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Monarch of Madness is a Minecraft adventure map.

You are the king. You wake up one morning after 50 years of hibernation to find that an evil wizard has taken over your kingdom. Luckily, Dominic, your deceased butler, has left directions to help you take it back. Which for some reason all seem to involve solving completely unrelated and random puzzles.


This map contains examples of:

  • Big Fancy Castle: The entire map is set in one. And the bonus section is set in another one.
  • Captain Obvious: A lot of the signs point out the blindingly obvious.
  • Extended Gameplay: When you reach the "end", you have the choice to continue with "a far greater challenge", and go destroy Bogmire's replica of your castle in the Nether.
  • Hailfire Peaks: The Cold Hell is half full of ice, and half full of lava.
  • Hub Level: The main hall, located in the center of the castle, from which all the various areas can be reached. You return to it constantly, steadily unlocking new floors to gain access to new sets of areas.
  • I Lied: Bogmire does this all the time, even reminding you several times that he lies a lot.
  • Lethal Lava Land: The Deserted Meadow. Averted with the Nether, though: Bogmire didn't like all the fire, so he magically froze it over.
  • Mission Control Is Off Its Meds: All of the Mission Control characters are constantly snarking and making wisecracks, and Bogmire in particular is constantly berating you, lying to you, and generally screwing with you.
  • Noob Cave: After waking up, you have to go through a short obstacle course on the way to the central hall that introduces you to the kind of challenges you're in for.
  • Planet Heck: The Nether. However, Hell has frozen over.
  • Split Personality: The King is pretending to be everyone he killed, and has been impersonating his own butler the entire time.
  • Solve the Soup Cans: Mostly avoided, but a few instances are Played for Laughs, like having to break the red wool with a cake.
  • Stuff Blowing Up: Many parts have the solution involve blowing something up. The ultimate objective is to blow up the castle. Unless you choose the "far greater challenge", in which case you blow up Bogmire's castle instead.
  • Tomato in the Mirror: The King is insane, and he killed everyone. He constructed the challenges and wrote the notes himself for fun.
  • The Very Definitely Final Dungeon: The King's objective is to reach the top floor of the main hall, where he hopes to find some sort of great secret. If you choose to continue after reaching there, it becomes a Disc-One Final Dungeon and you get a more traditional final dungeon in the form of the Twilight Steeple, a replica of your castle made of ice in the Nether.
  • World of Snark: Nearly every bit of dialogue and signage includes some bit of sarcasm, mockery, or absurdity.

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