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  • B-Team Sequel: As with a lot of Capcom's other late-cycle SNES games, Final Fight 3 was farmed out to an uncredited outside developer, Oersted, as Capcom was in the middle of transitioning their development hardware from 16-bit to 32-bit.
  • Christmas Rushed: There's a very good chance the SNES port was this, seeing as how many features it lacked, which suggests production was rushed so it could be a launch title.
  • Creator Killer: Possibly. The critical and commercial failure of Streetwise is commonly seen as the reason behind the shutdown of Capcom Production Studio 8 in 2006, and while a likely factor in Studio 8's closing, no official statements on the matter have ever been given by the company or former Studio 8 employees.
  • Direct to Video: Final Fight 2 and Final Fight 3 were made specifically for the SNES without any prior arcade versions at a time Capcom were making most of their belt-scrollers for the arcades.
  • Divorced Installment: This is the reason it has a Shared Universe with Street Fighter. The first game was originally supposed to be a sequel to the original Street Fighter, but became its own thing when the dev team realized it bore too little resemblance to the latter.
  • Dueling Works: With Streets of Rage.
  • Follow the Leader: The game has influenced similar games when it was first released like Riot City and D. D. Crew.
  • Franchise Killer: Streetwise sold and was received poorly, spelling an end to Final Fight as a standalone franchise. Some of the more popular characters (Guy, Cody, Haggar, Maki, Poison, Rolento, etc.) began making appearances in the Street Fighter series and related titles as early as Street Fighter Alpha, however, ensuring that the series lives on within the greater SF Shared Universe.
  • Life Imitates Art: The game actually came out before Jesse Ventura entered politics.
  • No Export for You: Despite being made by an American studio, Revenge's Saturn port never got released outside of Japan due to both being shipped very late in the console's lifespan and Capcom of America's reluctance to sell Saturn games that required one of the RAM expansion cartridges.
  • Orphaned Reference: Won Won's knife was removed from the English version of Final Fight 2, but the game's manual still shows him wielding it and mentions that he can "slice you up".
  • Pop-Culture Urban Legends:
    • For years, it was speculated that there was a Final Fight animated series with The Ocean Group doing the voice work much like they did for Mega Man (Ruby-Spears), Street Fighter, and Darkstalkers. Sites like IMDB even used to have a full voice cast for the show. It's uncertain whether the show never existed, if a Pilot Episode was produced but went into obscurity like Battletoads, or if the series was planned but never materialized. Granted, the Street Fighter animated series did end up having a Final Fight episode but still.
    • Fans reached a general consensus that the first game was inspired by Streets of Fire, given its similar plot and character names, but according to this video the game's producer had never even heard of the movie.
    • Streetwise's poor sales is typically given as the reason Capcom Studio 8 was shut down. It's unknown if that's truly the case, though even if it isn't, it certainly didn't help the studio.
  • Port Overdosed: In close competition with Double Dragon for the title of "most-ported beat 'em up ever." Almost every contemporary home computer and console had a version, and Capcom has frequently re-released it since then, too.
  • Shrug of God: Poison's sex:
    • When asked about her, Yoshinori Ono said Capcom doesn't have an official policy to what Poison's sex is, stating that in North America, she is a post-op transsexual, but in Japan, she is a pre-op transsexual/futanari/newhalf who "tucks her business away to look female". However, this seemed to have changed when Street Fighter X Tekken made some transgender references regarding Poison in some characters' win quotes. As a result, Capcom received angry complaints from a LGBT group accusing them of being transphobic. Capcom would later change these winquotes into something less offensive. Additionally, Ono retracted his previous statement regarding Poison.
    • Akira Nishitani, one of the developers who worked on the original Final Fight, believes that Poison's sex is up to the player to decide.
  • Significant Reference Date: The amount of points the player gets when picking up Edi.E's gum at full health is 42910. This number forms a date: 42, September 10th. Said date is developer Akira Nishitani's birthday, but the 42 doesn't refer to the Gregorian year 1942, but "Showa 42" (which is actually 1967).
  • What Could Have Been:
    • The first game was originally going to a sequel of the original Street Fighter titled Street Fighter '89. The game was showcased under the title in Japanese trade shows before it was changed due to feedback.
    • According to Seth Killian, Rolento was initially going to be named Lawrence.
    • Final Fight: Streetwise:
      • The developers are said to have wanted to develop a game in the style of the original games, only to have changed it at Capcom USA's insistence to make it more like Grand Theft Auto.
      • Vanessa was supposed to be a playable character in the story mode.
      • Poison and Sodom were supposed to be included. Concept art shows Sodom sporting a more modernized version of his attire (namely ragged jeans).
  • Word of God: The Street Fighter V Character Encyclopedia entry on Two P suggests that he was previously the Unknown Soldier Red from Forgotten Worlds. Disregarding how there are multiple Two P enemies in-game (which may or may not mean anything canon-wise), fans generally disavow this along with a few assertations made in other character profiles, simply seeing Two P as a tribute to Forgotten Worlds and nothing more.

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