Video Game: Maniac Mansion
Oh, good! More brain donors.
Made in 1987, Maniac Mansion
' first in a long line of Point-and-Click
adventure games (before they gave up on this genre and started making Star Wars
tie-ins instead). The game is about Dave Miller, an 1980s
teenager, and his group of friends (each with their own set of skills, including the nerdy machine-minded Bernard, musicians Syd and Razor, photographer Michael, author Wendy, and surfer beach-bum Jeff) who break into local Mad Scientist
Doctor Fred's house to rescue Dave's girlfriend Sandy from having her "pretty brains" sucked out in an experiment. It is soon revealed that Fred is being mind-controlled by an evil meteor, and it is up to the gang to save not only Sandy, but perhaps the entire world. Ron Gilbert
and Tim Schafer
were involved with its production.
Notable for its general non-linearity for an 1980s adventure game, complete with Multiple Endings
of varying happiness depending on what characters you choose.
Also notable in that it was one of the first point'n'click adventure games, with an entirely mouse-oriented interface, and whose game engine (Script Creation Utility for Maniac Mansion
, better known as SCUMM
) would be updated and re-used for many future LucasArts adventure games, up until its final iteration in The Curse of Monkey Island
Later spawned a Canadian TV series based (very) loosely on it.
Spawned a Time Travel
based sequel: Day Of The Tentacle
, and two fan remakes
: Maniac Mansion Deluxe
, a Windows compatible version with updated graphics, and Night of the Meteor
, same as Deluxe but with more puzzles, more dialogue, more animation and Day of the Tentacle
style graphics (still in production). Has also spawned a series of fan sequels
named Maniac Mansion Mania
Tropes used include: