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The Island

    The Lord of the Island 

The Lord of the Island

Voiced by: Nobuo Tobita (Japanese), Doug Stone (English)

https://static.tvtropes.org/pmwiki/pub/images/lord_of_the_island_0.png

The human lord of the Island. After the dungeon was discovered, he became very wealthy. His people don't seem to have much faith in his political abilities.


  • 0% Approval Rating: Downplayed, as nobody really seems to have a high opinion of him. The only reason anyone likes him at all is that he's the only reason the elves haven't reclaimed the Island for themselves.
  • All There in the Manual: According to the world guide he's the descendant of the lord who assassinated King Freinag a thousand years ago.
  • Back for the Finale: Not that he helps, but he reacts to the dungeon being breached by freaking out. Later, in the denouement, he and the Island's Shadow Lord are side by side, the only people protesting the idea of Laios becoming king.
  • Everyone Calls Him "Barkeep": He's only ever mentioned by other characters as the Lord of the Island.
  • Extreme Doormat: He doesn't have much of a spine, instead relying on Mr. Floke to tell him how to handle the elves. When the dungeon situation devolves and several people start reporting on disasters and on the demands of other nations, he can't take it and freaks out, saying everyone should just do what they want.
  • Fantastic Racism: Namari's father embezzled a lot of money from him, which left him wary of all dwarves. He doesn't seem particularly fond of elves, either.
  • Fat Bastard: Some of his citizens certainly seem to think so. Mikbell wonders out loud if "that stupid lord" will just keep eating until he bursts.
  • Rags to Riches: Before the discovery of the dungeon, he was a lord but not rich. Now he's obviously loaded and lives an extravagant lifestyle. For this reason he's resistant to closing access to the dungeon, wanting to keep the money flowing.

    The Island's Shadow Lord 

The Island's Shadow Lord

https://static.tvtropes.org/pmwiki/pub/images/shadow_lord.png
The dwarf lord who lives on the first level of the dungeon, directing the Island's criminal underworld. Said to have more power and influence than the actual Lord of the Island.
  • Back for the Finale: Not that he helps in any way on screen, but after the finale during the preparations for the feast, he and the Island Governor are seen side by side, the only people protesting the idea of Laios becoming king.
  • Disproportionate Retribution: Hoping to starve the dungeon of adventurers and prevent catastrophe, Kabru proposes closing it temporarily, which will mean a pause in his profits. Immediately the lord's attitude changes and he starts wanting to kill Kabru and stick him into a room that's technically part of the surface to find out what happens if someone is revived half in and half out of the dungeon.
  • Even Evil Has Standards: In an omake, he's genuinely disturbed when Kabru tells him his "revive someone halfway outside the dungeon" idea was considered old news by the ancients, who experimented thoroughly with death in the dungeon, mainly by testing them on short lived races, including resurrection from dying of sickness and how exactly pregnant women and their unborn children react to resurrection.
  • Faux Affably Evil: Before making that threat he was entirely friendly and avuncular towards Kabru. Purportedly being in the dungeon for this long has hardened his heart.
  • Greed: The dungeon's influence has blinded him to everything except his immediate gain. Despite being well aware how Kabru's hometown, Utaya, was destroyed by a dungeon through the exact same process the Island is undergoing, he refuses to even consider preventing such a disaster. In his eyes, a more active dungeon with more active monsters just means more money for him.
  • Nepotism: He's a cousin of Daya and placed her with Kabru's party when she arrived wanting to see a dungeon.
  • Nightmare Face: He sports one of these when Kabru asks him to close the dungeon for a while, saying that he doesn't care.
  • Taken for Granite: Seemingly; when Mithrun's finished wiping the floor with his goons one of the 'statues' left scattered in the room is of the lord, but with no face. Due to how Mithrun's teleportation works he was in fact swapped out with a chunk of wall and just had his face sticking out. A panel in a later chapter shows him free but still with a block of stone around his neck, being chipped at diligently.

The "Canaries"

    In general 
https://static.tvtropes.org/pmwiki/pub/images/did_canaries.png
Left to right: Otta, Captain Mithrun, Cithis, Fleki, Lycion, and Pattadol

When dungeons reach a critical point of over-saturation that risks monsters spilling out and slaughtering nearby settlements, particular groups of elves are called to prevent this from happening. The Dungeon Investigation Squad, more commonly known as the Canaries to the layperson, consists of various criminals and their handlers, who are often the unwanted children of nobility. Despite their altruistic job description, they have less than savory reasons for their dungeon incursions.


  • All Crimes Are Equal: It's stated in supplementary material that due to recent staff shortages, convicts that've only committed minor crimes are being conscripted into the Canaries, a role that basically amounts to hard labour, have their independence taken away, and frequently risks death.
  • All There in the Manual: The omakes give more information on the Canaries, including what crime they committed to be placed on the team.
    • Mithrun is an illegitimate child and secretly resented the other Canaries and his older brother. He hadn't been a criminal initially, but becoming Lord of the Dungeon is considered a crime even after stopping when Marcille does it. However, he did return to the Canaries voluntarily.
    • Cithis received a life sentence for the use of forbidden magic (particularly hypnosis/mind control), incitement to murder, and fraud. She was assigned to look after Mithrun due to the "dungeon incident" and abused his Empty Shell nature to humiliate him until he earned her respect by refusing one of her orders.
    • Fleki was sentenced 240 years for the possession and trade of ancient items. She spends her salary on hallucinogenic mushrooms but this also allows her to control her familiars.
    • Lycion was sentenced to life for body alteration (using ancient magic to shapeshift), assault, and murder, and is implied to have a narcissistic streak. He and Fleki are close friends.
    • Otta was sentenced for human(oid) trafficking and the illegal trade of ancient items. She has a preference for half-foot lovers, which some elves find akin to pedophilia.
    • Pattadol is the only one to not be a criminal, and was instead appointed to the party at the request of her noble parents.
  • Can't Argue with Elves: Securing control of late-stage dungeons is a dangerous and important job, but they don't think much of the short-lived races — elves are repeatedly described as treating them like children. The featured Canary team in particular hatches a plan that requires placing dozens of civilians in harm's way to convince everyone else that the dungeon is becoming too active. It's almost like how humans deal with an animal pandemic by slaughtering a few hundred cattle to save the majority, believing that there's no need to consult the opinions of the cattle. This prejudice ultimately proves to be the reason why Marcille becomes the new lord of the Island's dungeon out of desperation, since the Canaries have neither the mood nor the patience to peacefully deal with non-elves caught up in the situation.
  • Ear Notch: The criminal members of the team have had notches cut in their ears as a warning to the public.
  • Elfeminate: In one of Kui's "Daydream Hours", she drew the Canaries genderswapped. With how androgynous elves are, everyone's hair and facial features are unchanged and the way they dress is barely different (since the Canaries' uniform is largely unisex) - the most prominent dimorphism seems to be height-based, as female Lycion is less than a head taller than male Fleki.
  • Everyone Has Standards: One omake features the squad bantering about the "politically correct" way to refer to the short-lived races such as tallmen and half-feet. When they ask for Mithrun's opinion, his response is along the lines of "inferior" or "lesser", horrifying everyone else. Apparently, that kind of attitude wasn’t uncommon in older times.
  • Fairy Companion: Canary captains have fairy familiars with which to communicate with each other when separated, and which share some of the features of their masters. Fairies take on the faces, gestures, and expressions of whoever's talking on the other end. The rest of the time, they seem to share their masters' feelings. Captains usually decorate their fairies and give them similar hair to themselves. Supplementary material reveals that making a fairy familiar requires some disgusting ingredients and a drop of blood every day for almost a year.
  • Godzilla Threshold: They are brought in should a dungeon reach sufficiently dangerous levels, with the potential end result being the entire area being wiped out by a flood of powerful monsters. Utaya, Kabru's home, was one such area. However, it's implied that their concerns are only a pretext for taking over dungeons in order to hoard whatever arcane knowledge is concealed inside them.
  • Inconsistent Spelling: Fan translations went with "Misurn", "Sishys", and "Pattdohl", while the official translation went with Mithrun, Cithis, and Pattadol.
  • Meaningful Name: "Canary in a coal mine" is an idiom for someone or something who serves as an early warning for an upcoming crisis, referring to a time when canaries were used by miners to detect toxic gases. One omake shows that this is not their official name, but it stuck due to fitting so well.
  • Mildly Military: Recruiting mainly from disposable crooks and pampered scions, they're far from the professional soldiers they present themselves as. Mithrun's squad is ultimately not too different from the adventurers they look down on, with its fluid leadership and lax discipline. At one point, Flamela has to deal with several of the guards under her command breaking down in tears and asking to be relieved because they didn't expect the situation in the Dungeon to get so bad.
  • Nice Job Breaking It, Hero: Mixed with Poor Communication Kills, their approach to dealing with Team Touden once they defeat the Mad Sorcerer is to try to brute force the sealed books out of them instead of explaining the situation with the demon, this freaks the party out, who sees them as enemies trying to stop them from saving their friend, and, never being told what the Winged Lion really is, Marcille releases him in an act of desperation when they hunt her down.
  • Nominal Hero: Most of them are technically criminals who specialize in The Dark Arts, with secretive and suspicious motives that are definitely far from benevolent, but their actions do prevent overgrown dungeons from spilling into the towns above, even if they're being forced to do so.
  • No Name Given: Only the dark-skinned elf (Cithis), Captain Mithrun, and the elf with fairy familiars (Pattadol) were named in their early appearances. Supplementary material names the blonde-haired elf Fleki, the short-haired elf Otta, and the tattooed elf Lycion, though these names do all come up later in-text as they get more focus.
  • Non-Uniform Uniform: Their pleated clothing is actually armor made from silk from a Giant Spider, but each of them wears it differently. Only Mithrun and Pattadol wear the full set, but even they have different pants. Otta and Fleki go without sleeves or any pants at all, Lycion wears a skirt and nothing else (in his defense, he’s a shapeshifter), and Cithis’ is a low-cut, floor-length dress.
  • Out of Focus: Besides Mithrun none of them get much screentime or characterization, and most of their information is given out in supplementary material.
  • Only Known by Their Nickname: "Canaries" is not officially what the group is called, it is simply what people have taken to calling them.
    • This is discussed in one of the omakes, with Fleki and Lycion grumbling about how insulting the squad's namesake is, only for Pattadol to angrily correct them as their official title is "The Dungeon Investigation Squad".
  • Restraining Bolt: It's explained in The Adventurer's Bible that the Canary members which are convicts have a spell put over them preventing from using magic without first getting explicit permission from their handlers. This does mean that if the handlers are killed in battle, the convicts are likely to soon follow, being unable to get permission to use their magics.
  • Teeth-Clenched Teamwork: One of the ambiguously-canon supplementary comics (set in the present day) shows that the interpersonal relationships between even the Canary captains is pretty lousy, with lots of trash-talking of one another and even fights breaking out. Unsurprisingly, the relationship of the captains and the convicts is much worse, since they're being forced to fight for the Canaries and neither group has much respect for the other.
  • Trading Bars for Stripes: About half of all Canaries are criminals convicted of dabbling in the forbidden ancient magic. They seem to be given free rein with their skills within the scope of their duties.
  • True Companions: To some extent, the squad that includes Mithrun. Even though they all bicker with each other and Mithrun is only an effective leader at irregular intervals, at the end of the story when he's lost any will to live and there is some indication that Kabru might be able to give him new reasons, they gather enthusiastically and offer ideas and encouragement. Pattadol also hopes to get the convicts pardoned.

Mithrun's squad

    Captain Mithrun 

True Name — Mithrun of the House of Kerensil

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_mithrun.png
Age: 185 years old
Gender: Male
Race: Elf
Birthplace: Central North Continent
Family: Father, mother, older brother
Height: Around 155cm / 5'1"
BMI: 21
Likes: Nothing in particular
Dislikes: Nothing in particular

Captain of the Canaries. A strange, stoic man with no sense of direction and powerful teleportation magic.


  • And Then What?: Hit hard with this after the demon is defeated for good, since his will to live was driven by the sole desire of being completely devoured by the demon. He almost turns into an Empty Shell since the desire is now impossible to fulfill. He's snapped out of it after Kabru points out that while his old desires may never return, new desires can always be created to replace them. The Canaries join in and suggest that he take on new hobbies now that he never has to think about demons again, which is enough to rouse him from his stupor.
  • Ascended Extra: Introduced as one of the Canaries group, and he doesn't participate much in the introductory meeting either. However, after he makes it clear he's the squad's head and spearheads the operation to draw out Thistle he effectively joins the main cast as one of the central characters in the second half of the story, while all of the other Canaries remain Outof Focus.
  • Bastard Bastard: The World Guide reveals both that he was an illegitimate child, and that Kabru's claims that prior to becoming an Empty Shell he was a "perfect young man" were wrong, as while he was good at putting on a friendly face, behind that he treated the people around him with nothing but disdain.
  • Be Careful What You Wish For: Mithrun wanted the life he could have had if he never joined the Canaries. Now he doesn't want for anything at all.
  • Confusion Fu: Use of teleportation magic in a small area plus no sense of direction equals a room full of people displaced into walls and the walls displaced to where the people were. His fighting style is wild, dangerous, easily mistaken for other kinds of magic, and yet exceptionally effective.
  • Death Seeker: In a sense! Everyone, including him, believed his only remaining desire was to take revenge on the demon, but after the demon was finally defeated he realized that he'd really wanted it to finish its meal and consume that last scrap of him.
  • Dull Eyes of Unhappiness: He was born with silver eyes. They turned black after his desires were consumed by a demon. Chapter 83 shows them fading back to silver as he becomes more spirited fighting Marcille, up until she blows his head off. He gets better.
  • Dungeon Maintenance: Was previously the lord and caretaker of a dungeon much like Thistle. He's able to use the knowledge from this time to find shortcuts through Thistle's dungeon.
  • Ear Notch: They are hidden by his hair, but both of Mithrun's ears are cut in half. This is due to the demon, who also took his right eye.
  • Elfeminate: Looks the same as his female companions, and his gender isn't confirmed until chapter 61. When turned into a human by changeling mushrooms, he looks like a character from Fist of the North Star or the earlier chapters of JoJo's Bizarre Adventure, suggesting he’s actually quite rugged and muscular by elf standards. The World Guide, showing the Canaries' quarters, has him doing push-ups in his berth with the author's note, "My, what a muscular back."
  • Empty Shell: As a result of his past experiences, he is unable to feel any bodily urges except a drive to destroy demons and the dungeons that contain them. He is unable to muster any drive to do anything else, including to eat, sleep, or do any other basic functions unless someone else reminds him. This is because the goat demon devoured all of his desires except for his desire for revenge against said demon.
    • In chapter 94 with the demon defeated Mithrun goes unresponsive, having no further reason to live. Kabru brings his people skills to bear and tells him that there's no way all his desires forever could be gone because people form new desires all the time, and says Mithrun can find new ones - and Mirthrun says "Okay" and allows himself to be pulled to his feet. A few chapters later, we see him eating food on his own for the first time (to the point of ignoring Laios to continue eating when the rest of the Canaries are focused on him.)
  • Eye Scream: His right eye was crushed by the demon goat as it devoured his emotions. The World Guide confirms that his new right eye is a fake, and not the result of healing magic.
  • Fairy Companion: He has one which is completely plain and undecorated, and which he's indifferent to at best, once snatching out of the air. It's bitten in half by a shapeshifter and soon dies after conveying a message from Cithis to Kabru.
  • Fantastic Racism: In an omake, when the other Canaries what he might refer to the short-lived races as, Mithrun outward states them to be "lesser". The other (younger) elves are shocked by such offensive language, but he says that's just what elves called them back in the day.
  • Feel No Pain: In an omake, he eats a mouthful of extremely hot food without a second thought. It ends up burning his mouth but he barely reacts.
  • Fictional Disability: His complete lack of direction and, more pressingly, his inability to feel desires mean he has to rely on the support of others to function. Mithrun will falter and pass out without being helped to tend his bodily needs, and he actually needs to be be-spelled - or have Kabru give him a foot massage - in order to sleep. The world guide states that he's developed habits and a routine so he can handle everyday life on his own but loses track of those while pursuing his only active interest.
  • Fish Eyes: Has a lazy right eye he occasionally keeps closed it's actually artificial and purely cosmetic, and as a result, he has no depth perception.
  • Good Flaws, Bad Flaws: Milsiril couldn't stand how perfect and cheerful he seemed before his desires were eaten, but after his dungeon revealed how much alienation and insecurity were seething beneath the surface, she found him much more relatable and easy to be around.
  • Heroic Safe Mode: Enforced. The only feeling he has left to him is the desire to avenge himself on the goat demon, to the extent of neglecting everything else.
  • Hunk: He's actually ripped and manly by elf standards, even if he looks androgynous and slender to everyone else. This is only made evident when he's transformed into a tall-man by changeling spores, becoming chiseled and muscular. Kabru is surprised by how sturdy he is now.
  • Improbable Weapon User: When he gets serious, he takes off his cape and uses teleportation magic to turn it into a cutting weapon via Tele-Frag.
  • Inferiority Superiority Complex: In his past, he looked down on almost everyone around him, yet was deeply insecure about his brother, his former fiancee, being sent to join the Canaries, and almost everything else. This made him easy prey for the demon.
  • In Vino Veritas: A supplementary sketch states that when he had alcohol before his desires were taken, he was a very mean drunk. This is implied to be his true self showing through, since it's noted he used to be a Bitch in Sheep's Clothing.
  • Kung-Fu Wizard: A very deadly one at that, showcased in how he easily overpowers The Shadow Lord's numerous goons by simultaneouly kicking the crap out of them and teleporting them into walls.
  • Lack of Imagination: His lack of desires extends to his methods of thinking, and he literally cannot think of things and people beyond their useful purpose to him, including any emotional connections to them. When a shapeshifter brought his mental image of Kabru into being, it was just a crude scribble incapable of speaking. The relationship chart between Mithrun and the other Canaries only describe their roles in the group, rather than what he thinks of them as people, as in all the other relationship charts.
  • Made of Iron: His Constitution score is an impressive 4/5. That would be impressive even if he wasn't an elf.
  • Mundane Utility: At points he uses his teleportation magic to teleport very short distances instead of just walking. Kabru and the Canaries realize this is a really bad idea for someone with No Sense of Direction and no depth perception.
  • No Sense of Direction: Cithis corrects him when he starts wandering off the wrong way, such as leaving the dungeon instead of trying to go deeper. Kabru is understandably confused by such an odd trait among the dreaded "Canaries", right up until he sees how he can weaponize this. On the other hand, his time as a dungeon master left him with an uncanny intuition for dungeon layout, such as being able to locate secret passages because he'd put one there if he was in charge of the dungeon. For some reason strangers have a tendency to ask him for directions though. On Mithrun's character profile, it's suggested that his lack of directional sense may be lingering subconscious trauma from his time as a dungeon lord still affecting his body.
  • Odd Friendship: While his ability to relate to other people is... damaged, it's not entirely gone. And he remains in and near the new Golden Kingdom after events conclude, so he actually stays in proximity to both of these.
    • Kabru is The Social Expert and determined to connect. While they're alone in the depths of the dungeon after Kabru sabotages his efforts on the first floor and prevents him from killing Thistle, Mithrun explains his backstory. He seems to feel hurt when Kabru doesn't take his side and tries to help the new Dungeon Lord. When things start to break really bad, he actually punches Kabru and tries to throttle him until Flamela literally runs over and kicks him.
    • More one-sidedly, Pattadol is determined to think of Mithrun as a capable person despite his indifference and her inexperience putting her into a difficult position with regards to leading the squad. On a spread where the cast is dancing, Pattadol is shown extending an inviting hand to Mithrun, who's reaching out to take it. In an omake where he and Marcille attend a support group for former dungeon masters, most of whom mourn the demon, Marcille is quite disturbed since as she'd only been a lord of the dungeon briefly and so doesn't grieve the Winged Lion. Mithrun says that nothing can provide love and support like the demon can, but Marcille and Mithrun are fortunate to have people who can love them and fill the void the demon left. As he says that, Pattadol is helping him put on his coat.
  • The One That Got Away: He was constantly haunted by the fact that the brother he hated ended up with the girl he loved while he had to join the Canaries. That was what allowed the goat demon to control him, giving Mithrun the chance to live out the life he wished he had.
    • In Chapter 94 he voices his realization that his one remaining desire hadn't been revenge but for the demon to finish eating him, as he felt like the last scraps abandoned on a plate.
  • O.O.C. Is Serious Business: Usually he looks blank or, if facing a demon, furious. With only that one desire left he seems to have very limited emotional affect. However, while trying to persuade Marcille not to become a dungeon master he was briefly very earnestly concerned about what would happen, twice.
  • Reasonable Authority Figure: Despite his oddities, he’s the only one of the elven officers present who is grounded enough to realize that threatening Marcille with punishment or execution for what she did is completely self destructive, since she would then have nothing to lose in siding with the Lion. Instead he convinces the other canary squads that it’s better to cooperate with Team Touden if it means possibly saving the world.
  • Self-Harm: Supplementary material states that he wasn't allowed to be close to fire or any sort of sharp objects while recovering from his time as a dungeon lord, since he would sometimes try to hurt himself. Occasionally, he'd claw at himself with his bare hands and have to be restrained by his caretakers.
  • Sibling Rivalry: One-side towards his older brother. Mithrun used to look down on his unnamed brother who looks different from everyone in the family (leading to rumor that he was an illegitimate child), walks with a crutch, and had affection for the same girl as him. After Mithrun's experience as a dungeon master (and his discovery that he himself was the illegitimate child, not his brother), his brother was the one who arranged for him to be cared for, not their parents. Their relationship got better and Mithrun visits his brother once every few years—a pretty short interval for a race which lives in centuries.
  • Swap Teleportation: Mithrun's favorite spell switches the locations of two objects. This can be used to extreme violent effect as he doesn't have to teleport anything whole, and can in fact just tear things to pieces while swapping them around.
  • Tele-Frag: Mithrun uses teleportation magic of the "swap locations" variety to fight. Non-lethally, he can teleport people halfway into walls, leaving a partial person-shaped statue where they were standing, both giving the impression that he has petrifying magic while explicitly keeping his foes alive, albeit trapped in the wall. Lethally, he can do things like replace part of your cranium with a rock or teleport himself into a monster. In an omake, two prisoners are playfully shoving at each other and one happens to be in the spot where Mithrun teleports, leaving the other spattered with blood.
  • The Unfettered: Because the Goat ate all of his other desires, Mithrun refuses to do anything, even eat or sleep, if it doesn't get him closer to his single goal of destroying as many demons as possible. That said, he's still practical about it, and plays by the rules of the Canaries because he knows his chances of accomplishing anything are much higher if he can be part of a squad.
  • Unknown Rival: He had intense hatred towards his older brother before he became a dungeon lord for extremely petty reasons, but all evidence shown suggests his brother was a Nice Guy who was completely unaware of it (largely due to Mithrun keeping all his true feelings bottled up and presenting a smiling face to the world). When Mithrun was rendered comatose after having his desires consumed, his brother was the one who funded the rehabilitation.
  • Waif-Fu: Besides his teleportation magic, his fighting style is made up of kicks, flips, dodging, and using his enemies' size against them.
  • A Wolf in Sheep's Clothing: In an omake he tells Kabru that before having his desires consumed, he was outwardly kind and outgoing, but actually looked down on everyone he knew, even his own brother, for often very petty reasons. He kept his personal feelings bottled up inside however, making it all the more easy for the demon that consumed his desires to take advantage of his festering insecurities.
  • World's Best Warrior: The strongest fighter seen on the series, being a specialist in a type of teletransportation spellcasting that instantly kills almost everything as well as granting unparalleled mobility and utility, and he is extremely skilled on close quarter combat and body agility as well. As the head of a squad meant to invade, take over dungeons and slay their masters, he's stated to be strong enough to match a Dungeon Lord in direct combat, which he does, almost defeating both Thistle and Marcille with ease. Makes sense, as he is in fact a former Lord himself. Prior to the story, he has never died even once, with this undefeated record only being broken by Marcille with the power of a Dungeon Lord.
  • Your Soul Is Mine!: A variant, and partially. Ever since a demon ate his desires, which can be seen as extension of one's soul, he's practically been an Empty Shell, with not even basic bodily desires such as food and rest.

    Cithis 

True Name — Cithis Ofri

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_cithis.png
Age: 149 years old
Gender: Female
Race: Elf
Birthplace: Central North Continent
Family: Father, mother
Height: Around 165cm / 5'5"
BMI: 20
Likes: Shrimp
Dislikes: Sloppily-prepared foods

The second in command of the Canaries, and responsible for taking care of Mithrun's needs. A beautiful and reliable woman, she is also a criminal of the group.


  • Almighty Janitor: Between Mithrun's indifference and Pattadol's inexperience, she essentially acts as the captain of the team despite being basically Mithrun's assistant. Given that the notches in her ears means she's one of the criminals, this means her actual rank is probably low, yet even the other guards listen to her without fail. In an omake, Flamela invites her to an all-guards event where she's the only prisoner present.
  • Cloudcuckoolander's Minder: So far, her primary role has been to keep Mithrun pointed in the right direction, and also reminding him to eat, sleep, and go to the bathroom.
  • Enigmatic Minion: It's noted she was constantly trying to escape the Canaries until Mithrun came along and in the character relationship chart, it's stated she only respects him "for now". Of the criminal elves among the Canaries, her crimes are also completely unmentioned.
  • I Love You Because I Can't Control You: Once Mithrun actually resisted one of her orders, even after she used her powers on him, she developed a degree of respect for him.
  • Living Lie Detector: Among her myriad of mind magics this is apparently one of them, though she seems to be pretty sharp without the boost.
  • Logical Weakness: Cithis's Mind Control is a mental illusion, and can be disbelieved away by sufficient will and effort.
  • Make It Look Like an Accident: She despises Pattadol and at one point commanded Mithrun to hurt her really bad and make it look like an accident. He refused, if only because he understood that he'd get kicked out of the Canaries for doing so, but Mithrun's relationship chart shows Cithis still intends to kill Pattadol someday.
  • Might as Well Not Be in Prison at All: Before Mithrun was captain, she used her abilities to wrap her old warden around her finger and do as she pleased. However, after gaining respect for Mithrun, she pretty much toes the line.
  • Mind-Control Device: Cithis's bells allow her to hypnotize other people. She uses this on Mithrun when assigned to his squad, as she'd been tasked with helping him manage his Fictional Disability, but when it turns out that he can utterly ignore the bells if he sees an actual reason to, she switches to just making verbal suggestions instead.
  • No Challenge Equals No Satisfaction: When she's assigned to be Mithrun's caretaker, she initially thinks it's fun to make Mithrun do humiliating things with her magic, like eat food from the ground, wear frilly dresses, and sleep covered in stuffed animals. She quickly lost interest though, as it wasn't much fun when Mithrun would do everything she says without question or shame. She only started respecting Mithrun when he refused one of her commands.
  • Number Two: Although Captain Mithrun is unquestionably in command (when he chooses to command), Pattadol and Cithis seem to both share this position, Pattadol officially and Cithis unofficially. The others in the group follow the orders of either and don't give Cithis the same lip.
  • Primp of Contempt: Examines her nails while telling Mithrun that Marcille is lying.
  • Teeth-Clenched Teamwork: According to the World Guide she holds a bitter resentment towards the nobility, so it's unsurprising that she hates Pattadol. In her earlier days with the squad, she tried to take advantage of Mithrun's suggestible nature to make him injure her, and a relationship chart focused on the Canaries notes that she hopes to kill her someday.
  • Token Evil Teammate: Even among the criminal members of the Canaries, she's one of only two who committed premeditated homicide, albeit indirectly, by using her hypnosis powers to whammy someone into doing the deed, and she tried to compel Mithrun into harming Pattadol. Additionally she takes great pleasure in humiliating and verbally eviscerating Marcille taunting her for being a half-tallman and not someone higher elf society would ever accept. However, when Kabru is trying to convince Mithrun that he can still live and find meaning in a world without demons to take Revenge on, Cithis waves off Lycion and urges Kabru to continue.
  • Trading Bars for Stripes: Kabru explains that members of a Canary team are made up of a number of reformed criminals and their guards; the criminals are the ones with notched ears. Cithis, despite being Mithrun's handler, is noted as one of the criminals by the fact that she has notches in her ears.

    Pattadol 

True Name — Pattadol of the House of Vari

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_pattadol.png
Age: 82 years old
Gender: Female
Race: Elf
Birthplace: Central North Continent
Family: Father, mother, older and younger sisters
Height: Around 160cm / 5'3"
BMI: 20
Likes: Tomatoes
Dislikes: Liver

One of the noble elves to be a member of the Canaries, currently taking part in her first mission. Pattadol is a mage with the power to communicate with others through pixie companions and summon barriers.


  • The Baby of the Bunch: She's significantly younger than the rest of the Canaries, being the only one below 100 years old. She is basically a teenager on her first job. As a result, most of her squadmates consider her to be immature and unreliable. When an illusion-dazed Chilchuck says the Canaries should respect Marcille because she's the daughter of the court mage, Pattadol completely buys that Marcille's mother works for the elven Queen. Even when Mithrun asks probing questions about the court and Marcille improvises answers, the naive young Pattadol is totally taken in and flabberghasted when Cithis says Marcille is lying.
  • Barrier Warrior: She can set up barriers on the fly to protect people. Interestingly, people within the barrier can reach out to grab people outside the barrier and drag them in, but the reverse does not hold true.
  • Butt-Monkey: Occasionally seen being harassed by Tansu and the dungeoneers who want her money, and she doesn't get any respect from the others in the squad. Her fairy also gets abused by the leader too.
  • Character Development: In the past, she despaired that she had been chosen to join the Canaries by her parents, and wondered if they loved her less than her sisters, becoming gloomy and sad all the time to an extent that irritated her colleagues. However, one day, she realized that she might have been picked because her parents thought she was the most capable, and so decided to devote herself to doing her best!...to an extent that irritates her colleagues.
  • The Comically Serious: She puts up a front of being very serious and professional about her job, which makes her the butt of pranks from more laid-back characters like Fleki and Lycion.
  • Fairy Companion: Pattadol's has a flower crown and hair made to look like a shorter version of her hairstyle. She sometimes grabs it and turns it into a staff when action is called for, which appears to be painful for it.
  • Gag Nose: Her most notable physical feature is her large round nose.
  • The Killjoy: Part of the reason she's not liked by the squad is that she gets heated up over disrespect to Mithrun, who doesn't care, and doesn't like when Fleki and Lycion get rowdy together. In general she thinks things should be done by the book.
  • Middle Child Syndrome: She's the middle child of three sisters, and sees the fact that she was the one her parents sent to join the Canaries as proof that they loved her the least.
  • Morphic Resonance: The faces of her communication pixies will change to match whoever's words they're currently relaying. Best illustrated in chapter 61 where the rest of the Canaries all try to talk to Mithrun through one, causing it to cycle through Fleki, Otta, and Lycion's faces over the course of a single panel.
  • Nice Job Breaking It, Hero: Or... Nice Job Fixing It, Villain? She has good intentions, regardless. When Mithrun knocks Marcille down and starts putting his hands on her, trying to find the books she's carrying on her body, Pattadol is dismayed to see her captain roughly pawing at a curled-up woman and pulls him away, saying she should perform a body search instead. This gives Marcille just long enough to release the seals on the books and let out the Winged Lion, at which point she becomes the Lord of the Dungeon.
  • Number Two: Although Captain Mithrun is unquestionably in command (when he chooses to command), Pattadol and Cithis seem to both share this position, Pattadol officially and Cithis unofficially. The others in the group follow the orders of either.
  • The Teetotaler: She doesn't drink at all, because she thinks consuming alcohol makes her more like a criminal.
  • Token Good Teammate: That's overstating it a bit, as Cithis aside the other Canaries aren't particularly malicious, but Pattadol is more worried about doing things 'right'. When giant walking mushrooms appear on the first floor of the dungeon, she's the only Canary seen helping Kabru rescue people, although she panics for a second first. She and Marcille agreed to take Marcille west in custody, but she wants Marcille treated well. That said Pattadol is outraged when Laios insists that Marcille stay with him.
  • The Un Favourite: Maybe. She was selected, instead of her two sisters, by her parents to join the Canaries. She initially thinks it must be because they love her the least, but eventually convinces herself it's because they love her the most (we never find out which idea, if either, is actually correct).

    Fleki 

True Name — Fleki

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_fleki.png
Age: 130 years old
Gender: Female
Race: Elf
Birthplace: Central South Continent
Family: Father, mother, older brother
Height: Around 140cm / 4'7"
BMI: 18
Likes: Spicy foods
Dislikes: Carrots

A criminal who was drafted into the Canaries after she was caught trying to sell forbidden magical artifacts. She's able to summon and control a familiar resembling a crow.


  • Achilles' Heel: Her crow summon may be powerful and versatile, but it has one glaring weakness; should it die while she's controlling it, she'll suffer brain damage severe enough to put her in a lifelong coma. Revival magic does provide a workaround, but it also requires someone to kill her first.
  • Death by Irony: She's a drug addict who constantly spends her pay on hallucinogenic mushrooms. Her first death was by a walking mushroom.
  • The Food Poisoning Incident: As mentioned, her first death was due to eating the wrong kind of mushroom, most likely due to her addiction.
  • Functional Addict: She's a total junkie who always immediately spends her whole pay-check on hallucinogens and during her free time is usually stoned out of her gourd. This doesn't affect her ability to function as a member of the Canaries, however.
  • The Gadfly: She easily takes her job the least seriously, and likes to pick on her fellow Canaries but especially Pattadol. In a supplementary sketch asking party members to rate how highly they view their leader's competence, she only gives Mithrun a 2/100, the absolute lowest rating given by character to their party leader, by far (second lowest was 61/100, by Chilchuck to Laios), likely for this reason.
  • Heterosexual Life-Partners: She and Lycion are almost always seen together in story and in supplementary material, and are implied to have a history outside of the Canaries. There is no apparent romantic thread between them, though.
  • Higher Understanding Through Drugs: Taking control of her familiar while high allows her to see what she considers the "real world"; one far more vibrant and beautiful than the miserable existence she's stuck in while sober. It's mentioned in a supplementary sketch that doing drugs helps many magic users increase the effectiveness of their spells.
  • Hypocritical Humor: In one supplementary comic, she playfully calls out Mithrun when he describes the other races as "inferior" (even though he was matter-of-factly stating what elves used to call them), saying that won't fly these days. In a post-story comic, though, when she convinces Mithrun to let her free as his assistant, the idea of staying in a "primitive", tallman-ruled land watching monsters is scary enough for her to want to go back to prison.
  • No Sense of Personal Space: A Daydream Hour page about the Canaries hanging out on break shows Fleki to have this. She dozes off while cuddling Otta (and slips and ends up with Otta's ear in her mouth, much to the other woman's disgust), hefts Cithis's breasts, chatters while trying to peek over Pattadol's shoulders, and pulls Lycion's hair off his face and generally drapes herself over him. Mithrun, though, Mithrun she leaves alone.
  • Mercy Kill: She advises this for Mithrun after the demon is killed, since he's an Empty Shell, but changes her mind as soon as Kabru's persuasions start to work on the captain.
  • Only in It for the Money: She was caught and jailed for selling off ancient magic-related artifacts, but it's noted that unlike most people caught in ancient magic-related crimes, she didn't have any interest in the magic itself, she was just selling it to get more money to buy drugs.
  • Professional Butt-Kisser: Played for Laughs in a post-ending supplementary comic where she sucks up to Mithrun as heavily and blatantly as possible, saying she'll do whatever he wants, due to a rumour that guards have the authority to set free prisoners they've grown fond of. Mithrun decides "sure, why not", which initially makes Fleki ecstatic, until Mithrun says he'll spend the rest of his life in the Golden Kingdom, tracking and monitoring monster activity (and also managing to a noodle shop). Fleki finds the idea of being stuck in such a "primitive" land and hunting monsters without resurrection spells an even worse fate than just being a prisoner and immediately recants.
  • The Stoner: Just about all the money she makes is spent fuelling her addiction to hallucinogenic mushrooms.

    Lycion 

True Name — Lycion

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_lycion.png
Age: 126 years old
Gender: Male
Race: Elf (beastkin)
Birthplace: Central South Continent
Family: Mother
Height: Around 170cm / 5'7"
BMI: 24
Likes: Meat
Dislikes: Leafy greens, particularly their stems

Another criminal member of the Canaries. A good-looking man with no shirt and marks all over his body. Due to ancient magic cast on him, he has the ability to transform into a humanoid wolf.


  • A Day in the Limelight: He briefly becomes the last Canary standing in Chapter 76, and gets to show off more of his personality as well as the full strength of his beastkin form.
  • Appearance Angst: In his backstory, he was constantly disgusted by the appearance of his own body, so much so he let himself got battered in Gladiator Games without caring whether he lived or died until he found someone to use The Dark Arts to turn himself into a beastkin. It made him much happier, although as Fleki notes, he still kept on fighting in the arena.
  • Artificial Hybrid: He's an elf who had his body permanently fused with a canine using ancient magic.
  • Attention Whore: After being turned into a beastkin, he kept on fighting in bloodsports because he wanted to show off his new body as much as possible. This is how he ended up getting caught and jailed.
  • Cartoon Creature: He's a type of beastkin known as a werewolf, but he has a rather strange appearance compared to other werewolves seen in supplementary sketches (which are more obviously wolf-like), particularly his long, rabbit-like ears. In an omake, Laios asks him what sort of canine he's been fused with and Lycion says he doesn't even know.
  • Chainmail Bikini: The armoured uniform of the Canaries is only present as a kilt around his waist and a collar around his neck (which breaks off when he turns into his werewolf form). Since it barely covers him, it's completely useless as protection; it's only useful to visually identify him as a member of the group. Ironically, he's the only one of the Canaries who isn't knocked out in Chapter 75.
  • Commonality Connection: Comedically subverted between him and Laios. A side comic has the two of them discussing his ability to turn into a wolf man, and knowing Laios, you would think the they would hit it off. But Laios is unimpressed with Lycion's transformation as it doesn't really change Lycion's internal structure or behaviors, so to Laios, Lycion is just a poser while Lycion is creeped out by Laios's obsession with monsters.
  • Drowning My Sorrows: In a supplementary sketch, he says that before he was turned into a beastkin, he drank a lot because he didn't care what happened to his body. Now that he's much happier with his appearance, he drinks a lot less.
  • Fantastic Angst: In his backstory, he suffered such extreme body dysphoria that he couldn't stand the sight of his own reflection and threw himself into dangerous activities like Gladiator Games as a form of Self-Harm. Eventually he found a mage to fix his body — by making him into a beastkin.
  • Foil:
    • He serves as one to Izutsumi. While she was transformed into a beastkin against her will and sees it as a horrible defect she needs to get rid of, Lycion became one by choice and considers it a mark of pride, while being disgusted by his original unaltered body.
    • He's also one for Laios, a monster fanatic with an interest in becoming a monster himself. They get to talking in a Volume 11 omake, but things go sour when it turns out they have very different viewpoints: Laios feels like Lycion is a fake because his transformation only goes "skin deep", with no change to his underlying physiology or behavior, while Lycion is disgusted by Laios's otaku-like monster obsession.
  • Beware the Nice Ones: Although he's described as having a gentle demeanor, he's the only member of the Canaries to have directly committed homicide (in his arena fights), and has a rather bleak outlook on life.
  • Gladiator Games: Threw himself into illegal arena fights because he didn't care one way or the other what happened to his self-perceived ugly body, and after he found someone to turn him into a beastkin kept fighting to show it off, eventually getting busted and forced to join the canaries.
  • I Am Not Pretty: Before becoming a werewolf, he had horrible body dysmorphia and considered himself grotesquely hideous, but to everyone else he looked like a Long-Haired Pretty Boy and was no more ugly than any other elf, which are universally considered beautiful to tallmen.
  • Innocently Insensitive: When he meets Izutsumi, he asks her how she found someone to transform her into a beastkin, unaware that it’s a sore point for her.
  • Long-Haired Pretty Boy: He has long hair that he wears in low pigtails, and it's noted in his profile he has a deceivingly feminine appearance, despite a personality that is closer to being manly.
  • Magical Barefooter: Footwear would get in the way of his transformations.
  • Our Werewolves Are Different: He's able to turn from a wolf-like humanoid form and his default elf form at will, which his profile compares to a werewolf, as a result of having Black Magic performed on himself. Uniquely, his wolf form appears to work on a scale: the low end is basically just him with fur and a canine head, but when he goes all out he becomes huge and hunched, almost ape-like in physique.
  • Self-Harm: He hated how he normally looked, and as a result he destroyed his body repeatedly in gladiatorial combat, not caring if he lived or died. Fleki points out he continued to fight in gladiatorial combat even after turning into a beastkin and being happy with himself, but now it was for the opposite reason: Lycion wanted to flaunt his beautiful werewolf body.
  • Ship Tease: In one of the omakes from the World Guide, he finds Fleki sprawled out on her bed in a drug-induced stupor, and moves her body into a more comfortable resting position while hoping she'll come to soon, as having her around to talk to makes the world feel more bearable.
  • Walking Shirtless Scene: Rarely wears more than a kilt, partly because he can shapeshift at will and wants to show off his beastkin body.
  • Werewolf Theme Naming: His name, "Lycion", is very close to "lycan" (Ancient Greek for "wolf"), and he has the power to turn into a humanoid canine monster.

    Otta 

True Name — Otta

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_otta.png
Age: 137 years old
Gender: Female
Race: Elf
Birthplace: Central North Continent
Family: Father, mother
Height: Around 130cm / 4'3"
BMI: 20
Likes: Grapes
Dislikes: Meat

A former merchant serving with the Canaries after being convicted for her black market dealings. She has a limited ability to reshape dungeons by controlling spirits.


  • Boyish Short Hair: She has very short hair, which fits her since she's a Butch Lesbian with a masculine personality.
  • Butch Lesbian: Has a very masculine appearance and personality, and has only ever shown a romantic interest in other women.
  • Everyone Has Standards: When the others in the squad tease her and wonder what Milsiril would think of her relationships, Otta snaps that she respects half-foots as people while Milsiril sees them more like pets.
  • Has a Type: She exclusively dates young half-foot women, something she catches no end of flak from her squadmates for due to the huge age gaps involved and the apparent child-like features and naivety of young half-foot women.
  • Lady Looks Like a Dude: Her hairstyle, fashion sense and personality often cause her to be mistaken for a man, even by other elves.
  • Mayfly–December Romance: Despite being an elf, she's only ever dated half-foots, the shortest-lived race. According to her, it's because their short lifespans mean they value the days they do have, making them more mature than someone who'd live longer. However, the fact that none of her relationships have lasted past her lover's 30th birthday suggests that has other motives for this.
  • Mistaken for Pedophile: Her companions half-jokingly ask if she was arrested for inappropriate behavior towards minors, and are quick to poke fun at her slightly unsettling habit of only dating comparatively young halfling women, who's facial features make them look rather childlike even without taking the massive age gap into account. Otta is rather insistent that she likes short-lived races for their love and passion for life despite how short it is. It's also worth noting that even if none of her girlfriends were older than 30, that is still middle-aged for a halfling, so she has never done anything inappropriate to our knowledge.
  • Tattooed Crook: She's a convicted criminal drafted into the Canaries, and her arms are covered in tattoos.

Other squads

    Milsiril 

True Name — Milsiril of the House of Tol

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_milsiril.png
Age: 189 years old
Gender: Female
Race: Elf
Birthplace: Central North Continent
Family: Father, mother, older brother and sister, many adopted children (Kabru and others)
Height: Around 150cm / 4'11"
BMI: 21
Likes: Fruitcake
Dislikes: Beans, carrots, mushrooms, organ meat, shellfish, strawberries, etc.

A vice commander of the Canaries who retired from the organization following the disaster in Utaya. Since then she's focused on taking care of children from short-lived races with nowhere else to go, such as Kabru.


  • Boomerang Bigot: A lifetime of being mocked by other elves due to her deeply introverted nature led to her disliking elves in general.
  • Broken Pedestal: Inverted with how she saw Mithrun. Back before he became an Empty Shell, she thought of him as a perfect, flawless man who was Loved by All and never had a frown on his face, and had always secretly resented him for it. It was only after exploring the dungeon he'd created that she learned of his bitter, jealous side, but this finally allowed her to empathise with him and admit that they probably would have gotten along if she'd ever tried talking to him.
  • Commonality Connection: As mentioned, after seeing his dungeon firsthand, and how it was filled with jealousy and feelings of inferiority, she feels that she might have had a lot to talk to talk about with Mithrun after all.
  • Covered in Scars: They’re faint but present all over her body, emphasizing her veterancy. Despite this, her character profile states that she's never died even once.
  • Hikikomori: Her character profile indicates she has a very introverted personality and eventually retired from the Canaries and isolated herself far from other elven settlements. Ironically, she ends up becoming an adoptive mother for many orphans afterwards.
  • In-Series Nickname: "Milsiril the Gloomy", due to her quiet, introverted nature, a nickname that she really didn't appreciate.
  • Interspecies Adoption: Milsiril likes to raise children from short-lived races.
  • Like Father, Unlike Son: Milsiril is very introverted, while Kabru is extremely extraverted. In an Omake, a young Kabru manages to convince Milsiril to take him to her family reunion. Naturally, she hates it, but Kabru loved having to interact with so many people.
  • Marionette Master: She has the power to control dolls. Apparently, she prefers their company to that of other elves.
  • Master Swordsman: When she was a member of the Canaries, the others apparently considered her the best with swords.
  • Mercy Kill: Was prepared to kill Mithrun when she found him discarded and mostly demon-eaten until he spoke and she realized he had one desire left.
  • My Beloved Smother: She can be more than a little overbearing with her adoptive children, to the point where Otta has accused her of seeing them more like cute pets than as actual people. In one Daydream Hour she smells young Kabru's hair and thinks that every aspect of him, from his small ears to his inexpert command of the language, is cute.
  • Parents as People: To hear Kabru say it she is smothering and there were bad things about being taken in by her but she was also very supportive, willing to put major effort into raising her adopted children and treating all their questions and interests seriously. A bit of extra context comes from seeing how the other elves treated another orphan tallman, Rin, as much more like an animal and a source of entertainment.
  • Picky Eater: Her character profile in the World Guide includes a Long List of foods she doesn't like where most characters only have one or two.
  • Silk Hiding Steel: While she has a demure and motherly personality, she comes from a military family and before her retirement, was considered among the strongest of the Canaries; her character profile notes she's never died even once. Even after her retirement, she and her dolls put Kabru through Training from Hell once it became clear she needed more than words to show him how dangerous the life of an adventurer was.

    Flamela 

True Name — Flamela of the House of Sorn

https://static.tvtropes.org/pmwiki/pub/images/flamela_3.png
Age: 170 years old
Gender: Female
Race: Elf
Birthplace: Central North Continent
Family: Father, mother, sister
Height:Around 140cm / 4'7"
BMI: 22
Likes: Fish roe
Dislikes: Nothing in particular
A vice-captain of the Canaries and commander of the detachment sent to the Island. A high-strung and hot-blooded leader who takes her duties extremely seriously.
  • Amazing Technicolor Population: While most of the rest of the cast have normal human skin tones, Flamela's skin is obsidian black, to the point that she's drawn with white outline. The only other character with this trait is the Elf Queen, and supplementary material confirms they're related, implying the skin colour is royally hereditary. A supplementary comic gives much more detail: her skin colour is both very rare and extremely desirable, as many who have ascended to the throne had obsidian-coloured skin. Flamela joined the Canaries to avoid the Succession Crisis due to her being of distantly royal blood and having this skin colour.
  • Angsty Surviving Twin: A supplementary comic states that she had an identical twin sister who was taken away to become the heir of the queen, but died of unknown causes before adulthood, so Flamela never saw her again after she was taken. To prevent from becoming the next heir, she ran away from home and joined the Canaries, and is still driven by rage at the queen, at her parents, and other elves by what happened.
  • Fantastic Racism: Subjected to a variant. Her obsidian skin colour is considered to be a sign of "true royal blood", leading to Flamela's twin sister being groomed to be the queen's heir. After she died of unknown causes, Flamela would've been next, but she fled and joined the Canaries to escape the brutal Succession Crisis. However, because her skin colour is so highly regarded, she's prevented from going on missions that could actually endanger her.
  • Jerk with a Heart of Gold: She's impatient, harsh, unforgiving, and snaps about "immature races" making trouble by balking the Canaries, but to some degree that's because she understands how dire the situation is. Although she's angry with her Canaries for not being professional, she pauses to kneel down and check one who's dazed after familiar use. During a Hope Spot after the new Lord of the Dungeon has made things extremely precarious but has been talked down and wants to stop things Flamela starts to talk about the first priorities for containing the dungeon, and then pauses and says wait, the first thing is to gather soldiers and evacuate the civilians.
  • Master of the Levitating Blades: Her magical specialty, although she doesn't often get the chance to show off.
  • Surrounded by Idiots: Often expresses exasperation at the Mildly Military attitudes of her subordinates - who at one point put off obeying her orders to stand around crying because they didn't expect things to be as bad as they are - and the unreasonable behavior of adventurers, although in turn her adjutants appear just as weary of her acidic personality.

Orcs

    Chief Zon 

True Name — Zon

Voiced by: Kosuke Goto (Japanese), Imari Williams (English) Other Languages

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_zon.png
Age: 21 years old
Gender: Male
Race: Orc
Birthplace: Golden Dungeon
Family: Four wives, two younger sisters (Leed), younger brother, son
Height: Around 175cm / 5'9"
BMI: 39
Likes: Barometz
Dislikes: Nothing in particular

The chief of a band of orcs who live in the dungeon.


  • Altar Diplomacy: He offers his sister Leed to be Laios' royal consort at the end, knowing that he's their best bet to secure the orcs' safety outside the dungeon. Laios awkwardly dodges the subject — fortunately for them all, since Leed and Zon are both appalled by the idea.
  • Berserk Button: When he asks whether or not Laios regards his wives as attractive, Laios notes that they actually have properties like large eyes, full lips, and fine straight teeth which humans find agreeable...then Laios innocently goes on to describe their large breasts and curvy buttocks by way of other appealing features, enraging Zon.
  • Fantastic Racism: Does not like other races. Seems to particularly dislike elves, whom orcs in general apparently regard as deeply unattractive.
  • Hidden Depths: Far from being the brute he appears on first impression, he's keenly aware of the political situation and where orcs stand in it.
  • Monster Façade: His character profile states he tries to hate adventurers, but finds it hard to do so deep down and is generally reluctant to fight.
  • Moral Myopia: He sees no problem of attacking and pillaging other races yet gets mad when those races fight back for orcs attacking them in the first place.
  • Papa Wolf: Very protective of his son.
  • Proud Warrior Race Guy: He seems the type.
  • Reasonable Authority Figure: To a degree! He makes a harsh first impression and despite being friends with Senshi insists on commandeering all Senshi's produce rather than bartering for it as usual, but some of this is because his band has had to relocate from their village into a new, precarious position to avoid the Red Dragon. To preserve Bahay's perception of him as being fair he has a meal with the Touden Party, and when Laios earnestly explains his intentions and actually starts to think about the long term consequences of delving the dungeon Zon begrudgingly helps him.
  • Sugar-and-Ice Personality: He talks tough and merciless in combat, but relents when his child calls him out on taking the bread the protagonists cooked without reward.

    Bahay 

True Name — Bahay

Voiced by: Rie Hikisaka (Japanese), Amber Lee Connors (English)

https://static.tvtropes.org/pmwiki/pub/images/bahay.jpg

Zon's young son. He lives in the orc village in the dungeon.


  • All There in the Manual: His name is revealed in the World Guide.
  • Children Are Innocent: Being so young, he lacks any of the prejudices and resentments held by his father.
  • Morality Pet: Acts as one for his father. It was him who shamed Zon into sharing the bread they made with Team Touden.

    Captain Leed 

True Name — Leed

Voiced by: Michiyo Murase (Japanese), Erica Mendez (English)

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_leed.png
Age: 14 years old
Gender: Female
Race: Orc
Birthplace: Golden Dungeon
Family: Older brother (Zon), older sister, younger brother
Height: Around 150cm / 4'11"
BMI: 41
Likes: Walking mushroom
Dislikes: Cabbage

A captain of a band of orcs from their dungeon village. She is Zon's little sister.


  • Action Girl: She is the leader of a group of warriors and wargs who venture down into the most dangerous parts of the orcs' territory.
  • All There in the Manual: Her name is revealed in the World Guide. In the manga she's only referred to as "captain" and "my little sister" (by Zon).
  • Altar Diplomacy: Zon says that marrying her off to ensure the future of the orcs is a heavy burden to place on her. Leed insists that there would be no greater honor than to ensure the future of their people but clearly hates the idea of marrying Laios or becoming any sort of consort to him. Fortunately it appears that she doesn't have to.
  • Armor-Piercing Question: She's easily able to tell that Chilchuck's cowardice for pursuing the Mad Mage and Falin isn't due to his concern for himself, but for his friends, and bluntly tells him to be honest with himself about it, shaking him deeply.
  • Arranged Marriage: The World Guide notes that she's at an age where she would normally be married off, but she's been resistant to the idea. Parodied in Chapter 95, where Zon regretfully informs her she must become a consort to Laios for the good of the orcs, an idea both Zon and Leed are appalled by, knowing what Laios is like. Leed says she'll gladly give her body to him to ensure the future of their people, but then starts crying into her hands.
  • Brutal Honesty: Has no problem telling Chilchuck that she considers him a disgusting coward when he talks about finding some way to deceive his friends into going back to the surface and giving up on Falin, and when he says he probably should've left with Shuro and Namari. When she realizes that his feelings are based upon his concern for his friends rather than for himself, she softens up.
  • Cute Monster Girl: Her only really monstrous features are her pointed ears and pig-like nose.
  • "Eureka!" Moment: As mentioned above, she thought that Chilchuck was a selfish coward until he mentions that if he hadn't stayed with the group, they might have given up instead of continuing to risk their lives against near-impossible odds. Once she realizes his real motivation, she suggests that he simply tell his friends about how he's worried they'll get themselves killed.
  • Improbable Age: She's just barely an adult for an orc, and already captain of a band.
  • Pelts of the Barbarian: Wears patchy hide armor with what appears to be a large antler on the chestpiece.
  • Pie-Eyed: The only character in the series to have eyes consistently stylized like this, lacking even pupils.

The Golden Kingdom

    In general 
When the Mad Mage sank the Golden Kingdom into the earth, he did so to protect its people from invasion, disease, and famine. A thousand years later, the citizens of the Golden Kingdom still live there, whiling away eternity in an unchanging idyll that the Mad Mage refuses to let them leave.
  • Cathartic Chores: Exaggerated — being cursed with immortality, they don't need to eat and can't even taste food, but they farm and prepare food anyway because the façade of a normal life is the only thing keeping them sane.
  • Fantastic Livestock: They use monsters in the place of regular livestock — minotaurs instead of cows, unicorns as draft horses, and so on — because monsters are sturdy, long-lived, and docile around the villagers. Laios and Senshi, naturally, are instantly captivated. Later, the Golden Lion tries enticing Laios to be the next dungeon master by showing a vision of a kingdom whose main economy is based around monsters.
  • Immortality Begins at Twenty: There are no old people in the Golden Kingdom — everyone resembles teenagers, and have for centuries. It's implied all the older members of the kingdom (especially those who remember the surface) were either executed by Thistle for spreading dissent or attempted to escape long ago, the end result of both being that they lost their bodies and degraded into the ghosts encountered on upper levels.
  • The Needless: Thistle's command over the dungeon extends to ensuring that the Golden Kingdom's residents don't age or need to eat — which most of them stopped doing a long time ago. The only reason they continue to farm is to have something to do with their lives.
  • Who Wants to Live Forever?: After 1000 years of monotony, their biggest challenge is to stay sane, so they eagerly ask Laios to free them from the curse of immortality the Mad Mage placed on them. Some have even tried to escape on their own, despite the risk of degenerating into insane ghosts.

    Thistle, the Mad Mage 

True Name — Unknown

Voiced by: Yuu Kobayashi (Japanese), Rebeka Thomas (English) Other Languages

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_thistle.png
Age: Unknown
Gender: Male
Race: Elf
Birthplace: Unknown
Family: Unknown
Height: Around 130cm / 4'3"
BMI: 17
Likes: Nothing in particular
Dislikes: Nothing in particular

A magician of legend, stated to be the one who sunk the entire kingdom into what is now the dungeon. The legend has it that whoever defeats him will have the underground kingdom as a reward. Long thought to be a myth, the Mad Mage has seemingly resurfaced, stirring dungeon denizens and local overground population alike.


  • A Child Shall Lead Them: He was made into the court magician of the Golden Country, responsible for the health of the country, despite being a child. The tallmen of the court didn't really see him as a child, as he was at least forty. After becoming the lord of the dungeon he posed himself more as The Man Behind the Man working for Delgal's sake, but over the years it became clear that his was the true power in the dungeon.
  • Affably Evil: At times, when he's not in a murderous rage. He's unable to grasp what Laios is actually trying to communicate to him about what he's doing to the people of the Golden Kingdom, but can tell it's something important and seems quite genuine thanking Laios for telling him how to take better care of them, even gladly accepting Laios as the first new resident of the kingdom. Thistle seems to have no malice about inflicting a much worse existence on those residents. Then he makes plans to host a swordfighting tournament after finding Delgal, not seeming to understand that people can't watch or participate in tourneys while they're immobilized with food being pumped into their throats.
  • Alas, Poor Villain: The Winged Lion gloats as he eats Thistle's desires, knocking him down and starting with the "desire to fight back", leaving the elf terrified and in pain, desperately wanting to see "his face" again and realizing, as the Lion continues, that he doesn't remember whose face it was anymore. Before he's entirely gone Thistle revives the closest corpse to hand, longing for someone, anyone, to stop the Winged Lion in his place.
  • The Ageless: Initially downplayed in his backstory. Thistle was brought in to a human king's court when quite young, celebrated the birth of the king's heir, and was close friends to that heir, Delgal, as he grew up and into a mature man who then became king. Thistle didn't change much if at all in those several decades - as an elf, he'd be considered an adult at 80. When he becomes lord of the dungeon he stops aging altogether. A thousand years later, he still looks like a child to Marcille.
  • Ambiguous Gender: The Magician's gender was kept ambiguous for a while. Laios assumes they were female on their first encounter in Chapter 12, as do the orcs as they've only seen the Magician briefly. He's not corrected until Chapter 47 from Yaad. In the anime's sub and dub he's always referred to as male, so the confusion may have just come from having to pick a pronoun when translating the manga into English.
    • Kabru immediately identifies the Magician as male on sight in Chapter 54, but he has much more experience with elves.
  • Ax-Crazy: He wants to preserve the Golden Kingdom and its people for eternity, as Delgal asked him to long ago, but it's clear to everyone he's completely insane and his goal is nothing more than a child's fantasy, and he's long lost track of what Delgal wants. Unfortunately, he's also a lunatic with incredible magical power that he uses to try and force his fantasy into reality without concern for anyone else. The former citizens of this kingdom made immortal by his spell consider it a Fate Worse than Death and he violently kills anyone he catches within the ruins of the kingdom (almost all of whom are just adventurers who believe the site to have been abandoned for centuries and therefore free to plunder just like any other dungeon).
  • Big Bad: Set up as us this in the first couple of pages, but seems to simply be a myth or legend, with the Red Dragon taking the spotlight. However, after its revealed he very much exists and is behind the Red Dragon, he solidly takes this role in the story. He ultimately ends up being just the Disc-One Final Boss however, as the source of his power, the Demon, takes over the role for the finale.
  • Bad Boss: His total lack of empathy for anyone that isn't of the Golden Kingdom makes him this towards the monsters of the dungeon, and by the time the story starts he's often terrible to the Golden Kingdom residents as well. His lack of understanding of dragons' instincts and necessities leads to him constantly yelling at them when he summons several, and he kept Falin malnourished since he didn't understand that her chimera form presents unique difficulties for her to get the food she needs. As for the people of the Golden Kingdom, it seems like only children born in the dungeon could tolerate being trapped inside it for so long, and Thistle doesn't take kindly to people trying to leave.
  • Bad Powers, Bad People: He uses The Dark Arts. He's also murderously insane. This wasn't originally the case, but being an ageless powerful youth tasked with protecting a country and then having a demon nibble at his edges for a thousand years has taken a toll.
  • The Beastmaster: The Red Dragon seems to be the Mad Mage's favored pet, having specifically ordered it to find and rescue King Delgal at all costs. The chimera Falin has become the Magician's new favorite pet (although he still thinks of her as the Red Dragon), having specifically commanded her to come up to the dungeon's first level to help the Magician fight off the Canaries.
  • Blood Magic: Mixing with Summon Magic, he can summon minions made out of blood. It's the same kind of ancient blood magic that Marcille can use. Later on its actual nature is revealed in full. Ancient magic is demon magic, blood is just a conduit for it.
  • Chekhov's Gunman: He first appears when Laios investigates the living paintings in chapter 12/episode 6, but his true importance isn't revealed until later on.
  • Climax Boss: He's finally fought directly when the party gets to the deepest part of the dungeon, however, this takes place only ~2/3 into the story and he ultimately falls short of being the Final Boss of the series proper, as the source of his power hijacks the story from then on
  • Curbstomp Battle: While Marcille manages to hit back (much to the Magician's own surprise) the party is still hopelessly outmatched. The rematch doesn't go much better, and Laios is only barely able to get the drop on him through stealth.
  • The Dark Arts: The Blood Magic mentioned above is this. It's also far more powerful than anything else seen to that point, granting him a very tight hold on the dungeon monsters and structure as well as large, sheer firepower that is difficult to fight off. Marcille has access to the same type of magic which gives the party the ability to actually fend off his attacks as she can turn his wyverns back into splatters of blood. However, the difference in experience and ability is staggering. Being able to manipulate the dungeon itself, the Magician just opened a pit under Team Touden.
  • The Dark Side Will Make You Forget: He began his journey into a dungeon lord in a last resort ploy to save the Golden Kingdom from invaders and prevent the death of the king's son, a perfectly admirable mission. He succeeded, but gradually Thistle's motivations became muddled as he managed the dungeon, such as turning the king's son into a spirit for disagreeing with his decision to keep them in the dungeon forever and holding public executions for citizens who attempt to escape. It's heavily implied this was due to the Winged Lion secretly consuming his lesser desires as a way of "pruning" Thistle, turning his original Selfless Wish to protect the Golden Kindom and its inhabitants, Delgal in particular, into an increasingly fanatical and single-minded desire that hurts those same people.
  • Delirious Misidentification: In his madness, he doesn't seem to be aware of Falin and the Red Dragon as separate entities; when he meets Falin after her revival, his reaction is to scold her for taking on an impractical form and reunites her with the remaining dragonflesh, molding her into a chimera simply to correct this. In a later omake Mithrun explains that a dungeon master who creates partially-human chimerae is far advanced in the Motive Decay that comes from exposure to the demon - one who's just started and still retains some ethical standards wouldn't do it, but later they want to have strong monster minions and have difficulty communicating with them, and a Beast with a Human Face solves that problem easily. However, Thistle seems even further gone from that. His "Red Dragon" can speak at first, but only a few words at a time, and becomes mute after surviving a Slashed Throat. Past that point he's able to notice her Facial Dialogue and says she has been behaving oddly, but never once realizes the obvious cause.
    • Just before dying, while cradled in the arms of Yaad-in-Delgal's-body Thistle revives enough to recognize his face and remember that Delgal had gone missing, but not enough to grasp general events or remember being told that Delgal was Dead All Along. Yaad, sympathetic towards his former captor, goes along with it.
  • Didn't Think This Through: What ultimately causes Thistle to lose against Laios during the party's rematch with him: while summoning a small army of dragons allows him to easily wipe the rest Laios's party, each dragon's strong power and will prevents him from entirely suppressing their instincts, which results in them getting distracted or attacking each other. He has to directly order them to stop and focus on his enemy but still doesn't micromanage enough. Laios is able to use their inability to cooperate and his own encyclopedic knowledge on monsters to create an opening and successfully subdue Thistle.
  • Died in Your Arms Tonight: He dies being consoled by Yaad, who's realized that Thistle is sincere in his belief that he's done everything for Delgal and, acting as him, gives him one last apology.
  • Driven to Madness: A thousand years underground in his own little secluded world while a demon was gnawing at his mind has taken a massive toll on his sanity. This is made particularly apparent on his point of view chapters, where you can kind of see his thought process, it seems normal at first glance but then he jumps around conclusions, loses track of things, and shrugs off his own stated purpose and motivations on a whim.
  • Driven to Villainy: The Golden Kingdom was impoverished and actively being invaded, and Delgal's son Eodio was dying. Thistle saw Delgal's grief and misery as the king begged him to find a miracle, and became the master of the dungeon to provide it. His first actions are to make the dungeon into a shelter large enough for everyone in the kingdom - and then to kill everyone following after them, allowing none to escape.
  • Dramatically Missing the Point: Laios tries to explain that the survivors of the Golden Kingdom are miserable because the curse of immortality deprives them of things that make life worth living, using their ability to survive without food to try to push the point. Unfortunately, Thistle misinterprets this to mean that he has been neglecting their basic needs and plans to restrain and force-feed his countrymen, thinking this will solve two problems - meeting a need that has gone unaddressed, and keeping them docile.
  • The Dreaded: To those aware of his existence, the Mad Mage is rightfully feared to be as powerful as he is insane. Even the Golden Kingdom survivors within the dungeon fear him because he would harm or kill them if he considers them a threat to the Kingdom itself. In fact, the Magician already killed those who helped King Delgal escape the dungeon.
  • Empty Shell: Reduced to this in chapter 72 when the Winged Lion ambushes him and eats all of his desires. He's even worse off than Mithrun since Mithrun still at least has the desire for revenge to keep him moving. Thistle by contrast is a catatonic listless shell. Though he does briefly come out of it to speak to Yaad (in Delgal's body).
  • Even Evil Has Loved Ones: He cares deeply about Delgal, even as his personality becomes cruel and more harsh.
  • Evil Former Friend: He and the former king Delgal were like brothers a thousand years ago, and that affection lingerts as an unhinged devotion to him on Thistle's part. But after those thousand years, Delgal's last words before his death were begging anyone to defeat the "Mad Mage".
  • Evil Sorcerer: Serves as the Big Bad of the manga.
  • Evil vs. Evil: The main plot of the story positions the conflict between Thistle and the Demon, which is the source of his power. The Winged Lion is kept under control by Thistle's books, which also prevent it from feeding on any more of Thistle's desires and turning him into an Empty Shell, as the Goat did to Mithrun over a much shorter period. The Winged Lion is still able to send dream messages to Laios and manipulate him. Surprisingly, Thistle is by far the lesser threat, and once he is out of the picture and the Demon takes centerstage shit goes down, badly.
  • Fantastic Racism: Derides Marcille for being a half-elf, calling her an "inferior being" and assuming her goal is to make herself a "full" elf. He's fiercely loyal to the royal family despite them all being tallmen, who many other elves will see as lesser, but according to the second world guide he came to look down on people who weren't Delgal, seeing them as children and remaining apart from them.
  • Fisher King: Turns out that when he sunk the kingdom, he sunk most of the continent alongside it, and with his defeat, the entire everything his spell sent underground starts returning to the surface.
  • Fluffy the Terrible: His real name is Thistle.
  • Freudian Excuse: Laios muses that ever since King Freinag was killed in front of Thistle - as he saw in a painting - the elf has been fearful of the same happening to Delgal and tends to see anything that could be construed as a threat as some kind of assassin.
  • From Nobody to Nightmare: Was brought to the royal court to be a jester. Then Delgal suggested he try learning magic and made him the court magician, and later begged him to do something, anything, to help with the terrible situation the country was in.
  • Glass Cannon: As godlike as he is, his body is ultimately is just that of a completely normal young elf, so he's not any faster, stronger or more durable than a regular tween. Mithrun almost kills him on the spot with just 2 hits of his spells and Laios is able to disable him entirely... with a grapple.
  • Game Face: He looks normal, unless he uses magic, which happens to be whenever he's furious. Then he pulls off scary faces like the image above.
  • Go Out with a Smile: All the way in Chapter 96, Thistle revives slightly and is able to speak and react. He thinks Yaad is Delgal and is glad to see him again. Yaad plays along, saying that he's no longer afraid of death and apologizing for asking such a selfish thing from him. Thistle smiles faintly and says it's all right.
  • Happily Adopted: Tallmen rulers like to have elf servants, believing this makes them look more powerful. Thistle was taken from his parents young, since a child elf would be less capable of pulling the strings and influencing the throne. To the dismay of his advisors, the king was quite charmed and became affectionate, seeing Thistle as like a son. If Thistle minded his situation it's never shown. He played with and was close to that king's son Delgal from Delgal's infancy into middle age and was very close to him.
    • In later a supplementry comic Thistle states he was born in the Elven kingdom and later abandoned with a sour look on his face. Whether or not he was an orphan or his parents simply let the Advisors take him is unclear. Regardless of which Delgal suggests Thistle call the Golden Kingdom as his home. Judging by his smile he happily agrees.
  • Hellish Pupils: When he uses magic, the irises of his eyes take on a keyhole shape. The cover of the Magician's spellbook also prominently displays an eye with a keyhole-shaped iris in the center. It represents the infinity symbol, which is the mark of the Mana being, aka the infinite demon creature which forms all mana in the world. The shape is its calling card.
  • Immortality Immorality: Over time keeping Delgal and the citizens of the Golden Kingdom from dying went from a Selfless Wish into something quite a bit worse and darker, as it turned out they weren't happy with the idea of being held underground for eternity.
  • Inconsistent Spelling: The official English release has his name spelled as "Sissel", while fan translations have gone with "Thistle". Confusingly, the Japanese version of the Adventurer's Bible uses Thistle in his English subheading, but the official English translation changes this to Sissel. In both versions, Delgal's father, King Freinag, named him for his eyes, which were the same colour as thistle flowers; in Japanese he was straightforwardly named Thistle, but in English, Freinag contrived the name "Sissel" because it sounds like 'thistle'.
  • I Reject Your Reality: When Mithrun tells him in a cold matter-of-fact tone that the Golden Kingdom is truly finished and King Delgal has been Dead All Along, the Mad Mage goes into a violent state of denial, complete with a Madness Mantra of "It's a lie. It's a lie! IT'S A LIIIEEE!!!"
  • Knight Templar: Very big on burning whom he considers usurpers and outsiders. That is, anyone who dares stepping into the dungeon or touching anything left in it. Indeed, the Magician isn't quite right in the head.
  • Living Legend: As mentioned above, the Mad Mage is an entity of legend and many don't even think he exists. Too bad he very much does.
  • Load-Bearing Boss: Inverted. When he passes away, his spell is lifted, causing the entire country of the Golden Kingdom to rise from the earth. Laios is utterly shocked that the Golden Kingdom he inherited was a continent.
  • The Lost Lenore: Platonic/familiar version: He's desperately searching for the king of the Golden Kingdom who we saw crawling up to the surface and promptly crumbling into dust. On the first page of the series.
  • The Man Behind the Monsters: All the monsters in the dungeon were originally summoned by him (or were directly descended from the original monsters). As a dungeon lord, he's able to summon an unlimited number of them and have them obey him unerringly, but generally the monsters just wander around on their own, simply because it's less work than having to constantly keep track of them and continuously summon more as they die, get slain, or kill each other.
  • Meaningful Name: King Freinag named him Thistle for his purple eyes, similar to the color of thistle flowers.
  • Master of Illusion: He's first encountered inside the living paintings that tell the life story of the last king. Laios needs the rest of the party to pull him out of one - and he remembers seeing Laios inside them when they turn up later.
  • Mood-Swinger: Turns from dropping Laios and company into a The Walls Are Closing In style trap to cheerfully reassuring the spirits of the long-dead royal family in an instant.
  • Motive Decay: The starting point of becoming the lord of the dungeon was Delgal's son, Eodio, coming down with a fatal illness, and he used the dungeon's mana to save his life. Years later, he permanently turned Eodio into an Empty Shell in a fit of rage when Eodio got sick of being trapped in the dungeon and tried to leave, much to his family's horror.
  • Never Grew Up: Became Master of the Dungeon when he was still a child, at which point he went from Proportional Aging to The Ageless. His immaturity is probably part of the package.
  • Obliviously Evil: Genuinely believes that he's protecting and preserving his home and the people he loves, when in reality he's been trapping spirits in unwilling stasis and killing adventurers to save empty ruins.
  • Only One Name: According to the guide book, because Thistle was taken from his family at a young age, he can't remember what his surname or title was.
  • Our Elves Are Different: He's a dark elf, which in this setting refers to one using forbidden magic like demon magic and ancient magic. He's one of a handful of dark elves in the series alongside a number of the Canaries and Marcille.
  • Person of Mass Destruction: The Mad Mage is a very powerful dark mage who also has total control over the titular dungeon, allowing him to shape it as he pleases and control the monsters there. Bad news for anyone inside the dungeon at the time.
  • Pet the Dog: After attacking the Touden party for the first time he reassures the ghosts clustered around the scene. He can no longer comprehend what they actually want and just thinks they're upset about invaders, and they are still what remains of people he cares about.
  • Playing with Fire: When he finds Laios inside the paintings, he threatens to burn him to cinders.
  • Properly Paranoid: Thistle's called "the mad mage" for good reason, but he proves to be absolutely correct in refusing to trust the Winged Lion. The main reason he reigns as a Dungeon Lord for so long is because he was canny enough to take advantage of the Lion's gifts while also keeping it bound, so it wasn't able to exact its price for centuries.
  • Proportional Aging: A page showing his relationship with Delgal shows Thistle cheerfully talking to a crawling infant, a child, a teenager, a young man, and finally a middle-aged King Delgal. Thistle doesn't look appreciably different over all that time and Delgal doesn't really regard him as a child but as a peer, but as an elf Thistle is, at the youngest, equivalent to being in his early teens.
  • Psychopathic Manchild: He wants to protect King Delgal and their kingdom but has a childishly brutal and rigid way of trying to go about it. Forcing everyone to remain in unchanging purgatory for a millennium and killing anyone who falls out of line, sometimes with gleeful pride. Despite being a powerful wizard well over one-thousand years old, he still keeps his diaries (with embarrassing poetry) hidden under his bed and gets really mad when Laios' party finds them.
  • Really 700 Years Old: He was the court jester to the last king of the Golden Kingdom 1,000 years ago. At the time he looked like a child, and he hasn't aged since. His true age remains unknown, as Dungeon Lords possess an extended lifespan. Regular elves have a lifespan of five hundred years and are considered adults at eighty.
  • Reality Warper: He has complete control over the dungeon environment of the former Golden Kingdom, being able to alter its layout at will, repair any damage to it, control all the non-sentient monsters within and be aware of almost everything that happens within its confines. The Mad Mage has also cursed the entire dungeon with a twisted form of immortality so that spirits remained confined within. While this has enabled the resurrection of adventurers who die within the dungeon, it has also resulted in countless spirits unable to move on to the afterlife. The Magician also succeeded in creating a Small, Secluded World within the dungeon where the survivors of the Golden Kingdom live to this day, if unwillingly.
  • Red Baron: The Mad Mage.
  • Secret Diary: Played for Laughs. What really sets off his rage at Laios and the others is not only did they kill his monsters, tidy up his house, and wash his dishes, they also found his collection of personal diaries with embarrassing poetry that he had hidden under his bed.
  • Selfless Wish: His original reason for turning to the Winged Lion was noble and at the behest of Delgal, who he loved very much.
  • Start of Darkness: He had earnestly good intentions when he first became a Dungeon Lord and wanted to take care of the people of the Golden Kingdom, but something happened, probably related to the Winged Lion feeding on his desires, and he Stopped Caring about what any of those people wanted, then lashed out when Eodio kept trying to leave.
  • Squishy Wizard: Through his magic, Thistle is able to easily kill all of Team Touden besides Laios, but as soon as Laios outwits and restrains him, Thistle is helpless.
  • Still Wearing the Old Colors: Although he stopped being the court jester when he became the court wizard, he still dresses like one, right down to the jingly bits.
  • Tom the Dark Lord: While not quite as mundane, "Thistle" is an oddly... adorable name for a Dungeon Lord known as The Mad Mage.
  • Twitchy Eye: Helpfully subtitled as such when Marcille dispels his Blood Magic minions.
  • Ungrateful Bastard: In Chapter 66 Thistle has to decide whether to prioritize the elves taking over the first floor, Mithrun's team tearing deeper into the dungeon, or the Touden party all the way in his house making curry and letting the Winged Lion out. His thought process is fragmented and he struggles to decide and remember what he wants, chewing into his thumb until it bleeds, then scratching his head until it bleeds. Chimaera-Falin, retaining something of her human personality and starving due to her large lower body, heals him and offers him a handful of berries, gesturing that she wants him to take some and leave her the rest. Thistle doesn't get it and eats all of them, only commenting that she's acting strangely.
  • Used to Be a Sweet Kid: Well, thanks to being an elf surrounded by humans he remained a kid for several decades and hasn't matured since. Regardless he genuinely loved Delgal and wanted to do his best for the kingdom once. His initial 'wish' was for everyone in the kingdom to live their lives in peace, to not suffer from disease, disaster, or hunger. When he first became lord of the dungeon, immediately after killing the invading army that had followed the citizens of the Golden Kingdom into it his first action was to revive a dead man that a child was crying over. A flashback of he and his king having grand idealistic plans is then cut with a panel of the winged lion licking his hand, and then Thistle realizing he can't remember what their plans were, which heavily suggests the demon has been taking away desires and making his motives decay.
    • Judging from an omake conversation between Mithrun and Kabru it's very common for dungeon lords to start out with good intentions, caring about their loved ones and trying to solve their problems peacefully, but they slide into cruelty and paranoia over time - and Thistle's been the dungeon lord for a very long time.
  • Utopia Justifies the Means: He wants to protect the inhabitants of the Golden Kingdom by any means necessary, trapping them underground for a thousand years, executing any dissenters, and killing any outsiders caught trespassing. In the end, he even intends to attach everyone to magical feeding machines forever, thinking that will make them happy and keep them from making trouble.
  • Vague Age: Due to his immortality and the naturally long lifespan of an elf, it's not clear at all how old he is physically. Given his diminutive stature, it's possible he's even a child. His character profile lists his age as "unknown".
  • Villain Respect: Although he's not at all pleased about it, he acknowledges that Laios's feat of thwarting his room of dragons by exploiting their instincts and weaknesses was impressive.
  • Well-Intentioned Extremist: The entire dungeon is the result of his insane, self-appointed mission to preserve and restore his beloved Golden Kingdom in some form and he will kill anyone who gets in his way. He sees adventurers in the dungeon as intruders and enemies of the Kingdom, with death being the only fitting punishment.
  • Your Soul Is Mine!:
    • In the past, after King Delgal's son Eodio protested being forced to stay in the dungeon forever and resolved to go to the surface and take his family with him, Thistle yanked his soul out, leaving his body a living husk. It's unclear what happened to his soul after that, but Delgal was able to transfer his soul into his son's body and reach the surface.
    • As punishment for enlisting the aid of Laios's party in stopping him, Thistle pulls Yaad's soul out of his body and puts it into a doll.

    King Delgal 

True Name — Delgal Melini

Voiced by: Tomoyuki Shimura (Japanese), Todd Haberkorn (English) Other Languages

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_delgal.png
Age: Unknown
Gender: Male
Race: Tallman
Birthplace: Melini, Eastern Continent
Family: Wife, son
Height: Around 175cm / 5'9"
BMI: 25
Likes: Venison
Dislikes: Celery soup

The late king of the Golden Kingdom. He appeared at the mouth of the dungeon and promised his kingdom to anyone who could defeat the Mad Mage before crumbling into dust, kicking off the craze for Dungeon Crawling on the Island. He and the Magician were raised together from childhood. After the Sorcerer cursed his people with immortality, he escaped and somehow managed to make it to the surface without losing his mind and becoming a wandering spirit.


  • Death of Personality: His body is still intact but he transferred his soul into his son's empty body in order to escape, and his soul died when that body crumbled to dust.
  • The Good King: He wanted to do right by the kingdom but it was beset by enemies and penniless to the point where he couldn't even get medicine for his son.
  • Heroic Sacrifice: His journey to the surface to beg its people to defeat Thistle ultimately killed him due to leaving the space the latter's immortality magic works, but did it anyway because it was the only way his people, and Thistle himself, could be saved.
  • Immortality Immorality: In the Unwitting Instigator of Doom sense, anyway - he was so afraid of his son and subjects dying that he urged Thistle to do anything, and so Thistle became Lord of the Dungeon.
  • Immortal Ruler: Of a kingdom whose population was also made immortal while in the dungeon, anyway.
  • The Lost Lenore: A platonic case for the Mad Mage, who is still looking for him years after he died.
  • Nice Guy: He's quickly established as a fairly nice guy at least in the Living Paintings, where he responds to an apparently drunk man landing on his table in the middle of his wedding celebration by smiling and insisting that it doesn't matter, it's a joyous day and the drunk was merely celebrating.
  • Really 700 Years Old: He and his people were cursed with immortality so it's entirely possible that his crumbling away was simply his son's body returning to its true age.
  • Royals Who Actually Do Something: King Delgal was the only member of the Golden Kingdom who managed to escape, retain his sanity and reach the surface to get help for his people. He kicks off the plot by promising his kingdom to anyone who can defeat the Mad Mage, i.e. the Big Bad who trapped him and his subjects in the first place.
  • Unwitting Instigator of Doom: As a young man he was impressed and delighted by the elven court jester showing him a scrap of magic and told him he should become the court sorceror. Later, after the death of the previous king Delgal tearfully confessed his fear of dying to a sympathetic Thistle who told him it would be all right, Thistle would protect him and they'd be together forever. This led to Thistle becoming lord of the dungeon for what seemed like good reasons at the time, ultimately leading to his people and their souls getting trapped inside the dungeon for centuries.

    Yaad 

True Name — Yaad Melini

https://static.tvtropes.org/pmwiki/pub/images/dungeon_meshi_yaad.png
Age: Unknown
Gender: Male
Race: Tallman
Birthplace: Golden Dungeon
Family: Father (Eodio), mother
Height: Around 150cm / 4'11"
BMI: 19
Likes: Nothing in particular
Dislikes: Nothing in particular

The grandson of King Delgal and current ruler of the Golden Kingdom. Like the rest of his people, Yaad was cursed with immortality by the Mad Mage.


  • A Child Shall Lead Them: He looks to be about a teenager at best but is the current ruler of the Golden Kingdom after the death of his grandfather and the absence of his father. That said, the majority of the kingdom itself now only has "young" (so to speak) citizens. Everyone who was born on the surface eventually attempted to flee and were turned into ghosts.
  • Body Snatcher: An unusual example. His physical body was crushed beyond recognition by falling rocks, but his soul was implanted inside a doll at the time, so he didn't actually "die". With no other choice, his soul is transferred into the Empty Shell of his grandfather's body permanently.
  • Immortality Begins at Twenty: Yaad was born in the dungeon. Whether he's still growing up is unclear - the ale brewer that Chilchuck befriends was also born in the dungeon not long after the Golden Kingdom's people were moved into it, and doesn't look any older than Yaad.
  • Let Them Die Happy: Sensing that Thistle is about to die in his arms, Yaad makes use of Delgal's body to console Thistle in his last moments and apologize for his (that is, Delgal's) selfishness.
  • Living on Borrowed Time: Although he and the people of the Golden Kingdom settle in Melini at the end of the series, he believes that they'll crumble to dust like Delgal at some point — they're no longer confined to the dungeon, but he senses the immortality spell wearing away. He promises to advise Laios until then... and a supplementary comic shows that he's not above using his looming mortality to guilt Laios into cooperating.
  • The Needless: Like the other citizens, he doesn't require food and feels no hunger.
  • Oh, Crap!: Has this reaction when the Mad Mage appears and asks him just who he was just talking to, just after Team Touden leaves.
  • O.O.C. Is Serious Business: Normally he's quite soft-spoken and formal, but in the epilogue, he demonstrates he can be very strident on matters of rulership, as Laios discovers. The complete World Guide shows him arguing with elven and dwarven diplomats with incredible ferocity.
  • Really 700 Years Old: He looks like a young teen at most but he's really almost a thousand years old. In the epilogue, as Laios' royal advisor, he confidently negotiates with elves and dwarves who are used to seeing humans as children.
  • Reasonable Authority Figure: Very courteous and helpful towards Team Touden, even helping them on their quest to find the Mad Mage and suggesting how they could protect themselves.
  • Sense Loss Sadness: Like the other humans kept in the dungeon he has little to no sense of taste and looks melancholy when the Touden party talks about food. Senshi believes that this sense has simply atrophied from disuse and encourages Yaad to practice and start by appreciating the texture of food.
  • Strong Family Resemblance: He looks very much like his father and grandfather had in their youth.
  • Sympathy for the Devil: Despite everything Thistle did, in the end Yaad feels that he wasn't entirely responsible for all of it and carries his Empty Shell out of the dungeon. When Thistle revives slightly, Yaad apologizes in Delgal's place, saying he's no longer afraid of death and losing everything, and says that Thistle doesn't have to worry about that anymore. Then he embraces Thistle's body as the elf dies.
  • Toy Transmutation: For helping Laios and his friends, Thistle transfers his soul into a doll as punishment, leaving his body an Empty Shell.

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