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YMMV / Tales of Eternia

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Alternative Character Interpretation | And The Fandom Rejoiced | Awesome Bosses | Broken Base | Complete Monster | Die For Our Ship | Fan Preferred Couple | Game Breaker | Narm | Player Punch | Rescued From The Scrappy Heap | Scrappy Mechanic | That One Achievement | That One Attack | That One Boss | That One Level | That One Sidequest | The Scrappy | What An Idiot | The Woobie

  • Alternative Character Interpretation: Reid is quicker to help people he doesn't know out in the Anime, while Farah shows a lot of doubt and insecurity.
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  • Good Bad Bug: There are two particularly famous ones. The first being the "Jump Cast" glitch where by jumping and then rapidly shortcutting to a spell, the magic user you're playing as would rapidly cast said spell for little cost, making certain battles much easier. The other is the "Move Scroll" glitch where by using the scroll feature on your skill lists when they had more than one page, allowed you to access attacks and spells that the character normally wouldn't be able to use. Having Reid with Prism Sword for example, a spell which is only usable by certain bosses. Sadly, the first glitch was fixed in the PSP port, but the second one remained, surprisingly.
  • Growing the Beard: This is where the Tales series really started to pick up, particularly with the battle system. Things were sped up considerably and all spells are now performed in real time, allowing you to chain your artes with the mages rather than have them serve as damage and distraction. The game also introduced a degree of character customization in the Craymel system, two worlds with considerably different world maps, and much more character development. Tales of Symphonia and Tales of Rebirth are much more obvious examples of beard-growing in that the former started the Deconstructor Fleet and the latter started making them Darker and Edgier, but they both, in turn, owe a lot to Eternia.
  • Porting Disaster: The EU version of the PSP port has some issues.
    • Some of the voice clips got mixed up, resulting in a nice load of Narm during some cut-scenes.
    • If you play the EU version on a North American PSP, the game may freeze up after the battle with Volt, making it impossible to proceed.
    • Funnily enough, when you beat Sylph in the PSP version, his name in his first line after the battle is rendered in kana (it goes back to normal in his next line).
  • "Seinfeld" Is Unfunny: Simply put, this game has not aged well. People spoiled by titles like Tales of Symphonia or even Tales of the Abyss will probably have a hard time getting into this game - but when viewed within the context of its release (2000), it stood out a lot more.
  • Sidetracked by the Gold Saucer: WHIS is addictive. Fairly be ye warned.
  • So Bad, It's Good: The voice acting in the EU version of the game ranges from "They at least sound like they're trying" (Reid and Meredy), to utter lack of care territory (nearly everyone else, with Farah being the worst offender.) This is usually very funny and hammy, although some people get annoyed that Farah's VA still isn't giving a damn even during her bigger plot reveals and emotional moments.
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  • Tier-Induced Scrappy: AI-controlled Chat is a Low Tier example. Due to Artificial Stupidity, she tends to dart in dart out, and doesn't always use the right abilities. Plus, she needs someone like Reid serving as a distraction.
  • What Measure Is a Non-Badass?: An in-universe example in the anime. Marone dislikes Farah for supposedly slowing Reid down, calling her an "all-talk woman". She gets over it.


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