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Headscratchers / Wolfenstein (2009)

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  • The intro cinematic to the Dig Site mission shows us B.J. whacking away a nazi and rescuing Sergei Kovlov. Right after you get to actually play and get out of the tent, there's a soldier standing before it. How did B.J. get past him and all those guards without raising even a slightest hit of an allarm?
  • When B.J. first meets the Kriege brothers, one of them name-drops the Manhattan Project to flaunt the black market's intelligence sources. Blazkowicz is said to be visibly shocked upon hearing the code word. While it's technically possible they could have at least learned of the code namenote , why on earth would it have any meaning for B.J., who not only has no connection to the project, but as someone whose duties involved a high risk of capture would be among the least likely to be briefed on any such secrets?
  • In a later encounter with the Kriege brothers, they appear to have obtained a complete dossier on B.J., name-dropping previous missions such as Operation Resurrection and the Spear of Destiny... and yet they say they've never heard of the Office of Secret Actions before.
    • I want to say it's a matter of competence - namely, the lack of it that video-game Nazis tend to have about being evil and dangerous, as such allowing the Kriege brothers to hear about those actions without knowing who was involved from their side - but with the kinds of intelligence they can gather without really ever leaving their outpost, the fact that they've heard about the OSA now, without the OSA explicitly doing anything different from previous operations that makes its existence known to the enemy, means there's really no reason why they shouldn't have heard of it at some point before. Though, the real fridge logic is how exactly the Kriege brothers know about the business with the Spear when that apparently happened in a separate continuity from RTCW and this game.
  • The sheer variety of upgrades available through the Black Market raises a couple of questions. Why they would have access to upgrades for, say, the Thule Medallion - only 3 are seen in the entire game, including the opening cutscene - or some of the rare/prototype German weapons is unclear. On the other hand, one wonders why the Black Market is the only source for upgrades for even standard issue weapons, as BJ is unable to obtain so much as a rifle scope or silencer from picking up his opponents' guns.
    • Also, they don't sell pistols or anything - pistols are exclusive to cutscenes and the Misbegotten Multiplayer Mode. Even though they have a Luger P'08 and a Colt M1911 right there within the actual market. They're a black market that can get their hands on upgrades for a damn medallion of which only three exist, among the other crazy stuff their upgrades do like somehow nullifying the ridiculous backblast of the Panzerschreck without actually making the rocket smaller (there's a reason it had that shield covering half the user's body) and making its rockets able to lock onto targets and turn in-flight to seek them - handguns, especially those used by their own country's army in the middle of a war, would be small potatoes in comparison to something like that, so if they can get one of each there's no reason they couldn't get a whole truckload of them and sell those too.
    • How modifying a gun's chambering mechanism makes it more powerful while still using the same ammunition? If you modify it to chamber larger bullets, you can't use the same ammo as before and if you want to use the same ammo, what's the point in modifying the gun. The bullet mass and the gunpowder amount is still the same. Only prolonging the barrel would perhaps increase the muzzle velocity.
  • So was General Zetta human in the first place or actually an intelligent Eldritch Abomination originating in the Black Sun universe?
    • Zetta was originally human, but his exposure to the Black Sun resulted in him mutating into the abomination we fight.
  • What exactly *is* the Black Sun? I get its supposed to be based off the Black Sun symbol (which the game features heavily) but the game never exactly addresses its existence beyond the Nazi's use for it. Characters just seem to acknowledge it exists without any further description. Even the Golden Dawn and the Nazi intel don't give any information as to what it is, its like everyone who knows about the Black Sun just inherently knows what it is. It seems to be almost like a black hole, but it clearly can't be, since its visible to the naked eye (its surface even seems to be rough and uneven), and only certain things in the Black Sun Dimension are sucked into it. More curiously, the test subjects in the hospital (the ones with bandages on their faces) were apparently exposed to the Black Sun and driven insane, but judging from their maddened ravings ("A sun as black as pitch, the end of life", "They watch me floating by waiting to feast on me", "Everything flies apart like ash in the wind - insanity, its all insanity!" etc) sounds more like some kind of Cosmic Horror Story type madness, like the Black Sun is some kind of eldritch being. But Bj, Deathshead, and Hans all stand around seemingly unaffected by it, and Deathshead doesn't even have the excuse of having a Thule Medallion to protect himself. It just reeks of a lack of thought put into the story and reminds me of how committee-designed the game is.

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