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Stick Fight is a Fighting Game in which players battle to the death as literal stick figures, using a variety of guns and melee weapons and the occasional laser cannon...and snake.

It was made for PC, and released on Steam in 2017.


Stick Fight provides examples of:

  • Abnormal Ammo: Certain guns use live snakes as ammo.
  • Ascended Glitch: In an earlier build, the snake-firing bazooka's snakes were capable of flying through the air in pursuit of fighters. While this was remedied in a patch, a winged snake-bazooka was also introduced to the game.
  • Death from Above:
    • Potentially lethal obstacles that come from the sky feature in several stages. One such stage has a number of lasers that fire from the top of the screen to the right and gradually rotate to the left, insta-killing players if they're hit. Another has a platform hanging from a chain with spikes on the bottom that can be dropped on players.
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    • Every so often, a boss stage is played in which one player is transformed into a flying creature that rains projectiles on the other players in changing patterns.
    • Unarmed players have a diving stomp attack that can kill a weakened opponent.
    • Guns that have strong recoil can be used to lift the player into the air by firing downward.
  • Everything-Is-Smashable Area : Most stages have at least one element that can be destroyed with your guns, and in ice stages, the entire stage can be shot to pieces.
  • Exploding Barrels: A number of stages have large barrels which swell and then violently explode after being shot or struck.
  • Flash Step: One of the melee weapons is a knife that gives you this ability.
  • Gatling Good: A minigun is one of the most powerful gun options you have available, but it's hard to control as its recoil will send you flying around the screen. There's also a version that shoots snakes.
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  • Life Meter: The flying boss creature has a life meter that stretches across the top of the screen, unlike the players who just take damage until they die.
  • One-Hit Kill: Certain stages have hazards that will instantly kill a player that hits them. The aforementioned stages are two such examples; another has a large spiked ball roll across the stage, killing any player that can't get away from it.
  • Ragdoll Physics: Landfall's games tend to be built around the concept of floppy people slapping each other (see also Totally Accurate Battle Simulator), and Stick Fight follows suit.
  • Schmuck Bait: The very first stage featuring snake barrels has them set up on either side of a pit filled with assault rifles, ensuring that anyone blindly jumping into the pit going for a quick weapon will be eaten alive by the snakes that come pouring out before they've even fired a single shot. It's not unheard of for veteran players to, when replaying the stage, still jump into the pit in the mistaken belief that they can quickly grab a gun and escape before the snakes get them, even though they'd have to climb the barrels themselves to get out, ensuring that they will be snake food.
  • Snakes Are Sinister: Snakes are a deadly obstacle in a number of levels, as they will quickly attack the closest player and won't stop until that player is dead, and will swarm you if the numbers are there. If the level doesn't spawn snakes on its own, there are also guns that shoot them.
  • Throw-Away Guns: This is actually weaponized, as once you run out of ammo, you can throw your gun at other players for damage.
  • Unrealistic Black Hole: One gun creates an ever-expanding black hole which pulls in anything nearby.
  • A Winner Is You: The last fighter standing in each round gets one of a variety of victory messages, such as "RIGGETY REKT!", "STOMPED!", or "FLAWLESS!"


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