There are subjectives, and then there are these. While you may believe a work fits here, and you might be right, people tend to have rather vocal, differing opinions about this subject. Please keep these off of the work's page.
At least the MSX version got this right... it's "I'M AWAKE!" in that one. Which makes more sense, since the character starts moving around after saying it.
"UH OH! THE TRUCK HAVE STARTED TO MOVE!"
The owl puzzle, which involved hatching an adult owl from an egg and making it hoot to trick a guard into thinking it's nighttime.
Snake's response to having to beat his best friend to death: "FOX! I'LL KICK YOUR TWISTED MIND OUT OF YOU!"
That's from the fan-translated version, which translated most of the dialogue a bit too literally. In the official translation, he says "Fox! I'll beat some sense into you!", which makes a bit more sense to a native English speaker.
In Metal Gear 2: Solid Snake, Fox, on his deathbed, talks about his failed relationship with his true love, Natasha. Unfortunately, the words he chooses to describe this make it sound like he's just dreadful in bed. You can't "make a woman happy", Fox?
The placement of the machine gun on Metal Gear D. Seriously what is it with Kojima putting weapons and stuff on robot's dicks?
Metal Gear Solid 1/ The Twin Snakes
Each of the alternate endings in the original Metal Gear Solid had a handful, so there was no escape. Upon failing to save Meryl, Snake - sounding on the edge of tears for the first time so far - rants at himself for being too selfish to save her; it's genuinely moving until he cries, "I'm a loser!" If he rescues her, you then get to sit through one of the most gloriously cheesy romantic scenes ever written.
"It's so beautiful. The sky, the snow, the caribou...and...most of all... you."
The usage of stock footage in both Baker's and Otacon's long speeches. It completely pulls me away from the action in that "...Did they actually USE THAT?" sort of manner.
The Twin Snakes had awful facial expressions, especially when you consider that MGS2 contained some strikingly subtle ones three years prior (for a good example, watch Snake's face during Emma's death scene). Snake, in TTS, has a permanent facial expression of mildly-annoyed confusion, which is all the more hilarious because it unintentionally suits his character. It hits rock bottom when Gray Fox is being crushed by Liquid, and Snake gives an impassioned scream of FOOOOOOOOOOOOX! - his face looks so terrible that it becomes immediately funny. And the Say My Name abuse was funny in itself.
While the inability of a professional killer to Shoot the Dog, having learned from his past mistakes, is arguably powerful, try destroying the radome with your last missile. Snake's dialogue changes to reflect this: "It's no good! I'm out of missiles!" So much for character development, Snake.
Also in the Gamecube version, we have Ocelot's face as he notices that his arm's been chopped off. It looks more like the kind of face you'd see in a Dreamworks movie.
Liquid's, er... 'Britishaccent' in general in the original MGS. One of the few bits of narm that was arguably improved for Twin Snakes.
No mention of the Cyborg Ninja (Gray Fox) fight yet? It's hard to concentrate since Gray Fox seems to be having an orgasm from the fight.
"Now, make me feel it! Make me feel alive again!" (a few punches later...) "That's good, Snake!" (a few punches more...) "HURT ME MORE!!!" (a few punches after that) "MORE!!! MORE!!!"
The DARPA Chief, Anderson, dies of an apparent heart attack right in front of Snake, complete with trying to voice his final words while clutching at Snake's shirt. After he falls to the ground, Snake takes his pulse, and simply says, "Huh. Dead." Funnily enough, Snake's justifiably freaked out in the codec conversation immediately afterward.
The conversation between Otacon and Snake in the elevator of invisible soldiers is rather scary, with the music growing in intensity...right up until Otacon leans into the screen and starts screaming at Snake to get out while the music swells in volume. There's just something about Otacon screaming combined with his zoomed in, terrified face that is hilarious.
The fully animated Briefing cutscene in The Twin Snakes. It starts off fairly sedate, until Snake rather animatedly gestures and flails about while speaking in a manner well out of character for him. At one point, Snake leans on the waist high examining table after taking in a Wham Line, apparently unaware of how ridiculous he looks mooning the camera. Of course this was probably meant as fanservice.
"A rat must have eaten it!"
"Now who's being ridiculous?"
Snake's wonderful description of why it's unlikely that Liquid would survive:
"He'll be sliced up faster than an onion in an infomercial."
This is changed in The Twin Snakes to "He'd have been cut to ribbons by the rotor blades."
Contrast and compare: Exhibit A: Colonel Trautman in Rambo 3 being electrocuted on a metal bed- pained expression with suppressed cries of pain. Exhibit B: Solid Snake in Metal Gear Solid being electrocuted on a metal bed- NNNNNNAAAAAAAAAARRRRRRRRGGGGGGGGHHHHHHHHHHHH!!!
The death of Sniper Wolf. Her long speech wouldn't have been unintentionally amusing if she hadn't stated at the beginning that she had been shot in the lung.
How could nobody have mentioned the ladder instructions, yet?!
This is more of a generational Narm, butů If you played the later installments first, then went to the original Metal Gear Solid, you won't be able to take it seriously. At all. Why? BECAUSE NOBODY HAS A GODDAMN FACE.
This gets even more funny when you play MGS4 and optain a camo mask of Snake's PS1 face, jagged textures and all.
Snake's echoing death scream, which you'll have heard so many times by the end of the PS1 version you'll be ready to chuck your controller at the screen. "YAAAH...yaaah...yaaah..."
The above was removed from The Twin Snakes. Whether that's better or worse is up to you...
Vulcan Raven's line: "The raven on my head thirsts for his blood!"
Gray Fox using the codename "Deepthroat". If you're not familiar with the Watergate Scandal (or fell asleep when Snake mentions it) it can illicit a giggle or two for other reasons instead.
?:"Just call me 'Deepthroat'."
Snake:"'Deepthroat?' The informant from the Watergate scandal?"
The fact that Campbell hurriedly tells you about the F-16s being shot down by (get this) a Hind D falls a bit flat when Snake and Colonel notice that very same helicopter in a prior cutscene. Colonel mentions it in a codec conversation in the vents as if the player didn't see said cutscene.
Snake: A Hind D...Colonel, what's a Russian gunship doing here?
Colonel Campbell: I have no idea. But it looks like our little diversion got their attention.
*Practically a few minutes later...*
Campbell: You're not gonna believe this, but they shot down the F-16s we were using as a diversion, with a HIND D!
The white Cyborg Ninja/Gray Fox is voiced by the black Greg Eagles, who badly conceals his African-American baritone with a bizarre high-pitched rasp that destroys the drama in most of his scenes. It's especially jarring since he does such a good job voicing Gray Fox's codec alter ego, Deepthroat. The Twin Snakes fixed this by recasting the role with Rob Paulsen, who does an awesome job.
Greg Eagles does an amazingly good job of sounding white in a high-pitched sort of way. Hard to think of any way to do a better job when you're forced to play a flamboyant white ninja known as Grey Fox.
Revolver Ocelot is menacing right up 'til the moment that Naomi says that he's "totally obsessed with spaghetti westerns and cowboy movies". And then the Cyborg Ninja comes out of nowhere and hacks his arm off. It isn't until the end of the second game that Ocelot gets any of his man cards back.
The Twin Snakes is absolutely loaded with narm, especially the "airplane noises" as Chip Cheezum calls them. Other interesting bits include the new cutscene duel between Grey Fox and Snake after the boss fight with Revolver Ocelot (which features, among other things, cartoonish tire squealing sounds when Snake is knocked backwards) and Snake's reaction to Kenneth Baker forgetting Meryl's Codec number turning from a rather sedate "Damn!" to sudden screaming, flailing and stumbling, and aiming a gun at his head in anger.
In the original Metal Gear Solid 1, right after exiting the communications tower, Snake gets shot by Sniper Wolf. A moment later, he gets up... and then promptly kneels down in the open field to take a codec call. The Twin Snakes mercifully fixed this nonsense by having Wolf's initial bullet miss Snake by a few inches, and then Snake wisely diving behind a tree for cover and then taking his codec call.
Snake's reaction to Baker forgetting Meryl's codec frequency in the original Metal Gear Solid: Grumbles "Damn." Snake's reaction to Baker forgetting Meryl's codec frequency in The Twin Snakes: Gets fucking irate, flails about like he's having some sort of epileptic fit and fucking outs his SOCOM pointing it at Baker's head. Jesus Christ, Snake, overreaction much?
Metal Gear Solid 2
Whenever someone says "La-Li-Lu-Le-Lo" in Metal Gear Solid 2, it undermines the drama of the scene. The voice actors had a decent stab at appropriate enunciation, at least. The same can't be said of the excruciatingly corny Russian accents.
Olga Gurlukovich's Russian accent is right up there with Tim Curry's Romanian accent in Congo.
The La-Li-Lu-Le-Lo thing makes a cameo in Super Smash Bros.. Brawl in all its deadpan glory (at least in the English version). It's in Snake's codec of Luigi.
Said Brawl Codec also mocks the death scream:
MGS2 also had Jack and Rose's relationship drama, which, despite aiming for meaningful and moving, has been known to send many gamers into fits of hysterics. The favorite whipping-boy of these conversations is the one about Raiden's room and the infamous "empty like your heart!!!" line. Rose repeatedly attempts to get Jack to recall why the, er, Arc Date April 30th is important to her; while some of her nagging was intended to be funny, it meant that, when it took a darker turn, it got funnier.
Campbell: There's a terminal in front of the elevator, a node.
Raiden: Did you say "nerd"?
The 'nerd' line is supposed to be significant. A major part of Metal Gear Solid 2's subtext is that the gamer is fantasizing about being Solid Snake as much as Raiden is, and the node at the start of the game is where you input your name and other details. The intention is that you are the "nerd." However, the way it's delivered makes Raiden sound like a raging jackass.
Apparently, the narm of the MGS series has reached the point that things like having a terrorist squad with a freaking vampire who can run up a building, a woman who can't be hit by bullets who had a backstory worthy of a character from Berserk and a fat demolition expert that runs around on roller skates drinking wine through a bendy straw are par for the course.
Directly ripped from legitimately dramatic revelation in the previous game, where Gray Fox has good reason to be holding back the fact that he adopted Naomi Hunter as an orphan because he had killed her parents during the Mozambique civil war. It lacks the potential drama here since it comes out of nowhere and is completely pointless.
Though this is still arguably creepy. He may say "I NEED SCISSORS! SIXTY-ONE!", but his tone says "I AM UNDER YOUR BED RIGHT NOW."
"Don't test it! You'll be bacon!"
"I'm afraid of the night!"
The entire sequence surrounding Emma's death. What should be a legitimately tragic moment is completely ruined by Emma's fighting game knock out triple scream, random slow motion for no reason, the constant, incredibly sappy piano music, showing that sending Emma over the pontoon bridge alone was moronic and pointless since Raiden seems to effortlessly run across, Snake's incompetence about computers which probably is supposed to be funny but is very poorly placed, and above all else, Christopher Randolph's ridiculous acting.
The fact that he kept screaming "E.E.!! E.Eeee!!" didn't help. Writers, a tip — "E. E." is a horribly lame nickname as it is, and holds up even worse when screamed out loud. Seriously, was there any reason why he couldn't have at least used her actual name in this scene?
What makes this more narmy is that Emma actually asks Otacon to call her by her actual name. And, with the darkest comedic timing possible, he asks her "what's wrong with E.E.?" and she immediately drops dead.
It's even harder to take seriously if you're on a playthrough were Raiden and Snake are wearing sunglasses. Especially the moment where the camera shows all three and everyone has glasses on, since Otacon's the only who needs glasses anyways.
Nothing makes it worse than actually being moved by her death. E.E. dies and, despite the tense atmosphere followed by a badass Power Walk, the mood lasts about 5 fricking seconds — Otacon then narms it up with "E.E.?! DAMN!!" at her parrot, before he and Snake do the campest handshakeever.
Raiden throwing away the dogtags that have the player entered information printed on them is supposed to be symbolic of him separating himself from the player and make the player wonder if the person going through the S3 plan was Raiden or themselves. However, this is somewhat undercut if, like some players, you decide to abuse the Hello, Insert Name Here potential by entering something like "Suck My Dick" or "Boner Patrol."
Or, heck, something belonging to an in-game character. Adds a certain bit of confusion to Raiden's claim that he's never heard of the name written on the tags before.
During codec converations, feel free to press R1 or R2 to hear the (positive and negative respectively) thoughts of whoever you're playing as. Sometimes its hilarious pressing R2 just to hear Raiden shout "Whatever!" just before fast forwarding a conversation you don't wanna hear. Especially from Rose.
The Metal Gear Rays' roars. Okay, it's supposed to be scary but does it need to roar like a dinosaur?
If Vamp wasn't bad enough, there's Fortune. If your character's every other word is a shrill nagging about how they want to die, don't expect them to be taken seriously. hiimdaisynails the narm:
Fortune: Finish me off — like you finished off my father! Raiden: But I don't even— Fortune: I'M SORRY WHAT WAS THAT I COULDN'T HEAR YOU OVER MY TRAGIC PAST.
Metal Gear Solid 3, Portable Ops
"And when he wakes up it will be The End for the boy."
Volgin. His lighting powers are no match for the fact that he is a fucking James Bond villain.
Failing to get information out of your target it reasonable. Getting so wrapped up in torturing him that you give him all your information is different. What should have been a dramatic interrogation scene that advances the plot only manages to hit two out of three points. Guess which two.
Volgin's best Bond Villain moment is right before he lowers you both into the pit, a great moment of ridiculous nonsense in and of itself. Hiimdaisy's comic summed it up well: "Fine. I will explain the entire plot before we fight and I lose."
Volgin's angry tantrums whenever the Boss reports the death of the Cobras are humorous. Yes, he's pissed off at their uselessness, but they'd be taken more seriously if they didn't amount to, "WHAT?! THE WEIRD GUY THAT CONTROLS BEES IS DEAD?! I'M GOING TO PUNCH THIS WALL!"
The boss fight against Volgin starts seriously and gets dumber as you progress. You shoot and CQC him. He survives, pilots the Shagohod and survives to an explosion. When Volgin finally catches up with Snake and Eva, he is furious with the former but will attack Eva if she makes fun of how he is at bed. Exactly, a tank starts following a motorcycle. During this time, Snake takes advantage of how dumb Volgin is and shoots him... It doesn't kill him! Heck, Volgin looks angrier. Then right out of nowhere Mother Nature attacks Volgin with a lightning for no reason. Just as Volgin is being incinerated Snake and Eva kiss despite the former not having the hots for her... Guess dead bodies make him hot.
The theme song, "Snake Eater", done in a James Bond-esque style, is both Crowning Music of Awesomeand Narm at the same time. The music is great, but the lyrics contain lines like "Some day you go through the rain, some day you feed on a tree frog...." The incredible corniness is part of what makes it so good.
As well as the title— "Snake Eater"... well, we'll let you guess what "snake" is code for in porn.
Some of Ocelot's cred as a hyper-Badass is undermined by MGS3 when he calls for support.
Ocelot loses all chance of being taken seriously the second you shoot the beehive.
The scene after the Ocelot boss battle. The Pain's hornets come out of nowhere and all of Ocelot's men start running and screaming like girls while Ocelot himself kills the hornets coming his way by twirling his guns, all the while keeping a straight face.
The Pain, himself. His Power Ranger introductory dance removes any possibility of taking him seriously from the moment you see him pose.
Throughout the game, there are moments where you can press R1 to see a cutscene in first-person. Some of these moments are not indicated. This is likely because pressing R1 as you're being awarded the title of Big Boss at the White House and seeing Ocelot, in full GRU dress, doing his finger-pistol thing at you through the window on your first playthrough would have utterly undermined the rest of the story.
The death of The End is made much less dramatic when his dentures fly out of his mouth. That it happens mid-sentence is just icing on the silly cake.
"What a splendid way to end it all. I have no regrets. I can return to the foremrrfmrmurf" *BOOM*
During the scene at the end of Metal Gear Solid 3 when Ocelot is fighting Snake as EVA is trying to stabilize the Wi G cargo plane, that Ocelot had just fired a bullet into the engine of, she says, "Not good!" I'm sorry but that that one line came off as soundly terribly silly, the tone of voice EVA delivers the line in sounds like she is forcing out a turd or something and the sheer wallbanger territory the line reaches when you realize how obvious it is that the situation is not good, Snake is fighting Ocelot in a fist fight without the aid of a gun to protect himself if things go south and the plane all three of you are in is about to crash... OF COURSE THINGS ARE NOT GOOD! The overall scene is an incredibly awesome fight between Snake and Ocelot and serves as great character development between the two and shines some light on later revelations about Big Boss and Ocelot in Metal Gear Solid 4, but EVA's line and the delivery of it makes it somewhat narmful.
Boss' reveal of her self performed cesarean section scar. The story behind it is more effectively dramatic, but the way she rips her shirt open like she's a flasher is less so.
Hell, the scar itself is Narmish. Big Boss notes that the scar marks her as a mother. It also marks her performing surgeon as either legally blind or woefully uninformed about human anatomy.
It's still narmish, but that's kind of the point- The Boss performed the cesarean herself on the battlefield. Let me extend this into further narm: The Boss fought in the storming of Normandy while 9 months pregnant!
Adding to the Narm: fair enough that The Boss shows Snake the scar... why exactly didn't she do up her shirt again afterwards?
The End's eyeball popping out of his head comically at the start of his sniping duel with Snake was just ridiculous.
The Fulton(sp?) Recovery System. YOU'RE STRAPPING PEOPLE TO BALLOONS.
It IS real, hell it's how Snake escaped the Virtuous Mission in 3, it's just that it DOESN'T WORK THAT WAY in real life. It looks absolutely ridiculous when you strap someone to a balloon, underground, and they fly up into the ceiling and Master still somehow picks them up in the chopper.
The Shagohod. Not the thing itself, the name. It's easy to forget how scary the concept is when it has a name which wouldn't look out of place in an Austin Powers film.
Well, what do you know? The HD edition gives you a trophy called "Shagedelic" if you defeat it.
That scene where Ocelot rebels and basically tells Volgin to go fuck himself falls a bit flat when Ocelot spits "Fight like a man, Volgin!", not using his title of "Colonel" but pronouncing Volgin's name right. Then Volgin incredulously replies back with "Volgin?!"...but pronouncing it "Vol-jin" as if Ocelot pronounced it that way, too. It illicits a few laughs and a load of confusion from me. It might make more sense in the Japanese version but still.
Naked Snake's conversation with EVA about his relationship with The Boss. Snake responds with, "She was like my mother, and my master." EVA responds with, "And your lover?" While it's meant to be a touching scene showing that Snake doesn't want to go through with the mission, EVA's response makes her sound like a moron and/or gives Unfortunate Implications. Even if she hasn't had any meaningful relationships in her life, no one would immediately jump to saying a man and a woman he considered to be his mother to be "lovers".
Now this is just a big case of Hey, It's That Voice! and not a fault of the game itself, but Amanda Libre is voiced by Grey DeLisle. The problem with voice actors is that once you learn who does what voice, all of the characters that they do the voice of start to sound the same. Imagine the urine-stain when I heard Vicky scream out "SNAAAAAAAAAKE!!!" in complete anguish.
Snake's response was arguably worse: "You've got it all wrong! You were the lightning in that rain! You can still shine through the darkness!" Careful Snake, you'll make Otacon jealous...
For the record, they weren't SHOOOOOOOOOOOOOOOOOUTING IT! like this post might make you think.
As a matter of fact, the "rain birth" line was delivered in a self deprecating, Deadpan Snarker tone (it shows a similar change in him as to the change in Snake from the original Metal Gears and Solid), while Snake's line was not yelled at all, just delivered in his usual growl.
The hilarious scene where Otacon breaks down in tears while watching Naomi's final transmission. It would've been sad if he weren't clutching to his chest, of all the goddamn things in the world, a MacBook Pro.
Snake's impassioned cry of "LIIIIIQQQQQQQQUUUUUUUIIIIIIIDDDD!" during the final fight.
The fact that it looks like he's crotch thrusting adds to it.
Every other time he shouts the name, he grunts it out as fast as possible. "LIQID!"
Raging Raven/Beauty's crazy speech that establishes her personal fears and psychoses is ruined by one line: "The Ravens are pecking at my flesh! And my soul!" The speech is perfectly fine and disturbing otherwise.
Whereas Laughing Beauty's speech is ruined right at the outset, as it begins with "I...am an octopus. An EIGHT LEGGED BEAST!"
Completely acceptable if you make sure to tell yourself that she's completely insane, and wouldn't give a damn about biology anyway.
There's also the part right after where she vomits ink. It would have been perfectly acceptable if she didn't keep vomiting for like five or six seconds straight without her stopping for breath or, indeed, without the ink-vomit ever receding.
Also during Raging Raven's fight, when you manage to get her out of her robotic suit, she begins ranting, and it's kind of creepy. Then you get an R1 (first person view during cutscene) moment when she turns away from Snake, and he's looking directly at her well-shaped but fucking crazy ass.
The backstories of the members of the Beauty and the Beast Unit were too over the top to take seriously. Except for Crying Wolf's
Probably because Crying Wolf's life is unfortunately Truth in Television for many in numerous African nations.
Laughing Octopus's story is perfectly creepy if you just roll with it (hey, theoretically, it could happen). And then comes the bit about the spilled blood of the torture victims turning ink black. You-u-u lost me there, Drebin.
Some can't help but to laugh after hearing some of their backstories, simply because they were so implausible; Drebin's over-dramatic delivery just heightened the Narm. One almost expects more melodramatic things from them.
(Done in a husky, over-dramatic Drebin impression) "She had a doll, a doll she loved. And one day the soldiers came and raped the doll. The pain was so great, the doll caught fire. And then it exploded. The explosion burned down her village, and killed her grandmother. And to this day, she carries the ashes of that doll. That, Snake, is why she's a crazy overpowered Fembot."
The inherent seriousness of the situation and the somber music just added to the Narminess.
Keep in mind though, he is almost telling the story from a poetic perspective, not everything he says should be taken too literally.
When you think about it, it kind of makes sense, Mantis was dehydrated and hallucinating, hallucinations can make you believe all sorts of unrealistic things, even a mantis talking to you. Same for immense mental trauma, suffered by wolf, leading her to believe she had a wolf companion (imaginary friend). Octopus seeing blood turn black is not very strange, blood being crimson can come in very dark shades. Raven being the only survivor of her camp may be coincidental, but far from impossible. Also, it makes perfect sense that an organization focused on creating bio-mechanical weapons of mass destruction would pursue traumatized children, after all there is nothing as pure and cruel as the mind of a child.
When Naomi dies, what would have been an extraordinarily sad scene is ruined because Otacon is present in the form of a little robot that flails in a cutesy manner as Otacon is crying.
Her dying words are spoken outside the hearing range of Otacon and Snake.
"Hey, come back you bastards, I'm not finished dying yet!" Snake and Otacon have a big emotional moment and drive off into the sunset together before she even lost consciousness! Charming.
It could be justified, since they were in a building that was about to collapse and explode.
What gets me is how, the moment her nanomachines are suppressed, the cancer kills her. Super cancer to the rescue!
Worse than that: nanomachines, which the game consistently assigns near magically omnipotent properties, somehow could only "hold back" the cancer, rather than kill the cancerous cells and cure it entirely.
Rather than reflexively reaching out toward the dying Naomi, Otacon must be using the unquestionably complex remote controls to manipulate the robot into a simulation of a simple human gesture. It kills the drama when it is understood that the character, by necessity, must be making a conscious and complicated effort to create the appearance of an instinctive human reaction.
That makes it even sadder, but for a different reason - it makes it seem like Otacon is forcing his love for her, too, which makes perfect sense in context.
The whole scene with one-armed Raiden illogically deciding to hold a WARSHIP IN PLACE (so it wouldn't crush Snake) when he could have (considering his implied strength at this point) picked up Snake and taken him to safety.
Considering he had just cut off his own arm, it's possible that blood loss could have affected his judgement.
He made pretty clear that he didn't want to live anymore.
None of this makes the sheer ridiculousness of the scene any lesser. The ship was going through concrete. No matter how powerful or durable Raiden's cyborg body is supposed to be, putting it between the ship and the dock wouldn't stop the ship from going forward. At best Raiden would be unharmed but the ground beneath his feet would keep getting destroyed. You don't need to know much anything about physics for this to realize that immediately. And this is if we ignore how fricking ridiculous the idea of anything man sized being able to stop a damn tanker is in the first place. There are cool breaks from reality, then there're suspension of disbelief shattering breaks from reality. Yours is made of steel if it didn't break into laughter at that point.
Then there is the cutscene immediately preceding the final hand-to-hand battle between Old Snake and Ocelot: while the beginning of the cutscene and the interactive portion of the battle keep two geezers beating the crap out of each other outside the realm of Narm, it goes completely to hell once Snake collapses and has to use his syringe to get back on his feet. After some more fighting, OCELOT collapses and uses ANOTHER syringe to get back up. After some more fighting, BOTH men collapse and use their respective syringes AT THE SAME TIME. Then after some MORE fighting they start collapsing and STAB EACH OTHER with the syringes. Yeah, don't try this at home, kids.
While most of the fight coreography was pretty solid, there were two moments that made this player giggle with insane glee. The fist is a birds-eye-view of Liquid whaling on Snake. Too much emphasis, maybe? The second is a bizarre flying body slam from Snake that suggests he graduated from the William Shatner school of CQC (which predictably Ocelot counters by... catching him).
Seriousness dies when Ocelot kisses Snake for some reason in the middle of the fight while romantic music plays.
His entire Octo-Camo was glowing; the color was fleshlike enough to make it seem that Snake was in a bunch of leather straps.
Speaking of the microwave hallway, that whole sequence was incredibly dramatic until the PIP screen cut to Sunny dancing in front of her stove.
"Is it a good idea to microwave this?"
Snake describing the Outer Haven ship as a 'Death Star.'
Naomi's final speech. "We wished to free the captured foxes. To let them run free in the wild."
Especially considering she's standing in front of BIRDS
After the mighty Crowning Moment of Awesome where Rex and Ray fight it out, there's a thoroughly ridiculous scene where Snake falls over and Ocelot's plan is seemingly to run off while laughing like a twit. It's like a militarised Benny Hill routine.
Two words: Mount Snakemore.
When the time comes for Liquid Ocelot to demonstrate his "Guns of the Patriots" plan, his choice of executing it is without compare: Using his fingers as guns and shouting "bang" a whole bunch. The scene where he uses his fingers as machine guns, making machine gun noises as his troops waste the opposing armies, is the stuff of a thousand animated gifs.
Ocelot's English performance in this game can be ridiculous when yells "BROTHAAAAAAAAAAA!!!"
The epilogues. Dear lord. If the endless ramblings about zeros and hundreds and whatever didn't make that part impossible to take seriously, then the "Like a scene from The Beauty and the Beast" line definitely killed the next one.
The fight between Raiden and Vamp is intense and gripping. But think about it this way: Raiden and Vamp are in a swordfight that's causing Raiden to spray white bodily fluids everywhere.
Speaking of which, why is Vamp always licking his knives even when there's no blood on them? When Vamp first captures Raiden, he stabs him in the chest and licks the "white blood" off the blade. ...Maybe we're thinking about this too hard.
The fact that they are called FROGs is narmy itself. Ocelot doesn't seem to have a lot of faith in his private army if he's going to name them after an animal that are known to get eaten by snakes.
Brilliant though the RAY fight is, one of the special attacks is a bit... unusual. There's an animation where REX jumps on top of a grounded RAY, then leaps off, bombarding RAY with lasers. Metal Gear REX's laser cannon is situated between his thighs. One or both of them will probably be squealing while this is going on.
Your iPod can cause severe Soundtrack Dissonance, such as, in the first level, playing what is essentially elevator music while people are being murdered by Gekkos.
Snake's body doesn't ragdoll properly when he's knocked back by something, leading to his body rigidly falling to the floor. It's quite hilarious actually.
The final appearance of armless Raiden (carrying his sword in his teeth) is already a bit narmy, let alone how he only saved Snake because all of the FRO Gs dropped their guns to advance at an excruciatingly slow pace toward the almost totally paralyzed enemy with their machetes. But it gets worse when the duo pause to have a bromantic, sappy scene about how Raiden still has his youth and should let Snake go through the microwave hallway....and the two remaining FRO Gs were standing just out of shot the whole time, staring at them.
Metal Gear Solid V: The Phantom Pain
The opening level, featuring Ishmael guiding the one-armed and horribly crippled Punished Snake out of the hospital, is mostly ruined by Ishmael's hospital gown being open and exposing his bare ass the whole time. The fact that Snake spends most of this on the ground and Ishmael is crouching in front of him makes it worse.
Also in the same scene is Ishmael repeatedly telling Snake to hurry or follow him, despite Snake having been in a nine-year coma and barely able to even move under his own power, let alone catch up. Ishmael, of course, doesn't bother helping him around.
Of course, this may be because Ishmael may not even exist...
Raiden's reaction (or lack of) to having his left arm severed? "Not again!" Yes, he's a cyborg from the jaw down, but come on!
Raiden's really been Snake-ing it up in this game. Sometimes, it's hard to not cringe when you hear him like that. Even more so when falls off high ground. Though most of his "Snake" voice is only done when he's being Jack The Ripper.
Sam chastising Raiden for being a hypocritical murderer: "You chopped them up into hamburger!"
When Sam receives damage his voice actor gives a weird delivery. It feels like if Sam is going through a reverse puberty.
Non-canon Metal Gear
Not even Metal Gear Solid Ghost Babel is immune. After killing the boss Marionette Owl, he says that he and his unit have vowed vengeance on 'Anonymous'. This was fine at the time; but with the rise of certain Image Boards, the effect is reminiscent of a certain FOX news broadcast. "His madness surpasses even my own," says Owl. Considering Owl's Freudian Excuse was that he found a murdered, shredded body as a child, you can understand he'd have such a hatred for a board full of trolling and Guro.
Another non-canon one, this one from Metal Gear Acid 2. Ho Yay between Snake and his friend Dalton reaches its hilarious climax with Snake lying semi-naked on a bed while Dalton chides him for being so reckless as to endanger his own life; Snake responds that it wasn't really recklessness because he knew Dalton would always be there to save him. Dalton agrees, says, "This will probably do you some good" while implicitly approaching - and then there's an extended Fade to Black. If you've been picking up on the Sub Text and are familiar with the Sexy Discretion Shot trope, you'll either be relieved or disappointed when the fade to black is revealed to be a loading break for the next part of the cutscene, in which Dalton is giving Snake a fairly innocuous item.
In the same scene, Snake is finally reunited, after huge personal tragedy, with his 'family'. Unfortunately the artist drew him with a look of absolute dread as his allies throw their arms around his neck, making it look as if he would rather have never seen them again.
Snake's hairstyle in that game ruins every single serious moment he attempts to have in it. You could argue that his usual hair was pretty Eighties, but at least he wasn't sporting a golden blond high-top-mullet.
Talking of Snake's hairstyle, in the first Ac!d, Snake had a straight, shoulder-length cut with the bandanna tied under. It's flattering until we see a couple-of-years younger Snake in a flashback who has hair the same length, but very wavy. The image of Snake picking up a pair of straightening irons so he can preen himself before a mission is patently absurd enough to ruin even a seemingly normal haircut.
Metal Gear Chaioth ha Qadesh, once you get to fight it. In theory, great: it's a living Metal Gear which combines the best parts of all its predecessors. The graphics don't help it look intimidating in a REX or RAY kind of way, but the real narm is that, while the camera offers loving views of its lower body, you have to shoot its Metal Gearhood.
His weakpoint is the soles of his feet. It may be impossible to impart that vital piece of information and still sound cool.
Nick's death in Snake's Revenge is a fairly dramatic moment, but it's spoiled by miscolouring one pixel on his heaving back. As a result, instead of appearing to pant out his last words, he appears to have a long, firm sausage-shaped object on his back that jiggles up and down like a wagged finger.