YMMV / Final Fight

  • Ambiguously Evil: By the time of the Street Fighter Alpha series, almost anyone who once worked for Mad Gear (with the possible exception of Rolento) seem to have a questionable moral status.
  • Awesome Music: The soundtrack of Final Fight CD, composed by T's Music. The Industrial Area's BGM, for example.
  • Contemptible Cover: The original SNES port features a cover that is naught but a blank background and an extreme close-up shot of Haggar and a burly Leatherman thug, possibly meant to be Abigail, eyeballing each other. It sends a somewhat different message of what the game is about than Capcom USA probably intended.
  • Die for Our Ship: Due to Guy being shipped with both Rose and Ibuki, as of Ultra Street Fighter IV, Rena, a very minor character, is now a major victim of this.
  • Ensemble Darkhorse: Most of the mooks in the series have their fans thanks to their memorable character designs:
  • Fanon: There is official artwork of Lucia doing aerobics with Chun-Li. Both are detectives, and Lucia's kick is similar to Chun-Li's signature Hyakuretsu Kyaku. This has led to speculation that Lucia may be friends with Chun-Li or, at the very least, trained in her fighting style.
  • Fanon Discontinuity: Streetwise, an attempt to capitalize on the Grand Theft Auto craze, was poorly received by fans and critics, and the series was discontinued itself. It, however, doesn't stop fans from using Cody's full name from said game.
  • First Installment Wins: Although Final Fight did become a trilogy that introduced new characters with each installment, the very first game is the only one that Capcom seems to pay any attention to these days:
    • Haggar has made one crossover appearance as well as several cameos outside of Final Fight 1, while Cody and Guy have become semi-regular staples of the Street Fighter franchise since the Alpha trilogy. Maki's only major appearances outside of Final Fight 2 were in Capcom vs. SNK 2 and the handheld versions of Street Fighter Alpha 3, while the closest that Carlos received was a brief cameo in Capcom Fighting Evolution. Lucia and Dean have yet to show up anywhere outside of Final Fight 3.
    • The Mad Gear Gang is supposedly large enough to have at least two different sets of thugs, but only the first incarnation's members have been seen or referenced outside of the trilogy. The Skull Cross Gang appears to have been forgotten completely.
    • The first installment is the only part of the trilogy that has ever been ported to multiple consoles, including one handheld system. The later two sequels have remained exclusive to the SNES and the Virtual Console.
  • Funny Moments: The end of the car smashing minigame, where the owner of the car comes back to see what is left and then falls to his knees exclaiming "Oh, my God!" In the overseas SNES versions, the line was changed to "Oh, my car!"
  • Game-Breaker: Final Fight One has Street Fighter Alpha versions of Guy and Cody to unlock. While not that much different, their stats are tweaked compared to the originals. Alpha Guy still has the same speed and attack power, but takes far less damage from most attacks. Alpha Cody on the other hand while he has the same speed, he takes a bit less damage than normal and dishes out far more damage. Either one will make the game pretty trivial.
  • Good Bad Bugs: You can force Edi.E to go it alone by not scrolling to the end of the stage. Makes the fight with him almost too easy.
  • Hilarious in Hindsight:
  • Launcher of a Thousand Ships: Although Guy is canonically married to Rena, he was paired with Maki (Rena's younger sister and Guy's rival for the Bushin-ryu succession), Rose, and Ibuki, among others.
  • Magnificent Bastard: Father Bella.
  • Memetic Badass: Mike Haggar. He will personally punch each and every criminal in the face. Marvel vs. Capcom 3 takes this to new levels: The manliest PRESIDENT.
  • Nightmare Fuel:
  • One-Scene Wonder: F. Andore G. Andore, and U. Andore from the first game. They only appear in one area of the game (the wrestling ring in level 3), but are memorable for how large their life bars are for regular baddies.
  • Polished Port:
    • The X68000 version is very close to the arcade version, and includes Poison and Roxy.
    • The Sega CD version is very well-done, with a new game mode and a CD soundtrack. It also includes Poison and Roxy, albeit with slightly more conservative outfits.
    • Final Fight One for the Game Boy Advance corrects virtually all of the problems the SNES version had (see below), with the exception of Poison and Roxy. It also has unlockables, such as alternate outfits for Cody and Guy and a stage select, among others. The only thing that isn't good about the game is its soundtrack.
    • Final Fight: Double Impact is virtually identical to the arcade, has both the original soundtrack and a remixed one, has various graphic filters, and has online play.
  • Porting Disaster:
    • The SNES version, especially compared to the polished ports above. Among the offenses:
      • No Guy. He was eventually made playable in Final Fight Guy, but in that game, Cody was missing.
      • No 2-player mode in either of the two SNES releases.
      • The Industrial stage and Rolento were missing entirely. Strangely, the elevator portion's music can still be heard in the sound test.
      • No scene transitions (i.e. punching down doors and walking through them). This includes the famous "Damnd laughs and walks away carrying Jessica" level 1 opening.
      • Due to the SNES's slower CPU, only three enemies were allowed on-screen at one time.
      • Slowdown, especially notable when barrels rolled into view.
      • Not as many voice bytes; for example, Haggar's "ROOOOOHHHH!!!" when performing his swinging arms move is absent, as is his "RUUUIO!" when performing his belly flop attack, and his "HIL HIL!" when performing a piledriver.
      • While the music is a mixed opinion thing, it doesn't try to replicate the CPS-1 sound of the arcade.
    • The version found in Final Fight: Streetwise is pretty poor.
  • Sequelitis: Streetwise. Some fans also consider Final Fight 2 to be this. See below.
  • So Okay, It's Average: Some consider Final Fight 2 to be a Mission-Pack Sequel, instead of a new game. Plus, there was not much change in the gameplay compared to its competition Streets of Rage 2, which had numerous improvements and changes than its predecessor.
  • Surprisingly Improved Sequel: Final Fight 3 (Tough) compared to 2.
  • That One Boss:
    • Abigail from the first game thanks to his special moves. His dash punch (telegraphed when Abigail turns red and screams) has a tendency to be at a higher priority than many of your moves. The more dangerous move Abigail has is his tendency to grab you even if you're attacking with a weapon. If he catches you, you will be thrown for heavy damage. Both special moves are also knockdown moves so if you're holding a weapon, you will lose it should you get hit.
    • Phillipe from the second game thanks to his instant sliding attack having a tendency to break your combos and keeping you at bay. Also not helping is Phillipe's saber having a longer reach than you and his tendency to grab you to smack you with the saber's hilt making it hard to get close to attack.
    • Stray from the third game due to being able to block and counterattack your moves. Like Abigail from the first game, Stray's dash punch can cause good damage to you and can be a multi-hit move. Stray can also do a leaping punch out of nowhere to surprise you.
  • Tier-Induced Scrappy: Lucia's moves are difficult to connect and is overall weaker than her fellow Fragile Speedster Guy. However, she's quite the stylish fighter and she's definitely fun to use with enough practice.
  • The Woobie: Vanessa, after her brother is killed and her bar goes up in flames.
  • Values Dissonance: During the development of the first game, Capcom offhandedly described Poison and Roxy as transgendered females. Their rationale was that if Poison and Roxy were transgendered, then they were "not really women", and thus physically attacking them was acceptable. However, Nintendo did not approve of this reasoning, and hence Poison and Roxy were replaced by (presumed cisgendered) males in the non-Japanese releases of the SNES and GBA ports of the game. Capcom's rationalization would not work in The New '10s. However, with Poison's later appearances portraying her as more heroic, most fans who care are willing to overlook the controversy as a remnant of the past.
  • Viewer Gender Confusion: Much of the confusion concerning Poison's gender is due to the following reasons:
    • Final Fight Revenge, which was developed in the United States, presented Poison as a cisgendered female, but the Japanese localization described her as a "newhalf", as this was the description she got in the original 1989 game.
    • Adding more fuel to the fire, Capcom of Japan is no longer consistent about whether Poison is a transgendered woman or a cisgendered one. Furthermore, Poison has a feminine design and female voice actresses.
    • For those who view her as transgendered, there is the ambiguity over whether Poison is pre-operation or post-operation in terms of sex reassignment surgery.
  • What Do You Mean, It's for Kids?: Final Fight One, which is a GBA port of the original title, has no blood or gore. However, there are still a lot of references to death as well as quite a few innuendos in the dialogue. Additionally, the first two bosses, whose names had been censored in the SNES version, retained their original names in both the European and U.S. releases of the GBA version. In spite of all this, Final Fight One got an "E" rating.

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