YMMV: Daytona USA
- Awesome Music: "Sky High," "Funk Fair."
- The Circuit Edition OST features a medley of the three main course themes as an extra track. It's every bit as heavenly as it sounds.
- Mention must be made of the alternative stage music, the very Virtua Fighter-sounding "Pounding Pavement." If you thought a song comprised almost entirely of scatting and the words "Oh yeah!" wouldn't be amazing, Takenobu Mitsuyoshi is here to prove otherwise.
- The sequel was no slouch either.
- Cargo Ship: Certain lines in the lyrics to "Sling Shot" in 2 can be interpreted as a man's rather intimate relationship with his car.
Feel the heartbeat of my machine / through this tight seat / I feel every motion / of this machineThe race starts when two of us / become oneHear the heavenly melody / my machine sings / I sense every rotation / of all four wheels
- Ear Worm: Rolling Staaaaaaaaaaarrrrrrrt!!!! So much that it might as well be the song's actual title.
- Fandom Rivalry: The Daytona USA vs. Ridge Racer feud was one of the most memorable ones of The Nineties.
- Fan Nickname: The player car in the original was referred to by fans as the "Hornet," in reference to the logo on the rear bumper and hood. This was eventually canonized by Sega in Daytona USA 2 Power Edition.
- First Installment Wins: Very few people play or remember Daytona USA 2 or SCUD Race.
- Gameplay Derailment: The original Daytona USA let you powerslide through corners through strategic gear-shifting. Daytona USA 2 suggests that this wasn't the intended purpose of the shifter, as attempting the same technique on it will result in a spinout instead.
- Make of it what you will. The HD versions have different "trials" you can play that require you to emulate specific driving scenarios. Many of them are "drift through this turn while maintaining a certain speed" and some of them are run using a Manual transmission car. The game points out how to use downshift drifting and basically makes it a requirement (the target speeds are set higher than is doable with a braking drift if you're using a manual car).
- Hell Is That Noise: The sound of your car flipping end over end.
- Mondegreen: "I WANNA FRYYYY SKY HIIIIIIIIIIGHHH!!!! LET'S GOOOOOOOOOO TO GAY BAAAAAAR!"
- Most Wonderful Sound:
- "Time Extension!"
- "The white flag is out! This is the final lap!"
- Narm Charm: Sure the music is filled with Engrish lyrics, but it's still very catchy.
- Not so much Engrish as overly descriptive lyrics: This is your crew chief! The course is really tough, but it's a beautiful day, so good luck!
- Porting Fender Bender: The Sega Saturn port captured the fun and music from the arcade game, but not the graphics. Hardly a "disaster" but it wasn't the best effort either.
- 2001 had bizarrely touchy control, something brought up in nearly every review of the game. Aside from that, it nailed down every other aspect of classic Daytona, but the game is tough enough without having to battle the control.
- The Scrappy: The crew chiefs from both USA and USA 2.
- That One Level: The Expert level in the original and the subsequent updates is tough.
- Ditto for the sequel's Expert level.
- They Changed It, Now It Sucks: While Power Edition is hailed as the better game overall, many fans prefer Battle on the Edge's Beginner track, Astro Waterfall Speedway, for its scenic atmosphere as opposed to the update's more generic-looking SEGA International Speedway. The music was left unchanged, so it wasn't a total loss.
- They Just Didn't Care: Championship Circuit Edition's cars have mirrored textures on their right sides.
- There aren't mountains anywhere in Florida, let alone Daytona Beach.
*CRASH* You're all over the track! Let's see some control!