Video Game / TAGAP

TAGAP (The Apocalyptic Game About Penguins) is a side-scrolling freeware Action Game in the style of Abuse made by Penguin DT, an indie game dev studio. TAGAP 2 was recently released as well.

The website is here.

Examples

  • Added Alliterative Appeal: Every named Penguins has a name beginning with P: Pablo, Pedro, and, in the sequel, Primo.
  • Aliens in Cardiff: The first secret base is in... New Zealand?
  • Arson, Murder, and Jaywalking: apparently the weather controlling satellites were designed for "Fight global warming, ecological terrorism, and getting the weather predictions right for once".
  • Artificial Gravity: The last level of the first game takes place on a space station with this.
  • Ascended Extra: the Funky Penguins will get a much larger role in the third episode.
  • BFG: The OMG-20k.
  • Boss Rush
  • Cute 'em Up
  • Defeat Means Friendship
  • Double Entendre: in the second game, there is a club featuring titmice.
  • Dual Wielding: The Uzis.
  • Elite Mooks: Armed Penguinators. Rockhopper elites are added in the second game, trading resistance with intelligence.
  • Everything's Better with Penguins
  • Fantastic Drug: TAGAP. Heals you istantly, augments your reflexes, may cause mind control and/or allucinations. You pass an entire level of the sequel completely stoned on the stuff.
  • Fun with Acronyms: The game's title, somewhat.
  • Grotesque Cute
  • Helpful Mook: Some Mecha-Mooks will carry boxes with health pickups that you can shoot out of their hands.
  • Heroic B.S.O.D.: It's perfectly normal for players to roll on the floor sobbing thanks to just how difficult the game is.
  • High-Pressure Blood:
    • Particularly the Super Zombies, which stand and gush blood for several seconds when you kill them.
    • Taken to Evangelion levels in the second game's ending.
  • Idiosyncratic Difficulty Levels: The first game has "Easy" (which was added with a later patch), "Normal", "Hardcore!", "INSANE!" and "Necrophilissimo!" (named after one of the developers). The second game gets rid of the "INSANE!" difficulty and rebalances the other four.
  • Klatchian Coffee: The titular drug.
  • Lethal Lava Land: the penultimate level.
  • Mecha-Mooks: Abundant in the Tokyo levels.
  • Mirror Boss: Pedro's final fight qualifies. It uses most of your weapons, either your current one or a chaingun, and uses One-Ups. Lots of them.. You have to break the rules and use the Disintegrator, which makes One-Ups useless.
  • Mook Maker: One of the minibosses, and one of the bosses. In the latter case, they spawn fast enough that it's a Timed Mission to kill the boss before you drown in penguins.
  • More Dakka: the quad damage powerup. In the sequel, iit is possible to combine it with another power up that enhances your ratio of fire and gives you infinite ammo.
  • Nintendo Hard
  • One-Winged Angel: every penguin boss in the sequel. Even Primo.
  • Phlebotinum Overdose: Subverted. You can overdose on TAGAP, and you gain bullet time. And funky green penguins.
  • Pluto Is Expendable: the entire reason for the upcoming third game's plot.
  • Red Eyes, Take Warning: Pablo and the rockhopper penguins.
  • Respawning Enemies: The main reason of the game's difficulty.
    • Later levels, such as Megamania, will become knee-deep in penguins unless you use a big gun to keep their numbers down.
    • This was toned down in the sequel - however, there are more difficult non-respawning foes, and later levels can still overflow with penguins if you don't keep up the pressure.
  • Rule of Cool
  • Secondary Fire: pretty much every single weapon and the vast majority of vehicles.
  • Secret Dance Club: there is one hidden in each game, but there are no enemies to fight in them. You gain lots of supplies, though.
  • Shout-Out: Many, especially to Doom
    • The most blatant one is to the Xbox and the Red Ring Of Death. There is even an achievement.
  • Situational Sword: the EMP rifle. Completely useless on organic enemies and Mecha-bosses, and the secondary fire is basically useless in combat. It's also required to grab some hidden items, stops most mechanical enemies, destroys shields, and if you are a really good shot (or just are in Overdose), you can wreck Mechapenguinators.
  • Split Screen: 2 allows two players to play in co-op as Pablo and Pedro. Besides increasing the amount of enemies, co-op takes in account the fact that the players lose a lot of vertical visibility due to the split screen, and thus redistributes the enemies so that they mostly spawn from the left/right sides of the screen. This way, the game tries to avoid the cheap shots of having an enemy attack from above/beloiw with no time to react.
  • Standard FPS Guns:
    • Disintegrator (1 only): Chainsaw, due to its short range, high damage and self-recharging ammo.
    • EMP Rifle: Gimmicky (disables shields and robotic enemies). The secondary fire (a gravity field) is pretty much an Utility Weapon.
    • Flamethrower: Firethrower, plus it can set the ground on fire to create flaming barriers, at the price of higher ammo consumption.
    • Minigun: self-explanatory, with a bonus Sentry Gun function.
    • Nail Gun (2 only): Nail Gun, plus it can deploy explosive drones that shoot multiple nails.
    • OMG-20k: a cross between a BFG (high damage) and a Rail Gun (penetrating shots), with an "overload" ability that clears the entire room but also damages you.
    • Plasma Gun: Assault Rifle with the ability to generate shields.
    • Rocket Launcher: it's both the FPS Rocket Launcher (fast straight-moving rockets) and as the FPS Missile Launcher (slow guidable missiles).
    • Shotgun: Shotgun, also packed with Grenades (1) or Mines (2).
    • Sub-Machine Guns: Dual Automatic Weapons that, due to the really low damage output, act as the FPS Pistol.
  • Take Your Time: The escape sequence after you set off the Self-Destruct Mechanism is extremely lengthy, but Always Close.
  • The Very Definitely Final Dungeon:
  • Weather-Control Machine: Used by Primo in the sequel. He mixed TAGAP with the rain in order to disable humans, which he would then calmly brainwash.
  • Zerg Rush: All the time.
  • Zombie Apocalypse: The TAGAP-addicted enemy penguins.

http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/TAGAP