Dive was raised in West Philadelphia with his fraternal twin brother, Kick. When trouble brewed at their local park, the boys’ mother sent them to live with their Uncle Sensei in Bel Air to learn how to Divekick. Dive strives to perfect the art of diving into the air, using his love of math to ensure that he is always at an angle that will lead him to victory. His massive study sessions and dedication to his schoolwork have left him with less time to focus on his kicking, however.
Awesome by Analysis: According to ingame lore, his fighting style is based on exactly calculating his enemies moves. When he loses, his excuse is usually "Too many variables!".
Variable Terminal Velocity: Dive's air special, Terminal Velocity, allows him to fall back down to the ground faster, throwing off attempts to get him as he's falling.
The Cool Ladies Man
"What you want? My autograph?"
Voiced by: Zaid "RedRapper" Tabani
Kick was raised in West Philadelphia with his fraternal twin brother, Dive. When trouble brewed at their local park, the boys’ mother sent them to live with their Uncle Sensei in Bel Air to learn how to Divekick. Kick strives to perfect the art of kicking, and is sure that success on the Divekick circuit will help him launch a music career. His focus on chasing the local honies has lead him to neglect his dive training, however.
The Casanova: As mentioned in his bio. He's even got a separate set of Death Cry Echoes just for female characters, where he tries to hit on them after losing. Not to mention his winpose where he'll smooth-talk one of his "honies" over the phone. The picture of the girl on the other end is never the same twice.
Ground Pound: His ground special, the Party Starter. Kick stomps the ground hard - if the opponent is standing on the ground when he does it, they are instantly dizzied, as they had been hit with a headshot the previous round.
Uncle Sensei may have sent Mr. N to the losers bracket, but his career ended later that day after Mr. N paid a massive sum to have the brackets rigged in his favor. Officials noticed the foul play too late, and the tournament was in such disarray that the entire event was cancelled and everyone was disqualified. Unable to afford fees for the following year, Sensei was forced into retirement. Mr. N can usually be found riding to coattails of his best friend, upcoming Divekick superstar Dustin Weinburger, and is usually behind any sort of foul play that may occur at a tournament. Mr. N owes the mob a lot of money, and is constantly on the run.
Anti-Role Model: Considering who he's based off of, he's made to show how not to be a fighter (or fighting game player). Even one of Uncle Sensei's tips says "Don't be like MR. N"
Big Eater: Implied in one of his win poses, where he pulls out 4 different plates of food and starts crying over all of them.
Casanova Wannabe: In his main win pose, a female news correspondent comes out to report on the finished match. Mr. N will try to put an arm around her, but she discretely steps away while telling him, "No, you may not."
Expy: Of Street Fighter IV's Rufus and competitive gaming personality Martin "Marn" Phan. The Dustin Weinberger mentioned in his bio is likely a parody of Justin Wong as well. And his ground technique is animated exactly like the backdash animation of Dan Hibiki in Street Fighter IV.
The Heavy: While S-Kill is the final boss, Mr. N is the cause of nearly every bad thing that happens in the story. He's the reason that Uncle Sensei is broke, his actions resulted in the death of Kenny, and mob boss Don Luo has sent The Baz to hunt him down. He even tries to cheat Jefailey out of a tournament win in the latter's ending.
Poisonous Friend: His home stage is the JEO Main Stage (same as Jefailey and Markman), and in the former's rival battle against him, he tries to ban Mr. N from JEO events.
Power Floats: His air technique, Marneto, allows him to float in the air for a short time, throwing off attackers hoping to catch a Mr. N during a falling decent.
Single-Use Shield: The neck pillow Mr. N wears protects him from one head shot every fight, preventing him from going into the concussed state that would normally follow a headshot. However, any subsequent head shots in the fight will concuss him as normal.
Take That: The character is pretty much character assassination of Marn as done by Keits.
The Maternal Addict
Voiced by: Kate McGroarty
A pregnant Skunk Bear was forced to flee her Canadian homeland due to hunting activities. While traveling south, tired, hungry and alone, she drank some toxic waste that mutated her into a much larger, smarter form. She caught the scent of a very rare type of cigar and followed it to the hills of Bel Air, where she settled and now lives with her three Kits.
Awesomeness by Analysis: Redacted learned the art of Divekicking by simply watching Sensei, Dive, and Kick during training.
Cigar Chomper: Being Redacted is a wild animal, she doesn't know HOW to smoke, so she just chews on the cigars instead.
The art of the Divekick is well known in a parallel dimension, called Downworld. Kung Pao is champion of this realm. Her strength, loyalty, dedication, and leadership may be unmatched, but her world has been overthrown by her evil step-father, Theodore Khan, and his army of color coded ninja thugs. She fought alongside a small but passionate group of rebels until she accidentally kicked a hole in the fabric of the universe and fell through it. She landed in this dimension and has thus far been unable to find a way home to save her friends, and her world.
Thinking Up Portals: The ideas behind Kung's specials. Her air special, Dimension Break, places the exit portal first; her ground special, Crack Kick, has her create the entrance portal and then kick through it.
Shoals is the youngest and brightest Podiatrist in her field. She works mostly in the sports medicine field, and spends time researching Ped Urino, a very rare infection seen only in the feet of professional Divekickers. Shoals wakes up one morning to find that she has somehow contracted Ped Urino, commonly called Foot Dive, on her face! She dons a mask and builds powerful iron boots to allow her to compete in Divekicking competitions, in an effort to get closer to the people she’d need to study to find the cure.
Ambidextrous Sprite: Her near hand always has a pen in it, and she's always writing something on the clipboard in her far hand. Either this is an oversight, or she writes both right and left.
Beautiful All Along: Her ending reveals she's apparently recovered from Ped Urino, showing off a flawless and beautiful face.
Uncle Sensei and his sister became obsessed with tournament Divekicking at a very young age, even before the sport had any popularity. After returning from the Invasion of Grenada, Sensei had finished his tour of duty and saved enough money to finally follow his dream. He purchased some land on which to build his Dojo and entered his first Divekicking competition. Shortly after, his 10 year winstreak helped to explode the sport’s popularity, but his inability to manage his finances left him broke and in early retirement after a mysterious disqualification. He now spends his days trying to earn what he can training Divekicking students at his Dojo, and doing his best to take care of his beloved nephews, Dive and Kick.
Badass Beard: Averted - his beard is what the Internet knows as a "neckbeard".
Cigar Chomper: Is never seen without one of his favorite cigars - which also happen to be constantly stolen by Redacted.
Crazy Homeless Person: Technically - his bio explicitly notes his destitution and some of his winquotes drive home the point that he hasn't paid rent on the New Angle Dojo in a long time.
Prophet Eyes: Uncle Sensei appears not to have irises, although he doesn't have any abnormal powers or blindness.
Stance System: His gimmick. Uncle Sensei can switch between standing normally or on his hands. This gives him two separate kicks, one using his foot and the other with his hands. His air special, Stance Dance, allows him to switch stance in mid-air without having to wait to land.
The Best There Is
"This is NOT the situation!"
Voiced by: Julian Smith
Jefailey runs a large and well known series of Divekick tournaments called JEO (Jefailey Effort Orlando). Despite controversy, Jefailey likes to enter and compete at his own events. He views himself as his greatest promotional asset, and his growing ego has recently caused former allies to turn against him. He means well, however, and will continue to compete in order to get more people to buy badges for the next JEO event.
Big Head Mode: His gimmick. Every time he wins a round, his head gets bigger, altering his jump physics and giving the opponent a bigger target to concuss him with.
Charged Attack: Jefailey's kicks are a hold-type, with players needing to hold kick in order to put more distance and speed into the kick. When he's in Kick Factor, his kicks are all fully-charged.
Expy: Of Alex Jebailey◊, organizer of the fighting game tournament Community Effort Orlando and community manager at Iron Galaxy.
Joke Character: His difficulty is listed as "Dan". Even S-Kill is horrified to find that even he can't nerf Jefailey further.
Lethal Joke Character: Even with his weaknesses, his drop kick has a unique angle. In addition, if his kick is charged up all the way (or he's in Kick Factor), it hits full screen. His weakness can also be played to his advantage; the bigger his head gets, the higher his jumps become.
Mana Drain: The Disqualification special - if an opponent gets hit by the large floating "DISQUALIFIED!", their Kick meter is completely drained to 0.
Time Stands Still: The Timer Scam special, where Jefailey pulls out his bobblehead and shows it off. Inverted in that the move stops all action in the game except the timer, giving the special some use toward the end of a round.
Jefailey: Check out my bobblehead!
Worthy Opponent: S-Kill promises to buff Jefailey if he beats him, seeing how he can't really nerf him in the name of "balance" as he's perfectly balanced as is.
The Unwanted Wanderer
"Can you feel the storm?"
Voiced by: Chase Ashbaker
The Baz has been rejected from almost every fighting leauge on the planet, usually because he looks too lame or his fighting style doesn’t fit in. He joins the Divekicking league as a last resort, due to their incredibly low standards. The Baz hasn’t won any money Divekicking just yet, so he is forced to take on odd jobs for Mob Boss Don Luo to pay his bills. He is currently tracking down Mr. N for a debt owed to the Don.
Collision Damage: Pre-Addition Edition, he gains this in Kick Factor; if the opponent touches him while he's got it active, they're instantly KO'd. In return, however, Baz's Kick Factor is the shortest-lasting at only 2.5 seconds and automatically ends if he gets the KO with it.
His ground special, The Shocker, also gives him this for a short time. The price to pay here is that he can't move while he's doing it.
Comically Missing the Point: This is what gets him rejected again in his ending. It's a tournament about Divekicking, not shocking people to death.
Shock and Awe: Whenever Baz kicks (or does his air special in Addition Edition), a streak of lightning follows shortly thereafter. However, his kicks do not damage the enemy - it is those lightning bolts that do the damage.
Shout-Out: He sports the Fighterpedia logo on his muscle shirt.
Whip It Good: He's got a whip that he uses to do a knock-off of Spider-man's Web Swing from the Marvel vs. Capcom series. In this case the kick does damage enemies.
The Smooth Inventor
"Authentic arcade action!"
Voiced by: Tom Weishan
Markman is an inventor, and a huge fan of professional divekicking. While watching his favorite fighters throw down over the years, he has perfected a device that gives its holder more precise control over their kicks. And thus, the Kickbox was born. Markman is on a marketing quest, and wants to win this year’s competition using his Kickbox to show the world that they should buy his product.
The Casanova: In one of his winposes, the female reporter from Mr. N's winpose comes out - but decides to get cozy with Markman instead!
Cool Shades: In one of his win poses, he'll whip out a pair of these and put them on.
Difficult but Awesome: If a Markman player can manage to hit the Kick button at the exact peak of his dive, the kick becomes an Electric Wind God Foot, going much faster than his standard kick. Similarly, pressing the Kick button right when he lands on the ground causes him to do a much quicker backdive.
Shout-Out: Both the technique itself and the EWGF acronym are shout outs to Tekken, Julio's favorite fighting game series. The Kickbox also refers to Hitbox, an arcade controller that consists entirely of buttons, making it much harder to learn to use but offering much quicker and more precise input when mastered, fitting with his Difficult but Awesome motif.
Expy: Of Madcatz community manager and arcade stick designer Mark "MarkMan" Julio◊. His item-hunting and super mode mechanics are very reminiscent of Phoenix Wright in Marvel vs. Capcom 3, while his "just frame" mechanics are representative of the Mishimas in Tekken.
Hyperspace Arsenal: Markman's main tactic when not kicking is to dig around the ground in front of him. If he finds a part of his Kickbox, he'll keep it but otherwise, he'll throw it out, which adds a random effect to the stage:
Mana Drain: If the item is the chemistry set, it creates a cloud that will drain the Kick Meter of any character in it - including Mark.
Super Mode: When Markman gets all three parts of the Kickbox, he goes into Precision Control mode, allowing him to upkick.
The Brave Troll
"Is this a major?"
Voiced by: Joey Gilmore
Stream lives his life trapped behind the keyboard, gazing into the warm glow of a monitor that pumps free content into his eyes 24/7. Instead of appreciation, he feeds only negativity back in. His conciousness is an endless flood of sexism, racism, and hate. Stream is only satisfied when he can make someone uncomfortable or upset, and so he sets out into the real world to finally troll in person.
Confusion Fu: Between his adjustable divekick, his ground special (see Invisibility before for more detail) and a head constantly moving around that makes it hard to headshot him, this is Stream's general MO.
Double Dive: Stream is capable of this, but it's also a prerequisite for him to even kick while in the air.
Gag Echo: In Stream's first two story match ups, he manages to successfully troll Mr. N and Jefailey, having them spew a bunch Angrish in response. When he faces off against S-Kill, S-Kill trolls him back by telling him stream chats will cost $8.95 to access, eliciting the same Angrish from Stream instead. This happens again to Stream in his ending, when the security guard at his prison cuts off his Internet connection for 10 minutes.
Invisibility: His ground special, Spooby PLS, effectively gives him this. When the move is activated, he's replaced by an image of a "buffering" Stream, a la Internet video. The player can still control Stream at this time, and the character doesn't reappear on screen until the Kick Meter is drained.
Playing with Fire: An odd variant - his air special, Flame Bait, shoot a fireball that can't kill the opponent but instead sets the ground on fire. If Stream lands in this fire pit, he gains invincibility for a short time, meaning if an opponent so much as touches him while he's on fire - even if they land a successful kick on him! - they lose the round.
Punny Name: He's a monster named "Stream" - a play on the term "stream monsters", referring to the spectators on fighting game video streams.
Rage Quit: If he loses by Time Out, an error message pops up stating he has been disconnected from the server.
Record Needle Scratch: In his ending, when the security guard at the prison times out Steam's internet connection for 10 minutes.
"If you want to get something done, do it yourself."
Voiced by: Mike DeBonis
S-Kill is the leader of an evil organization hell bent on re-balancing the entire world so that it can be repackaged and sold once again. When S-Kill’s subordinates fail to rebalance professional divekicking, S-Kill sets out to do the job himself.
Ass Kicking Pose: S-Kill stands and divekicks with his arms crossed, which is a reference to the real Seth Killian's preferred method of playing cross-armed (controlling the joystick with his right hand and buttons with his left).
Expy: Appearance-wise, he's pretty much fighting game evangelist Seth Killian, complete with crossed hands (in reference to Killian's playing style). Gameplay-wise, he takes his divekick and teleport straight from Street Fighter IV's Seth, who is named after Killian.
Final Boss: Unveiled as such at the Divekick presentation at Ultimate Fighting Game Tournament 9.
Four Eyes, Zero Soul: As the main villain of the game and a wearer of glasses, this is a given. He cares for nothing aside from formulating how to rebalance and resell his target.
Perpetual Frowner: If you look carefully at his sprite, his mouth is in an eternal scowl when he's standing.
Scary Shiny Glasses: His glasses never show what his eyes actually look like. This is reinforced in one of his color palettes, which turn his glasses into sunglasses.
After a very close loss to superstar Dustin Weinburger in his very first Divekicking competition, Kenny fell ill and lost his life later that day. Mr N. had unleashed a vial of the dreaded Foot Dive bacteria into Kenny’s shoes, but Kenny could only watch from the heavenly world above as Mr. N was acquitted. Kenny went on to win five straight Divekicking tournaments in heaven, earning him a second chance on Earth. He now fights to prove that he has the right to exist.
Ditto Fighter: Mokujinner type, changing between rounds. He only gains their kick and any special properties directly related to it (Baz's lightning, Jefailey's charged kicks), but not any special moves. He also couldn't copy Uncle Sensei's hand dive. Which becomes a plot point as he approaches Sensei to learn it from him. As of Addition Edition, he no longer can copy The Baz's kick, as he has no rope to swing from.
Expy: Of the similarly-named late brother of Kickstarter backer Vincent.
Assist Character: Fellow Saints Row character Shaundi shows up in Johnny's Kick Factor to fire the Dubstep Gun.
Car Fu: His ground special involves having a car appear from the side and strike any character unfortunate enough to be in its way.
Confusion Fu: During his Kick Factor, Shaundi is constantly firing the Dubstep Gun - if the opponent gets hit by one of its projectiles, the functionality of their Dive and Kick buttons are switched until hit by another Dubstep projecile, or until the Kick Factor ends.