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Nightmare Fuel / Final Fantasy VI

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https://static.tvtropes.org/pmwiki/pub/images/Kefka_Anthologies_4521.JPG
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Face it. The Nightmare Fuel seen in the Final Fantasy series may well have debuted in Final Fantasy IV and popped up again in Final Fantasy V, but this is where they got serious for real.

Keep in mind this game inspired the less fantasy-ish route the series took with further installments, with a parallel route filled with increasing horror following the former, and as a result the game's sequel holds the dubious honor of having one of its abominations as the image representing the scariness of the whole series.

Bring your brown pants. You'll need them.

As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.


  • The Cultists' Tower. First off, its theme is fucking disturbing; it sounds like some religious death march music with some eerie chanting in the background. Next, we have an entire cult that sprung up out of complete fear of Kefka and they march in a circle in front of this tower without end. The most disturbing thing? Strago is amongst them; believing Relm to be dead, he was so overcome with grief he actually turned to worshiping the same man that caused her "supposed" death. She's alive, of course, and comes to snap him out of it, but damn.
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  • The poisoning of Doma Castle. This is where Kefka firmly first establishes himself as such an utter and soulless psychopath that even his Emperor doesn't look fondly on this action. Granted, his dialogue is a little over-the-top and enjoyable, but then you see the water turn purple and all the citizens of the castle dropping dead. It's not a pleasant sight. But the worst is when Cyan, retainer of the castle, finds not only his king, but his wife and child all dead due to the poisoning. Seriously messed-up.
  • Doma Castle in the World of Ruin, and Cyan's Dreamscape, where you have to venture into the guy's dreams and literally help save his soul from these psychopathic triplets who want it. Even worse, he was willing to relinquish it out of deep despair, and it takes the souls of his wife and kid to snap him out of it.
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  • Shadow's various Flashback Nightmares, especially if you didn't know about them, happen to sleep in an inn with Shadow in the party, then hear that godawful buzzing sound....
  • Some of the enemy sprites in this game are pretty nasty. Humpties are pretty grotesque, looking like round, wrinkly, naked humanoid shapes, and they also use hugs/their own odors as a special move, which is so disgusting it confuses whoever they try it on. Brainpans could easily be images from a drug-induced nightmare, honestly being smiling flying zombie Buddha heads, and Crullers resemble twisting intestines covered in discolored tumors.
  • The World of Ruin. The music, with that bone-scrapingly discordant pipe organ.
    • In the original release and the Game Boy Advance version, the waters of the World of Ruin were a sort of rust-brown, giving the impression they were filthy and polluted. Th iOS remake of the game, the water looks like an ocean of vibrant blood.
    • Peepers, the squirrel-like monsters on the first island of the World of Ruin. The way they just... die without being hit. It really hammers home the fact that this world itself is dying.note 
    • Returning to Narshe, a bustling mining town in the World of Balance and the first town in the game, only to find a monster-infested ghost town with only one human inhabitant left. It doesn't help that the music changes to the same eerie ambience as the World of Ruin's map theme.
  • The cutscene at the end of the Floating Continent, which depicts most of the world being destroyed. An entire continent is split in half by massive, city-sized explosions and people fall into the created chasms to their deaths. The entire thing is driven home when we see the explosions visible from space as the music fades out.... The intro to the World of Ruin just adds more despondent salt in the wounds.
  • Celes's attempt at SUICIDE! That's right, SUICIDE in a Final Fantasy game. While this scene only occurs if you failed to save Cid, the fact that it's easy to fail to save Cid means it's common for players to see it. Celes barely even knew the truth about him being her uncle until now and yet is so overcome with grief she attempts it. You even watch as she takes the jump off the cliff. She lives, but still, yikes.
  • FFVI is full of creepy bosses. One of them is Chadarnook. It is a painting of a sexy woman that transforms into a freaking demon.
    • The location where it's found, Owzer's Mansion is also really unsettling, since the paintings come to life without warning, there's a Creepy Changing Painting of Maria (Celes' lookalike opera singer), and you get sucked into one painting of a chair, where an old woman takes the chair.

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