Americans Hate Tingle: A tweet by one of the devs cited the targeting of overseas markets as the reason Breath of Fire is once again absent from a Capcom crossover game. A bizarre reason, given Capcom crossovers have used far more obscure characters in the past. At least some of the Heroes x Heralds cards depict BoF characters, proving it hasn't gone unnoticed by them.
Broken Base: Simply put, the fanbase as a whole is a bit divided.
With the inclusion of Zero brings the resurgence of a long-standing debate over whichversion of Zero should be in the game.
There's also the outcry that X himself was disconfirmed, with many of his fans proclaiming that it was finally time for Capcom to give X his due. Then it got worse when X was inserted... as an alternate costume for Zero. Cue rage from the fans who wanted X in as his own unique character, and a smaller portion who wanted his Mega Man Zero costume.
There's also the exclusion of the original Mega Man, with the devs saying that they don't want to put him in the game due to the previous game's mediocre moveset as well as representing the series with the aforementioned Zero (andTron Bonne). Many people have accused the devs of laziness and hypocrisy, due to the fact they completely changed Jill's moveset, and wondering why the devs couldn't apply this same treatment to him. note It should be noted that Jill's moveset was changed because they used RE5!Jill and not her RE1 depiction from MvC2. Still, it's widely seen as a weak excuse.
"When you look at characters like Ghost Rider, and Iron Fist, and Black Panther, those are great characters but it's the backstory that makes them. From a gameplay point of view they're all just punchy dudes. We didn't want you to be able to say, 'this guy is just another one of this guy but a little faster or with a different fireball'. So that was the final pass" that Capcom took off the Marvel list.
The existence of UMvC3 is a point of contention for the fanbase. In one corner, you have fans decrying an Updated Re-release being announced no less than five months after the original game's release; the other side more or less says, "This is Capcom. You should have seen it coming." There's also a subset that falls somewhere in the middle of this that believes that while a pseudo-sequel is the usual business for Capcom and is not too irked by it, it probably would have been better for them to have just waited until everything was ready to go since the window between vanilla and Ultimate was only about eight months. Explanations given in later interviews (such as Japan's 2011 Earthquake ruining the DLC plans for MvC3 and giving UMvC3 as a result) helped to abate some of the backlash.
The trailer, especially considering the leaked list of fighters appearing (or better yet, not appearing) for each company.
This goes double for the revelation that Mega Man, generally accepted as Capcom's mascot, would not be appearing in the game as a playable character. It doesn't help that Mega Man Legends 3 was just canceled a few days before.
The discovery of infinites for several characters on the cast, alongside the fact that its found right before EVO. To put it simply.
In Vanilla: Dante, Phoenix, Wesker, and Wolverine are the Tier-Induced Scrappies, high-tier version. From the low-tier side, Thor gets better (but the fans still placed him at the low tier level). Hsien-Ko's not so lucky.
Vanilla Phoenix might go down as the most hated fighting game character of all time, due to how she would still win regardless of how poorly your opponent played. Even in Ultimate after her nerf, winning in a tourney with Phoenix results in being booed offstage.
Wesker was hated early in Ultimate's lifespan for his buff where taking off his glasses boosted his speed, leading many to decry his spot as the third character on many teams where he now gets "Level 4X-Factor." Nowadays, Wesker has dropped in his tier position, mostly due to people figuring out his weaknesses (owned heavily, ironically, to his overexposure).
Zero (and to a lesser extent Firebrand) are hated for their ability to make the game single player. Good Zero teams can and do win with perfects quite regularly.
In a very offensive and aggressive game, the best duo is Morrigan/Dr. Doom, a projectile spamming defensive duo that hard counters most of the cast. Can you say "hated duo?"
After the nerf, the Sentinel users were reduced slightly.
At the start, there were a good number of fans who used Dante, Deadpool, and Zero for their team.
The rest are Magneto, Spencer (possibly because of the famous Combofiend vs. Marn tournament match), Chun-Li, Akuma, Amaterasu, Wolverine, and Wesker. And arguably Storm and X-23.
For the Assists, it's usually Dr. Doom, Sentinel, Wesker, Tron Bonne, Haggar, or Hsien-Ko, altough the first three are some of the more commonly picked characters due to their superb Assists (and being pretty good on point).
Given what we've seen of them so far, Strider Hiryu, Ghost Rider, Firebrand, Nemesis, Vergil, and Iron Fist look like they'll be working their way up here in due time.
According to a Shoryuken.com article, the four most frequently used characters in the Ultimate version are Wesker, Vergil, Magneto and Sentinel.
And, if you watch tournament replays, be ready to see Dante on it. And this after he's been Nerfed in Ultimate, and he's still overused.
If you want to play a fun drinking game, take a shot for every Dante/Vergil/Wesker team you run into online.
Vergil, IN JAPAN!! So much that many called him the Wesker of Japan.
The rest of the world has now caught on with Vergil, especially after Wesker was shown to be not as good as people originally thought he was.
Contested Sequel: A good number of fans tried to compare this game with its previous installments, leading to still ongoing debates.
Iron Man and Morrigan are paired with many characters as well as themselves.
Morrigan has been shipped with Iron Man (by virtue of Iron Man's winquote and the first intro movie of vanilla MvC3) Chris (by way of Chris's Take My Hand moment in the first intro movie and the final picture in the fourth intro movie) Deadpool (by way of a hilarious scene in the first intro movie) Dante (which predates this game by a margin of a few years) Shuma-Gorath, (she appears to be... fond of Shuma's tentacles) and Wolverine. (By way of his ending)
Iron Man has been shipped with almost all of the women, especially Morrigan (by virtue of the already mentioned intro movies) Crimson Viper (by way of his pre-fight quote) and even Tron Bonne! A web animation takes it to the logical extreme.
Some fans also have been pairing up Felicia, Amaterasu, Super-Skrull and Hulk in all of the pairing matches.
Doctor Strange greets a female character (except Hsien-Ko) by inviting her to join his team of "all-female Defenders". He also throws a rose to female fighters as his taunt. How much have you picked up from Tony, Stephen?
From the most fan polls, the highest ones in the poll tends to be Mega Man X, Gene, Venom (and/or Anti-Venom), and Gambit.
Those fan polls eventually resulted in one of the biggest darkhorse veterans, Strider Hiryu, to rejoin the roster come the Ultimate update - the only veteran out of the 12 characters announced.
From the game itself, Nemesis has had quite a sudden rise in popularity. Then again, he was the Breakout Villain of RE3 and remains one of the more iconic characters in the Resident Evil franchise as a whole.
Even before that, Spencer himself got a huge jump in popularity after his practicality in tournaments was revealed (and also helps that his "BIONIC....AAAAAARM!!!!" has since become a meme)
Spider-Man. While by no means a bad character, as he's generally considered to be a upper mid tier character, he isn't frequently used as much as other characters similar to him, like the above Spencer. However, interested in Spidey grew after the rise of several Spider-Man players like Xero 18, who posted a simple combo video a few weeks into the game's release and the rise of Mame Spider, who uses Spidey on point with Dr. Doom and Vergil. Hell, even Justin Wong has started using him, alongside Felicia and Iron Fist. His popularity mainly stems from being an underutilized, yet versatile character who can close in on opponents, his Utimate version Web Zip OTG buffs and being able to synergize with a good number of effective assists, like Doom's Hidden Missiles.
In Wesker's ending, due to him capturing some Marvel heroes (shown in picture: Phoenix, Spidey, and Cap) and placing them in People Jars, as well as infusing them with Uroboros virus, many fans think that he's the one who caused the Marvel Zombies plot. His slightly-modified ending in Ultimate touches this deeper, as per his quote:
Wesker: The fantastic specimens from this new world should yield zombies to be truly... marvel.
In a similar vein, some fans speculate that Sentinel's original ending from X-Men: Children of the Atom triggered the Days of Future Past stage in Ultimate.
A Joystiq.com interview to Ryota Niitsuma, when asked if a Wii version would ever come out, prompted a response that can be summed up as "Maybe", fans believe that this might mean that the game will be released on the Wii or a Nintendo based system at some point. With Capcom pulling the game from distribution as of December 2013, however, it seems the Marvel license expired before they could do so.
There was also the infamous leak coming from a Twitter member named Lupinko, which leaks some of the MvC3 characters before release, and it's all proven true. Now he informs a leak about the (possible) release of a "super" version of MvC3, and fans go along with it. Turns out that he was right.
Fandom Berserk Button: The absence of Mega Man from the roster has more than annoyed quite a few fans, even more so when the Ultimate update was announced. On the flip side of the argument, there are fans who had become sick and tired of people complaining about it, so much so that complaining about Mega Man will trigger this.
Fan Nickname: Mentok the Mindtaker for Skrull, due to his green skin, and many gamers being only familiar with Marvel through the movies (which haven't featured the Skrulls yet), and not the comics themselves.
Deadpool: I love me some—pineapple!note Done by performing his medium Ninja Gift ("Pineapple!") immediately after his Trigger Happy ("I love me some guns!"). Both quotes are unused in the actual game, though.
Deadpool: I love me some guns!note Not present in the final build of the game, instead replaced by the below quote.
Iron Man's rib towards Spencer in regards to his bionic arm ("Just the arm? What? Can't afford the rest of the suit?") takes on a darker, more somber tone if you played the 2009 Bionic Commando sequel. Spencer's arm is his wife.
The "too much RAM" jokes regarding the Human Torch's removal from the game also become slightly more awkward now that the Torch was killed off in the comics.
X-Factor, particularly Level 3, which can quickly change the tide of the battle.
Phoenix is the major one, mainly due to Dark Phoenix being an enormous pain to fight and even more of one if X-Factor is involved; see "Tier-Induced Scrappy" below for how ridiculous this can become.
Doom's Hidden Missiles assist do much to strengthen zoning teams or characters. Doom himself is a solid character in his own right too, so it's not even really a trade-off including him on your team just for his assist.
Vergil is also a Game-Breaker as well. His normals have extremely long range, and several of his moves have hitboxes from behind, which means that if you think you're safe just because you leapt over Vergil when he does a move, think again. This basically makes most jump-in cross-ups useless against him if he's used correctly.
Phoenix Wright's line when defeating Firebrand. He casually quips, "Well, look at that! I guess you can beat the devil!" It can remind one of another certain attorney who took on the Devil and won. The quote itself is more or less a reference to both Miles Edgeworth and Manfred von Karma of his own series, but it can still apply to the book.
For some strange reason, Shuma-Gorath is popular in Japan. According to Seth Killian, Shuma-Gorath was chosen by Capcom's Japanese developers because he was listed in an old Marvel universe handbook; coupled with a lot of "characters in tights", a one-eyed tentacle monster really stood out, even though he's not a popular Marvel character.
In a Q&A session with Niitsuma, he stated that Spider-Man's announcement was intentionally held off until the Tokyo Game Show because he is a popular character in Japan.
Cinematic hypers resetting the hitstun decay, which means that long MvC2 style combo videos that run into the hundreds of hits are still possible.
Dr. Doom has a glitch which can also qualify as a Game-Breaking Bug, in which he can abuse the cooldown frames of his Hidden Missiles to generate more missiles at once. This does extra damage, but using it too much in a row can freeze the entire game, forcing you to reset it.
Zero's Sougenmu glitch, which involves snapbacking the opposing player's point character with Zero's shadow clone while one or both of their Assists were out, causing none of the opposing members to jump back into the fight for the remainder of the match. This was patched up.
It involves Dante calling in a THC (Team Hyper Combo/Cross-over Combination) during a style cancel using Stinger (or Wild Stomp). This freezes the game until Dante returns to a neutral state, meaning that if a skilled Dante can loop his style cancels, the glitch remains in effect until he pretty much whittles away the health of the poor soul on the receiving end of this (if the opponent is blocking, they can eventually escape by using a Team Assist Counter). Like the Doom Hidden Missile glitch, doing this for too long eventually causes the game to crash.
One that has nothing to do to gameplay is one of Deadpool's new opponent-specific winquotes in Ultimate: "...and THAT's for pooping on my lawn. I'm the only one who gets to do that." Considering the tone of the quote, one could suppose it should be directed to Amaterasu (who is a wolf, whom many people mistake for a common dog), but weirdly enough (and maybe because of this), it ended up as the quote against... Spencer? What is doubly strange is that Deadpool already had a quote for him. Doesn't stop fans from letting their imaginations fly as to why the guy with the bionic arm would take a dump on Pool's lawn.
Should Trish defeat Dante, her quote at the win screen reads, "Now we know who wears the pants in this relationship." In the first Devil May Cry, Mundus created Trish in the image ofDante's mother Eva specificallyto seduce him and lure Dante to Mallet Island, so he could catch Dante in his trap and kill him.
Zero taking a pot shot about X's absence from the roster has been made awkward now that it's been revealed that Zero's DLC suit actually is X.
On that note, when Zero activates X-Factor, he yells "No more games!" It's almost like he's talking about someone...
When She-Hulk defeats Deadpool, she says she'll do it again if there's a Marvel vs. Capcom 4. Unfortunately, when said sequel was eventually made, neither character was included in the original roster.
Morrigan has a Scottish accent with her English voice (makes sense, as she's from Scotland). She sounds much better with it here than her American animated self.
In the Galactus trailer, a few seconds into it, the point Ryu is doing a Shoryuken when Galactus Snap Backs him with his finger. This is a subtle reference to Ryu's infamous win quote where he says "you must defeat my Shoryuken to stand a chance!"
The Ultimate version of Nick Fury appears in C. Viper's ending. Most people saw it as odd… until the Updated Re-release came out with the name Ultimate MvC3.
In Apollo Justice: Ace Attorney, Phoenix Wright (after his disbarment) was hit by a car, which sent him flying into a lamp post on a Sunday, and he only got a sprained ankle. Now that he's in Ultimate (while still a lawyer), he has to contend with many attacks, such as She-Hulk's lamp post attack in Ultimate, as well as her "Road Rage" Hyper, which involves getting hit by a car (which, according to She-Hulk, was driven by a Sunday Driver)!
The announcer of the game sometimes says "Let your fists do the talking!" when the lineup of characters for the next match is presented. If Phoenix Wright is on a team, his fightingstyle makes that phrase just a bit more ironic.
The announcer may also say "Go for broke, FIGHT!", which is equally amusing given Wright's financial problems sometimes in his own series, despite being a lawyer.
Phoenix Wright is actually no stranger to cross examining animals such as Amaterasu and Rocket Raccoon, because he has done so to a parrot.
In Case 5 of Trials and Tribulations, Phoenix Wright is revealed to have a fear of heights. In Ultimate, all characters, including Wright, can jump incredibly high.
Doctor Doom in the comics has diplomatic immunity by virtue of him being the sole ruler of his own country. Phoenix Wright's Turnabout would in theory not work on Doom in the legal sense.
In Doctor Strange: The Oath, Strange comments (after opening a can of Doc-Fu on an unsuspecting antagonist) that "[he] won't be besting Iron Fist in any challenges, but it gets the job done."
Zero taking a pot shot about X's absence from the roster has been made funnier now that it's been revealed that Zero's DLC suit actually is X.
M.O.D.O.K. was nicknamed "M.O.D.O.T." (the T for "Trolling") by many due to the fact that he managed to be included in the game despite being "obscure." In Ultimate, one of his alts. is that of a real M.O.D.O.T. (the T this time for "Talking") in the comics, specifically in the Howard the Duck comics.
Capcom stated that the reason Zero was chosen over Classic Mega Man was because the latter didn't have enough flashy moves to constitute his inclusion. note As noted on the Fridge page, this is despite the fact that Mega Man had access to over 100 different Special Weapon throughout the course of the Classic series. Cue the Blue Bomber's inclusion in the fourth Super Smash Bros. game, where he has a multitude of various moves at his disposal.
Ultimate gave Ryu a new utility Hyper Combo known as Hado Kakusei. Before its name was officially revealed (and even after), many fans took to calling it "Denjin Mode" (after his Denjin HadokenSuper Art)... even though the Super Mode had nothing to do with lightning outside of the Shin Tatsumaki Senpukyaku generating a thunderstorm. note Given the visual effects, the Hado Kakusei is likely meant to be Ryu tapping into the Power of Nothingness, a plot element introduced in Street Fighter IV and its corresponding OVA. In Street Fighter V, Ryu actually does get a "Denjin Mode" in the form of his Denjin Renki V-Trigger.
One of Deadpool's standard win quotes has him call out the player for not recording the match. Then Ultimate got rereleased on PS4, which automatically does record gameplay footage which can be saved at the player's leisure.
"Holy Shit!" Quotient: The gameplay videos and especially the trailers have been supplying such moments in spades.
Usually happened when characters are confirmed not to be in the game, although a lot of the newcomers receive a good chunk of it as well. Admittedly, some arguments are actually reasonable and well-thought out. It pretty much comes in one of four flavors:
Go on the official Marvel vs. Capcom 3 Facebook page and "request" a character somebody doesn't agree with (read: "anybody"). Prepare to be in an argument.
With the announcement of Ultimate Marvel vs. Capcom 3, and being less than half a year since the game was released, things have gotten worse. It calmed down a little, when Seth Killian explained that DLC plans were shelved whilst the development team (based in Japan) dealt with the aftermath of the 2011 Tsunami. The reason the game itself came out so early was because Capcom already has Street Fighter X Tekken due for release in early 2012 and Marvel had several properties tied up in games scheduled for release later that year.
Losing all the DLCs, granted, this was due to the Disney merger with Marvel (which led to the loss of Marvel vs Capcom 2 and MvC: Origins on the download lists as well). But a lot of people were miffed Capcom didn't just allow people to have the content for free rather then trying to squeeze out money from gamers till the bitter end before they were removed, especially to gamers who would get this game late and would never be able to get the DLC at all. Many people who also don't like DLC in general use this as an example how it doesn't work. On a positive note, the 2016 re-release brought the DLC back, thus ridding it of its Temporary Online Content status.
Mike Haggar, the shark pile-driving Mayor of Earth. To gamers, Haggar is the perfect example of an "action politician".
Made even more prevalent in the fourth vanilla trailer, when he sees a huge fiery tornado caused by Dormamu and Thor fighting, what's his reaction? Ripping the nearest signpost out of the ground and Power Walking towards it.
Dante, the slo-mo pizza eater who is invincible! (Only in cutscenes, though.)
Memetic Troll: M.O.D.O.K., normally a half-comical, half-sadistic villain of Marvel Comics, becomes this. From his Evil Laughs in many in his attacks (and in his Victory Pose in particular), some of his quotes that can come off as sadistically insane, his unorthodox playstyle (in that he can fly freely and mainly excels in keep-aways), and the fact that he just looks plain ridiculous and comes rather out of the blue (when compared to many other Marvel fan favorites that don't come in), the fans seemingly see him as a potent troll. Oh, and his theme goes with trolling.
Most Annoying Sound: The announcer can be this at times when players perform certain maneuvers during battles. For example, launch your opponent in the air, hit him/her only twice, then listen to the announcer say "Air Combo!" every single time. In previous Marvel vs. games, you'd only hear the announcers say "Air Combo!" until after the final hit of an air combo was dealt. Call in an assist at any time and he'll always say "Crossover Assist!". Also, in case you didn't know what it was called, Captain Ob... er, the announcer will say "Advancing Guard!" whenever a character uses said maneuver. And if you just want to hear the characters say the names of their partners when they're tagging them into battle, you won't get a clear sound, because the announcer will say "Crossover Attack!" over them.
Galactusdestroying the world should you lose to him is a little more unnerving than it should be.
To rub salt in the wound? Should you lose to him, and wait on the Game Over screen (which in vanilla you HAD to do if you wanted to get the Galactus ending), the screen literally RIPS IN HALF, just to remind you that the Marvel and Capcom worlds are now in Galactus' stomach acids.
Dormammu's Level 3 Hyper. He traps the opponent in a dark bubble (Dark Dimension), then he goes big (or the bubble goes small, we can't be sure) and then pops the bubble with his fingers, with the opponent inside.
"Welcome… To my realm…"
Likewise, Shuma-Gorath's Level 3 Hyper starts with a nasty closeup of his face getting all bitey, and then finishes by teleporting the opponent inside of Shuma-Gorath, who now looks like a colored balloon with an eye sticking out.
To a lesser extent, the effect of the X-Factor in Ultimate MvC3. It turns the user into a black silhouette with red outlines and aura. It's a bit unnerving to some.
Nemesis made his Fighting Game debut, but is it lessening any of his horrifying nature? Hell no. Tentacles burst forth from nearly every pore of his body, he's one of the tallest characters in the game, and his Level 3 Hyper? Well, it involves his final blob form constricting the poor opponent, then doing... something from a first person view, no less. Capcom probably got away with adding him in because he bleeds a green liquid.
X-Factor. Particularly level 3 X-Factor as some players feels as it's too strong and lasts too long. Characters like Sentinel and Dark Phoenix can KO anyone with a basic 4-5 hit combo. Many fans have express their dislike for the mechanic. Some wish for it to be toned down while others want it removed entirely.
While X-Factor was toned down in Ultimate (damage and speed boosts have been reduced across the board and characters in X-Factor are affected by damage scaling, particularly in terms of hypers), it can now be activated in midair. Once again, fans are divided on its necessity but the dev team continues to defend the point that they believe it to be a core element of the game.
The Simple Mode. It is geared towards the newcomers to the game, with the simplified command for specials and hypers. However, because of the nature of the mode itself, specials and hypers are easily spammable in this mode.
Team Aerial Combos are ludicrously easy to setup (all it takes is one button!) and impossible to escape from unless you can predict what random direction your opponent is holding his analog stick. Worse, successful combo starter give away free hyper gauges (1 gauge for down + S, half gauge for side + S, no gauge for up + S), meaning a dirty player can just spam launchers and knock you around in the air, just to greet you with a Team (or Delayed) Hyper Combo when you land.
From Bad to Worse, the playerbase has found a way to convert most TAC set ups into simple Infinite combos right before EVO.
Tear Jerker: Some of the things certain characters say when defeated by a light attack could possibly qualify. Special mention goes to Phoenix and Spiderman.
Akuma's Zankukyaku, the multihitting version of Ryu's Senpuukyaku that is vital to his infinite set-ups, later nerfed. There's also his usual Shun Goku Satsu (or Raging Demon, if you prefer), and in this game, it comes even faster than in the Street Fighter games plus it's almost completely invincible allowing you to just plow through any attack the other fighter brings out with it.
Storm's Hailstorm which takes almost the whole screen and causes nasty chip damage.
Magneto's Gravity Squeeze (Level 3) which apparently can hit the enemy everywhere they are, even the grounded opponent. He can do this after his long chain of combos for large amounts of damage.
Dormammu's Stalking Flare, a fireball which slowly homes in on opponent and causing high chip damage. Furthermore, doing KFC after that makes him able to launch ANOTHER Stalking Flare (or his other hypers).
Zero's Genmu Zero (Genmurei). It's one of only three non-cinematic damaging Level 3 hypers in the game, it is large and hard to dodge and comes out very fast.
Morrigan's Astral Vision which creates a copy of her behind the opponent and copies her every move, creating heavy lockdowns and punishes. Also, unlike every other level 1 combo, where your combo meter doesn't build when executed, Astral Vision does, which means that a very competent Morrigan player could potentially use it indefinitely.
Phoenix's fragile already, but when killed while she has 5 hyper bars, she'll be resurrected as Dark Phoenix with full (but degenerating) health and more strength. Her normal attacks fire small bullets of flame, and combined with her normal projectiles and teleport, she can make a nasty lockdown gameplay. Worse still, the X-Factor can stop the health degeneration, and combined with Healing Field, she can stay healthy long enough to decimate all of her opponents' characters. Oh, and with Level 3 X-Factor her Phoenix Inferno is basically a one-hit KO.
Haggar's Pipe Bash. It has a big hitbox, long reach, causes severe hit/block stun when it lands, aerial version can be used as an instant overhead and gives him a ground bounce. It's completely safe to use.
Wolverine's Dive Kick. It comes out rather quickly, has a huge hitbox, and causes stagger OR bounce depending on the opponent's position at the time. If you're up against a good Wolverine player, getting hit by this basically means you're as good as dead.
Similar to the above, Dante's mid-air launch move. It also has a long reach, and is commonly used to start up the potentially long combos he has. Combined with the ability to teleport behind and above your opponent, it can quickly catch the opponent off guard, and basically means instant death.
Assist characters can help bring the pain. Tron Bonne's Gustaff Fire assist deals large damage and is very fast, but the main annoyance factor is that she has an extremely small hitbox that is located somewhere around her feet and becomes invincible immediately after the move is performed. Many other assists with long invincibility times, like Haggar's spinning lariat or Hsien-Ko's super armor pendulum swing, are disliked for similar reasons. Doom's Hidden Missile assist does not have invincibility advantages, but can hit anywhere on the screen and stop combos.
Pretty much any character who has beam attacks, they could spam it easily.
Morrigan's Soul Fist in Ultimate has entered into this area. Especialy combined with her Super which easilly turn the game into Bullet Hell, which taken Up to Eleven with Doom's Hidden Missile. This is mainly because Ultimate doesnt has as many anti projectile as Vanilla, most notable being Wolverine's even more infamous(and hated) Berserker Slash.
Rocket Raccoon's Log Trap, as well as his ability to burrow underground.
Doom is made on this trope, Hidden Missile is a really good assist, has Beam assist, a Beam move, the dreaded Marlinpie style TAC and of course, FOOT DIVE.
Phoenix Wright's Turnabout mode has two, along with one in all his forms: His finger, which is a semi-launcher, a ground bounce or a wall bounce that can be looped over several times, and if they don't get a clean hit but are blocked, they still give MASSIVE chip damage. The other is his Level 3, which is the same as Magneto's gameplay wise. It hits instantly no matter where the opponent is, even if they're on the ground. Couple this with the fact that it's the second strongest hyper in the game, beaten out by only 10 hitpoints from Vergil's much harder to use hyper, and now all you want to do is block because if you do ANYTHING, you'll be countered and will most likely have a dead character. You'll even take all the chip damage from his finger- oh wait, you just got hit by his massive grab range, from a standard throw which causes hard knockdown. And his Level 3 OTGs, so you know it's over. Oh, and before it was patched, his Press the Witness assist was completely invincible in Turnabout Mode, making it an easily spammable attack, since the Turnabout Mode timer doesn't decrease if Wright isn't fighting directly.
Fans were preparing to complain about the same game they've been waiting for a decade. Complaints went from assist characters taking too much damage, missing "important" characters (despite most of the requests not being important to the Marvel universe since The '90s or—in the case of Capcom characters—it not having any released game since The '90s), the roster size being smaller than MvC2 (despite half of that game's cast consisting of "clone" characters and those few really cared about), its combo-easiness compared to MvC2 (despite there being several infinite combos), that the game takes little to no skill, to trivial stuff like Deadpool's lines, slight changes in movesets, and the game not being Marvel vs. Capcom 2: New Age of Heroes running on MT Framework.
A minor one from Ultimate, people are complaining about the visual effects of X-Factor (the character becomes a black silhouette with red outline and aura, as well as the highlighted X on the lifebar). Another one is the HUD; people preferred the vanilla HUD because the new one is jumbled (Assist 2 on the top, point character in the middle and the Assist 1 on the bottom of the arrangement).
Jill in general. Some fans hate that her moveset was changed from what it was in MvC2, which consists of keep aways (such as summoning enemies), shoulder tackles, pistol counters, and rocket launchers. Now, it's rushdowns, kicks, kicks, more kicks, and a pair of VZ61 sub machineguns. Even her Spy Cat Suit design has been criticized, which was also the reaction for many Resident Evil fans.
They Wasted a Perfectly Good Character: Jill is considered this for many people for several reasons. Some hate that she's based on her Brainwashed and Crazy self from RE5 complete with Robo Speak, so she doesn't have worthwhile banter or trash-talk with the other characters. Some people simply hate that she's represented as a villain and not her true heroic self, leaving the hero/villain ratio of Resident Evil characters on the roster as 1:3 (Chris vs. Wesker, Jill, and Nemesis). As stated above, her design change and radically different moveset from MvC2 to MvC3 weren't welcomed by several fans, either.
Ryu got this kind of flak from a surprising amount of fans. Some have even gone far enough to state that Akuma's presence makes Ryu obsolete in every way possible, despite the fact that Ryu can wallbounce and Akuma can't, has better stamina, and possesses quirks such as an aimable Shinkuu Hadouken.
Sentinel was this in the early days of Vanilla, even though Capcom was aware of how powerful he was and worked to tone him down. There's already a few players loudly proclaiming a need to create an anti-Sentinel team. He does have counters, though, and he's more balanced than he was in 2, and even more after the nerfings.
Phoenix. The fact that she has to be killed twice if the opponent has five bars and that Dark Phoenix is easily the most dangerous character in the game doesn't help anything.
In Ultimate, this has fallen on Wesker who was already annoying to deal with in the vanilla version. Highly damaging normals with high priority, teleport spamming, shooting in the air and a reliable Level 1 Hyper that hits from nearly anywhere on the screen. In Ultimate however, he gains ability to do Level 1 X-Factor damage when the shades come off (even worse when he activates Level 3 X-Factor), all make fighting him an absolute chore; this pretty much for a while before people discovered his counters, has made him one of the best on-point solo characters in the game.
Morrigan, especially since her playstyle involves spamming the screen with projectiles. Chris "ChrisG" Gonzales has popularized a lockdown team with Morrigan and Dr. Doom that many players simply cannot do anything about, particularly since she can gain meter during her Astral Vision super.
Vergil is now this due to a severe case of Complacent Gaming Syndrome, via his solid range with normals that reach behind-and-above himself, reliable combo extensions that take a while to master (which can really strike and lock you down from nearly anywhere), as well as having one of the most damaging Level 3 Hypers in the game.
Doctor Doom is this for his easy combos, as well as the Hidden Missiles assist. His days from MVC2 have not worn off in the slightest.
In ''UMVC3'', Zero caps off a years-long streak where he's broken whenever he appears in a fighting game. He's a glass cannon due to low durability and gradual grinder due to poor one-shot damage, but a skilled Zero player can easily one-hit kill anyone else in the game with just specific types of combos out of many he has which can be confirmed off of a huge majority of stray hits (or just maintain his HP lead and offense which just a single decent and not-as-complex combo), which is why he appears so often in tournament-winning teams.
Ugly Cute: You could argue Shuma is. His appearance is a strange tentacle monster with only one eye but in a way it looks squishy.