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Main Cast

    As a whole 
  • Anyone Can Die: With the exception of the Truthful Route anyone of the main cast other than Takuma and Minoru can die no matter what route you're on.
  • Corrupted Character Copy: Most of the cast and their partners are expies to the cast of Digimon Adventure, but applies their roles to random children who are supposedly yet another set of victims to a series of fatal incidents instead of being chosen to save the world, and twists these roles to a more cynical light.
    • Takuma is Tai, the goggle headed leader with a great connection to his partner Agumon. Rather than a hothead chosen by higher beings to save the world however, Takuma is merely an ordinary kid who was whisked into a bizarre incident that led to the deaths of countless children, with him and several others being the next on the kill list. He also has no control over who dies and who comes out alive, with all of his attempts to prevent his friends from certain death and/or destructive insanity failing bar with Ryo in the Truthful Route. Also like Tai he and Agumon get briefly sent back to the human world, but unlike Tai he can give in to temptation and stay, giving up on his friends and dooming both worlds as a result.
    • Minoru has elements of Izzy and Davis from 02, being the closest friend to Takuma with an eye and instinct for survival to suit this far less "digital" take on the setting than the extremely tech-savvy Izzy had similarly thrived in. Like Davis he often plays the fool and more open to butting heads with others, but unlike Davis this is due to his insecurities and his brotherly relationship to his partner is more easily strained.
    • Aoi is Sora, a very loving girl with a motherly disposition though it takes her time to embrace that role for her friends and similarly adoring partner. Unlike Sora her fierce feelings for others put a lot more pressure on her psyche when their safety is concerned, as she has to face losing two friends on a first playthrough and potentially driving her to far darker places in the Wrathful route.
    • Ryo has elements of TK and a lot in common with Ken from 02. Ryo's the local crybaby this time around and Kunemon's baby form was a Tokomon based on the mural of the 8 chosen children, much like Patamon's, and is also the last of the 8 partners to achieve his champion level but in this case it's because his human dies before they can reach that together, rather than dying shortly after achieving it. Like Ken he has a caterpillar-like partner who just wants to connect with him that he's reluctant to reciprocate due to his own issues, hostile to others at first, suffered the loss of a beloved family member when he was younger that dark forces have started preying upon, and can be a lot more considerate than he lets on. But where Ken's traumas led to him becoming the Digimon Emperor until Wormmon's self-sacrifice helps snap him out of it, Ryo's self-imposed isolation gets him killed for most of the time, but in scenarios where Kunemon does manage to reach him in time it becomes reconstructed and he truly becomes a member of his group.
    • Saki is Mimi, right down to having a plant-based partner that is at odds with her more cutesy preferences to Floramon's chagrin. However Saki's relationship to "sincerity" is a lot more warped as her physical health leaves her worried about how much time she has and is a lot more worried about being liked by those around her. She's blunt and speaks her mind but prefers it if Takuma says what she wants to hear rather than being similarly honest and is a lot more secretive as a person.
    • Shuuji is Joe, as a worrywart with a focus on feeling that as the eldest he "should" be the leader, regardless of how well he fits the role, due to his sense of responsibility. However, despite his seeming cowardice, Joe is indeed an ideal and reliable leader figure capable of giving useful advice for his group's safety, and his personal growth focuses on him accepting the role in stride. Shuuji is the exact reverse; he insists that he is the leader and he's qualified to give legit advice, but he is in no position to do such things despite his claims, and he gives no concrete advice other than yelling at the group to basically coop up at school for their own safety. His personal growth has him relinquishing the role as a moral compass, and embracing the role instead leads him to a horrible death.
    • Kaito is Matt, with him being even more aloof to the other kids initially and overprotective of his younger sibling, as well as being best buddies with The Protagonist. While Matt learned to have faith in TK's ability to protect himself, Kaito's a lot more reluctant to give Miu that space to grow because of a horrific incident in the past, which strains their relationship a lot more. Furthermore, while both are tough on the outside and emotional figures on the inside, Matt's emotions are sometimes used constructively to help his friends, while Kaito's tendency to blow up on others to prove a point means that he's difficult to take seriously to other's peril. In the Harmonious Route, these two traits set him into a very dark path; unlike Matt who comes back to his senses after being manipulated by Cherrymon, Kaito never goes back from his grief and wrath, and the moment he cools down, it's too late.
    • Miu is TK with elements of Mimi, as she's The Baby of the Bunch who's increasingly frustrated by how stifling her older brother can get but unlike TK it's harder for her to get him to have faith in her abilities. Inversely, her the source of her sentiment with her big brother's overprotectiveness is way darker, because it's not over their parents divorcing, but a grown man stalking and going sexually attracted to her as Kaito beats him to a bloody pulp. When the group finds Miu she's established herself as the "Queen" of a weak settlement of monsters like Mimi had done in both Adventure and the reboot, she develops a similar empathy for them and takes seeing them be attacked very hard later in the story, but in any route bar Truthful, her actions accidentially lead to someone dying in that part, be it Jijimon, Saki or herself.
    • Miyuki is Kari, a strange girl who wasn't part of the main group but clearly important to the mysteries at hand thanks to her ancestors. Much like Kari she's the subject of possession by one of the ruling forces of the world, but unlike Homeostasis, a deity who ranges from being helpful to ambivalent, the Master is a grudging spirit of Miyuki's ancestor who wants to use her as a tool to get back at the human world he feels wronged him. Since she spends most of the endgame under possession of the Master, she can also be considered one to Jeri from Digimon Tamers, who spends most of its final arc trapped in the D-Reaper as an added justification for it to unleash destruction. However, unlike Jeri whom the D-Reaper only goes so far to impersonate her and will be saved from its clutches, the Master possesses her full Exorcist-style and in the Wrathful and Harmonious Routes there's no saving her.
    • Haru, or rather Renamon's situation is a lot like (suprisingly!) Beelzemon from Tamers, having made a deal with a sovereign beast (Zhuqiaomon indirectly for Beelzemon and the Master/Fanglongmon for Renamon) to kill the main cast for something, either power or returning a loved one from their grasp, with their actions causing a dent to the sanity of some major characters and getting them to become The Atoner. However, while Beelzemon manages to atone for himself over killing Juri's Leomon and Juri fell into severe depression that allowed to D-Reaper to rationalize wiping out everything, If Renamon tortures Aoi or Kaito with illusions of their dead loved ones delivering Breaking Speeches and drives them into becoming rampaging monsters who had to be put down, her redemption is deemed moot because something kills Miyuki before she could really go through the end. To put further irony, Renamon can evolve into Leomon's line in this game and Kaito's Dracumon can evolve into Beelzemon.
    • At first glance, the professor is way more sane and normal than the younger victims, being a seasoned and wise old man and thus averting this. The corrupted part comes from his Garurumon, whose situation is a lot like Kari's Gatomon, having reached champion level on their own after feeling abandoned by their destiny and having given up on that bond until his human can take the steps to repair it. However, Garurumon is nowhere near as forgiving as Gatomon, only at best remaining an aloof ally until the Moral and Truthful endgame.
  • Deconstruction: The group as a whole is a realistic portrayal of what happens when random children are chosen arbitarily to enter the Digimon World with no supplies whatsoever. They were never Digidestined and were supposedly just another score to the Master's body count, and maintaining one's own sanity in a monster-filled alternate world becomes an issue especially after people die.
  • Fantastic Racism: In the Harmonious and Wrathful routes, the Human and Kemonogami World are now interconnected, with monsters now able to enter the Human World at their leisure. The survivors resolve to help humanity co-exist with monsters, though their efforts differ in the routes: Harmonious is more uplifting in that they help spearhead the efforts for everyone to find and bond with their Partner Monsters with the help of the government (although not without paying a hefty price of six dead), whereas Wrathful has society becoming fearful of anyone who bonded with them to the point of locking them up in camps, leading them to join a resistance movement against such oppressive governments.
  • First-Name Basis: The kids call all each other by their given names.
  • Human Sacrifice: The group is threatened to become this several times throughout the game, and many human children before them were sacrificed to the fog before the events of the game. The only two who die regardless of the route outside of the Truthful route are Ryo and Shuuji, while Saki and Miu were dragged into the fog in the Wrathful and Harmonious routes respectively.
  • It's All My Fault: The group goes through this on different occasions, the first and most prominent being after witnessing Shuuji's death at the hands of Wendigomon. Takuma even says they may have inadvertently played a part in Shuuji's death since they never tried to help Shuuji or alleviate his burdens.
  • Kid Hero: Most of the kids are in middle school.
  • Sanity Slippage: Often one of your warnings that someone is going to die is when that person or someone who cared about them starts to go off the rails even by a bit. It's only going to go worse from there.
  • Status Buff: Most of their Talk supports induce this, with the only exceptions being Aoi (HP recovery), Shuuji (SP recovery), and the Professor (status recovery).
  • Trapped in Another World: All of the human cast are normal children who just randomly stumbled into the other world and hot trapped in it, with hostile monsters targeting them. These incidents were not even one-off, they frequently happen and because of this, locals often warned children not to go near the shrine.
  • The Unchosen One: On top of being Corrupted Character Copies of the Digimon Adventure main cast, unlike them the kids were never specifically chosen to save the world. They are just one of a long list of victims who were supposedly just one more to the Master's body count, but unlike their predecessors put an end to the decade-long cycle of sacrifices. Jijimon even notes that there are some other children like them who came back to the human world in one piece because of partner Kemonogami. In the Harmonious Route, Aoi and the other survivors called themselves "the Chosen Kids", although they chose themselves so they still count for this trope.
  • Your Terrorists Are Our Freedom Fighters: In the Wrathful route's ending, society and many governments grow fearful of monsters and their partners due to the danger they possess, not helped by Takuma noting how many seemed to use their partners for ill-purposes. This leads to anyone with a monster being hunted down and put in isolation camps, which Takuma and the others oppose by joining a resistance movement to protect monsters and their human partners.

    Takuma Momozuka 
https://static.tvtropes.org/pmwiki/pub/images/survivetakuma.png
Voiced by: Kōhei Amasaki
The game's protagonist, the team's leader and the narrator of the story. He's a second-year middle school student and Agumon's partner.
  • Blood Knight: A downplayed example compared to most, but a Wrathful Takuma generally goes for options that involve getting things done by way of going after the immediate threat. At the end of Part 4, Takuma can suggest they go straight for the Kenzoku to get answers and take the initiative for once instead of being caught with their pants down.
  • Chekhov's Gun: In Part 8, a group of people take pictures and videos of Takuma and Agumon fighting Piedmon. Those same photos in the Moral and Truthful routes turn the Kemonogami faith into an urban legend and create the emotions and feelings the Kemonogami World needs to flourish via the internet. They can also be used against Takuma if he elects not to return with Agumon to the Kemonogami World and is labeled a social pariah.
  • A Child Shall Lead Them: In the Harmonious Ending. Alongside Minoru, Aoi, and Saki, he helps lead a movement for humanity to co-exist with the Kemonogami and find partners for young children.
  • Chivalrous Pervert:
    • While he is almost completely respectful of the girls' need for privacy and relents on having everyone sleeping together for safety in favor of said privacy, he openly admits in one conversation with Haru to being jealous of the young boy being allowed to sleep with them, and especially that he's also present when they're changing. In his own words getting to do so is every young boy's dream and he's super interested in it himself.
    • At least twice he almost ends up walking in on Aoi and/or Saki changing. In one case he avoids it by them having locked the door, only finding out later that they were in there and he startled them. In another he does walk in on Saki changing in the gym and promptly hides, only to decide to peek after all.
  • The Consigliere: A consistently Harmonious Takuma takes this position to Shuuji, as Harmony options tend to agree with Shuuji's stances or repackage them in a less abrasive manner to the others.
  • Dirty Coward: A possible outcome if he decides to never go back to the other world at the branching path of Part 8, where he ditches Agumon, Miyuki and all of his other friends to go back home, ensuring his safety under the expense of everyone else. He gets repaid by not only having people treat him like a pariah over his battle with Piedmon, but both worlds are doomed and his friends are left to die all for the sake of the personal well-being he neither gets nor deserves.
  • Extranormal Institute: The ending of the Harmonious route features him starting one after the doorway between the worlds is solidified permanently. Alongside his fellow survivors in that path Aoi, Minoru and Saki, Takuma helps to assuage the fears of humanity by showing the positive side of the strange new creatures filling the world, and mentoring children who discover a destined partner of their own.
  • Failure Hero: All of his attempts to prevent other teammates from dying in the routes where they're mandated to die will automatically fail regardless of his efforts. The only exception is Ryo, who can be saved from death on a New Game Plus to prevent any further casualities.
  • Geodesic Cast: Most of the kids adhere to it, largely spending their time with their own partners. But Takuma as the player controlled character subverts it and can choose to chat with the other's partners fairly regularly. In particular, Falcomon has a strong rapport with Takuma and they're shown to respect and seek out each other's input, Dracmon tends to enlist Takuma for help with talking sense into Kaito, and Kunemon/Lopmon turn to Takuma for the support they can't get from their own partners.
  • Goggles Do Nothing: As per the Digimon gogglehead protagonist tradition.
  • The Heart: While Shuuji may claim he's the group's leader (and failing miserably at keeping everyone together), Takuma is seen by most of the cast as the one holding the group together. Aoi steps up to fill the void he leaves behind when he returns to the human world for a short time, and despite having grown into her own in his absence, Takuma is still seen as a source of inspiration.
  • I Let Gwen Stacy Die: Takuma tells Aoi that he's to blame for Saki's death just as everyone else is, but it falls on deaf ears since as far as Aoi's concerned, she is the one who got Saki killed.
  • It's All My Fault: After the events of Part 3, Takuma blames himself for not connecting or doing something about Ryo earlier when he noticed something was off, reasoning that if he had, Ryo would still be alive.
  • Large Ham: If he chooses to play along with Minoru when he pranks the group pretending he ate a poisonous mushroom, Takuma goes for the Oscar nomination with the ensuing dramatic Died in Your Arms Tonight scene.
  • The Leader: Shuuji claims that he is the leader of the group, though because of how insane and irrational Shuuji is, the other kids never take him seriously and look to Takuma for opinions and input, making it clear that Takuma is the one in charge. Kaito even lampshades this, saying everyone has been looking to Takuma for leadership. In the Truthful route, even Shuuji and Ryo state Takuma was more or less the one in charge of the group.
  • Momma's Boy: He dearly loves his mother, something that's only brought up when he gets a text from her in part 8. If he chooses to never go back to the other world, Takuma comforts himself by saying he'll hold his mother's hand until the end.
  • Narrator: He's the narrator of the story and provides expository info about the game's items and in-game objectives.
  • Not in This for Your Revolution: While he's willing to fight to save the world in the Wrathful route, Takuma admits it's not his major concern. Rather, he returns to the Kemonogami World because he wants to stay by Agumon's side to the bitter end.
  • The Protagonist: He's the resident Gogglehead of Survive, where the game revolves and reacts to his decisions throughout the story.
  • Refusal of the Call: Can opt to do this by refusing to go back after returning to the human world alone. Doing so nets him some Laser-Guided Karma due to becoming a social pariah.
  • Tranquil Fury: Takuma is a calm and composed person by default, so a Takuma played as Wrathful comes off this way.

    Aoi Shibuya 
https://static.tvtropes.org/pmwiki/pub/images/surviveaoi.png
Voiced by: Kaede Hondo
A third-year middle school student and Labramon's partner. She takes cares of the other survivors of the alternate world and acts as their Team Mom.

  • Believing Their Own Lies: Aoi full-heartedly believes she let go of Saki's hand while the latter was being dragged into the fog by a Kenzoku, despite Kaito telling her Saki was the one who let go of her hand in an attempt to prevent her and the others from being dragged into the fog with her. Aoi refuses to believe this, thinking that Saki wanted to live and wouldn't have sacrificed her life just to save hers.
  • Berserk Button: In the Wrathful route after Saki's death, telling her to move on from her death isn't a good idea. This becomes worse as Plutomon, as it angered her that others tell her how Saki would've felt.
  • Consolation Backfire: She tries to cheer up Kaito in the Harmonious Route after the latter loses Miu to the fog, fearing his negative emotions might affect Dracmon as Shuuji's had with Lopmon. Kaito refuses to listen, and at one point blows up at her for suggesting he move on from his sister's death.
  • Cool Big Sis: Or a Team Mom depending on who you ask. Even before she wound up in the Kemonogami World with the others, Aoi was viewed as this by Takuma and the others. Unfortunately, this also led to some students taking advantage of her kindness; a flashback in Part 10 of the Wrathful route shows a teacher flabbergasted that a bunch of students fostered their chores onto Aoi again and Aoi herself not minding the work, but frustrated by the lack of communication and cooperation between them.
  • Cuteness Proximity: Aoi is easily swayed by cute things, for better or worse. She specifically forbids fighting back against Biyomon, Palmon, and Patamon in the amusement park because they're so cute it's basically like bullying little children. Helped by how unlike the hostile Rookies like Gotsumon and Gazimon, they are pretty much harmless, guillible saps.
  • Damsel in Distress: She will be always be trapped in Dokugumon's webbing in Chapter 1 and needs to be saved. You can still use Labramon, but Aoi's talk command can't be used until the next chapter.
  • Evil Me Scares Me: Upon being informed that Cerberusmon is the result of her desire for power, she admits to being terrified by it. Not because of its appearance, but that it is the "sharp, monstrous shape" of the power she craves and doubts she could keep it in check. Given to what happens to her in the Wrathful route, there is a good reason why she's afraid.
  • The Farmer and the Viper: During the Wrathful route, she has Labramon heal a wounded Piedmon to try and convince him to join their side, only for the latter to repay her barely-lucid kindness by fatally injuring her and Labramon. Aoi is already broken after losing Saki and being subjected to Renamon's harsh illusions and can no longer make sound choices, but that's the final push that made her snap and forced Labramon to undergo a Dark Evolution and biomerge with her into the insane Plutomon.
  • Feminine Women Can Cook: She's the person who prepares meals for the cast in their hideout.
  • I Let Gwen Stacy Die: In the Wrathful route, despite Kaito and the others trying to convince her that Saki let go of her hand to prevent them from being dragged into the fog, Aoi fully believes she was the one who let go of Saki's hand.
  • It's All My Fault: In the Wrathful route, Aoi honestly believes that she let go of Saki's hand and got her killed. Kaito tries convincing her otherwise, but it falls on deaf ears.
  • The Ophelia: A possibile outcome for her. After Saki dies and Renamon toys with her grief in the Wrathful Route, she will stray off to the Spider Lily Forest and babble to herself and Labramon some absolutely insane things that indicate that she was barely registering reality. She doesn't come back from this.
  • Sanity Slippage: Goes through this throughout the Wrathful Route after Saki dies in front of her. Despite others telling her otherwise, Aoi thinks she was the one who let go of Saki's hand as she was being dragged into the fog and blames herself. Renamon's illusions in Part 10 only make things worse as they kickstart her Start of Darkness. What little sanity she has goes straight to the proverbial gutter after she absentmindedly asks Labramon to heal Piedmon and requests his cooperation, who proceeds to fatally injure them.
  • So Near, Yet So Far: The group went into a sporadic search for her around the Kemonogami world in the Wrathful Route when she seemingly vanished after Renamon makes amends with the party. Turns out she was wandering around the Spider Lily Forest all along.
  • Start of Darkness: Saki's death becomes the trigger for Aoi's mental health taking a dive into the gutter. Renamon's brutal illusions and Piedmon beating her up after she absentmindedly convinced Labramon to heal him cement her Face–Heel Turn as the Final Boss of the Wrathful route.
  • Team Mom: She's the den mother of the group, focusing on cooking and treating injuries, as well as making sure everyone is okay. This is even acknowledged In-Universe; at one point she wonders just what she is to the group and Takuma considers referring to her as the group's mom, a class president, or coordinator. Should you choose the mom option, with Takuma then bringing up exactly those tendencies of hers, her affinity is increased and admits to being happy that she's considered the group's mom.
  • Time to Step Up, Commander: Aoi's the one to step up to the plate and assumes leadership after Takuma vanishes at the factory. While her stint was only an hour or two from Takuma's perspective, the differing flow of time between worlds means Aoi was in charge for ten days, and she's drastically changed in confidence by his return. This ends up being deconstructed in the Wrathful route where Aoi's inability to save Saki and inability to cope with the loss leads to her becoming unstable.
  • White Magician Girl: Labramon begins as one but becomes more offense-oriented as she evolves. Aoi's talk command on the other hand remains a powerful one-time heal throughout the game.
  • With Great Power Comes Great Responsibility: Cerberusmon tells her as much regarding that particular form, in response to her concerns about it following the tragedy of Shuuji and Wendigomon.
    Cerberusmon: "Don't be afraid. As long as your heart is true, even great power will not go astray. You can handle this, Aoi. I believe in you."
    Aoi: "Cerberusmon! You're right... Power won't hurt people indiscriminately, if used properly. I'll do what I can to live up to your faith. So please, stay by my side!"

    Minoru Hinata 
https://static.tvtropes.org/pmwiki/pub/images/surviveminoru.png
Voiced by: Atsushi Abe
Takuma's best friend. He's not that smart and serves as the party's comedic relief. A second-year middle school student and Falcomon's partner.
  • Bash Brothers: Takuma can optionally choose to describe his relationship with Falcomon as either like this, or as Master and Apprentice, but Minoru prefers this interpretation.
  • Big Eater: When supplies have gone missing, Labramon offhandedly states that it wouldn’t be surprising if Minoru was the one who ate them.
  • Break-Up/Make-Up Scenario: After witnessing Shuuji's death at the hands of his own partner all the kid's faith in their partners is shaken, but Minoru and Falcomon take it the hardest and their relationship is the focus of the subsequent chapter.
  • Broken Pedestal: Shuuji's death completely shakes his trust in Falcomon and the rest of the monster partners, spurring several nasty and tense conversations until Falcomon leaves the party.
  • Cowardly Lion: He views himself as a Dirty Coward early on, during part 1 the first time Falcomon and Labramon show up to help him and Aoi against a Gotsumon attack he is overwhelmed by the sudden appearance of so many strange creatures and bolts, leaving Aoi behind. But while he often beats himself up for this, he's still willing to fight alongside the rest of the group when necessary. The fact that Falcomon is so serious and fearless also proves that he's got more guts than he himself realizes, as Kemonogami are reflections of their human partners.
  • Distressed Dude: Depending on your decisions in Part 1, he and/or Aoi will be trapped in Dokugumon's webbing and need to be saved.
  • Ditzy Genius: Fitting, as an Expy of polar-opposites Davis and Izzy. Just much as Minoru offers accurate theories about the group’s other-worldly situation and knows more about nature than any of the others, his attempts at diplomacy with prospective enemies usually do more to antagonize them than diffuse the situation.
  • Dramatically Missing the Point: Minoru tells Aoi to trust the mysterious woman (Arukenimon) before the group rides the cable car, using the premise that even Ryo has opened up to her to prove his point. Too bad Ryo is deliriously insane, not warming up to that woman...
  • Jerkass Realization: Has one after learning about the Professor's theorized connection between the humans and their partners, causing him to seek out and apologize to Falcomon.
  • Keet: Endearingly energetic and carefree throughout, though he matures somewhat as the story progresses.
  • Like an Old Married Couple: Speaking to Minoru and Falcomon during the next free action after their reconciliation shows they've picked up right where they left off their constant bickering, but Takuma notes the genuine anger and hurt is gone and describes it using this trope word for word.
  • Plot Armor: Minoru is the only character besides Takuma who can't die, no matter what choices you make.
  • Plucky Comic Relief: Even when things look hopeless, he usually tries to lighten the mood with a joke, such as theorizing that maybe the students are all just on a very elaborate prank show.
  • Rebuilt Pedestal: Following their fallout, after Falcomon leaves him for a second time, the Professor returns to shed light on the nature of the partner Digimon. He reveals that they're essentially mirrors of their human partners and reflect their desires and mental states. This makes Minoru, along with the rest of the children, understand that they are at fault for any Dark Evolutions or "evil" behavior of their Kemonogami partners (rather than the other way around). As such, Minoru realizes how wrong he was and how horrible he treated Falcomon - this leads to him chasing after Falcomon and profusely apologizing several times over. This all ultimately results in their eventual reunion at the chapter's climax, as well as Falcomon unlocking his Ultimate evolution in the next chapter.
  • Sentai: The English dub renders it as superhero comic books, but Minoru is a huge fan of these heroes and models his own attempts to be courageous after them. Part of why he takes to Falcomon well also has to do with this, as Falcomon's grandiose manner of speaking is similar to a sentai hero delivering his In the Name of the Moon speech to evildoers.
  • Sad Clown: He admits to being the funny guy because he sees himself as not very smart or skilled, so the best he can do is make people laugh, something he is inwardly sad about.
  • The Smart Guy: Despite the Shadow Doppleganger showing that he thinks of himself as being useless to the group, Minoru provides a wealth of nature & survival information that proves very useful, he’s the one who correctly theorises the aqueduct is the route to the enemy base and it’s his inquisitive nature that reveals how camera distortion can be used in the other world. Most “Eureka” moments in the game can be attributed to him.
  • Vitriolic Best Buds: He gets along just fine with his human best buddy Takuma, but his relationship with Falcomon is more turbulent as his loosey-goosey nature clashes with Falcomon's stern personality. Over time, this morphs from Falcomon being his nagging schoolteacher to more of a back-and-forth in which Minoru is the one to help him see when he needs to loosen up.

    Shuuji Kayama 
https://static.tvtropes.org/pmwiki/pub/images/surviveshuuji.png
Voiced by: Yūya Hirose
A first-year high school student and Lopmon's partner. His rigidness, combined with his tendency to lose sanity quickly can steer him to some rather nasty directions.
  • The Atoner: In the Truthful Route. After Ryo calls him out for how he's treating Lopmon, Shuuji decides to stop treating his partner horribly and wants to become a proper partner to Lopmon, much to the latter's joy. These feelings get stronger after learning from the Professor how Kemonogami are actually reflections of themselves, and their darker emotions can turn them into monsters.
  • Be Careful What You Wish For: Shuuji eventually gets to a point where he really wants Lopmon to evolve and destroy everyone who thinks them to be weak. Not only does Lopmon evolve into the terrifying feral beast that is Wendigomon, but he then proceeds to kill Shuuji who has called himself and Lopmon weak several times by this point.
  • Believing Their Own Lies: Shuuji sincerely believes that he is in a position to lead the group and fails to comprehend why nobody ever defers to him. This came to bite him in the back as Arukenimon later singles him out to be sacrificed and broke him to the point that he essentially commits suicide.
  • Brainwashed and Crazy: During Chapter 5, he succumbs to the effects of the hallucinigenic fog summoned by Arukenimon. This causes him go mad, becoming physically abusive toward Lopmon and promising to kill everyone who makes him feel inferior. Usually, you can't save him.
  • The Chain of Harm: His treatment of Lopmon is exactly the same emotional pain and abandonment he went through with his father, coupled with feelings of inadequacy towards his more successful older brother. Part of Shuuji's character growth revolves around him breaking away from that mentality and striving towards being a man like the Professor.
  • Color-Coded Characters: Shuuji is always seen wearing a green jacket, and many early dialogue choices that involve listening to Shuuji's advice correspond with Harmony, which is represented by the color green.
  • Dirty Coward:
    • During the confrontation with Fangmon in Part 2, when given an opening to escape, he abandons Saki and their partner monsters to run to the party. This leads to the Professor rushing in to save Saki, leading to him getting knocked over the waterfall by Fangmon.
    • One of the earliest signs that he's starting to crack is at the start of Part 5 where he keeps insisting he's the leader, but gives no constructive solutions in terms of dealing with the enemy other than basically yelling at the group to shelter themselves in the abandoned school for their safety. Kaito is quick to call him out for being a gutless, whiny coward who would rather lay down and die than to risk his life to at least achieve something.
  • Does This Remind You of Anything?: Kemonogami are stated to be reflections of their human partner's true selves. With that in mind, his abusive treatment of Lopmon, in addition to being the perpetuation of the draconian standards he suffered from his father and the end of his sanity, may also be a reflection of his own self-loathing and feelings of inadequacy.
  • Don't You Dare Pity Me!: His relationship with his older brother is complicated, as Shuuji himself will deny that he finds his brother annoying or hates him if Takuma asks as such. Rather, his older brother attempts to alleviate Shuuji's burdens by saying that he doesn't need to try so hard and that Shuuji should relax while his big brother carries the family legacy forward. This ends up having the opposite effect, as Shuuji takes it to mean his brother is taking pity on him and doesn't have faith that Shuuji is capable of meeting the family's expectations.
  • Drill Sergeant Nasty: He becomes this to Lopmon in Part 5, working the poor creature to the bone in order to force him to grow stronger and evolve. Takuma is given several options to make him chill, but it ultimately doesn't change anything at all.
  • Dude, Where's My Respect?: In Part 5, he keeps insisting himself that he's the group leader and freaks out when people don't give him the respect he thinks he deserves, but it's clear everyone else entrusts the leader role to Takuma or Aoi because they are just superior in that role, they all realized that he was too insane to make decisions for them, and his preferred suggestion in dealing with the enemy might as well as be telling everyone to coop within the abandoned school until they die.
  • Easily Forgiven: Despite everything he did to demean Lopmon, in the Truthful Route the latter is quick to forgive him and is even elated he can become a proper Kemonogami partner for Shuuji. Shuuji not abusing Lopmon out of malicious intent but as a symptom of the Sanity Slippage he gets out from might have something to do with it.
  • Eaten Alive: In all routes barring Truthful, Shuuji ends up devoured by Lopmon's Dark Evolution, Wendigomon.
  • Fantastic Racism: Part of his hatred of Lopmon is due to a dislike of the Monsters in general, blaming them as a whole for the deaths and danger the group face.
  • Fatal Flaw: A lethal cocktail of stubbornness and his feelings of inaquedacy. He keeps insisting that he is the level-headed leader of the group and his father's strict attitude pushed him into trying to become leader material, but he's really only fit for maintaining order in a school camping trip. Once the chips are down and all bets are off, he becomes a confrontational mess who spends more time picking fights with people who dare criticize him than to think of any concrete solutions, and this is discounting his outright hostile attitude against Lopmon. It led to his undoing when Arukenimon noticed how emotionally vulnerable he is and proceeds to break him until he willingly dies.
  • Gameplay and Story Integration: Much like Ryo, Shuuji's refusal to work together with Lopmon translates to an inability to access the Talk command available to the others.
  • I Hate Past Me: He sees his younger self, desperate for validation and love from an authority figure that doesn't care, in the timid Lopmon, which infuriates him.
  • Irony: As a sign of recovering his sanity, in Part 6 of the Truthful route, Shuuji is the only party member whose relationship with his partner monsters hasn't been shaken, believing Lopmon would never intentionally hurt him since the little guy stuck with Shuuji despite everything the latter put him through.
  • It's All About Me: A tragic example. Because of his father issues making him feel inadequate and not good dealing with the pressures of responsibility, Shuuji increasingly becomes self-obsessed, failing to consider anyone else's perspective but his own and growing more unhinged the more others don't fall in line with what he wants them to do, despite his solution might as well as be suicide. His relationship with Lopmon deteriorates for this same reason, as he's unable to see Lopmon as a partner and instead sees him as the embodiment of his own weakness and a punching bag that must be cruelly and forcibly made stronger. This resulted in his death when Arukenimon gleefully singles him out to be killed.
  • Jerk with a Heart of Gold: Shuuji can be rather overbearing and prone to arguing with the others, but he does generally try to remain polite and it comes from a place of concern and desire to keep them safe. The sole exception is Lopmon, who he sees his weaker, pitiful self in and demand and verbally abuses him at the slightest provocation, although it's arguably because his sanity was already unconsciously deteriorating at that point.
  • Jerkass Has a Point: He vehemently opposes the group's plan in Part 5 to walk right into the enemy's headquarters and try to negotiate, calling it as no different from suicide, but he was never in the right state of mind to lead and his preferred solution basically sums up as cooping themselves in the abandoned school to avoid further danger. He ends up being absolutely right on this front as not only does the group fail in their intended goal (only because Arukenimon managed to single out Shuuji and he fell for it red-handed) and end up forced through the wringer with a series of visions preying on their worst insecurities, those visions are the final straw that breaks Shuuji's sanity and lead to his death.
  • Jerkass to One: Subverted. The worst of his unhinged acts take the form of abuses against Lopmon, but he won't hesitate picking fights with Minoru, Saki and Kaito, just because the former two made fun of him and the latter tried to make him chill out (although he was yelling at him to get his points across.) Aoi and Takuma are the only ones who tolerate his antics to an extent, and even Takuma's inner monologue and some of his provided dialogue options suggests he believes that Shuuji is too far gone to be left alone.
  • Laser-Guided Karma: While Shuuji already had a strained relationship with Lopmon, Part 5 has him being exceptionally cruel in his attempts to "toughen him up". This behavior causes Lopmon to undergo a Dark Evolution into Wendigomon who then proceeds to eat Shuuji.
  • Leader Wannabe: No matter how much Shuuji insists himself, he might be okay for keeping order in a school trip, but he's definitely no leader material in a life-or-death situation; Takuma even notes that he was never leadership material in the first place. He has trouble keeping it together after the first day dealing with the monsters and loses his mind very easily. When this is mixed with his confrontational nature and others having their own ideas about survival, he's very often ignored and can easily drive himself insane and/or emotionally vulnerable in situations where he can't afford to lose his mind, usually leading to his death. The Professor also calls him on this, noting that he spends more time griping than leading through example. In the Truthful Route he is far more relaxed when he realizes what actually went wrong and relinquishes his leader obsession, and is much happier as the Professor's assistant.
  • My God, What Have I Done?: In the Truthful Route, he has this upon realizing just how badly he's been treating Lopmon. His regret on how he's treated Lopmon, and his resolve to do better by his partner is what triggers Lopmon's true evolution into Turuiemon on said route.
  • My Greatest Failure: Blames himself for the deaths of the Professor and Ryo, since he's the oldest of the kids and they're his responsibility. This takes a toll on his sanity, which he later takes out on other party members and Lopmon when given the chance. In the Truthful route, Ryo gives him a beating over his callous treatment of Lopmon and makes him realize the error of his ways.
  • Odd Friendship: With Ryo in the Truthful route. Despite his brash, delinquent behavior being the polar opposite of responsible honor student; Shuuji is grateful for the reality check Ryo gave him, and the two feel a certain amount of kinship due to their struggles to fit in with the group as well. During the latter parts of the game the two can often be seen hanging out and are each other's go-to teammate whenever the group need to split into pairs.
  • Sadistic Choice: During Part 5, he's confronted by visions of Arukenimon claiming that she will let the rest of the group walk free and even tell them how they can go home so long as she's given at least one to sacrifice. Despite his terror at the proposal, Shuuji never considers anyone as a candidate other than himself.
  • Sanity Slippage: He's already too insane to make sound decisions at the start of Part 5, but Arukenimon accelerates by tormenting him with visions of his father and goading him into suicidal ideation. Noticably, prior to Part 5 he's only dismissive to Lopmon, but their relationship never goes to outright abusive levels.
  • The Smart Guy: Develops this in the Truthful Route where he acts as the Professor's assistant in helping him uncover the mystery, something that makes him much more relaxed and happier.
  • Spanner in the Works: Downplayed. Shuuji's survival has no major bearing on the plot overall, but it is one of the reasons the Truthful route kicks off; in Moral, Wrathful, and Harmonious, the Professor is unable to decipher the meaning behind the Kemonogami Murals behind the shrine. With Shuuji's help, however, the Professor is able to decipher them, and in turn discovers the existence of the Four Sovereign Beast Digimon and allows the survivors to discover what's really going on and truly end the cycle of child sacrifices once and for all.
  • Successful Sibling Syndrome: He comes from an elite family with high expectations of the Kayama boys, but Shuuji has never been able to meet his father's rigorous standards. Which is only made worse by constant comparison to his much more successful older brother.
  • Took a Level in Kindness: On the Truthful route, where he survives, he starts being kinder to everybody, but especially to Lopmon.
  • What You Are in the Dark: For all his faults and failings, he is willing to offer himself up as a sacrifice to his visions of Arukenimon in order to save the rest of the group.

    Saki Kimishima 
https://static.tvtropes.org/pmwiki/pub/images/survivesaki.png
Voiced by: Minami Takahashi
A first-year middle school student and Floramon's partner. Despite having a cheerful and kind personality, she's suffering from some sort of terminal illness.
  • Ambiguous Situation: Did Ceresmon Medium totally cure Saki or did it only cure her symptoms? The cutscene suggests it completely healed her but the diary entry for Saki suggests that it didn't. Given that Ceresmon is optional, missable content, the ambiguity was likely intentional.
  • Choosy Beggar: While Floramon is evolving into her Ultimate form, Saki begs for something "cute this time. Or at least not creepy." What she gets is Blossomon, essentially a creepy-looking plant hydra. She's visibly and vocally disappointed by it, even though Blossomon saved her, and can't even fully lie about her disappointment in an attempt to spare her feelings by claiming that the form is barely outside her expectations.
  • The Cynic: Downplayed. She's quite cheery and optimistic on the surface, even when being trapped in the Kemonogami World and hunted relentlessly by evil monsters. She's only cynical about her own life, given how she's been dealing with an unknown disease for quite some time and believes she might not make it out of surgery were she to go under the knife despite the doctors recommending she go through with it.
  • Delicate and Sickly: She claims that her reason for joining the camping group was to make a "lifetime's worth of memories" because as far as she knew she'd never have another chance (she was actually lying and she was postponing surgery for some time). While the extent of her sickness is unknown, it warranted the possibility of her undergoing surgery. To her confusion and elation, her health starts to somewhat improve in the other world, which somehow also has all the necessary medical supplies and records she needs. This makes her wonder whether she even wants to go back to the real world. It finally comes to a head in the Mega Evolution event for Floramon as her body begins to give out on her, prompting the transformation into Ceresmon Medium in order to be able to not only fend off the enemy in the area but to heal Saki's illness.
  • Don't You Dare Pity Me!: She hates discussing her illness in any way, being treated differently because of it, or even letting others know about it in the first place. Takuma choosing to press her on the issue is invariably the wrong decision if you're trying to raise affinity with her.
  • Eating the Eye Candy: Her first reaction to seeing Ceresmon Medium is a dumbstruck comment on her beauty. Talking to her in battle similarly has her out of it, simply calling her pretty rather than the usual motivational speeches.
    Saki: "Ceresmon Medium, you're... you're so pretty..."
  • Genki Girl: She's usually quite outspoken in her opinions and rather chipper if she's not complaining about things.
  • Morality Pet: She becomes this to Aoi as the game progresses, especially in the Wrathful Route where Aoi's sanity starts taking hits left and right. Her death plus Piedmon taking advantage of Aoi's kindness causes the latter to finally snap.
  • Not So Above It All: Despite being a cheerful and kind girl, she's one of the people who sided with Kaito to pick on Shuuji for his cowardice in Chapter 5.
  • Phoneaholic Teenager: While everyone has phones, Saki spends the opening constantly on her phones and taking pictures.
  • Selfie Fiend: She takes pictures of herself and her environment. Though this fades once they reach the other world.
  • Skewed Priorities: She will not share a room with boys around her own age, firmly believing that All Men Are Perverts. It does not matter to her one bit that there is safety in numbers against hostile monsters that are hunting them.
  • Soap Opera Disease: It's implied she's actually quite sick, but her prolonged stay in the Kemonogami World has done wonders for her body. It's not stated how bad the sickness is or what it is, but it's severe enough that the doctors recommended Saki to undergo surgery as quick as humanly possible.
  • Spice Up the Subtitles: In her pre-mortem flashback in Part 9 of the Wrathful Route, she tells her doctor "Does the bear poop in the woods?" in the English subtitles, but she only said a simple "当たり前じゃん" ("Of course!") in the audio.
  • Stepford Smiler: Takuma quickly notices that a lot of her energetic positivity is covering for some much deeper personal issues, but he finds it difficult to press her on the matter. It becomes even more obvious when she begins comparing herself to Miu and how they're both carrying some unspecified burden.
  • Younger than She Looks: She can easily pass off as a late teen based on how she looks and the way she acts, but she's actually 12.

    Ryo Tominaga 
https://static.tvtropes.org/pmwiki/pub/images/surviveryo.png
Voiced by: Yohei Azakami
A third-year middle school student and Kunemon's partner. He might act like a tough delinquent, but he degenerates into a wreck quick after being exposed to the other world.
  • The Big Guy: Develops into this in the Truthful Route where he is the quickest to use productive physical strength, as opposed to Kaito, where his violence tends to be less than helpful, even punching Shuuji to force him to realize how badly he is treating Lopmon.
  • Cowardly Lion: Inverted, but eventually played straight. He acts all tough and gruff, but as soon as he and the other kids are stranded in the other world, he's the first to devolve into a panic. His cowardice lessens in Truthful, where his bond with Takuma and Kunemon pushes him to be more bold and willing to fight other monsters rather than cower.
  • Damned by Faint Praise: Aoi chides Minoru for disrespecting him, but when Minoru counters by asking what's to respect about him the best Aoi is able to offer is that Ryo's technically older than him.
  • Despair Event Horizon: The discovery that the group is on an island and subsequent confirmation that they have become trapped in a parallel world with no hope of rescue is the last straw that causes him to fully lose his grip on reality. He's convinced they're actually in the afterlife and he can reunite with his dead mother. Whether Ryo snaps out of it or is led to his death depends on whether you're on a New Game Plus route and your Affinity with Ryo is high enough.
  • Even Bad Men Love Their Mamas: He's surly, rude, unhelpful, and outright antagonistic to both his own partner monster and the rest of the survivors, but he dearly loves Mama.
  • The Friend Nobody Likes: With the exception of Saki, who is only an acquaintance and someone he gets along with at best, few if any of the kids actually like him for his rough and surly demeanor. Even Minoru takes a jab or two at him. This ends up being deconstructed since his inability to talk to anyone about his troubles, much less with Kunemon, leaves him without any kind of emotional support and leads to him to his death. It's only in New Game Plus and becoming friends with Takuma that he's spared from his death in all other routes barring Truthful.
  • Gameplay and Story Integration: The Talk command other human-partnered monsters have in battle isn't available for Kunemon, reflecting Ryo's refusal to engage with him.
  • Gory Discretion Shot: His death scene is thankfully marred by the blood splatters covering the screen. However morbid, you will be thankful you can't see whatever those hands are doing as they rip Ryo to shreds. The screams, however...
  • Hidden Depths: He's a fairly decent cook since he had to do it on his own with his mother's illness.
  • Irony: In all of the normal routes, Ryo is confrontational, resulting in him being estranged from the group and contributing to his death when he loses his mind. In the Truthful route when he recovers from his Sanity Slipping moment in time, he ends up being a voice of reason in the group and ends up being a critical part in preventing Shuuji from triggering Lopmon's Dark Evolution during the former's Sanity Slipping moment.
  • I Want My Mommy!: Says this verbatim early into the survival situation. It ends up being foreshadowing for his mental breakdown, as his desire for his deceased mother completely consumes him.
  • Mama's Boy: His reason for attending the camp activity in the first place was because he wanted to fulfill his mother's wish, after he read an entry in her diary about having made a lifelong friend and wonderful memories at summer camp, and how dearly she wished for her boy to have that experience himself.
  • Missing Mom: His mother is long dead, and when he talks about wanting to go see Mama again it is because he's fully bought into his delusion that the group are already dead and in the afterlife.
  • Paper Tiger: He talks a good game and has his sneer perfected, but in the other world his delinquent bravado crumbles quickly. He grows out of this in the Truthful route.
  • Playful Cat Smile: He adopts a goofy )B3 smile when he's being smug, which especially stands out in a game that largely avoids using exaggerated cartoony expressions.
  • Poor Communication Kills: Takuma optionally either blames himself for failing to connect with Ryo or wishes Ryo had reached out to the group upon his death, and is wracked with regret over the clear signs that Ryo was losing it which nobody acted upon.
  • Sacrificial Lion: Is set up as one of the game's player characters but is also guaranteed to be the first death in a non-NG+ playthrough. His demise also marks the game's shift into a much darker tone (which is saying something given how dark it already was to begin with), and starts a downwards spiral that results in Shuuji's own death.
  • Sanity Slippage: He is completely mentally broken by the events of the third chapter and spends much of it totally lost in delusion and muttering to himself. He does snap out of it if his affinity is high enough in a NG+ for Kunemon to save him in time.
  • Soap Opera Disease: His mother passed away from illness, and according to Ryo's account she was in and out of the hospital frequently even before then.
  • Speaks Fluent Animal: He eventually begins to converse and respond to Kunemon's chittering as if he actually understands it. Takuma initially chalks it up to being another of Ryo's delusions, but if he survives past Part 3, he continues to show that he has at least some idea of what Kunemon is trying to communicate.
  • Took a Level in Kindness: On the Truthful Route where he survives he starts to become more cooperative and friendly with everyone else, even bonding with Kunemon.
  • Tsundere: Develops into this on the Truthful route. He can act like a thug all he wants, but it's clear to everyone he enjoys being around his new friends and Kunemon.
  • Used to Be a Sweet Kid: The stories Ryo tells about his mom on the occasions where he does open up to Takuma paint a picture of a mischievous but clingy child who was always trying to spend more time with his sickly mother in her hospital room.
  • What the Hell, Hero?: He really lets Shuuji have it in the Truthful Route for treating Lopmon like shit, even going so far as to give him a good thwack. Surprisingly, it gives Shuuji a much-needed wake-up call.

    Kaito Shinonome 
https://static.tvtropes.org/pmwiki/pub/images/survivekaito.png
Voiced by: Kengo Takanashi
Miu's older brother and Dracmon's partner. A brash but smart young man who's overprotective towards his sister, he recently moved to a rural town near the Kemonogami shrine alongside her.
  • Berserk Button: In the Harmonious Route, never mention Miu's death to him in any sort of way. Don't even bother telling him to calm down, he'll show you no mercy and will threaten a violent incident.
  • Best Friends-in-Law: In one hilarious scene in the Truthful route, Kaito heavily "implies" that he'd be fine with Takuma marrying Miu in the future rather than having his sister marry some stranger, much to Takuma's concern. What makes this even more funny is that later on Takuma has the choice of telling Kaito that he'd take care of Miu if anything happened to him, only for Kaito to revert to his My Sister Is Off-Limits attitude and angrily accuse Takuma of having a crush on Miu.
  • Big Brother Instinct: Oh so very much so, it's pretty much his number one priority to make sure Miu will be okay. Seeing Ryo die only increases his priority to find and reunite with her, as the possibility of her actually dying is now incredibly apparent. This ends up being deconstructed immensely since this not only annoys Miu, but also causes her to claim that he is just using her as an excuse to let out his inner Blood Knight.
  • Blood Knight: He's typically the first to voice violence or resort to it, especially when something that can potentially harm Miu is involved. Miu herself thinks he's this, claiming he's just using her as an excuse to pick fights.
  • Cassandra Truth: In Part 3, he immediately deduces that Arukenimon's human disguise is fake and is actually a Digimon, deducing this behind her flimsy excuses and how he happened upon her with Miu's purse. Unfortunately, his temper and aggressive interrogation cause the others to believe the woman over him, which in turn leads to their capture aboard the cable car. Had he and potentially Takuma not noticed it while they were trekking up the mountain, chances are the kids would very likely have died.
  • Character Development: It's subtle on the Moral and Wrathful routes, and especially shines through in Truthful, but it's there. Much of Kaito's character arc revolves around dealing with his overly protective nature towards Miu. While he doesn't stop being overprotective, he does come to admit that Miu has become strong enough to look after herself, and that he wants to protect the things and people Miu cares about rather than just her specifically.
  • Condescending Compassion: While Kaito is genuinely well-meaning, he tends to go overboard in his protectiveness of Miu, flat-out saying she's weak to her face and says she needs his protection.
  • Delinquent Hair: His hair is noticeably bleached, with the black spots left behind showing his natural color to be like his sister's. It goes with his rough nature.
  • Don't You Dare Pity Me!: Kaito accuses Aoi of this when she was trying to help him pull through after Miu's death in the Harmonious route.
  • Fallen Hero: In the Harmonious Route, he ends up snapping after Miu's death, becoming so fixated on revenge he merges Dracmon with Piedmon and tries to destroy everything with Boltboutamon out of grief. While he's talked down, the damage has been done.
  • Fatal Flaw:
    • His Knight Templar Big Brother tendencies. While he's got every reason to fret over Miu given the situation, his overbearing nature annoys her to no end. That very same tendency is also the only thing keeping him grounded, as Miu's death causes him to become an emotional ticking time bomb that decides a world without Miu doesn't deserve to exist.
    • To a more general degree, his wrath. He's very perceptive and can easily sense danger coming from a mile away, but his inability to use violence and anger constructively means that people don't take him seriously. This leads to Ryo's sanity deteriorating (which usually leads to his death) and Shuuji going insane and dying because his abuse against Lopmon reaches a peak.
  • Go Out with a Smile: In the Harmonious route, as he's absorbed by Boltboutamon, he goes out thanking the group for everything and reaffirming that he was glad to have been friends with everyone.
  • Gory Discretion Shot: Averted with Kaito specifically. While most of the scenes of violence or death in the game use this or Black Blood splatter, the flashback scene of Kaito beating Miu's stalker shows the blood covering his face and Kaito's knuckles in vivid red.
  • Heroic BSoD:
    • Played for laughs. In Part 4, Miu gets annoyed by his overprotectiveness and tells him to his face she hates him, sending him into a hilarious catatonic state of dismay.
    • In the beginning of Part 10, Kaito is in the midst of one after having lost Miu to the fog. It quickly turns to anger when the group suggests he try to move on from Miu's death and think about what she would have wanted for them.
  • Incest Subtext: While ambiguous as to how intense his feelings are for Miu, dialogue with both Miu and Dracumon discuss this as a possibility and want to break Kaito's obsession with her before it can evolve to this point. Miu openly compares his intentions with her stalker's and says she worries Kaito will become so obsessed with her that he'll forgo dating and a normal romantic life and Dracumon will chide him whenever his gushing about how great Miu is gets a little too creepy.
  • Innocently Insensitive: Played as a detriment in his characterization. When he blows up on people, it's often because he wants them to chill out and come back to their senses. Unfortunately, this means nobody bar Takuma takes him seriously to their own peril and he often makes already tense situations worse instead.
  • I Let Gwen Stacy Die: He feels this way in the Harmonious and Wrathful routes, albeit with different contexts. In Harmonious, he blames himself for letting Miu out of his sight and hesitating right when a Kenzoku grabbed her and dragged her off into the fog. In Wrathful, he tells Aoi he's just as responsible for Saki's death as she is, since he and Takuma weren't able to kill the Kenzoku before it snatched Saki and tried to drag her into the fog.
  • Jerkass Has a Point: He makes valid arguments about how Shuuji is the problem by yelling against his teammates. Blindly shouting at people to get your point across is not how you get people to take you seriously, and the internal discord between the party ceases after Shuuji dies or Ryo snaps him out of his attitude. The problem is that his approach, shouting at Shuuji is no different from him and makes him part of the problem.
  • Jerk with a Heart of Gold: He acts brash and abrasive at times, not helped by his overprotectiveness of Miu, but he's a genuinely good person who comes to view the other kids as friends, especially Takuma. The golden heart starts shining through more often in the Wrathful route.
  • Knight Templar Big Brother: Kaito tends to go overboard in his self-appointed job of protecting Miu. In the city, he beat the shit out of her stalker, and proceeded to beat the crap out of anyone who badmouthed her after they moved to the countryside. This only ends up causing friction between him and Miu, and her death in the Harmonious route sends him into a downward spiral that leaves him open for Piedmon to manipulate. Renamon's illusions did not help matters in that respect, either.
  • Laughing Mad: In the Harmonious Route, after Renamon unintentionally drove him so insane to the point that he wants to destroy the world for the sake of revenge, he has a tendency to cackle wildly when he's threatening violence on others.
  • Misplaced Retribution: In the Harmonious Route, he wants to kill Miyuki for working with the Master, even if the "Miyuki" that caused his sister's death was just the Master walking around with her body.
  • Morality Chain: Nothing matters more to him than Miu, to the point that her death in the Harmonious route causes him to break down and try to avenge her by destroying the alternate world entirely.
  • My God, What Have I Done?: Goes through two of these moments.
    • In Part 9, Kaito has an argument with Miu where the former's Big Brother Instinct has reached unhealthy levels due to the stress of the situation. When Miu claims Kaito is just using her as an excuse to fight, he slaps her in anger. While she takes it in stride and uses it as part of her "The Reason You Suck" Speech, Kaito is horrified by what he just did.
    • In the Harmonious route, the kids eventually get through to Kaito by pointing out that he'll not just be killing everyone Miu cared for, but even destroy places she cherished such as the amusement park. The realization causes his pent-up anger to dissipate, though this also causes Piedmon to take control of Boltboutamon since Kaito's hate was the only thing keeping Dracmon's personality in the driver seat.
  • My Sister Is Off-Limits: The fact that a fully grown man was stalking Miu was bad enough. Him spreading lies to everyone and saying they were dating only made Kaito all the more enraged.
  • No-Holds-Barred Beatdown: He beat the absolute shit out of Miu's stalker to the point he was a bloody mess on the ground.
  • Omnicidal Maniac: After he snaps following Miu's death in the Harmonious Route, he decides to destroy both worlds in revenge. While talked down, he doesn't live long enough to act on the Heel Realization.
  • Roaring Rampage of Revenge: After Miu's death in the Harmonious route, he's hellbent on getting revenge on those that took his sister from him, going as far as yelling at the rest of the group for not killing Renamon and the Master's Kenzoku monsters fast enough. Combined with Renamon button-mashing his guilt of being unable to save Miu with her illusions and the group welcoming Renamon into their fold, he leaves the group out of disgust and swears to destroy everyone he holds responsible for Miu's death, whether it's his old friends or any Kemonogami he comes across. This feeling gets worse when, at Piedmon's suggestion, he uses his hate to force Dracmon to merge with Piedmon and undergo a Dark DNA Evolution, resulting in the creation of Boltboutamon.
  • Sanity Slippage: Undergoes one after Miu dies in the Harmonious Route. He at first only blames himself for Miu's death and blows up on anyone who tries to console him. After Renamon's illusions, it degenerates into full-blown muderous rage and him sacrificing Dracumon to Piedmon, creating Boltboutamon and threatening to murder the party and destroy the entire world. When he finally chills out, it's too late.
  • Smarter Than They Look: He might look and act like a harsh young punk, but he has a surprisingly good sense of danger. Whenever he's yelling and picking fights with someone, chances are it's not misaimed anger and something is really wrong with the situation at hand. The moment he starts subverting this by lashing out indiscriminately over Miu's death, it's a sign that things will only get worse.
  • So Near, Yet So Far: The group went into a sporadic search for him around the Kemonogami world in the Harmonious Route when he seemingly vanished after Renamon makes amends with the party. He's not that far away, but given how twisted he has become after Renamon broke him, finding him might not be a good thing at that point.
  • Unwitting Instigator of Doom: In the Wrathful and Harmonious routes, Kaito ends up rushing off on his own to find a way out of the fog-filled amusement park, forcing the group to split up to cover ground. This action causes Miu or Saki to get killed by the Kenzoku, beginning his own or Aoi's downward spiral in their respective routes.

    Miu Shinonome 
https://static.tvtropes.org/pmwiki/pub/images/survivemiu.png
Voiced by: Misaki Watada
Kaito's younger sister and Syakomon's partner. She is an eccentric girl with a fascination with occult and horror. After an incident in their hometown, she and Kaito moved to a rural town near the Kemonogami shrine.
  • Astonishingly Appropriate Appearance: Her dark oversized hoodie and round green purse makes her resemble Syakomon long before the two even meet.
  • Aw, Look! They Really Do Love Each Other: In the Moral route, she tells her Shadow that, despite her feelings of self-loathing and annoyance towards Kaito's overprotectiveness, she calls him the greatest big brother in the world. Naturally, she's annoyed she had to go and say all that and starts the fight with Kaito.
  • The Baby of the Bunch: She's the youngest of the group at eleven years old bar Miyuki (who's one year younger than her), which plays a part of her initial and childish refusal to acknowledge the dangerous threats of the other world.
  • Boyish Short Hair: Out of all the girls, she has the shortest hair.
  • Break the Cutie: Parts 4 and 5 are a much-needed wake-up call for Miu regarding the dangers of the Kemonogami World. She not only realizes how dangerous Kemonogami are when she sees her subjects beaten and bruised to hell and back but also gets a front-row seat to Wendigomon devouring Shuuji in graphic detail. While she's otherwise still cheerful, she admits she's doing so to keep everyone's spirits up.
  • Chuunibyou: Aside from her time as a "sorceress queen" back at the amusement park, after joining the group she can be found convincing Syakomon that some random acorn is a seed to the World Tree and that some random damp pebble is actually sealing a powerful demon and leaking evil energies that don't effect her due to having extreme spiritual powers. Syakomon and Agumon buy into it, but Takuma can see it for what it is.
  • City Mouse: The others assume she's a longtime local to the area but its later revealed she and Kaito only moved to the area recently, and she actually hates being stuck out in the boonies.
  • Gameplay and Story Segregation: At some point, she lost her purse while fleeing Arukenimon. It's implied that Kaito reclaims it upon meeting Arukenimon in her human form, but when the party finds Miu in Part 4, she's visibly seen wearing her purse with no indication made of it being returned to her.
  • God Save Us from the Queen!: Played for Laughs but the monsters at the park believe her to be a sorceress queen that can turn them to stone. Jijimon mostly treated her with amusement, calling Miu 'Her Rowdiness' and admits that he would have done something about her had she actually caused problems.
  • It's All My Fault: In two separate instances, the first being blaming herself for causing all her little friends to get hurt when Arukenimon's forces attack the castle where she's playing sorceress queen and she sees the injured monsters laid about everywhere in her castle as it crumbles. Later on, she realizes that she was the one who led everyone to the shrine that caused them to slip into this parallel world in the first place. Both times Takuma has to reassure her that nobody could've predicted outcomes like this.
  • Kids Hate Vegetables: One option the player has to convince her to join the group is the promise of delicious food back at their base. Miu claims to be perfectly happy eating nothing but sweets every meal but is tempted by Minoru's promises of juicy meat and warm soup, until Aoi blows it by saying she'll load Miu's meals with all kinds of nourishing veggies.
  • Morality Pet: She's this to Kaito, keeping his worst impulses in check. Her death sends him spiraling in grief and leaves him open for Piedmon's manipulations.
  • Moving Angst: The reason behind the sibling's move to the country was because Miu was being stalked by a creep where they originally lived, and Kaito violently assaulted him one day. Miu is understandably bitter about having her whole life uprooted, and feels like she was exiled as punishment for crimes someone else committed.
  • Nightmare Fetishist: She's a fan of ghost stories, occultism and all things macabre, and even lured Ryo and Saki and by extension the rest of the group to the Kemonogami Shrine with fantastic tales of spirits taking away children and human sacrifice. Once her tall tales come to pass however she becomes much less enthusiastic about the more grim aspects.
  • The Pirates Who Don't Do Anything: Although she is ostensibly a wicked sorceress queen who can turn people to stone, the subjects of her kingdom love her and are never said to have suffered at her hands, and Jijimon deemed her harmless enough to simply let her enjoy her LARP since it meant he could have a little break from being the village leader.
  • Sham Supernatural: She tricks a bunch of young monsters in the Amusement Park into beliving that she's a wicked sorceress queen who can turn people or monsters into stone, despite she only ordered Syakomon to withdraw into her shell. Because the Amusement Park monsters aren't the smartest things in the Kemonogami World, they all fell for it, but Jijimon knows that she's just faking it and lets her continue LARPing to her heart's content.
  • Sleeping Dummy: Her intro scene shows her using this to slip out of the house without Kaito noticing, showing how restricted she feels by his overprotectiveness.
  • Stalker with a Crush: She was being harassed by one back at her old home in the city, and the glimpse we're shown of him in a flashback shows he was a full grown man.
  • Stepford Smiler: After talking with Takuma about her Chuunibyou antics, she admits it's to help cope with dicey situations like the last place she and Kaito lived and that even though she knows it isn't helping anything it does at least feel safer than being her normal self.
  • Sugar Bowl: Initially mistakes the other world for one of these, as her early impression based on the monsters she met was that world was full of adorable, gullible little saps who would adore her and be wildly impressed by her faked feats of sorcery.
  • Useless Useful Spell: Her talk command increases a partner monster's physical defense. Too bad 90% of the time, enemies don't use physical attacks.

    Professor 
https://static.tvtropes.org/pmwiki/pub/images/digimon_survive_professor.jpg
Voiced by: Kazuhiro Yamaji
A researcher of "Kemonogami" (Beast Gods), AKA the Digimon, that came to investigate a local temple, only to be trapped in their realm. Despite having been written a book about Kemonogami, his papers are often treated as heresy. He also represents one of the game's biggest mysteries.
  • Absent-Minded Professor: Between his old age and the fog screwing with his head, the Professor can barely remember any important information pertaining to the other world or the Kemonogami. He gets better as the story progresses, and Renamon's brutal illusions has him fully snap out of it.
  • Adults Are Useless: Averted. When it comes to protecting the children, he's always willing to sacrifice himself and the kids are all grateful for his presence and appreciate his kindness. When he seemingly dies, the kids are all devastated by the loss. He also later averts the Competence Zone, thanks to reuniting with his old partner Gabumon.
  • Big Little Brother: Miyuki is his elder sister, but she hasn't aged in 50 years due to the time dilation in the other world, whereas he towers over her as an adult man. On the Truthful Route learning this confuses the monster partners who don't appear to have a concept of aging.
  • Cool Old Guy: The Professor is a kind and caring man, willing to protect the kids. Shuuji on the Truthful route decides that being a scholarly gentleman like the Professor is the kind of adult he wants to be, rather than like his own father.
  • Everybody Calls Him "Barkeep": He's simply called "the Professor" by everyone, with only Miyuki, as well as Renamon and Gabumon/Garurumon, calling him by his actual name. Justified since his real name is a Walking Spoiler.
  • Foreshadowing: If you pay close enough attention, you'll notice that the professor's eyes are similar to Haru's. This is because he is Haru (the boy is actually Renamon), just 50 years older and made unrecognizable because of how old he is.
  • Heroic Sacrifice: Gets hit with this twice in Part 2, first to stay behind to distract the Gotsumon chasing him, Saki, and Shuuji, and again at the end of the chapter when he runs in to save Saki from Fangmon, only for the latter to knock him off the dam. Fortunately he shows up alive and well at the end of Part 5, showing that neither of these stuck.
  • I Choose to Stay: In the Wrathful route, the Professor chooses to spend the rest of his days in the Kemonogami World as a form of mourning, having been unable to save Miyuki in time.
  • Lethal Chef: At the end of the Wrathful Route before going after an insane Aoi, the Professor cooks in her place. Unfortunately, he messed up the recipe and the food is so horrific that it sent Takuma into a brief freakout.
  • Mentor Occupational Hazard: A possible outcome, but it depends on the route the player picks. The Professor dies on the Harmonious route, but he survives if you play Wrathful, Moral, or Truthful.
  • Narrator: He narrates for the pre-release advertisement of the game.
  • Never Found the Body: Although he survives his initial Heroic Sacrifice, he gets knocked off a dam by a Fangmon just as Takuma and Shuuji's groups reunite, and the kids are unable to find his body after (and assume it was washed downstream by the water). Although assumed dead for a few chapters, it turns out he survived.
  • No One Could Survive That!: By all means being knocked off from the dam is assuredly lethal to someone like him. Yet, he inexplicably survives and shows up at the waterway plaza completely intact. He explains that he actually landed into a body of water, but found himself in another island.
  • No Name Given: He's never called anything other than Professor. His name is later revealed to be Akiharu Minase.
  • One-Steve Limit: When Renamon continues to use the Professor's younger appearance, the cast sometimes refers to her as "Haru" while continuing to call Akiharu "Professor". Miyuki also rarely calls the Professor by his nickname and instead uses his actual name while calling Renamon "Haru". Even the game refers to Renamon-as-Haru "Haru" while calling the Professor "Akiharu" in flashbacks.
  • Only Sane Man: Likely because of his old age, the professor is the only member of the party to treat deaths and loss in a proportionate manner. Most notably, after Miyuki dies in the Wrathful Route, he only chooses to remain in the Kemonogami world forever to mourn her death, unlike for example, Kaito who goes murderously insane after losing Miu in the Harmonious Route.
  • Parental Substitute: In the Truthful Route he fills this role for Shuuji, as he finds him to be a better example than his overly strict father. Overlaps with Promotion to Parent with his sister in routes they survive, since she's still a child and their parents' status is unknown but presumably dead due to the Professor's age.
  • The Professor: As his title indicates, his research of Kemonogami provides the kids with some useful insight about the strange world they've been trapped in and the creatures that exist there.
  • The Reveal: The Haru that appears in the prologue? That's him, fifty years ago. The Haru the others interact with is Miyuki's Partner Kemonogami Renamon disguising as him.
  • Rewatch Bonus: If you rewatch the section where he's knocked off by Fangmon, you'll notice that he just vanishes, but no black blood comes out unlike when a real death occurs a chapter later (where the blood is splattered on the screen). Turns out he's still somewhere.
  • Scatter Brained Senior: A combination of this and Absent-Minded Professor that prevents him from immediately figuring out what's up due to his cloudy memories.
  • The Team Normal: Unlike the main protagonists, who are able-bodied kids that gain Kemonogami partners, he's just an old man. He hasn't even been in the other world much longer than the study group themselves, from his perspective. Retroactively subverted in the Moral and Truthful Routes as it turns out he's been to the other world before and does keep his partner: Garurumon, AKA the Gabumon from the prologue.
  • Walking Spoiler: There's a reason why he's only referred to as "the professor" for most of the game. His real name automatically outs him as a part of the game's greatest reveal.

    Haru 
https://static.tvtropes.org/pmwiki/pub/images/digimon_survive_haru.jpg
Voiced by: Masami Suzuki
Miyuki's brother, who has been sheltering her in a long-abandoned schoolhouse since some time before the middle school students arrived in the Kemonogami realm. He's difficult to talk with and is fiercely protective of Miyuki.
  • And Now for Someone Completely Different: The game's first scene is from his and Miyuki's perspective, as they and their partners (Gabumon and Renamon) attempt to survive an unknown foe.
  • The Caretaker: Towards his sister, who barely talks bar repeating things he said due to missing half of her soul.
  • Creepy Child: Haru makes constant odd comments about the others, with Ryo being scared of him due to the comments about his mother in Part 3 should he live. It's one of your early hints that things are not what it seems to be.
  • Don't You Dare Pity Me!: He doesn't seem to be keen to the idea of being treated like some defenseless kid and sometimes assures Takuma that he will handle things with Miyuki if she's in trouble. It's for a good reason because he, or rather Renamon isn't.
  • Ghastly Ghost: The first time Takuma sees him, Haru has eerie black voids where his eyes and mouth should be, causing Takuma to freak out. Given who she really is, it's possible Renamon altered the Haru illusion in such a way as to try and scare off the group.
  • Green-Eyed Monster: Despite Miyuki having very little interaction with the Professor, Haru doesn't appreciate the idea of them talking or interacting with each other at all. He even gets upset when the Professor mentions he wants to protect Miyuki, causing him to tell the Professor he is not needed and that he should get lost and go back to the Human World.
  • Interface Spoiler: Tellingly, he is the only character on the in-game profiles menu who doesn't have stats listed for his in-battle assist rates. He also has Only One Name, unlike his sister.
  • Only One Name: Unlike Miyuki, Haru doesn't have a family name on his profile. This clues in on his true nature.
  • The Reveal: He's not the same Haru from the prologue. He's an illusion based on the original Haru, and his true form is actually Miyuki's partner, Renamon.
  • Tagalong Kid: Once the abandoned schoolhouse is no longer webbed up by Dokugumon, he and his sister properly introduce themselves to the living students and befriend them. However, unlike the Prologue, their monster partners are no longer around to help. Then it turns out he's actually Miyuki's Kemonogami partner Renamon in disguise.
  • Took a Level in Jerkass: Compared to how he was in the prologue, Haru is much colder and almost entirely apathetic to the plight of any children that is not Miyuki. His overall demeanor is much creepier as well. This is because he's not the real Haru, but rather Renamon disguising herself as him.
  • What the Hell, Hero?: Yells at the group after Miyuki is taken by Arukenimon and goes off to save her himself.

    Miyuki Minase (MAJOR SPOILERS
https://static.tvtropes.org/pmwiki/pub/images/digimon_survive_miyuki.jpg
Voiced by: Konomi Kohara
Haru's sister, she is a young child already trapped in the Kemonogami realm for some time. She is an emotionless girl who seldomly talks, usually only repeating parts of Haru's dialogue.
  • 11th-Hour Ranger: Not her partner, but her talk command is usually unavailable because she spends a large portion of the endgame possessed by the Master with only Renamon joining. You won't be able to use it until the final Part in the Moral Route or the Final Boss encounter of Truthful. In the Routes where she dies, this can go entirely unusable. It boosts a partner's special attack, which is way more useful than Kaito's buff, but considering the window where her talk command is unlocked, you're not likely to end up using it.
  • The Ageless: Due to being "shunted out of time" in the other world, Miyuki has not aged at all. Keep in mind that while the Professor spent fifty years in the Human World, Miyuki's spent over six thousand years in the Digitial World due to the time dilation.
  • And I Must Scream: Usually averted when the Master possesses her. Whenever the Master uses Miyuki's body to go on a rampage against the Kemonogami World, Miyuki's consciouness is usually buried deep enough to not be aware of the damage she caused and acts like a fully separate entity from the Master. The exception is when the Miyuki Kenzoku is fought in the Moral Route, where the Master kills Renamon in the Miyuki-Kenzoku body and she's Forced to Watch her partner die right in front of her and couldn't do anything but to let out a blood-curdling scream in horror.
  • And Now for Someone Completely Different: The game's first scene is from her and Haru's perspective, as they and their partners (Renamon and Gabumon) attempt to survive from an unknown foe.
  • Barrier Maiden: She is revealed to be one of these as her family has control over the barrier between the human world and the other world, and she had her soul stolen by the Big Bad who sought to exploit her power.
  • Demonic Possession: More like ancestral possession, since both entities who possessed her are spirits of her ancestors.
    • After Takuma, Agumon, and her return she ends up back in the other world before them and is turned into the Master's puppet. Thankfully, this isn't lethal unless in the Wrathful Route.
    • A benevolent variant occurs near the end of the Truthful Route where instead of the Master, she gets possessed by the Master's sister, taking her form to convince Haruchika and Fanglongmon to abandon their hate and takes some of it for herself.
  • Emotionless Girl: She acts very flatly and usually only repeats Haru, due to missing her soul.
  • Evil Sounds Deep: Not herself, but when the Master possesses her, her voice drops several octaves and her speech patterns become identical to the Master's. It's especially visible in the Japanese version where her dialogue is written in Katakana, Kanji and Antiquated Linguistics like the Master's when possessed.
  • Fashion Dissonance: Miyuki's dress is fairly bland in heavy contrast to the colorful clothes everyone else is wearing, which can tip an eagle-eyed player into thinking something is horribly wrong. On the way back to the real-world school in Chapter 8, she even complains that people's clothes are completely different from what they wear back in the days.
  • Fighting from the Inside: While possessed, her brother and Renamon can reach her and let her briefly take control and in the Truthful Route there are even windows where her conciousness surfaces on her own to confront Haruchika in the same body, but it takes until the final battle for her to fully free herself.
  • Fish out of Temporal Water: After she manages to regain part of her soul from the Master in Part 8, she uses her song to bring her and Takuma back to the Human World, only to find that while it's only been two hours for Takuma and the other kids, fifty years have passed for Miyuki. As one might expect, she's thrown off by this and has no idea what a computer is, though she does appreciate how nice televisions have become.
  • Heroic Resolve:
    • 50 years ago, she sings the song of the Minase Maiden to bail Haru (or more accurately, the young professor) out from the Kemonogami World in place of her soul being taken by the Master and her being stuck in the Kemonogami World with Renamon for around six thousand years worth of dilated time, showing that she's brave enough to sacrifice her self for the sake of other people. In the other hand, this act led to both of the Minase's Kemonogami to believe that the professor betrayed their trust to flee on his own and turns them into the deranged monsters they are now, though it gets better.
    • In Part 8, she regains the missing part of her soul after returning to the Human World and theorizes that were she return to the Kemonogami World, she would be possessed again (a prediction that comes true as shown in Part 9). Despite the risks, Miyuki does not hesitate to return to the Kemonogami World, not wanting the Master or the Kenzoku to run amok when the barrier between her world and the Kemonogami's is solidified nor the other children to remain trapped in that world. Also, at the climax of the Truthful route, Renamon points out that this resolve is the main difference between Miyuki and Haruchika: when The Master robbed half of Miyuki's soul, Miyuki never stopped fighting from the inside and never gave up, while Haruchika gave in to hatred and revenge after being marked as a sacrifice.
  • Heroic Sacrifice: She attempts this 50 years ago in order to save Haru. She succeeded, at the cost of her soul and Renamon and Gabumon becoming borderline villains under the belief that Haru abandoned them.
  • I Just Want to Be Normal: This is how she wound up in the Kemonogami world with her brother in the first place. She disobeyed her parent's rule that she was never to go anywhere near the shrine because she wanted to act like a child for once.
  • Kill the Cutie: She dies in the Wrathful and Harmonious routes, being absorbed by the Master and Boltboutamon respectively. She survives in Moral and Truthful.
  • Offscreen Moment of Awesome: Apparently Arukenimon's trick in Part 5 doesn't work on Miyuki at all. Despite having nobody to guide her and she's supposedly an Empty Shell, she's either still smart or sentient enough to tell the real Renamon from the fake, or the Haru-as-Renamon was with her all along. Compare to other girls who can't even tell their real partners from the fakes without Takuma's help.
  • Leitmotif: "Kizuna", the credits theme for this game. There's also a version sung by Miyuki herself.
  • Living Bodysuit: Is reduced to being the Master's vessel for a huge portion of the endgame. She doesn't actually recover from this until she survives all the way to the Master's World.
  • Nice Girl: Miyuki's emotionless personality is the result of missing half of her soul; when we see her with her soul fully intact in Part 8 as she and Takuma temporarily return to the human world, she turns out to have a sweet personality. Indeed, her "kind heart" is explicitly why Renamon is so devoted to her, and also why Takuma is insistent on trying to get through to Miyuki when she's possessed by The Master instead of fighting him when he's still controlling her body.
  • Not Herself: When being possessed by the Master, she acts as if she was the Master without any traces of herself, and the Master treats her body as if it were someone else's. Only the sovereign-holding children (who know Haruchika personally) or Renamon recognize that as the Master/Haruchika, while the rest of the cast, especially Kaito still treats her like she was still Miyuki, until the penultimate fight of the Truthful Route where they start referring to possessed Miyuki as Haruchika instead.
  • Powers via Possession: In Chapter 9, Miyuki, when possessed by the Master, summons lightning bolts to strike down Renamon when she tries to stop her.
  • Recognition Failure: Subverted. Even though her brother has become an old man since she last saw him and has been with "Haru" for possibly thousands of years in the Kemonogami World, she knows the Professor is Akiharu because he still has the same eyes he had when he was a child.
  • Refuge in Audacity: In Part 8 amongst a crowd that Takuma can talk to in the real world is an old woman who comments that a girl of the famous Minase family vanished 50 years before and that Miyuki "looked like her". Nobody else really laid eyes on her despite Miyuki was that Minase girl. She even admits she doesn't know what a computer is in front of the same crowd and nobody really paid attention to it.
  • Tagalong Kid: Like Haru, she joins the main cast once the main issue with the abandoned schoolhouse is dealt with. However, unlike the Prologue, their Kemonogami partners are no longer around to help. This only applies to Haru, or rather the Professor. Renamon has been by her side the whole time, posing as her brother.
  • Time Abyss: In Part 9 it's said that about 2 hours of time in the human world equals 10 days in the Kemonogami World. From Miyuki's perspective, she was in the Kemonogami World for 6,000 years. Despite she could freely go in and out of the other world if she can sing the Song of the Minase Maiden, her soul was stolen and she's rendered near-mute, so she can no longer escape on her own.
  • Too Good for This Sinful Earth: A possibility depending on Route. She's easily one of the nicest and strong-willed members of the cast, as shown in the prologue, and she dies near the end of the Wrathful and Harmonious routes.
  • Vocal Dissonance: When being possessed by the Master, in several points the possessed body speaks in his voice, a raspy, old man's voice.
  • Walking Spoiler: She is integral to the mysteries pertaining the Master, Haru and the mechanics of the other world, naturally making her of this trope.
  • Yamato Nadeshiko: You get the early hints of what she's like when she's not an Emotionless Girl in the prologue and in Parts 7 and 8 when you see her with her soul back in full. She has a "touch of iron" to match her serene and kind-hearted nature. It also helps that she was raised to serve as the Minase family's next Barrier Maiden to keep the Kemonogami World from influencing the Human World.

Ancient Japan (UNMARKED SPOILERS)

    The Sovereign Children 

Byakko Boy, Genbu Boy, Seiryu Boy, Suzaku Boy

During the Kamakura Shogunate era, five children were sacrificed by Yukiha Minase, the acting priestess for the Kemonogami Rituals, to bond with the Sovereign monsters so they could bring peace to a war-torn Japan, turning four of them into the partners of Baihumon, Ebonwumon, Azulongmon and Zhuqiaomon respectively. The other child, Haruchika partnered with Fanglongmon was consumed with hate against his sister (the aforementioned priestess) and became the Master's consciousness, causing four of the other children to fight against him with the power of the four sovereigns. However, they stopped at the last moment because Haruchika is still their friend, and so they decide to chain themselves alongside their sovereign monsters under hidden shrines to weaken the Master's power.


  • Antiquated Linguistics: Granted, considering they are really people hailing from centuries ago. It even goes Lampshaded by Miu when the group is tracking down the Suzaku Ghost, where she refers to them as "people who talk like they are really old".
  • Big Good: Just like their Digimon Partners, they're the ones who ensure the Master is sealed within the other world.
  • The Chosen One: All of these young men are chosen by their clans to bring peace to a war-torn Kamakura Shogunate era through bonding with the resident Physical Gods of the Kemonogami World.
  • Creepy Child: The Suzaku Boy's ghost haunts the school on the night of Truthful Route's Part 12. Turns out he was trying to communicate with the group about Zuqhiaomon but can't.
  • Human Sacrifice: All of them were thrown into the Kemonogami World centuries ago through a ritual conducted by Yukiha Minase.
  • Nice Job Breaking It, Hero: As Zhuqiaomon points out, choosing to seal Haruchika away away rather than killing him only let Haruchika continue to cause harm. This resulted in countless deaths over the years and the in-game conflict pertaining the most recent batch of victims.
  • Our Ghosts Are Different: All four of them are now obviously dead, granted for being people from centuries ago. However, unlike the current human cast where their partners vanish if they die, the sovereign monsters remain even if the physical bodies of their human partners don't.
  • Precursor Hero: They were all marked as sacrifices by Yukiha Minase in a bid to bring peace to Japan through the power of the sovereign beasts, and they also fought and sealed their former friend and prevented him from taking revenge for a long time.
  • No Name Given: They are only referred to in dialogue as "[Sovereign] Ghost/Boy" and their real names are unknown.
  • Recognition Failure: Subverted — near the end of the Truthful Route, they confront possessed Miyuki. Unlike most characters however, they recognize that as Haruchika himself rather than Miyuki (or the Master in case of Renamon). From that point on, the (living) human beings nearby all treat possessed Miyuki as Haruchika and not Miyuki herself.
  • Wrong Context Magic: The Sovereign Children are dead for centuries, but their Kemonogami partners remain alive rather than being killed alongside them. This also applies to Fanglongmon, who remains even when Haruchika was spirited away for real.

    The fifth Sovereign Child 

Haruchika Minase

https://static.tvtropes.org/pmwiki/pub/images/minase_haruchika.jpg

The fifth sovereign children and the partner of Fanglongmon. Unlike the other Sovereign children, he was consumed by hatred over being sacrificed by his own sister to stop the fedual war in the real world. His partner, Fanglongmon, then Dark Evolved into the Master and he let himself absorbed into it, so the other Sovereign Children sealed him and the Master away. Howeverm the seal is breaking slowly over time, and he orchestratesd a series of mass disappearances and serial killings to satisfy his own revenge against humanity.


For tropes about him, see the Master's section in this page.

    The Kemonogami priestess 

Yukiha Minase

https://static.tvtropes.org/pmwiki/pub/images/yukiha_minase.jpg

Voiced by: Ryōko Shiraishi

A priestess who supervised Kemonogami Human Sacrifice rituals and an ancestor of the professor and Miyuki. She was the supervisor of a ritual that involved throwing five children into the other world to bond with sovereign monsters, but one of the children sacrificed, Haruchika, was her brother and he consumed himself with hatred under the belief that she rejected and abandoned him, and would later on become what we call "the Master". In reality, she didn't really abandon Haruchika, but came too late to check him up.


  • Chekhov's Gunman: In one of the first few scenes of the game, Takuma investigates a mural depicting a priestess of sorts holding a ritual with a large dragon monster and a kneeling crowd. The priestess is not random, although you don't even know who she is until the True Final Boss's HP is dropped to one-third.
  • Dimensional Traveler: Her song has the ability to connect both the human and Kemonogami worlds, which was passed all the way to Miyuki. As a result, she can freely travel between both worlds if she wants to. Unfortunately she couldn't use it to meet Haruchika because of her work duties, causing him to degenerate into the world-wiping monstrosity he is now.
  • Familial Body Snatcher: Near the end of the True Final Boss encounter, Yukiha possesses her late descendant Miyuki to communicate with Haruchika. Unlike Haruchika who leaves her body intact with a black aura when he possesses Miyuki, Yukiha takes on her own form.
  • Family Eye Resemblance: She, the professor and Miyuki share the same black eyes and white pupils. It's hard to see, but Haruchika also has similar eyes, hinting a connection.
  • High Priestess: She was one of the Kemonogami faith and is responsible for supervising the rituals where young men are thrown to the other world to appease the Kemonogami.
  • Last Episode, New Character: Never shows up until Part 13 of the Truthful Route, which is the true final chapter of the game.
  • Unwitting Instigator of Doom: Her not being able to check up Haruchika despite being able of freely travelling to the other world is what leads to Haruchika and Fanglongmon turning into the Master and degenerating into a local, and potentially, worldwide threat.
  • Walking Spoiler: It's impossible to discuss her without revealing the game's greatest plot twist(s).


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