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Communication Media Comic (shortened to Commedia, a reference to the renaissance play Commedia dell'Arte) work-in-progress webcomic made by Master Jay AM, who happened to be a mass communications major, the series focuses on the Anthropomorphic Personifications of media channels, drawing story lines and gags from the history of the media and the real-life relationships and issues faced by media practitioners today. A series with over 30 characters representing a media format or an associated technology or industry. A partial list is available here.

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The pitch emerged on mid-2010 as an edutainment series of single-shot cartoons and comics. Much of the original sketches were finished between September and October. The comic itself along with a considerable amount of sketches is posted on DeviantArt. Segments of the comic are published on Tumblr.

Its premise is loosely inspired by Axis Powers Hetalia and other similar comics. It is heavily influenced by the author's own time spent at TV Tropes. The author wanted to give Anthropomorphic Personifications a shot and looked for one that the people at DeviantArt haven't already tried.

The media formats featured in the comics so far include the following, sorted according to the technologies involved.Such relations are interpreted to mean familial relationships through blood, adoption, or marriage.

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  • The Prints: Literature, Mail, Print Journalism and Periodical Publishing/Journalism, Comics, Magazine Publishing, Printmaking, Writing
  • The Audio-Visuals: Television, Video, Recording Industry, Music Video, Satellite Communications, Cable
  • The Films: Cinema, Photography, Animation
  • The Digitals: Internet, Computer Technology, Arpanet, Podcast and Mobile, Intranet, Video Games, Satellite Communications
  • The Telegraphs: Telegraphy, Telecommunications, Radio, Internet
  • The Spatials: Art, Music, Comics, Animation, Cartography, Graphic Design, Dance
  • Theatre and Puppetry
  • The Motives: Advertising, Propaganda, Public Relations
  • Tabletop Games

As seen previously, there's an overlap with some media formats and technologies that can fit more than two categories.

Many more characters may come as the comic progresses.

It can be found here. The majority of the tropes present are available on the profiles and sketches. Now has a WIP character sheet.

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Not to be confused with a certain other Commedia.

This series contains examples of:

  • Adorkable: Many of the characters, including Print Journalism, Photography, and Internet.
  • All Love Is Unrequited: Well, most of it anyways.
  • Art Evolution: The comic took on a less sketchy format c. 2016.
  • Art Shift: Constantly. The first page and second page have this in spades.
  • Always Someone Better: A recurring theme is this, and its occasional subversion.
  • Anthropomorphic Personification
  • Big Brother Mentor: Many of the older media channels tend to be this toward younger media channels, particularly siblings.
    • Television and Video are said to be inseparable.
    • Literature is this to Journalism, but not so much to his other siblings.
  • Executive Meddling: The source of many gags in this series. TV tends to show this the most.
  • Generation Xerox: Literature and his son, Comics, look remarkably alike. Telegraphy and Internet also qualify to an extent.
  • Hollywood Nerd: Lit and Comics qualify as Type 2. Internet, Computer Technology, Intranet, and Video Games are Type 1.
  • Jerk with a Heart of Gold: All of the characters will end up with jerkass moments. Thus many of them would fit this trope.
  • No Fourth Wall: Pretty much the point, especially when it involves Internet.
  • Old Media Are Evil: A recurring theme, although they qualify more like "old media are jerkasses" more than anything.
    • New Media Are Evil: Ditto, in particular Internet, who is basically acts like a troll.
      • Sadly, there's no trope for "all media are jerks."
  • Older Than They Look: Most of the media channels invented prior to the 19th Century have this. Comic is an egregious offender; he looks like an Emo Teen, but is physically in his 20s and is older that Television. Averted with Telegraphy.
    • Averted with Telegraphy, who is much younger than many of the other media but has visibly aged. This is grounded in wire telegraphy being a largely forgotten medium in real life.
  • Sibling Yin-Yang: There are blood siblings in this series of media channels that share a common history or technology. Therefore their differences are Truth in Television:
    • The Film Siblings (Cinema and Photography); one likes movement, the other stillness. although they're amicable, they're not close.
    • The Prints (Literature and Print Journalism) are a more amiable pair of brothers. One is sedentary, the other adventurous.
    • Magazine and Print Journalism have a Foolish Sibling, Responsible Sibling dynamic.
    • Internet and Intranet. The former is an extroverted Jerkass and the other is a shut-in.
  • Shout-Out: Given the nature of the series, this will more or less be inevitable.
  • Take That!: Quite a bit really. Mainly toward Executive Meddling and other media pet peeves.
  • Teens Are Short: Averted with Internet, who is actually taller than his father ComputerTech. His sister Arpanet is even taller.
  • Visual Pun: A lot.
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