: By mid-game, people who witness the kind of damage he can dish out are vocally terrified, even if the Hero is halo-and-butterflies Good and widely loved. Non-hostile bandits tend to beg for their lives when he looks at them.
  • Older Is Better: Of all the protagonists he is the oldest and the most powerful, to the point that his descendants have to depend on artifacts.
  • Old Master: Because of the way the game ages the character based on the number of skills learned, by the end of the game, he's an elderly One-Man Army and Living Legend whose presence inspires fawning devotion and marriage proposals.
  • One-Man Army: By the end of the game, he can depopulate a city single-handedly, and is only constrained against the subsequent endless waves of city guards by the limits of the player's patience.
  • Only Known by Their Nickname: He's referred to as the Hero of his town of origin—not even his sister or parents ever call him by name. An unusual example in that he can pay to change the nickname.
  • The Pawn: On multiple fronts. Maze rescues him from Oakvale in hopes that they can defeat Jack of Blades, while Jack spies on him since his victory in the Arena to locate his sister and mother. Jack taunts him for this in the expansion:
    "Always the puppet... Don't you ever get tired of having your strings pulled?"
  • Pretty Boy: The box art makes him look very pretty. He can become this in-game as well, boosting his Attractiveness stat to the point that people fall for him at first sight.
  • Red Eyes, Take Warning: His eyes turn glowing red if he gets near the bottom of the Karma Meter.
  • There Are No Therapists: He is, of course, horribly traumatized by the massacre at Oakvale, and clearly suffers from serious PTSD. However, everyone else is indifferent at best, and utterly mocks him for it at worst.
  • Used to Be a Sweet Kid: If you do good deeds as a kid then pull a Face–Heel Turn as an adult. If you choose to kill the Guildmaster, he laments this in his last moments.
  • Younger Than They Look: Because the character morphing system ages him every time you spend experience points, he'll quickly end up looking much older than his older sister or even older than his mother.
  • Wearing a Flag on Your Head: Removing his trousers reveals a pair of Union Flag underpants.

    Maze — Unmarked Spoilers 

Maze

https://static.tvtropes.org/pmwiki/pub/images/maze_fahd_2000.jpg
A powerful Hero and head of the Guild. Maze saves the Hero of Oakvale when the village is attacked by Bandits, sponsors his admission to the Heroes Guild, and guides him on his path of revenge against those who destroyed Oakvale and supposedly slaughtered his family.
  • The Archmage: He is one of the most powerful wizards in history, with access to numerous spells that are even more powerful than the Hero of Oakvale's.
  • Black Mage: Most of the spells he uses are offensive in nature.
  • Broken Armor Boss Battle: He uses a shielding spell that the Hero has to overwhelm before he can deal any damage. He also periodically teleports away and refreshes the shield.
  • Broken Pedestal: He starts the game as a renowned hero and becomes a mentor to the protagonist. After his treachery is exposed, the Hero kills him and the Guildmaster only speaks of him with contempt.
  • The Dragon: He's Jack of Blades' most powerful servant and is fought right before the endgame confrontation with Jack.
  • Ethnic Magician: The primary Will User in the game and Ambiguously Brown.
  • Face–Heel Turn: Back when he saves the Hero from Jack's raid on Oakvale, he genuinely hopes that the Hero will grow up to be strong enough to defeat Jack and rid the world of his evil. However, by the time Jack puts his plan into motion in the present day, Maze decides that the Hero has failed to become powerful enough to beat Jack, and resumes his loyalty to Jack.
  • Gave Up Too Soon: He eventually gives up on his hopes that the Hero will defeat Jack of Blades and sides openly with Jack. As such, he's the last boss to die before Jack himself.
  • "Get Back Here!" Boss: When the Hero spars with him in his Guild examination. When they fight to the death later in the game, he teleports around Hook Coast, forcing the Hero to chase after him.
  • Heel–Face Door-Slam: He searched for Avo's Tear so he could kill Jack. However, he was denied the sword by the spirits of the ancient Heroes of the Guild, which was the final nail in the coffin of his effort to turn against Jack.
  • I Owe You My Life: Part of why he is loyal to Jack of Blades, since he saved him from being killed by Balverines when Maze was young.
  • Irony:
    • Early in the game, you can find Maze and Scythe talking in Maze's quarters, where Maze accuses Scythe of "running away from a fight, trying to cheat death again." Fast forward to the battle of Hook Coast, where Maze constantly teleports away from the Hero of Oakvale and then admits his failures to cheat death.
    • He could have escaped Jack if he had stuck to his original plan and kept his faith in the Hero. Instead, he decides the Hero is doomed and helps Jack claim the Sword of Aeons, and therefore dies to the Hero right before Jack does, despite the extra power of the Sword.
  • Martial Arts Staff: One of only two characters to wield a staff in combat. He mostly relies on his magic, but uses the staff to parry and to beat back people who get into melee range.
  • The Mentor: He takes a special interest in helping to guide the Hero of Oakvale after saving him and recruiting him into the Guild of Heroes. He does so in hopes that the Hero will become strong enough to defeat Jack, but eventually comes to believe it to be impossible.
  • Mole in Charge: He is the Head of the Guild of Heroes, which greatly enables him to help Jack stay a few steps ahead of the Hero of Oakvale.
  • No-Sell: He's completely immune to the Lightning spell, even during his boss fight.
  • Old Soldier: He is pretty old, but still a very powerful Will user and a hardy fighter.
  • Parental Abandonment: Both of his parents were killed by Balverines when he was a child. He only survived because Jack of Blades saved him.
  • Teleportation: Aside from using his Guild seal to teleport, he can also teleport short distances.
  • Trapped in Villainy: He is forced by Jack to serve him under pain of death and the debt he owes to Jack for saving his life.
  • Treacherous Advisor: After he joins Jack again, he guides the Hero along the path that Jack wants so that he can unlock the Sword of Aeons.
  • Volcanic Veins: As a powerful Will user, his veins, tattoos, and body glow with magical power.

    The Guildmaster 

Weaver

https://static.tvtropes.org/pmwiki/pub/images/WeaverFable_6282.png
Voiced by: Hugo Myatt

The second-in-command of the Heroes Guild, Weaver believes that each Hero must choose their own path, whether it be good or evil, although he would prefer good. He resides at the Guild, overseeing the training of Heroes, handing out quests, offering guidance and information, and reminding people that their health is low.


  • Above Good and Evil: Believes the Guild should operate by this standard, allowing all Heroes to choose to do whatever they wish, no matter the consequences, since they have the power to do so. He does draw the line at Jack of Blades' plans of domination and destruction, and mobilizes the Guild to stop him.
  • Big Good: Somewhat. More like "Big Neutral," as he encourages Heroes to chose their own path in life, be it for good or evil. He does prefer when they take the good options, though.
  • Death by Irony: Potentially. As Guildmaster, he trains heroes to pursue their destinies, be they good or evil. An evil protagonist can kill him as a mere stepping stone to the climactic battle with Jack of Blades.
  • Everyone Calls Him "Barkeep": He's only ever referred to as "Guildmaster", with the sole exception of when the Oracle explains his personal history.
  • Former Teen Rebel: He led a rebellion against the leaders of the Heroes Guild in his youth alongside Maze, due to their belief that a Hero should chose their own morality rather than be forced to do good.
  • Ironic Echo: A loading screen in Fable II reveals the Guildmaster may have been found dead at one point with the words "Your health is low" carved in his forehead.
  • The Mentor: To the Hero of Oakvale and Whisper, along with numerous other Heroes.
  • Mission Control: He remains in telepathic contact with Heroes throughout Albion, providing them advice, knowledge, and coordinating them when needed, and reminding people that their health is low.
  • Mr. Exposition: Provides a lot of details to the Hero of Oakvale about what it means to be a Hero, as well as numerous other topics in the world of Albion.
  • Narrator: Provides narration regarding key scenes in the Hero of Oakvale's life throughout the game.
  • Nice Job Breaking It, Hero: His policy of letting Heroes pick their own morality eventually led to the Guild becoming corrupt, with most Heroes extorting the people, leading to the overthrow of the Guild and murder of nearly every Hero, including the good ones.
  • No Name Given: He's exclusively known as "Guildmaster" until The Lost Chapters, when the Snowspire Oracle reveals his Backstory and previous name.
  • Number Two: To Maze, who is nominally the head of the Guild, but the Guildmaster runs most of the day-to-day operations and oversees the training of new Heroes. He becomes the full head of the Heroes Guild after Maze's betrayal is revealed and he is killed.
  • Retired Badass: He was a powerful and famous adventurer in his youth, but now is content to train new generations of Heroes.
  • Stern Teacher: He does his best to train up heroes to be the best they can be while also making no allowances for any personal problems that interfere with lessons.
  • Supporting Leader: He's the head of the Heroes Guild and directs it whenever it operates as a whole, but never actually takes to the field himself and simply offers support to the Hero.
  • Too Dumb to Live: In The Lost Chapters, he’s terrified of the possibility of you killing him to break the seal on Jack of Blades' arena and both surrounds himself with guards and isolates them in an area you can’t accidentally go to because of the security, which makes sense if you’ve played an evil hero. What is this, however, is that he refuses to assist you until you’ve slaughtered everyone else around him, at which point he’s completely at your mercy. If he offered it sooner, he may have lived simply because of how convenient his offer is.
  • Unscrupulous Hero: Though his guidance tends to involve a Good approach, in his backstory, he and Maze led a rebellion to force the Heroes Guild to allow Evil and illegal quests, causing many deaths in the Guild.
  • White Mage: In his fight against the Hero the Guildmaster uses no direct attacks of his own instead supporting his guards by casting Physical Shield, Heal, and Multistrike on them.

    Scarlet Robe 

Scarlet Robe

https://static.tvtropes.org/pmwiki/pub/images/scarlet_robe_fa_7320.jpg
The mother of the Hero of Oakvale and Theresa, Scarlet Robe is a retired Hero and the first female Hero to become Arena Champion. She was captured by Jack of Blades during the Bandit raid on Oakvale, but is eventually freed decades later by her son.
  • Action Mom: She is one of the strongest Heroes in the recent history of Albion and is very famous for her numerous victories.
  • Child Prodigy: Of the killing-monsters variety. When her martial skills were discovered at the age of fifteen, the elder of Knothole Glade sent her to the Heroes Guild to be trained.
  • Damsel in Distress: Brom, who later became her husband, found her badly wounded in the woods and tended to her. She spends the years after the Oakvale raid imprisoned and tortured, is recaptured shortly after the Hero helps her escape, and is killed by Jack of Blades while the Hero watches helplessly.
  • Famed In-Story: Her battles against Balverines and winning the Arena made her an extremely famous Hero, and NPCs can often be overheard talking about how awesome she was and wishing she was still around taking quests.
  • Heroic Lineage: She's descended from the Archons of the Old Kingdom.
  • Heroic Spirit: Survives decades of torture and despair at the hands of Jack at Bargate Prison, and after escaping, she gets straight to work trying to bring him down.
  • Only Known by Their Nickname: The name "Scarlet Robe" came from her first kill; at the age of fifteen, she killed a Balverine with nothing but a sharp stick, becoming drenched in its blood. Her true name is never revealed.
  • Rescue Romance: How her relationship with Brom began; he found her in the woods badly injured after fighting twelve Balverines and nursed her back to health.
  • Retired Badass: Retired to Oakvale with Brom after marrying him, though dialogue suggests that she remained somewhat active as a Hero.
  • Slashed Throat: Jack of Blades kills her by cutting her throat in order to unlock the Sword of Aeons with her blood.
  • Together in Death: At the end of the first game, she's buried in the same cemetery as her husband.
  • Trauma Conga Line: Boy, it's hard to not feel sorry for her. She is unable to do anything as her hometown is burnt to the ground by Bandits, her husband murdered and her daughter blinded and kidnapped. She is arrested and tormented for decades before finally being freed. Then she's captured again and murdered in front of her son. Then if that wasn't enough, Jack then sends Screamers to her grave in order to torment her spirit until the Hero arrives to kill them and take her soul for himself.
  • Vague Age: The Hero's father appears to be a relatively young man in the prologue, and in all of the flashbacks that mention her, she's shown as a dark haired young woman - but when you finally meet her in the game, she's a white haired, very elderly looking lady. Though, ten years of horrific torture may have caused her to age prematurely.

    Whisper 

Whisper

https://static.tvtropes.org/pmwiki/pub/images/whisper_fahd_6499.jpg
The Hero of Oakvale's roommate and best friend at the Guild, she becomes jealous of her friend's skill and success, and faces pressure from her brother Thunder to outshine him. Her career in the Guild pits her against the Hero more than once.
  • Action Girl: Even though she is outshined by the Hero, she is a formidable fighter in her own right.
  • Always Second Best: She's the brightest apprentice in the Guild until the Hero of Oakvale shows up. Throughout their lives, she struggles without success to reclaim the top spot, egged on by Thunder.
  • Disc-One Final Boss: Even if you spare her life, she leaves the Guild after her Arena Boss Battle at the halfway point of the game, right after the Big Bad first appears and sets the second half of the game's storyline in motion.
  • Duel to the Death: Optionally. After fighting as a team in the Arena, Jack orders them to face each other in a one-on-one fight to the death for the final battle, but Whisper refuses to kill the Hero and expects the Hero to do the same.
  • Earn Your Happy Ending: If she survives the Arena, she finally earns all the respect she desires by leaving Albion and becoming a great Hero in her homeland.
  • Foe-Tossing Charge: Her one attack that deals noticeable damage is Battle Charge, which knocks down all enemies in her path.
  • Fragile Speedster: Her combination of She-Fu, Assassin's Rush, and Battle Charge allow her to zip all over the battlefield, but she can't deal or take significant damage.
  • Friendly Rivalry: With the Hero of Oakvale. Well, mostly friendly. She takes quests that pit her against the Hero in order to challenge herself to surpass him, but is always on good terms with him.
  • Green-Eyed Monster: If she survives the Arena, she admits that she was always jealous of the Hero's talent. She leaves the Guild in part to set her own course in life.
  • In a Single Bound: In the Arena Whisper has the ability to leap straight into the air so fast she'll soon disappear offscreen then land anywhere else in the Arena.
  • In the Hood: After graduating from the Guild, Whisper often wears a blue hood.
  • Martial Arts Staff: Since childhood, she fights with a quarterstaff, one of only two characters to do so. She incorporates it into an agile fighting style, sometimes even doing a backflip off the end of the staff.
  • The Rival: If the Hero picks quests that have good or evil opposites, Whisper will usually take the opposing quest so she can test her skills against them.
  • She-Fu: She uses a lot of jumping attacks, as well as flips to dodge to her opponents and stay out of their reach.
  • Walking the Earth: If you spare her, Whisper ends up leaving the Guild to do this. According to the Oracle in The Lost Chapters, she eventually settles down and becomes a famous guardian of her homeland.

    Briar Rose 

Briar Rose

https://static.tvtropes.org/pmwiki/pub/images/briar-rose_3486.jpg
A well-known and powerful Hero, Briar Rose initially thinks little of the Hero of Oakvale but gradually gains respect for him after working a few quests with him. When Scythe asks for assistance in the Northern Wastes, Rose accompanies the Hero of Oakvale there.
  • Action Girl: She is a skilled fighter and a veteran Hero. She relies more on Skill than Strength or Will and is known to be an excellent shot.
  • Ascended Extra: Had only a couple minor appearances in the original game; she becomes much more important in The Lost Chapters, aiding the Hero on more optional quests and being heavily involved in the expanded main storyline.
  • Badass Bookworm: An extremely knowledgeable individual who's one of the Hero's main sources of obscure information during the main quests; she can also kick ass in the field with the best of them.
  • Blue Blood: She comes from a noble family, though you'd never guess it from talking to her.
  • Dark and Troubled Past: Her family were wealthy nobles before falling on hard times, and her mother died in an accident. Her father blamed her, even though nothing could have been done, and cast her out, leading her to eventually join the Heroes Guild.
  • Deadpan Snarker: She frequently snarks meanly at the inexperienced Hero of Oakvale, but after getting to know him better, her snarking turns into more friendly banter and comments regarding the quests they go on together.
  • Doppelgänger Attack: One of her tactics if the player chooses to fight her in The Lost Chapters.
  • Expy: Her backstory has many points in common with Lara Croft, or at least the original Core Design continuity. She even has a similar voice and occupation.
  • Fire-Forged Friends: She warms to the Hero when they face Jack's forces together and is overtly friendly toward him in her later appearances. Can happen sooner if the Hero joins her on a combat Side Quest, where she pays him a sincere compliment and says she'd be happy to work with him again.
  • Hero of Another Story: She is off having her own adventures across Albion and in exotic lands for most of the game, only briefly interacting with the Hero of Oakvale a few times before returning to Albion and settling down.
  • Intelligence Equals Isolation: The Oracle describes her as turning to books for the companionship that she never found in people.
  • Magic Knight: Her fighting style combines dexterity-based swordsmanship with heavy use of support spells.
  • Parental Abandonment: Her mother died and her father kicked her out of the house and cut off all contact with her.
  • Scarf of Asskicking: Wears a red scarf tied around her neck.
  • The Smart Girl: She uses her extensive knowledge, gathered over years of adventuring and studies, to assist the Hero of Oakvale in several quests.
  • Smart People Wear Glasses: The most scholarly Hero in the game, and the only one who wears glasses.
  • Took a Level in Kindness: She mellows out a lot once she gets to know the Hero of Oakvale.
  • Unscrupulous Hero: She is a good person, but is not above taking morally ambiguous quests for profit. In The Lost Chapters, the first time the Hero of Oakvale meets her is when she takes a quest to put down peasants revolting against taxes in Knothole Glade.
  • Walking the Earth: In her youth, she traveled far outside of Albion to find knowledge, but eventually returned to settle down and take quests.

    Thunder 

Thunder

https://static.tvtropes.org/pmwiki/pub/images/thunder_5878.jpg
The elder brother of Whisper, he left the South Islands with her when she was just a baby and wound up in Albion after a shipwreck destroyed their vessel. He became a powerful Hero, becoming Arena Champion and earning the affection of Lady Grey. Thunder constantly pressures Whisper to do better than the Hero of Oakvale and harbors a hatred for his sister's rival.
  • All Love Is Unrequited: Is hopelessly in love with Lady Grey, but she only humours his efforts to woo her for her own amusement, and immediately falls for the Hero of Oakvale instead when he becomes the Arena Champion.
  • Asshole Victim: Is an insufferably vain and spiteful dick towards the Hero no matter what. Many players are only too pleased to kill him when the opportunity comes.
  • BFS: Wields a giant sword in combat.
  • Big Brother Instinct: He is very protective of Whisper, even towards the Hero of Oakvale, her best friend.
  • The Big Guy: Easily the largest human character in the game, and his personality pretty much matches up with his looks.
  • Electric Black Guy: He can call down lightning that branches into an Area of Effect around him. No surprise, given his namesake.
  • Gentle Giant: Zigzagged. To the Hero (even when the Hero is a young child), he's a looming, intimidating man who is cold at best and homicidal at worst. To the children of Bowerstone, he's this: he does tricks for them and reminds them to be good and eat their broccoli.
  • Good Is Not Nice: He's a mostly heroic person, but a total jerk to the Hero of Oakvale, as well as arrogant.
  • Invulnerable Attack: When Thunder uses his Lightning Area of Effect attack he'll be impervious to the Hero's melee strikes, although even the weakest ranged hit will stop his attack.
  • Jerkass with a Heart of Gold: Depends on your actions. If you kill Whisper, he comes off quite reasonably, as you have pretty much destroyed his life. If you don't, his enmity is basically a case of wounded pride, especially for stealing Lady Grey from him.
  • Luckily, My Shield Will Protect Me: Thunder is the only character in Fable that fights using a shield (besides Nostro, although his shield is purely cosmetic) and when the Hero fights him he'll use it to block all normal melee strikes and weak arrow shots.
  • Meaningful Name: He has several lightning-based attacks.
  • Promotion to Parent: Raised Whisper after their parents died.
  • The Rival: Becomes this after you and Whisper fight in the Arena, particularly if you compete for Lady Grey's affections.
  • Scary Black Man: Played With. He's unrelentingly hostile and aggressive towards the Hero, especially if you kill Whisper and try to woo Lady Grey. However to the people of Albion he is well-respected and admired.
  • Shield Bash: In his fights against the Hero he'll attack using his shield in what is essentially a cosmetically different version of the Hero's Battle Charge spell.
  • Shock and Awe: He can summon lightning strikes.
  • Unblockable Attack: His most formidable trait when the Hero fights him is that all his attacks are unblockable, besides the quick jabbing punch he'll sometimes use at extremely close range.

    Scythe 

Scythe/William Black

https://static.tvtropes.org/pmwiki/pub/images/ScytheFable_7874.png
An ancient and mysterious Hero, he departs the Guild while the Hero of Oakvale is still in training to investigate something in the Northern Wastes. Decades later, he sends for assistance to help stop a new threat rising there. He eventually disappears from Albion before the Heroes Guild is destroyed.
  • Age Without Youth: He is immortal, but no longer has flesh on his bones or blood in his veins. He essentially looks like a mummy. If the speculation that he is the first Archon is true, he is likely either undead or mostly dead due to the Void wrecking his body.
  • Cool Sword: In his prime, he wielded the Sword of Aeons.
  • Creepy Good: Is literally undead, and looks like a walking mummy, but is definitely a good hero.
  • Game-Breaking Injury: The real cause of his decayed appearance is the aftermath of him selling his soul to the Sword of Aeons, his contact with the Void and his brutal fight with the Queen of Blades. The Void infected him and tried to twist him into a servant of it. While William was able to get rid of most of it, the remnants continue to decay his body to this day. This led him to abandon his original identity and take his current mantle as Scythe.
  • Heroic Lineage: As the first Archon, he's the earliest and most famous ancestor of the series' protagonists and Theresa.
  • Immortality Seeker: In his past, and apparently he found it.
  • Lip Losses: His lips have dried out and pulled back like those of an old corpse.
  • Living Distant Ancestor: As the First Archon, he's the progenitor of the Hero of Oakvale's bloodline, though "living" is perhaps a loose term. Their relationship is never acknowledged in-game.
  • Master of All: In his prime, he mastered all three paths. He was also the first Will user in the world.
  • Monster Progenitor: Accidentally created The Corruption by purging the Void inside of him.
  • Necromancer: Referred to as one in a loading screen in the second game. He was likely known as such due to his decaying appearance making him resemble an undead.
  • Non-Action Guy: We have no idea how capable he is in combat. But considering how he's been a Hero for so long, he's probably a Retired Badass. You can find a rather nasty looking hammer called "Scythe's Hammer" in Fable III; in the description, it even hints he may come back for it some day.
    • Tales about him and his fight with the Court gives a glimpse of how powerful he was.
  • Our Founder: He united Albion under his banner and founded the Old Kingdom. He ruled it for around 1000 years before his disappearance.
  • Power Tattoo: Like most powerful Will users, he has glowing tattoos all over his body.
  • Precursor Hero: He's this to the Heroes' Guild, as he trained their founder Nostro. He's also this to his descendant, the Hero of Oakvale. Like him, William had humble origins, mastered Will, Strength and Skill, and defeated the Court (of which Jack of Blades is the only survivor) to free Albion from their evil.
  • Really 700 Years Old: Possibly. At any rate, he's really old and really looks it. He is hinted to be and confirmed by Word of God to be William Black, which makes him thousands of years old. When asked about Scythe, the Oracle says that only Jack of Blades is older.
  • Reality Warper: In his prime, William's Will was so massive it warped reality around him and allowed him to fight the Court on equal footing. He could raise mountains and carve valleys with his power.
  • Screw This, I'm Out of Here!: When he saw the corruption of the Old Kingdom and was unable to stop it he simply disappeared one day in disgust.
  • Shrouded in Myth: Even many at the Guild know very little about him or his past.
  • They Call Him "Sword": Despite the ominous name, only his Hero Doll is shown to wield a Sinister Scythe.
  • The Unfought: He's the only major Hero (other than Scarlet Robe, for obvious reasons) that you don't have the option of fighting. If you try, he No Sells your attacks, no matter how powerful they are. Did you think harming the First Archon himself would be easy?
  • Walking Spoiler: His true identity (which remained unknown for years until it was confirmed by Word of God) makes him this.
  • Your Soul Is Mine!: Made a deal with the Sword of Aeons, where in exchange of his soul he would get the sword and the means to fight the Court of Shadows. Interestingly he kept ruling for 1000 years as the First Archon and is still around by the time of the first game, and is still a good person with free will. It's implied this is the reason why he's immortal.

    Nostro 

Nostro

Nostro is the legendary founder of the Heroes Guild. He began his career as a Bandit leader until Scythe found him and convinced him to become something more, and taught him how to use Will. For a time, Nostro kept Albion safe until he became corrupted by his wife and was abandoned by Scythe, dying of an assassin's poison. In death, he regretted the actions he undertook in his later life and could not rest easy, haunting the Lychfield Graveyard. His undead form can be fought if the Hero follows the Good path in The Lost Chapters.


  • Anti-Hero: Type IV after founding the Heroes' Guild, and Type V after he was corrupted by his wife Magdalena.
  • Black Knight: Wears the same imposing black armour in death that he did in life. When it's stolen from his tomb, he gets angry.
  • Blood Knight: Tells the Hero of Oakvale that he has the soul of a warrior, and must be defeated in combat if the Hero wants to claim his soul to stop Jack.
  • Heel–Face Revolving Door: Started his life as a Bandit leader before Scythe forged him into founding the Heroes Guild. Then he became corrupted and ruled with an iron fist before being assassinated. In death, he regrets the actions he took near the end of his life and wants a heroic death.
  • Unfinished Business: One of the reasons he can't move on is because he was poisoned and didn't die in battle. The Hero can help him move along.
  • Warrior Undead: He and his True Companions lingered as ghosts in part because they didn't die an Honorable Warrior's Death. The Hero can oblige them, facing them all in final combat.

Other Characters

    Jack of Blades 

Jack of Blades

https://static.tvtropes.org/pmwiki/pub/images/jackofblades_1119.jpg
Fool, I have existed for millennia. It is impossible for you to comprehend what I am.

An ancient entity born out of the Void, Jack of Blades was a member of the Court, alongside the Knight of Blades and the Queen of Blades, who conquered the world in ancient times. They were defeated by William Black, the greatest Hero and founder of the Old Kingdom. Jack managed to survive the encounter and became hell-bent on re-conquering the world, appearing to the people of Albion as a powerful Hero thousands of years later.


  • Badass Boast: He has a few of these, the grandest of which is probably from the final battle of The Lost Chapters:
    Jack of Blades: The gods and demons you fear and worship are as nothing to me!
  • Big Bad: He's the main villain of the first Fable game, though his actions and past spread beyond the first game.
  • BFS: The Sword of Aeons, which was originally his before William Black stole it, getting infected with the Corruption in the process.
  • Breakout Villain: Jack is considered to be the most iconic villain of the series with numerous references made to him in the later instalments and was even put front and centre in the Fable: Anniversary announcement trailer.
  • The Chessmaster: Has been manipulating many of the events in the game, up to and including the destruction of your Doomed Hometown; and he won't let you forget it.
    Jack of Blades: Yes, always the puppet. Don't you ever get tired of having your strings pulled?
  • Clipped-Wing Angel: In human Jack's second form during his Boss Fight he triples in size and gains an extremely damaging Area of Effect attack. However he also becomes a Stationary Boss and no longer blocks attacks, making this form easier for a Hero with archery skills to damage.
  • Cool Mask: It's strongly implied his essence actually resides within it. It's also how he managed to survive defeat at William Black's hands.
  • The Corrupter: It's strongly implied he's the one responsible for convincing Lady Grey to become a murderous tyrant, and in The Lost Chapters he tries to convince the Hero to kill the other Heroes for their souls.
  • Doomed by Canon: According to Fable 2, The Hero of Oakvale canonically destroyed him for good.
  • The Dreaded: He's the most feared person in Albion, for good reason. While officially categorized as a Hero, everyone quite rightly treats Jack as a unique class unto himself. Rightly so, considering he's actually an entity that existed when demons ruled the world and is a member of the Court, a ruling class of Eldritch Abominations that came from the Void beyond Albion. More personally, he murders Scarlet Robe in front of the Hero immediately before their final confrontation.
  • Eldritch Abomination: He's a creature from the Void beyond the world, who binds himself to mortal hosts when possible. When it's not, he makes himself a dragon.
  • Everyone Calls Him "Barkeep": He's known only by his title. His personal name (if he even has one, which is unlikely) is never revealed.
  • Evil Brit: Jack of Blades' original voice gives him this impression before it got a demonic deepening in TLC.
  • Evil Sounds Deep: In The Lost Chapters, which is a sharp contrast from his original Creepy Monotone/Smug Snake tone of voice in the original edition of Fable.
  • Faux Affably Evil: He uses pretty informal and relaxed language for an Eldritch Abomination. His constant snarky mocking and Trash Talk come to mind.
  • Final Boss: Jack of Blades is the Hero's final opponent in the main plotlines of both the original Fable and The Lost Chapters.
  • Flunky Boss: In all of Jack's forms he'll eventually summon other enemies to aid him in attacking the Hero. In his Humanoid form he'll eventually summon Minions and in his Dragon form he'll be aided by Minions and Summoners.
  • "Get Back Here!" Boss: In the Hero's first fight against Jack he uses an enhanced version of the Assassin Rush spell to run away from the Hero every time he takes a few hits and then continuously shoot projectiles at the Hero, using the Sword of Aeons in melee only when the Hero gets close.
  • Grand Theft Me: His M.O. If the Hero succumbs to temptation and puts on Jack's mask, Jack takes over the Hero's body.
  • Hidden Agenda Villain: In his first appearance, he's a Blood Knight in charge of the Arena. He wants to wreck the world.
  • Humanoid Abomination: Thanks to Demonic Possession, he has a human body in the core game. His true form in the Void is never revealed.
  • In the Hood: In his first appearance. As a dragon, he understandably drops that style choice, and he might or might not wear a hood if he succeeds in possessing the Hero.
  • Lying by Omission: In his Non Violent Initial Confrontation with the Hero, Jack says that the Hero's Missing Mom now "lives in complete solitude, tormented by her failure to save her family", and that he longs to reunite them. He has her in a dungeon and later traps the Hero there with her.
  • Malevolent Masked Man: Wears a mask and is a complete Jerkass who wants to burn the world.
  • Manipulative Bastard: He allows the Hero of Oakvale to rescue Scarlet Robe because he knew she'd lead him to the Sword of Aeons.
  • Mask Power: His mask can trap souls. After the final battle, this can be used against him, to trap his own soul and destroy it in lava.
  • Mystical White Hair: As seen in the Fable Anniversary trailer.
  • Obviously Evil: Evil Mask, Smug Snake tone, first appearance has him goading childhood friends to murder each other? One look at Jack and it's easy to tell that he's the villain of the story. Made even more obvious in The Lost Chapters where his voice is now incredibly deep and demonic.
  • One-Winged Angel: In The Lost Chapters only, where he becomes a gigantic, fire-breathing dragon. Even in vanilla Fable, he turns into a giant version of himself for the final phase of the final battle (although it's hard to notice since all he does at that point is float and throw energy blasts at you).
  • Practically Joker: He wears a jester like mask, constantly taunts you with lame jokes, and is utterly twisted and evil.
  • Predecessor Villain: He is this in the series after the first game. Responsible for the Corruption that, directly or indirectly, threatens the entire world in subsequent games. When William Black overthrew him and the Court, he was corrupted by Jack's sword, the Sword of Aeons, which fostered a darkness within the great Hero that threatened to not only destroy him, but then use his powers for its own evil ends. Black sacrificed himself to cast the evil out into the Void so it could not harm Albion. However, since then, the Corruption has sought to a way to return. The monsters that plague Albion and abominations such as the Crawler are all part of this effort.
  • Promoted to Playable: If the player decides to wear his mask, a journal entry implies that the Hero dies and Jack presumes the role as playable character using his body as a new host.
  • Really 700 Years Old: The Oracle mentions that Jack predates mankind, and was old even in prehistoric times when demons and fire ruled the earth.
  • Sealed Evil in a Can: In a mask, to be more specific. Unusually for the trope, trapping him is the only way to kill him permanently, since destroying the mask once his soul is trapped inside it leaves him Deader than Dead rather than release him.
  • Soul Jar: His mask contains his essence and hijacks the body of anyone who wears it. His true form has never been seen except by William Black/the First Archon/Scythe. When his human form is destroyed at the end of the base game the mask becomes "empty" and Jack reincarnates as a dragon. His soul is drained at the end and he either possesses the hero if he's stupid enough to put on the mask, or gets destroyed for good by ditching the mask into lava.
  • Tom the Dark Lord: Jack the primordial omnicidal Eldritch Abomination. In this case, "Jack" probably signifies his rank in the ancient Court of Blades*, although it's used as a personal name.
  • Villain with Good Publicity: Zig-zagged. While he's a dreaded figure in Albion and is used in bogeyman stories for children, he owns a lot of real estate in Albion, including the Arena (where the crowd seems to really like him) and the nation's penal system.
  • Villainous Legacy: Zig-zagged. In The Time of Myths when William Black battled the Shadow Court in the Void he utterly destroyed the Knight and Queen of Blades and destroyed Jack's body (forcing his essence to take shelter into his mask). The experience left William Black sickened and unable to prevent the corruption of the Old Kingdom however, leading to its downfall. By the time of Fable 2 however Jack has definitely been destroyed and his presence has been purged.
  • World's Strongest Man: Is directly stated to be by far the most powerful Hero in Albion. The collective power of the Heroes Guild barely slows him down when he comes calling.
  • You Have Outlived Your Usefulness: Says this nearly word for word after the Hero kills Maze, implying that he would have killed Maze anyway if the Hero hadn't. Jack is content keeping Scarlet Robe imprisoned for years in Bargate Prison but promptly kills her once he has the Sword of Aeons.

    Brom 

Brom

The husband of Scarlet Robe, and father of Theresa and the Hero of Oakvale.
  • Amazon Chaser: An ordinary woodsman who married Scarlet Robe, one of the greatest heroes of their generation.
  • Death by Origin Story: He dies in the tutorial level during the raid on Oakvale.
  • Impaled with Extreme Prejudice: By Jack of Blades during the Bandit attack on Oakvale.
  • Nice Guy: Encourages the young Hero to do good deeds, chides him if he's naughty, and reminds him to get his sister a birthday present.
  • Papa Wolf: Tries his best to protect his family. Of course, since he's an unarmed and untrained woodsman going against Jack of Blades and a horde of bandits it goes about as well as you expect.
  • Rescue Romance: Saved Scarlet after finding her severely injured and nearly dead in the woods after she was attacked by twelve balverines.
  • Together in Death: At the end of the main game, Scarlet Robe is buried in the same cemetery as he is.

    Twinblade 

Twinblade

https://static.tvtropes.org/pmwiki/pub/images/twinblade_fahd_6143.jpg
Twinblade is a former Hero turned Bandit King who preys on the areas around Oakvale. Maze suspects he was the one responsible for the attack on Oakvale that orphaned the Hero.
  • Ain't Too Proud to Beg: Begs for his life after losing to the Hero.
  • Beard of Evil: Has a large beard with a knot tied into the front.
  • Dual Wielding: Wields two large swords.
  • Duel Boss: Despite commanding a small army of bandits he'll insist on fighting the Hero one on one. His mob of minions will initially only attack if the Hero tries to leave the arena but will all join the fight if the Hero kills some of them or attacks Twinblade after he concedes defeat, which can make an easy boss fight surprisingly challenging.
  • Fallen Hero: He is a former Hero who realized that he could just take what he wanted from people instead of doing quests.
  • Get It Over With: Initially, he tells the Hero to "finish it quick" after being defeated. Though after the cutscene with Theresa, he starts begging for his life.
  • Good Scars, Evil Scars: Has a huge scar running down the left side of his face and through his eye.
  • Large and in Charge: He is a big man, towering over normal people and even other Heroes.
  • Master Swordsman: Renowned for his skills with a blade.
  • Mighty Glacier: It's easy enough to evade his blades and cut him down from behind.
  • Pet the Dog: His taking in and caring for Theresa. This was motivated partially by her Seer powers, but he spared her before even discovering those.
  • Spikes of Villainy: His armor is covered in spikes.
  • They Call Him "Sword": Twinblade wields twin blades. Justifiable, if unimaginative, since Heroes can choose their titles.
  • Ungrateful Bastard: Still tries to have you assassinated if you spare him.
  • You Killed My Father: Maze tells the Hero that Twinblade might have orchestrated the attack on Oakvale that killed the Hero's father. Subverted with the reveal that Maze is lying to manipulate the Hero.

    The Archaeologist 

The Archaeologist

The Archaeologist is an expert on the Old Kingdom; this makes him a target of Jack of Blades.


  • Everyone Calls Him "Barkeep": His real name, if he has one, is never mentioned. Presumably he switches alias after he changes jobs.
  • Screw This, I'm Outta Here: After being rescued by the Hero of Oakvale again, he flees Albion disguised as a glove trader and heads to the Cities of the West, where he never goes near a ruin or opens a book again.
  • Unwanted Rescue: He is quite put out the first time the Hero finds him, since he had gone into hiding for a very good reason. The second time, the rescue is necessary and he's much more grateful.
  • The World's Expert (on Getting Killed): Narrowly defied by the Hero. His knowledge of the Old Kingdom makes him a target for Jack of Blades, but when you save him, he teaches you about a secret path into Jack's stronghold at Bargate Prison.

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