A series of independent Adventure Games created by one Dave Gilbert, which features supernatural mystery solving and a unconventional inventory system.The main characters are the introverted unwilling medium, Rosangela Blackwell, and her family's guide to the world beyond, Joey Mallone, a ghost with a Mysterious Past. And together they must help the restless and bodiless souls of New York to move on the next plane of existence, which is rarely an easy task.The series is technically a Continuity Reboot of a planned series of freeware games called Bestowers of Eternity, of which only part one was released.So far the series spans four games: The Blackwell Legacy, Blackwell Unbound and The Blackwell Convergence. The latest game, Blackwell Deception, has just been released. Check them out here.See also The Shivah and Gemini Rue.
The games use the following tropes:
Artistic License - Geography: All shots of New York are accurate or at least mostly accurate to the era they're shown in, except one. In Unbound, the saxophone playing ghost is playing in a spot where the skyline of Manhattan is visible when it should not be. In the commentary, both the designer and the artist comment on it and claim artistic license that it looks nicer.
Ascend to a Higher Plane of Existence: Ghosts are supposed to go into the realm of Infinity when they die. Some kind of afterlife is presumed to lie beyond that.
Ax Crazy: The Countess, a medium who lost her spirit guide, now spends her days killing people who she identifies as being "in pain."
But Now I Must Go: Getting a ghost to this point is the entire purpose of the Medium profession.
But Thou Must: A medium who is cut off from their spirit guide or refuses to perform the task laid before them, will eventually go mad.
Chekhov's Skill: Picking a locked door with a paper clip in Blackwell Convergence.
Clingy Jealous Girl: Rosa shows shades of this in Deception when Joey puts the mack on Jamie. Ostensibly, this was to get Jamie to realize she was dead, but there's no denying Joey enjoyed it.
The Conspiracy: Gavin hints that there's a greater organization at work apart from him, and if The Stinger at the end of Deception is any indication, people in power may be involved.
Doomed by Canon: When Joey says that it's a bad idea for Lauren to get back in touch with her brother, he means it. This shifts the ending from Bittersweet closer to Downer.
Flight: Joey can levitate high off the ground if he wishes. He rarely exploits this ability, however, since he has to stay within thirty feet of his medium at all times.
Fiery Redhead: Lauren Blackwell, for certain. Rosa doesn't quite have the self-confidence to meet the trope, alas.
Friend to All Living Things: Alli Montego from Legacy. Despite animals getting very restless around ghosts, she's able to examine a dog without it reacting, while being a ghost.
Jacob Marley Apparel: Not limited to the clothes. If a ghost was specially attached to an object while s/he lived, s/he will carry around a ghostly version of it. Sometimes the objects are still somewhat functional, such as saxophones, guns, and phones.
No Social Skills: Rosa, especially in the first game. She refuses to approach Nashanti while she's playing her flute in public, and her dialogue choices throughout often end up as a choice between "mean" and "passive-aggressive".
Oblivious to Love: Lauren does not at all recognize that Joey is in love with her (a fact which is confirmed by Word Of God):
"Loved? Loved by who?"
Offscreen Teleportation: In the commentary of Unbound, the designer and the artist joke that this is probably the only way Lauren could get around New York so fast in one night. That, or a jetpack.
Oral Fixation Fixation: Lauren Blackwell is a hardcore chain smoker to the point where she does not only have an ashtray in every room, but also for all of her everyday activities that require two hands. She's also often in denial about her habit. She often claims that the cigarette she's currently on is her "last one of the night".
"During this game, Lauren smoked 38 cigarettes."
Ouija Board: They actually work. According to Joey, the results are aways bad.
Police Are Useless: Naturally, when deaths start involving ghosts. It gets lampshaded a bit by Joey in Convergence when Rosa isn't charged with the murder of an artist despite the fact that she and the murdered were the only ones visibly present at the time. Also, Lauren apparently gets off scot-free for killing the Countess.
Psychic Powers: Mediums don't get any of the flashy abilities associated with some psychics, but they can interact with ghosts in ways that are impossible for most people. And some have other kinds of powers.
Sanity Has Advantages: This being an adventure game series, out-thinking the neurotic spiritual (or spiritually neurotic) villains is what earns the Blackwell mediums their victories in every game thus far.
Taught By Experience: Joey, Lauren, and Rosa. Dialogue with another spirit guide (the only one besides Joey you ever encounter) suggests that, normally, mediums and spirit guides get a formal education from more experienced people, living and dead. Without a teacher and with nothing but instinct to go on, Joey has apparently developed some... unconventional talents as a spirit guide.
Unfinished Business: Ghosts who died in the middle of some activity may need to have that activity wrapped up before they'll notice how dead they are.
The Verse: This series and The Shivah share some elements. Rosangela contacted Rabbi Zelig, presumably for an obituary. Lauren speaks to a younger Sam Durkin in Unbound. Sharming Fashion is mentioned in Convergence. Both games have spam e-mails by Tomo. Then in Deception it turns out that Rajshree Lauder contacted Rosa to see if her husband's ghost was still around.
Also, Rosangela's neighbor Nishanthi and Rajshree share the same maiden name, Sharma. And in The Shivah, in the pub there's a certain redhead talking to someone who "isn't there".
Who You Gonna Call?: Rosangela decides to set up this sort of business at the end of Convergence and continues it in Deception, complete with business cards.