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Characters: La-Mulana
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    Humans 

Lemeza Kosugi (ルエミーザ 小杉, ruemiiza kosugi)

Mr. Explorer himself, protagonist of the first game.


Lumisa Kosugi (ルミッサ 小杉, rumissa kosugi)

The protagonist of La Mulana 2. She is Lemeza's (or Shorn's) possibly illegitimate daughter. With Lemeza vanished, she takes up Elder Xelpud's request to explore Eg-Lana.
  • Action Girl: Big-time.
  • Adventurer Archaeologist
  • But Not Too Foreign: Despite having blonde hair and blue eyes, Lumisa is fourth-generation Japanese-American.
  • Distaff Counterpart: To Lemeza, although the developers hope to develop her into a more distinct character than that.
  • Early-Bird Cameo: Lumisa actually made a brief appearance in the April Fools development video made before the remake's release.
  • Fedora of Asskicking: Much like her father, if it's Lemeza.
  • Fingerless Gloves: She only wears one, oddly enough.
  • Generation Xerox
  • Mysterious Past: Was she the daughter of Lemeza's wife before they married? Is she actually an illegitimate child of Shorn? Did Lemeza father her when he was only 15? Nobody knows.
    • Happily Adopted: Possibly. At any rate, if Lemeza isn't biologically her dad, she seems to think of him as such - she calls him Papa in the April Fools video, and all material that isn't directly referencing Shorn calls Lemeza her father. How happy she actually is with him remains to be seen.
  • Ninja: She is a Kosugi, so of course this applies!
    • McNinja: While she is fourth-generation Japanese-American, her But Not Too Foreign look has her skirting this trope more closely than the rest of her family.
  • Wearing a Flag on Your Head: Or around your neck.
    • And your breast pocket. And your pant leg. Notably, the flag on her pant leg has the Japanese flag superimposed over the 50 stars, representing her status as a Japanese-American.
  • Whip It Good: Just like her father.


Shorn/Shawn Kosugi (ショーン 小杉, shōn kosugi)

Lemeza's father and Lumisa's grandfather (or possibly also her father). He sets off the first game's plot by discovering the ruins and taunting his son about it.
  • Adventurer Archaeologist
  • Archnemesis Dad: Taunted Lemeza into coming to the ruins, and basically waited for Lemeza to obtain the Treasure of Life before STEALING IT FROM HIS OWN SON.
  • Back for the Finale: Shorn steals the show, so to speak.
  • Disappeared Dad: Left Lemeza with his grandfather at a young age so he could search for the ruins.
  • Dub Name Change: Zig-zagged. The original's fantranslation called him Shorn, the Japanese website for the remake still calls him Shorn but the English remake calls him Shawn, and in La-Mulana 2 he's apparently back to being Shorn again for the English localization.
    • Aerith and Bob: Shawn has an odd name out, considering all the mythological references and just plain made up names like Xelpud and Lemeza.
    • Shout-Out: May be named after Sean Connery, who played Indy's father.
  • Expy: His spectacles, bucket hat (though the remake turns it into a helmet), and iffy relationship with his son clearly mirror Henry Jones, Sr. He also has a touch of Belloq in him, with the whole poaching research thing.
  • Freeze-Frame Bonus: There are a couple of times you can see him leaving the room you're entering.
  • Hero of Another Story: He spent much of his life trying to find the ruins, and he managed to explore them almost entirely. However, because the story is told from Lemeza's POV we only know tiny portions of his tale.
  • Jerkass/Karma Houdini: Steals the treasure from his son at the end and runs off into the sunrise.
  • Miles Gloriosus: According to the remake's manual, as his physical prowess started declining somewhat with age, he developed a history of poaching the results of Lemeza's work to compensate. No surprise when he steals the show at the end, then.
  • Ninja: Had the same training Lemeza did, and has had longer to perfect it.
  • The Unchosen One: His final message to you on his computer, which you find at the very heart of the ruins, says that he went through all of the same trials and traps you did and reached La Mulana's heart, but ultimately wasn't able to continue because he wasn't chosen by the four Sages.
  • Whip It Good


Elder Xelpud (ゼルプド長老, zerupudo chourou)

The Elder of the village, and the guy who saves your game and generally chats to you. After the first game, he sells out and turns La-Mulana into a tourist trap.
  • Badass Grandpa / Hidden Badass: In the remake. Remember that one puzzle where you have to get Shorn's diary, involving that falling pillar? in the original, you use the time lantern. In the remake, you talk to Xelpud, and he literally comes down to that room in the ruins, JUMPS IN ITS FALLING PATH, AND THEN LIFTS IT UP FOR YOU TO GET PAST.
  • Bald of Awesome
  • Cloud Cuckoolander/Talkative Loon: Rambles endlessly about the MSX in the original PC version and about gaming in general, among other things, in the remake.
  • Cool Old Guy
  • A Date with Rosie Palms: One of Xelpuds ramblings in the remake has him quickly deny he was looking at anything dirty when Lemeza walks in.
  • Expy: In La-Mulana 2, he looks a lot like Kame-Sennin / Master Roshi thanks to sunglasses, a short-sleeved shirt, orange shorts, and the same beard he's always had.
  • Facial Markings: In official artwork he has the the symbol of the Philosophers on his forehead, which is a clue to his true nature.
  • Fanboy: Of the MSX. He even wears an MSX shirt under his robes, which is kept in the remake's art (though obscured for copyright reasons).
  • Fun T-Shirt: Again, his MSX shirt under his robes.
  • Forgotten First Meeting: He met Lemeza once before with Shawn, but Lemeza was too young to remember it.
  • Foreshadowing/Blatant Lies/Suspiciously Specific Denial: Xelpud's opening conversions with Lemeza in the remake are rather interesting if the player knows the whole story of the game.
  • Jive Turkey: "FAIRIES, YO!"
  • Leitmotif: "Xelpud"
  • Paranoia Fuel: Xelpud likes to point out that he always knows what Lemeza is doing. Or perhaps he's talking to the player.
  • Sdrawkcab Name: "Xelpud" spelled backwards is "Duplex", one of the developers of the original game.
  • Take That: Talks smack about the easiness of modern gaming. In the original version, he also likes to take potshots at the Famicom.
  • Voice with an Internet Connection: In the remake, he sends e-mails to Lemeza when certain conditions are met, which can be read at any time. Some of these also double as tutorials, such as the one explaining how to use the Grapple Claw.


Mulbruk (ムーブルク, muuburuku)

A girl who lives in the Temple of the Sun. She offers advice on where to go or what to do, but only appears in the remake version. After the events of the first game, she adapts well to modern life and becomes an adventurer with a taste for cheeseburgers and fashion.
  • Chekhov's Gunman: At the end, instead of escaping the ruins through the Guidance Gate entrance, Lemeza has to go talk to her. They both then run through an alternative exit.
  • Facial Markings: In official artwork she has some kind of mark on her forehead. It's never explained just what it means.
  • Fanservice: Beating the game with the Treasure That Must Not Be Seen on will let you see her sprite donning it as well during the staff roll. One of the Steam Trading Cards you can get shows her wearing it. Along with Lemeza and Shawn, and a naked Xelpud.
  • It Was with You All Along: Mulbruk has the Book of the Dead and doesn't even realize it until the topic is brought up.
  • Leitmotif: "Mulbruk"
  • Luke, I Am Your Father: Mulbruk is Duracuets' daughter.
  • Really 700 Years Old: She looks like a 19-year-old girl, but she's actually a 5000-year-old sage. She's just been sleeping all this time.
  • Reverse Grip: Her profile picture for the sequel shows her holding a knife like this.
  • Spell My Name With An "L": Most sites use the name "Muburk" if they were made before the English spelling of her name was revealed.
  • Third-Person Person
  • Trademark Favorite Food: Beef, apparently. The third CD cover for the first game's soundtrack shows her eating a steak, and her profile picture for the sequel shows her eating a hamburger.
  • You Gotta Have Green Hair: In the first game, at least, her hair is a very dark green. All images for the sequel show her with raven hair, though it's possible she dyes it.


    Sub-Bosses 

Shu/Chi You (蚩尤, shiyuu)

  • Healing Factor: From the blood.
  • Meaningful Name: Named after a Chinese god of war, the characters of his name can also be roughly translated as "natural fool."
  • Mirror Boss: At least, he wields several of Lemeza's subweapons.
  • Multi-Armed and Dangerous
  • Multi-Melee Master: It helps that he has six arms. Subverted in the original game in that while he has multiple weapons, he never attacks you in melee (he does in the remake, though).
  • One Steve Limit: May be a reason for the name change in the remake. In Temple of the Sun, one of the statues is Shu, the Egyptian deity of air who isn't related to this sub-boss at all.
  • Taking You with Me: In the remake, don't wait around too long after you get the Infinite Key from him.
  • Virgin Sacrifice: He lives on this.

Nü Wa (女カ, joka)

    Bosses 

Amphisbaena (アンフィスバエナ, anfisubaena)

A gigantic snake with a head at both ends.
  • Dual Boss: While only one creature, the fight against him functions like one.
  • Kill It with Fire: Spits streams of flames as its primary attack.
  • Leitmotif: "King Konda"
  • Public Domain Character: Since it's from Greek myths, it's naturally this.
  • Warm-Up Boss: Especially in the original, where a good shuriken spam was his downfall. He's only marginally tougher in the remake. Considering he's usually the first boss a player fights, it's almost like NIGORO wants to lull the player into a false sense of security...

Sakit (サキト, sakito)

A Giant who wished for The Mother not to return to the sky
  • Collapsing Ceiling Boss: Everytime he takes a step or fires his fist into the ground, rubble falls from the ceiling.
  • Golem: All the Giants are preserved as huge stone statues. Most of them can move depending on what the time of day is (it's a puzzle, you hit three stone lanterns to change the insignias so they're all either star, sun or moon). Sakit can only be fought when the Moon is showing, unless you sequence break so much that you get the double jump before fighting him.
  • Knight Templar/Well-Intentioned Extremist: Wants Mother to remain on Earth and will fight anyone to the death over it.
  • Leitmotif: "Giants' Rage"
  • No Sell: In the original version, his giant stone body is flat out immune to all subweapons, forcing you to close to dangerously close range in order to attack him.
  • Regime Change: "Sakit took power into his hand," both figuratively and literally.
  • Rocket Punch: A variant in the original, literally in the WiiWare/PC Remake version.
  • Wake-Up Call Boss: Oh boy, is he ever.
    • Can be less apparent in the remake, where he's a bit easier.

Ellmac (エルマック, erumakku)

A gigantic frilled lizard.

Bahamut (バハムート, bahamuuto)

A giant blue fish with a head like a hippo

Viy (ヴィー, vii)

A demon so massive that it needs smaller demons to open its eyelid.
  • Attack of the 50-Foot Whatever: The manual has a picture of what Viy actually looks like. All that is seen in-game is the area around its eye.
  • Bad Boss: In the remake, after the pair of imps have his eye held completely open, Viy will either thrust his eyeball upward, knocking the imps away in the process (often right into you), or disintegrate them with his Wave Motion Eye Laser.
  • Eye Scream: You hurt it by attacking its giant eye. And it can attack by everting its eye, trying to stab you with it.
  • Flunky Boss
  • Frickin' Laser Beams: It can fire one. From its eye.
  • Leitmotif: "In the Bottom"
  • Mercy Invincibility: Subverted in the remake. Touching Viy's body causes Lemeza's health to constantly drain, whether or not he enjoys Mercy Invincibility.
  • Public Domain Character: It is based on a tale by Nikolai Gogol about a demon with servants that hold its eye open.

Palenque (パレンケ, parenke)

An alien who's piloting a giant mechanical gunship.
  • Ancient Astronauts: It is based on one of the carvings that inspired this whole theory.
  • Bullet Hell: Actually fires a lot of bullets even in the original game. It gets even worse in the remake.
  • Difficulty By Region: Sort of. In the Wiiware remake, it was possible to fly right up in his face and kill him with only a few hits of the flail whip, as collision damage with Palenque did surprisingly little damage. In the PC version of the remake, however, Palenque has a fast life draining ability similar to Viy if you touch him. While this was mostly done to discourage cheap victories, it also makes his battering ram attack do a seriously large amount of damage.
  • Leitmotif: "Ancient Machine"
  • Made of Explodium
  • Ruleof Cool: You're fighting a Alien who's piloting a giant Gradius-inspired ship on a tiny little toy plane. With shurikens. While he has lasers and bombs and all sorts of things.
  • Taking You with Me: In the remake of the game, once his ship is trashed, he jumps out of his ship and blows up, killing you both if you don't retaliate in time.
  • Unexpected Shmup Boss
  • Wave Motion Gun: One of its weapons.

Baphomet (バフォメット, bafometto)

A pagan deity mostly associted with witches.

Tiamat (ティアマト, tiamato)

A Lamia that can control the dimensions, and tried to obtain the secret of life.
  • Always Second Best: Attempted to outdo the Mother in creating life and failed.
  • Background Boss: In the remake.
  • Cute Monster Girl: A trait she shares with her daughter Girtablilu (the scorpion woman).
  • Eyes Do Not Belong There: In the remake she has eyes on her palms as well as a third eye on her forehead.
  • Fan Disservice: In the first version of the game, her face becomes angry and distorted once she loses a certain amount of life.
  • Flunky Boss: Has up to four bats flying around at any time and up to four energy orbs that can't be destroyed in the original game. Nothing of the sort in the remake, however.
  • Frickin' Laser Beams: More like a Frickin' Laser Cannon in the remake.
  • Godiva Hair: Especially in the remake.
  • Leitmotif: "Interstice of the Dimention"
  • Marathon Boss: Unless you use the knife combo trick.
  • Mythology Gag: The mantra to chant in Tiamat's area is "MARDUK," the mythological character that killed Tiamat in Babylonian legend.
  • Name's the Same: This Tiamat has nothing to do with the multi-headed dragon god in Dungeons & Dragons.
  • Public Domain Character: Tiamat was a creator goddess in Babylonian mythology.
  • Reality Warper: She changed the sides of her part of the Ruins round. That's right: The Endless corridor is actually the BACKSIDE AREA of the Dimensional Corridor.
    • She also disables the Holy Grail's power while Lemeza is in the Dimensional Corridor, though he can still teleport into the area.
  • Rule of Symbolism: She's apparently meant to represent infinity and/or unchanging, with all the lemniscates (∞) in the Endless and Dimensional Corridors and during the fight with her. Of course, it could just be Naramura making us think they're symbolic.
  • Slasher Smile: Does this in both versions of the game. As you do damage to her, her facial expression twists into a horrific grin.

The Mother (聖母, seibo)/Mother's Soul (聖母の魂, seibo no tamashii)

She's the creator of all sapient Life, who is unable to get back to the sky. Unfortunately, it's a genuinely impossible task, and she's utterly unable to acknowledge that possibility. The entire plot of the game is to put her out of her misery.
  • All Your Powers Combined: In the remake during her final form she borrows attacks from all of the other Guardians.
  • Ancient Astronauts: It's unknown where the Mother came from, just that she fell from the sky long ago.
  • And I Must Scream: Has been trapped on Earth unable to move for millions of years.
  • Background Boss: The fight against her head.
  • Barrier Change Boss: In the original version four of The Mother's five forms is vulnerable to only one weapon.
  • Bloody Tears: One of her forms cries these.
  • Bowdlerization: The English version of the remake calls her "Great Mother" rather than "Holy Mother."
    • The remake changes her third form to look like a skeleton rather than the Virgin Mary.
  • Energy Beings: Her soul's first form is definitely this. She turns into it again to fight you in her final form.
  • Final Boss
  • Fetus Terrible: Her implied true form. Look at the background during the final form fight.
    • That was actually implied to be the ninth child, the one that would replace humanity. Uterus Terrible?
    • Another theory is the fetus is The Mother trying to resurrect herself, but can't because her soul is sperated from her body.
  • Guide Dang It: Decipher the tablets or else good luck winning the battle. Mercifully averted in the remake.
  • Kamehame Hadoken: Mother's lazer attack borrowed from Viy in the remake is thrown like one.
  • Kill It with Fire/Fireballs: Mother's attacks borrowed from Amphisbaena, Ellmac, and Bahamut in the remake.
  • Leitmotif: "Last Battle?" (Head); "Good Night Mom" (Soul)
  • Load-Bearing Boss: Justified since the ruins of La-Mulana are the Mother's body.
  • Marathon Boss: Especially in hard mode.
  • Mother of a Thousand Young: She personally created everything you run into, and it seems like if humans imagined it at all—not merely myth and folklore, but as Viy, the Snouters, and Backbeard attest, even recent literature and pop entertainment—there's some sort of template within her that the idea ultimately emanated from.
  • One-Winged Angel: Her soul has four forms and her head can be counted as a fifth.
  • Resurrective Immortality: Mother is immediately reborn if she dies, so the player must give her soul a physical form and kill that.
  • Self-Made Orphan: You kill the creator of all Life, after all...
  • Sufficiently Advanced Alien: Heavily implied.
  • You Have Failed Me: Constantly happens whenever she comes to the conclusion that the current sapient race is unwilling and/or unable to send her back. It's implied that she does this in part because otherwise there won't be room and/or materials for the new attempt at creating rescuers. One wonders what would happen if she were somehow convinced that she can't get back in the first place...

The Boss (ザ・ボス, za bosu)

He is found in the Hell Temple, a big blue blob with eyes closed and a tongue sticking out that guards the last rooms.

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