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     Miserable Males, District 1 - 6 

Osso Torya:

"I also wouldn't be in the Games if it were not for my parents. I find no particular joy in the idea of killing, but my parents want to add an extra bit of fame to the name Torya. I suppose I'm somewhat of a pawn, if one chooses to look at it that way. I don't mind. I have to do something with my life, and constant luxury is really quite boring."

  • Adaptational Badass: The Austria in Hetalia may have been trained to be a fighter, but he eventually devolves into the pampered prince he is today. But in Miserable, although he's still pampered, he definitely knows how to use a sword.
  • Anti-Villain: Type I. Still a villain in every sense of the word, but his relationship with Magya gives him a far more human side, he's much less ruthless than some of the series' other villains, and his eventually realization and acceptance that he will most likely die makes him sympathetic.
  • Deadpan Snarker: He's never speechless for a comeback, whenever Ilber tries to diss him.
  • Defrosting Ice King: Gradually lets more and more of his soft side show when he's with Magya.
  • Face Death with Dignity: After his arm is broken, he faces the likelihood of his death with solemn acceptance.
  • Father, I Don't Want to Fight: Subverted. He "finds no particular joy in the idea of killing," but puts up little resistance when his family pressures into volunteering to preserve their prestige.
  • Freudian Excuse: his sole reason for volunteering was family pressure.
  • Hated by All: Even his own Career pack (with the exception of Magya) hates him.
  • Lonely at the Top: Is hated or feared by everyone in the pack, with the exception of Magya.
  • Love Is a Weakness: Tells Magya right at the beginning that there is absolutely no room for romance in the Games. This doesn't stop the Ship Tease, of course.
  • Pet the Dog: When he doesn't kill Feli, when he saves her from the fish mutt (though it's arguable how much of this was out of goodness and how much was out of gaining Sheen's loyalty), and many of his moments with Magya.
  • Villain Decay: He loses a lot of his threat once Ilber nearly kills him and breaks his arm.
  • Villainous Valor: Fights bravely against Sui and Norge until the end, even managing to hurl a cleaver at the latter's back.

Sheen Sehre:

  • Anti-Villain: He's a Career, but rarely does anything malevolent and spends most of his time trying to protect Feli.
  • Always Save the Girl: Even if it means driving himself to the point of exhaustion, dragging down the whole Career pack, and planning to sacrifice his own life.
  • The Dulcinea Effect: Perfectly willing to fight and die for a girl he's known for about a week. Though, to be fair, he thinks he's seen her in a dream before, and that they're fated to be together.
  • First Kiss: Shares his only kiss with Feli as he lies dying.
  • Love at First Sight: Falls head-over-heels for Feli the instant he sees her. (Although he believes he's seen her before in a dream.)
  • Love Redeems: He most likely would have stayed a cold-hearted Career if it hadn't been for Feli.
  • Merciful Minion: Subverted - he fully intended to kill Bell at the bloodbath, but let her go in order to run after Feli.
  • Sugar-and-Ice Personality: Apparently his usual demeanor is aloof and arrogant, but he sheds this immediately when it comes to Feli.
  • Villain Ball Magnet: Despite doing everything he can to convince Feli he's on her side, she nevertheless remains terrified of him for almost the entire fic.

Snuff Eitchpy:

"I'm only 12 — and I've only been that for about a week — and I'm not that strong or anything. I kind of... I don't have good odds. I'll try to get out and everything, but I'm really not that optimistic about this."

Antonio Spey:

  • Affably Evil: A pretty amicable guy, despite being a trained killer and all.
  • Anti-Villain: a dark Type IV. He spends more of his time flirting than doing anything actively malevolent, and never kills anyone outside of the bloodbath. Despite this, he still opposes the protagonists.
  • Boisterous Bruiser: Comes off as one in his interview, acting both amiable and deadly.
  • Forgotten Fallen Friend: Not that the Careers were particularly close, but man, they got over his death quickly. He isn't dead two seconds before Ilber makes callous jokes about it and Ax gleefully claims his weapons as her own.
  • Karmic Death: Is eaten by a huge fish muttation while trying to catch Aurth.
  • Sudden Sequel Heel Syndrome: Not him specifically, but the Hetalia character he's based off of. Spain was largely 'good' in Horrible, but here he's a trained killer.
  • Would Hit a Girl: He kills Saki at the bloodbath.
  • Undignified Death: He's eaten alive by a fish muttation while swimming in the river.

Shiran Kirkland:

  • Bonding over Missing Parents: He bonds with Amer over their missing friend/brother, Igris.
  • Break the Cutie: He comes dangerously close to this, almost losing all hope after being shot with an arrow. Winning the Games and meeting Amer seems to help him get somewhat better, though.
  • Despair Event Horizon: Approaches it after Plutonia dies and he no longer has any reason to keep up his cheerful facade; comes very close to crossing it after being shot by Ise.
  • Determined Defeatist: Knows (or thinks) he's going to die, but keeps putting on a happy face for his family and ally. Even at the climax, when he's mortally wounded and has to fight an older tribute with an axe, he fights for his life despite knowing (supposedly) it won't do any good.
  • Face Death with Dignity: Acted in this way when he thought Norge was going to kill him. Fortunately for him, it didn't go quite as planned.
  • Lonely Rich Kid: Implied that he and Igris had no friends in District 5 because of their family's wealth.
  • Sibling Yin-Yang: He is optimistic and friendly, while Igris is cynical and aloof.
  • Sole Survivor: Not only does he win the Games, but he's the only Hetalia character to appear in the series and not die even once.
  • Weak, but Skilled: Definitely not the physically strongest, but he manages to avoid certain death with his expertise in swimming, as well as kill Norge with some frog poison.
  • Will Not Be a Victim: In his final battle, he first decides to die standing on his own two feet, then takes it one step further and fights back despite the odds. It works.
  • Wise Beyond Their Years: Displays surprising maturity in his forgiveness of Amer during "Difference", as well as his brave acceptance of death throughout Miserable.

Aurth Unikin:

  • Black Cloak: Wears one of these as his district token, believing it enables him to perform magic. It also leads to his death.
  • Death by Irony: [[spoiler:Killed by the district token he believed would guarantee his victory.
  • Summon Bigger Fish: When Antonio is swimming up to finish him off, Aurth calls upon his dark magic skills to summon a giant fish which kills the Career. At least, that's what he'd like to think happened.
  • Too Dumb to Live: [[Spoiler: If only he'd taken off the stupid hood…]]
  • Undignified Death: Strangled by his own hood when a large bird muttation lifts him off the ground.

     Miserable Males, District 7 - 12 

Ilber Schmidt:

  • Arrogant Kung-Fu Guy: He lives to fight, is pretty good at it, and never lets anyone forget that fact.
  • Combat Pragmatist: During his fight with Osso, he disarms his opponent and fights him with both swords.
  • The Starscream: Despite not being The Dragon in Osso's Career pack, he still fulfills this role perfectly, betraying the alliance with intent to take over as leader.
  • Undignified Death: Has his throat ripped out by a puffin.
  • Villainous Friendship: Him and Ax: although initially bothered by his flirting, she spends a lot of time with him during the Games and genuinely seems to enjoy his company, while he views her as just another obstacle.
  • WTH, Costuming Department?: In-Universe; he's seriously annoyed at being dressed as something as harmless as a tree.

Norge Oslo:

  • Accidental Murder: Beats up Ise in a fit of rage, unintentionally reopening a wound on his neck and causing him to bleed to death.
  • Anti-Hero: Okay, so he wants to protect his little brother — that's pretty heroic. But wait... HE JUST HACKED APART SHEEN'S GUTS! And... oh my gosh... now he's trying to kill a thirteen year old?
  • Ax-Crazy: Eventually happens throughout the Games, to the point where he's too crazy to know that he just killed his own brother.
  • He Who Fights Monsters: Becomes more and more ruthless towards the end of the story, once he's vowed to protect his half-brother, Ise.
  • Insane Equals Violent: After turning a little paranoid, he has absolutely no qualms about hacking Sheen to pieces.
  • Kick Them While They Are Down: Continues hacking at Sheen, even after the Career's too badly injured to move, let alone fight back.
  • Knight Templar Big Brother: What pretty much defines him in the later part of the Games- even when Ise is dead.
  • Pet the Dog: Even before he knew that they were half-brothers, Norge still allied with Ise, even though it was implied that Ise wasn't that strong.
  • Sociopathic Hero: He wants to protect Ise from the Games, but he is also willing to kill a thirteen-year old to succeed.
  • Sugar-and-Ice Personality: Most of the time, he's emotionless. But catch him in the chapters when he practically begs for Ise to call him "big brother"…
  • Would Hit a Girl: will attack anyone who stands in the way of Ise's victory, whether they're taking the offensive - like Magya - or not - like Sui.

Ise Javik:

  • All Take and No Give: Ise suspects himself of being the Taker and hates it. This is what eventually drives Norge to snap and kill him.
  • Chekhov's Skill: His skill in archery is mentioned during training and crops up again at the feast.
  • Conflicting Loyalty: Between Norge and his parents. Kill his half-brother to go home or die in his place and break his family's heart?
  • Death by Irony: An extremely dark example; he is killed by the person sworn to protect him.
  • Defrosting Ice King: To an extent; he wants little to do with Norge when he first finds out they're related, but one of the last actions he performs is treating his half-brother's wounds. And then everything goes wrong.
  • Dirty Business: How he views shooting Shiran and most likely having to kill Norge. He definitely doesn't want to do such things, but knows he has to if he wants to get home.
  • Fond Memories That Could Have Been: Before their final fight, Ise imagines how life could have been if he and Norge had been raised as brothers.
  • Would Hit a Girl: Fights just as hard against Magya as he would against any other opponent. It helps that she was attacking his brother at the time.
  • Would Hurt a Child: Shoots Shiran, despite considering him "just a kid." To his credit, he definitely didn't want to do so.
  • What the Hell, Hero?: Calls Norge out for kicking Sheen when he's down.

Den Copen:

  • Affably Evil: Remains eerily good-natured, even when ordering Sui and Tina to look for victims or advancing slowly on them with a cleaver.
  • Blood Knight: Though never actually reaching this level, he seemed to have tendencies towards it, and might have gone all the way if he hadn't been killed early by Tina.
  • Boisterous Bruiser: Easygoing, fun-loving, and completely eager to fight.
  • Even Evil Has Standards: Not that he's evil, but he specifically says that even though he's willing to kill the competition, he won't sink so low as to torture them. Nor will he force Sui and Tina to kill others, at least "not yet."
  • Would Hit a Girl: was almost certainly about to kill Sui and Tina before Tina kills him.

Seborga Costa:

  • Ship Tease: Wy/Seborga, anyone? They were apparently flirting in training...

Korea Im:

  • Daytime Drama Queen: Obsessed with Capitol soap operas ... even when being carted off to his death.
  • Doomed by Canon: In The Hunger Games, District 12 has only ever had four victors (three in the canon series, one established by Journey's other fics), so you pretty much know he's going to die.
  • Too Dumb to Live: Has no problem with watching TV instead of discussing strategy with his mentor, because apparently everything he'll need to win the Games is in his blood. After all, [insert combat skill here] was "made in Korea!"

     Miserable Females, District 1 - 6 

Livna Wickham:

"Did I ever mention I have the memory of an old-man goldfish?"
  • Anti-Villain: She's more quirky than threatening, and doesn't do anything actively antagonistic after the bloodbath.
  • Cloudcuckoolander: Who dreams about TEA in the Hunger Games?...
  • Forgetful Jones: She has some shades of this, like forgetting her ax at the riverbank.
  • Fun Size: She states that she's rather small.

Magya Garrison:

"Not only have people been tortured, they've starved and burned and just withered away, so slowly... I want to save at least one Games from so much of that."
  • Boisterous Bruiser: Without hesitation, she lunges into battle with Ilber with an enraged scream.
  • Girl Next Door: She's pretty, but not unapproachable. She has shades of being a tomboy, but she's not overly manly.
  • Go Mad from the Revelation: She gets a little unhinged after she realizes that she hasn't been accomplishing much in trying to stop people from suffering.
  • Token Good Teammate: While not necessarily 'good,' she volunteered so that there would be a Mercy Killer among the tributes and is a pretty amiable person when not on the hunt.
  • Tomboy: It's mentioned in Chapter 11 that she'd often dress up in boy's clothes and would prefer sneakers over "glimmering things".
  • Well-Intentioned Extremist: Ties into the reason why she wants to go on a killing spree and become the Victor. She wants to make sure nobody feels any pain from the Games- by killing them herself.

Feli Vargas:

  • Sibling Yin-Yang: She is submissive and needy, while Lovi is aggressive and surly.

Journs Skyop:

"Blood has such a beautiful colour, you know? And the shining, crimson textures on mutilated flesh are so much more interesting than bland, rough skin."
  • Softspoken Sadist: You never see her yelling like a maniac, and she sure sounded like she enjoyed bashing Paliss's head into the metal platform…

Wy Micra:

  • Flat Character: The most you get out of her is that she's an artist.
  • Scenery Porn: Her narrative is full of artistic imagery.
  • Ship Tease: Magya says that she's been noticing that Seborga's been flirting quite a bit with Wy… Not that it'll really amount to much when the Games start.

Bell Gique:

  • Life-or-Limb Decision: Okay, Bell, whatchya gonna do: cut off your most-likely-infected hand? Or go on with the pain...

     Miserable Females, District 7 - 12 

Saki Beebul:

"Ha! You guys can't kill me if you can't even catch me!"
  • Annoying Arrows: Subverted; she barely notices when Osso shoots her and continues running for a while, but the pain eventually catches up to her and she collapses long enough for Antonio to kill her.
  • Bookworm: She even wishes that she had an electronic device to read during the parade.
  • Blood Knight: Seems to have slight implications of this, as she thinks the Games are cool- especially for the fighting and the blood.

Paliss Crai:

Tina Sinki:

  • Insane Equals Violent: Inverted. It was her violent act of killing Den that led to her mostly harmless insanity, not the other way around.
  • Plucky Girl: Can be seen as a variation, both pre- and post-snapping. Beforehand, she's The Pollyanna, and while she does lose her mind, she's not so much broken as cheerfully oblivious to everything around her. Heck, her reaction to confronting an enraged, knife-wielding Magya is to run off giggling.
  • Screw This, I'm Outta Here: She and Sui flee Den's alliance when he gets a little too insistent on killing. Unfortunately, it only makes things worse.

Plutonia Agnelli:

  • Extreme Doormat: Has shades of it.
    "I really don't think I'm going to win this. I'm not sure why I'm going to try. I don't know. Just because I should. Because my family and my mentor told me to."
    * Foreshadowing: When she and Shiran find a waterfall, Plutonia worries about how fast it's going. And then, some chapters later, you see how she dies…
  • Forgotten Fallen Friend: Shiran pretty much forgets about her after she drowns.
  • Grew a Spine: Somewhere along the Games, she gets enough backbone to freak out on Shiran when he does some potentially dangerous stuff.

Sui Holmes:

  • And This Is for...: In her final battle, she tries to justify her killing of Careers by assuming that one of them killed Tina and fighting to avenge her. She ends up taking down Osso, who wasn't guilty of Tina's death, and being killed by Magya, who was.
  • Cloudcuckoolander's Minder: Briefly, to Tina, until she decides that she can't bear the strain and abandons her.
  • Dirty Business: Her thoughts on abandoning Tina. She feels she has to do it, but that doesn't stop her from being consumed by guilt for nearly the rest of the fic.
  • Emotionless Girl: Rarely displays open emotion, even when racked with guilt over abandoning Tina. It's only through her inner monologue that we realize how she feels.
  • Merciful Minion: Den sends her out to find tributes to kill, but she can't bring herself to report the young and obviously terrified Shiran and Plutonia to him.
  • Plucky Girl: Never gives in, despite all the guilt that gets heaped on her after abandoning Tina. She even goes out fighting a Career.
  • Screw This, I'm Outta Here: She and Tina flee Den's alliance when he gets a little too insistent on killing. Unfortunately, it only makes things worse.

Owella Fehr:

"The capitol... It's just too strong for one little girl like me to take on. I just have to... have to sit back... have to stay and sit and watch... Just like always..."
  • Victimized Bystander: Her narrative basically points out how she's a bystander, and since she's a victim of the Games…

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