The course is really tough, so good luck!
Let's go away
(Let's go away).
—The track announcer
is a successful 3D Driving Game
series created by Toshihiro Nagoshi and Sega
's AM2 department and initially released in arcades in 1993 in Japan and 1994 for the rest of the world. The first game, probably the most well known of the franchise, found great popularity in the arcades, for its simple controls, NASCAR-like stock cars and up to eight multiplayer arcade cabinets. The original stands as the most successful arcade game in Sega's history.
The franchise consists of:
- Daytona USA (1993/1994/1995): The original. Was ported to the Sega Saturn as a launch title. Was also ported to the PC, but that version was based on the Saturn version.
- Daytona USA Championship Circuit Edition (1996): Made as an apology for the original game's Saturn port, and was developed by the same team that brought Sega Rally Championship to the Saturn. Added in a few new courses alongside the originals, retuned the handling to be more Sega Rally-ish, and Richard Jacques was brought in to remix the music.
- Scud Race (1996): The Spiritual Sequel to Daytona USA, with exotic cars that competed in BPR/FIA GT Championship (Porsche 911, Ferrari F40, Dodge Viper and McLaren F1) instead of NASCAR-like stock cars. Was released in North America as Sega Super GT. First racer to use Sega's Model 3 board, and it shows.
- Scud Race Plus (1997): A Japan-only Expansion Pack for Scud Race with a Toy Story-ish "Super Beginner" oval course.
- Daytona USA Circuit Edition (1997): The Japanese version of Daytona USA CCE, with some improvements to the handling mechanics.
- Daytona USA Deluxe (1997): The Windows PC version of Daytona USA CCE. Had a course unique to this version.
- Daytona USA Championship Circuit Edition Netlink (1997): Same as Daytona USA CCE, but with online play and several improvements made to the Japanese Circuit Edition release. The rarest Saturn game ever made, even more rare than Panzer Dragoon Saga!
- Daytona USA 2: Battle on the Edge (1998): The true sequel to the original. Uses a powered-up Model 3 board and a refined Scud Race/Sega Super GT handling mechanic. Totally awesome.
- Daytona USA 2 Power Edition (1999): An Expansion Pack to Daytona USA 2. Added in a challenge course linking the three courses together in one continuous lap, and reintroduced the car from the original Daytona, with the same handling characteristics too. Also changed the Beginner track from an oversized biodome to a more traditional NASCAR-style track.
- Daytona USA 2001 (2001): The last game in the series (so far), and the only one for the Sega Dreamcast. Had all the courses from Daytona USA CCE, with three new ones, improved draw distance, remixed music, and online play. It's developed by the same developer of Tokyo Xtreme Racer games.
- Sega Racing Classic (2010): The original Daytona USA remade in high definition on the Ringwide board, but without the Daytona license.
- Daytona USA (2011): A remake for Xbox LIVE Arcade and PlayStation Network, featuring the graphical updates from Sega Racing Classic, the original music, plus online multiplayer, challenge and survival modes, and a karaoke mode.
The game features examples of these tropes:
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