Characters: Gregory Horror Show
In order of (more or less) their first appearance in the anime... (Will probably use a different sorting method in time.)
Several characters share the following tropes:
- Anthropomorphic Personification: It is very strongly suggested he's the physical form of (lost) desires and dreams...his hotel/world is a manifestation of chaos.
- Butt Monkey: Becomes this in The Bloody Karte, though he had lots of other moments before that season.
- Collector of the Strange: In the Manga, instead of souls he collects various strange objects, such as a Russian roulette chair and Hitler's dentures.
- Crusty Caretaker
- Dirty Old Man: He has a collection of porn magazines, makes a few suggestive comments to Second Guest, and in Bloody Karte, he gropes Cactus Girl.
- In the videogame he introduces the concept of book items by confiscating a dirty magazine from the current guest and running off to the Storeroom.
- Evil Laugh: Well, more of a chuckle, but still...
- Faux Affably Evil: Oh sure, he'll say he wants to help the guests, offer them a place to stay, and calls the Guests "my friend/my dear," but he'll do it while breaking their psyches, swallowing human souls, and actively planning to feed them to his mother.
- One-Winged Angel: He can become a ghost, usually in a desperate situation (the house burning down for instance).
- Pet the Dog: He has his moments—mainly in the third and fourth seasons.
- Villain Protagonist: The third season focuses on him instead of a guest.
- You Dirty Rat
The Guest is the main character of the first two seasons, with everything seen from their eyes. The First Guest is a working man with a wife and son, and the Second Guest is a working woman who struggles with the decision of Career Versus Man
. In the Manga the guest is a jobless 22-year old named Tooru Takenozuka
- And Then John Was a Zombie
- Badass Normal: The Second Guest deserves this for the fact that at one point she, rather than just take Gregory's BS, picks up an ax and chases him off with it.
- Downer / Bittersweet Ending: Neither Guest manages to escape the hotel, and returns to stay forever. The First Guest quite likely becoming Haniwa Salaryman, and the Second Guest becomes a member of Gregory's family.
- The Faceless: Except Tooru from the Manga.
- Face-Heel Turn: The second guest becomes another member of Gregory's family.
- No Name Given
- Pet the Dog: Both guests engage in this more than once.
- P.O.V. Cam
- What Happened to the Mouse?: Almost too literally with the second guest, after she becomes part of Gregory's family, she's never mentioned again.
Once part of a family that stayed at Gregory House and cause the Rat a lot of grief, Neko Zombie was seemingly taken apart, put back together,and had his face sewn up. He's usually in his room, shackled and moaning for food.
- Adaptational Villainy: In the Manga, Neko Zombie is not the chained-up helpful character he is from the show or games. Instead he owns a fish catching game at a festival, teleports the main character into a giant pool and chastises him about being indecisive and hesitant to pick a dream, and is just as insane as everyone else.
- Cats Are Mean: Actually he's not a bad guy and genuinely wants to help guests escape if he can, but he's understandably bitter about what was done to him and so he can be snappish. Approaching him during certain times in the game, specifically when he's very hungry, will cause him to attack you. And if you had chocolate on you he takes it without giving and item in return.
- Dark and Troubled Past: There's the body-being-sewn-up thing, of course, but there's also a hint that something else has happened to him, judging from the way he states he doesn't deserve to leave to Angel Dog.
- Don't You Dare Pity Me!
- Fear Of Thunder/Lightning: This is because it was during a thunder/lightning storm that someone stitched him up.
- Hidden Depths
- Historical In-Joke: The name "Jack Ketch", which is on his shirt, belonged to an infamous Executioner under King Charles II.
- Kill It with Fire: How he destroys the hotel and tries to kill Gregory. It doesn't work because of the second guest's hesitation.
- Red Eyes, Take Warning: Averted, though scary-looking and a little snappy, Neko Zombie is one of the few genuinely nice characters in the series.
A sad-looking little girl who continuously sobs because of her lost doll. Unbeknownst to her, she actually is the doll she cries for, which manifests itself as a blue nasty face on the back of her head.
- Abhorrent Admirer: In the Manga, she jump scares Tooru, only to find him cute, hug him hard, and freak him out.
- Characterization Marches On: The first two season, her story has no conclusion and she never finds out where her doll is, In "The Last Train" she finds out the truth about herself via Talking to Themself, and in "The Bloody Karte" she seems to be co-existing with her evil side in the last episode.
- Creepy Child
- Creepy Doll
- Dramatic Irony: One side will always pitifully look for her doll, unaware that she is the doll.
- Not Quite Dead: Cutting her strings seems to only be a temporary measure, as she appears in all the seasons.
- Power Floats: For some reason when she switches to her evil side. Its because she's suspended and controlled by some unknown force with string.
- Superpowered Evil Side: Implied in The Last Train
- The Woobie: When she's not screaming about her dollie, anyway.
- Weaksauce Weakness: cutting the strings that make her fly seemingly kills her.
A dangerously prideful chef of the house who makes tasty (but dangerous, and dubiously made) cuisine. He seems to be constantly angry, and kills those who mess with or insult his dishes.
- Berserk Button: NO SMOKING!
- Bunny-Ears Lawyer: For all his questionable methods and angry tendencies, his food is usually portrayed as tasting REALLY good. In the Manga, for example Tooru is initially not confident in the food, but states it delicious, to which Hell's Chef goes on a lecture about how taste and presentation are two different things, and requests that Tooru eat a Mushroom in his salad, which is revealed to cause paralysis.
- Lethal Chef: Twice over, in fact! He can kill you with the ingredients that he uses, or if pissed off, cleave you with his knife.
- Pride: cannot receive criticism, and only ever eats his own cooking.
- Weaksauce Weakness: Gusts of air will blow out the flame on his head, causing him to stop moving.
A lizard woman who loves to draw blood with an over-sized syringe. Catharine is a lonely woman who desires someone to love, but her fascination with drawing blood, coupled with somewhat of a temper, makes everyone uncomfortable around her.
A young puppy with an axe lodged in his head, not that he knows its there. Wide-eyed and na´ve, Mummy Dog is extremely cheerful towards everyone.
- Adaptational Villainy: administers a poison pill to you should you get caught by him after stealing his soul in soul collector
- Children Are Innocent: One of the only residents who isn't consciously malicious.
- Failed a Spot Check: Has an ax in his head, which he doesn't seem to acknowledge. He knows he has head-aches, but thinks he just inherited them from his dad.
- Generation Xerox: aside from the axe and clothes, he looks exactly like Mummy Papa.
- Obliviously Evil: in the videogame.
Father of Mummy Dog, Mummy Papa has a sword in his head, is just like his son. Easygoing and calm
- Butt Monkey: slightly, but it's there. In Bloody Karte, for instance, he's stabbed in the head by Musha Dokuro because he was in a wall behind a painting the ghost attacked with a spear. there's no explanation.
- Adaptational Villainy: in the game.
- Failed a Spot Check: Has an Arabian sword in his head...like his son, he doesn't know it's there. Despite constant splitting headaches.
- Obliviously Evil: His horror show in Soul Collector is him giving you a poison pill in the hopes that it will make you feel better.
A strange-looking puppet/scale-like character who wanders about the hotel on a mounted track in the ceiling, He forces those he meets to answer his questions, usually involving a moral dilemma, and almost always chooses the more terrible answer, regardless of the individuals answer.
- Adaptational Heroism: in the videogame, while not being overtly heroic, he doesn't foist a question on the player character like he does in the show (preferring instead that they have something with them for the judgment to happen), and is way more liable to drop the dollar sign if you answer his question correctly, giving you his soul as a prize.
- Catch Phrase: "Do you know / Who I am? / They call me / Judgment Boy!"
- In the video game, it's changed to "~Do you know my naaaaame?~"
- "JUDGMENT now!"
- Ensemble Darkhorse
- Insane Troll Logic: Perhaps not outright insane logic, but the scenarios he presents and the consequences of the choices made don't necessarily have to happen the way he tells them. Then again, in most cases he's reminding the guests of things that already happened.
- Large Ham
- Sadistic Choice: His purpose to to present these to the Guest. Hopefully they're just hypothetical.
- Averted for the game, where his questions are on the characters you've met.
A cactus cowboy who is always looking for a duel, but is actually very cowardly when danger presents itself. despite being armed with weapons, he almost always misses his mark, no matter how close he is to the target.
A ghost fish with a TV head that swims through the walls of the house while playing a strange tune, its screen can display various images, such as memories and surveillance footage.
A red phone with feet that lays in public, tricking people into paying him lots of money to use, only to run off once his ruse is found out.
mysterious darkly dressed characters that do various odd jobs around Gregory House.
Gregory's mother who he grabs souls for to keep up her youthful appearance. However she is actually just as unsightly as her son, who she abuses constantly. She is a powerful sorceress, that combined with her Hair-Trigger Temper
and insatiable desire for souls, make her terrifying when upset.
Clock Master & My Son
A time controlling father and son who fix clocks in Gregory House.
- The Alcoholic: Clock Master drinks a lot at the bar due to his problems controlling time due to his old age.
- Catch Phrase: "TIME IS MONEY!!"
- Only Sane Man: while initially a little bit rude to the first guest, They eventually do agree to at least try and help him out of Gregory House, and in the game, Clock Master is really civil until he finds out you stole My Son's screwdriver.
- Papa Wolf: When Clock Master finds you stole something from My Son, he goes absolutely nuts and chases you though the halls until He strains his time control powers too much.
- Time Master
- Too Dumb to Live: Clock Master eats poisonous peanuts in The Last Train, and eats them again in the same episode at the very end because he liked the taste.
- What the Hell, Hero?: To get their soul, you basically have to steal from My Son, make his father fly into a rage and make him throw himself out so he doesn't come when My Son yells for him to get you, and extort the soul out of My Son so he can fix his dad.
An old frog woman who has a habit of appearing and disappearing at will to tell passerby their futures, sometimes for a price, sometimes for free.
- Cool Old Lady: She seems generally kind, if a tad mysterious, and tells predictions to the First and Second Guest involving their predicaments. Compare that to when she made predictions for Gregory (who was too cynical to heed her) and Catharine (who she extorted, and didn't tell the entire fortune to).
- Fortune Teller
- Save Point: in the PS2 game.
- You Can't Fight Fate: "Never try to argue with fate..."
- Verbal Tic: In the video game she lets out a low "ribbit" after every sentence, it's even in the save game text boxes.
A strange character that is a baby with a toilet paper dispenser for a head, usually riding on a toilet. Likes to flush him/herself down and drag others who try to help in with it.
- Ambiguous Gender: Until Gregory talks about it, you'd have no idea if Toilet Baby is a girl or a boy.
- Wounded Gazelle Gambit: Does this to drag people into its toilet.
- The Cameo: Appears in The Second Guest for a few seconds behind Gregory.
A red-skinned boy with a board game spinner on his head. He's always literally drooling in anticipation for another game, yelling at people to spin his spinner. Though his game tends to have traps on unlucky spaces, he really is just an overtly playful kid and is a good sport when he loses.
- Amazing Technicolor Population: Has red skin.
- Anthropomorphic Personification: He may represent the uncertainty in/fear of the future and where its going, As in The Last Train he disappears once Gregory reveals he does know where he's going, and in Another World his game revolves around Tooru's age and what will happen in his future.
- Catch Phrase: "SPIN ME!" as well as "HURRY UP AND SPIN ME!"
- Casino Park: what his room turns into when players have what he needs for them to play.
- Graceful Loser: When you win, he gladly hands over his soul to you. It seems that afterwards, he just wants you to play again for his horror show, and you're just EXTREMELY unlucky.
- Reality Warper: He can make doors appear and disappear, drops anvils out of nowhere, cause explosions, and transport the players into a Casino Park. Its much more prevalent in the Manga and "The Last Train".
Speed Mouse & Mutant Ducks
A pair of ducks who run the Speed Mouse, a hapazard roller coaster in some unspecified location of the house.
a creature hidden behind the glass of a mirror its in. It lives in a mysterious mirror room under the house, and seems to have nothing else to do than show people their true selves.
- Cool Crown
- Magic Mirror
- Mirror Monster: Somewhat literally, as his eye can be seen behind the glass of the mirror and bleeds when its broken
- The Mirror Shows Your True Self: He claims he does, but it's hard to say if it's true.
- It's subtly hinted that it isn't, as the word "false" is written right above his casing.
- Only Sane Man: To a degree, he reveals to the Guest that he lacks "substance" that is his soul but is rather mean spirited when he shows the guest his "true self".
- Red Eyes, Take Warning: Has a single red eye that shows itself once the First Guest Breaks his glass.
Kinko and Inko
A female toucan/parrot and a male safe in a secret room hidden in the Mirror room of the house. They protect something inside Inko.
- Engrish: "Secret Nomber."
- Heterosexual Life-Partners
- Only Sane Man: Both of them are actually pretty nice to the first guest. Inko even kept the first guest's soul safe until he found him again.
- Red Alert: Kinko's job is to raise an alarm once someone gets close to Inko. However she is liable to stop once She recognizes the first guest as Inko's friend.
- Simpleton Voice: Inko
- True Companions: Even Though, she'd like other people to talk to, Kinko admits that being with Inko, is better than being alone.
- What Happened to the Mouse?: Never seen after season one, despite contributing a big part to the first season.
Two sides of the same character, Angel Dog is the friendly side, offering aid and guidance, but as her more devious Devil Dog persona, she often explains to people other than who she's guiding specific details about her methods of guidance.
Corpses that lie in the graveyard surrounding Gregory House, due to their decomposition, they are usually in need of new bodies to survive.
Judgment Boy Gold
Boss of the Judgement Boys, Judgement Boy Gold trains new recruits so that they can pass their own judgments on others.
The grim reaper, who aids lost souls and those who have become prisoners of Gregory House. A very nice individual, He aids the Guests, and even Gregory at one point.
- Brooklyn Rage: Not full of rage mind you, but speaks in a joisey accent in the videogame
- Don't Fear the Reaper: One of the only two characters (besides Neko Zombie in the PS2 game) who's genuinely kind to the Guest.
- The Grim Reaper
- Nice Guy: He's even nice to Gregory who has caused all of this trouble and chaos.
- The Other Darrin: In the English dub he was apparently played by one man, but had three different voices and personalities: one at the end of the first season who was very no-nonsense (understandable, given the situation) and outright told the guest that he might not be happy going home, one for the rest of the series who was calmer and gentler, and one in the game who was much more upbeat and had a very noticeable Brooklyn accent.
- Took a Level in Jerkass: though it was a light level. In the video game he seems less patient and a little rough towards the player character than in the cartoon.
Stephen Haniwa Salaryman
A Clay statue salary man who is completely wrapped up in his work. Needless to say, he's not all to happy with his life
Gregory's grandson, a clever, and sometimes nasty, kid who love to entertain himself by playing pranks on others especially his Grandpa.
A sheep who tries to help others sleep through the counting sheep method, only to tire himself out and snooze. Has the ability to dream others pasts and dream
A kabuki stage performer with a Bonsai plant in a pot for a head. Has a third eye on his forehead he uses to show people their desires.
- Covert Pervert
- Only Sane Man: Though his shtick is rather strange (and intrusive) He is actually a rather nice guy. In the Manga, he's the one who makes Tooru confront his feelings about the girl that recently moved into Gregory House for example.
- Power Perversion Potential: exploits the hell out of his ability by looking at others desires, such as with Gregory.
- Third Eye: Looking into it reveals your fantasies to both you... AND him.
Cactus Gunman's Sister, much more talented at the cowboy business, she never-the-less looks up to her brother, though even she has her limits with him.
- Action Girl
- Murder the Hypotenuse: In The Second Guest, she 's furious at the female guest for rejecting her brother, and believes Gregory to be her boyfriend...so she threatens to kill him if the guest doesn't date her brother.
A mechanical mouse who's ears form a very unnerving set of jaws on his head. He's used by Gregory to go after the Second Guest, but ends up attacking Gregory Mama because of James.
- Clockwork Creature
- Cloudcuckoolander: In the Manga.
- The Dreaded: Gregory is outright scared when James is revealed to have what lures Mouse Trap to them. Similarly once James sees it, he flat-out obeys his Grandpa and runs off while its busy devouring Gregory Mama.
- Tracking Device: How it finds its target; it is shaped like a gem encrusted brooch or buckle.
A living taxi that only ever goes to Gregory House
A pompous, but sad, character with a record player for a head. He pretends that the music on the record is his own original work and forces those he thinks are "ignorant" of his musical genius to be transported onto the record to be killed by the record player's needle.
A weird creature wearing a tribal mask and cloak. He is used by Gregory in an attempt to get the second guest's soul.
- Ear Worm: In-Universe. His song is so catchy, anyone that hears it starts dancing along... which eventually jars the dancer's soul right of their body.
- Gone Horribly Right: James' interference accidentally gets him and his grandpa's souls jarred out of their bodies, along with the second guest.
Mono Eye Wizard
A leader of a cult which tries to make contact with the lord of the world, ignorant to the fact that Gregory is in fact that lord. As his name suggests, he only has a single eye
- An Axe to Grind: Though he doesn't seem to use it, The Second Guest certainly does after watching Gregory just standing idly by while they almost burn her body.
- Not-So-Harmless Villain: True his rituals are completely ineffective and are stated to be for fun by Death, but he very nearly entrapped the second guest in Gregory House by burning her body out of frustration.
- Tears of Blood: when frustrated or upset.
A kid who sells various foods to passengers of the lost train. Though, some of what he sells can be called into question.
- Honest John's Dealership: On and off, some of his products are iffy (the genetically enhanced peanuts for example) but others can be good (like the chicken he sells at Chicken Farm).
A snobby critic on the train who complains about the Evil Chef's cooking.
Mummy Dog's mom and Mummy Papa's Wife, who only appeared for a split second at the end of the episode she appears in.
- Failed a Spot Check: she has a plant that grows from her head. Though the website implies that the reason she doesn't notice this is that the plant is draining her intelligence.
An undead samurai warrior who takes in anyone as his lord. though he switches side just as easily if he's beaten.
- Big Eater: No one could possibly eat that many boxed lunches- oh, wait.
- Let's Meet the Meat
- Nice Guy: He genuinely wants to make people happy, but is too naive to think about how his job would do that.
- Too Dumb to Live: Who would think just eating and sitting around when you're a chicken, going to a place called Chicken Farm is a good idea?
A skeletal traveler looking for the bones of a legendary dragon that his wife died trying to find.
- Adventurer Archaeologist: Implied to be one, in search for the fossils of the Rainbow Dragon.
- Dem Bones
- Too Dumb to Live: Is far too focused on getting the fossils, and ignores the risk of going into a mine on the brink of collapse.
- Tragic Keepsake: wears a locket that the spirit of his wife uses to lead him to the fossils which leads to his death.
A living sarcophagus holding the body of the lord of darkness.