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Video Game / Disruptor

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Disruptor is a 1996 FPS by Insomniac Games, revolving around a Space Marine with implanted Psychic Powers, known as a "LightStormer."

Disruptor includes examples of:


  • Anti-Frustration Features: You regenerate 1 Psi when you spend it all. Drain spams a flurry of projectiles that return 3 Psi if they hit an enemy for the cost of 1 Psi per burst of 5. This ensures that you won't run out, and that it's easy to get it back. Blast and Terrablast also generate these orbs.
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  • Anti Matter: Refined from a subsance known as "Sulphirum." The AM Blaster and AM Cyclone fire tiny specks of antimatter contained within a force-field; in a cone-shaped blast or rapid-fire stream respectively.
  • Battle in the Center of the Mind: Mission 11.
  • BFG: The Plasma Lance, Kodiak Shotgun, and Lock-On Rifle. The Blast/Terra Blast psychic power are similar.
  • Evil All Along: The president.
  • Fire-Breathing Weapon: The plasma lance acts like a flamethrower, and is one that doesn't suck. Unfortunately, it only has one shot.
  • Full Motion Video: The cutscenes look like episodes of a low-budget sci-fi TV show.
  • Going Critical: Someone did their homework. The reactor at New Atlantis Resort goes *super* critical, since a functioning reactor is already at critical mass.
  • Hand Cannon: The pistol is 18mm. For reference, 20mm is a grenade caliber. It comes in semi-auto and assault pistol flavors.
  • More Dakka: The Phase Repeater has three fully-automatic Plasma Cannons mounted to one receiver.
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    • As mentioned above, the 18mm also comes in full-auto.
    • The AM Cyclone is a Gatling Good version of the antimatter blaster
  • Psychic Powers: In five flavours:
  • Telepathic Spacemen: LightStormers are soldiers with psychic weaponry implanted into their brains.
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  • Teleporters and Transporters: You teleport into the levels from LightStormer HQ.
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