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Characters / A Game of Gods - Champions

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Chronicles of the Gods Main Characters Index
Season 1: A Game Of Gods Champions (Retired) | Twilight Of The Gods Overlords | NPCs (Nomads)
Season 2: Infinities Champions | Taskforce Sifuri (Team Magic | Team Science) | Eclipse of the Gods Overlords (Retired)

The active player characters of A Game of Gods. For those that have been retired, go here.

Warning: All spoilers are unmarked.


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    Player Champions 

Ravage

https://static.tvtropes.org/pmwiki/pub/images/ravage_3927.jpg
"You underestimated me. Believe me when I say, it's a mistake you won't make twice."

A former Decepticon and later covert operative of the Predacon Secret Police, Ravage was scant seconds away from wiping the entirety of the Great War between the Decepticons and their accursed Autobot enemies from the face of time itself when a Maximal saboteur bombed his ship, killing him.

The Nomads plucked him from his world scant seconds after his immolation, upgrading his body but leaving him locked in beast mode. Now, the former secret agent finds himself surrounded on all sides by filthy humans, and he will do anything to get out of this mess.


  • 11th-Hour Superpower: He converts himself into a Headmaster just before the start of the endgame, allowing him to combine with the headless Transtector body he'd been building since the end of the Halo Reach challenge to become a full-sized Transformer with a tank alternate mode.
  • Arm Cannon: His transtector body has a double-barreled plasma cannon built into one arm. It's normally housed within the arm but can pop out at a moment's notice.
  • Broke Your Arm Punching Out Cthulhu: Ravage managed to take down the godlike Transformer Tigerhawk by himself in an Offscreen Moment of Awesome, but he suffered extreme damage in the process. His arm was torn off, he lost an eye, part of his tail and most of his fur was missing, he couldn't move without sparks shooting out of his whole body, and he took a blow to the throat that destroyed his ability to speak. A long dip in the CR chamber repairs most of the damage, but his eye remained broken afterward.
  • Cat Girl: When Ravage is turned into a teenage girl during the Magical Girl challenge, she still has her tail and fangs.
  • Cats Are Mean: The robotic jaguar is a sadist and a massive jackass. Go figure.
  • Chuck Cunningham Syndrome: The ending of A Game Of Gods heavily implied that Ravage would return in a more prominent role for the sequel; however, his player left the game before he appeared and so this plot thread was never resolved.
  • Cultural Posturing: Ravage loves to boast about how great his home planet Cybertron is and how superior the Transformers are to the civilizations of short-lived organics. The other Champions are generally not impressed by this attitude.
  • Desecrating the Dead: At the very end of the Halo Reach challenge, Ravage cuts off and steals one of Emil's hands after the latter died fighting an Elite.
  • The Dragon: To Saren. He's the only character that is not talked down to. While ruthlessly intelligent himself, Ravage will listen to Saren's plans and suggestions, and (usually) follow them.
  • Energy Weapon: The rocket cylinder that was attached to Ravage's back in beast mode becomes a handheld blaster in robot mode.
  • Fantastic Racism: Ravage thinks that organic beings are disgusting in general, but he despises humans in particular due to their role in the Decepticons' defeat during the Great War.
  • The Friend Nobody Likes: None of the other Champions actually like Ravage due to his constant Cultural Posturing, unapologetic bigotry toward organics and generally nasty disposition. They tolerate his presence because they don't have a choice and because he gets results during challenges, but few if any of them would shed tears if he suddenly dropped dead.
  • God Guise: In the Blood Feud challenge, Ravage tries to put an end to the titular feud between the Capulets and the Montagues by claiming to be "the Black Beast of Verona", a vengeful guardian spirit of the city.
  • The Gunslinger: Ravage is a crack shot with his blaster in robot mode, frequently pulling off quick draws, headshots, and Blasting It Out of Their Hands.
  • Head-Turning Beauty: Ravage's human form in the Magical Girl challenge is so attractive that men seemingly can't keep their eyes off her, much to her disgust.
  • Ignored Epiphany: Over the course of the game, Ravage is forced to work with people he hates, goes through two Karmic Transformations back to back, and has to confront his Shadow. One would think these experiences would teach him to be a better person, but they don't. If anything, he doubles down on his bigotry and hatefulness by the end.
  • Invisibility: Ravage possesses an integrated cloaking device that makes him almost completely invisible to the naked eye and most sensors.
  • Jet Pack: Even in his beast mode, there is a large rocket built into his back. This allows Ravage to achieve a drastic increase in running speed or limited flight over short intervals.
  • Karmic Transformation: There are two groups that Ravage hates above anything else: Autobots, and humans. He gets turned into the former during the Prison Break challenge and the latter during the Magical Girl challenge.
  • Large Ham: Especially in the Blood Feud challenge. His speeches must be seen to be believed.
  • Married to the Job: By his own admission, Ravage has no time for romance and no interest in it. His devotion to Megatron and the Decepticon cause is all that matters to him.
  • Mechanical Lifeforms: He's a Transformer, meaning that he's a living robot with a tangible soul.
  • Mexican Standoff: Shortly after Sub-Zero arrives, the two end up in one of these, Ravage pointing a gun at Sub-Zero and Sub-Zero pointing his Kori Sword at Ravage. They narrowly avoid a fight.
  • Multiversal Conqueror: Discussed. At the end of the Crossover challenge, Ravage and the Overlord Megatron agree to team up once they've escaped their Nomad captors and build a multiversal Decepticon Empire by conquering every version of Cybertron in existence.
  • Natural Weapon: Ravage uses his wicked claws and crushing jaws to tear enemies apart while he's in beast mode.
  • Offscreen Moment of Awesome: While the other Champions went off to do the SCP Foundation challenge, Ravage was stuck in the Common Room with Tigerhawk, a godlike Transformer who wanted him dead. He somehow managed to kill this thing by himself, albeit not without getting royally fucked up in the process.
  • Panthera Awesome: To be specific, his altmode is a black jaguar.
  • Pet the Dog: During the Magical Girl challenge, Ravage notices that Hahli is struggling to understand their physics notes. In a very uncharacteristic act of kindness, he helps her wrap her head around the material without even a hint of his usual malice.
  • Shapeshifter Mode Lock: Ravage was trapped in his beast mode for the first several challenges, leaving him unable to use any of the Cybertronian weaponry one would expect a Predacon to be packing. By the Magical Girl challenge, he had managed to overcome this handicap.
  • Shaping Your Attacks: As a Magical Girl, Ravage can shoot magical projectiles shaped like roaring panthers or their heads.
  • The Starscream: Discussed. When he agrees to team up with the Overlord version of Megatron and help him conquer the multiverse, he thinks to himself that he won't hesitate to off this Megatron and assume leadership of the Decepticons should he prove unfit to lead.
  • Stealth Expert: Ravage often uses his cloaking device to avoid obstacles and trail people.
  • Tank Goodness: His vehicle mode after converting himself into a Headmaster.
  • This Is Gonna Suck: After his initial shock upon realizing that Unicron is bearing down on the Common Room, his response is to sigh and declare "We are completely and utterly slagged".
  • Time Abyss: Ravage is over nine million years old, making him the oldest AGOG Champion by a country mile with the possible exception of Blink.
  • Typhoid Mary: His final appearance implied that he had become the unwitting carrier for something called "the Blight", and that he would spread it throughout the multiverse. Nothing ever came of this in future games, however.
  • Unwitting Pawn: In his final appearance, Ravage finds himself sitting at the controls of a transwarp spacecraft with no idea how he got there. He assumes that he somehow escaped from the Nomads under his own power and goes off to start building a multiversal Decepticon empire, unaware that he's been made into a carrier for a mysterious "Blight" by the thing possessing Dis Baba.
  • Villainous Breakdown: In the Prison Break challenge, Ravage discovers that he's back on his home planet of Cybertron—and that he and the other champions have become Autobots. The realization that he has turned into one of his hated enemies horrifies Ravage so much that he ends up repeating the words "This is not happening" in a Madness Mantra until one of the guards roughs him up.
  • Weaponized Exhaust: Easily his most destructive and powerful weapon, he can focus the exhaust into a thin beam of plasma with incredible destructive force.
  • Would Hurt a Child: He was perfectly willing to murder Eta when the latter appeared before the Champions in the form of a helpless child, and the only reason he didn't shoot immediately is because other Champions were in the line of fire. The other Champions were having none of it once they realized his intentions.
  • You Are a Credit to Your Race: While he doesn't voice his opinion out loud, Ravage comes to respect Emile-A329 for his viciousness and fighting skills during the Halo Reach challenge, thinking that he would have made a fine Decepticon. In fact, Ravage is so impressed by Emile that he uses the latter as a template for his new Transtector body.

Saren Arterius

Franchise: Mass Effect
Played by: Colonial Eleven
https://static.tvtropes.org/pmwiki/pub/images/SarenArteriusMugShot_4520.jpg

Hailing from the Turian Hierarchy, Saren is, or rather was, a legendary Special Tactics and Reconnaissance agent for the Citadel Council, the governing body of the known galaxy. Saren was infamous for his loathing of humans, a warning sign which escaped the council when he went rogue, an army of synthetic Geth aliens and a monstrous dreadnought at his beck and call.

Eventually, it was revealed that his dreadnought was the true master, and on the near-fruition of the plan to bring the dreadnought's genocidal brethren into the galaxy, Saren was spirited away to the Challenge chambers. He swears to kill every last Nomad in reprisal for holding him up.


  • Big Bad: Has either cowed, controlled, or persuaded the other villainous characters into working with him. Except Mal-Keshar.
  • Demonic Possession: By Sovereign, once briefly during the Cybertron Challenge to talk to Megatron, and again in full during the Magical Girl challenge during a fight against a school of land sharks.
  • Double Agent: Apparently is currently working for the Covenant as a spy. Revealed to be a subversion- he just wanted to get into a position to kill the senior commander.
  • Fantastic Racism: Loathes humans just as much as he did back in his own time and place. Not quite as much as Ravage though, it seems.
  • God Guise: In the Blood Feud challenge, Saren pretends to be an angel (or possibly a demon) called "Arteriel" while threatening Tybalt and Lord Capulet.
  • Jerkass: Talks down to almost the entire cast, but especially the humans.
  • Kick the Dog:
    • Takes Cirno hostage shortly after his entrance without a second thought, through a Neck Lift.
    • Also sees nothing wrong with looting, even dismantling Cybertronian corpses for parts.
  • Troll: Part of why he turned the bar into a live-fire exercise zone. The other part of it is that he wants to turn the whole party into a single, functioning squad.
  • Wicked Cultured: Apparently has read some of Shakespeare's works. Enough to keep Elizabethan grammar in his rant at the Capulets.

Narumi Sokichi/Kamen Rider Skull

Franchise: Kamen Rider Double
Played by: Psyga 315
https://static.tvtropes.org/pmwiki/pub/images/NarumiSkull_7308.bmp
"Now, Let me count up your sins..."

Narumi is a detective who has his own agency, the Narumi Agency, to solve crimes involving monsters known as Dopants. Despite having a code against using Gaia Memories, he possesses one and when backed into a corner, will use it to become Kamen Rider Skull. On a mission assigned by a client, his apprentice sets off a chain of events that would have killed Narumi and gave birth to a new rider: Double.

However, The Nomads captured him as he was dying and placed him in Verona to partake in the "Blood Feud" Challenge. Although he was against the main group, he eventually turned to their side. He soon became one of the longest surviving Champions.


  • Back from the Dead:
    • He was brought back to partake in the challenges.
    • In the Magical Girl challenge, this was expected, as all Senshi get a second chance at life.
  • Becoming the Mask: Narumi in the Magical Girl challenge had to play the masquerade of being engaged to her father and taking care of her daughter/sister.
  • Determinator: Narumi near the end of the Prison Break challenge had a brawl with Breakdown while he was dying of his injuries. He makes it through thanks to Sideswipe.
  • Engrish: Because of the different languages colliding, Narumi finds it hard to pronounce people's names, like Gorodan or Rabaju. This stopped sometime after the Magical Girl challenge.
  • Heel–Face Turn: He would have stayed as an antagonist had it not been for that explanation he got from Jorge, and the fact that they beat the challenge.
  • Hero Antagonist: For the Verona Challenge, he butts heads with the other champions, having no idea why they are attacking people and kidnapping them.
  • Inspector Javert: His debut in the Family Feud challenge was being in the way of the heroes. This stopped when he is explained about the situation.
  • Lawful Stupid: His characterization can verge on this at times; though he can and will save people whose lives are in danger, Narumi is mostly dedicated to preserving the order of whatever city he happens to be in at the time. Whether that order is a good thing or a bad thing does not seem to concern him overmuch. The only time he joined some form of La Résistance was when the choice of joining the other side wasn't available.
  • Not So Stoic:
    • His shock at the destruction of part of Verona and awe with Romeo and Juliet's reunion are good examples of a "Half-Boiled" lifestyle. Plus, he occasionally chuckles.
    • His shock over Saren getting killed. After seeing it, he became petulant.
    • When he becomes a she, she was going through some emotions. It gets worse, not only did her wedding with her father end in him dying, but then Ravage gets killed, causing Narumi to mourn for her.
    • There is another time when Narumi snaps after so much carnage that the Nomads inflicted on them (i.e. Raz's torture)
    • Soon, Narumi pretty much snaps and tries a Mercy Kill. However, this was averted when the Doctor took him and placed him in the TARDIS. Raz tells him to snap out of it and he does so after being reminded of Shotaro.
  • O.C. Stand-in: When 90% of this character shown in the show is nothing more than an imitation or dead, it can cause some problems. And his Whole Episode Flashback didn't come out on DVD until near the endgame.
  • Running Gag: Early on, Narumi gets knocked out quite a lot.
  • Say My Name: "RAVAGE!" Note how he/she pronounced his/her name. Not in Engrish.
  • "Shaggy Dog" Story: Narumi decides to live with Mason because he was dead in his own world and he wanted to stay that way. Too bad that soon after, he and Mason are assigned on a mission that ends up being similar to Begins Night and gets mortally wounded in the process. It doesn't help that Black Adam then comes and presumably makes him a Black Lantern.
  • Sixth Ranger: Although every Champion that joined some time after the thing began would count as this, Narumi fits closer to the Trope Namer (antagonist at first, then joins protagonists).
  • Sleepyhead : He comes off as this, thanks to his player's tendency to Hand Wave his inactivity by claiming that Narumi fell asleep between posts, regardless of how much time has passed in-universe.
  • Spanner in the Works: In "Blood Feud", he attempted to muck up the plans unintentionally, however, he stopped as soon as he joined the good guys.
  • The Stoic: Justified, he lives by a Hard-Boiled lifestyle, not being swayed by emotions.
  • When All You Have Is a Hammer…:
    • It seems he will always find an excuse to shoot from his gun. Fighting an octopus? Shoot. Encountering a group of Hammerheads? Shoot. Playing a game of Simon Says with crystals? Shoot. Stopping an entire mob from chatting up a storm? Shoot. It soon divulges to Trigger-Happy.
    • Averted in the Prison Break challenge, whose only reason to resorting to his fists other than having his weapon taken from him is that they are made of Steel.

Craft

Franchise: Mega Man Zero
Played by: Flanker 66
https://static.tvtropes.org/pmwiki/pub/images/Mmz4-kraft_381.jpg
"Zero... The humans... The Reploids... The world... And Neige... Watch...over them..."

A reploid in charge of the Neo Arcadian group known as the Einherjar Eight Warriors and an old friend of Neige, Craft was eventually killed by Zero onboard the massive kill satellite Ragnarok. However, he has been snatched away by the Nomads just a few moments before death would have been permanent.


  • Band of Brothers: Though he may not show it much, he considers the other heroic characters this, especially Jorge.
  • BFS: His laser cannon can equip a large bayonet in its muzzle, which can be fired afterward.
  • "Shaggy Dog" Story: After all the trouble that Craft and the other Champions go to in order to escape from the Game of Gods and defeat their Nomad captors, Craft finally returns to his home universe... and promptly dies, having returned to the exact moment that he'd originally left it—the moment of his death at the hands of Zero.

Rey Mysterio

Played by: Mysty Glyttyr
https://static.tvtropes.org/pmwiki/pub/images/ReyRey619_617.jpg
"Man, you're tougher than me. Not that that's saying much..."

WWE's Rey Mysterio has been training in the wrestling ring almost literally since he was in diapers, and he's got the skill to show for it, being a multiple-time champion even in the heavyweight division, despite barely qualifying as a lightweight. At the same time, his good nature and constant striving to be the best has made him a much beloved and internationally popular superstar.

A late entry into the contests, Rey may think himself out of his depths alongside superpowered beasts and robots, but he won't be stopped from trying his best to achieve his goals if it will help him get back home.


  • All Just a Dream: Starts out thinking this is what's happening to him and the others.
  • Badass Normal: Has no supernatural powers or abilities, just sheer determination and grit. He took on an Elite in close combat and actually held his own.
  • Broken Pedestal: At first Rey seemed convinced he and the other challengers were supposed to be pure heroes, until he saw Jorge throw Tron out of a plane.
  • Celeb Crush In a bit of a weird twist of it, it turns out he has one on Gordon.
  • Cowardly Lion: Rey is scared of everything about the challenges. But when truly needed, he's shoulder to shoulder in battle with the others.
  • Empowered Badass Normal: Wrestling skills aside, Rey is just a normal guy from the real world, and his skills aren't of much use in life-or-death struggles against futuristic aliens or supernatural entities. This changes after he makes a Deal with the Devil with Mal-Keshar, who implants Rey with "shadowstuff" that grants him darkness powers.
  • The Heart: Rey always tries to play peacemaker for all the others.
  • Horrible Judge of Character: Rey has no real problem with the idea of fighting bad guys during challenges, but he honestly can't seem to grasp that some of his teammates might be downright evil. To give one specific example, Rey thinks that Mal-Keshar—an Obviously Evil lich who constantly does nasty things and looks like this—is trustworthy purely because Mal-Keshar "helped" Rey become strong enough to not be a burden to the other Champions. The longer the game goes, the more he's starting to understand, however.
  • I Choose to Stay: In the end, Rey chooses not to return to his world at the end of the game. In part this is because he fears that his new powers and knowledge would make it impossible to fit back into "normal" society and cause problems for his family, but it's also because he feels like the Champions are the first real friends he's ever had.

  • Paint It Black: Inverted. Rey starts out the challenges wearing a black outfit, but upon returning from the Reach challenge with his Super Mode intact, his costume has apparently turned white.
  • You Shall Not Pass!: Pulls this against Jorge and Harry, to prevent them killing Mal-Keshar. He gets knocked out for it, but not before pointing out that Jorge had no problem tossing a sentient being out of a moving airship.

Isaac

Franchise: Golden Sun
Played by: Lemurian (initially), Chabal 2
https://static.tvtropes.org/pmwiki/pub/images/1000001965.png

The hero of the first Golden Sun, Isaac is a strong young man wielding Earth magic. He is the silent protagonist and party leader of the original Golden Sun, and gains a speaking role in his appearance late in Golden Sun: The Lost Age as a co-leader of the game's extended final party.

Something that comes with Isaac's role as party leader is his inherent knowledge of two particular Utility Psynergy spells: Move, the ability to remotely move an object in any one of the four compass directions, and Retreat, the ability to instantaneously teleport himself and everyone in his party out of almost any point in a dungeon-style location to that location's entrance point.


  • Heroic Mime: In the first game. He talks in the other games.
  • Magic Knight: Can fight with both sword and magic techniques.
  • Nice Job Breaking It, Hero: He attempts to free SCP-682 in the mistaken belief that it's a harmless creature which has been wrongfully imprisoned by the SCP Foundation. This results in SCP-682 getting free and going on a rampage that claims several Champions' lives.

The Dullahan

Franchise: Golden Sun
Played by: Chabal 2
https://static.tvtropes.org/pmwiki/pub/images/Dullahan_8243.jpg
He's a walking headless suit of armor who can beat your ass down.

The Superboss of the second Golden Sun game, the Dullahan is a towering suit of armor whose distinctive feature is his lack of a head. He's an optional boss monster located and fought at the end of the optional dungeon Anemos Inner Sanctum in Golden Sun: The Lost Age, and it is the deadliest boss in the game.

Should any group of intrepid Adepts brave the Anemos Inner Sanctum's traps and dangers and make it to the dungeon's end, seeking the Sun's power, they will reach a chamber where using the power of Anemos will ferry them to the platform where Dullahan and the summon tablet await. Dullahan will speak telepathically to his challengers to introduce himself before pulverizing the opposition

Brought Back from the Dead after he was defeated and the summon he was guarding taken, he helps the team as much as he can.


Bowser

Franchise: Super Mario Bros.
Played by: Makuta 9999
https://static.tvtropes.org/pmwiki/pub/images/1000001966.png
Hail to the king!

King Bowser Koopa is the main antagonist of the Mario series, the supreme leader of the Koopa Troop, King of the Koopas, and the arch-nemesis of Mario and Luigi. He has repeatedly kidnapped, or attempted to kidnap Princess Peach and take over the Mushroom Kingdom. He has on other occasions attempted to conquer the entire Mushroom World, as well as the entire universe.


  • Escaped from Hell: Was once killed by one of the Nomads, but then fought his way back to life.
  • Even Evil Has Standards: Disgusted by the Covenant's actions, and sides with the UNSC nigh-immediately.
  • Lightning Bruiser: He's usually slow, but can be rather quick when he wants to. His massive strength however, is a constant.
  • Medium Awareness: Mentions that as long as a single Hit Point remains, he can continue fighting at full power. He also talks like the spar he had with Yuka was no big deal, a simple rest would make her right as rain. Don't be surprised if He Knows About Timed Hits.
  • Nigh-Invulnerability: When you can take baths in molten rock you better be.
  • No-Holds-Barred Beatdown: Averted, he and Yuka were simply having a small sparring match. Which resulted in Yuuka going One-Winged Angel due to her body getting shredded. In his defense, she didn't even try to dodge.
  • Pet the Dog: Going out to pull an injured UNSC soldier to safety. Blink beat him to it, but it's the thought that counts, right?

Subaru Nakajima

https://static.tvtropes.org/pmwiki/pub/images/subaru_nakajima.png
Don't mess with her.

Subaru is a character in appears in Magical Girl Lyrical Nanoha StrikerS. She has a deep-rooted admiration of Nanoha Takamachi, aspiring to be just like her. Subaru even made her own version of Divine Buster. She was rescued by Nanoha in a burning airport four years ago, which inspired her to be join with the Time-Space Administration Bureau. Subaru has been plucked from her bunk and dropped into this crazy game with no warning by the Nomads.


  • Action Girl: Subaru does best when she gets up in her opponent's face and beats them into the ground.
  • Bunny-Ears Lawyer: Upon getting tossed into Reach, she goes from her energetic peace-time self to a startlingly competent tactician and field leader.
  • Lightning Bruiser: She's a cyborg, has a magical device that works really well up close, and can fly.
  • Sweet Tooth: Don't get between her and a bowl of ice cream if you value your life.

Hope Estheim

https://static.tvtropes.org/pmwiki/pub/images/Hope_speech_1649.png

A fourteen-year old Boomerang-wielding Pulse l'Cie. He's a Cocoon exile at the start of the game. Before the start of the game, he and his mother, Nora, visited the town of Bodhum. However two days later, they are sentenced to be Purged to Pulse, and Nora falls to her death during the battle in the Hanging Edge while trying to protect Hope. Angered by his grief of Nora's loss and how Snow Villiers had gotten her involved in the fight, he and Oerba Dia Vanille, a fellow exile, follow him to the Pulse Vestige. However, he becomes a l'Cie, along with Lightning, Sazh Katzroy, Snow and Vanille.

Hope fights with boomerangs that work differently from normal boomerangs, and they make him good at dealing long-ranged damage. Thanks to futuristic technology and design, he is able to throw the boomerang once and hit multiple enemies without having to throw it again. But his true strength lies in his Magic Attack power; he has the highest Magic growth out of the six characters.


  • The Load: Despite being a powerful mage and rather skilled with that boomerang, Hope rarely makes use of his l'Cie abilities, if ever. He's very much a passive character, allowing things to happen to him and (occasionally) react rather than take action himself.

Naoto Shirogane

Franchise: Persona 4
Played by: Oni-Lord
https://static.tvtropes.org/pmwiki/pub/images/naoto_shirogane_p4.png
Reach out to the truth.

Comes from a long line of detectives and gladly takes up the mantle, earning her the title "The Detective Prince". Because of her view of the police force, and detectives in general, she dresses as a boy and used to pretend to be one. A refined, serious youth, with formal body language and gestures, Naoto is reminiscent of Raidou Kuzunoha the XIV of Devil Summoner: Raidou Kuzunoha vs. The Soulless Army, as well as the Protagonist of Persona 3.

Was in the middle of investigating a supernatural murder case in the small town of Inaba before she was pulled into the Nomad's games.


Razputin "Raz" Aquato

Franchise: Psychonauts
Played by: Bindlestick
https://static.tvtropes.org/pmwiki/pub/images/psychonauts_raz_4284.png
He's a psychic people, despite his age and all...

A ten-year-old boy who was raised in the circus. He showed powers by his father, who commanded him to constantly practice difficult acrobatics, leading Raz to believe that he hated him for having psychic abilities. Shortly before the events of Psychonauts, Raz runs away from the circus and breaks into Whispering Rock Psychic Summer Camp, where the game takes place.

Raz starts the game with the ability to strike nearby objects with a large psychic hand and to perform a double jump using a bubble of mental energy. During his stay at Whispering Rock, Raz also learns the following psychic abilities such as Marksmanship, Levitation, Telekenesis, Pyrokenesis, Invisibility, Shield, Clairvoyance and Confusion. These skills greatly help him out whenever he's in a pinch.


  • And I Must Scream: Thanks to Digamma, Raz spends the last third of the Persona 4 challenge as a still-living decapitated head placed unceremoniously atop the mangled, unrecognizable sack of meat that used to be his body. The other Champions could do nothing to help him in this state, as Tau had placed a force field around him until the challenge was finished.
  • Driven to Suicide: Raz kills himself during the Persona 4 challenge, feeling that his abilities are of little use against Shadows and wanting to get back to the Common Room. His fellow Champions are shocked that he would do this, and the Nomads are not pleased that he would deliberately off himself just to get out of a challenge. They end up making him suffer for it.
  • Losing Your Head: At one point, Digamma decapitates Raz but uses his powers to keep Raz alive. This was not an act of mercy on the Nomad's part, however: he just wanted Raz to suffer.
  • Psychic Powers: He has various psychic powers at his disposal, such as conjuring up a giant hand with which to move things telekinetically and harming enemies with damaging Psi Blasts.

Spriggan

Franchise: ???
Played by: Ominae

A 16-year old combat specialist agent of Chinese-Filipino origin of the multi-national security company Trans Global Specialists Inc. (TGS), he was recruited into the company after he was brought back to civilization by Red Cross representatives in East Timor after he spent his youth with the anti-Indonesian guerrilla group FALINTIL, adopted by them when a carbomb attack perpetrated by pro-Indonesian militias killed his parents in Dili. As part of his integration to civilian life, he attends high school in a private Catholic high school. He is under TGS' black ops unit responsible for conducting mostly covert operations worldwide called the Special Operations Unit.

He was brought to the game by Omicron as his personal Champion prior to being deployed to conduct a black ops mission in the former Soviet republic of Georgia in the aftermath of the Russian-Georgian War of 2008.


  • Butt-Monkey: Sigma splashed raw sewage on top of him.
  • O.C. Stand-in: The story Specialists has not been updated as of 2011, forcing the player to improvise certain details.

Tenth Doctor

Franchise: Doctor Who
Played by: fusionman
https://static.tvtropes.org/pmwiki/pub/images/TenthdocAGOG_6413.jpg
Trust him. He's the Doctor.

The Tenth Doctor was the tenth incarnation of the Doctor. Unlike his immediate predecessor, who was plagued by melancholy due to his actions during the Last Great Time War, this incarnation was much more outgoing and genial, a demeanor that hid the "survivor's guilt" that had plagued him since the war. Throughout his life, however, the weight became much more pronounced, haunted by companions lost, enemies believed long-dead and events that threatened the fabric of time itself.

Among the weapons he use is a Sonic Screwdriver. He also has the ability to speak around 500 billion languages.


  • The Dreaded: Downplayed. While younger Nomads like Tau and Sigma don't understand what the big deal is with the Doctor, older ones like Lambda, Gamma and Digamma are well aware of his track record for toppling cosmic entities and universe-spanning empires. As such, they fear that he could potentially do the same to them and think that Tau's bringing him on as a Champion was an incredibly stupid move.
  • Dragon Rider: Defied during the Crossover challenge. Once everything goes to shit he tries to ride on Nicol Bolas, who telekinetically throws him off and warns him not to do that again.
  • Eye Scream: Dr. Langley tears one of his eyes out during the Crossover challenge after he makes one callously self-righteous comment too many for her liking.
  • Informed Ability: His repeatedly states that his Sonic Screwdriver can shut down all machines, yet it fails to affect even one machine throughout the entire game.
  • No Sympathy: When a grief-stricken Lambda shows up to confront the Champions over not saving Echidna, the Doctor has no sympathy for him. He points out that Lambda is complicit in all the terrible things the Nomads have done to the Champions and that he never lifted a finger to help them even though it was clearly within his power to do so, and that Lambda's love for his wife is no excuse for what he's done or not done. This attitude nearly gets him killed by the enraged Nomad before Dis Baba intervenes.
  • Out of Continues: He's supposed to have three regenerations left, but Tau took these away from him so that the Doctor will die like any other Champion if he is killed.

Luxanna 'Lux' Crownguard

Franchise: League of Legends
Played by: SOCR
https://static.tvtropes.org/pmwiki/pub/images/luxsquare_3457.gif

Luxanna was a young covert ops agent from Demacia, and a member of the Crownguard family. Both she and her brother were something of celebrities of the Demacian military and celebrated throughout Demacia as a whole as being paragons of their ideals.

The pressure of missions where she was commonly alone in the field, only to come back home being celebrated as a hero, living in the shadow of her brother who led the armies from the frontlines, and generally never catching a break took it's toll on the still-young Lux. She became jaded and impersonal towards war and combat operations, and felt she led an empty life. When the League of Justice put an end to war and re-organized global strife into ritual arena combat, Lux gladly volunteered for this more idealistic form of solving conflict as a champion for her homeland of Demacia. Now taken by the Nomads to participate in the Game of Gods, she seems to have become a champion for all of Runeterra.

For combat she mostly relies on her light-based abilities, having through study and practice reduced several of her more frequently used spells and powers into several simple gestures using a special focusing staff. With more concentration, however, she is able to affect light in any way imaginable, concealing objects, accenting others, creating images where there are none, creating small light sources or extinguishing them.


  • Badass Bookworm: She is very intelligent, on top of being able to analyze and duplicate many magical feats, and some of her spells are back-engineered from the spells of enemies she has stolen on her various stealth operations.
  • Beware the Nice Ones: Lux is generally polite and eager to help and protect her allies. But when Dis Baba suddenly reveals that he was deceiving the Champions in some way, she furiously cuts the seeming impostor in two without a moment's hesitation.
  • Child Soldiers: She was pressured by her family and mentors to join the Demacian military at the age of 13.
  • Hard Light: Lux can use light to shield people, hold objects in place, or slow them down. She can also do energy based damage, burns and such, or a hybrid of both, being able to concentrate light and create a small explosion from it.
  • Honor Before Reason: One of Demacia's defining features; the city-state is very authoritarian with punishments some would find downright draconian, and heavy emphasis is put on personal responsibility and being generally virtuous. As a Crownguard Luxanna is expected to be a paragon of Demacia's principles, though due to her line of work and more detached outlook she is a bit more relaxed than her brother would be.
  • Lady of War: She spent the notably portions of her life as a member of the Demacian Military, and as a Crownguard she exemplifies military dignity and honor. Though used primarily in espionage roles, she is not an inexperienced tactician.
  • Magic Wand: Lux's focusing staff focuses and amplifies her abilities, and she uses several different swings with it to cast spells which would otherwise require significant concentration and time.
  • Projectile Spell: Though a casual swing of her wand would project a barely-coherent burst, with enough focus and charging time Lux can fire off some very impressive beams of light.

Alex Mason

https://static.tvtropes.org/pmwiki/pub/images/Alex_Mason_Photo_697.jpg

A native of Fairbanks, Alaska, Captain Alex Mason served with the United States Marine Corp before he was recruited by the CIA to join the Special Activities Division, specifically the Special Operations Group. He had served in Afghanistan, Cuba, Laos, Vietnam and in the USSR. Alex participated in a CIA-backed black ops mission called Operation 40 as part of the Bay of Pigs invasion mission in order to assassinate Fidel Castro due to his communist rhetoric. He failed and was sent to the Vorkuta labor camp, where he made friends with an ex-Red Army officer named Viktor Reznov. During this time, he was brainwashed under Nikita Dragovich but resisted the brainwashing all the way until Reznov brainwashed him into killing the brainwashers, a procedure which worked because of Mason's trust of Reznov. Despite this, Alex's brainwashing in the prison camp may have overcome him and possibly allowed him to assassinate President JFK. He did, however, complete the objective of Reznov's brainwashing.

He is an excellent soldier who is proficient in moving around cold environments, as well as being an expert sniper. However, Alex is proficient with any kind of small arms and handheld weapons. He can also fight well in unarmed combat.


  • The Friend Nobody Likes: Mason's abrasive personality and reckless lack of situational awareness when using heavy weapons means that few Champions enjoy having to work with him. The Half-Life challenge certainly didn't do his popularity any favors, what with him almost getting everyone killed by firing a rocket launcher in an enclosed space and actually getting Red Mage killed with a carelessly laid boobytrap.
  • Military Brat: His father fought against the IJA in World War II.
  • O.C. Stand-in: Mason doesn't have much of a personality in Black Ops, so this was inevitable.
  • Team Killer: He inadvertently caused Red Mage's death during the Half-Life challenge. He rigged a boobytrap without warning any of the other Champions first, and Red Mage accidentally blundered into it and got blown to bits.
  • Too Dumb to Live: The other Champions chided him for his haphazard use of explosives in a closed space.

Sub-Zero

Franchise: Mortal Kombat
Played by: Test Your Might
https://static.tvtropes.org/pmwiki/pub/images/MK_SubZero_002_1474.png
This guy's an ice ninja.

Sub-Zero, also known as Kuai Liang, is a Lin Kuei assassin in the Mortal Kombat fighting game series. He is the younger brother of Noob Saibot, who was the original Sub-Zero in the first Mortal Kombat arcade game. The younger Sub-Zero made his debut in Mortal Kombat II. Like the elder, the younger Sub-Zero gives the impression of being a stern, distant and cold man who goes about his business silently, without attracting unwanted attention. However, as time progressed, Sub-Zero evolved into a man of great integrity and self-discipline.

Having descended from a race of Outworld inhabitants known as Cryomancers, Sub-Zero has innate ability to control ice in many forms. Throughout the span of the series, Sub-Zero's powers have continued to evolve. As a member of the Lin Kuei, Sub-Zero also has learned to be skilled in many forms of hand-to-hand combat. The Dragon Medallion and his ancestral armor increased and amplified his martial arts and ice-related abilities.


  • An Ice Person: Taken from his Cryomancer father.
  • Badass Cape: His black cape from the Silver Sentinels arc.
  • Catchphrase: During the Silver Sentinels arc, he had a tendency to yell "Freeze!" whenever he tried to freeze something.
  • Mythology Gag: He was originally Tundra before he took his current name. Then, in the Silver Sentinels challenge, he became Tundra.
  • Mr. Exposition: He turns into this almost as soon as the Silver Sentinels reach their Tower of Truth. After that challenge, he's not quite so chatty.
  • Ninja: A Lin Kuei ninja assassin to be exact.
  • The Stoic: Doesn't show much emotion.
  • Technical Pacifist: Tries his best to be this and uses violence only if there is no choice.
  • Thou Shalt Not Kill: Unlike his older brother, Sub-Zero will not kill unless he absolutely has to.
  • Voluntary Shapeshifting: He can turn into any form of water or a polar bear and back again at will.

Link

The Hero of Time, saviour of Hyrule. An idealistic ten-year-old who is much wiser than his years - in the body of a seventeen year old teenager. With his arsenal of equipment and plethora of skills, Link was plucked from his world just after he was sent back into the past at the end of his quest - before he arrived. Now he seeks his way in the strange new world that he is in - all the while hoping to return... or is he?


  • Crazy-Prepared: Sometimes invokes this trope. He has picked up a lot of stuff on his travels, after all.
  • Instant Expert: With any weapon, given the power of the Triforce.
  • One-Winged Angel: He can call on the power of the Triforce of Courage, giving him a massive power boost in the process and allowing him to use much more magic, but it leaves him extremely exhausted afterwards, though not so much after beating Dark Link.
  • There Is No Kill Like Over Kill: Link banishes Dark Link from having control of his body - and then breaks his mind, effectively rendering him unable to resurface ever again.
  • Troubled Backstory Flashback: When he tells of his rather troubled past to the other Challengers, it's accompanied by a magical hologram.

Makuta Icarax

An arrogant warlord from the Matoran universe, he is part of a very powerful organisation called the Brotherhood of Makuta. They were led by a powerful Makuta by the name of Miserix; under him, the Makuta made and created the flora and fauna of the Matoran universe.

As time progressed, the Makuta became unsatisfied by their laboratory work and their secretive nature. Finally they had an uprising, rebelling against the God of the Matoran universe, Mata-nui. They succeeded and leadership went to Makuta Teridax, who had Miserix executed. During this chaos, Icarax rose through the ranks of the brotherhood, finally becoming their most feared and powerful fighter.


  • Casting a Shadow: He can manipulate darkness for various offensive and defensive purposes.
  • Killed Off for Real: Link kills him during the endgame.
  • Stupid Evil: He comes off as a belligerent sadist with very poor impulse control. He wrecks things and picks fights for no other reason than because he can, and in the endgame, he makes several attempts to murder the other Champions while they're occupied with fighting foes that are out to kill them all, himself included. This behavior ultimately gets him put down like a rabid dog by Link.

    NPC Champions 

Blink (Kamiyu Tsuri)

Played by: Anno R

An original addition to the roster of champions, Blink is a slender, blue-haired, purple-clad, teenaged girl who appears to be on a near-constant sugar high. She's capable of teleportation, and is a self-declared "master thief". She also seems to have some technological knowledge behind her bubbly, child-like personality.

She is actually Xi, a nomad who used to be much like her current self. Quingenti grew displeased with this, and visited physical, mental, and abuse on her in order to utterly break her. Blink, who's real name is Kamiyu Tsuri, was created as her escape, having no knowledge of these events. However, the memories and powers still lingered, and sometimes awakened. Kamiyu eventually rids herself of all nomadic memories and abilities, and leaves to the Persona 4 universe with Naoto Shirogane.


  • Amnesiac God: Blink is not aware that she is an avatar of Xi. This was a deliberate choice on Xi's part, as she created Blink to serve as an escape from Quingenti's constant torment and wanted no reminders thereof. The amnesia becomes permanent in the endgame after she kills Quingenti by transferring all her memories of being Xi into him.
  • Boom, Headshot!: Saren blows her brains out after Omega puts the Common Room on lockdown. This kills her... for about a minute.
  • Break the Cutie: Very much so in the Halo: Reach challenge. She starts out happy as ever, but as the challenge goes on, she becomes more and more disturbed by the violence and destruction occurring around her. She is especially horrified when Sarkovsky dies in her arms. However, she does seem to be recovering, by clinging on to the fact that they're going to try and save as many people as possible.
  • Fragile Speedster: She's lightweight, and speedy even without teleporting. But she can't take hits very well.
  • Hidden Depths: Her hatred of mind control and her technological prowess seems to hint at this.
  • The Pollyanna: Blink is unflinchingly cheerful and optimistic in practically every situation. Things have to get really, unremittingly dark for her to lose her happy-go-lucky attitude, and as soon as those situations are over, she's right back to being her normal cheerful self.
  • Selective Obliviousness: Blink has an uncanny ability to tune out anything that doesn't interest her or which might threaten her perpetual optimism.
  • Sticky Fingers: She's a shameless kleptomaniac. If there's something that looks even remotely interesting nearby, she will try to steal it, potential consequences be damned.
  • Teleportation with Drawbacks: She can teleport herself at will without any issue, but trying to teleport with other people or with sufficiently large objects places a strain on her body. In the Halo Reach challenge, she passed out after teleporting a Covenant Phantom dropship into a nearby building.

Dis Baba

Played by: Sullen Frog

The second original character to join the Champions, the oddly dressed man known as Dis Baba (or Baba of Dis) is one of the Kin, a strange alien race that outwardly look like pale hairless humanoids with oversized eye sockets but are radically different on the inside. He is a firm believer in science and secularism, refusing to acknowledge the Nomads as gods. Dis Baba is also of royal blood and the founder of an interstellar empire, and while generally polite and tolerant, he will not tolerate disrespect from those he considers beneath his station.


  • Affably Evil: Unfailingly polite, understanding, and willing to put up with the bizarre and at times disturbing customs of the human Champions, you would be forgiven for forgetting that this is a man who brought peace and unity to his homeworld by conquering all the other colonies, and from there expanded to an empire of seventeen star systems.
  • Alien Blood: When Dis Baba is hurt, he bleeds an ichor that is inconsistently described as being blueish green or blueish yellow. It comes from the bugs inside of him being smashed up.
  • All Crimes Are Equal: He believes that all criminals deserve to be hunted down and killed because in his view, even the most harmless of criminal activities threaten social harmony and promote disorder. The other Champions agree to disagree with him on this point.
  • Batman Can Breathe in Space: He was walking around on the airless surface of the Nomads’ planet without any protection during the endgame. This didn’t bother him at all.
  • Bizarre Alien Biology: It is made very clear that his species' already vague resemblance to humanity is only skin deep.
  • Blue Blood: He is apparently a member of his species' ruling caste, and while otherwise a nice chap Dis Baba will brook no insult against himself. Rey found this out the hard way.
  • Came Back Wrong: Whatever it is that ECHIDNA brings back to life, it isn't the Dis Baba the Champions knew.
  • The Emperor: He's the founder and ruler of a vast interstellar empire.
  • Exotic Eye Designs: His pupils are shaped like upside down five-pointed stars, and his sclera are divided into uneven radial bands that alternate between red and blue. All this serves to emphasize just how alien he is.
  • Expy: His backstory cribs from the Emperor of Mankind. Like the Emperor, Dis Baba dragged his formerly spacefaring people out of an age of barbarism and led them on a campaign of interstellar reconquest. Like the Emperor, he preaches a creed of science and secular reason. Like the Emperor, his favored son was corrupted by a dark god and rose up against him in a bloody rebellion, just like the Emperor's favored primarch "son" Horus. And if there's any doubt that this was intentional, consider that Heru, the name of his corrupted wayward son, is another way to spell Horus.
  • Flat-Earth Atheist: Dis Baba believes in science, empiricism, and rationality, and he refuses to acknowledge the Nomads' claims of being gods. Not only is he wrong about this, but his own account of his backstory shows that godlike entities exist in his home universe. He met one such entity after it warped his son into a crazed fanatic and got to witness its power firsthand, but he never describes it as anything more than an alien charlatan or a "would-be god".
  • Half the Man He Used to Be: Got bisected by Lux for his second death. It didn't stick.
  • Humans Through Alien Eyes: He had never even heard of humans before becoming a Champion, so he is unfamiliar with many commonplace terms and concepts. He expresses genuine curiosity about some, while he seems to find others—like handshakes—confusing and somewhat vulgar.
  • Intangible Man: His overcoat is a "wraithcloak" that makes him intangible when it's completely wrapped around him. He uses this to defend himself from incoming projectiles.
  • Killed Off for Real: Dis Baba is one of the few Champions to actually die within the Common Room, getting killed offscreen by ECHIDNA during one of the later challenges. She resurrects him, but he gets killed twice more.
  • Living Shadow: His monstrous shadow continues to exist and move around even after Digamma reduces his body to a messy smear on the wall. Once the Champions have finished Digamma off and said their goodbyes, the shadow—now resembling Dis Baba's silhouette with a visible smile—takes a moment to applaud before vanishing.
  • Lord Country: His name means "Baba of the planet Dis". His entire species apparently follows the same naming convention, and he initially assumes that the other Champions do as well.
  • Lovecraftian Superpower: The way he produces his tentacle-whip is pretty gross. His arm swells up like a balloon, and all that newly generated mass gets shunted toward his hand, which ruptures like a blister as a fifteen-foot tentacle bursts out.
  • Major Injury Underreaction: During the Persona 4 challenge, he gets impaled with a massive icicle while unconscious. When he wakes up, he's mildly put off, and upon having the icicle pulled out he's more upset by the damage it did to his clothes than to the large hole it left in his chest. Justified, as his nature as The Worm That Walks means that getting impaled is not fatal to him.
  • Monster from Beyond the Veil: Something possessed Dis Baba between his death and subsequent resurrection at ECHIDNA's tentacles, giving him knowledge and powers that he should not possess. It puts up a convincing façade of still being Dis Baba for a while but drops the act after Blink outs herself as Xi. The game's penultimate post implies that the thing possessing him is some sort of Eldritch Abomination from outside the multiverse.
  • No Body Left Behind: After Lux bisects him, his halves fold themselves out of existence in a bizarre and impossible manner.
  • Offing the Offspring: In his backstory, he was forced to fight and kill his own son, who was corrupted into an insane tyrant under the influence of a dark alien god.
  • O.O.C. Is Serious Business: Dis Baba is normally considerate and polite, but when Blink reveals herself to be Xi and explains her traumatic backstory, he suddenly becomes mocking and sarcastic. The other Champions immediately take note of his strange behavior, quickly realizing that something is wrong and that this is not the Dis Baba they knew.
  • Original Generation: He was created specifically for the game and doesn't come from any pre-existing source of fiction.
  • Pay Evil unto Evil: After Dr. Clef murders Rey in the SCP Foundation challenge, Dis Baba retaliates by descending upon Clef in swarm form and eating him alive.
  • Psychotic Smirk: A mocking smirk seems to be his default expression after coming back from the dead as some sort of Humanoid Abomination.
  • Rummage Sale Reject: His outfit consists of a blue tuxedo jacket, blue bellbottom pants, and an oversized blue overcoat whose hem drags on the floor behind him.
  • Sarcastic Clapping: He does an exaggerated version of this in response to Xi divulging her backstory, sarcastically congratulating her on her "stirring performance". This is the first indication the Champions get that something has gone seriously wrong with him.
  • The Shadow Knows: While confronting Digamma at the climax of the game, Dis Baba's shadow takes on a monstrous form utterly divorced from his physical appearance, looking more like some sort of monstrous spider-thing.
  • Shapeshifter Weapon: He can transform his hands into barbed, whip-like tendrils.
  • Sharpened to a Single Atom: His tentacle-whips can compress themselves until their edges are only a few atoms thick, giving them extreme cutting power.
  • Uncanny Valley: He provokes this reaction in-universe, at least initially. The man essentially looks like a walking corpse, he blinks infrequently, and has a tendency to make odd noises like throat clicks or a cricket's chirp whenever the whim takes him.
  • Wild Card: Whatever possessed Dis Baba after his death at ECHIDNA's hands is following its own agenda, and even the Nomads have no idea what this thing is or what it's up to. It helps the Champions acquire the Key needed to free Rho from her existence as ECHIDNA, implicitly on Lambda's behalf, but after that it basically does as it pleases.
  • The Worm That Walks: Dis Baba is really a colony of insects living inside of a symbiotic, humanoid husk which they control.

    Support Crew Champions 

The Engineer

Franchise: SCP Foundation
Played by: Anno R

A strange creature found in the SCP Foundation challenge, the Engineer is a pink, fleshy creature with a flattened, circular body. Its rimmed in tentacles used for movement and manipulation, and its head extends from the middle of its body on a serpentine neck. It has three pairs of black eyes, and an elongated head. The Engineer's most interesting characteristic is its amazingly high technological prowess. It's capable of rearranging a car in a matter of seconds. Also, it eats only watermelons.


G4 Trainer

Franchise: ???
Played by: Ominae
https://static.tvtropes.org/pmwiki/pub/images/Michael_Wong_6355.jpg
Michael Wong's at his best when looks so smug as a G4 Trainer.

The trainer is a Hong Kong police officer in the G4 unit of Eurasian background. His real name was not disclosed to anyone else in the Royal Hong Kong Police Force since it was not mentioned at least publicly to anyone in the force. Although he seems to be like a Deadpan Snarker, he is actually quite serious and sincere.

There are no other details provided on what had happened to the trainer after he took charge of handling a G4 training course. It is known that under his watch at the time, a number of officers from the defunct SB were recruited into G4 after they left the unit prior to Hong Kong's handover to the People's Republic of China.

When he was sent to the Common Room alongside the Black Stig and CWO3 Michael Durant, he took the name of Michael Wong in his course of interacting with the Champions. As he is an active G4 officer, he is knowledgeable on the fields of firearms, unarmed combat, crowd control, self-defense, Basic Trauma Support System and tactical driving, although he's leaving that to the Black Stig's care to teach the Champions with instead. Michael can speak both English and Cantonese with more proficiency to the former due to his mixed Eurasian background.


  • Badass in a Nice Suit: Wears one since he's with the Hong Kong Police's G4 unit, which requires him to do so. (Now VIPPU)
  • Homage: His name, Michael Wong, is a reference to the real-life Chinese-American actor who has the same name.

Michael Durant

Franchise: Black Hawk Down
Played by: Ominae

https://static.tvtropes.org/pmwiki/pub/images/BHD_Michael_Durant_5160.jpg
That's his angry face right there.

Michael J. "Mike" Durant is an American helicopter pilot who was held prisoner in 1993 under Aidid's forces. He was a member of the 160th Special Operations Aviation Regiment (Night Stalkers) as a Chief Warrant Officer 3.

The Somalis captured Durant and held him in captivity. Durant was the only one of his crew to survive. During part of Durant's time in captivity, he was cared for by Aidid's propaganda minister Abdullahi "Firimbi" Hassan. After eleven days in captivity, Durant was released, along with a captured Nigerian soldier, to the custody of the International Committee of the Red Cross.

Although Durant has qualifications to handle the UH-1 and UH-60 choppers, he can handle any kind of military-grade helicopter. Durant was brought in the Common Room to assist any Champions in need of helicopter piloting experience. Because of his time with the Night Stalkers, Durant is an expert in conducting and handling CSAR operations. In addition, he is fluent in Spanish when he studied in the Defense Language Institute after Durant entered the US Army.


  • Bilingual Bonus: Durant can speak Spanish from his time in the DLI.
  • Black Helicopter: The type of helicopter he used back in his Army days. The Huey and the Black Hawk.
  • Danger Deadpan: How Durant was after his Black Hawk was going to crash.
  • Fatal Family Photo: Surviving the Somalia deployment as a POW before he was released.

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