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    Future Hololive Generations 
This is for guessing what abilities each Generation will have when released.

Originals/Generation 0

Tokino Sora
  • Special Attack: The Thirteen Knights
    • Jossed.

Generation 1

Akai Haato/Haachama
  • Skills:
    • Big Red Heart: More health with each level.
      • Jossed. There is no such skill.
  • Costumes:
    • Her default costume is Akai Haato with her alternate one being Haachama.

Aki Rosenthal

  • Skills:
    • Siren's Voice: Any damage dealt by weapons with radial damage also weaken enemies.
    • Jossed.
  • Special Attack: Mukirose
    • Jossed. It is "Shallys".

Generation 2

Yuzuki Choco
  • Weapon: Nurse's Syringe: Killing foes charges a syringe. At max charge, the next hit she lands is a guaranteed Critical Hit.
    • It is called "Love Needle" and it is described as "Thrust a giant needle in front" and at max level, it is described as "Targets hit by the tip of the needle take 1.5 times damage, and Critical hits have a 20% chance to heal Choco for 5 HP".
  • Special Attack: Sexy Dynamite Body: Unleashes a wave of charm around her that Charms enemies and temporarily has them fight for her as AI-controlled companions.
    • Confirmed. Described as "All targets's ATK and DEF are reduced by 30%. Targets close to Choco have a 40% chance to become converted and joins her side for 8 seconds".

Nakiri Ayame

  • Weapon: Dual Katana: Swings two katana in a scissor motion in the direction she's facing.
    • Confirmed. Described as "Slashes twice in front".

Oozora Subaru

  • Skills:
    • Shuba: A duck companion that draws attention from Subaru and deals minor damage.
      • Jossed.
    • OMAEEEEE! (Confirmed as her Special)

Murasaki Shion

  • Weapon: Magic Spell: Shoots bolts of magic. Can be upgrade to either explode on contact or transfigure enemies into items.
    • Known as "Murasaki Bolt" and described as "Fires a quick magic bolt in front".
    • Skills: Cauldron: Generates a trap where enemies are used to brew potions that buff Shion.
      • Jossed.

Gamers

Mio Ookami

Generation 3

Noel Shirogane
  • Weapon: Knight's Mace: Swing a flanged mace vertically, slamming it into the ground and creating a small shockwave. Upgrades increase the damage, shockwave range and allows the shockwave to Daze enemies, which causes them to temporarily move in random directions.
  • Skills:
    • Holy Grail: Increase max HP by 10/20/30%. Occasionally unleash a radial burst that reduces the DEF of enemies affected.
    • Paladin's Might: Decrease damage taken by 10/15/20%.Gain the Smash! buff, which, on taking damage, negates the hit and dishes out a counterattack for 150/175/200% damage. Buff takes 30/20/10 seconds to refresh when it's used.
    • Knightly Physique: Increase pickup range by 20/30/40% and the power of Bounce Balls and related collabs by 40/50/60%.
  • Special: Gyuudon Feast: Devour several bowls of gyuudon and power up with a blue aura, restoring 50% of Noel's max HP and gaining 50% haste and 50% crit chance for a short time.

Usada Pekora

  • Weapon: Giant Carrot: A large swinging weapon plucked from the ground. Upgrades can include the weapon exploding in a big radius when Pekora crits and letting said explosion release carrot chunks Pekora can use to heal herself.
  • Skills:
    • War Criminal: All explosion-based weapons gain 10%/20%/30% power. Also grants all weapons explosions when landing a Critical Hit, at the cost of -50/40/30% Critical Hit damage.
    • Construction Project: All fans have a chance to drop Construction Material. Upon reaching 100 Construction Materials, create a HoloHouse-style building that traps foes inside. After 10 seconds, the house explodes.
    • Unhinged Laugh: Chance of multishot projectile weapons to fire as a spread shot, with extra projectiles firing from 45-degree angles from both sides of the cursor.

Shiranui Flare

  • Weapon: Fire Magic: Throws a ball of fire that lights foes ablaze. Upgrades can cause the fire to spread between crowds of fans and leave behind a damaging A.o.E. similar to the Elite Lava Bucket. Functionally, this is the Great Fireball Pyromancy from Dark Souls, a game that Flare incidentally has played a lot of.
  • Skills:
    • Harem Protagonist: Every 30 seconds, summon 1/2/3 random Idols as A.I.-controlled allies with their own set of stats equal to 50% your total stats. Once an Idol has been defeated, you must wait another 30 seconds before an Idol can be summoned again.
    • Emotional Supporter: Every instance of dealing damage to a Boss has a 20%/40%/60% chance of them being weakened by 50% for 20 seconds. If this effect triggers while this debuff is active, instead direct all enemies toward that boss.

Houshou Marine

  • Weapon: Pirate's Flintlock: Fire a projectile with a large explosion. The muzzle flare of the weapon deals more damage than the projectile.
  • Special: I'm Horny!: Enter a temporary state of invulnerability. Any enemy that makes contact with Marine during this period becomes a harmless follower. When I'm Horny!'s invulnerable state wears off, all followers are defeated, and Marine gains a temporary 3% buff to all of her stats for each follower thusly removed.
  • Skills:
    • Captaincy: When taking damage, activate "Mutiny!". For 10 seconds, each hit taken grants 1 stack of "Captain's Ire", bolstering her defense by 5%/10%/15% for a maximum of 5 stacks. After 10 seconds, the defense buff becomes a 10-second attack buff called "Captain's Wrath", for an identical amount. "Mutiny!" then goes into a 15-second cooldown.
    • Pirate Booty: Increases Attack by 5/10/15%. When picking up Holocoins, gives a stacking 'Booty' buff that stacks up to 10/15/20 times, with each stack increasing Haste by 2/4/6%. Booty stacks vanish slowly when Holocoins aren't picked up for a time.
    • Treasure Chest: Decreases damage taken by 3/6/9%. Gives a 5/10/15% chance to be able to use Holozon boxes twice.

Uruha Rushia

  • Weapon: Holy Sword: Rushia's special sword. Swings in a wide arc, leaving white trails of light. Upgrades increase the damage, crit rate, attack speed and adds a second swing.
  • Skills:
    • NOT PETTAN: Increased critical damage by 10/20/30% for every 10% HP lost, and increases the damage and size of the Cutting Board and collabs that involve it by the same amount.
    • Necromancy: When a fan is defeated, there is a 5/10/20% chance to revive them as a temporary ally. When the ally expires, it counts as another defeated enemy for Halu purposes in addition to the first time it was defeated.
    • Volume Shock: On taking damage, unleash a sonic blast that deals 125/150/175% damage and knocks enemies back.
  • Due to circumstances involving Rushia, there's a high chance she'll be omitted entirely.

Generation 4

Tsunomaki Watame
  • Weapon: Bardic Harp. Watame plays a few bars on her harp, sending a musical note projectile spiraling around herself.
  • Special: Watame Did Almost Nothing Wrong: The screen cuts to the endcard of Watame Did Borderline Nothing Wrong, and when the level returns, all the non-boss enemies that were on-screen have been defeated.
  • Skills:
    • Fluffy Fleece: Reduces incoming damage by 10/15/20% and increases pickup range by the same amount.
    • Metal Head: Grants Watame a stack of 'Headbang!'. So long as she has this buff, when taking damage, Watame takes 50/60/70% less damage and delivers a powerful headbutt as a counter, dealing 150/200/250% of her total damage. The Headbang! buff returns a few seconds afterward.
    • Respawn!: Grants 1/1/2 revives. Increases all stats by 2/4/6% for every total revive used.

Tokoyami Towa

  • Weapon: Demonic Pistol: Fires a small salvo of pitchfork-shaped bullets. Upgrades increase the amount of shots fired, increase the chance of getting a crit depending on how many shots hit the same target and upgrade the quality of these crits, going all the way up to purple crits when Awakened.
  • Skills:
    • Distant Stardom: Boosts Crit chance and damage against foes 120 px away or greater. Also increases power and travel distance of EN Curse as well as power of associated collabs.

Kiryu Coco

  • Weapon: Fire Ball. Breathe out fireballs, like a dragon. Upgrades add more fireballs to turn this weapon into a spread shot, let fireballs explode in a small radius and even leave clinging Burning damage.
  • Skills:
    • Dragon Scales: Decreases damage taken by 10/20/30%, and decreases Fire Ball's cooldown by 5/10/15%.
    • Asacoco Potency: Increases Max HP by 20/30/40%, and increases the effectiveness of all Asacoco-type items equipped, as well as collabs that involve them.
    • Meme Review: Build up 1 stack of "Meme Reviewing" every 1 second. If you level up with 100 stacks, after selecting a normal upgrade, you go to a separate screen called "Next Meme!", which allows you to pick another Idol's starting weapon (even a version of Coco's own) at Level 1 to use, separate from your weapon slots but activating less frequently. Weapons selected by "Next Meme!" are made distinct from other weapons by an orange filter. Selecting the same Idol weapon with "Next Meme!" upgrades that weapon, while selecting a different Idol weapon replaces it and resets all upgrades back to Level 1. Leveling up without the 100 stacks does not give you the option to upgrade a weapon attained by "Next Meme!"
  • Special Attack: Dragon of Hololive (turns into her dragon form for a screen clearing fire blast, similar to Mumei's Nightmare special)

Himemori Luna

  • Weapon: Royal Candy. Throws a piece of Royal Candy. Luna throws it faster when certain levels are reached, and has a 10% chance to turn enemies into allies when awakened.
  • Special: Electone Concert

Amane Kanata

  • Weapon: Angelic Shuriken. Toss out a four-pointed star that resembles Kanata's halo. Doesn't deal much damage on its own, but it's fast, and upgrades increase the number of them Kanata throws out.
  • Skills:
    • Soran Bushi: Every 5/4/3 attacks you evade, release a wave of water that pushes enemies away.
    • Divine Toughness: Increases Max HP by 20/40/60% and DEF by 15/30/45%.
    • Voice Changeling: Every 10 seconds, Kanata gains a buff that corresponds with one of her genmates, which lasts for 10 seconds. During that time, any time she fires her basic weapon, one projectile belonging to one of her genmates at the most basic level is added(IE: one of Coco's fireballs, one of Watame's harp notes, a salvo of Towa's pitchfork bullets or one of Luna's candies). Upgrades increase the power of this extra shot to scale with Kanata's main weapon level, but not the effects.

Generation 5

Shishiro Botan
  • Weapon: Sniper Rifle: A single horizontal shot that pierces through all enemies and deals great burst damage. Aiming at an enemy for long enough guarantees a critical hit-esque Headshot, for an even bigger burst of damage.
  • Skills:
    • Ramen Bowl: Gain 1 "Red" stack every time you take a hit, and 1 "Blue" stack every time you deal damage, to a maximum of 100 stacks. When full, spawn a ramen bowl that heals damage and buffs attack dependent on the stack distribution.
    • Lion's Laughter: Whenever you deal a critical hit, gain a 35% chance to shrug off hits within the next 3 seconds.
    • Tactical Roll: When evading an attack, temporarily double the speed of your main weapon for a short time.
  • Special: Shopping Cart Ride: Mount on top of a cart, increasing your movement speed by 50% and dealing damage to all enemies you run into. After 10 seconds, dismount and launch the cart as a piercing projectile in the direction you're facing.

Yukihana Lamy

  • Weapon: Ice Blossom: Lamy releases a snowflake-shaped blast of ice around herself that damages enemies caught in its icy grasp. Upgrades include temporarily freezing enemies upon hit and creating a lingering area of effect that continues to damage enemies even after the initial blast. Functions similarly to Magic Survival's Frost Nova attack.
  • Special: Smile of the Lamy: Any non-boss target within a certain radius will temporarily be converted into AI allies, dealing damage to other enemies.
  • Skills:
    • Booze Affectionado: Increases the effectiveness of Drink-type items by 10/20/30%. Also gain a 1% crit buff every second up to 10/20/30%. When taking damage, reduce a third of your crit buff stacks.
    • Elvish Fashion: Increase the effectiveness of all Wear-type items(Idol Dress, etc.) by 15/30/45%.
    • Driven Snow: Enemies frozen by Lamy's attacks take gradual damage, and Lamy is healed for every tick of damage thusly dished out.

Omaru Polka

  • Weapon: Playing Cards: Throws one of four suits of cards in a direction. Each suit has different effects: Hearts heal Polka for a small portion of damage, Diamonds have increased chance of Critical Hits, Spades have a chance to stun, and Clubs knock targets away. Upgrades let Polka throw more cards per attack, and Lv. 7 adds the chance for one of the cards to be a Joker, which instantly defeats a non-boss enemy it hits.
  • Special: Propeller Ahoge: Polka's single loose lock extends in length and spins around viciously, akin to Anya's super. Knocks back enemies it hits, and when the move ends, Polka gains a small, temporary buff to SPD for each enemy she knocked back.
  • Skills:
    • The Legend of Polka:
    • Fennec Senses: Increase pick-up range by 20/40/60% and every 20/10/5 seconds, gives Polka a 20/30/40% chance to, on hit, inflict the damage she would've taken onto the enemy that would've dealt it.
    • Over-The-Top Fashion: Increase the effect of all Clothing-type items. Also, release a burst around Polka every 10 seconds that lowers target speed by 15%/30%/45% for 8 seconds.

Momosuzu Nene

  • Weapon: Bear Hands: Launches punches with her (literal) bear hands. When attacked, the punch chain ends with seal flipper slaps.
  • Special: Beetle Breeder: Summons an army of beetles (includes rhinoceros, elephant, and stag beetles) to trample all enemies on the screen.
  • Skills:
    • Gyoza: Enemies now have a chance to drop Gyoza pick-ups. Grabbing one restores Nene's health by a percentage and gives her stacks of 'Yum!'. 'Yum!' can be stacked up to 10/20/30 times, and each stack gives her an extra 1/2/3% DEF and HASTE.
    • Husbands of the World: Every target you would defeat has a 20%/30%/40% chance to become a Husband, following Nene around as an A.I.-controlled ally surrounding her in a defensive formation. If a target deals damage to Nene, all Husbands will swarm to attack that fan. Nene can have a maximum of 50 Husbands at once.
    • Super Hyper Ultra Nenechi: Every 60/50/40 seconds, Nene unleashes her full power for 5 seconds. There will be a 3/2/1 minute cooldown afterward.

Mano Aloe

  • Weapon: Teasing Song: Fires a musical note projectile in front of the user. The note projectile travels forward in a loop-de-loop circle-tracing pattern.
  • Skills:
    • Demon Diva: Increases crit rate and Haste by a percentage for every Song-type weapon Aloe has equipped, counting her default weapon and collabs made with Song-type weapons.
    • Boombox: Increases the power of all equipped weapons by a percentage. Increases the size and power of all Song-type weapons by a percentage more.
    • Unforgotten: Gain 1/2/3 stacks of Bonds any time Aloe gains I-frames from any source, which last for a while. Every Bonds stack raises her Defense and Attack by a percentage, and boosts the effectiveness of weapons and items associated with certain characters(namely, her genmates) by a percentage as well.
  • Special: Demonic Allure: Aloe gains I-frames so long as the special bar lasts, and casts an aura around herself. Enemies in this aura take constant damage, and Aloe heals for a part of all the damage these enemies take.

Generation 6/HoloX

Hakui Koyori
  • Weapon: Researcher's Test Tube: Thrown test tubes filled with colorful chemicals. The color is random (out of Red, Orange, and Blue), and each color adds a different effect. Raising the weapon level increases the number of test tubes thrown to three (frontal fan shape), then at around Lv6 or so it also does the same backwards for a total of six. When Awakened, Green test tubes may also be thrown, which have the effects of all other colours.
    • Red - Sets targets on fire. Does additional damage to frozen enemies.
    • Orange - Creates a pool of acid under struck enemies and/or at the test tube's maximum range. Does additional damage to slowed enemies.
    • Blue - Explodes on contact with enemies. Does additional damage to enemies with Attack or Defence debuffs.
  • Special: Q.E.D.: Koyori wows surrounding enemies with her genius, dealing damage to them and freezing them in place, awestruck.
  • Skills:
    • Kokoro: Summons the robotic assistant Kokoro, who wanders around attacking enemies both physically and with eye lasers. Can also pick up items.
    • Mandragora: Periodically gain Mandragora stacks. When Koyori has maximum stacks she lets out a deadly scream that does damage to surrounding enemies and has a chance to instantly kill non-bosses.
    • Free Womannote : Anvil upgrades for weapons are free up to +3. Bottles of mayonnaise (restores health) and packages of frozen udon (damages struck enemies) periodically fall from the sky.

La+ Darknesss

  • Special: Shackles Off: La+ will remove her shackles and become the original monstrosity that she was before getting her powers sealed.
  • Skills:
    • Giant Horns: Increases Defense by a percentage. Take no damage from air-dropping enemies, instead inflicting damage to the enemies spawned by said air-drop.
    • Big Boss: Gain an aura. For every enemy inside this aura, Laplus gains a small percentage boost in Haste.

Sakamata Chloe

  • Weapon: Cleaner's Pistol: Unlike Ame's or Zeta's weapons, Chloe's pistol can be upgraded to fire in several directions per use.
  • Skills:
    • Pungent Smell: Any fan that enters a radius around Chloe gets inflicted with a damage-over-time debuff equal to 0.3x/0.4x/0.5x your Attack for 10 seconds.
    • Killer Whale: Increase CRIT and Crit Damage by 15/30/45% and 20/40/60%, respectively.

Takane Lui

  • Weapon: Executive's Whip: Lui cracks her whip in front of her. When upgraded, more whips are cracked. They have a chance to snag and throw any non-boss enemy.
  • Skills:
    • Aloof and Cool Big Sis: While remaining unharmed, Lui increases her pick-up range by 10/20/30%. Once hit, this skill deactivates for 10 seconds.
    • Eyes of the Hawk: All attacks that focus on an enemy has a 20/30/40% chance of dealing Crit damage.

DEV_IS ReGloss

Ichijou Ririka
  • Weapon: Platinum Card: A horizontal card-swipe similar to the ID Card from Vampire Survivors's Among Us DLC. Upgrades include gaining a stackable Attack buff based on coins gathered.
  • Skills:
    • Low-Budget Cooking: Throws a dish similar to Mel-Mel Cooking. Unlike Mel-Mel Cooking, this causes everyone in a radius to be stunned and heals only minor damage.

Juufuutei Raden

  • Weapon: Falling Words: Generates words in a bubble above her that drop downwards to explode.

ID Generation 1

Ayunda Risu
  • Skills:
    • Risu Express: Occasionally summons a truck that drives through crowds of foes, dealing damage.
      • Jossed.
  • Special: Non-Stop Nut November
    • Jossed, but it's instead a skill called Nonstop Nuts.

Moona Hoshinova

  • Skills:
    • Moon Goddess: Generates a miniature moon at her location that generates a radius in which Moona will receive a buff. Every 8 seconds, the moon will change phases, each phase tied to the intensity of the buff. (New Moon will provide the least powerful buffs while a Full Moon will provide the strongest buffs.)
      • Jossed. The Moon Goddess concept is present in her special.
    • Big Eater: Picking up food items has 50% extra healing power, each point of HP healed beyond the max instead is converted into an Attack buff raising 1% per point.
      • Jossed.

Airani Iofifteen

  • Skills:
    • Lewd Art Connoisseur: Damaging a fan has a chance to transform them into "Lewd Art". Collecting the Lewd Art grants Iofi a buff with strength based on remaining HP.
      • Not quite. We did get "Erofi", but that gives her a slight heal when she receives damage.

ID Generation 2

Anya Melfissa
  • Skills:
    • Sleepyhead: When idle for 3 seconds, activate the Sleepyhead status, while moving deactivates it. Being a Sleepyhead results in your HP slowly recovering at a constant rate with all damage taken reduced. Max level results in sleep-walking; moving doesn't negate the Sleepyhead status, at the cost of getting the status lost from a hit while recovering health at a slower rate with slower movement speed.
      • Mostly confirmed. However, the time is triggered after 1 second. Moving afterwards gives the skill a cooldown. The foes are the ones with reduced speed.
    • Sharp Body: Enemies that touch you take damage equal to a percentage taken, and gain a defense debuff.
      • Almost. The foes have to be really close by; touching her removes stacks.

Kureiji Ollie

  • Weapon: Eka Prasetya Pancakarsa (Path of Sincerity): Ollie's sword.
    • Confirmed
  • Skills:
    • Apex Undead: Once per game, if Ollie's health reaches zero, her health is instantly reset to 1 and she becomes invincible for the next 10/20/30 seconds.
      • Almost. Her Undead skill lets her keep going, but max health is halved. She does become invulnerable for 10 seconds, and there's an attack buff.
    • Summon Udin: She can summon Udin who's mechanically similar to Sora's Ankimo.
      • Jossed. Ollie has no familiars
    • Super Kawaii Zombie Idol: Any time Ollie takes damage from an enemy attack, she has a chance to drop 1 piece of Zombie Flesh. Collecting this Zombie Flesh will partly replenish Ollie's health and give her a temporary buff to attack and crit.
      • Jossed
    • Hololive's Biggest Fan: Ollie inflicts extra damage against all boss enemies.
      • Jossed. We do get Simp of All Time instead, which has foes drop special pickups that buff her, but she will take damage (which heals itself later)
  • Special: Olivia: Ollie swaps places with Olivia for a few seconds, gaining massive buffs to all stats except for Health, plus a greatly improved chance for Anvils and Stamps to drop.

Pavolia Reine

  • Weapon: Peafowl Feathers
    • Confirmed.
  • Skills:
    • Tonjok!
      • Appears to be confirmed as both this and her Special, if the identical icons are of any indication.

ID Generation 3

Vestia Zeta
  • Weapon: Secret Agent's Pistol
    • Confirmed.
  • Skills:
    • Key To The Heart: After 30 seconds, gain a Key. The next enemy that damages you will bind that foe to Zeta and Charm them, dividing damage between you and that enemy.
      • Jossed.
    • Oversleeper: Standing still for 10 seconds places Zeta to sleep, healing 10% HP per second and reducing the next hit she takes by 50%. If she takes damage, Oversleeper becomes disabled for 30 seconds, her movement speed increases by 50% and her chance to dodge is increased by 25%.
      • Jossed.

Kaela Kovalskia

  • Base Health: 69
    • Confirmed.
  • Weapon: Blacksmith's Hammer: A Magikarp Power weapon that grows by how many achievements the player has achieved, or how high Kaela's level is.
    • Mostly confirmed. She does get her hammer, but achievement collection does not boost its power.
  • Skills:
    • Kaelanalysis: Kaela analyzes the weaknesses of her enemies. All enemies in Kaela's line of sight, denoted by a narrow cone in front of her to the edge of the screen, gain a debuff to speed and defense as long as she is looking at them.
      • Jossed.
    • Cool, Not Cute: Every second, Kaela's haste and defense increase by 1%, up to a maximum buff of 40%. This buff is reset whenever Kaela takes damage from an enemy attack.
      • Jossed
    • No Sleb, Must Grind: For every enemy that Kaela defeats, she gains 1 stack of Grind. Each time Kaela accumulates a certain amount of Grind, the stacks are automatically spent and an anvil appears in front of her. Kaela loses 5 stacks of Grind for every second that she is not moving.
      • Jossed.
  • Special: Get Some Help: For 10 seconds, every non-boss enemy that Kaela defeats is converted into a friendly Pemaloe that will attack other enemies. When GSH ends, all friendly Pemaloe immediately disappear.
    • Jossed.

Kobo Kanaeru

  • Weapon: Umbrella: Aimable thrust attack with great vertical range. Upgrading grants a second hit with more horizontal range.
    • Confirmed.
  • Skills:
    • Rain Shaman: Summons a raincloud at a random location that serves as a heal-over-time area for Kobo. Upgrades involve the cloud generating lightning bolts to strike fans.
      • Confirmed on the name, jossed on the ability. It instead summons a raincloud over enemies to damage them with up to three clouds.
    • Little Princess: Kobo lets out a "Squee" attack in a radial burst with damage depending on how many enemies are in a radius.
      • Jossed. While she does have a radial burst damaging skill, it's affected by taking damage.
    • Programmer: Every 1 minute, gain a stack of "Coding". The next time you level up, you can use a coding stack to either directly enhance or respec your stats. However, respeccing two stats or increasing one stat spends that point.
      • Jossed.

Hololive ID - The Oliviaverse

Olivia
  • Weapon: Eka Prasetya Pancakarsa(Path of Sincerity): Olivia's sword. Unlike Ollie, Olivia performs thrusting attacks with it. Upgrades increase the amount of thrusts Olivia performs with it(with a bit of spread, allowing her to attack more enemies in front of herself), increases the range of these thrusts and lets her debuff enemies' DEF by attacking them.
  • Skills:
    • Super Density: Decreases the negative effects of items by 20/30/40%. Gain a Dense stack. When Olivia's health reaches zero, the Dense stack is consumed to reset her health to 1 and turn her invincible for the next 5/10/15 seconds. The Dense stack returns 20/15/10 seconds after this state wears off. At max upgrades, she also gains a SPD buff while invincible.
    • Sallie: A surprisingly well-developed zombie buddy. This buddy follows Olivia around, regenerating Olivia's HP by 3/6/9%, but somtimes wanders off to either attack and knocks back enemies on contact or grab a Holozon crate or anvil and bring it to Olivia.
    • Lucky Draw: Increases CRIT by 5/10/15%. Anvils can sometimes be used twice. At max upgrades, upon using a Holozon Box, increase the chance of it being a Triple Crate or a Super Crate.
  • Special: Supreme Fortune: Olivia powers up with a healthy, green aura for a few seconds, gaining massive buffs to all stats except Health, plus a greatly improved chance for Anvils and Stamps to drop.

Hololive EN - Generation 3/holoAdvent

Each will get alternate costumes based on their New Years kimonos.

Shiori Novella

  • Weapon: Quill Pen: Shiori throws her quill at enemies. The quill flies to edge of the screen before it fires again, leaving behind a trail of damaging ink.
  • Special: Getaway Car: Summons the car Shiori used to break out of The Cell, running over enemies in its path.
  • Skills:
    • Archiving Knowledge: Unlocks after obtaining 1 weapon/item. Enemies have a low chance of dropping a Bookshelf that Shiori can use to store away her loadout, opening up your slots for a second loadout. (Example: if your loadout weapons are CEO's Tears, Plug-In Type Asacoco and Sausage, you can use a Bookshelf to store that loadout away in favor of a loadout consisting of EN Curse, BL Books, I'm Die Thank You Forever, and Psycho Axe.)
    • Cursed Knowledge: Enemies within a certain range will have reduced defenses and speed. Critical hits within the range will also have a chance to double in power.
    • Shifted Tangents: Any sharp turn gives a 5/10/15% boost to any attacks fired during that time. Cooldown 5 seconds after trigger.
    • Intrusive Thoughts: If Shiori takes damage, her Attack is boosted by 5/10/15% for 5 seconds. 15 second cooldown.

Koseki Bijou

  • Weapon: Jewel of Emotions: Bijou's jewel hovers in front of her and constantly cycles through a rainbow of damage-dealing color beams symbolizing human emotions. Each color does damage plus a different debuff or buff. They hover like Sage bits, her class in Final Fantasy XIV.
  • Special: Emotional Damage: Bijou causes a ring of Moai statues to appear around her, through which she channels a massive blast of emotional energy, destroying the statues and causing them to explode. Both the blast AND the exploding Moai deal damage. Any surviving fans will have their Attack and Defense greatly reduced, and they're also inflicted with Feud.
  • Skills:
    • Easter Island Spirit: Increase max HP by 20/30/40% and increases attack size by 10/15/20%.
    • Rock Solid: Reduce damage by 10%/20%/30%. After 20 seconds, gain the "Determination" status effect. Whenever you take damage with this status effect up, you create a temporary barrier of stone with its own health bar and further reduce incoming damage.
    • Biboo Tax: Enemies have a chance to drop 1/2/4% more coins upon defeat. In addition, Bijou generates an aura(that expands when the skill is increased). This aura has a chance to inflict Feud on everything in it, which causes said enemies to fight the closest enemy, with priority given to other enemies with Feud (they can still hurt the player, however).

Nerissa Ravencroft

  • Weapon:
    • Twin Demon Staves: Nerissa freely switches between her microphone staff and tuning fork staff, which have different attack patterns. Nerissa needs to switch between her staves regularly or they will lose potency.
      • Staff of Sounds: Nerissa's microphone staff. Fires a singular projectile that gets larger and larger as it travels. A much weaker version of Subaru's Special.
  • Special: Family Magic: Summons Nerissa's sisters and brother, who use their respective powers to inflict damage plus an aura to benefit the player.
    • Malpha will use her holy magic to restore Nerissa's health.
    • Aradia will inflict defense debuffs on any fans.
    • Malphus II will give Nerissa a boost in Attack and Crit Damage.
  • Skills:
    • Song of Chaos: Non-boss enemies become stronger the more of them are on screen, but so does Nerissa.
    • Soup of the Day: For every enemy killed, it buffs her haste by 1%, scaling at 50% and drops down per second.
    • Masochism Blessing: Nerissa gains ATK & DEF buffs dependent on the amount of HP lost, upwards of 30%/40%/50%.

Fuwawa & Mococo Abyssgard (FuwaMoco)

  • Weapon: Guard Dog Claws: Swipe hard with powerful claws.
  • Special: EXTREME VIOLENCE!:
  • Skills:
    • Pain In The Godly Behind: Each time you deal a Critical Hit, gain 1 stack of "Fun!" to use, for a maximum of 100 stacks. Each stack increases FuwaMoco's chance of dodging an attack which, when triggered, activates "Funtime!" Funtime! is a temporary super mode where FuwaMoco have increased speed, damage and weapon frequency.
    • Perfectly Synced: Whenever FuwaMoco fires a weapon at the exact same time, gain a "Sync" buff that slightly increases Critical Hit chance. Whenever either Fuwawa or Mococo are hit, lose 5 stacks of "Sync".
    • Backseating: Summons the unselected sister as an Ice Climbers-style companion that follows the player and has her own weapon. Every 30 seconds, that sister will tell you to collect any item that's spawned on-screen (Such as Holozon boxes and Rainbow XP) for a 10%/20%/30% buff to your attack. Additionally, there's a 30%/40%/50% chance that the sister will make a Suggestion in the level-up screen, whereby picking the Suggested option will also result in a buff.
  • Costumes swap between Fuwawa and Mococo.

Holostars JP - Generation 1

Hanasaki Miyabi
  • Weapon: Pink Hibiscus: Send forward a spinning pink hibiscus flower, which flies forward a ways and then returns to Miyabi. Upgrades increase the range and speed of the flower, let it scatter a blast of flower petals at the apex of its range and give Miyabi a small SPD buff when it returns to him.
  • Special: Animal Stampede: Animal inhabitants of the Hanasaki Garden will rush in the direction Miyabi is facing. While similar to Aqua's NEKO, each inhabitant will rush in one at a time and move quicker.

Kanade Izuru

  • Weapon: Mighty Axe: Izuru's guitar, which he plays a few bars on every so often, sending jagged notes forward. Upgrades also let him fire notes behind himself, and occasionally play a power chord to unleash a blast of sound around himself that knocks enemies back.

Arurandeisu

  • Weapon: Revolvers: Aruran's trusty paired revolvers. Unlike Amelia and Roboco, Aruran's revolvers only fire two shots at a time, but the shots travel fast and pack a lot of power.
  • Skill:
    • Pizza Oven: Similarly to Gura's Power of Atlantis, deploys up to three pizza ovens nearby, which create swirling fire traps that draw enemies in and fry them to a crisp.(source: mentioned this as a thing he'd like his character to have in his first Holocure vid)
      • Upgrades could involve generating pizzas as healing items.
    • Molto Bene: Gives defeated enemies a chance to drop pizza slices. Collect pizza slices to build up Pizza stacks. At eight stacks, the Pizza buff turns into another buff, Di Molto, which increases Aruran's Haste and Defense by a percentage for as long as the buff lasts.
    • Polished Bod: Increase HP by 15/30/45%, DEF by 10/20/30% and SPD by 10/20/30%.
  • Has both his older 'Aru-san' and his younger 'Aru-kun' designs as costumes.

Rikka

  • Weapon: Robotic Beam: Fires a laser forward every so often. This laser works like an actual laser, dealing weak but persistent damage to whatever it's aimed at. Upgrades let the laser pierce, allow its damage to ramp up for every tick of damage it deals to an enemy and eventually fires TWO lasers side by side.
  • Skills:
    • 2GB: Increases cooldown of weapons by 20/15/10%, but will give a power boost to 1/2/3 random weapons for 10 seconds.

Kagami Kira

  • Weapon: Cucumber: Swing a cucumber side-to-side twice. Upgrades allow it to swing more times, get ready to swing again faster and eventually end with a vertical swing that deals more damage.

Yakushiji Suzaku

  • Weapon: Shuchoumaru: A blade passed down within the Yakushiji family, said to bring its wielder good luck. Swings once and then resheaths, Iai-style. Upgrades allow it to strike more times before resheathing, gaining a lot of crit-rate and crit-damage and even sometimes negate enemy projectiles its swings hit.

Holostars JP - Generation 2

Astel Leda
  • Weapon: Rapid Sniper: A long sniping rifle, like Botan's, except the shots Leda's gun fires are weaker and don't pierce, but he can shoot faster. Upgrades let him fire more bullets per shot for burst fire and debuff enemy DEF with each burst.

Kishido Temma

  • Weapon: Sacred Sword Yozora: Swing a large, blessed sword in an arc. Upgrades let it reduce the SPD of enemies it hits, add a second swing in the opposite direction and imbues it with an aura that lets him pick up items with his sword swings.
  • Special:
  • Skills:
    • Black Knight: Increases Kishido's Haste and SPD by 15/30/45% and 10/20/30%, respectively.
    • Airhead/Genius: Kishido starts building up Airhead stacks every second or so(two stacks at max level), each of which grants him a 2/3/4% chance to avoid damage when struck. When he reaches 30/40/50 stacks of Airhead, all Airhead stacks are consumed for a Genius buff that lasts a few seconds and cranks up Kishido's crit-rate and crit-damage by 30/40/50% each.
    • Hiyamaru: A ferret buddy that reclines on Kishido's head, but occasionally sallies forth to pick up items or attacks enemies. Upgrades let it move faster, deal more damage and project an aura that makes enemies inside it take more damage from Kishido's sword strikes. Can be pet by holding P, ala Bubba.

Yukoku Roberu

  • Weapon: On The House: A projectile attack represented by various cocktails that targets the closest foe and bounces off enemies. Damage increases with each Drink item (Knightly Milk, Hope Soda, etc.) in your possession.
  • Special:
  • Skills:
    • Potent Drink: On The House now has a chance to disorient foes for a few seconds. Also increases the positive effects of every Drink-type item in your posession.
    • Tsukkomi: When taking damage, chance to counter for a portion of the damage taken. If a hit is taken while Roberu has his Winning buff up, the counter's damage does not take it into effect, allowing it to always deal full damage.
    • Winning Son: Gain a Winning buff that refreshes every 10 seconds. When taking damage while the buff is up, take 50% less damage and enter a brief period of invincibility.

Holostars JP - Generation 3

Kageyama Shien
  • Weapon: Double Swords: Shien swings his two swords, the Souvenir and the DX Kageyama Blade, in sequence. Upgrades let both swords light up to deal more damage and adds a double swing with both swords at once at the end.
  • Special:
  • Skills:
    • Sound Effects: Shien's Double Swords now emit cool sound effects, in the same vein as Miko's Baby Talk? special, that stun enemies that come into contact with them. Upgrades let them do various other things as well.

Aragami Oga

  • Weapon: Electric Punch: Throw punches imbued with lightning. Slower but stronger then Korone's rapid punches. Upgrades increase the range of his punches, let the lightning arc onto enemies close to the one he struck and a random chance to instead throw a giant electric punch that can hit more enemies(and also arc more lightning onto nearby ones).
  • Skills:
    • Oni's Strength: Any fan that would damage Oga is instead grappled by him. While grappled, Oga can use them as a meat shield against other fans. After 5 seconds, Oga will throw the fan as though they were a weapon, instantly killing that fan, piercing through several fans and dealing massive damage to bosses.
    • Makai Melon Aura: Whenever 100/75/50 fans enter a radius around him, Oga gains a buff that doubles Haste, Attack, Critical Chance, and Critical Damage for a few moments, and generates a slowing radius around him.

Tsukishita Kaoru

  • Weapon: Battle Top: Let it rip! Fires a spinning top forward a distance, which then halts and proceeds to travel outward in a spiral pattern until it leaves the screen. Upgrades could let the top pierce enemies, travel in a narrower spiral to let it stay on screen for longer or even fire out a second top.

Holostars JP - UPROAR!!

Yatogami Fuma
  • Weapon: Tanuki Tail: Swing a big, floofy raccoon tail forward, ala Fubuki's, save that Fuma's tail swishes slower, but hits harder. Upgrades allow him to knock back enemies with his tail swing, swing it a second time behind him and Befuddle enemies he hits, forcing them to slowly move away from him briefly.
  • Skills:
    • Kotatsu: A tanuki buddy that follows near and stays close to Fuma. Occasionally Befuddles enemies near him, but mainly boosts Fuma's maximum HP and DEF the closer he is to Fuma.

Utsugi Uyu

  • Weapon: Thief's Touch: Reach out and touch someone with a big, gloved hand to deal damage. Upgrades let Uyu reach out in a second, random direction with a second hand and steal HoloCoins from enemies he defeats with this weapon.
  • Skills:
    • Jyako-Sama: A companion identical to Friend or Bubba. Every 5 seconds, Jyako-Sama will fly to a random fan and steal any item that can be dropped by a fan without killing them. Each upgrade expands what Jyako-Sama can steal, including Stamps, HoloZon Boxes, Anvils, Golden Anvils and HoloHouse Crates.

Hizaki Gamma

  • Weapon: Inking Pen: A mangaka's best friend is his pen, and Gamma attacks with his, swishing it to produce 'slashes' of ink. Upgrades let the slashes travel outward a bit, let the slashes pierce and add colored pens to his arsenal, letting him produce slashes in seven colors as well as the standard black that reduce his attack delay and actually stain enemies that survive them in that color.

Minase Rio

  • Weapon: Ghostly Flame: Fires shots of deathly, purple fire forward. Upgrades add more shots in a fanlike formation and let the shots engulf enemies in purple fire that makes them move slower.
  • Skills
    • Luka: A companion similar to Bubba.

Holostars EN - TEMPUS Headquarters

Regis Altare
  • Weapon: Gun Saber. Alternates between a close-range slashing attack and a long-range shooting attack.
  • Special: Hero's Cello: Altare plays his cello. Fans will slow down and take damage from the sound waves.
  • Skills
    • Maxed Dexterity: Increase SPD and HASTE by 15/30/45%.
    • Sibling Instincts: An ally Kobokerz is summoned to fight alongside Altare. It can fire projectiles that can hurt foes, but there's a slight chance of a bullet that can inflict Friendly Fire, which will sport a different color from the others. The chance is eliminated when the skill is maxed out.
    • Demon Lord?: Grants 1% ATK for every 200/150/100 defeated enemies. Each time the attack boost triggers, Altare's color changes to red as he receives a critical damage buff; the effect lasts 5 seconds.
  • Since he's lactose intolerant, Knightly Milk will either never spawn for him or have a reduced effect.
  • Alternate costume is his Demon King appearance from Doppelganger.

Magni Dezmond

  • Weapon: Alchemy!: Tosses a potion that explodes upon contact, coating targets in a given blast radius in an acidic compound that slowly deals additional damage over time.
  • Special Attack: It's Maggin' Time!
  • Skills
    • Armed Mantle!: Magni now attacks around himself every so often with his armed mantle when there are enemies near him. Attacks go out to enemies closest to him.
    • Behold, Copium!: Increases the potency of damage over time effects by 10/20/30%. When Magni takes damage, temporarily gain a 'Cope' buff that increases DEF by 20/25/30%.

Noir Vesper

  • Weapon: Black Evening: Vesper's exquisite rapier. Performs alternating thrusting and slashing attacks. Upgrades may make these attacks combo, and then extend the combo from two to three hits.
  • Skills:
    • Scholarly: Increase Special damage by 20/40/60% and EXP gain by 5/10/20%.
    • Vampire-esque Style: Increase DEF by 10/15/25% and grants Black Evening Lifesteal, healing Vesper for 2/4/6% of his maximum HP every time he defeats an enemy with it.
    • Tea Time: Enemies have a chance to drop Tea Set Pieces. Once three are collected, stand still for 6 seconds to grant a Tea buff that grants Vesper a heal over time and temporarily increases Haste and Defense.
  • Has costumes of both 1.0 and 2.0 designs.

Axel Syrios

  • Weapon: Chain Whip: Lash out with a length of chain. Upgrades increase the length of the chain, add in a second and third chain to swing with and sometimes Bind enemies they hit, preventing them from moving until they can break free.
  • Special: Maximum Glizzy Overdrive: Hurls hot dogs at the fans at rapid speeds. There is a slight chance that the fired hot dogs will remain on the field as Food items.
  • Skills:
    • Gladiator: Whenever you're damaged by a Boss character, create a 120px X 120px arena that instantly kills smaller enemies, but traps the boss inside. While inside this radius you deal extra damage to the boss and gain extra XP and Money upon defeat.
    • Unfiltered Lash: Each critical hit has a chance to be multiplied by 2/3/4 and generate an explosion, at the cost of 1HP. The skill will not trigger if HP = 1.
    • Hitman & Assassin: Every 1 minute, a random target is tagged with a "Bounty" status effect. That target takes 1.2x/1.3x/1.5x damage and grants 30%/40%/50% more HoloCoins on defeat.
  • Alt costume ideas are his Exiled Prince appearance from Doppelganger and/or his casual outfit.

Holostars EN - TEMPUS Vanguard

  • All four will have a costume each based on their alternate selves from Doppelganger.

Gavis Bettel

  • Weapon: Rapier Whip: Alternate between thrusting attacks in rapier mode and lashing attacks in whip mode. Later upgrades include giving its thrusting attacks a sweet spot for higher damage, a second strike behind Bettel in whip mode, and the ability to grapple a fan in whip mode, to then bludgeon other fans for a short period.
  • Skills:
    • Phantom: A companion similar to Bubba or Friend. Phantom will emit an aura that reduces Attack, Defense, and Speed of any fans in the vicinity.
    • Guild Clown: If at least 1 enemy is within 100px, Bettel will gain 1/2/3 stacks of "Gifts" per second. If there are no enemies in your radius for 5 seconds, Bettel will fire 1 Gift per stack, each aimed at an enemy on-screen, each Gift dealing 25% of your base damage.
    • Maxed Luck Stat: Items and Weapons with random chance effects have said chances increased.
  • Special: Explosive Magic: Bettel pulls a giant bomb out of his hat with a timer starting at 60. The counter lowers by 1 every second but hastens with each enemy the bomb hits. When the timer reaches 0, the bomb will explode, dealing 300% damage + 1% per each foe killed.
  • Alt costume idea is the costume made by Phantom.

Machina X Flayon

  • Weapon: R-TRUS Punch: A short-ranged attack that uses one of R-TRUS' fists. Upgrades could add a temporary shield at the end of the punch, like a Cutting Board that goes in front.
  • Special: R-TRUS, Deploy!: Summon R-TRUS on the field and board it, becoming a Sana-style giant. Has its own attacks, but goes away when its Energy bar runs out.
  • Skills:
    • Ace Pilot: Speed boosts also affect Attack and Crit Chance by a set amount.
    • Flight Risk: Movement grants a 3/6/10% (plus 1% for each 6/5/4% boost in Speed) chance for melee attacks to cause explosions. Any projectile attacks striking fans within 50/75/100 px from the corners of the screen inflict double damage. Also adds 5%/10%/15% attack power to Bounce Balls and associated collabs.
    • Casanova: Gain one stack of "Affection" for each critical hit, with a max of 10/15/20. Each stack grants 2% Speed. Stacks start to expire after 5 seconds, removing one per second. If Flayon takes damage while a stack is active, replaces 1 "Affection" stack with a "Perversion" stack (cap at 4/7/10), which grants knockback and wears off after 3 seconds per stack.
    • Flaybies: Grants a 10/15/20% chance to inflict the "Flaybies" status on fans. Fans under the infliction will become vulnerable to knockback from attacks and take Damage Over Time. Has a 5/7/10% chance to spread to other fans within 50px.
  • Alt costume idea is his Father Machina appearance in Church of Rune and/or his casual outfit.

Banzoin Hakka

  • Weapon: Twin Spears: Stabs forward with one spear, and then the other. Upgrades add multiple thrusts for each spear, lower the cooldown in-between attacks for more seamless thrusting and give each spear a special effect.
  • Skills:
    • Sacred Beads: Generates a barrier around Hakka that debuffs the defense of all targets that touch it by 25%/30%/35%.
    • Shattered Wings: Every instance a target damages Hakka, there is a 5%/10%/15% chance that he will sprout wings and enter a "flight state" where he will fly over crowds with 50% Speed for 6 seconds. After he lands, the wings explode into feather projectiles around Hakka that deal 25% of his ATK to targets.
    • Against All Odds: Grants 1 revival. Each time a revival is used, reduces incoming damage by 30%/50%/70% for 15 seconds and has a chance of avoiding hits during that time.
  • Special: Exorcism Roar (a Metal Scream version of Subaru's special).
    • If his Metal Scream becomes a Skill-based attack instead, an alternate special can have him summon an exorcism circle, which will trap and damage fans.
  • Alt costume idea is his outfit from his 1 year anniversary celebration.

Josuiji Shinri

  • Weapon: Archery: Josuiji's bow, and the arrows he fires from it. Chargeable attack that can pierce several fans. Upgrades could include damage scaling with projectile amount, much like Keitha's starting weapon from Vampire Survivors, and occasionally firing a non-arrow with different properties.
  • Special: Lore Hunt: Slows down the field as Shinri tries to gather Lore. Once speed returns to normal, any gathered Lore will give a temporary Attack and Crit Rate boost.
  • Skills:
    • Tale of the Koi: Summons a harmless Koi that builds up Swimming Power by being close to fans. With 100 stacks of Swimming Power, the Koi transforms into a mighty Dragon that circles around Shinri for a few seconds, dealing damage before it ascends to the heavens. After a few more seconds, a new Koi is summoned.
    • Spectral Harem: Defeated fans have a 5/10/15% chance of spawning a ghost that will inflict damage before vanishing.
    • Hard Reset: Grants a buff that allows Shinri to revive at full health when downed. Any Revives will be used as normal; if none, return to the starting position. Cooldown 10/8/6 minutes.
    • Horror Expert: All attacks have a 10/20/30% chance of knockback. Weapons and items that already provide knockback will inflict additional damage.

Holostars EN - ARMIS

Jurard T. Rexford

  • Weapon: Dino Cannons: Fires two very large pistols. Basically a hybrid between Kronii's and Zeta's weapons.
  • Skills:
    • Wealth and Value: Deal 10/20/30% more damage for every set amount of HoloCoins gained during this round.
    • Dino Roar: Increases crit chance, damage, and knockback depending on an individual weapon's sound value. Idol Song will also receive a size boost. (Note: The Trumpet stamp will have its value added to the Dino Cannons, giving the stamp a bit of viability.)
    • Arizztocracy: Grants a 1/2/3% chance for a fan to drop 1 "Name Tag" stack. Each stack of "Name Tag" grants one chance to retaliate upon being hit.
  • Special: Tyrannomorph: Jurard unleashes his dinosaur transformation. During that time, attacks are boosted and he becomes invulnerable.

Goldbullet

  • Weapon: Lorraine: Goldbullet's sniper rifle. Fires shots straight ahead. Pierces one opponent naturally. One of the upgrades has him push away from the direction he's firing.
  • Special: Sniper's Shot: A reticle appears that can be moved using directionals. Goldbullet will fire after 5 seconds or when special button is pressed again, whichever occurs first. Any fans within the reticle will take heavy damage, and non-bosses have a high KO chance the closer they are to the center.
  • Skills:
    • Spice Lover: Picking up food items grants Goldbullet a Mikodanye-esque stream of flames that deal 100%/150%/200% damage for 4 seconds.
    • Camping: Chance to gain one stack of "Camp Gear" (max 15/20/25) upon defeating a fan. When Goldbullet stands still, use one stack to boost crit chance and crit attack for projectile and multishot weapons every second.

Octavio

  • Weapon: Snap Shot: Octavio uses his camera. Produces a flash in a roughly shotgun-esque range. Upgrades could expand the range and stun fans caught in the 'blast', among other things.
  • Special: It's Showtime!: Octavio shoots a barrage of threads in a radius around himself, damaging enemies, and, if defeating them, stringing them along like a damaging shield. The reach of the strings narrows as time passes, and when the special wears off, the snared fans are defeated, giving Octavio a boost of stats depending on how many he snared this way.
  • Skills:
    • Blinding Flash: Main weapon attacks give enemies hit and those in close vicinity a 15%/30%/45% chance to miss for 3 seconds.
    • Puppeteer's Baton: Snares 1/2/3 fans to surround him and Charms them to fight for him.
    • Anatomy Expert: Has a chance of collecting Body Parts from fans. After collecting 6 Body Parts, create a decoy that diverts attention from fans. Decoys will take 10/15/20 hp worth of damage before crumbling.

Crimzon Ruze

  • Weapon: Zephyr: A greataxe with a hefty swing that creates a large crater at the end. Slow and doesn't trigger often, but has massive burst damage.
  • Skills:
    • Gargantuan Strength: Reduces the delay between attacks for all melee weapons, Zephyr included, by 5/10/20% and the damage of Zephyr attacks by twice that amount.
    • Souper Chat: Has a small chance to spawn Soup or Chips in place of experience. Collecting Both items will grant XP and recovers health slightly. Counts as a food item for items such as Sake.
    • Meat Haze: Consuming food grants 15/20/25% Haste and Speed. Buff lasts for 10 seconds, but can refresh after consuming another food item.
    • Ruze's Ruses: Changes color of Ruze's coat every 15 seconds, granting a buff depending on color. (Note: Ruze starts as Crimzon by default when the skill is absent)
      • Crimzon gives 10/15/20% Critical Damage.
      • Azure gives 20/30/40% pickup rate.
      • Turquoise gives 10/15/20% Defense.
      • Verdant gives 10/15/20% Speed.
      • Vermillion gives 10/15/20% Attack.
      • Citrine gives 5/10/15% Crit rate.
      • Quinacridone gives 20/30/40% attack size.
  • Special: Obsidian Ruze: Brings forth Obsidian Ruze to annihilate nearby fans.

    Future Equip 

Weapons

  • Poi Grenade: Tosses a black and white grenade in an arc, which explodes on contact. Slow attack speed, but good power and blast radius. Upgrades might let the blast linger a little and reduce enemy DEF and ATK if they get hit by it.
  • Boar Spear: Throws a piercing projectile that pins the last foe it hits.
  • Plastic Ball: Pitches a colorful, plastic ball forward. The ball arcs downward after reaching its max range and flops harmlessly onto the ground. Upgrades might let the ball bounce off of enemies to hit others and produce a shockwave when it hits the ground.
  • Divorce Papers: Flings sheets of paper in random directions. The papers inflict low damage, but have high knockback and slow fans' movement.
  • BLT-9K: Fires a slow-moving but powerful energy projectile that looks like a submarine sandwich, which explodes on contact with an enemy or after a bit of travel time. Upgrades increase the radius of the blast, knocks back an enemy hit by the shot(though never so far to escape the blast), and, at maximum distance, leaves a lingering energy field that hurts enemies even more.
  • Soap!!!: Throws out a bar of soap that fies foward, lands and then skids ahead a little more. Deals low damage, but temporarily stuns on hit. Upgrades let it produce an aura of soap bubbles where it lands, which knocks back enemies that try to egt inside it.
  • Ika Boka: Deploys a stone skull in the direction opposite of the one you're facing. This skull is dormant for a while, but activates a bit after being deployed and charges toward the nearest enemy to explode and deal damage, targeting large clusters especially to catch them in the blast.
  • Murder Elevator: Summon an elevator at a location that holds foes in place for a few seconds. Touch the elevator to instantly kill that foe.
  • Smol Ame Doll: Throw a Smol Ame plushie forward in an arc. When it hits the ground, it produces a blast that slows nearby enemies similar to Ame's special.
  • Shuba Duck Doll: Throw a Shuba Duck plushie forward in an arc. When it hits the ground, it uses a small version of Shubangelion's ground punch.
  • Mikodanye Doll: Throw a Mikodanye plushie forward in an arc. When it hits the ground, it produces a big pool of Elite Lava Bucket-esque lava.
  • Udin Doll: Throw an Udin plushie forward in an arc. When it hits the ground, it charges at the nearest enemy, though it prioritizes minibosses and bosses.
  • Ankimo Doll: Throw an Ankimo plushie forward in an arc. When it hits the ground, it temporarily produces an aura that heals the user as long as they stand inside it.
  • Cherry Tomahtoes: Toss a short-ranged shotgun blast of small tomatoes in front. Upgrades increase the power and reach of the blast.
  • Diva's Mic: Fire a blast of sound forward and backward every so often. Powerful, but limited range. Upgrades make it a full circle, add a knockback component and increase the amount of blasts fired. Counts as a Song-type weapon.
  • Key To The Heart: Swing a large, heavy key horizontally. Upgrades increase the swing speed, add a thrusting attack and, when critting an enemy, Bond that foe to your character, forcing them to take part of the damage you take.
  • Blacksmith's Pliers: Pinch forward with tough pliers. Increases XP gain by a little bit, stacking with each upgrade. Upgrades also add a second pinch, increase Pickup Range by a little, and let it do increased damage based on certain benchmarks in certain stats, like how Piki Piki Piman does it for HP.
  • Blacksmith's Gaze: Project a narrow cone aura in front of your character, representing line of sight. All enemies in this aura take light damage. Upgrades increase the damage, increase the range of the aura(going all the way to the edge of the screen) and lets the aura dish out debuffs to the speed and defense of enemies in it.
  • Mist-type Asacoco: User generates an aura of white, mist-like particles. Deals medium damage to enemies that linger inside it. Upgrades increase the range of the aura and makes enemies in it more likely to suffer crits.
  • Seiso Aura: User generates a white, angelic aura that deals small damage and has a chance to stun enemies in it. Upgrades increase the range of the aura, increases the stun chance and, at maximum, lets the user heal a little any time an enemy is defeated inside the aura.
  • Yabai! Aura: User generates a red, bubbling aura that deals small damage and increases the user's crit rate for every enemy inside it. Upgrades increase the range of the aura and increases the amount of stats that get boosted by the effect.
  • Magic Hat: Fires bunny-shaped projectiles forward, which explode into lingering fireworks when they hit enemies. Upgrades let the fireworks deal lingering damage, increase the radius of this blast and, eventually, fire a second bunny after the first one.
  • Nice Pickaxe: Attack up close with a vertical pickaxe swing that breaks the ground. Both the pickaxe swing AND the ground break deal damage, the former more then the latter. Upgrades increase the radius of the ground-break, add lingering damage in the form of pools of water that bubble up out of the cracks and, eventually, adds a second swing of the pickaxe.
  • Nice Shiv: Attack up close with a quick stab of a knife. Upgrades add a slash attack after the stab, improve how much damage the weapon deals when critting and let it get better crits on enemies with debuffs on them: the more they're debuffed, the better the odds they get crit.
  • Mushroom Bomb: Throw an explosive mushroom in a random direction. The mushroom arcs as it flies, On contact with an enemy, it explodes in a smallish radius. If it misses, it plants itself into the ground and will explode in a bigger radius and deal more damage when an enemy walks into it. Upgrades increase the amount of shrooms thrown, let them leave lingering clouds of spores that deal gradual chip damage and, at max, let these spore clouds gradually heal a player who stands in them.
  • Engraved Pistols: Fires two shots straight ahead. Upgrades increase the crit-rate and crit-damage of these shots, allow them to bounce in random directions up to twice on contact with the stage's edge(and deal more damage when they do), pierce enemies(dealing more damage for every enemy they hit when they bounce), and, at max level, fires a second pair of shots that deviate left and right to make them bounce more easily.
  • Car Tire: Throws a round tire forward. Upgrades let the tire pierce enemies, bounce off of the walls up to twice and flatten enemies it hits.
  • Red Diary: Create a shield of four diary pages ala the BL Book but traveling faster and in the opposite direction. Upgrades include further pages, a bigger radius and, eventually, an inner ring of pages that spin the opposite direction.
  • Chopstick Scissors: Use a large pair of scissors to deal damage and grapple a fan. If that fan gets killed using this weapon they instantly heal the user in a similar manner to Okayu's Special.
  • Geographic Guess Pin: A weapon hard-programmed to have lower Haste than others, but can be used off-screen. Walking up to the location of the pin will result in a burst of damage based on how long it takes to reach it, with the fastest time being the highest damage.
  • Chainsaw: A melee attack that swings a chainsaw. Gets 'stuck' on an enemy every few swings, letting it deal multiple hits. Upgrades increase the crit-rate and crit-damage when 'stuck', debuffs enemy defense when 'stuck' and increases the chance of health pickups dropping when defeating an enemy defeated with such a swing.
  • Siren's Voice: Fires musical notes that move slowly. These notes explode into a small blast on contact. Upgrades allow this blast to weaken enemies, sends out more, smaller notes that follow the first one's lead and give the lead note increased damage and blast radius.
  • Cauldron: Flops down a cauldron, filled with green liquid, that creates a green version of Gura's whirlpools. This whirlpool damages enemies and pulls them in slightly. Upgrades improve the damage, the reach and pulling power of the whirlpool and, when it expires, generate a potion that delivers a temporary stat buff depending on how many enemies the cauldron defeated.
  • Idol Magic: Shoots bolts of blue-and-white magic. Upgrades allow for the firing of multiple bolts in a scattershot pattern, letting each bolt explode in a small, glittery radius and giving a stacking 'Magic' buff that increases the potency of your next Special, but only so long as the Special gauge is still charging(using that Special depletes all your Magic stacks, ofc).
  • Candy Feet: Tosses a foot shaped candy piece as a Delicious Distraction. The projectile will stop at a distance and slows down enemies in its vicinity when it lands. Upgrades will affect distance thrown, frequency, and radius of effect.
  • Ceiling Spider: A spider (represented by simple ovals to factor in possible arachnophobia) will drop on to foes to inflict damage. Upgrades increase amount per attack and frequency. This works similarly to the Lightning Ring in Vampire Survivors. (Note: Also affected by Haato/Haachama's passive regarding Spider items.)
  • Diamond Loan: Throws a diamond at targets that drains HoloCoins from them gradually. A portion of the coins siphoned becomes damage dealt to that target after a few seconds.
  • Fidget Toy: Throws a fidget device at the designated direction, and stops movement and reduces defense for non-boss fans hit by the projectile. Upgrades increase duration of effect and damage.
  • Steel Rose: Throws a metallic rose in an arc. This rose explodes in a circular swirl of metal petals on impact with the ground or an enemy. Upgrades increases the radius and damage of the swirl, lets the swirl generate an aura that gives enemies inside it a debuff that makes them take more crit damage and throw out a second rose.
  • Cage of Ice: Generates an aura of icy bars that slows enemies and makes them take small damage over time. Upgrades increase the size of the aura, increases the damage and crit-rate and also lets it freeze enemies caught inside it.
  • Crabigator: Gain a Crabigator buddy that moves around the screen, attacking enemies and having a chance to inflict them with Slow. Can pick up items in its path. Upgrades increase the speed and power of the buddy, the chance to inflict Slow and its pick-up radius.
  • Tough Moai: Send out a large Moai that hovers in the air, then comes down like a Thwomp, dealing damage in a radius and potentially Flattening enemies ala Suisei's blocks. Upgrades increase the damage, chance to Flatten and crit rate. When used by Bijou, the Moai has the coral eyes and red hat and its shockwave can inflict Feud.
  • Pink Paint: A brush sweeps in the faced direction and applies a line of pink paint. Upgrades increase width, damage, and amount of strokes.

Collabs

  • X-Potato + Spider Cooking = The People's Dis Hes:
    • Description: Worthy of a Mic Hel In Star!
    • Effect: Generates up to 3 "Dis Hes" near the player that can temporarily cause Confusion and can heal the player if picked up.

  • BL Book + Bounce Ball = GL Doujin
    • Description: The brand-new hotness!
    • Effect: Generates a slow-orbiting set of GL Doujins around the player. If a fan takes a critical hit from this weapon they are Charmed for 8 seconds and their power gets bolstered by 1.2x.

  • Elite Lava Bucket + Soap!!! = Water In The Fire
    • Description: Why?! WHY?!
    • Effect: Deploys large bubbles with a flame inside them. Enemies hit by the bubbles slowly get dragged along in the bubble's direction and take damage every time they get pulled along. At the edge of its range, the bubble pops and the fire expands into an especially-vicious lava patch that deals rapid damage to enemies inside them.

  • Diva's Mic + Idol Song = Idol Duet
    • Description: The dream ain't dead so long as Idols exist!
    • Effect: Fires out Idol Song notes in four directions, trailed by a wave of Diva's Mic-style sound blasts that knock enemies back as they travel.

  • Seiso Aura + Yabai! Aura = Comedian's Aura
    • Description: ...are they Idols, or comedians?
    • Effect: Use generates a pink, turbulent aura that deals medium damage and has a vacuum effect. For every enemy inside the aura, increase all stats and heal the user per each instance of damage dealt to enemies.

  • BLT-9K + X-Potato = BLT-10K
    • Description: A bath, dinner or annihilation?
    • Effect: Fires a green potato projectile, which travels out a good distance, attacking enemies with lasers that are just small BLT-9K sammiches, akin to the BLT-9K's energy field. At the end of its range, it explodes into a mass of small, green projectiles that act like X-Potato shots, each of which explodes after some time like small BLT-9K explosions.

  • EN's Curse + Plug-In Type Asacoco = Watson's Concoction
    • Description: Side-effects may include headache, nausea, vomiting, death...
    • Effect: Fires homing syringes that pierce through enemies and may distort enemies, inflicting random effects such as ATK/DEF debuffs, life-steal, and/or a temporary stun.

  • Bounce Ball + Cherry Tomahtoes = Watermelon Game
    • Description: Shoot for 3000 points!
    • Effect: Drops cherries, strawberries, grapes, and dekopons from the top of the screen. Bump two of the same fruit into one another to make a bigger and more damaging fruit, upwards to a Watermelon, the largest of the fruits.

  • X-Potato + Cherry Tomahtoes = X-Potahto
    • Description: Say this instead!
    • Effect: Throw around bouncing potatoes adorned with red rat ears. These bounce around the screen as X-Potatoes normally do, but every time they hit the edge of the screen, they launch a Cherry Tomahtoes-style shotgun blast of tiny taters at the nearest enemy to them. When they explode after bouncing all they can, they unleash a radial blast of tiny taters instead.

  • Candy Feet + Glow Stick = Holomem Gummies
    • Description: Comes in a variety of flavors!
    • Effect: Fires one gummi candy that inflicts debuffs based on color. The candies will remain for a set amount of time before disappearing.

  • Wamy Water + Elite Lava Bucket (or EN Curse) = Fire N Ice
    • Description: The world's all smoke and mirrors.
    • Effect: Alternate between lava pools that burn foes and frozen ice that freeze them.

  • Diamond Loan + CEO's Tears = Neko-Neko Finyance
    • Description: Totally not a scam, we promise!
    • Effect: Generates a diamond-filled radius where each instance of damage drains HoloCoins. Also raises your starting weapon's power by 1% per 500 HoloCoins.

  • Holo Bomb + Boar Spear = Beehive
    • Description: Your home is theirs now.
    • Effect: Places one hive, which explodes on contact. Explosion will spawn one swarm that will deal periodic damage to fans in range.

  • EN Curse + Ceiling Spider = Records Corruption
    • Description: Time for an isekai hero?
    • Effect: Launches one projectile towards the nearest fan and bounces to other fans nearby. Those affected will have a random status effect inflicted on them.

  • Bounce Ball + Fidget Toy = Squeaky Toy
    • Description: Loved by dogs...and mecha pilots?
    • Effect: Throws a dog toy that bounces between fans, causing slight knockback. Also reduces defense.

  • Holo Bomb + Yabai! Aura = VOD Killer
    • Description: Some of this stream's not going to make it alive.
    • Effect: Tosses censored bombs that leave a damaging aura that lingers for 5 seconds. Initial explosions will cause knockback and reduces defense for any fans knocked back.

  • Plastic Ball + X-Potato = Iced Pizza Roll
    • Description: Maybe that last resort idea didn't pan out.
    • Effect: Freezer-burnt pizza rolls are used as projectiles that explode. Interacts with fire sources (for example: Elite Lava Bucket puddles or bosses with fire breath) for a greater explosion.

  • BL Book + Red Diary = Book Club
    • Description: Time to hit the books!
    • Effect: Two sets of books circle the player: one spinning clockwise, the other counterclockwise. If a book from one set overlaps another, damage is increased.

  • Cage of Ice + Blacksmith's Gaze = JDON My Soul
    • Description: Haven't had brekkie yet?
    • Effect: An aura of light bars surround the player, slowing down fans and occasionally draining health from them.

  • Fidget Toy + Spider Cooking = Pet Treats
    • Description: Perfect for handcam snacking!
    • Effect: A milk bone is tossed forward until it lands, while cat food pellets are laid down. Fans damaged by either will receive knockback.

  • Tough Moai + Candy Feet = Running Moai
    • Description: *clink clink clink clink*
    • Effect: A giant moai head runs across the screen in the designated direction. Has high cooldown, but has a high crit rate.

  • Murder Elevator + Car Tire = Isekai Express
    • Description: All aboard for the afterlife!
    • Effect: A truck circles around the player, dealing damage and strong knockback to fans.

Items

  • Worn PPT Shirt: increase maximum HP and reduce Super cooldown by 5/10/15%.
  • 5-Day-Old Sub: Trade 10% max HP per level for 15% more damage per level.
  • Humidifier Fluid: Increases the size and damage of all Aura-type weapons by 20/40/60% and 10/20/30%, respectively.
  • Versatile Glasses: Increases crit rate and crit damage. Increases the size and power of Book-type weapons and allows them to trigger effects otherwise reserved for your main weapon on a critical hit if your main weapon is Awakened.
  • Seven-Year Gold Bug: Deals low damage to all enemies on-screen periodically.
  • Drink-Type Asacoco: Increase Haste by 10/20/30%.
  • Wearing-type Asacoco: Increase maximum HP by 10%/20%/40% and Defense by 5%/10%/20%.
  • Pretty Flower: When enemies gain a debuff, they have a 20/25/30% chance to gain a second debuff at the same time.
    • There is a Flower Stamp, though each attack has a 20/25/30% chance to weaken enemies' ATK and DEF by 20/25/30% and 5/7/10% temporarily.
  • Potato Chips: Increase maximum HP by 5/10/20%, but reduce SPD by 2/4/8%.
  • Zombie Burger: Gain 1% crit damage buff every second up to 10%/15%/20%. If taking damage from an enemy, lose half the buff. Gain +5% crit for 10 seconds upon collecting a food pickup.
  • Pirate's Bicorne: Restores 1/2/3/4/5% of maximum HP when picking up coins.
  • Odd Syringe: Every 30/25/20/15/10 seconds, gain a considerable buff to a random stat. Cannot get the same buff twice in a row. At max level, buffs last just long enough to slightly overlap.
    • Level 5: Why are you still watching?
  • Diva's Horns: When defeating a target, there's a 10/20/30% chance of that enemy exploding in an eight-way burst of your selected character's default weapon.
  • Spider Skewers: Trade 5% ATK for 5/10/20% CRIT.
  • Turtle House: Trade 5% SPD for 10/20/30% DEF.
  • Healthy Appetite: Food items heal for 50% more HP, and each point of HP healed beyond the max instead is converted into a 1/2/4% ATK buff that stacks per each food item grabbed.
  • Idol Duel!: Gain 5/10/20% in all stats when a Miniboss or Boss is on screen, and deal 50% more damage to that boss. If multiple bosses are on screen, each boss beyond the first increases the stat boost by 1/2/4%.
  • Moon Viewing: Gain a small aura shaped like the moon that provides a buff. Every 8 seconds, the moon will change phases, and each phase provides a different buff.(New Moon provides Crit rate, Waxing Moon provides ATK, Crescent Moon provides DEF, Waning Moon provides SPD, Half Moon provides HASTE and Full Moon provides Pickup Range)
  • Post-Surgery TTS:
  • Seiso Chart: Enhances range and damage based on the "intelligence" and "purity" of that character, respectively. (Ex. Kiara, infamously called "Bottom Left", doesn't get much benefit out of it, while somebody like AZKi would reap pretty big benefits)
  • Nice Jeans: Increases SPD by 5/10/15% and pick-up range by 10/20/40%.
  • Nice Horseshoe: Increases crit rate by 2/4/6% and improves the effectiveness of all other Nice-type items by 5/10/20%,
  • Nice Hammer: Improves enhancement chances by 10/15/20% and DEF by the same amount. At max level, grants a 25% chance to use an anvil a second time(stacks with Blacksmith's Gear to use an anvil three times).
  • Nice Moonshine: Increases damage of all multishot weapons by 10/20/30%, and adds 0/1/2 extra shots.
  • Phoenix Pendant: Increases HP by 20/30/40%. At max level, also grants a single revive.
  • Tinfoil Hat: Increase critical damage by 10/15/20% and increases the power of Aura-type weapons by 2/4/6%.
  • College Coffee: Increases SPD and HASTE by 15/20/25% and Max HP by 5/10/15%.
  • Sleep Mask: Increase all healing received by 5/10/15% and grants 1/2/4% passive regen when standing still.
  • Dr. OOPSIE: Massively buffs your Special in exchange for reducing your current HP to 1.
  • Dr. Nice: Grants a doctor buddy that follows your character around. This buddy grants 2/4/6% passive health regen and increases XP gain by 5/10/15%, with the number being bigger the closer he is to your character.
  • Baegemite: Increases Max HP by 10/20/30%. Also has a 30/40/50 chance to freeze a fan in place for each instance they deal damage to you.
  • Cleric's Tiny Hat: Builds up 1 stack per second for a maximum of 30/25/20 stacks. Once max stacks are reached, sacrifice Max HP by 50%/40%/30% and shrink your size, making it harder to be hit.
  • Pirate's Eyepatch: All HoloCoins collected also possess 10%/20%/30%/40%/50% of their value as XP.
  • Idol's Poise: Gain 10/20/30/40/50% more Max HP when leveling up.
  • Nurse's Syringe: Lose 20% ATK but regenerate 10/15/20% HP every second.
  • 13 Knights Photo: Inceases ATK by 10/20/30% and crit damage by 40/50/60%.
  • Cool Cat's Shades: Increase Crit by 10/15/20/25/30%. On every level up, increase Weapon damage by 0.3%. Latter effect stacks with the Study Glasses.
  • Misunderstanding Board: All attacks now have a 40%/35%/30%/25%/20% to miss targets, but all attacks also gain 1.5x ATK & reduced delay between attacks.
  • Raven's Broken Horn: All Song-based attacks have their Crit chance boosted by 10%/20%/30% and can reduce defenses by 5%/10%/15%.
  • Flask of Copium: Reduces Haste by 10%, but also reduces damage taken by 5%/10%/15% and heals 1/2/3 HP every 15 seconds.
  • Antenna Tail: An attack from behind will have a 15%/30%/45% chance to miss, and will grant a 10%/15%/20% Speed boost for 5 seconds if triggered. Cooldown takes effect for 10 seconds after the speed boost expires.
  • Bottle of Soju: Cuts speed in half and destabilizes aim, but boosts attack power and crit damage by 1.5/1.7/2x.

Super Items

  • Super Full Meal: All healing is doubled. Any healing above your max HP generates Overheal with a maximum equal to your max HP.
  • Super Halu: (Description: May Matsuri have mercy on your soul.) All enemies become boss variants but you gain 3 coins per fan defeated. Will only unlock after gaining Halu Lv. 5.
  • Super Kusogaki Shackles: Negative effects are inverted by 25%.
  • Super Devil Hat: Attacks deal 2 times damage if the target is farther than 130px away from the player.
  • Super Candy Kingdom Sweets: Doubles Haste and grants 50% chance to triple the number of hits.
  • Super Beetle: Doubles damage granted by Skills and reduces the negative effects of your Skills by 50%.

Super Collabs

  • BL Fujoshi + Halu: Spicy Eroge
    • Description: They actually got the perms for this?! Also gain 1 HoloCoin for every 5 fans defeated.
    • Effect: Generates eroge copies that revolve around the player at high speeds. All HoloCoins collected generate 1% extra Attack, Speed and Haste, for a maximum of 50%.
    • If Halu is not used for this collab, the Antenna Tail may serve as an alternate option, as a nod to the tail's owner (Flayon)'s reputation for acquiring eroge perms. If so, the effects involving HoloCoins will be replaced with a chance to block projectiles and have a slight Speed boost.
  • Breathe-In Type Asacoco + Misunderstanding Board = Asamoco
    • Description: Good morning, motherfluffers!
    • Effect: Unleashes Pero-shaped bombs everywhere. All attacks are multiplied by 1.5x and cooldown is reduced as well.
  • I'm Die, Thank You Forever + Stolen/Retrieved Piggy Bank = Fatal Corp
    • Description: Great assets! Great great assets!
    • Effect: Randomly drops treasures on the field. Fans can grab the treasures, which will explode and reward bonus HoloCoins upon defeating them.
  • Lightning Wiener + Baegemite = Rat Jousting
    • Description: Enough dicking around; time for something safer.
    • Effect: Rats fly around to damage fans. Any collisions between two rats will generate small explosions.

Stamps

  • Crimzon Mask (Melee Power Stamp): Boosts crit rate by 5/10/15% and crit damage by 20/30/40% for melee weapons, but reduce accuracy of projectile and multishot weapons by 10%
  • Distortion Stamp: Attacks from the main weapon warp the visual display. It has no added effect.
    • Level 2: Hæh?
    • Level 3: Ogey, that's as far as this will go.

    Other Future Content 
Future levels
  • The city that the Holo no Graffiti shorts take place in.
    • Normal mode is the city during nighttime hours.
    • Hard Mode is during the daytime.
  • A stage based on Aogami High, from hololive ERROR.
    • Normal mode sees the school in full use.
    • Hard Mode has it dark and haunted by scary ghosts.
  • Gura's homeland, Atlantis.
    • Normal mode is just the sunken city under the sea.
    • Hard Mode is during a glowing coral-lit Gura-themed festival.
  • The End of Time, where all the various Ames end up(cold also be accessed like Holy Forbidden from Vampire Survivors: it lasts until you get the artifact at the end).
  • The Demon Realm (where the demonic talents (Choco, Towa, Aloe) come from)
  • HoloX's Secret Base.
    • Normal mode is when the base is empty(because the girls DO have a day-job now).
    • Hard Mode is when everyone's there and plotting.
  • Elysium
    • Normal mode is at the Hollow Tree.
    • Hard mode has everything including the Hollow Tree affected by the Corruption.
  • Tempus Guild Hall.
    • Normal mode is during regular hours.
    • Hard Mode is at night.
  • Xenokuni
  • Ophanim Industries (the area where HoloweEN episode 3 takes place, would be perfect for badass harpy Mumei as stated below)
  • The Cell
    • Normal mode is the aftermath of Holo-Advent's breakout.
    • Hard mode is during the time the guards go on high alert.
  • A stage based on Hololive [Q], perhaps featuring Bloop as a boss.
  • A stage based on Kanauru's fan animations. Bonus points if there are shoutouts to Nijisanji and Giant Pikamee.
  • A circus level based on Polka's song, "Hologram Circus."
    • Normal mode is before the show during sunrise.
    • Hard Mode is when the show's on full blast.
  • A stage based on the interior of the Sunfish, the main setpiece of Smol Adventures Ep. 1.
    • Normal mode features the Sunfish as it usually is, sans decorations.
    • Hard Mode has the place done up in full Christmas decorations.
  • A stage based on the moonbase from Pekora's song, "Plan To Turn All Humans Into Rabbits!."
    • Normal mode sees the base mostly abandoned.
    • Hard Mode's with the Harestrumentality Project in full swing and everything's turned on.
  • A stage based on the Virtual Frontier. The song that plays in the background would be a cover of Idol Showdown's menu theme.
    • Normal mode is a glitched mish-mash of the stages accessible during the launch of the game, including Gang City, Eternity Bright and the Aquamarine.
    • Hard mode appears more visually glitched out, with random error textures, and each of the stages are any alternate forms found in the game.
  • A stage based off the Bread Box setting of Wowowow Korone Box.
    • Normal mode is as the Bread Box normally is.
    • Hard Mode instead uses the Orange Box's tileset.
  • A comic-themed stage based on the video of The Holotori Dance.
  • A bleak stage based on Myth's Bad Ending.
  • ARMIS camp
  • Bar Robel
  • The Seiso Church
  • Oozora Police Station

Future Boss Speculations

  • Ebifrion (Jossed, as Ebifrion is Matsuri's basic weapon.)
  • MukiRose (Jossed. MukiRose is one of Aki's skills.)
  • Neko (Jossed, as NEKO serves as Aqua's special.)
  • Poyoyo (Confirmed but as a Stage 3 miniboss.)
  • Shubangelion (Confirmed as midboss of Stage 3)
  • Pekodam
  • Kintsuba
  • Dragon Coco
  • Watamelon
  • Luna's Butler
  • Daifuku
  • Botanx
  • Inu
  • Udin (Confirmed. He's the Stage 4 midboss.)
  • Boros
  • Buff Ame
  • Ophanim Mumei
  • The Ancient Ones
  • Magmo Dezmo
  • John Maggington
  • Other nightmarish creations along the lines of Spider-chama.
    • Right on the money; Spider-chama is the boss of Stage 3
  • Bloop
  • The art room ghost
  • Animal (Mumei's unseen pet)
  • Doll IRyS
  • Bazo
  • Kyomu Suzume
  • STAR AnimaLs
  • Gigachad YAGOO
  • Morf LeRosh
  • Magmite Prime
  • Moai Koseki Bijou
  • Yorick
  • The April Fools 2023 forms of TEMPUS HQ (Morf LeRosh, Gorira Manager, Cl0pBot, and Justa Worm) could work with an Elysium-related map.
  • Omegaα (though she would function similar to Vampire Survivor's White Death as an Endless Mode run ender. Alternatively, she could be the equivalent of the True Final Boss from that same game.)
  • The final boss of Idol Showdown (Would fight by transforming into various playable characters to use their weapons and offensive skills, similar to its game of origin.)
  • Bread Box bosses:
    • Umbrella Dark Knight — The final boss of the Bread Box, a wicked warrior wielding an umbrella, who's also a wicked umbrella. Fights much like he did in his source game, firing projectiles from his umbrella and using two kinds of charges: one that goes right at the player and one that leaps upward and lands roughly where the player is after some time.
    • Dark Fluffball Korone — The final boss of the Bread Box(Hard), a color-inverted, massive version of the tiny fluffball version of everyone's favourite Doog. Lands with a big impact and shouts the warbled version of 'I'M DOG~!' that heralds her appearance in her source game, and then gives chase while firing projectiles. Much like in her source game, she has her own arsenal to choose from and switches between them over time, keeping players on their toes all the while.
  • For the Sunfish stage, the bosses will be the chibi forms of the Council as seen in the short. Beeg Worm Sana can be a Stationary Boss.
  • Pero (most likely as a midboss for the EN Advent Stage)
  • C-TRUS
  • 5012khgia
  • Buff Nerissa

New Mechanics

  • Assist Character: You can select a second Idol as an assist character you can call upon for a cooldown. Some main-assist combos can grant bonuses (Calli & Gura, Sana & Kronii, Korone & Okayu, etc.)
  • Super Enhancement: You can upgrade a max level passive equip into its super version at an anvil, but it will cost a large amount of coins.
  • Super Collabs: Combining two collabs into even bigger Game Breakers that tests even the YAGOO Horde.
    • Confirmed, but you use a Golden Anvil and a Golden Hammer to combine a Collab with an Item.
  • Candybox equivalent: Vampire Survivors's Candybox allows the player to choose which weapon to add for the run. If added, it may be a holozon box exclusive item, with the super version allowing a choice of a collab.

New Modes

  • Tempus Guild Requests: A mode reminiscent of the Spirits Mode of Super Smash Bros. Ultimate, Tempus Guild Requests is a challenge mode in which you pick a character and go on a specialized run in which you must survive certain conditions to reach a boss. The higher difficulty boss, the more rewards you gain.
  • Holo Museum: A large building in the HoloHouse mode dedicated to not just detailing who the Idols are and how they're like on-stream, but also showcasing old/scrapped features that never made it into the game.
    • If the Museum is being teased in the future, the construction will be done by Novelites, as a nod to their oshi Shiori Novella being dubbed the Archiver.
  • Batsu mode: Add-on that can be purchased from the shop. When enabled, you will be given missions to complete. Failing one will make a run more challenging. Possible means include but are not limited to reducing weapon/item slots, adding more fans, reducing a stat, or making fans harder to defeat.
  • Off-collab mode: Multiplayer mode, allowing two players to play simultaneously locally or online. Players cannot choose the same idol, though there may be an exception if FUWAMOCO is picked: one plays Fuwawa, while the other plays Mococo. (Note: If Backseating is a confirmed skill, then Pero can serve as a replacement for the twin sister.)

New Costumes

  • HoloEN
    • Costumes based on their Smol forms, including Halloween Smol. For G2 (and IRyS), it would be based on their BEEG Smol forms. The only one without a Halloween costume would be Sana.
      • Somewhat confirmed on the Halloween forms, but not as costumes. Halloween Myth is the Wolfpack Boss of Stage 3 Hard based on the Myth or Treat video.
  • Calli:
    • Sherif Calliope
  • Ina
    • Dr. Oopsie
    • Chef Ina, introduced late March 2024
  • Kronii:
    • Her reporter suit from HoloweEN, with a possible weapon reskin to reflect the whole time crystal thing
    • Kris "Scarface" Reynolds, her character from the Gun TTRPG.
  • Fauna:
    • Her goth outfit, introduced late February 2024
  • Mumei:
    • Her emo outfit, introduced late February 2024
  • Sora:
    • Shino from hololive ERROR, if she doesn't end up as a separate character or boss
  • HoloMyth:
    • The outfits worn by their Mythbreaker characters (Yuul B. Alwright for Ina, Tiara for Kiara, Watoto for Amelia, Scout(from Belt-Buckle) for Gura and Vic Fresno or Madam M. for Callie).
  • Area 15 (ID Gen 1)
    • 4th Anniversary outfits for each of the idols.
  • Korone
    • Her barbarian outfit, introduced mid April 2024

Future Achievements

  • Stage Clear-related.
    • A Fun Sharkventure — Complete a round in Atlantis.
      • Down Here, It's Better — Complete a round in Atlantis on Hard Mode.
    • And Then Shenanigans Ensued — Complete a round in Graffiti City.
      • At Least The Office Didn't Explode — Complete a round in Graffiti City on Hard Mode.
    • Something Strange In The Neighbourhood — Complete a round in Aogami High.
      • Something Weird And It Don't Look Good — Complete a round in Aogami High on Hard Mode.
    • I'll Get You Next Time! — Complete a round in HoloX's Secret Base.
      • Curses, Foiled Again! — Complete a round in HoloX's Secret Base on Hard Mode.
    • You're Not A Clown — Complete a round in Hologram Circus.
      • You're The Entire Circus — Complete a round in Hologram Circus on Hard Mode.
    • Harestrumentality Averted! — Complete a round in the Usada Moonbase.
      • One Giant Leap For Idolkind — Complete a round in the Usada Moonbase on Hard Mode.
    • 9 Minutes In Ame Time — Complete a round in the Sunfish.
      • We've Always Been Interplanetary Idols — Complete a round in the Sunfish on Hard Mode.
    • We're Sailing The Same Boat — Complete a round in Elysium.
      • This Dead World You've Left For Me — Complete a round in Elysium on Hard Mode
    • Let's Go, Sunshine! — Complete a round in the Bread Box.
      • It Will be Worth The Weight — Complete a round in the Bread Box on Hard Mode.
    • Announcement, Announcement! — Complete a round in the Holotori Zone.
      • Bring Your Best Cluckin' Moves — Complete a round in the Holotori Zone on Hard Mode.
    • Get Ready For The Next Stream! — Complete a round in the Virtual Frontier.
    • Found Guilty — Complete a round in the Oozora Police Station.
    • Fire Fire Light the Fire — Complete a round in The Cell

  • Character Clear-related.
    • Kon-Muscle! — Clear a game of Stage Mode with Noel Shirogane.
    • Ahoy! — Clear a game of Stage Mode with Houshou Marine.
    • Good Morning Mother***ers! — Clear a game of Stage Mode with Kiryu Coco.
    • La La-ion~! — Clear a game of Stage Mode with Shishiro Botan.
    • Yes My Dark! — Clear a game of Stage Mode with La+ Darkness.
    • BAU BAU! — Clear a game of Stage Mode with FuwaMoco.
    • Shiori—n! — Clear a game of Stage Mode with Shiori Novella.
    • Hiya Darlings — Clear a game of Stage Mode with Nerissa Ravencroft.
    • :D — Clear a game of Stage Mode with Koseki Bijou.
    • That was badass! — Clear a game of Stage Mode with Todoroki Hajime.
    • Otsutare! — Clear a game of Stage Mode with Regis Altare.
    • Bettel Luck Next Time! — Clear a game of Stage Mode with Gavis Bettel.
    • Flaybyebye! — Clear a game of Stage Mode with Machina X Flayon.
    • YEAH! WOOO! YEAH! — Clear a game of Stage Mode with Banzoin Hakka.
    • Koinichiwa! — Clear a game of Stage Mode with Josuiji Shinri.
    • I'm your least favorite idol! — Clear a game of Stage Mode with Crimzon Ruze.

  • 30 Minute Mark-related.
    • Raider of the Lost City — Reach the 30 minute mark in Atlantis as Marine.
    • An Orca Among Sharks — Reach the 30 minute mark in Atlantis as Chloe.
    • You're All Under Arrest! — Reach the 30 minute mark in HoloX's Secret Base as Subaru.
    • This Means War! — Reach the 30 minute mark in the Usada Moonbase as Miko.
    • The Fox And The Hare — Reach the 30 minute mark in the Usada Moonbase as Fubuki.
    • Give The People What They Want — Reach the 30 minute mark in the Sunfish as IRyS.
    • Shooting Across The Sky — Reach the 30 minute mark in the Sunfish as Suisei.
    • Koro-san's Only Genmate — Reach the 30 minute mark in the Bread Box as Okayu.
    • To The Bakery And Beyond — Reach the 30 minute mark in the Bread Box as Sana.
    • Daughter of the Doog — Reach the 30 minute mark in the Bread Box as Risu.
    • Dino Usurper — Reach the 30 minute mark in the Tempus Guild Hall as Jurard.
    • Flaymen — Reach the 30 minute mark in The Seiso Church as Flayon.
    • Jailbreak! — Reach the 30 minute mark in Oozora Police Station as Pekora.
    • Olleluia and Omen — Reach the 30 minute mark in The Seiso Church as Octavio.
    • Hands Up, Bottoms Up, Ahhh Copium — Reach the 30 minute mark in Bar Robel as Magni.

  • Stamp-related.
    • Trumpet Yay! — Sacrifice a Level 3 Stamp for the Trumpet Stamp.
    • Internet Affectionado — Sacrifice a Level 3 Stamp for the RGB Stamp.
    • The Aesthete — Complete a stage with the Trumpet and RGB stamps fully upgraded.(if a third one is ever released, that one's a requirement too)

  • Item-related.
    • There's a Spider on the Ceiling! — While playing as Ouro Kronii, max out Ceiling Spider.
    • Pull My Biboo Trigger — While playing as Koseki Bijou, have EN Curse strike fans 300 times.
    • Demon Magic Restored — While playing as Nerissa Ravencroft, max out Raven's Broken Horn.
    • The Church of Rune — While playing as Machina X Flayon, strike 200 fans total using Records Corruption.
    • Recuperación — While playing as Banzoin Hakka, max out Boar Spear.
    • Grab a Blender — While playing as Ouro Kronii, clear a round with 5-Day-Old Sub equipped.
    • The Baegemite Challenge — While playing as Hakos Baelz, freeze 50 fans with Baegemite.
    • WITNESS ME! — While playing as Hakos Baelz, max out Cage of Ice and Steel Rose in the same run.
    • Return Of The Diva — While playing as Aloe, max out Diva's Mic and Diva's Horns in the same run.
    • The Stone That is Approaching — While playing as Koseki Bijou, max out the Tough Moai.
    • DnB Master — While playing as Axel Syrios, defeat 300 fans with VOD Killer.
    • Winning Menu — While playing as Yukoku Roberu, max out Sake, Knightly Milk, Drink-Type Asacoco, and Bottle of Soju in one run.
    • Stuck at Home — While playing as Crimzon Ruze, max out Nurse's Horns, Diva's Horns, and Raven's Broken Horn in one run.
    • KoronEnglish — While playing as Korone, get I'm Die, Thank You Forever and Water In The Fire in one run.
    • Curse You, Kaela Kovalskia! — While playing as Kureiji Ollie, max out Blacksmith's Pliers, Blacksmith's Gaze, and Blacksmith's Gear in one run.

  • Fandom Status-related.
    • True Izuru Fan — Reach Gachikoi status with Kanade Izuru.note 
    • True (Generation) Fan — Complete Max Gachikoi Rank with every unit from a Generation (for example, getting full Gachikoi with EN Myth with all five members).
      • For generations with an established Fan Community Nickname, they'll follow the theme for the individual members. For example, "True Adventrix" and "True Tempura".

  • Miscellaneous
    • Red Again... — In Holo House, catch a red fish in the pond as Shirakami Fubuki.
    • Floor Gang — Achieve the Couch Potato achievement, or a run that would've achieved it if you already have, as Ninomae Ina'nis.
    • Whowawa — While playing as FuwaMoco, clear a stage without picking any item highlighted as a Suggestion by Backseating.
    • DANG IT! — Lose against a boss at the 20+-minute mark as Koseki Bijou.
    • Why did I get bonked? — Use a revive as Shiori Novella.
    • Happy 18,433rd! — Use a revive as Machina X Flayon.
    • We're Still Broke — Complete a stage with less than 100 HoloCoins (not counting victory or Halu) as any idol from HoloX, TEMPUS, or ARMIS.
    • Heff Jardy — Complete a run as Gavis Bettel on August 19.
    • True Demon Lord — While playing as Regis Altare, inflict debuffs on 500 fans.
    • Now Serving — While playing as Takanashi Kiara, run backwards for 5 total minutes.

    General Theories 

The evil force at fault is the Manipulator.

The game's premise is that some vague evil force has corrupted the fanbase and made their love for their oshis go out of control, causing them to attack the idols. It also started off with a pretty hard EN focus, with Myth being playable from the get-go and both IRyS and Council being unlockable via gacha. Now then, doesn't the description of "mysterious malevolent manipulating force out to screw things over which has ties to HoloEN" ring a bell? Because it should: that would be the Manipulator, the similarly unknown Arch-Enemy of Council with the goal of bringing upon "the destined end". And with how powerful the talents of hololive are when looking at their lore, as well as their general influence, it serves to reason that they, as a collective, would be the biggest obstacle in the Manipulator's plans. Thus, why not manipulate them into fighting their own fanbases, potentially taking both sides out and leaving the Manipulator free to do whatever it pleases?

The video for Q is taking place in Holocure.

After all it features the Deadbeats and Chumbuds suddenly going insane and attacking Calli and Gura with the two idols bringing them back to their senses by beating them up.

Character releases leading up to Version 1.0

As of the time of this post, the following generations are playable in 0.6:

First release - 0.3:

  • EN Gen 1
  • EN Gen 2 -Council-

0.4:

  • JP Gen 0
  • JP Gamers

0.5:

  • JP Gen 1
  • JP Gen 2

0.6:

  • ID Gen 1
  • ID Gen 2
  • ID Gen 3

This makes one wonder how the other versions would go, and which gens we'd get considering we're getting both Hololive and Holostars.

  • Holostars EN: Tempus: This has me thinking we'll get them sooner rather than later. Maybe 0.7.
  • JP Gen 3 Fantasy: The only factor of this gen regarding a release in a version is Rushia, because her circumstances were...let's just say, different from the likes of Coco and Sana and leave it there. Maybe in a year or two depending on how Cover responds.
    • Considering there's Nousagis and an Usada Casino under construction in the Holo House in 0.6 along with an Elfriend managing the furniture shop, it's highly possible Gen 3 (and most likely 4) are next in line.
  • JP Gen 4 - HoloX: These feel much further off compared to the others. Possibly 0.9.
  • EN Gen 3 -Advent-: We should let this sit a little before we get them...especially considering FuwaMoco. We probably won't be seeing them until after 1.0.
  • Holostars JP: With the likelihood of Tempus being added I can't see why JP Stars wouldn't be added afterwards. Maybe after Tempus's release.
  • Holostars EN: ARMIS: They may appear alongside TEMPUS. Maybe have the fanbase squads appear from opposite sides as a nod to the rivalry? (For example: TEMPUS fans on the north side, ARMIS on the south.)
  • JP Gen 5 may join alongside two other gens, for two reasons:
    • Botan's SSRBs have already made an appearance since 0.4. They can still show up with the other Gen 5 mascots.
    • Due to the brevity of Aloe's career, her Aloetomos may not have an official design. There could be a fanpicked design (like for Suisei's Hoshiyomi, who never had one officially designated by Suisei herself) or at least a miniboss to represent her, however.

Future Language Updates
  • Version 0.6 adds in Indonesian support to match HoloID arriving in the game. If and when Tempus comes around, they'll add in Spanish support for Banzoin Hakka, who is currently the only Spanish speaking Holomem.
  • ARMIS has two Filipinos: Jurard and Octavio. This could prompt support for Filipino and/or Tagalong as a language option when they join.

How the Usada Casino will work
In the HoloHouse mode, we can run into a group of UsaKen Nousagis who are attempting to build an "Usada Casino". Now the question is how it would work: the first idea is something identical to the random events from Vampire Survivors where depending on what you get at the casino you'll get a unique effect on your next run on top of whatever it is you've cooked. The second and more mundane idea is a risky "money-making" mode where you can either lose or win money.

Corruption Beasts
As a nod to the lore of Holostars EN, Corruption Beasts could appear in the game. They could emit an aura that can empower fans at the cost of the fans' HP. They may be treated like a boss encounter, dropping a holozon box if they're the tougher variety or an anvil if they're the lesser ones.

There could be achievements tied to them as well. For example, one for if you allow one to spread corruption while playing as a member of ARMIS (who are supposed to be bounty hunters for the beasts).

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