"In the big rock-candy mountain
all the jails are made of tin,
And you can walk right out again as soon as you are in..."
In the spirit of Joker Immunity
, the judicial/incarceration system in fiction will be just as worthless as the police
. It may keep certain villains off the street so that the heroes just have to deal with one at a time (except for those occasional "teaming up"
deals), but expect them to bust out real soon or find a very sympathetic parole board.
In the real world
, voters would be demanding crackdowns. In fictionland, the same person can break out hundreds of times and nobody gets fired. In some cases, they also have policies against re-arresting escaped Villains Out Shopping
unless they commit another crime during the same episode.
Perhaps a necessity in stories which feature a Rogues Gallery
, since you need to find a way to keep bringing them back but have the heroes seem somewhat effectual. This was particularly true in comics in the days when The Comics Code
held sway — the villain had to be clearly defeated at the end of each and every appearance, requiring an escape from either incarceration or apparent death
before he could show up to vex the heroes again.
See also Unsafe Haven
, where instead of a prison being laughably easy to break out, a sanctuary is laughably easy to break in.
Not to be confused with "Get out of Jail Free" Card
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Anime & Manga
- Minor villain Beck from The Big O breaks out of prison no fewer than three times over the course of the series, although sometimes he has help.
- The Mari Land prison in Onegai My Melody: Kuromi and Baku can escape with minimal efforts. Repeatedly.
- One of the classics is Arkham Asylum from Batman, although this was lampshaded a few times in the comics (e.g., as the effect of a curse). Not only is Arkham Asylum worthless, it seems to make its inmates worse instead of better. (What did you expect? It's ARKHAM! Cue insane laughter.)
- Mr. Freeze murdered a psychiatrist who was questioning him without problems (no guards, or even a surveillance camera on the room), somehow hacking the Air Conditioner systems with a pen, stepping outside and walking to a nearby room housing his suit. Bear in mind that if it wasn't for that suit he wouldn't be able to escape at all. It's comforting that even after a general reboot, some things won't ever change.
- One of the funniest lampshade hangings on this was in the The Sandman, when a villain locked in Arkham learns that someone else intends to escape, and on a whim, with no planning at all, escapes as well.
- In issue number two of The Joker's own comic book, a pair of bumbling Arkham security guards are fired because The Joker has escaped on their watch five times. This series was published in the mid-seventies. You know it's bad when people have lampshaded Arkham's poor security for forty-odd years.
- Arkham Asylum: Living Hell has Commissioner Gordon outraged by the fact a villain called Doodlebug was released, who then added insult to injury by having graffittied "Gone to Arkham. Back after lunch" on a wall in an in-universe lampshade of Arkham's security. Turned out that the "doctor" who issued Doodlebug's release was a imposter who'd killed the real doctor before the story, adding to Gordon's point.
- One comic mentioned that Batman is a bit rougher with his more dangerous enemies than is strictly necessary to subdue them for precisely this reason. If he simply puts the Joker in Arkham, he escapes. If he puts the Joker in Arkham with a couple of broken bones he will take the time to convalesce before escaping. Usually.
- Gotham City also has Blackgate Penitentiary for its non-insane criminals. It's just as bad as Arkham.
- After becoming a Reality Warper in the Emperor Joker storyline, the Joker is sent to a real prison, Slabside Penitentiary, which is nicknamed "the Slab". Supposedly, no villain has ever broken out of it. In Joker: Last Laugh, the Joker is informed that he has terminal cancer. It takes him all of about five minutes to think up a plan to not only break himself out, but break out most of the other villains with him, and use the prison's own anti-riot countermeasures to "Jokerize" them all. Maybe The DCU's prisons aren't cardboard prisons. Maybe the Joker is just that good. The two aren't mutually exclusive.
- After Joker: Last Laugh, Status Quo Is God got invoked and subsequent stories would see the Joker once again being housed in Arkham.
- In the case of the inmate named Amygdala, Arkham's treatment actually made him worse. A violent sociopath, after drugs and therapy failed, they tried experimental surgery, and removed the part of his brain he is now named after. It made him even more violent and nearly mindless, easily manipulated by Gotham's smarter criminals.
- This is lampshaded in "Hush" by Dick.
Dick: But you caught the bad guy. The Joker's back in Arkham for, like, the seventy-ninth time — where maybe we can hold onto him for more than an hour and a half this time..."
Alfred: They took Eddie Nash to the madhouse. The real one, not Arkham.
- This is discussed in the New 52 revamp of Superman/Batman. Batman meets his older Earth 2 counterpart, and finds out that Earth 2 Gotham is now crime-free thanks to the Supreme Court closing down Arkham and authorizing the use of cryogenic stasis to permanently inter supervillains. A brief glimpse of the facility shows The Joker and even Sinestro quietly locked up and frozen. That's not enough for the new Batman, who shoots the Joker without waking him.
- In the first episode of The Batman, Joker breaks into Arkham, quipping that he was feeling "a bit screwloose". He then proceeds to release everyone.
- Even the much Lighter and Softer campy 60's version of Batman showed how poor Gotham corrections could be at times. At the beginning of one episode, King Tut was being examined by a doctor at the psychiatric ward where he was being held, who fell asleep while the villain was talking to him. When Tut noticed, he was simply able to walk away.
- In Batman: Arkham Origins, after Batman defeats Black Mask and leaves him to be arrested, the latter mocks the former's reliance on the justice system, stating that he'll probably be bailed out of prison soon. Then again, he's still locked up in Blackgate in Batman Arkham Origins: Blackgate and he only escaped because an explosion caused by careless guards provided a distraction.
- Then there's Lex Luthor.
- In All-Star Superman, he tells Quintus that if he wanted to leave prison, he would have hours ago. In the comic book, he demonstrates that he can leave at any time, and does so by getting Clark Kent out of a riot.
- Lampshaded in one Superman novel, in which Luthor is sent to prison. Jimmy Olsen immediately starts writing his report about Luthor's escape, before he had actually done it. In the course of the story Olsen mentions that following one previous escape, Luthor had later broken back into the prison to retrieve something he had inadvertently left behind, then escaped again.
- Justified in the case of the Silver Age Mad Scientist version of Lex Luthor, who was fond of MacGyvering a Phlebotinum-powered escape device out of absolutely anything.
- Writer Elliot S! Maggin once had Luthor muse that it had reached the point where the only two items his guards would allow him to have were a pen and a pad of paper. Luthor had, in fact, long since figured out a way to turn the ink, metal, plastic, and wood pulp into a high explosive to blast his way out, but he would never do so, because then the next time Superman threw him in prison, the prison wouldn't let him have a pen and paper any more.
- He once built a radio to the future and was able to engineer an escape. By calling supervillains in the future. Yes.
- Another had him use his radio — one radio — to build a combination holographic projection device and a ray that would hopefully give humans superpowers. Guess which mild-mannered reporter he tested it on? And when they checked, Luthor had reassembled the radio back to specs to boot.
- Intermittently, The DCU attempts a solution to both the in-character problem of this trope and the metafictional problem of keeping losing villains effective, by having villains perform missions as part of the US government top-secret Task Force X, a.k.a. Suicide Squad. This program offers early releases for imprisoned supervillains if they participate in, and survive, extremely dangerous secret missions that are subject to official denial. Thus, the villains temporarily become Anti-Hero protagonists.
- The The Flash's Rogues Gallery aren't imprisonable, because one of them can travel to an alternate dimension and back via mirror. Every time the Flash arrests any of his friends, Mirror Master goes and fetches them right back out again. The warden explains that they've tried to have the mirrors removed but prisoner-rights liberals won't have it.
- There was also the time Abra Kadabra got out because he was allowed to work in the kitchen and somehow formed the equipment there into a hypno-ray. No, really.
- And then there's Dr. Alchemy, who uses prison for reading time and when he finishes a book, he turns the walls into oxygen and walks out... only to walk back in a month later with a new stack of books.
- "The Vault" was the Marvel Universe's most secure prison, but villains still escape as needed for various comic book plots. Its cardboard nature was actually commented on by writer Kurt Busiek, as the reason the writers had it destroyed. After its destruction and the resulting mass escape (the final shredding of the cardboard, if you will), supercriminals were incarcerated in lesser prisons nationwide, with predictable results.
- The Vault was later replaced by the Raft. It was first introduced in the first arc of New Avengers. Said arc is about a massive jail break. A running subplot was Mayor J. Jonah Jameson shutting the Raft down, noting how much of a failure it was. In Superior Spider-Man, its last duty was to execute Alistair Smythe, the Spider-Slayer, only for him to execute a prison break. In short order, Ock!Spidey kills Smythe, blackmails Jolly Jonah for giving him that order and takes control of it, turning it into Spider-Island II.
- This was lampshaded in the Young Avengers/Runaways crossover during Civil War. The Runaways end up fighting Flag-Smasher, only for Karolina to bemusedly point out that the kids had just beaten him and sent him off to prison only a few months prior.
- "Prison 42", nicknamed "Fantasy Island" by its inmates, debuted in Civil War. It's located in another dimension, accessible only by certain teleporter systems, secure and heavily coded. Many superheroes unwilling to register with the government were locked up there, and were indeed its first inmates. It was supposed to be the final answer to this trope. Naturally, the anti-registration heroes on the outside engineered a mass jailbreak. Likewise it serves to be a sort of deconstruction of what steps you would have to take to actually make a prison immune to the kind of crazy shit filling the Marvel Universe. And as predicted by some annoyed fans, it later got taken over by the residents of the Negative Zone.
- Lucky Luke:
- The prisons of the Lucky Luke comic, especially the penitentiary. The wardens are a bunch of incompetent morons, their dog is even stupider than they are, and the prisoners, especially the Daltons, escape constantly, sometimes right after being brought back to jail. They even managed to accidentally free Joe Dalton once. When he didn't even want to get out. This is subjected to frequent Lampshade Hanging, to the point Luke gets sick of it in later albums.
- The Rantanplan spin-off even has an episode where people succeeded in kidnapping Averell Dalton without much problem. They don't just fail at preventing their prisoners from getting out, they also fail at keeping people from coming in to take their prisoners forcefully. Even Joe is outraged by such a degree of ineffectiveness.
- The same episode has Jack Dalton coming back to his cell and leaving again three times while one of the warden is still trying to close the hole from their last escape. The warden just let him take what he needs and go away, without even trying to stop him.
- The first time in DC Comics that the Crime Syndicate of Earth 3 showed up, they were beaten and imprisoned in a bubble created by Green Lantern, and THEN thrown into a limbo between dimensions/earths. They kept somehow breaking out and causing trouble. Although at first not that often and, at least the first time, only after outside interference. Johnny Quick, Power Ring, and Superwoman managed to escape from the bubble after an interdimensional traveler passed by and somehow weakened it (no real details given). That was about 14 years after their first appearance (real time; in comic time, it could have been anything from a week and a half later). A couple of years later, Ultraman got out, but nothing at all was said about how. Owlman wasn't seen again until the Crisis, and could well have been stuck in the bubble the whole time until the entire Syndicate returned home in time to die in the destruction of Earth-3.
- French comic book Le Mercenaire contains a literal example of a cardboard cell. The hero is imprisoned inside a flying castle, which is in fact a giant hot-air balloon. Hence, everything is constructed of light and hollow material, including the large jar used as cell, which is thick cardboard. The prisoner was relieved of any item that could pierce it beforehand (including his belt buckle), but can cut through once he receives exterior help (in the form of dagger).
- One Golden Age Captain Marvel comic has his bald Mad Scientist adversary, Dr. Sivana, sitting in prison grumbling that there's no point in escaping because Captain Marvel will only catch him again. He then thinks up a plan to destroy Captain Marvel and, his mood brightened, easily escapes by simply performing a mathematical calculation in his head that "opens a portal to the fifth dimension" and then walks out through a wall like a ghost.
- In Justice League of America #5 Monty Moran "the Getaway Mastermind" breaks himself and 5 other supervillains out using a shrinking ray he somehow built that makes them half an inch tall. Then they use a balloon with a container underneath to get out.
- The Beagle Boys (Disney) use prisons as a temporary home, and are known to jailbreak at any convenient moment. A recurring gag is that they receive a cake filled with tools; once, the cake was the tool, as it was so dense and heavy that it could be used to smash the pavement, and the frosting used to dig.
- The Punisher occasionally finds himself thrown in jail, but it's usually part of a Batman Gambit to kill a crime lord who's already behind bars in the same prison (for example: the final level of the video game). One time Daredevil, Spider-Man, and Wolverine all teamed up in an attempt to stop the Punisher once and for all, but at the end of the battle the Punisher points out that if they put him in jail he'll just kill every inmate in the prison before escaping again. The three heroes agree and let him go.
- The Punisher: War Zone mini-series ends with a solution to this. The Avengers capture the Punisher and place him in an undersea prison designed by Tony Stark. It would seem this too failed, since the Punisher inexplicably escaped and is now part of the Thunderbolts.
- The absence of these is actually a plot point in Watchmen. Because all the supervillains the Minutemen thwarted tended to stay thwarted, they eventually ran out of situations that required a team of heroes to deal with. This was one of the factors that led to the Minutemen breaking up.
- In a comic based on Batman Beyond featured on Scans Daily, the Royal Flush Gang are out committing crimes when they are supposed to be in prison. Terry doesn't know how they could have escaped noting, "This place is locked up tighter than a drum." Despite the outcome, Terry's comment still seems like an odd thing to say when Bruce Wayne has told him all about his past, with one person posting, "Uhh, Terry? You got in, didn't ya?"
- Any prison is this for Diabolik and his accomplice Eva Kant. The first time he had been arrested (alluded in his first story and shown in a flashback years later) it had been because his perfect masks weren't known yet, so the police didn't realize he was wearing one and he walked out of a maximum security prison with a stolen guard uniform after taking the mask off, but later imprisonments, which happened after his masks and real face were known, all ended with them breaking out rather easily in spite of always increasing measures to keep Eva in for life and him just long enough for his execution (the first time he even got a Jerkass Victim executed in his place, planning to steal his identity. At least Ginko realized it as the guillotine's blade was released...).
- When Wally is imprisoned, Dogbert tells him that the guards just pretend to lock it up. As Wally said, "I'd have to say, the lifers were the most embarrassed."
- Another occurrence in the same comic: the PHB is sent to do time in a place so horrible it has no name — Wally's cubicle — which has no door at all (the PHB serves his term because his sense of direction is so poor he cannot find the way out again).
- Any time Popeye goes to jail, this trope goes into effect as Popeye uses his strength to take the wall of his cell apart brick by brick. In one early strip he was kicked out of jail for doing this!
Films — Animation
Films — Live-Action
- The prison at the Patrician's Palace doesn't keep said Patrician in for any longer than he wants it to; he's Genre Savvy enough to know he's the only one likely to be locked in it and has it built to keep people out, not in (and has a spare key hidden in a brick, of course).
- In The Last Continent, Rincewind finds himself imprisoned in a jail cell on the continent of XXXX, awaiting execution. The guards inform him that the cell's previous inhabitant, "Tinhead Ned", used to escape with regularity. Rincewind dismisses this as an attempt to break his spirit by getting him to run around rattling bars and searching for hidden panels. Then he finds a message from Ned, telling him to "check the hinges". He discovers that the cell's door can be entirely removed with sufficient effort, and escapes. At the end of the novel, after becoming a national hero, he requests that the cell never be redecorated, thus assuring that it will retain its cardboard nature for the next person to wind up inside it.
- Going Postal spoofs it, as the protagonist, Moist von Lipwig, discovers that he has the perfect means to escape his cell with some effort, using his spoon to scrape old plaster off the bricks. After days of effort he manages to get several bricks off — only to discover a brand new brick wall behind it, along with a fresh spoon. Lord Vetinari believes that it gives the prisoners some much-needed exercise, and keeps their minds off from their impending execution.
- In David Weber's Honor Harrington series, the government of Silesia is so corrupt that most of the authorities are, individually, in cahoots with one or another band of pirates in the area, and frequently find excuses to release them when they're caught by Manticoran patrol ships. This leads to the Royal Manticoran Navy's draconian policy: Anyone caught a second time engaging in piracy will be executed immediately.
- In Fingerprints, a heavily drugged prisoner manages to just wander out during a computer malfunction. Yes, it was a makeshift prison being maintained by just one person, but still: epic failure.
- In one of Enid Blyton's Magical Faraway Tree books, a character is put in jail in The Land of Goodies for eating part of someone's house (which is made out of sweets). Predictably, he just eats his way out of the prison.
- In The Leonard Regime, the national prisons (known as DERSO Correctional Facilities) are run by idiots and have insufficient security. There are not one, but two prison breaks during the course of the book.
- In Batman: The Birthday Bash, Batman asks Commissioner Gordon how the Joker escaped. Apparently, he had been very good lately so they let him bake a cake in the kitchen.
- Doctor Who:
- In the eighth season the Master is finally caught by UNIT. They make a big deal about how this evil-doer has finally been caught, and led away in handcuffs. Three adventures into Season 9, the only reason he's still in the prison is that he's taken it over and turned it into his secret base.
- Lampshaded in the novel The Face of the Enemy.
The Master: Brigadier, if I wanted to break out, I wouldn't still be here.
- River Song's incarceration in the Stormcage Facility is completely voluntary on her part. Whenever she finds out that the Doctor needs her for something (whether it's the end of the world or just a nice party), it takes all of twenty minutes for her to get out. What's more, when she's done helping the Doctor, she voluntarily returns to her prison. Based on the escapes shown, River is just good at it, even though the guards do try to keep her there.
Guard: (on the phone to his superiors) You'd better get down here, sir, she's doing it again. Dr. Song, she's... packing.
- In "A Good Man Goes to War", she picks up one of the security phones and tells them to turn the alarms off, because she's breaking back in this time. So they do. Then she orders breakfast.
- Parodied in the Ripping Yarns episode "Escape from Stalag Luft 112B", in which Major Phipps becomes the only man never to have escaped from the prison camp of the title.
- The Andy Griffith Show plays this for comedy with Mayberry's jail. The Sheriff keeps the keys on a hook next to the door so that the town drunk can lock himself up at night and let himself out in the morning.
- Hogan's Heroes: This is yet another aspect of Nazi incompetence. Not only is Stalag 13 so cardboard that it's a waypost for other escaped prisoners and underground agents, the number of escapees that come through suggest that the other Stalags aren't much better. All of the ranking Nazis present, excepting Klink himself (and there are hints even for him), being in on it might have something to do with it. Several episodes in the series centered around Hogan having to find a way to keep the Stalag like this, usually by finding some clever way to keep Klink from being promoted/fired/shot/sent to the Russian front and getting replaced by a more competent officer.
- The prison Faith is kept in on Angel is presumably sufficient to keep ordinary humans inside. However, after Faith breaks out of it in 30 seconds (including about 1 second of planning), there can be no question that her incarceration was completely voluntary.
- Parodied in a sketch on The State, where the warden informs the prisoners that the only two ways of escaping Lowell Maximum Security Prison are either "dead in a pine box" or "that big, wide open gate over there... let's consider the open gate (air quotes) off limits." One prisoner decides to escape while the guards aren't looking, but ends up feeling so guilty about it 5 years later that he comes back. So the warden decides to increase security by setting up orange cones that spell "OFF LIMITS" in front of the gate.
- The Supermax facility where Neal Caffrey is held during the White Collar pilot is managed in such a way that ordering a guard's uniform online and having it shipped to oneself at the prison is a viable escape plan. Clearly the staff doesn't monitor prisoners' Internet access or screen their mail for contraband. On top of that, the guards fail to recognize a prisoner because he just shaved off his beard.
- Supernatural portrays Hell as rather ineffective at containing demons. Demons who are exorcised back to Hell pop back up to cause trouble again at the Speed of Plot (e.g. Meg, Ruby, Alastair, Lilith). Considering who is in charge down there, this is probably deliberate. Lucifer's cage also qualifies if you take his army of fanatically loyal minions into account. Combinatorial calculations yield at least 1.22 x 1087 distinct methods by which he could be freed. (This figure assumes that there are exactly 600 seals, that the first and last seal are fixed, and that breaking the same seals in a different order doesn't count as different.) On top of that, the actual seals include things like a "righteous man" (read "Dean Winchester") shedding blood in Hell in a canon where Being Tortured Makes You Evil and one of the aforementioned fanatically loyal minions sacrificing herself for the cause. Accordingly, springing Lucifer is as easy as baby kitten pie. Again, given who is in charge of the imprisonment, this is deliberate. In the Prison Episode "Folsom Prison Blues" (S02, Ep19) of Supernatural, Sam and Dean also make rather short work of getting out of an actual prison, climbing out a vent in the showers with the help of the warden.
- 24 plays this up to ridiculous standards sometimes. If an antagonist is somehow caught, you can bet your ass they're eventually going to escape somehow and ultimately wind up getting killed either by Jack Bauer or someone else. In the offchance a terrorist actually doesn't manage to to make a getaway, they're all but guaranteed to wind up dying within the next episode to keep them from talking about their plans. It's extremely rare for an antagonist to be incarcerated for good and still be alive by the time the season's over. This trope applies to Jack as well; every single season forces him to go rogue at least once either because he's being set up or under a case of Screw the Rules, I'm Doing What's Right, and if he is caught he's usually free within the next episode.
- Iron Heights Penitentiary is one of these in Arrow, in grand comic book tradition. They lose at least four inmates per season and, in keeping with Starling's Vice City nature, they put a higher premium on covering up their screw-ups then they do on fixing them.
Felicity: Iron Heights is better at keeping secrets than prisoners.
- As mentioned in the page quote, "Big Rock Candy Mountain" describes jails made of tin sheet metal, something the common man could tear down (if not punch right through) barehanded.
- The Goon Show episode "Tales of Old Dartmoor" involves the inmates of Dartmoor Prison escaping but taking the prison with them, leaving a literal cardboard replica in its place.
- Very much the case in the Freedom City setting for Mutants & Masterminds; the character most focused on making it un-cardboard is the Warden, and he's a dangerously unstable Knight Templar.
- The supplement Lockdown describes a prison that is secretly run by a crime syndicate. Trusted prisoners are often sent out on jobs and snuck back in afterward.
- In Knickerbocker Holiday, the council find that they have nobody to hang on Hanging Day because all the inmates of the jail got out through a hole. The hole, cut by a previous prisoner, had been there at least since last December, but the councilmen couldn't agree who should fix it. The hole is closed with an iron grating just in time to prevent Brom from escaping.
- Batman: Arkham Asylum
- The intro takes pains to show off Arkham's new "improved" security system. It takes all of 10 minutes for the Joker to not only break his bonds, but take over the asylum and free all of the inmates. Unfortunately for the Arkham staff, a good bit of work had already been done for him. He arranged a fire at the Gotham prison to get his mooks on the island, and Harley already had control over the security system. Mostly it serves as a massive Worf Barrage as soon as the credits finish rolling. If the Joker just overpowered this small army with no significant casualties, what chance does one guy with a bunch a toys have?
- In the prequel games, Blackgate suffers three major security breaches over a four month period (two of them over the course of one night). Then-City Councilman Quincy Sharp uses these incidents to claim that Blackgate isn't capable of holding the more dangerous criminals Gotham is producing and lobbying for the reopening of Arkham Asylum, which would hopefully be more secure.
- The general majority of prisons in Rockstar games, prominently Bully and the Grand Theft Auto franchise, are this. You get caught for [INSERT HEINOUS CRIME HERE] and your punishment? They take away a bit of cash and some easily replaced weapons.
- A politician in Vice City off-handedly states in a radio interview that letting criminals off easy is standard practice to save money on prisons.
- Zigursky Prison, also known as "The Zig", in the MMORPG City of Heroes. Its walls are so permeable that bands of escaped prisoners freely roam the streets of Brickstown, the zone in which it is located — and all the bosses and archvillains who take advantage of its apparent revolving-door policies. The tutorial in the counterpart City of Villains has your character escaping the Zig as part of a massive prison break.
- Also, some mission maps contain prison areas where your character goes if defeated. When you wake up, all that stands between you and freedom are some guards and a door that can't take more than a few good shots from whatever powers you have.
- An extreme example of this is the final mission of the "Faultine" series: between when you get the MacGuffin and when you get the mission to destroy it (about 30 seconds), the villain you defeated to get it escapes from the Zig.
- Parodied in Toonstruck. The guard has a sensitive nose that can be irritated by dust from your cell's doormat, incapacitating him. If you're locked up again, he acquires a gas mask which you persuade him to take off. If you're locked up again, the guard has quit in disgust, leaving a note that the key is under the mat.
- Prisons in Monkey Island games are never renowned for their security.
- Dragon Age: Origins:
- In the expansion, Awakening, there is the new party member Anders, an apostate mage who has escaped from the Templars seven times.
- It's laughably easy to escape Fort Drakon in Origins too, if you let Ser Cauthrien take you away. There is only one easy to fool guard (and he has the cell key) in the same room as your cell, and all of your equipment is in one chest — that is also in the same room. The cell isn't even one of those special doors that can't be lockpicked. There are also spare guard uniforms a couple rooms over too.
- Cody from the Street Fighter series has spent every game since Final Fight in jail. This doesn't hinder him at all because he's so Badass he just breaks out whenever he feels like it. He always turns himself in after the current tournament is over.
- In the video game of Where in Time Is Carmen Sandiego?, all the prisoners you've managed to capture in the first half are conveniently busted out by Carmen so you have to capture them again in the second half. The bars of the prison are upgraded after that.
- In Marvel: Avengers Alliance, there are numerous missions where the Mooks are escapees from Ryker Island or the Raft. There is also the Wrecking Crew, a quartet of villains who serve as Bosses/Mini-Bosses. No matter how often the player Agent defeats them and sends them back to prison, they're back a few missions later.
- The Saints Row series usually just skips the prison and has the cops kill you outright, but the second game takes gleeful delight in this trope. The FIRST mission of the game has the player and one other convict break out by stealing the guards weapons and then a boat and blowing up everything trying to stop them. Then, a few missions later the player has to break back into the prison with a bomb to free a drug dealer.
- Bob and George. George can break the Author out with no trouble at all.
- Everyday Heroes has a typical revolving-door prison.
- Freefall. All jails are made of cardboard if you're an alien squid.
- The Order of the Stick:
- In strip #489, Roy Greenhilt justifies working with a Chaotic Evil halfling on the grounds that all prisons are cardboard to him, and this way he can be put to some good use. Considering that as of #745 they are both held in prison, but Roy won't let Belkar break them out.
- The other characters have also proven time and time again that all prisons are cardboard to any high-level character.
- Inverted when Roy suggests locking up the Linear Guild, on the grounds that in a world of Death Is Cheap, killing their prisoners would actually be less effective than locking them up. Once your allies can start casting Resurrection, the afterlife itself becomes one. And he might have been right if said prison wasn't almost immediately destroyed by an invading army.
- It's not so much that the jails in Schlock Mercenary are made of cardboard as the characters are just brilliant at escaping, which isn't so hard when you wear low-profile power armour, which they generally get to keep since it looks like regular uniforms. In addition, the title character can become any shape he wants, and thus they have to use shields to contain him.
- In Faux Pas, Stu justly brags that no-one ever built a make-up case that could hold him. (Foolish humans, thinking you can just put a rabbit in a box.)
- In Cucumber Quest, Peridot complains that Cabbage hasn't escaped -- the door isn't even locked.
- In Antihero for Hire, this trope is critical for Shadehawk's financial health. He gets paid for thwarting criminals. Every time a criminal either escapes prison or somehow obtains legal early release, he can get paid for thwarting their next scheme. If the supercriminals stayed thwarted, he'd run out of lucrative schemes to thwart and go bankrupt. This is also why he tries to take major criminals alive.
- The first chapter of Sire has the girls escaping an asylum on high security lockdown. After killing a man and while still wearing a straight jacket. At the start of chapter 2 they are successfully stowed away on a boat to London. High security lockdown and the manhunt for a murderer mean nothing to the Hyde-Child.
- Star Harbor Nights pays tribute to Arkham with Dunwich Asylum. Mad scientist Rhyme cheerfully accepts the fact that she'll eventually be caught each time she escapes, as she knows she'll get out again.
- Regularly breaking out of prison is considered a viable PR strategy for the villains of Super Stories.
- Except for The Birdcage, this is all prisons in Worm.
- In Noob, which is set in present-day France, Master Zen apparently was able to escape prison by digging a tunnel out and was able to bring two fo his future guildmates from Relic Hunter guild along with him. Granted that Valentin's player was his cellmate, but they had to pick up Elyx's player in entire different part of the prison.
- "Open prisons" do exist in real life, where "escaping" can often be a simple matter of walking off the premises. However, these are only intended to be used for extremely low-risk prisoners with crimes like avoiding fines and petty vandalism (and usually who have a life outside that it's not worth throwing away for the chance of escape); if someone actually does escape it's the fault of the prison service for assigning them to that facility, more than that of the guards.
- There are European countries where the only criminal charge associated with escaping from prison is the theft of one's prison uniform; mail it back, and an escaped prisoner won't have any time added to their sentence. That isn't to say they won't be made to resume their sentence if recaptured.
- For the first 40 years of Folsom Prison's existence, the prison had no perimeter wall. Instead, the prison relied on the presence of six gatling guns to intimidate prisoners into staying put. Prisoners who made escape attempts were identified with a (hilariously appropriate) Red Shirt.
- Pablo Escobar created the very prison he was sent to. He was still able to execute his enemies and commit drug trafficking deals. Many civilians claimed to have witnessed him in public while he was "in prison". Soon government troops raided the prison and faced a significant cartel force shooting back at them while Pablo escaped his "prison".
- Joaquín "El Chapo" Guzmán Loera, a Mexican drug lord, managed to get out of a maximum security jail with little to no effort. He and his associates had to pull some mind-boggingly huge strings and had to spend shiploads of cash to do it, but his case caused such a massive outcry in the media, that the jail from where he escaped, called "Puente Grande" ("Great Bridge"), was nicknamed "Puerta Grande" ("Big Door").
- Harry Houdini claimed (and was able to back up) the ability to escape from anywhere. He toured England, Scotland, the Netherlands, Germany, France, and Russia. In each city, Houdini would challenge local police to restrain him with shackles and lock him in their jails. In many of these challenge escapes, Houdini would first be stripped nude and searched. A police officer is reported to have said he was very glad Houdini was not actually a criminal. Houdini once performed this trick in the Tower of London. No matter what he did, he could not unlock the door. Then, on a hunch, he tried the door handle and found the door opened. The jailer, in an attempt to fool the magician, had deliberately not locked the door.
- Magician David Copperfield was able to escape from Alcatraz in one TV special aired in 1987, and he had an obstacle installed that most prisoners did not: bombs installed in three locations to hinder him.
- Jack Sheppard escaped from a London jail four times in succession. Once within a few hours, once within a week, and the last two times in under two months each. It's amazing London didn't stop letting prisoners have bed sheets by the time he was done.
- Scott Adams, the creator of Dilbert, wrote about such an occurrence in two of his blog posts (later published in book form). In the first he tells the news story of a man who escaped prison by making a fake ID and a set of civilian clothes, and simply walked out. In the second post he reveals that the man had been caught outside a bar, intoxicated and making no attempt to hide his identity. Adams theorizes that the prisoner had simply forgotten something like a pack of cigarettes or a pair of sunglasses in his cell and got caught on purpose so he could retrieve them, certain that he could escape again, and that this time he wanted to try it drunk.
- Willie Sutton. Broke into banks, broke out of prisons.
- John Dillinger escaped from the Crown Point Jail (at the time it probably was the highest-security prison in the country, certainly in the state of Indiana) by carving a fake gun out of wood (or soap) and bluffed the guard into giving him his (real) which he used to take two men hostage, lock the entire staff in his cell, stole the sheriff's car and drove away. According to another aversion of the story he bribed a guard to give him a gun, and made up the story in order to cover for him. In Illuminatus!-trilogy he claims that he walked through the walls.
- This trope is largely averted in real life. There's a great number of people that based their assumptions that any "especially dangerous" criminal could easily get out of any prison, when it's really quite far from the truth. All it takes is a few high profile escapes, and that security is based on the assumption that it can fail, and putting in as many safeguards in to prevent it. Guards must go through an exhaustive background check, and their training has a high attrition rate for a reason. Also, some, such as military corrections officers, have a way of minimizing the risk of an inside job through simply reassigning them to a different facility every few years.
- Toño Bicicleta was a Puerto-Rican criminal that was able to escape prison several times (seven times to be exact). The Next time the cops caught him, they didn't even bother arresting him and they just shot him.
- Two men escaped a maximum security prison in Greece by being picked up by a friend in a helicopter. Twice. Actually it was a rental tour helicopter. Which they took from the ROOF... Needless to say, many jokes emerged. (What is [escapee] doing in the prison courtyard? Checking in.)
- A prisoner once accidentally escaped Fremantle Prison in Australia by being assigned to do maintenance on the prison wall, and falling off. Not wanting to harm his chances of parole, he simply walked back around to the main gate and asked to be let back in.
- Socrates was supposedly put in one of these. He was put on trial for what amounted to asking lawyers really hard questions in public and making them look dumb. He was sentenced to either pay a small fine or death. They only wanted to publicly best him and were surprised when he chose death and tried to make an escape easy, so people wouldn't see them as murderers. The cell was left unlocked, guards would take frequent breaks, and he could have almost definitely have had a student bribe his way out, but never did for two reasons. The first is his philosophy on the issue and inevitability of him avoiding the situation again, and the second is that he saw it as an argument; by being executed, he proved the lawyers unjust.
- This was frequent on the roughest frontier edges of The Wild West. As the real setting wasn't nearly as lawless as it's portrayed in fiction, building jails was a low priority. The occasional prisoner would be locked in a storehouse, an animal pen, or, in at least one case, tent-pegged down under a buffalo skin while awaiting trial.
- Alain Robert, the "French Spiderman", has been arrested and imprisoned many times in his career. He's stated that he could easily have escaped from the jails he's been placed in by scaling the walls, but it's easier to wait for his lawyers to spring him than become a fugitive.
- Steven Jay Russell, the inspiration for I Love You Phillip Morris, escaped from prison so many times that his release date is now 2140.
- It's not cardboard, but the walls of the Benewah County jail are in such poor shape that a prisoner once created a hole by removing the mortar with a plastic spoon, then lowered himself to the ground on a Bedsheet Ladder, just one of the many people to escape from there.
- During World War II, a French POW made a deal with the guards of his prison camp — he would be "allowed" to escape the camp to visit his family back in occupied France (with the guards giving him false documents, skipping him during roll call, tasking one of their own to sleep in his bunk and generally looking the other way), and in return he had to promise that he would come back, and bring some rationed delicatessen (wine, cheese, cutlery, etc.) for everyone. He did. Several times.
- Oflag IV-C in Colditz Castle during World War II was a strange case of being both this and an inescapable prison. This is because, despite the fact that the castle itself was meant to keep prisoners in, the attitude of the guard was that it was the POW's duty to try to escape. This, combined with the fact that most of the prisoners here were sent here because they had previously tried to escape other POW camps meant that Colditz had one of the highest records of successful escape attempts for a Nazi POW camp.