Follow TV Tropes

Following

Video Game / Best Fiends

Go To

https://static.tvtropes.org/pmwiki/pub/images/bestfiendsimage.jpg
Small things make a big difference.
Advertisement:

Best Fiends is a connect-3-or-more Puzzle Game with RPG elements. The story is about a meteor crashing into Mount Boom, home to the slugs, which turns most of them into a vicious army that starts taking over the land of Minutia, home of tiny critters who fight back.

The goal of the game is to perform each level's tasks such as beating the slugs, matching enough specific blocks, breaking crates, collecting diamonds, making bombs explode, or any number of other things.

Made by Seriously with the help of Angry Birds developers.

Now has a followup, Best Fiends Forever, which involves travel through time and parallel universes.

The series also has various CGI web shorts animated by Reel FX Creative Studios, which are released sporadically on the game's YouTube account, the playlist containing them can be found here.

Advertisement:


This game provides examples of:

  • A Day in the Limelight: Nine Fiendsnote  have gotten solo mission packs, side quests that each feature only the respective Fiend as a playable character. Initially, they only had 20 levels and the prizes were diamonds, gold, and keys, but they've since been augmented to 30 levels with a new costume for the quest's main character at stake.
  • Alliterative Name: Many things in the game are named according to this scheme.
  • And Your Reward Is Clothes: Some achievements, like finishing the solo missions or various daily challenges, will give characters costumes that give a 50 attack boost to the Fiend that wears them.
  • Anti-Frustration Features: Failing a level multiple amounts of times will cause the game to put a permanent extra move into that level.
  • Advertisement:
  • Awesome, but Impractical: Long chains are not always the best ones, as even the game itself will sometimes tell you.
  • Big Creepy-Crawlies: Averted all the time, and often lampshaded in the process. (It's supposed to appeal to all ages!)
  • Boring, but Practical: The Earthworms' special ability. They don't get a flashy bomb to stick on the board or a big animation to remove tons of pieces. All they do is shoot out a firework directly at a Slug. It doesn't change the board in any way, but it delivers a quick burst of attack power, which can be ridiculously useful in a pinch.
  • Bribing Your Way to Victory: You can either earn the diamonds and "Meteormites"note  or you can buy them directly with real money. Most of the time, you have to use real money to purchase in-game gold as well - this can be used to increase your health bar, give you infinite energy for a limited time, or buy extra turns if you run out and would otherwise lose a level - but very rarely the game will reward you with gold just for accomplishing specific things.
  • Cartoon Bomb: A bomb in this style is the most commonly dropped reward item for filling out a Fiend's meter, which acts like another piece and deals heavier damage. There are a few variants on how they explode and take out pieces: horizontal, vertical, X-shaped, and a square. Rascal has a special bomb that shoots out two horizontal lines at once, while Thorn has the same ability that launches vertically instead. As well, some levels have a black bomb that can only be activated by another bomb, and doing so clears out the entire map.
  • Cast of Snowflakes: The Fiends are like this, but the slugs aren't. While there are many different types of slugs, with more being introduced in specific updates for new levels, you'll run into many of the same slug, and obviously they won't all be the same character.
  • Cockroaches Will Rule the Earth: Lapoleon is said to be waiting for the day when he rules the world, anticipating this will happen.
  • Early-Bird Cameo: Seriously's five year celebration video gave early previews of three new Fiends: Ru the panda ant, a vinula, and Dina the Hickory Horned Devil. The latter was released just a week after this surprise appearance, albeit with a slightly modified design.
  • Enfant Terrible: The short "Baby Slug's Day Out" features a baby slug that is adopted by the Fiends in an attempt to prove "nurture vs. nature". Only Howie is able to see the slug's true evil motives, but no one believes him.
  • Evolution Power-Up: Every five levels gives each Fiend a new form.
  • Failure Is the Only Option: According to the animated short "Boot Camp", the slugs flat-out set themselves up to fail and get defeated by the Fiends. Those who succeed at the slugs' training gauntlet will simply be put through it again only to get walloped worse than they would have been if they had just failed the first time.
  • Guest Fighter: Labbit, up until he was pulled from the game in the Easter 2017 update for reasons largely unknown - Seriously have only said it was necessary to do so, being that he was "a unique case", but haven't specified why.
  • Hero of Another Story: Various side-quests involve a quintet of earthworms that have their own slug-fighting adventures. Beware - these levels can be quite tough. They would later be Promoted to Playable through an update that lets them join the main Fiends as a reward.
  • Hidden Purpose Test: The short "Howie's Gift" tells the story about how Howie, the wizard lizard, managed to get his "greatest gift" when he was younger, going through three tests to prove that he is brave and kind of heart to earn a power beyond his wildest dream. It turns out he was always a wizard. The gift was how he got his British accent.
  • Holiday Mode: Certain holidays will create different events to play themed around the holiday for special costumes for Fiends, along with changes to the Slugs and soundtrack. The background of the hub world will also be added to as well at times.
  • Idiosyncratic Combo Levels: "Well done!" "Fiendish!" "Fiendly!" "Slugmaddeon!"
  • Incredibly Lame Pun: Lots, like Miles the Inchworm. Geddit?
  • Money Grinding: Don't wanna cough up real money? Don't worry - if you play the Lootballoon just right, you won't have to. It takes awhile, but it works.
  • No-Sell:
    • Some slugs are immune to specific colors of block. If you're not careful, matching these blocks together for one of your moves against such a slug anyway can be costly.
    • Inverted with the hairy slugs, whose color identifies the kind of block to which they are twice as vulnerable as other slugs.
  • Our Product Sucks: The game has a Webby Award-winning commercial advising the players against their game, tilted "Don't Download Best Fiends".
  • Play Every Day: The game encourages daily playing, with a special daily calendar for prizes, a new on-map event every day, and various holiday events that give a special costume in an allotted time amount.
  • Seldom-Seen Species: Some of the fiends are various animals that are rarely seen in media, such as Bo the Dragon Slug, Pop the Axolotl, and Nog the Wheat Weevil.
  • Shout-Out: Has its own page for them.
  • Speaking Simlish: Some of the characters, especially the Earthworms and Slugs during the side-missions, will speak gibberish with speech bubbles of what they're actually saying next to them during the level change scenes.
  • Teeth Flying: Some slugs will spit teeth onto the board, replacing actual matchable objects - sometimes to the ire of the player who might have been trying to set up a match that was disrupted by this one tooth being thrown in. The teeth can only be destroyed by matching right next to them, or by lining them up in the blast radius of a bomb.
  • Tertiary Sexual Characteristics:
  • Upbringing Makes the Hero: The Baby Slug challenges has the player collecting carrots to feed a baby slug. Raising them like this ends up keeping them from being corrupted by the Slug Army.


Top

Example of:

/

Feedback