- Anticlimax Boss:
- If you time your shots right and have the right weapon, you can blow away the first Despoiled that serves as a boss in under ten seconds. The later confrontations with Despoiled are... harder.
- By way of being puzzle bosses, this also applies to General Zetta and the Geist Queen.
- Catharsis Factor: Just try not to cackle maniacally while killing Nazis with the Particle Cannon, the Tesla Gun, or the Liechenfaust. You will fail.
- Eight Deadly Words: This is how Ross Scott felt during his April Fools' Day review video in Ross's Game Dungeon, saying that that nobody is really reacting to or treating any sense of urgency to the horrors around them, which fails to invest him in the characters, which in turn fails to invest him in the game itself. It was bad enough that he couldn't bring himself to finish the game, a first for the series.
- Genius Bonus: Fictitious weapons appear to be based on real-life guns. Both the Particle Cannon and Leichenfaust have the stock and pistol grip of the MG42, but a particular standout is the Tesla Gun, which uses the grips and receiver of the relatively obscure Polish Błyskawica submachine gun from WWII. Its name is Polish for... 'Lightning'. Oh, and there's also the relationship with B.J.'s surname.
- Harsher in Hindsight:
- The fact that a group opposing the Nazis shares a name with a Greek Neo-Nazi political party that would gain a disturbing amount of power a few years after the game's release. Especially since the ingame group's leader is a traitor working with the Nazis.
- One piece of intel the player finds notes that the most successful attempt to create a Veil Assassin used a captured and Brainwashed resistance fighter as the test subject... and suggests that all future Veil Assassins (including, presumably, the ones you have to fight) be created in this way. Along came Wolfenstein: The New Order and Deathshead's cyborgs (especially the one which has the brain of either Wyatt or Fergus) replacing the Veil Assassins...
- This game has Deathshead tauntingly warn Blazkowicz that he "won't live to see the swastika flying proudly over Washington D.C." Come the events of Wolfenstein II: The New Colossus and while Deathshead doesn't live to see such a sight, poor Blazko does.
- Hilarious in Hindsight: Peter Jessop, who voiced B.J. Blazkowicz in this game, would go on to voice another soldier that fought enemies with access to laser weapons, robots, bio-engineered creations, and Powered Armor, while using the latter himself. Not to mention as well he'd already voiced another character in another game which featured all of those and more. Then a couple years after that game was released, B.J. himself (though no longer voiced by Jessop) would start wearing powered armor and be given an artificially-created human body in Wolfenstein II: The New Colossus.
- Spiritual Successor: Perhaps less a successor to RTCW than a reskin of the basic design for Hexen 1 and 2's gameplay style. Also the closest we will get to a fifth Raven/id Software-made Heretic or Hexen game until that series' rights issues are resolved.
- Suspiciously Similar Song: Some of the music from the game sounds very similar to "The Ark's Theme" from Raiders of the Lost Ark.
- They Changed It, Now It Sucks!: A common complaint on release week. The most common gripes include the lack of a Chaingun, the use of Regenerating Health in single-player and even in multiplayer mode, and how the game's multiplayer was simplified from the much more famous RTCW and its multiplayer spin-off, Enemy Territory.
YMMV / Wolfenstein (2009)