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Player Characters

    Jade 
https://static.tvtropes.org/pmwiki/pub/images/Jade_Beyond_Good_and_Evil_5503.png
"Yeah, I'd like to know too, like who's actually telling the truth in all this."
Portrayed By: Jodi Forrest

"If there's a way to stop this war..."

The protagonist and main character of the game. She works as a photographer, and lives in a lighthouse on the planet Hillys with her uncle Pey'j, and a group of orphans. At first she just wants to make a little money to get out of Perpetual Poverty, but she quickly gets caught up in a resistance movement, a Government Conspiracy, and an Alien Invasion.


  • Action Girl: With a sideorder of Action Mom thrown in.
  • Ambiguously Brown: Public relations manager, Tyrone Miller commented on Jade's "ethnic look" in an interview with LadyGamers.com, saying Jade doesn't belong to any race because she lives on another planet in the future where race isn't a factor.
  • Ambiguously Human: It is revealed at the end of the game that she is a Shauni, which may or may not be an alien race.
  • Big Eater: Jade can wolf down a dozen Starkos without breaking a sweat.
  • Boyish Short Hair: Keeps it very short and messy, and has very few feminine traits.
  • Camera Fiend: She takes her camera everywhere with her. Makes sense given that her reporting company gets its money from photojournalism. It sure comes in handy to get evidence regarding the Alpha Section's corruption with the DomZ, and document all Hillyan fauna for the Science Center.
  • Color-Coded Eyes: Her eyes are vividly green and she definitely meets the mystical, magical connotations with the eye color given her DomZ powers.
  • Daddy's Girl: Or more like Honorary Uncles girl, since she has an unbreakable bond with Pey'j, her Parental Substitute. The two have a lot of playful banter together, and once Pey'j is kidnapped by the Alpha Section, Jade won't rest until she gets him back.
  • Dark Action Girl: Beyond Good & Evil 2 had quite the twist. That is to say that Jade was a pirate hunter working for Alpha Section. By the events of the first game, however, she seems to have grown out of it.
  • Dark and Troubled Past: Beyond Good & Evil 2 revealed that, on top of originally working with the DomZ Priests, Jade was also working for Alpha Section as a pirate hunter, which put her at odds with her now partner Pey'j and the rest of the pirate crew.
  • Deadpan Snarker: Mostly around Pey'j. She's a lot more serious around Double H, since she's nowhere near as comfortable with him... At first.
  • Friend to All Children: She runs an orphanage for kids whose parents are victims of the DomZ. She also offers Chico, another orphan in town, a place in the Lighthouse but he prefers being on his own. Unfortunately he ends up abducted for it.
  • Girl Next Door: Tyrone Miller said in her interview with LadyGamers that Jade was a girl next door that fans seemed to identify with.
  • Healing Hands: Which she uses to bring back Pey'j.
  • Heroic BSoD: When she returns home to her lighthouse, she discovers that it's been destroyed, and all of her adoptive children have most likely been killed. She breaks down and delivers a heart-wrenching soliloquy about her uselessness. Said soliloquy was so impressive that they even included it on the official OST album under the trackname "Enfants Disparus".
  • In-Series Nickname: Shauni which she chooses as her penname, but turns out to be her real name, Miss Thyrus (by Double H until his brain unscrambles enough to start calling her Miss Jade instead) and Little Rookie (by the race announcer.)
  • Intrepid Reporter: She runs her own company, "Jade Reporting", where she makes a living off her photojournalistic skills.
  • Living MacGuffin: Jade is really Shauni, the source of the Domz Priest's power and the instrument of his strength. She was taken from him and turned human in an attempt to destroy him but he managed to survive by feeding off the life energy of others. The High Priest's goal is to kill the human part of her and take her back to ensure his own survival.
  • Lotus Position: She meditates in this in the game's opening.
  • Mama Bear: Get close to the lighthouse orphans at your own peril.
  • Mind-Control Eyes: Her eyes glow when the DomZ priest infiltrates her mind.
  • Nice Girl: Jade is warm and friendly to everyone she comes into contact with, even running an orphanage for kids whose parents were DomZ victims. Simply talking with NPCs show's that she's on friendly terms with most people.
  • Orphanage of Love: She runs one for war orphans, along with her uncle.
  • Parental Abandonment: Not much information's given about her parents other than they were very close friends with Pey'j and entrusted Jade to his care to save her life. It's ambiguous how they're related to her after Jade's connection to the DomZ is revealed.
  • Plucky Girl: She's brave and generally optimistic and determined to get to the truth of the war no matter what. Even at her lowest point where the Alpha Section abducts the Lighthouse children, a brief pep-talk from Double H is all it takes to get her back on her feet and ready to take on a corrupt intergalactic mercenary group and a hostile alien race.
  • She-Fu: Jade is an expert in martial arts and proficient with her Daï-jo staff, allowing her to back-flip, kick and strike her way through hordes of DomZ.
  • Stealth Expert: Despite having no training in it, Jade is pretty stealthy. In fact she's practically a female Solid Snake.
  • Team Mom: At least, to the orphans.
  • Voice of the Resistance: At least, she seems to be one of the main reporters for the IRIS Network.

    Pey'j 
https://static.tvtropes.org/pmwiki/pub/images/j_Beyond_Good_and_Evil_4216.png
"Chilli Con Carne!"
Portrayed By: David Gasman

"Not bad for a little girl and an old ham!"

Jade's uncle, who's a Sus Sapien (an evolved pig). He works as a mechanic at the lighthouse, spending time repairing the hovercraft, or building oddball things like his prized Jet Boots.


  • Acrofatic: He's a Pig Man, so he's short and fat, but still capable of surprising feats of athleticism.
  • Beneath Notice: So good at hiding his identity as the chief of IRIS, that not even his second-in-command (Hahn) knew who his boss was. The Alpha Section pulled the needle out of the proverbial haystack when they captured him.
  • Blood Knight: Pey'j really enjoys a good fight, at one point even getting riled up when he's shocked by a jelly on Black Isle. After killing them all...
    Pey'j: Now that's the kind of animal reporting I like!
  • Boisterous Bruiser: CHILI CON CARNE!
  • Deadpan Snarker: Constantly.
  • Disney Death: After spending weeks in a Domz torture device, he's dead by the time Jade manages to free him. Luckily her healing powers manage to revive him.
  • Fartillery: He has flatulence-powered jet boots. Which he's quite proud of demonstrating.
  • Funny Animal: A grumpy Pig Man who happens to be an expert mechanic and inventor who invents such things as flatulence powered jet boots. His battle cry is even "CHILI CON CARNE!"
  • Gadgeteer Genius: He's the resident Mr. Fixit for the Lighthouse, repairing their Decoder Players and Hovercraft. His genius is further brought into light when he shows off fart-powered jet boots he invented, and is revealed to have designed and built a spaceship called the Beluga with Jade's father.
  • Genius Bruiser: He can throw a punch—er, wrench—better than you'd think. He's also probably the smartest member of Jade's crew.
  • Good Scars, Evil Scars: It's never explained how he got his eye scar, but given the implications he makes about his past, one can make a few assumptions.
  • Honorary Uncle: He and Jade obviously aren't related by blood, but she calls him Uncle Pey'j. They obviously love each other a great deal and he's raised her since childhood.
  • Improbable Weapon User: Also counts as an Improvised Weapon—he uses a wrench.
  • Interface Spoiler: We can see his Jet Boots in his S.A.C. before he introduces them.
  • Jerk with a Heart of Gold: He acts like a snarky grump towards everyone who isn't Jade or the Lighthouse orphans, but he's brave, compassionate, and the leader of La Résistance.
  • Large Ham: Pun not intended.
  • Mr. Fixit: He repairs the hovercraft, but it only lasts long enough to make it to Mammago Garage. He's also capable of repairing an elevator, and an orbit-capable small spaceship!
  • My Nayme Is: Yes, it's spelled Pey'j.
  • Non-Human Sidekick: Jade's first companion in her adventures, and a sus sapiens, or Pig Man.
  • Older Sidekick: Towards Jade. He follows her lead during their adventures.
  • Papa Wolf: Towards Jade. His Establishing Character Moment is jumping through a closed window to attack a DomZ monster holding her captive.
  • Pig Man: Of the friendly variety.
  • Plucky Comic Relief: He's grumpy, gets very little respect from Secundo, his ability to repair things is sometimes shoddy, and again, this cannot be stressed enough, has fart-powered jet boots.
  • Rebel Leader: He's the secret leader of the IRIS Network.
  • Retired Badass: We don't know what he got up to with Jade's parents, but indications are, it was pretty hardcore, and Pey'j has a surprising knowledge of buttkicking.
  • Southern-Fried Genius: If his accent is anything to go by, he comes in spicy Texan flavor.
  • Take Care of the Kids: He was Jade's parents' best friend; they put her under his care to save her.
  • Wrench Whack: Jade finds a Barranco D53 multi-purpose wrench for Pey'J in the mine on Black Isle. Pey'j wastes no time in using it in a fight.
    Jade: I had no idea those pliers came equipped with the club option.
    Pey'j: Model D53, little lady. Slices, dices... and pounds.

    Double H 
https://static.tvtropes.org/pmwiki/pub/images/Double_H_Beyond_Good_and_Evil_4862.png
"D.B.U.T.T. Don't Break Up The Team!"
Portrayed By: Robert Burns

"[Carlson and Peeters] say it would be suicide. But I say, when the going gets tough!"

An agent/reporter for the IRIS Network. Went missing in action a while back, but becomes one of Jade's allies after she saves his life.


  • Accidental Misnaming: Refers to Jade as "Miss Thyrus" during his initial Cloud Cuckoolander episode when Jade brings up the IRIS Network.
    Jade: Jade! My name is Jade!
    Double H: I'm at your service, Miss Jade Thyrus!
  • Alliterative Name: Implied Trope. He goes by the pseudonym "Double H", and his real first name is Hubert. There is a pretty good chance his last name also starts with a "H".
  • Battle Cry: "Carlson & Peeters!"
  • Big Book of War: Carlson & Peeters, which he quotes constantly.
  • Bruiser with a Soft Center: Almost to Emotional Bruiser levels.
  • Cloud Cuckoolander: Primarily during his Easy Amnesia stint, but even when he recovers, he's still a little... out there. But it's in more of a Bunny-Ears Lawyer sense.
  • Cold-Blooded Torture: When Jade first discovers him, he's being tortured with some sort of DomZ machine.
  • The Comically Serious: His straight-laced demeanor just makes it funnier when bad things happen to him or he displays surprisingly dorky tendencies.
  • Defector from Decadence: He's ex-Hyllian Army, and it's a shame his former comrades spend most of game with their hands tied by the influence of Alpha Section, because Double H demonstrates that these guys can kick some ass in a pinch.
  • Dork Knight: Though no one seems to comment on it. He seems straight-laced and focused on justice, but he gets surprisingly, and adorably, enthusiastic about Jade winning the hovercraft races. He's also ecstatic to find the Pearl treasure in the volcano.
  • Easy Amnesia: From the Cold-Blooded Torture he receives. It doesn't last long though.
  • Everyone Calls Him "Barkeep": Although Jade's IRIS teammates call her by her name most often, Double H is only called by his codename... except for when he's dying. Then, they call him "Hub." Word of God confirms that his full name is Hubert.
  • Fire-Forged Friends: While it's not that she actively dislikes him, at first, Jade is clearly a lot less comfortable while working with Double H than she is working with Pey'j. However, the trials they endure together in the Factory unite them, and they become true friends. She's still a little less sure of him than she is of Pey'j, but even that begins to change.
  • First-Name Basis: As befitting his Knight in Shining Armor personality, he always politely refers to Jade as "Miss Jade." However, shortly after the lighthouse is destroyed, he kills the "Miss," cementing their Fire Forged Friendship once and for all.
  • Gentle Giant: Despite his military-minded exterior, he's ultimately kind-hearted—and even, if the credits are anything to go by, as much a Friend to All Children as Jade and Pey'j.
  • Glad He's On Our Side: He remarks this about Jade after watching her single-handedly beat up several monsters.
  • Helmets Are Hardly Heroic: Averted. He never goes into battle without first donning his helmet, which he apparenly keeps in Hammerspace the rest of the time.
  • I Owe You My Life: The reason for his fierce loyalty—at first.
  • Just in Time: Double H saves Jade just as she's about to fall to her death.
  • Knight in Shining Armor: Which, by the way, will be handy for several puzzles in the Slaughterhouses.
  • Lantern Jaw of Justice: He is one of the nicest and most heroic characters in the game, and he has a massive jaw.
  • Large Ham: CARLSON AND PEETERS!
  • Older Sidekick: Exactly how much older Double H is compared to Jade is unclear, but he might have at least a decade on her.
  • Perma-Stubble: The way he's designed suggests he has this.
  • Perpetual Frowner: At least at first. He starts to smile more in the later portions of the game.
  • Plucky Comic Relief: Less so than Pey'j though.
  • Smooch of Victory: Tries to plant one of these on Jade after she wins the last hovercraft race. Her reaction and if he succeeds are ambiguous.
  • Sorry I'm Late: He comes to your aid in the middle of a boss battle.
  • Space Marine: More of a parody than a traditional take, though.
  • Take My Hand!: His rescue of Jade in the optional rooftop chase scene.
  • Use Your Head: His main attack seems to be ramming things with his head.
  • When He Smiles: After being dour-faced for the entire game, he finally smiles after seeing Jade break out of her Heroic BSoD. Cue "awwwws."
  • You See, I'm Dying: At the end of the dungeon where you save him, you find out he's dying due to DomZ infection, and you have to get him back to HQ in five minutes.

Lighthouse Residents

    Secundo 
https://static.tvtropes.org/pmwiki/pub/images/Secundo_Beyond_Good_and_Evil_7260.png
"It's been digitalized."
Portrayed By: Marc Saez

"Amigos... Secundo el Magnifico is going to show you who is the best."

Jade's little AI buddy who transfers money to her account, and digitalizes items for later use.


  • As Long as It Sounds Foreign: He speaks with... some sort of accent, but whatever it is, it's awesome.
  • Bag of Holding: He scans all of Jade's items and turns them into data. to be reconfigured upon actual use... Or something like that.
  • Big Damn Heroes: See Chekhov's Gunman. He uses his hacking abilities to unlock the Alpa Section’s communications satellite, and allows Jade to upload and distribute evidence of the Alpha Section’s treachery all across Hillys, causing the entire planet to rebel.
  • Chekhov's Gunman: His major appearances are mostly near the beginning of the game. However, in the end, he's able to hack into the computer on the moon base.
  • Hard Light: He's able to push buttons, somehow. And yet, he can't be high-fived or shoulder-slapped. Odd.
  • Hollywood Hacking: He has no problems hacking the entire communications satellite. Of course, it could be that he simply put the moves on the female AI.
  • Playful Hacker: He only gets to show it off once though. At the end of the game he hacks the Alpha Section's communications satellite to prevent the system from locking down, even getting the AI to refer to him as General Secundo. Notably he succeeds in doing this after the countdown timer to the lockdown runs out.
  • Poirot Speak: Sort of just mashes Spanish, French and Italian words into his speech.
  • Projected Man: He’s the holographic man form of an artificial intelligence.
  • Sitcom Archnemesis: He and Pey'j seem to have this relationship, with the trading insults and openly doubting the other's competence.
  • Snarky Non-Human Sidekick: He and Pey'j have a tendency to argue with one another.

    The Lighthouse Children 

Fehn, Pablo, Oumi, Yoa, Kip, and Zaza are a group of six children whom Jade watches over. They are all orphans of the war against the DomZ. Jade's desire to provide for them kickstarts the plot as she takes a risky job for the sake of helping them. They eventually get kidnapped by the Alpha Sections, which drives Jade to a Heroic BSoD before coming back around to save them.


  • Adorably Precocious Child: Kip, who takes a lot of responsibility for the other kids despite seemingly being one of the younger ones. Oumi is female, but has many of the same personality traits.
  • Amazing Technicolor Population: Yoa, who is, inexplicably, bright blue. She's supposedly a human, but that's up for debate.
  • Big Brother Mentor: Kip seems to take this role on for the other kids. In particular he helps accustom Zaza to her new life in the Lighthouse.
  • Cool Big Sis: Fehn has an especially close relationship with Jade, so he views her in this light much more strongly than the other kids.
  • Facial Markings: Yoa has white ones on her cheeks, beneath her eyes.
  • Funny Animal: Fehn and Oumi are both goat people, or Capra sapiens.
  • The Heart: Oumi tries very hard to be this, and seems to worry about Jade a lot.
  • Heartwarming Orphan: All of them really.
  • Mr. Imagination:
    • Fehn, who has a fondness for pretending to be a knight, and even wants to grow up to be a soldier.
    • Possibly Pablo as well, since he seems to enjoy telling stories of Woof doing impossible things.
  • Mysterious Waif: Yoa, in addition to being blue, speaks an unknown language and has been spying on Pey'j. Or she can see into the future. It's not clear which, but either way, she's mysterious and drops some vauge hints about impending plot events if you talk to her.
  • One-Steve Limit: The orphan Fehn is not to be confused with the Jerkass news anchor Fehn Digler.
  • Parent with New Paramour: Initially, Fehn seems to think this is the case between Jade and Double H. He seems... skeptical. However, the end credits Photo Montage shows that he eventually comes to like Double H a lot—and probably has Jade set him straight.
  • Shrinking Violet: Zaza. This is probably because her parents were only killed recently, so it's understandable that she's still in a state of shock.
  • Troubled Child: Poor Zaza, whose parents were killed by the DomZ only recently and still hasn’t adjusted to her new home in the Lighthouse.

The IRIS Network

    General 

"Safe and sound in it's shell, the precious pearl is the slave of the currents."

An underground rebel organization bent on providing the unfettered truth about the war with the DomZ, and the Alpha Section's relationship with them.


  • Hero with Bad Publicity: Thanks to General Kheck's propaganda, most of Hillys starts off believing they're terrorists allied with the DomZ. It isn't until the end of the game that opinion changes.
  • La Résistance: An underground network outside the official government that's bent on exposing the Alpha Section's corruption and collaboration with the DomZ.
  • Oddly Small Organization: While IRIS itself operates in over 13 different systems across the galaxy, the branch on Hillys is comprised of eight people. And using only three agents are able to topple the Alpha Section and defeat the DomZ.

    Hahn 
https://static.tvtropes.org/pmwiki/pub/images/Hahn_1411.jpg

"More than ever, Jade, the IRIS Network needs people like you... Help us fight the good fight."

Member of the IRIS Network, and the one who contacts Jade. He is usually the one in charge, so he might be second in command after the chief.


  • Bald of Authority: He's bald and the second-in-command of a resistance movement against the Alpha Section. He even leads the Hillyian army in raiding the DomZ crypt during the ending.
  • Big Good: He functionally acts as this even though he's technically only second-in-command of IRIS. He gives Jade and Double H all their missions and comes up with the plans on how to defeat the Alpha Section and DomZ.
  • The Call: He's the one who gives Jade a "situation test" then offers her to join IRIS when she passed.
  • Mysterious Benefactor: As part of his recruitment test for Jade, he pretends to be the employee of someone named Mr. De Castellac who wants Jade's help in exposing how deeply the DomZ have infiltrated Hillys.
  • Number Two: He's the second-in-command of the Hillys Branch of the IRIS Network.
  • Rebel Leader: Although not quite the leader, he’s the most senior member of IRIS.
  • Supporting Leader: While Jade's the protagonist of the story and accomplishes the missions critical to exposing the Alpha Section and defeating the DomZ, Hahn is the one leading IRIS and The Cavalry in the final battle.

    Meï 
https://static.tvtropes.org/pmwiki/pub/images/Me_9158.jpg

Member of the IRIS Network, who Jade is constantly in contact with.


  • Cat Girl: Hylis is already populated with Beast Men, so her being an anthropomorphic cat woman isn’t that surprising.
  • La Résistance: Another member of the IRIS network who works tirelessly to expose the Alpha Sections for the traitors they are.
  • Mission Control: She primarily serves as this to Jade, emailing her with updates on the mission or just to give her emotional support.
  • Team Mom: She seems to be this within the IRIS cell, and it shows especially when Double H comes back injured.
  • Voice with an Internet Connection: Not as often as Nino, but she takes the role on occasion.

    Nino 

Another IRIS member, who is in charge of broadcasting the reports.


  • The Generic Guy: Since he's most often in his "business" persona, he's probably the most normal of the IRIS members.
  • Large Ham: Tones up the ham a bit in his public bulletins about the Alpha Section's criminal activities.
  • Voice with an Internet Connection: He is explicitly a radio and communications officer, and sends most of your mission data.

    Peepers 

The front man for IRIS, who works in the Akuda Bar as the master of Three Shell Monty. However, he also spends his time scouting for new talent—and signaled out Jade.


  • Blind Seer: In a more modern version of this trope, he's the one who recognizes Jade's inherent talent and first realizes there's more to her than there is on the surface.
  • Cool Old Guy: He’s a friendly older man who recognizes Jade’s talent and wants to help save his planet from the Domz and the Alpha Section.
  • Informed Attribute: He is probably blind given that he never seems to look anyone in the eye and his Ironic Nickname, but he then drops this line:
    Peepers: You'd have to be blind not to see it. [Jade's talent]
    • There's also the fact that he calls out a picture of a spirit eater that shows up in the first debriefing, even though nothing's said beforehand to suggest what it is.
  • Ironic Nickname: Although he's called "Peepers," he is, in fact, blind.

    Ming-Tzu 

A shopkeeper in the Pedestrian District who's secretly affiliated with the IRIS Network and distributes copies of their publications.


  • Adam Smith Hates Your Guts: Even though Jade's a reporter for IRIS, that doesn't mean she doesn't have to pay. He does provide free copies of IRIS publications for members, however.
  • Funny Animal: Not as funny as most, but it's amusing to see a walrus-man running a shop.
  • Out of Focus: He's affiliated with IRIS but gets the least amount of screen time of any of them. It's possible to go complete the game without ever meeting him.

    The Chief 

The chief of the Hylis sector of the IRIS Network. He communications exclusively through radio contact and is so secretive that none of his fellow IRIS members know his true identity. Recently he’s been out of contact with his group for a while now, and the others are starting to worry about him.


  • Badass in Distress: He’s been out of contact with the rest of IRIS for a while and his subordinates are beginning to suspect he’s been taken. Turns out they’re right, since their Chief is Pey’j, who was taken prisoner by the Alpha Section.
  • Code Name: His is Wild Boar.
  • Everyone Calls Him "Barkeep": In the few times he's brought up, he's just referred to as "The Chief" instead of even his Code Name: Wild Boar.
  • No One Sees the Boss: Even the IRIS members who answer to him have no clue what his real identity is.
  • Walking Spoiler: Even his Code Name spoils his true identity as Pey'j.

Citizens of Hillys

    Hal, Issam, and Babukar 
https://static.tvtropes.org/pmwiki/pub/images/Hal_lo_9222.jpg

"Mammago garage, you know!
When you're mamma won't go, you know!
The Mammago Garage, and so!"

A group of (supposedly related) rhino people who work at Mammago's Garage, who all talk and act like Jamaican stereotypes. They are the only ones who accept pearls in the game, which you can use to upgrade your hovercraft or spacecraft.


  • Adam Smith Hates Your Guts: They actually have a pretty friendly relationship with Jade, but just because she needs their wares to save the world doesn't mean that they’ll give her a discount.
  • The Engineer: Their mechanical skills are implied to rival Pey'j's.
  • Erudite Stoner: The marijuana leaf emblazoned on the tree at their garage implies this was the intended perception.
  • Friend in the Black Market: Jade's friends who help upgrade her hovercraft and spaceship. Notably, the items for sale aren't illegal, but the currency they accept is.
  • Funny Animal: Rastafarian rhinoceros mechanics.
  • The Ghost: Despite their Mamma being the namesake of their business and apparently living with them, she's never seen whenever Jade visits the garage.
  • Global Currency Exception: Instead of credits, they only except Pearls as payment for their services, which have been outlawed as currency on Hillys by the Alpha Section.
  • Momma's Boy: Implied by their dialogue. They live with their mamma, and their garage gets its name because it's the inverse of where "your mamma won't go, you know." They also say their mother is the reason why they only accept Pearls.
  • Neutral No Longer: Babukar spends most of his time at the garage but eventually joins the protests against the Alpha Section after Jade's reports from the Slaughterhouses. Beforehand it was implied he secretly backed IRIS, but only had the courage to go public with his beliefs once there was enough evidence against the Alpha Section.
  • Sibling Team: All three work together in their garage.
  • Sitcom Archnemesis: Towards Pey'j who considers them crooks. The rivalry on his part probably has to do with their skills as mechanics rivaling his own.

    The Governor of Hillys 
https://static.tvtropes.org/pmwiki/pub/images/Governor_1220.jpg

The Governor of Hillys who helps out the IRIS Network, and gives out important information about the Alpha Section.


  • Cool Old Lady: Her exact age isn’t known, but she’s an older woman doing her best to help the IRIS Network and save her people.
  • Government in Exile: According to Hahn, the Alpha Section blindsided the government, arriving too quickly for the government to act against them. The Governor can’t operate against the Alpha Section openly without proof of their treason.
  • Hollywood Hacking: To an extent; you'll have to take pictures of barcode-scanner locks and wait for her team to decrypt the passcode for you.
  • No Name Given: She’s only referred to as the Governor.
  • Reasonable Authority Figure: She not only knows the Alpha Sections are bad, but she and her team of hackers are actively willing to help IRIS.

The Alpha Section

    General 
https://static.tvtropes.org/pmwiki/pub/images/Alpha_Section_Beyond_Good_and_Evil_6470.png

The Faceless Mooks under the command of General Kheck. They've recently converted the Nutripils factory and the Old Slaughter House into their military bases on Hillys.


  • Evil Makes You Ugly: Without their helmets on, the Alpha Section troops look downright grotesque.
  • Eye Beams: Though in this case they're for scanning the environment, and not igniting their enemies.
  • Gas Mask Mooks: In order to hide the grotesque corruption that the DomZ have afflicted them with.
  • Mighty Glacier: If you're not able to exploit their obvious weak point (below) or just choose not to, you can take one out in a straight fight with some Bullfight Boss-like tactics. However, their hammers hit damn hard if you mess up, and they can take a lot of punishment. Fighting a crowd of them is usually unwise unless you're very good with melee combos.
  • Monster Protection Racket: Instead of fighting the DomZ, the Alpha Section is really in its employ, and uses the DomZ's abilities to benefit themselves.
  • Obviously Evil: That the Alpha Section doesn't mean well is really no big surprise. Beside the traits that General Kheck shows, the average soldiers never show their faces, have glowing red visors, and wear black armor with skulls painted on them.
  • Powered Armor: It's even better than the regular army's laser proof armor.
  • Private Military Contractors: The Alpha Section aren't part of Hillys's civilian military branch, they're interplanetary mercenaries who've muscled the Hillyan government out of power.
  • Shoot the Fuel Tank: Kicking it once causes them to run around uncontrollably until they get it repaired. Kicking it twice causes the tank to fly into air, taking it with them higher and higher, unless they hit a ceiling or something else and explode.
  • Transhuman Treachery: Those recruited to join the Alpha Sections are converted into DomZ monsters who willingly aid in abducting and killing their fellow Hillyans.
  • Space Base: A base on the moon.

    General Kheck 
https://static.tvtropes.org/pmwiki/pub/images/General_Kehk_Beyond_Good_and_Evil_4351.png
"Loyal Hillyans..."

"Step into my parlour, said the Spider to the Fly..."

The Supreme Commander of the Alpha Section. Appears on televisions all across Hillys reassuring the population (badly) that everything is under control.


  • Almost Dead Guy: After Jade crashes his ship, he clings to life just long enough to deliver a Dying Curse to her face-to-face.
  • Armchair Military: While he'll sometimes do some fighting in the relative safety of a gigantic Spider Tank, he's never seen personally fighting the DomZ in battle, only broadcasting propaganda to the masses. Makes sense considering he's their ally. He also takes this literally in one instance, piloting a flying, weaponized chair that he uses to try to kill Jade with during an optional quest.
  • Card-Carrying Villain: Privately, he doesn't even pretend to act like he's serving anyone's best interests but his own. He wipes out species along with the DomZ just to ensure his own immortality, and his final words are even, "May the angels of darkness rise to glory."
  • Climax Boss: Not directly, but his spider tank is.
  • Colonel Badass: Though he doesn't get to show it until the end of the game.
  • The Dragon: As the leader of the Alpha Section he's the right-hand man to the DomZ Priest, and is apparently secure enough in his position that he's able to tell the Priest that it needs him as much as Kheck needs it.
  • Dying Curse: He curses Jade and tells her why she's doomed to fail, because he thinks she's already lost everything important to her—her uncle, her kids, and even her parents. Jade stares him down until his death, because she knows how wrong he is.
  • Evil Is Hammy: He's already pretty hammy while giving propaganda laden speeches, but he's at his hammiest when he's at his most villainous: engaging in a rooftop chase against Jade, fighting the Beluga in his Spider Tank, and giving a Dying Curse to break Jade's spirit over the deaths of everyone she loved.
  • General Failure: There's really nothing excusing his handling of the military. On the other hand, considering his allegiances, he's not exactly in a position to care...
  • I Have Your Wife: He kidnaps the orphans from the lighthouse. Notably he doesn't do this to make Jade follow an ultimatum, he just wanted to hurt her.
  • Immortality Immorality: Is willing to aid the DomZ in wiping out entire species by draining them of their fluids, just so he can live longer.
  • Implacable Man: In his optional sidequest encounter, he's riding a heavily armed, fast jetpack with equally-heavily armed troops backing him up. Run or Die.
  • Large Ham: Most apparent during his propaganda broadcasts where he really tries to oversell the evils of the IRIS Network and just how safe everyone is thanks to the Alpha Sections. He also seems to be enjoying a lot when trying to kill Jade in an optional quest and later on the moon.
  • Les Collaborateurs: Instead of fighting the DomZ like he claims, Kheck is really using the Alpha Section to kidnap Hillyans for them so he can benefit from the life draining capabilities of the DomZ to extend his own life.
  • Obviously Evil: Wears black armor. Has no hair. Makes hammy speeches on the television about how "Great" it is to be a member of the Alpha Section, while lunging his arm forward in a Hitler-like fashion.
  • Optional Boss: Of the Alpha Section HQ sidequest; he follows up a hair-raising stealth sequence (evade detection at all costs or die instantly) with a Jump Scare and a memorable Roof Hopping escape.
  • Propaganda Machine: Which he uses constantly, and loudly.
  • "The Reason You Suck" Speech: Gives one as he's about to die.
  • Spider Tank: He pilots something similar to this ON THE MOON.
  • Vampiric Draining: Turns out, he and the DomZ have been kidnapping people to "drain their fluids" so they themselves can live longer.
  • Villain with Good Publicity: As the leader of the Alpha Section, who're meant to be fighting against the DomZ he has the admiration and respect of the Hillyans, which he uses to get away with his crimes and smear the reputations of the true heroes in IRIS.
  • Would Hurt a Child: Has the Alpha Section abduct the orphans from Jade's life house, and when they meet face-to-face, he mocks her about how they're already dead.

    Fehn Digler 

A smarmy Hillyan News reporter/anchor who spends most of the game being a propaganda mouthpiece for the Alpha Section.


  • Ambiguously Evil: Digler's a bit of a jackass off-camera, smears the IRIS Network, and engages in manipulative editing and propaganda to make the Alpha Section seem more effective than they really are, but it's unclear if he's an actual Quisling or just ignorant of how corrupt the Alpha Section really is. Once Hyllis rebels in the face of undeniable proof that the Alpha Section is allied with the DomZ, Digler sends out one last newsletter praising the IRIS Network for exposing them, though it's again unclear if he's being genuine or just trying to save his own ass.
  • Confused Bystander Interview: Tries to pull this on Jade after the lighthouse attack. Pey'j is not amused.
  • Gonzo Journalism: If you subscribe to the Hillyan News, you can be treated to his efforts to slander the IRIS "terrorists" after every major plot event (often immedeately afterwards). Satisfyingly twisted in your favor right before the endgame.
  • Kent Brockman News: The opening scene of the game is a news report from Fehn that establishes that the planet of Hillys is under attack by the DomZ aliens. It is literally the only factual statement he makes in the game.
  • One-Steve Limit: See above.
  • Manipulative Editing: When Digler tries to interview a flustered Jade, Pey'j stops him, says the Alpha Section are not as fast as a speeding bullet, and condemns their lateness as nearly getting people killed. Later that evening, Digler's report edited Pey'j's response to saying they are as fast as a speeding bullet and leaves out all criticism.
  • Professional Butt-Kisser: If he isn't outright in the Alpha Section's pocket, he sure does love buttering them up. Thus, when you blow the lid off the entire conspiracy at the end, he somewhat sheepishly spends his last broadcast singing the praises of the "proud journalistic profession".
  • Propaganda Machine: One arm of it for the Alpha Section. When they broadcast audio of his interview with Jade, they include Pey saying "You guys are not what I'd call as fast as a speeding bullet!" They conveniently cut his follow-up, "Keep doing nothing, and next time, there'll be nothing left to save!" Also, they omit the "not".
  • Smarmy Host: He acts friendly on-camera but if you try telling the truth on his show, he'll quickly stop filming and leave in a huff.
  • Totally Radical: "Hey pop! Stay zen! Don't get your snout bent out of shape!"
  • War Was Beginning: "The war has arrived at the gates of Hillys!"

The DomZ

    General 

A parasitic race of aliens that have been waging war across Hillys for twenty years. They come in a large variety of shapes and sizes, and take care to abduct a planet's inhabitants alive rather than simply killing them.


  • Achilles' Heel: The corrupted Pearls that make up the DomZ "eyes" usually serve as these.
  • Alien Invasion: The game centers around the DomZ invading the peaceful mining planet of Hillys.
  • Always Chaotic Evil: No "good" DomZ are encountered during the game, they're all hostile and bent on abducting Hillyans to feed on their life energy.
  • Black Speech: The DomZ speech is full of guttural unintelligible words that just sound sinister. The DomZ Priest in particular peppers words from his home language into his otherwise intelligible speech.
  • Colony Drop: A common tactic of theirs is to bombard Hillys with meteor showers.
  • The Corrupter: DomZ corrupt both the Alpha Section soldiers and some of the wildlife on Hillys (such as the Reaper) into monsters. They can even bring inanimate machinery into life to kill for them.
  • Dying Race: It's implied that without Shauni, aka "the heart of [the Priest's] power," that the entire race is dying and they need to drain the life from other creatures to survive.
  • Horde of Alien Locusts: Other than the DomZ Priest, the DomZ don't seem to have much in the way of personality, just travelling from world to world to rob them of their resources and drain the native populations of their energy to extend their own lives.
  • Human Resources: The DomZ abduct Hillyans to suck them dry of all their energy so the DomZ can live longer.
  • Kraken and Leviathan: The DomZ Serpents that attack boats on the water are reminiscent of giant sea serpents.
  • Leitmotif: The entire race has one with the appropriate track "Dancing with Domz."
  • Mouth of Sauron: Spirit Eaters, the flying cyclops, spider-like DomZ, can be used by the DomZ Priest to communicate with others or witness events.
  • Recurring Boss: Jade fights against DomZ Serpent is fought multiple times, though each encounter is with a new one since she kills the former ones.
  • Starfish Aliens: The DomZ come in multiple bizarre forms ranging from floating skeletal torsos, bizarre cycloptic spiders, gigantic worms, or colossal leviathans. The only thing all forms share is that they don't look in anyway human.
  • Vampiric Draining: The DomZ prolong their own lives by draining the Life Energy of the people Hillyans they're abducting.

    The DomZ High Priest 

https://static.tvtropes.org/pmwiki/pub/images/Domz_priest_6501.jpg
"Shauni DomZ Thindrah!"

"Your friend, in exchange for your soul, Shauni..."

The apparent leader of the DomZ and the Final Boss of the game, who seems to have a specific interest in Jade. He appears as a strange squid-lobster hybrid... thing with a particularly screwed-up voice.


  • Ambiguous Situation: As with multiple things in the ending, the priest's relationship to the giant, multi-armed humanoid that assists him in fighting Jade is never explained. After the priest is killed, the humanoid figure then somehow helps Jade use her powers to revive all the dead Hyllians in the crypt, suggesting perhaps it wasn't working with the priest of its own will.
  • Big Bad: It leads the DomZ aliens that have been invading Hylis, has drained countless planets to keep itself alive, and secretly controls the Alpha Sections.
  • The Corruption: If the pod on Pey'j's hand and the grotesque faces of the Alpha Section soldiers are anything to go by, the DomZ Priest can cause something along the lines of this.
  • Deadpan Snarker: Isn't really one, but how he says "the pig" (referring to Pey'j) gives off vibes of this.
  • Death by Irony: Before she was "taken away" and turned into a human, Shauni (Jade) was the source of his powers, and he wants her back. She's the one that kills him. Ends up pulling double-duty as Hoist by His Own Petard, in that sense.
  • Evil Overlord: Inverted. He's secretly in command of an interstellar military force, not the planets' own security forces. He wants to drain the population of its life energy, not lord over it, and his existence is seemingly top-secret to all those that know, even enemies.
  • Evil Plan: As above, its draining life energy.
  • Eye Scream: Jade delivers the killing blow by impaling it's center eye with her staff.
  • Fantastic Racism: He almost derisively refers to Pey'j as "the pig" at one point. Might've just been a jab at the individual in question, however, seeing as how Pey'j was apparently among those that took away the source of his powers; it's somewhat understandable that he might hold a grudge over that.
  • Flunky Boss: He primarily lets that giant statue spawn crystal shields to protect him from attacks by Jade. Said statue also captures Pey'j and Double H, projecting copies of them to attack her, after the regular DomZ minions are out of the way. The only time he's ever fought directly would be after he drowns the entire area (apart from the triple elevator platform), where he literally comes face-to-face with Jade, lunging his entire figure at her to literally throw her off her feet.
  • For the Evulz: He wants to live longer and restore his original level of power back. Okay, so maybe he wants to accomplish something important to him? ... nope, he just wants to live longer. Not a very good reason for him causing something along the lines of mass murder.
  • I'm a Humanitarian: When he attacks Jade by basically head-butting her, it almost looks like he's trying to eat her.
  • Impaled with Extreme Prejudice: Tries to do this to Jade, more or less. He's killed in this way.
  • Interface Screw: Subjects you to this in epic fashion when he's on his last legs.
  • The Man Behind the Man: The real leader of the Alpha Section.
  • Obviously Evil: Although introduced in the very last level of the game, the Priest makes its debut standing in front of the commander of the Alpha Section, who refers to the Priest as "Your Excellency". Hell, appearance notwithstanding, its echoing, almost sickly voice tone, on top of how he orders said commander to find Jade and bring her to it, clinches it.
  • Puzzle Boss: You're supposed to defeat him by never missing a beat in hitting him whenever he turns up in a regular pattern. People who don't get this end up whaling on him only to get struck and returned to the start of the pattern, in a truly Sisyphean task.
  • Teleport Spam: Does this every time Jade attacks him.
  • Voice of the Legion: Very diseased-sounding voice, echoing each time it utters a phrase.
  • We Can Rule Together: A variation.
  • You Have Failed Me: A Spirit-Eater under the priest's control is given a report by a high-ranking Alpha Section soldier. The soldier tells him that all intruders have been neutralized, just as the Spirit-Eater turns and sees Jade. In response, the priest promptly drains the Alpha Section soldier of his life energy, and instead creates a monster from nearby machinery to kill Jade.

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