Follow TV Tropes

Following

Video Game / Light Crusader

Go To

https://static.tvtropes.org/pmwiki/pub/images/sega_genesis_light_crusader_cover_art.jpg
Advertisement:

A game for the Sega Genesis created by Treasure. Similar to Landstalker in gameplay but much easier, David the swordsman takes a holiday on Green Row and learns about the missing townspeople. He must go underground, beat up monsters, solve puzzles and free people.The game consists of 7 levels:

  • Castle/Town: No monsters here. You can shop for elements and food here as well as hear a bad piano player. Talking to the king and princess are vital for the plot at times.
  • B1: An easy, straightforward dungeon.
  • B2: Dungeon that houses the 4 orbs used to awaken Ramiah.
  • B3: Dungeon where goblins live and enslave humans.
  • B4: Another dungeon, home to the Wizards' guild
  • B5: One big room with a crystal that teleports you to other dimensions including ice, war, wild west, sci fi, highway, shadow and martial arts worlds.
  • Advertisement:
  • B6: The final dungeon that houses Ramiah.

Tropes featured:

  • Catchphrase - Farmer: Are my cows safe?
  • Chekhov's Gun - The four orbs from B2, which are later used to awaken the demon Ramiah/Huster.
  • Disc-One Nuke - The best armour in the game is available as a random drop early on in the first dungeon of the game, if you're willing to grind a little on some tricky to kill, but not particularly strong enemies.
  • Disproportionate Retribution: Once you rescue her on B6, the princess explains Bloodroke's motivation behind the abductions. Apparently when the queen chose between King Weeden and Roke, she chose Weeden and he became incensed at this. Hardly seems like enough of a slight to warrant sacrificing an entire country to an evil god for.
  • Dreadful Musician - The piano lady
  • Elemental Powers - Air, Fire, Earth and Water. They can be mixed to create unique spells.
  • Advertisement:
  • Giant Space Flea from Nowhere - Most boss fights
  • Giant Spider - One of the bosses on B3.
  • Go for the Eye - The very first boss fight in the game.
  • Ice Palace - The ice world in B5.
  • Interface Screw - Instead of draining your health, getting poisoned in this game flips the controls so left is right, right is left, up is down, down is up.
  • Invisible Main Character - After drinking the "Odd Potion", David is rendered invisible so he can pass the "trial by fire".
  • Left Hanging - The storyline of the goblins using humans as slaves in the mines remains unresolved when you finish B3.
  • Magic Knight - David, the main hero
  • Never Mess with Granny - The castle cook, who beats goblins with frying pans in B6.
  • Nintendo Hard: Due to the nature of the game, it can be pretty difficult to figure out the placement of yourself, enemies, and other objects in the 3D space. As a result, some puzzles are pretty difficult, and you can take enormous damage just trying to attack enemies if you don't rely on the jump attack.
  • Space Zone - The outer space level on B5.
  • Tempting Fate: David initially heads to Green Row thinking he's going there for a vacation. Boy, was he wrong...
  • Underground Monkey - The blobs. Green blobs are weak but red and white ones shoot fire.
  • Uncommon Time - A lot of the soundtrack has wildly swaying time signatures. The boss theme in particular starts by going from 2/4 to 3/4 and back, with a measure in 7/8 and 2 in 13/16 in there until it eventually settles onto 4/4 for the second half of the song.
  • The Wild West - The farm world in B5

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report