In the game you control a moon buggy that must travel between checkpoints on the moon's surface while avoiding crashing into rocks and mines, falling into craters, and being destroyed by UFOs and tanks firing shots at you.
An arcade-exclusive Spiritual Successor, Horizon, was released by Irem in 1985.
This game provides examples of
- Checkpoint: Twenty-six of them, labeled A through Z. You earn time bonuses for reaching certain check points (E, J, O, T, and Z) within a certain amount of time.
- Endless Game: The game loops the last level indefinitely until you run out of buggies.
- Game Mod: The unreleased ColecoVision prototype version was suspected to be modded into Matt Patrol, where some of the UFOs were modded into Devo hats and flying bras.
- Motion Parallax: The Ur-Example for the trope's use in 2D video games.
- Scoring Points: For shooting down UFOs, tanks, cars, and rocks; for jumping over craters, rocks, land mines, and tanks; and for reaching certain checkpoints (as explained above). Bonus points are awarded for reaching those checkpoints fast enough.
- Shoot 'em Up
- Side View