As this is a Wild Mass Guessing page, spoilers will be left unmarked. You Have Been Warned!
- How is the puppet guilty of murders that haven't been committed yet?
- The older robots have the normal "stuff-you-in-a-suit" M.O., to be sure, but they're supposed to be shut down. What about the new ones? They are linked to criminal databases, so they should be able to separate you from a criminal... unless you are a criminal in a database. After all, Chuck E. Cheese restaurants are notorious for their attraction of pedophiles.
- That's why they try harder as the night goes on; they're determined to stop a known criminal.
- They also reactivate the old robots in the hopes of killing you that way.
- This also explains Night 4, when Phone Guy says that the animatronics are "acting very unusual, almost aggressive towards the staff. They interact with the kids just fine, but when they encounter an adult, they just...stare." They know that the crew of the restaurant are harboring a criminal; the crew doesn't know it.
- Phone Guy also suggests their facial recognition and criminal database software has been tampered with, meaning they wouldn't be able to differentiate between staff and a criminal.
- On Night 5, you are told that "the building is on lockdown, uh, no one is allowed in or out, y'know, especially concerning any...previous employees. Um, when we get it all sorted out, we may move you to the day shift, a position just became...available. Uh, we don't have a replacement for your shift yet, but we're working on it."
- Why is the building on lockdown? Something happened, but it's clearly nothing to do with the robots because, as obfuscating as he is, Phone Guy would probably tell you about it. There's an opening in staff, but the way Phone Guy lets you know about it is ambiguous; either they fired someone who has not taken it well (as in Game Theory's analysis and the real-life incident that partially inspired the game), or an employee has been killed and the police are investigating it.
- The only reason you aren't singled out and questioned is because no replacement has been found for your position (who would want it?). This gives you an opportunity to be in the the restaurant overnight.
- On Night 6, Phone Guy tells you that there's been an incident involving the yellow Freddy outfit.
- Jeremy (you) has killed whoever is responsible for the costume and used it to lure the five children to their deaths, the incident referred to in the original game.
- The robots go berserk because they witnessed you killing children in their domain, hence Phone Guy saying they "aren't acting right" as well as the noticeable difficulty spike.
- The Bite of '87 is heavily implied to take place after this level. It's possible that, during the birthday party, the robots just said "Fuck it," and took action against Jeremy, forcing him to live out the rest of his days minus his frontal lobe.
- The Purple Man has a security guard's badge, and is shown in another minigame to kill one of the children. This all but confirms that the murderer was a security guard.
- The Purple Man and the Purple Security Guard appear to be two separate people. Purple Security Guard appears to wear glasses, is a lighter shade of purple and is a noticeably different body type.
- People are saying the Puppet killed the children because in the minigame where you control Freddy, you follow him to a room with dead bodies. But another minigame involves the Puppet placing animal heads on the children. What if the Puppet actually ran into Freddy and alerted him that Jeremy had kidnapped the children, and Freddy was actually following him to the scene of the crime, only for the Puppet to have to perform an Emergency Transformation on the children when he found they were too late to stop Jeremy from killing them?
- Jossed. We have several clear views of Golden Freddy in this game; that is an animatronic suit. As the murderer wore it, no human could have done the deed, as being forced into it would, as we know, kill them.
- It's possible he had a spare, since the Freddy mask shows that they can be worn safely somehow.]] And in fact, Golden Freddy appears as a disembodied head...
- Phone Guy says "We had a spare in the back, a yellow one, the one used in..." which seems to imply the Golden Freddy was also used in an incident he doesn't want to speak of. On night two, he mentions that part of the reason they didn't use the old animatronics was because of "The smell..." This all seems to imply that the murder of the five children was committed long before the events of the second game, possibly at the previous 'Fredbear's Pizza'.
- Though most people (including the FNAF Wiki) transcribe the line as "the one used in...", he's actually saying, "someone used it..."
- The Golden Freddy head had wires and such hanging out of it. The suit was, in its present state, still animatronic, whereas the Freddy head worn by Jeremy was specially hollowed out for the night guard to use. Even ignoring the bits hanging out of the head, you can still see the metal in the joints of the Golden Freddy suit just as they were in the first game's Freddy suit in the "game over" screen; a human being couldn't have worn it and lived. For the latter, the place before was specifically stated to be a diner, and the murder occurred at "Freddy Fazbear's Pizzeria". Thus, back to square one.
- Not quite. The first murder, the one of the crying child, took place in the Diner. The Missing Children were kidnapped from the Pizzeria later on. Jeremy would have had plenty of time to use the spare yellow suit.
- It's possible that Golden Freddy is, like in the first game, a hallucination, and is a sign of Jeremy's mental state degrading. Somebody who would dress up as a cartoon mascot, murder a bunch of kids, and stuff them into robots cannot be all that mentally stable to begin with. And after several nights of putting up with the robots, by night 6 he's really going nuts, imagining that the suit he wore is also a robot and is coming to get him as well. When it "kills" you, that might signify that he's had a total mental collapse.
- Jossing Jossed; [Golden Freddy was not the suit used for the murders, or at least not the one the Murderer wore, as 3 reveals. It also reveals a drawing of a purple guard with a large smile that is most likely Jeremy, as he had been told to stay close to the animatronics - which he is, specifically Toy Chica - at the end of the Night Six phone call.
- Jossing Jossing Jossed. The Purple Man certainly isn't Jeremy; he was the one before Jeremy.
- There are two interpretations:
> Although many have been theorizing Jeremy must've been the murderer since he foolishly came to work at the sixth night. It could also be argued that the animatronics have already been hostile to him since his first day. The tragedy happened before Jeremy started working. It's highly unlikely that a predator would come to work at a place where he just murdered, sure you could say that he was clearing of evidence, but after finding out about the homicidal animatronics, one should note that means Jeremy can never leave the "safety(?)" of his office.
Assuming the Day Shift Guy's shift ends at 6 p.m, and the Phone Guy is a security guard whose shift is 6 p.m to 12 p.m. while Jeremy's graveyard shift starts at 12 a.m. and ends at 6 a.m.
Then that makes the Phone Guy, the most likely culprit, as hinted by playing one of the death mini games. If not, the Phone Guy was present during the murders (if the theory of the Marionette is true). Jeremy can't have snuck in to clean up his mess, since there was another night guard during that period.
The animatronics' facial recognition is buggy, they can't tell which person is which. They lobotomized the recently transferred Jeremy, because Jeremy was the bait of murderer, thinking he would be spared if the animatronics believe they've just killed the would be serial killer.
> The reason why Jeremy came to work during his sixth night, might actually be pretty mundane. As soon as the management heard about the murders, they held a meeting requiring all employees to attend, informing all of their legal trouble while evaluating the employees. The strain of fear the animatronics gave Jeremy during his fifth night, made Jeremy extremely fatigued from all the panic, which made him miss the meeting during the day. The management tried to call him up, but to no avail. Jeremy was either too sick or "sound" asleep to notice anything.
> Why Jeremy doesn't quit his job is lost to me though....
> Or why he thinks it's a good idea to earn some overtime, in a pizzeria with obvious hazards.
> The fact that he came to work after the first night (and after that, he should know what is coming for him) means that he seriously needs money. Those who would accept $100.50 for a week in such a place must be really desperate.
- Confirmed!
- Jossed, they both get stuffed in a spare Freddy suit. Ironically, two children named Jeremy and Fritz are stuffed inside Bonnie and Foxy.
- Jossed. They are possessed.
- Jossed.
- That would explain why in a promo image◊, Toy Foxy is shown with a hook. It's not her hook- it's her puppet Foxy's hook. Her second head is rather good-sized, so it's possible her puppet could be desgined to have a large hook hand of a similar size to Foxy himself (possibly having a large head, large hands, and a smaller body and legs to give it a "cute" look).
In this prequel, the robots are going nuts attacking the guard even before the dead bodies of the kids were stuffed inside them. It's understandable that the "haunted" suits in the first game would be going after the guard because they mistake him for the murderer as they want revenge. So what, if not the ghosts of the dead kids, is making the robots hostile, even homicidal? They're smarter than the adults running the pizzeria - they recognize one of the security guards as a risk - maybe even a pedophile. In this case, their attack is a preemptive strike against a possible threat. After the kids die, the older animatronics are still around and they decide the adults in charge are useless - after all, they don't understand what bleeding robots mean - so they switch from preventing a tragedy to vengeance-mode. Any way you slice it, the robots are trying to protect the children they consider themselves in charge of. The only thing that keeps them from being outright heroes is that they keep murdering innocent guards, not just the guilty ones. Unless there are things about Phone Guy and the protagonists that we don't know about...
- Jossed. The original four are victims of the original set of murders while the new ones are possessed by the set we see in the Chase minigame.
- Confirmed! The Puppet is this kid and the first victim. However, a few things to point out:
- The child is a girl.
- The food isn't poisoned.
- The Puppet is actually the most heroic of the robots, and the rest are more revenge-crazy then her.
- Jossed. Golden Freddy is another victim of the murderer or his son. However, the murderer becomes someone else... Springtrap.
- Plausible. Phone Guy says the original plan for the old animatronics was to use them for parts, so it's not unreasonable to think there was some cross-contamination.
- Thankfully Jossed, if you look closer at the image you will see New!Foxy's ear sticking out on the corner and considering New!Foxy is just a mask with a badly put together endoskeleton the endoskeleton in the picture is likely her's. Now why would she and New!Chica be traveling together.......
- Jossed, the animatronics will double team you at every given opportunity.
- If so, Scott doesn't seem to realize that's part of the fun.
- Confirmed. She gave them life.
- Or a tenth if you count Golden Freddy.
- Confirmed. So far, we have the main four, both old and new, as well as Golden Freddy, The Marionette, and the Balloon Guy, making for eleven animatronics.
- Alternatively, the (older?) kids who trashed Mangle to begin with were mad that the cool-looking pirate fox they knew and loved was replaced with a girly toddler-friendly version, and so they took their frustration out on it.
- Jossed. Old and new all try to kill you.
- Don't wake the baby...
- Confirmed. The child is three years old, if the books are anything to go by.
- Alternatively, she's trying to contact the police, but can't because of the accumulated damage.
- Jossed, although later on there would be an ice-cream serving animatronic.
- Nah, she has her own soul.
- Jossed.
- Jossed. They are kids.
The Marionette is an outlier, and acts independently of these problems, hence the bizarre pattern.
The game states that the animatronics had facial recognition software and access to criminal databases. All well and good, but there is a logistics problem: during peak hours, Freddy, Bonnie, Chica, and Foxy are up to their armpits in fussy, hyperactive children. The "SAVE HIM" minigame shows that the animatronics can get so busy entertaining children that they don't notice when there's danger at the door. At least one child, and possibly more, died because of this oversight.
That's where the Marionette would come in. It was posted at the prize counter in the main dining hall, so it could clearly see everyone coming into Freddy's, and everyone in Freddy's could see it. It's designed so that anyone looking at it will be drawn to look directly at its face, providing it with a clear facial recognition scan. If a person is flagged in the criminal database as a potential threat, the Marionette would use wireless or radio transmission to alert security and coordinate the Fazbear Gang into position between the kids and the would-be predator.
So what happened?
The Marionette's old friends and coworkers got scrapped by Freddy's staff and replaced with new animatronics, with no warnings or explanations given to it, immediately followed by the new pizzeria's Grand Reopening. The new Fazbear animatronics are suddenly overwhelmed with kids to entertain, with Foxy getting torn apart daily. Foxy's damage reports have eaten up all the communications bandwidth, so the Marionette can't raise its security alerts when a Murderer walks right into the place and starts shopping for victims.
Crown it all with the staff not giving a rat's ass, you've got one very pissed-off Marionette at the start of Jeremy's week on night watch.
- Confirmed! She was made to protect one child and one child only - The daughter of the pizzeria's owner. She failed, she got possessed by the kid, and the rest is history.
- Jossed. He can be grumpy.
Toy Chica. Cheerful and especially interested in what the kids draw and write and make. Doesn't like how the cleanup crew don't do their jobs very well (filth on the walls, things laying about).
- Jossed.
Toy Bonnie. Puts on a metaphorical mask around the children to fit in with Chica and Freddy, but actually behaves in a no-nonsense manner when around adults only or with the other animatronics. Takes on the role of primary security officer during the night and when he can during the day, which is why he's usually the first into Jeremy's office; he's concerned about whether or not he's a proper security man or just a schmuck trying to make a buck that doesn't give a rat's ass about Mister Fazbear's establishment.
- Jossed. He's kinda thinking about himself and himself only.
Toy Foxy/Mangle. Very happy and rather innocent. Foxy doesn't speak; the second head does instead. Foxy's head can only emit local broadcast signals. Doesn't like being called the 'Mangle'. She loves kids, and is perfectly happy with letting them do as they will with her, encouraging it sometimes.
- Jossed. Both heads can talk.
Balloon Boy. Not actually meant to be an animatronic; is cursed into being able to move and disrupt electronics like the flashlight. May even be part of the reason the Toy crew are trying to kill Jeremy instead of protect the joint. Has no personality besides stock noises he makes during the day with a proximity sensor and when deploying fresh balloons.
The Puppet. Incredibly cheerful and child friendly animatronic. Doesn't come into direct physical contact with children or leave his box. Kids wind up the music box, and he pops out when it ends, eliciting cheers and laughter as he smiles and gives out free toys, even roping other animatronics into the act if they show up and giving them one too. Completely mime, uses exaggerated gestures and poses that children understand to get across his meaning.
Freddy. Old and cranky about being dumped for parts only. Fully functional.
Chica. Damaged and desperate for help. Can't make proper sounds aside from a scrambled 'HELP' followed by horrible screeches.
- Jossed. She can talk.
Bonnie. Almost mindless, only wants his face back. Makes horrible sounds when making a move to reacquire his face, whether it be from a staff member or new Bonnie...
- Jossed. He's a master at face-related puns.
Foxy. Deranged and pissed off about being replaced by new Foxy. Is especially pissed off that all his pirate themed stuff is gone, and blames both staff members and new Foxy, which is why she sticks to the roof where he can't reach her. Without her to lash out at, he beelines for the guard. In his rage, he ignores the Freddy Fazbear mask Jeremy wears.
- alternively, heTroll' data-format='W1t7e1Ryb2xsfX0gYnV0IGNhbGxzIGhlciDvv71NYW5nbGXvv70gYW55d2F5IGp1c3QgdG8gYW5ub3kgdGhlIGNyYXAgb3V0dGEgaGVyLl1d'>but calls herMangle$ anyway just to annoy the crap outta her.
- Jossed.
- Jossed. The robot isn't even Golden Freddy.
- Jossed. Hell, she's the only one that isn't acting like an animal.
- Jossed. She was made to protect her.
- Half-confirmed for Golden. They are related, but not exactly the same.
- Confirmed!
- Originally, Fredbear (aka Golden Freddy) was either the main character, or the Big Good that the Fazbear gang defers to. However causing the Bite of 87 resulted in a Chuck Cunningham Syndrome. Freddy Fazbear replaced it as the main character, though still played a role in the old show
- He didn't do The Bite of '87.
- Bonnie played a friendly role as the Deuteragonist, being one of the older animatronics. Springtrap, back when he was Golden Bonnie, was the older friend of Bonnie. Golden Bonnie was the one who, in-universe, made Fazbear's/Fredbear's Pizza
- Chica's "let's eat" motto comes from being the character who would shill the product. In the show, she was the most interested with pizza, and served as The Smurfette. Toy Chica was her graduation to being the Ms. Fanservice of the group, or maybe just a Parental Bonus.
- Foxy, as suggested in the Fnaf 1 WMG, was the villain. Originally based around stealing pizzas, he became the Ineffectual Sympathetic Villain. Think Team Rocket of the anime with the motives of Plankton. Fans loved him. Mangle was the Replacement Scrappy big-time. They tried fixing it with bringing Foxy back, but the negative reaction to Mangle mixed with the game's events resulted in the rebooted show being cancelled
- Balloon Boy was made to be the Audience Surrogate of the group
- The Marionette, given what he's designed as, probably wasn't intended to be in the show
- Confirmed, I think?
So what is really going on here? Is it simply BB's ghost passively messing with the electricity maybe?
So how do we know he's not doing THAT on purpose? Well, to me, three things stand out: one, BB will sometimes laugh for no reason, whenever he's on the move between rooms. He doesn't have a lot of things he CAN say period.
Two...I think he could attack the guard. Yes, I'm serious. Everyone says he's 'too small' but the Puppet proved that you don't need to be big or made of metal to kill the guard, heck, Golden Freddy and the shadows proved that you don't even need to be CORPOREAL to kill the guard! And then later the bidybabs and minireenas and mini music men proved that being BB's size doesn't make killing impossible! If BB wanted to, I really do think he could successfully attack and kill the guard...yet, he doesn't for some reason?
Three, when BB stands inside the office, it's illogical that the mask wouldn't work on him. When he's in the vent he is only a very short distance from where he stands in place should he get inside the office. So BB should still be fooled by the mask, but doesn't leave. Is he incapable of leaving? Perhaps he's afraid, like a deer in headlights? That's what I think is going on.
- So basically, he's Ness's dad?
- His voice sounds really electronic. If that's not from the phone being a crummy phone, then it might be.
- And now we know it's a very good phone. For 1987, at least.
- Confirmed, sort of. Phone Guy wasn't resurrected, he hasn't even died yet. The game is a prequel.
- Jossed. He's an Ascended Fanboy and late in the week he mentions management is trying to contact the original owner of the first diner.
- Jossed. It's a prequel. He hasn't died yet.
- Correction: the Puppet is the one who stuffed the bodies, as seen in the Give Gifts minigame.
- Perhaps it's a result of the Marionette using some sort of evil magic on him. He's aware that something's wrong with the puppet, but he's forced to enact his wicked designs.
- The puppet is a vengeful spirit implied to be one of his victims, so doubtful.
- Possible, as Five Nights at Freddy's 4 has him helping somebody into Spring Bonnie's Suit like a normal person. Assuming, of course, that he is indeed Purple Guy.
- Jossed. He's not the killer.
- "Blah blah blah, now that might sound bad, I know, but there's really nothing to worry about. Uh, the animatronic characters here do get a bit quirky at night, but do I blame them? No. If I were forced to sing those same stupid songs for twenty years and I never got a bath? I'd probably be a bit irritable at night too. So, remember, these characters hold a special place in the hearts of children and we need to show them a little respect, right? Okay."
When he mentions children, he's also talking about himself. And if the point I made in the WMG two up (the one claiming that the site of the "new and improved" Freddy Fazbear's is cursed) about how the original place was likely harmless is correct, it's pretty plain to see why he's upset. The original, harmless characters were a very dear part of his childhood, and poor phone guy doesn't want to believe the classic characters from his youth are really homicidal maniacs.
And it's pretty clear in the second game that he flat-out loves the characters. He says as much several times throughout the various night messages. Even though adults often find these kinds of things creepy, the only one Phone Guy ever speaks ill of is The Marionette, which we have no reason to believe was part of the original set of characters, and, if my aforementioned theory is correct, would probably be far more justifiably creepy than the others. Note how Phone Guy just says "But it does affect... one of them," like he doesn't like talking about it. That's a pretty significant contrast in reactions.
Which brings me to the final point why this makes so much sense: it gives Phone Guy one of the most coherent reasons many people can think of for why anybody would stick with this job for so long for such shitty pay. He's doing it out of a misplaced desire to vindicate his childhood and demonstrate to himself that it wasn't all a lie.
- Maybe? He's worked in the pizzeria since 1983, and Fredbear's is implied to be opened since 1973.
- What if Phone Guy was the previous night guard who had been moved to the day shift? That would explain the purple-suited figure in the minigames; it was Phone Guy. Maybe he'd started out as the night security guard (maybe even at the original "Fredbear's") so he could take advantage of the business to lure children there; then he learned to reprogram the animatronics to help him. Assuming they were self-aware, due to their programming or due to being already haunted by his victims, they may have really wanted to save the kids in the death minigames, but were prevented from helping or even forced to participate in their murders by Phone Guy (see the "you can't" version of the S-A-V-E-T-H-E-M minigame.) Maybe the "Give Gifts/Give Life" minigame doesn't depict a murder scene, but the Puppet happening upon some of Phone Guy's already-dead victims and innocently trying to "give them life" the only way it could think of, by stuffing them into animatronic suits. Maybe it was the Puppet that gave the other animatronics the idea of hunting down Phone Guy, and that's why he dislikes the Puppet and remarks about it "thinking" too much. So he switched to the day shift and set up some patsy (Jeremy) to take his place at night hoping the animatronics would kill you, thinking you're him, and be satisfied. When that doesn't work, he tampers with the animatronics' facial recognition system. He obviously doesn't seem to believe he's in a criminal database or he would have done it sooner; either he got nervous after all, or he disabled it entirely thinking it was stopping them from killing you. This theory also explains why the animatronics are relatively docile at the start and get more aggressive as the nights go on, from both the mundane and magical angles. As the week goes on, the animatronics (or their ghosts) are getting progressively more enraged as Phone Guy continues to get away with his crimes; alternately, or additionally, each time Phone Guy sees his patsy walk out of the restaurant alive, he reprograms the animatronics to be more aggressive the next night. That would seem to indicate that Jeremy is the victim of the Bite of '87; the animatronics thought they'd only get one more chance to take revenge on (or "save") Phone Guy, so he put Jeremy on the day shift intentionally so they'd mistake him for Phone Guy. His evasive dialogue on the last couple nights seems to support this. If the theory about the suits being haunted and trying to "save" people by shoving them into other suits is also true, then he could have even programmed them specifically to attack the day guard on that day for a more mundane purpose, like being able to pin the murders on malfunctioning hardware. That would easily explain why the Bite of '87 is so inconsistent with other known animatronic attacks.
- Bonus thought: Fritz could still be Phone Guy. He could have applied for the Custom Night under some kind of alias. AND/OR it could be that he didn't care if he got fired for tampering with the animatronics, because he only took the job as a cover to get rid of the evidence of his prior tampering.
- As seen here, the Purple Man Freddy can encounter in the post-death minigames looks like he's holding a phone receiver.
- Not to mention when the Purple Man is in Foxy's cove, he's got that big smile on his face. He did say Foxy was his favourite.
- Also, think of the creepy cutscenes between nights. You're stuck inside the Freddy suit. You can't move. You can only look around. And there are Bonnie, Chica, Golden Freddy, and the Puppet all staring at you creepily and even glaring at you outright. What reason would they have to do that unless you were someone they didn't like? And who would they have pretty good reason not to like? The killer. And who is the only human we know of who was stuffed into a Freddy suit in canon?
- Jossed so hard Scott himself killed it.
- Jossed. The two Purple Men are the same person.
- Jossed.
- Jossed. They're the same person.
Let's see, Mangle kept getting turned into scrap metal by the Kids because they just had to touch her, the workers repair her, and rinse and repeat till the workers said "Screw this!" and Mangle is now a "break-and-put-together" attraction. On Night 6, we find out from the Phone Guy that something happened with a yellow Freddy costume and that tomorrow is a birthday party for a child.
Think about it, an animatronic who was turned into a break-apart toy with VERY pointy teeth available for every child around. and a birthday that's about to happen with god knows how many kids the birthday child is about to bring. Mangle is a trap that's just waiting to snap.
- While certainly plausible (it's a miracle that no mentions were made of kids injuring themselves with the pieces of the animatronic), it doesn't explain why the other three animatronics are disposed of afterwards. After all, the incident could have been blamed on the Mangle being one big pile of junk, and the management could have kept the other ones for later.
- The new animatronics all came from the same 'generation' of animatronic. Likely they scrapped the entire generation because of a 'flaw' that caused the bite rather than risk another one of them biting someone else.
- There is also the theory the victim for the Bite of '87 isn't one of the kids, in which case Mangle is just another suspect, though one of the more likely ones, as she's still going, sorta, in use, and thus in contact with the party.
- In fact, the Bite coming after the Missing Children Case makes it unlikely that a child was involved. The mascots were, as Phone Guy notes, just fine with children. Whenever they encountered adults, though, they "just stare".
- While certainly plausible (it's a miracle that no mentions were made of kids injuring themselves with the pieces of the animatronic), it doesn't explain why the other three animatronics are disposed of afterwards. After all, the incident could have been blamed on the Mangle being one big pile of junk, and the management could have kept the other ones for later.
- Jossed with 3, though 4 might have solved it with Golden Freddy being the culprit.
- It turns out that there was another bite.
- The identity of the killer is solved in the sixth game, where it's revealed he is/was the restaurant's co-owner.
- As for how he got to the brain, well, that's what knives are for.
- Jossed.
- Nah, Jeremy is the victim.
- This actually seems plausible, assuming the information from the death minigames is accurate. Foxy's Game is most likely in the FNAF1 Freddy's — note the purple curtains, which aren't in the FNAF2 version. The Give Gifts/Give Life minigame can only take place in this version or the original ("Fredbear's Family Diner"), given it takes place in Prize Corner, and since the Marionette puts the heads of Bonnie, Chica, Freddy and Foxy on the dead kids before the fifth child shows up in the center, that makes the original more likely. Finally, there are five dead bodies scattered around the map where you chase the puppet. That gives us dead bodies at three different Freddy's.
- Kinda-confirmed. Dead bodies at two different Freddy's, and AT LEAST three decades later, the murders were covered up by the company.
The "Take Cake to the Children" minigame is a flashback that shows the Freddy animatronic "hosting" a birthday party at the Family Diner, not the Pizzeria. He saw a child (possibly a homeless or neglected kid) outside looking in on the birthday party. This is backed up with the gameplay: if you stop bringing cake, the children at the party turn red (ie, they get upset) because you aren't doing what you're supposed to be doing— you're malfunctioning. Being unable to leave the party, Freddy was forced to watch the child outside be raped/molested and then killed by the Purple Man.
The spirit of that kid was stuck at the Diner and possessed the Puppet, but although the murder went unsolved, it didn't go unnoticed. That is why the Fazbear robots are linked to a criminal database: the database is specifically a sex offender registry. But since the Purple Man was never caught, he isn't in the database.
Sometime later, after the animatronics had been repurposed as Freddy Fazbear robots, The Purple Man got ahold of the Golden Freddy costume, and lured the five children into the pizzeria after hours. As per the events of SAVETHEM minigame, the Puppet activated Freddy and tried to lead him to the murderer in the hope that Freddy would rescue the five victims, but in the minigame, if Freddy encounters the Purple Man, the game ends and the "you can't" message appears, suggesting that Freddy found the murderer and was either overpowered, or just too late to help the victims.
This leads us to the FOXY minigame: Foxy's gimmick is to rush out from the stage and make a grand entrance. If the Purple Man is the Murderer, he was wearing the Golden Freddy costume while he did the deed, it would explain why Foxy can't be fooled by a Freddy Mask in FN@F2. Foxy didn't rush out to the "party" of five kids when "Golden Freddy" was there because he only goes out to the kids when they're alone (possibly as part of a script; being a pirate, Foxy might be a Hamburglar-style villain who shows up to cause mischief once one of the other 'bots aren't around), so once the Purple Man left the room, Foxy registered the kids as alone and rushed out to do his thing, only to find them all dead. Now he knows damn well a human might be in a costume and won't fall for it again.
And, finally, the Give Gifts, Give Life minigame. The Puppet, the previous victim of the Purple Man, had just watched five more children die the same way he did, and the Purple Man got away with it again. Lacking all other recourse and empowered by hate and revenge the way ghosts tend to be in vengeful spirit stories, the Puppet sealed the souls of the murdered children into the Fazbear animatronics.
Here's the thing: on the Sixth Night, the Phone Guy says the place was closed down because of an incident where someone used an extra suit and the player is not supposed to be there, but also that since then, the animatronics have been acting funny. We know that on June 28th, a man was arrested on a similar charge, but the game takes place in November, so why would it take that long for the robots to notice?
It didn't.
The Missing Children incident is happening during the week Jeremy is guarding the pizzeria, because he is the Purple Man. He lures children into the pizzeria using the Golden Freddy costume (that he only has access to because he works there) and stows them in his office, works his shift, and then has plenty of time to do whatever he wants with them and bring them back to his place. One each night, until the end of the week, when he brings them all in, kills them, and disposes of their bodies in the robot suits. That's why he comes in on Night 6, to set up the idea that he didn't know the murders had been committed. He also used a costume the same way the June kidnapper had: in other words, he's a copycat killer. He has time before his shift (from close until midnight) and after his shift (from 6 am to whenever it opens) to do whatever he wants in the building while the robots are in their "day mode" and no one is watching the cameras. Keep in mind, the cameras are only active when someone is watching them, and there are no cameras in the security office.
That's why the robots are coming for him all week and get more and more aggressive as the days progress. They're capable of detecting child predators and they're designed to protect children. They're not just coming for the player, they're coming to rescue the tied-up kid behind his chair. That's why Balloon Boy is harmless, even friendly, and hides under the desk: he's trying to comfort the victim and reassure him that help is on the way. His cheerful "Hi!" and "Hello!" sound an awful lot like prompts, and he's the only one of the bots who can talk. He's probably designed to get kids to introduce themselves, but since the kid he's talking to is unable to respond, all he can do is repeat himself over and over.
Which brings us to The Bite of '87.
Jeremy Fitzgerald was the bite victim. The sixth night phone call points out that someone "used" the extra costume (Golden Freddy; we know what he was used for) and now all the animatronics are "acting funny", but Jeremy is expected to finish out his shift and then go to oversee the birthday party the next day... in his uniform.
One of the animatronics (I'd say Freddy or Foxy) bit Jeremy's in the head because they recognized him from the murder scene. Freddy and Foxy both could have seen him after he killed the kids, but think about it: If the animatronics saw him outside of the Golden Freddy suit, he would have been in his guard's uniform because he would have been either coming to or leaving work!
And that's why they attack all the other night shift security guards from then on. They can't tell that Mike and Phone Guy aren't him because they're still wearing the same uniform.
- There was a second Missing Children Incident happening at the second game's pizzeria. And the biter of '87 was Mangle.
The murderer, if he wasn't Jeremy Fitzgerald, was most likely the guy before him. It's quite likely that after being moved to the day shift, Jeremy's predecessor realized that they would most likely get someone else to fill in his old position. After having experienced the horrors of the night shift himself, the guy before Jeremy realized that Fazbear Entertainment would put countless others at risk of suffering what would've surely been his fate if he hadn't gotten so lucky. He probably realized he couldn't go to the police about it, because they'd either laugh at him at best, or commit him to a mental hospital at worst. He ultimately came to the conclusion that the only way to protect people from the night shift would be to get Freddy Fazbear's pizza closed down for good. However, he knew it wouldn't be easy. Despite any problems they may have had from the old place, Freddy Fazbear's Pizza seemed to bounce back from that quite nicely. So, he decided that he needed to give the pizzeria a PR nightmare they could never recover from. Thus, he committed the murders. He probably decided whatever he got would be worth it if it meant getting the pizzeria closed down permanently, which would likely save countless lives from what could've happened to him.
- Jossed. He's just a sadistic monster.
- Jossed. The murders happened in the Safe Room, introduced in the third game.
- Jossed. He was the previous night guard.
- Jossed.
- Jossed. He died putting on a yellow Bonnie suit with spring-loaded bars (Spring Bonnie) while trying to escape from the children's spirits.
- Confirmed. Though it appears to be a Bonnie suit, the murderer's reanimated corpse is inside Springtrap.
In the "Cake" minigame, we see a kid standing outside, a car pull up, the Purple Man appears, the kid dies, and then the car goes away. Seeing as the "chase" scenes move slowly due to the way the minigames are formatted, the car we see is actually moving faster than it appears. The Purple Man coming out is the game's way of showing that Freddy identified the driver. The fact that he drives away and leaves the dead body could be interpreted as the driver panicking and booking it before he could be identified. This also leads credence to the theory that the facial recognition software doesn't work right: the driver may not be the same person as the murderer, but Freddy "remembers" him because he murdered a child, even if it was an accident.
- Half-confirmed. Freddy didn't notice the killer, but he sure as hell did a hit-and-run one way or another.
- Jossed.
- Here's a nice thought. WE'RE the owners watching the guard struggle through a headcanon he's wearing.
- Instead of killing you when they catch you, the new animatronics will take you to Parts & Service, where you "belong"... at which point, unbeknownst to the new animatronics, the old animatronics will kill you.
- A hypothesis: The new animatronics dislike the old ones for whatever reason (perhaps because they see them as dangerous. It'd be really hilarious if they were actually trying to help you) but your mask just so happens to resemble the old Fazbear. Thus, when they see you with that mask on, they kill you.
- Other hypothesis: The serial killer wore a Freddy costume. As such, the company in its infinite wisdom decided to program the new animatronics to attack anyone dressed like an animatronic.
- Jossed, you will need to have your mask on whether new or old. The real reason you can't just leave the mask on all the time is that there are alternate means to keep away certain animatronics that you can't use while wearing the mask. You also can't look at the monitors at the same time as wearing the mask.
- Which could explain why he's way snarkier and brutally honest about the job in the trailer. Maybe in the game proper he'll be more straightforward about what you're getting into.
- Jossed; the game takes place before he died in the first game.
- Likewise Jossed. See above.
- Jossed, the same seven as before.
- Jossed, FNAF 2 happens before the original Five Nights At Freddy's.
- Not entirely jossed. The theory could still be true. We just have no way to confirm or deny it now.
- Yeah, no, 100% jossed.
- Not entirely jossed. The theory could still be true. We just have no way to confirm or deny it now.
The new robots are slightly more advanced prototypes, but they were also captured and reprogrammed by the Resistance to hunt down the older prototypes and also protect the new night watchman. Unfortunately, a bug in their programming will cause them to think you're one of the older Terminators when you put on the mask, and thus they'll try to kill you.
- Somewhat jossed, as they also attack you together and your only survival tactic is to wear the mask.
- Jossed. The events of the first game haven't even happened yet.
- Must be why he doesn't seem too fazed about it.
- Maybe The Phone Guy is another/a meta Five Nights at Freddy's player? Think about it, how many times did you get caught while playing FNAF? ...Exactly. Yet it surprises you that The Phone Guy could've kept going after he was caught? ...The Phone Guy in the trailer could simultaneously also be Mike by way of role shift: The previous Phone Guy used to be the security guard of the FNAF office. He used to be Mike. And now Mike is The Phone Guy. Literally... Is there a trope for this? For when a character taking the role of another character means s/he becomes that character? ...Aside from "Cosmic Horror Story", all implications considered, that is...
- You mean Legacy Character right?
- Jossed, this game takes place before the first one.
- Jossed, they won't attack if you have on a mask.
- Jossed. Running out of power is only a concern for the flashlights.
- Double Jossed: Both Freddys don't play music "at all" during the game.
- Or, alternately, the Game Over ending where the animatronics stuff Mike in a Freddy Fazbear suit is the canon ending.
- Jossed, the entire game takes place before Mike became a security guard.
- Sadly, Jossed.
- Jossed, Foxy 2.0's appearance is because it would be continually destroyed by kids before they finally decided to make him into a build-it-yourself animatronic.
- Jossed. In order to avoid the Puppet, you have to keep his music box going via monitor, going to the Prize counter and resounding it. Failure to do so will lead to very bad things happening.
- Which could imply that the game has some chess elements in it. Related to the chess theory on the FNAF 1 WMG. Freddy is the king, Bonnie the pawn, Chica is a Bishop, and Foxy is a knight, Golden Freddy being the queen. And you have to strategically work out how to get them to fight each other, as uncontrollable chess pieces, causing a massive stalemate. And then the escape ending starts.
- Jossed, the game has the same goal as always and the counterparts absolutely don't mind teaming up to kill you, even coming at you all at once.
- Or another one of this troper's crazy ideas...
- Jossed, the Puppet was there at the time of the murders, is haunted by the Purple Man's first victim and is responsible for the animatronics being haunted.]
- Jossed. This game is a prequel, so Phone Guy is very much alive.
For the new ones: ??? (I can't think of anything at this moment..)
- Jossed. It just waits until the music stops then charges across the restaurant to get to you.
- Jossed, same ending as always.
- Seemingly jossed, as the purple man now inhabits Springtrap as of 3, and there is no one left around him to mock.
- Fully jossed. Golden is another dead kid.
- If anyone actually manages to beat that they will have the people's ovation and fame forever.
- More like 10-20◊.
- Already been done. Multiple times, in fact. It even has a name: Golden Freddy Mode. Let's reflect on the possible implications of this name...
- And while the game will be less scary, it will more cause mental unease, as the player will expect something scary to happen, and the longer things are going okay, the worse the player will feel. The game will end when the night guard from the family diner ends up getting suddenly ganged up on from all the animatronics, killing him, with the revelation why they murder.
- It will still not reveal, though, who exactly the murderer of the children are.
- Pseudo-confirmed: There is indeed a third game coming out, as evident by Scott's website. Though, Scott says he's taking a break and the hidden message now says "Merry Christmas!" So.... might be safe to say this one will actually be released in 2015.
- Legitimately confirmed◊.
- Partially-confirmed. A third game was made, but it's a sequel.
- Jossed.
- Jossed, at least on the 2nd part. Clickteam Fusion 2.5, the engine both games were made on, does not support real 3D, so moving around is not an option.
Possible Names:
OH HI: Achievement for spotting all the animatronics. Named after the phrase Markiplier says when he sees Bonnie on the security camera.
Serenade my candy ass: survive the night after running out of power
I could get more money washing dishes: Named after another one of Mark's phrases which he says during the Let's Play. You get it when you complete all nights (including the non-canon ones).
- Completely jossed.
- This contradicts two facts; one, the outside of the mask is brown, not purple. Two, if you look closely, Bonnie's endoskeleton head is gone, too.
- Jossed.
- Jossed, obviously.
- Using technology far ahead of its time for something as mundane as running a pizzeria coupled with questionable business practices does sound like Johnson.
- I dunno, given that the supernatural is a real thing, it's probably more Aperture Paranormal.
So how does this add up?
Well, how does the chorus for the unofficial Five Nights at Freddy's fan song go?
- "Please let us get in! // Don't lock us away! // We're not like what you're thinking!"
- "We're poor little souls // Who have lost all control // and we're forced here to take that role! //"
Scott confirmed the place was haunted, but Phone Guy actually was right about how the animatronics are stuffing you into the suits because of their terrible programming. The kids' spirits are bound to the old animatronics, but they can't stop them from shoving you in a suit (though they might be able help you in other ways, like buying you time by making them move in circles). So when you put on the mask, the old animatronics won't kill you because they recognize you as one of them.
- This seems to be Jossed, firstly, you have to wear the mask to avoid all of the animatronics. But more importantly after an... incident sometime between nights 3-6, the animatronics become hostile to the staff (and just the staff), while still abiding their duties towards children. And the phone call at the end of Night 6 has Jeremy Fitzgerald moved to the Day shift during a birthday party where he's instructed to stick close to the animatronics. It would appear that the animatronics in the first game are actively malicious, possibly even continuing to "hunt" the murderer of the children, not realizing he'd been arrested.
- Semi-jossed and semi-confirmed. The puppet just kills you and you get to keep your mask, but there is an animatronic that messes with your flashlight if it gets into your office (BB).
- The Marionette can only be delayed — not evaded — by keeping the music box in Prize Corner wound, which can only be accomplished through Camera View. And the mask doesn't fool him one little bit.
- Jossed, Golden Freddy is back and is far worse.
- There is something new like Golden Freddy though. Or should I say two new things? Named Shadow Bonnie and Shadow Freddy by the fandom, these beings are rare to encounter, actually disappear while you're watching, and Shadow Bonnie can crash your game.
The manager, who is an evil bastard, will have a different pattern in his name: his three names (first, middle, and last) will all have six letters.
- Mike's full name is Mike Schmidt. 11 letters. No clue what this means for your theory. Just throwing it out there.
- Three names with six letters? Already been done.
Jossed- The theme that seems to be going on is that all the protagonists have generic given names or generic surnames; Mike Schmidt, Jeremy Fitzgerald, Fritz Smith. This is usually done to make The Every Man and the Featureless Protagonist ; by broadening the scope of who can insert themselves into a character, creators purposely pick generic names since unique names have a tendency to make less people associate them. Example- there are a lot more Mikes than there are Liams, especially back in the 1980's and 1990's.
This came about because I was reading the comments for the new trailer on YouTube, and the first theory I read was along the lines of using the mask with the old animatronics (show you are one of them), but you need to take it off for the new ones (facial recognition software, and may not take kindly to a human body in a mask). Which was well and good until I read the description on the Steam Greenlight trailer, and put some more pieces together.
The description for the new animatronics is, "They are kid-friendly, updated with the latest in facial recognition technology, tied into local criminal databases, and promise to put on a safe and entertaining show for kids and grown-ups alike!"
Now factor in that Scott confirmed that either Mike or the Phone Guy had something to do with the missing children. Suddenly, that "tied into local criminal databases" part becomes a lot more unnerving, and then I wondered if that one poster actually had it backwards.
I could easily see needing the mask for the new ones (especially if the character you play has a criminal record), and using your real face for the old ones. This could also potentially create an Enemy Mine situation: it's possible that the new security guard isn't the murderer, or if s/he has a criminal record, then it was unrelated to the Fazbear murders. The old animatronics may also not appreciate being replaced, be it because they are old and outdated, or because they are potentially haunted (or both, and related to a theory posted about the first game, with the animatronics TRYING to get the place shut down). To them, the mask shows you are trying to ally yourself with the new animatronics, and it's an insult to use an old Freddy Fazbear head. It's seen as wearing the skin of their brethren, and that you mean to harm them.
Either way, the new ones being upgraded, stronger, and quicker are not the scary parts. It's the software.
- Jossed, the old ones seem to be more of a threat, as they come out more often into the week than the others and even get into the office quicker.
- Double Jossed: the new animatronics randomly stop attacking you halfway through the game.
- The mask keeps the new (and most of the old) ones away, though.
- Jossed.
- Not jossed. We have no idea who the purple man is supposed to be. And either the marionette, or the purple man is the murderer. Why the hell are we there on night six anyway?
- Actually jossed. The Purple Man is the killer and not the guard.
- Not jossed. We have no idea who the purple man is supposed to be. And either the marionette, or the purple man is the murderer. Why the hell are we there on night six anyway?
- Sadly, Jossed as the Puppet is just as evil and will cause an instant death screen.
- Worse, the Puppet is heavily implied to be the murderer of the 5 children! And even if it didn't, it's near-certainly responsible for stuffing their corpses into suits.
- Half-jossed. Not the killer.
- Worse, the Puppet is heavily implied to be the murderer of the 5 children! And even if it didn't, it's near-certainly responsible for stuffing their corpses into suits.
- And that the Foxy in the end of the trailer was not the same one in the third teaser image released on Scott Cawthon's website◊ (the left one).
- Jossed. The old ones are even older than we first thought, they were still considered the old ones back in 1987. The new ones got scrapped, and the old ones get repaired into the ones we know and love from the first game.
This is adding on to the previous 'chess' theories. From your office, you'll be able to turn on the lights to different rooms, luring the different robots there and making the old and new ones try to take each other out. However, it will take a metric ton of power to use.
- Confirmed! Except for the "metric ton of power" issue, as only your flashlight needs batteries.
- Possibly jossed. The game seems to be implying that the animatronics murderous behavior really is caused by a glitch in their programming. Now whether or not the glitch is the whole "naked endoskeleton" glitch, or if they can't distinguish two adults from each other and think you're the murderer, well that's up for debate. Or maybe you're the murderer. It's left quite ambiguous.
- Jossed, but you were close. They are possessed... by another set of dead kids.
- Jossed.
- The puppet is actually Pinocchio's second part of the soul which attacks you.
- Partially jossed. When you get your paycheck the name is Jeremy Fitzgerald. Also, the game is a prequel, so Mike Schmidt is not the guy transferred to day shift anyway.
- Jossed.
Look at Old Chica's in-game (preferably when she's not about to kill you), then when you go to a between night flashback, look at her face again. Notice that she doesn't have the separate head/jaws setup in the flashbacks like she has in game, but instead has the hinged beak she had in the first game. Given that this game is a prequel, I think that at some point, New Chica's head is gonna be torn off, repainted, and then put on Old Chica, thus giving her the look she sported in game 1.
- Jossed. The third game shows her head inside the toy box.
- Alternatively, the game will be advertised as a prequel and take place in Fred Bear's Family Diner, only to later reveal it's a true sequel, and Management changed the name back to the original "Fred Bear" instead of "Freddy Fazbear".
- A person on Steam messing with the contrast and brightness found a hidden message◊. It reads "Until next time". This can be found on Scott's main website http://scottgames.com/
- It currently reads "Merry Christmas". Whether this is a genuine greeting or another hint is open to interpretation.
- Confirmed.◊
- The fuck you mean by confirmed? It is a sequel, yes, but it's in a horror attraction based on Freddy's.
- A person on Steam messing with the contrast and brightness found a hidden message◊. It reads "Until next time". This can be found on Scott's main website http://scottgames.com/
- It's not just fooled. Phone Guy specifically mentioned that he should wear his uniform, which would clearly identify him as one of the security guards. Even if the murderer wasn't a security guard himself (as postulated by others to explain his easy access to the Golden Freddy suit), the animatronics have been chasing you for 6 nights straight, and you've been told to accompany them... who's to say one of them didn't fancy a quick bite? In addition, given the Meaningful Name on the character page of Jeremy Fitzgerald, the stuntman who fractured the front of his scalp... that can't be coincidental. Finally, according to The Law of Conservation of Detail, we have a named person who's conveniently in the right place and time to get bitten.
- Why would the Marionette work with the murderer? I mean really what exactly would that do for him?
- The Marionette gives life. What would you sacrifice if it was the only way you could have children?
- There's clearly something weird about the Marionette, setting it apart from the other animatronics. If it even is an animatronic in the first place.
- Why would the Marionette work with the murderer? I mean really what exactly would that do for him?
- Jossed.
- Jossed. It's closer to a Big Good.
- Jossed by the sixth night. The "old" animatronics were repaired between games, and the "new" animatronics were used as the scapegoat for the bite and were scrapped.
- The old ones aren't the same ones from FNAF 1. They were from the original Fredbear's Family Diner. The ones in FNAF 1 are a hybrid of those and the toy animatronics.
- The Purple Man was the co-designer, so confirmed?
- In fact, maybe by "give life", he was giving the souls of the dead children a new life...by having them possess the animatronics. Unfortunately, the children may not have liked this gift...but whether or not they like it, by the next game, they're determined to give what they see as the murder (a.k.a. all the night guards) an Ironic Death.
- Confirmed!
It's clear these two don't get along, and that the Marionette, whether or not it killed the children, was involved with the murders. Freddy on some level knew that what the Marionette did was wrong: even if it didn't kill the kids, it still hid their bodies and ensured the parents would never get closure, and its method of "giving life" was not the correct way to handle it. So Freddy, knowing with the murders and the Bite, that there wasn't much more to lose, took out the Marionette and ensured that management couldn't ever fix it, to be sure that history couldn't repeat itself at the new location, and hopefully start anew.
- Jossed, the Marionette is shown in the cutscene for Night 4 to be present during the first game. This also makes it possible that the new animatronics are not actually scrapped...
- Possibly NOT Jossed, if the cutscenes aren't the location in the first game, but Fredbear's Family Diner (or at least, the same building back when it was called that), and what we see is a memory.
- Jossed. They're kinda friends.
- Jossed, the Marionette is shown in the cutscene for Night 4 to be present during the first game. This also makes it possible that the new animatronics are not actually scrapped...
- Jossed.
- I think you got the wrong "punk"... Just saying.
- This would also explain why the Marionette does not like Freddy. He was indirectly killed by Freddy not letting him in before the murderer showed up and killed him in front of the kids. Both the Marionette and Freddy are likely to be very fucked up at this point
- Adding to this, initially, the purple marks on the Marionette's face can be taken at a glance as a creepier homage to traditional clowns like Pierrot◊. But don't the lines on its face somewhat resemble...tears?
- Yes. Puppet tears.
- Kinda-confirmed. The Puppet is the first victim, but it's friends with Freddy.
- Jossed. Golden has his own endo.
- Plus, it would explain their initial hostility. The only reason they tried to get into the first guy's office was because they recognized him as a criminal. He complains, and is switched to a day shift. In comes Jeremy, (unbeknownst to the robots, who still think he's the killer.) Then, the day shift guy murders the kids, and is arrested. However, the robots automatically assume that *all* night shift guard=child-murdering bastards,and therefore attack you/be possessed by the children. The fact they want to stuff you into suits isn't because of bad programming; it's a form of karma to them. (i.e. "You murdered us and hid us in the animatronics? Well, let's see how you like it.")It would also explain why they wouldn't try to stuff an endoskeleton, even when they're in the same room as them. (See FNaF1)
- Heavily implied to be confirmed.
- Confirmed, but Freddy is also possessed.
- Jossed. That one newspaper was about the first pizzeria.
- Confirmed.
- Confirmed. She was originally a security device. But she's friendly to Freddy.
- Very possible. There still is a matter of what happened to the 5th kid that was murdered and it seems that the purple man killed a 6th kid on top of that.
- Jossed. The victim died in an alleyway.
- Plus, Fritz was fired on his First Night, while it's pretty obvious that Phone Guy has been working there since Day 1 of the Re-Opening. I approve of this WMG.
- Phone Guy mentions that most people don't last as long as Mike. IIRC, Custom Night doesn't have a canonical date. So, there's nothing to indicate that Custom Night happened right after the other nights. Fritz had signed up at a later date to replace Phone Guy, but didn't make the cut.
- Kind of jossed, Phone Guy says that Foxy was redesigned into a female character because the parents back in the first restaurant did not like him too much. This is likely why his attraction is closed down in the first game though
- Jossed.
The understanding of their modus operandi for killing the player is that they think you're an endoskeleton out of its suit, so they need to cram you back in. But we see the mini-game flashbacks and get clued into the murders: the dead children were lured into the building after hours, killed, and put into the suits to "give them life". If they thought the night security guard was responsible for the murders and killed him for revenge, why would they try to turn him into one of them? Why would they put him into a mascot suit, which was how the killer got the kids into the building? They don't. To Freddy and company, you're there after hours, which means you've been lured into the building... and they're right, only instead of a happy golden Freddy suit, you've been lured by a paycheck.
Keep in mind that they don't kill you before they stuff you into a suit, they kill you by stuffing you into a suit: in other words, they already think you must be dead (which is why keeping them at bay wards them off, they're assured you're alive and leave you alone, and wearing the bear mask convinces some of them you're one of them, they think one of the others has already saved you), and they're giving you the gift of life just like they got. That's why Balloon Boy seems so genuinely friendly: he knows what's happening, he's welcoming you into the family.
- Jossed. They try to kill you to avenge their deaths.
- Jossed.
- It could be that the marionette somehow found itself in the possession of an entrepreneur who had a child — perhaps a daughter (recall the girl's laughter in the first game). When Freddy's was Fredbear's, his daughter was murdered outside the store (as seen in the minigames). The animatronics at that point already had peoples' souls trapped within them, but the marionette kept the owner's daughter to ensure that — no matter what happened — the owner would maintain the animatronics and keep his restaurant open. The marionette demon is may be able to communicate through text — similar to in the minigames where something is giving instructions to "give life" and such. Perhaps the marionette implied that the owner could get his daughter's soul back if he followed the marionette's instructions and he's been giving the demon souls to appease it ever since.
- The minigames show the start of the Freddy, Chica, Bonnie, and Foxy, who were there before the Toy versions, but not the start of the Toy versions — implying that the minigames were of Fredbear's and not Freddy's.
- Jossed.
- Heavily jossed, simply because The Puppet is against the killer.
It's a scream test designed by employees of Monster's Inc. Who thought that using Robots would be an efficient way of collecting screams without using up their own energy. The security guard being the only adult out of millions of children to have his screams collected. Therefore his screams collect the most energy. Alternatively, some of the characters can be interpreted as Monsters Inc characters.
Bonnie: Randall.
Freddy: Mr.Waternoose.
Foxy: Sulley.
Chica: Celia.
Also, a bit of Fridge Horror. The Animatronics run on the security guard's scream energy.
- The first two children went missing June 26th. It's possible that the checks are post-dated.
- Jossed. It's in Utah.
- Jossed.
- Jossed.
- It's very possible that it was cursed. I mean, what kind of animatronic fades out of existence and appears as a giant, ten-foot-tall floating head?◊ And what if it wasn't the murderer's ghost, but the ultimate manifestation of the horror felt during the slaughter, and the children's rage?
- He's a ghost.
- Confirmed in FNAF 4.
- Not fully. There's many evidence, but nothing is outright confirmed.
- It's quite possible that these scenes take place before the restaurant got shut down the first time.
- Or those scenes take place during the time period of Mike's occupation of the job, through the eyes of the dead kid who was stuffed into Freddy.
- Alternatively, it could be depicting the death minigame where the marionette 'gives life' to the dead children, and you're seeing it from the perspective of the dead child who became Freddy.
- Or it could be the murderer, or at least the culprit of the new Noodle Incident we learned about back when the place was Fredbear's Family Diner. The animatronics suspect this "Freddy" isn't right...
- I think it's the animatronics reminiscing about how they got where there were in the first game.
- Jossed.
- Jossed.
- Jossed. It's the animatronic heads placed over your own head.
There's no way the Marionette is an animatronic. It's too skinny and weird, and it's also a marionette. The only explanation for this machine-less puppet thing being able to move around and attack you is that this guy is powered by some kind of supernatural force. But he's able to move around at a bare minimum SEVERAL DAYS before the murders cause the old animatronics and especially Golden Freddy to be haunted. Which means the Marionette is haunted/possessed by... something else.
While it's assumed when you think it's a sequel, there's actually no evidence of the animatronics being evil or violent in the original restaurant. They just say it has a "bad reputation" on the first night (For perfectly mundane and understandable reasons, it was probably just a crappy Suck E. Cheese's) and that it was left to rot. Something about the new location has caused the weird stuff to happen.
While I seriously doubt that Scott would do something as cliche as an "Indian Burial Ground", I think there is something similarly supernaturally fucked up about the new location, and that it, through the Marionette, is the cause for the horrible history the company will gradually build.
- Jossed.
One thing we never have is motive for the murders. So what if the murderer is doing some sort of strange ritualistic killing? We have a few options: Powered by a Forsaken Child, maybe the location of the place happens to coincide with some sort of ancient and obscure text (that could have easily been misinterpreted), the murderer believed in some sort of "perfect match" with metal and blood, maybe he believed in preserving youth and childhood innocence and went about it in a creepy way, etc.
No matter which option, the endgame was some sort of ritual that only made sense to the murderer. The Marionette, seeing as it at least helps, could have been a "success" to whatever the murderer was trying to accomplish, and tries to continue with his work.
The art style is similar to that of Twisted Metal: Black. With the same shades of orange and brown and black that Twisted Metal Black had. It's possible the murderer was Sweet Tooth from Twisted Metal.
- It must be admitted that "most famous family pizza place" wouldn't be the strangest wish Calypso had ever granted...
At the end of night four, you see a floating face in front of you from the perspective of Freddy Fazbear. Everyone's first instinct is to assume that it's the Puppet. But take a look at the rare purple man image in the SAVETHEM mini game. You'll notice he has an extremely long neck— unnaturally long. Only one other character in the game has a neck that long— the puppet. In fact, the purple man's sprite head (in the SAVETHEM game, at least) is the exact same shape as the puppet sprite, with almost the exact same neck length. He's also unnaturally tall, to the point that he towers over the Freddy animatronic, just like the puppet does, and yet, the puppet will appear in the same room that the purple man does. Going back to the floating face you see at the end of night two, if you look very closely you'll see the mask doesn't have the blush cheeks that the regular Puppet mask does. In fact, the mask may not even be white. It looks more... purple. It's possible that this figure during the night 4 cut scene is actually the purple man covered in enough shadow to make us think that it's simply the puppet.
- I looked closely at that scene again, and you can at least see a stripe...so it's unlikely.
- Jossed.
This explains how the animatronics are able to freely walk about when it is 1987.
The Marionette is the fifth child, specifically the crying child run over by the purple man. A notable feature of both are their crying appearances. The Marionette pretty explicitly puts the children in the old animatronics, but he is the fifth child. He also committed the murders, which are implied to be commited by someone using Golden Freddy to attract children. But it looks dangerous, with bits of endoskeleton and wiring, which a person could not fit into safely, nor operate. Since the Marionette is a very skinny puppet, it would fit. GF's strangely tiny endoskeleton eyes are actually the Marionette's showing through (and it is the only new robot to have the pinprick eyes), and the Night 4 cutscene proves that he escapes destruction and is still active in FNAF 1. He probably hides in the GF suit to avoid detection by the management. The slumped, boneless appearance of the suit, even while the Marionette is inside it...how could its skinny frame support and move the suit normally, especially when the endoskeleton is keeping it together? As to how GF has its supernatural powers, and its independent activity on Nights 6 and 7, I don't know. But the fifth child was killed by the Purple Man, possessed the Marionette, killed the other four, stuffing them into animatronics, indeed "giving life" to them and remaining in the Golden Freddy suit in the first game. He even torments the player with hallucinations of crying faces on posters, faces like the child and the Marionette's. "IT'S ME" refers to him. He is the fifth child. He is the murderer. He is controlling Golden Freddy. The story of the games..."IT'S HIM".
- So jossed. She's a dead child who gave the 'bots life. Nothing more.
Since it does beg the question of why management lets toddlers play with her to begin with, and why there hasn't been (to our knowledge) any reported injuries, it could easily be that Mangle ensures that the kids don't touch the more dangerous parts of her and helps the kids rearrange her. They don't touch the sharp parts or cross the wrong wires because she'll shift just enough to make sure it doesn't happen.
It's been pointed out, numerous times, that the robots will go out of their way to ensure a child is safe, up to and including murder. And even if she's decommissioned, Mangle still has control over her limbs, since she can move around at night (and why bother putting herself back together properly when she'll just become another Lego "masterpiece" in the morning with the next round of kids?). Therefore, it's reasonable to assume that she doesn't mind her mangled appearance. All that matters to her is the kids are having fun (which is the point of the pizzeria), she has a chance to play with them, and they're safe.
- Jossed. She HATED it.
Because someone had to say it.
He hired the Purple Man to kill the kids and trap their souls in his robots, as a new way to power them which even that pesky hedgehog wouldn't be able to meddle with.
(Yes, this is inspired by one of the first game's WMGs.)
- Confirmed. She was at the original Freddy's.
- Jossed.
- By the way. This is supposed to be set in 'Freddyland'. Somehow, I get the feeling this is either a true sequel, or runs concurrent to the first game (and that Freddyland is the occasional carnival music that was heard).
- Scott Cawthon does not have a Twitter account.◊ The photo and the account are both fake.
- More specifically, that's fan-art (not made by Scott Caution) of Markiplier as a puppet. While it may or may not be true that Scott Cawthon will make another game in the Freddy's universe, this particular lead is a Red Herring.
- Yeah, but he's also the killer.
- Phone Guy might accidentally do something on his last night that causes him to owe a lot of money to the store owners and to piss off the animatronics.
- This theory assumes that Phone Guy believes the animatronics other than the Marionette and Fredbear to be more or less good. In the games later in the chronology, he defends their behavior, but he doesn't mention the "yellow bear" as being other than a spare nor does he defend the Marionette.
- Jossed hard.
- Jossed.
- Jossed. He's the killer.
It's Golden Freddy.
Look, so far, we know that the company's first restaurant was called Fredbear's Family Diner. There, one day, a crying child was killed slowly and in great pain, outside the pizzeria, and only Freddy witnessed it while acting as a waiter, and possibly the only animatronic.
Now, what if Golden Freddy was originally colored brown, and was actually Fredbear? Not only would this explain the animatronic's presence, it would explain why his suit is still kept by the company.
A popular theory goes that the dead child, furious at his murder and the pain he suffered by the sadistic Purple Man, transferred his soul into the Marionette. But could his rage and anger transferred into Golden Freddy instead? Could the ghost also cause it to change color gradually from brown to gold? In FNAF 1, Golden Freddy looks, well, gold. But in FNAF 2, he seems to be a more faded shade of brown. His head also does not seem to look like Old Freddy's, suggesting that this is an earlier version of Freddy.
His feelings of anger could have possessed Golden Freddy, making the animatronic murderous over time. Eventually, though, before a killing spree began, the company got more profits and moved to a larger location, hanging onto Golden Freddy's suit as a basis for their new animatronics, which were the Old ones in FNAF2. As Golden Freddy's murderous influence spread, the old animatronics became bloodthirsty as well and started tormenting the first night guard, eventually killing him. That could have also been what shut down the newer location-sanitation problems and the deaths of dozens of night guards.
The Old Animatronics were blamed for the deaths and shut down. Golden Freddy was considered obsolete by the company at that time, as a new animatronic, based off Old Freddy, was ready to take over the role. But as Golden Freddy was important to the company's history, they kept his suit as a memento.
Unfortunately, by keeping the suit there, the Old Animatronics became more aggressive. The presence of the suit also slowly made the software of the Toy ones become buggy and glitched, as well as making them aggressive.
And then came that day when the Purple Man decided to slaughter 5 kids for fun, using Golden Freddy's suit. As the spirits of the 5 kids were put into the Old animatronics, their rage and anger transferred onto Golden Freddy as well, and this culminated in the suit becoming haunted and stalking the halls.
Eventually, of course, due to the Bite, the pizzeria was shut down, and the now-poor company moved to a much smaller location...but yet again, the suit was held on. It was cleaned and presented with a new head. But naturally, now filled to the brim with the rage and anger of countless children, the new animatronics became murderous again...
- Jossed.
- That child is The Puppet.
- Fredbear was always gold.
- The rest turned homicidal because they are vengeful ghosts, killed the same day Golden Freddy was.
- Jossed.
- Massively Jossed as the sequel is set in a horror attraction.
- Jossed so hard. It's 30 years after the first game.
Once a Night Guard manages to survive a shift he or she will go forward to the The X-Files team to finally get this horrible restaurant shut down for good.
One of the biggest mysteries of the second game is how did that first guard survive the animatronics without the Freddy head or the music box, so riddle me this, how did he survive? Answer: those two security implements weren't needed before he showed up.
Remember that the new location just opened up, and there's only been one guard there. We don't know if he's been there a week, a month, whatever (probably no more than a month or two at most, and at least a week minimum, since, again, brand new location). Therefore, it's possible that that first guard is the murderer, and if not the murderer, then he's an accomplice, or otherwise did something to piss off the animatronics. Whatever he did, they aren't happy with him, which is why he was begging to be moved to day shift—to avoid suspicion—and why they were trying to get into his office. It also makes it possible that he's the "disgruntled employee" mentioned in one of the phone calls.
- Called It.
- Nope, you were wrong. Springtrap is the only animatronic here, as the rest are hallucinations.
Courtesy of this troper's brother.
Phone Guy tells us that the animatronics have a "glitch" in their systems that makes them think that humans in the restaurant after hours are bare endoskeletons that need to be in costume. But how can this be known if someone hasn't previously been stuffed into a Freddy suit by the animatronics?
- Assuming the animatronics weren't hostile toward humans until their facial recognition software was tampered with, there have only been four security guards in the following order: Jeremy Fitzgerald, Fritz Smith, Phone Guy, and Mike Schmidt.
- Phone Guy already knew about the glitch and was able to tell Mike Schimdt about it, so we can cross those two off of the list.
- Assuming the theory that Jeremy Fitzgerald is the Bite Victim, and that the Bite Victim survived, it wasn't him either.
- This leaves us with Fritz Smit. But he got fired at the end of his shift, you say. But was he really?
- As for their reasons for firing him, we know that the animatronics' software was tampered with, but even management is unsure who it was. What better scapegoat is there than a corpse who can't fight the blame?
- Assuming the increase in the animatronics' aggression as Jeremy's week progressed, it is not illogical to assume that Golden Freddy mode (10/20) on the Custom Night are the settings the animatronics were operating under during Fritz$ shift.
- Realistically, Jeremy had to deal with this increase of aggression gradually, able to learn the animatronics' patterns to be able to defend against them, even when they threw a curve ball the next night.
- Unless Fritz Smith was a total badass, it's not likely that he would have actually survived the night having no experience with these characters beforehand. After all, even some of the best Five Nights at Freddy's 2 players died many times trying to complete Golden Freddy mode.
- Confirmed.
- Jossed. They're connected to him, somehow.
Shadow Bonnie is another supernatural A.I, but of a very different form. Shadow Freddy is physical to Golden Freddy's spectral. Golden Bonnie, or should we say Springtrap, is physical. Shadow Bonnie is completely blackened out. It is spectral, and the disembodied A.I of Springtrap, since the animatronic itself is occupied by a human host. One that it's incompatible with and is likely opposed to. That is, the Purple Guy himself.
- Nah, they're connected to Remnant.
The Five Nights at Freddy's: Fazbear Frights series confirmed that Ultimate Custom Night is William Afton's never ending nightmare induced by Golden Freddy. However, notice something... strange about one of the lines said by Nightmare?
"I am your wickedness... made of flesh."
Nightmare basically says he's William's wickedness. The game files call him "Shadow Freddy", proving a connection, but that's not all - In Hide and Seek, a story from the Fazbear Frights, Shadow Bonnie haunts the dreams of the protagonist, Toby, as a monster with sharp teeth. Sound familiar?
Shadow Freddy has been actively following and helping William throughout the story: He goes anywhere William went (Second game's Freddy's, first game's Freddy's, all the way up to Fazbear's Fright), and even when he isn't there, he still gets represented (the 8-bit grey Freddy at the beginning of Pizzeria Simulator and a Shadow Freddy-lookalike in Repair Freddy Hard Mode). He helped William destroy the animatronics and tried to kill Michael in his dreams (or at the very least torment him) because, as we know, William really wants Michael dead.
That's not all: Shadow Freddy's Catchphrase and only line in the series (besides all his quotes as Nightmare) is "Follow me." - The same line William used to lure Susie to her death. and he's purple.
So, in short, Shadow Freddy/Nightmare is William's evil taking a physical form, and effectively serves as The Dragon to him.